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Pages: 1 ... 8 9 [10]
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361
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Gaming / Console / PC Gaming / Top 5 games you'd like to see re-made?
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on: May 26, 2005, 04:39:15 AM
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Master of Magic Master of Magic Master of Magic Master of Magic Master of Magic
Seriously, Master of Magic was such an awesome game, I wish it would really come back. I remember playing that game all summer with my brother. Such great memories...
I really liked Autoduel a lot as well. I remember trying to pick off the drivers of the enemy in order to get as much salvage as possible. Great game. The MMO based on Autoduel is Auto Assault.
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362
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Gaming / Console / PC Gaming / KOTOR 3 News?
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on: May 20, 2005, 06:24:57 PM
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I know people are going to hate me for this, but I think it would be cool to make KOTOR 3 similar to Jade Empire with the real time combat. I think the different lightsabre forms could fit the different fight forms in Jade Empire. Plus I like the button pressing attacks rather than auto attacking. Anyone else feel the same way?
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363
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Gaming / Console / PC Gaming / Starcraft Ghost?
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on: May 20, 2005, 06:21:29 PM
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Judging from the new video I watched from Gamespot, Ghost is looking bad. I don't know why Blizzard decided to switch developers, but I think that was a bad move. I thought Nihilistic Software was doing a pretty good job with the game before Blizzard switched to Swingin' Ape Studios.
From the video, I really dislike the new look of Nova and her animations. The gameplay seemed chaotic and dull. Then again, it could have just been the person playing in the video sucked, but it still left a bad impression. Anyway, I really hope they fix a *lot* of the game soon. Even though Blizzard isn't developing this game, this is their license and it might be the first bad game with their name.
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365
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Gaming / Console / PC Gaming / KOTOR 2 - some questions
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on: May 18, 2005, 06:51:26 PM
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Well, I'm glad at least I wasn't the only one experiecing this problem. It was really annoying having my NPCs losing alignment. True, it wasn't game breaking, but watching Visas lose her 3 dex bonus was lame. Of course you can solo the game playing through as a Sith Lord.
I'm playing through as a Jedi Guardian about to go Weapon Master, and I haven't noticed the NPC alignment bug yet.
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367
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Gaming / Console / PC Gaming / KOTOR 2 - some questions
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on: May 10, 2005, 10:28:22 PM
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So no one has had this problem of NPCs losing alignment? Seems weird that I'm the only one having problems.
That link goes to GameFAQs and it is blocked. If you are linking the influence FAQ, I already looked at it and didn't think it was very helpful.
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368
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Gaming / Console / PC Gaming / KOTOR 2 - some questions
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on: May 10, 2005, 06:31:08 PM
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I finally am playing KOTOR 2 on my PC after kicking the addicition that was WoW. I have a couple of general questions for people who played it on the PC too.
First off, is there a bug with the NPCs' alignment? I'm playing as a Sith Lord, and I know several times where Visas was fully dark and then loses it. I didn't do anything but walk to the end of the map and their alignment changes. I am also using the latest version of the game.
Also, is there a decent guide for influence anywhere? I checked GameFAQs and the one there wasn't good.
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369
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW Talent Respec'ing
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on: May 10, 2005, 06:23:47 PM
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With my mage, I didn't worry about changing talents until I got to 60. I just went with what worked for me along the way. At 60 is when I started to experiment with different builds.
The morale of the story? Don't worry too much about how you do your talents since you'll most likely respec at 60 several times anyway. At least that's what worked for me. Did it the same way with my hunter too. Although, I did respec once as my rogue but wasn't 60 yet... :o
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370
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW - Bored at 60?
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on: May 02, 2005, 04:50:59 PM
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On Cenarius, I have a 60 mage, 60 hunter and 44 rogue and I'm done. Part of the reason I quit is because of guild politics. My brother created a pretty successful guild with some people we met in beta. It took some time, but we eventually got enough good players to do Onyxia and Molten Core regularly. Our way of distributing loot was by loot committee rather than DKP. Well, I decided that I didn't want to be involved in guild politics and that hurt my "position" on getting loot. Anyway, I'm just tired of going through the same stuff over and over to hear people complain about why they didn't get this item or that item. And waiting for next week to do it again. No more. I'm sorry to say there isn't much else to do at 60. 
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372
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Gaming / Multiplayer Madness (MMO or otherwise) / WOW - Mage - Frost or Fire?
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on: February 08, 2005, 06:29:08 PM
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I have a 60 gnome mage on Cenarius (named Zweedree) and I leveled to 60 using mostly arcane with a little fire. Basically, I got everything in arcane except for wands and dampen magic. Arcane power is really nice for boosting DPS with an extra cost to your spells. In fire, I got the stun, improved fire blast and pyro. I grouped with my brother quite a bit (he's a human paladin) and even solo, I got by well with this build.
I switched to frost after going through all the high level instances (BRD, Scholomance, Stratholme, and lower/upper BRS). Yes, frost ups your survivability quite a bit. But I do notice the drop in DPS. I can still do well, you have to change your playstyle a bit for frost. My current build is mostly frost with a bit of arcane (to get evocation).
One note about stun is that mobs go immune to stun after 3 stuns. So fire mages need to drop the stun talent if they go on raids. Because rogues will get upset if they can't stun the mob you stunned.
Frost is still great in groups because slowing movement rates of AOE pulls helps keep the other mages and priests alive.
Hope that helps!
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374
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW- Server and Player lists READ FIRST POST
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on: November 29, 2004, 12:08:30 PM
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I'll add my info:
namatoki,Pacific,Cenarius,Alliance,Zweedree,Mage,Gnome,The Sundering,tailor/enchanter
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375
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Gaming / Multiplayer Madness (MMO or otherwise) / [WoW] Beta client will work for retail?
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on: November 23, 2004, 05:29:17 AM
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Yeah I was really hoping there would be some kind of online activation/purchase option, especially for the temp guest key that comes as part of the CE. No dice  olaf I think I read on the WoW forums that the guest key would be upgradeable to retail if the monthly payment is made. I might be wrong though.
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376
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Gaming / Multiplayer Madness (MMO or otherwise) / [WoW] Beta client will work for retail?
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on: November 22, 2004, 11:37:04 PM
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Can I buy a key on-line, like with CoH? I've got the beta client sitting here, so I really have no need for the physical media. Blizzard already has stated that you will have to buy the retail box at the store. There is no plan for online key sales. I was in closed beta and that was mentioned a few times at the end.
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377
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Gaming / Console / PC Gaming / Vampire Quest Help Thread-Spoilers!!!!
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on: November 22, 2004, 09:17:54 AM
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I think the problem is not going through the proper dialogue sequence. I've done it where I get stuck in a loop without him giving the quest. IIRC, you need to get the dialogue to the point where you can say you will look into the thin blood mystery for him and that should give you the quest. But you need to do it on the first try or else it won't work. Hope that helps.
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378
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW UI Enhancements
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on: November 20, 2004, 01:21:37 AM
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I like using Cosmos as well. However, lately I was experiencing a lot of corruption problems and had to delete and reinstall the interface directory a number of times. I'm hoping that these problems are fixed by launch.
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379
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Gaming / Console / PC Gaming / VTM: Bloodlines - Running choppy for anyone?
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on: November 19, 2004, 07:32:28 AM
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Here are my system specs:
P4 2.4GHz 1 GB RAM GeForce 6800 GT DX 9.0c latest drivers from Nvidia (Nov 9th - dont know what version number offhand)
I'm getting some choppy gameplay @ 1280x1024. I seem to notice it more in 3rd person view. Anyone having the same problem?
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380
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW Servers Info.
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on: November 19, 2004, 07:27:06 AM
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This is what I think Blizzard was trying to say about the server names. If they released all the server names and people picked a certain server, that server may not be available for launch and thus cause confusion. The bit about cool sounding server names was just saying that people might chose that server based on the name and it might not be available as well. I hope I made some sense on this. Regardless, I just want to get on a west coast PvE server and start up! I hope there's a decent population, but I certainly don't want a massive crowd there. The hard part will be getting my friends on the same server, but we use ventrilo so we should be able to coordinate, I hope. 
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381
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW screens
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on: November 19, 2004, 12:52:39 AM
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Hehe, Blizzard is having fun today! Check out the infernal in Ironforge!  It was turned into a chicken and after several minutes of fighting, we vanquished him! Here's the citizens of Ironforge taking care of business on the dreadlords that invaded: 
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382
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW screens
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on: November 18, 2004, 11:27:07 PM
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The servers are still up. The screen was from the end of closed beta (when the took down the servers to prepare for open beta). My brother and I started our own guild called Champions of Alexstrasza since we won the stress test contest on Alexstrasza. We raided Scholomance with Ascendance which was pretty good guild. The people there played well. Well, most of them anyway. These are from beta2. 
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383
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW screens
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on: November 18, 2004, 11:00:42 PM
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I thought I'd post some screens of stuff we did. Pic of lich we fought in Scholomance which is a lvl 60 instance:  Throwing spells at a Risen Construct in Scholomance:  The end of closed beta on beta2 in Ironforge:  And my warlock riding her felsteed:  I hope you liked them! Tuesday can't come soon enough!
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387
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Gaming / Multiplayer Madness (MMO or otherwise) / Why WoW?
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on: November 04, 2004, 08:54:07 PM
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There is a lot of story elements in WoW. There are some very engaging quests with complex storylines. If you are a fan of the Warcraft lore, you'll love this game. It's so cool seeing the stuff from Warcraft in a more grand scale. If you go to the Eastern Plaguelands, you'll see ziggurats, slaughterhouses, and abominations. In the Blasted Lands, you can see the Dark Portal with dread lords guarding it. It's all really cool.
As far as the instances, you'll be amazed at the depth of all the instances. From Deadmines/Van Cleef all the way up to Blackrock Deeps and beyond, they are amazing. The instances are for experienced players but you get really great rewards for doing them. But keep in mind that you can get to lvl 60 without setting foot in any instance.
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388
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Gaming / Multiplayer Madness (MMO or otherwise) / WoW: Best Looking Classes?
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on: November 04, 2004, 06:38:34 PM
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Here's a pic of my mage on Beta2:  And a pic of my warlock:  It looks like Thottbot is down at the moment, but when it is up, you can search for my character's names to see what they are wearing. My mage isn't decked out yet, but she's gotta a few good items from the higher level instances (Sunken Temple and Blackrock Deep). My warlock is slowing decking out in Shadoweave gear which looks cool but isn't the best gear for a warlock.[/url]
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389
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Gaming / Multiplayer Madness (MMO or otherwise) / Why WoW?
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on: November 04, 2004, 06:13:10 PM
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Yes, they are giving all races racial abilities. Though it may not make it to retail in time. IIRC, the sneak peek for the upcoming patch said paladin and hunter talents and racial traits are in. Also more crafting items and some new high level spells/skills. Okay, I think the last bit is a stretch, but I know that talents and traits are coming in the patch. Hmmm... I tried finding the post about it, but I can't find it. Maybe racial traits aren't in the next patch... *shrug*
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390
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Gaming / Multiplayer Madness (MMO or otherwise) / Semi-Official CG WoW Guild Poll-Please Vote!!
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on: November 04, 2004, 06:00:58 PM
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It's hard to say right now, but I picked Alliance PvE. Paladin and Hunter talents aren't in yet and high level spells/skills are still coming as well. It really depends on what changes they make.
Why PvE? Because I don't want to be fighting people when I want to quest or farm. I'd rather go PvP when I go to the battlegrounds or raid a city.
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391
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Gaming / Multiplayer Madness (MMO or otherwise) / [WoW] Undead rogues, need help finding a dagger
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on: November 04, 2004, 05:53:50 PM
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Not sure about Horde much, but when I played an Alliance rogue, there was a vendor bought dagger at lvl 11. So you still have a lvl to go for it. But I agree, check out the Auction House for gear.  Edit: It's easy to get to the blimp at lower levels for the Undead. Brill is like a 2 minute walk from the Undercity and the blimp tower. There aren't many mobs along the road and most are under level 10 or so.
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393
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Gaming / Console / PC Gaming / WOW stress 2 has begun
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on: November 02, 2004, 04:02:47 AM
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I can't download from Fileplanet until I get my email it seems. I've tried going the direct route via their WoW section and it keep redirecting me to the sign up page. Dammit, I already signed up. I just want the client so I can start up my closed beta characters. :?
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394
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Gaming / Console / PC Gaming / World Of Warcraft to debut week after HL2?
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on: October 31, 2004, 10:16:55 PM
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I wasn't really interested in PvP as well, but with the plans of battlegrounds, I'm looking forward to that PvP aspect. So in that sense, Blizzard really needs to get the PvP balance down right. I really don't see how they are going to balance battlegrounds if they don't get them in soon so we can test them. Right now, I see a huge disadvantage for the Horde mainly because Alliance outnumbers them. I'm curious to see how they balance that out. Plus using seige vehicles and infernals to destroy enemy buildings sounds cool.
If Blizzard does this right, it could be what a lot of people hoped Savage would be. Another cool idea I read about the battlegrounds was to have players help gather resources and build buildings (i.e. town hall, blacksmith, etc.). Then they can go attack the enemy's buildings and such. I guess if one side out numbers the other, the battleground could put in some NPCs to even the sides.
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396
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Gaming / Console / PC Gaming / Its Coming.....
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on: October 31, 2004, 09:55:50 PM
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I have a lvl 57 mage and lvl 38 warlock on beta2. Let me give my 2 cents worth.
I've found a mage to be pretty good to solo with. I've spec'ed my talents in arcane and fire. Basically with evocation, you don't have to worry too much about drinking between sets of mobs. Every six minutes, you get a fill up on your mana bar. My mage has about 5k mana with arcane intellect. I have a pretty good balance of spirit and int as well. So I really don't find myself drinking a lot.
In instances, if you don't have a good tank, mage's AoE is deadly for the mage. I've pulled aggro from so many mobs, if your priest doesn't shield you, you're toast. So, it's important to find a good tank (and when I mean tank, I mean someone who can hold aggro ALL THE TIME). If paladins are to become tanks, I really hope they get some good talents to AoE taunt.
As for warlock, if you learn to play this class right, it is extremely easy to kill mobs several levels above you. Warlocks are pretty nice now with their talents. Also, warlock's hellfire can out DPS a mage's arcane explosion. I'm not sure if the hellfire can out DPS a presence of mind insta cast flamestrike then arcane explosion, but as far as mana is concerned, warlocks use much less mana for hellfire then a mage would for multiple arcane explosions. I hope that mages get some higher lvl spell upgrades so we aren't reduced to portable drinking fountains.
And for stress test and open beta, stress test can't be open beta. They haven't even done the sign ups for open beta. And I really hope they don't wipe for open beta. Wiping at retail would mean more testing time for hunter and paladin talents, plus warlock's felhunter and infernal. Plus I'm hoping they added more crafting recipes and high level skills and spells.
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