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2001  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 24, 2010, 09:35:19 PM
Once I lasso and ride a wild horse out on the plains, exactly what do I do with him? Is there some place I can take him for cash?
2002  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 24, 2010, 08:56:01 PM
Cheating at poker is fun! Not the mickey mouse LS action, but deciding when to play that lap card makes for an interesting game.
2003  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 24, 2010, 08:27:52 PM
I just did my first Free Roam session. Only one other person there so I just did my own thing. I killed a deputy and got chased, attacked a gang hideout and finally seized it. Lots of fun  icon_biggrin
2004  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 24, 2010, 07:47:08 PM

Quote from: farley2k on May 24, 2010, 07:38:54 PM

I can't decide if it is a testament to how great the game is or how low our standards are as gamers that a game with this many huge bugs is praised so much. 

I'd say the former. If this was not a great game the bugs would be a death knell to sales. I've had only one lockup in eleven hours of gameplay (cross fingers) and no real glitches I've noticed.

I was emailing a friend who is familiar with the GTA games and he asked me "what kind of things can you do in the game" and I realized I had written paragraph after paragraph. There really is a lot to do, and that's all been in single player.
2005  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 06:12:59 PM
I've just reached ten hours of gameplay, 22% complete, 14 missions done. I just can't help but want to stop and pick wildflowers  icon_biggrin. Like most Rockstar games, after the initial lack of cash I'm now rolling in it. I still only have three outfits so I figure I have quite a way to go.
2006  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 05:38:28 PM

Quote from: CeeKay on May 23, 2010, 05:20:43 PM

Quote from: semiconscious on May 23, 2010, 05:04:42 PM

Quote from: Louis Cypher on May 23, 2010, 04:49:01 PM

Quote from: Booner on May 23, 2010, 03:32:26 PM

Are you able to continue working on challenges, bounties, etc. after the story line is finished?
Yes you can. Except there is one tiny difference  slywink. I can't say because it's a spoiler.

no poncho?...

you play a horse?

A horse with no name?  icon_biggrin
2007  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 22, 2010, 03:19:19 AM
Killing five wolves with my melee knife is proving to be difficult and dangerous. Any hints?
2008  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 21, 2010, 10:37:38 PM
Damn, had my first console lockup. Had just finished a bounty quest and was walking back to the hotel. I was challenged to a duel and accepted and the screen went blank and that was it, nothing for a couple of minutes, so I rebooted. Damn.
2009  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 21, 2010, 09:58:41 PM

Quote from: wonderpug on May 21, 2010, 04:29:51 PM

Video on how to cheat at poker and how to duel.

I wish he went into a bit more detail about the dueling, but wow, I had no idea it worked that way.  You fill the meter by queuing shots when the reticule is white, and whoever has more meter at the end wins the duel.

This might help, I was getting my ass kicked dueling.
2010  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 21, 2010, 03:55:55 AM

Quote from: MaxSteele on May 21, 2010, 02:43:45 AM

Alright, after much debate with The Grue over the horse hitching mechanics and the type of horses, we set out to do some real research in-game to find out the answers once and for all.  I'm going to give the summary of our testing, then I'll give the detail.  If you don't care about the detail, just read the summary.

Thanks for your work. If when you whistle you get a 2 star horse, is there any reason to ever buy a sickly, one star horse?
2011  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 21, 2010, 02:35:03 AM
I'm too nice to play this game. I have been leading a clean, wholesome life (except shooting a horse). I didn't even gun down the folks who cheated me at cards. They must have cheated, right?

I'm really into the game. I haven't done a lot of missions, I'm just wandering around, seeing what happens.
2012  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 20, 2010, 01:26:30 PM

Quote from: JayDee on May 20, 2010, 01:15:17 PM

Still loving this game, but the controls sure are awkward at times. Especially when trying to lasso from a horse. You have to hold down A to maintain your gallop, aim with LT, press RT to throw the lasso (still holding down A), then while still holding down RT, let go of A and press and hold RB to slow your horse down. Then Y to dismount, walk over (still holding RT so you don't lose your prey) and hit Y again to hogtie. Took me half an hour to do the lasso missions on the ranch. I'm getting the hang of it, but it was almost controller-throwing frustrating for a few minutes.

I think I'd rather be dancing on the beach in Los Santos  Roll Eyes
2013  Gaming / Console / PC Gaming / Re: gaming on 64-bit Windows 7? on: May 11, 2010, 05:20:37 PM

Quote from: CeeKay on May 10, 2010, 06:32:46 AM

Quote from: Destructor on May 10, 2010, 06:00:13 AM

No problem at all. Yeah, you may run into problems if you're trying to play early Windows 95/98 titles, but that has been an issue throughout Vista's years as well.

For playing anything semi-current, you won't run into any issues at all as far as gaming goes. I've been running Vista 64 and now Windows 7 64 on my gaming rig and haven't had a problem.

and who still plays win 95/98 titles anyways?  Tongue

My wife just got me three new bookcases and requested Roll Eyes that I get my old games out of the cardboard boxes in the garage. Holy-moly, a lot of them are old. Like Jane's Longbow. Not the Gold, the original (I also have Longbow 2). Heck, I even have Flight Commander 2, which calls for Windows 3.11  icon_biggrin

2014  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: May 11, 2010, 05:10:48 PM

Quote from: farley2k on May 01, 2010, 02:54:22 AM

I supose I should get cracking on finishing the first one.  icon_smile

I should too, but I got stuck in "The Pitt" and quit playing a while ago and now I can't remember what the heck I'm supposed to do to get back over the damn bridge.
2015  Gaming / Console / PC Gaming / Re: Red Dead Redemption gameplay trailer on: May 11, 2010, 05:05:19 PM
Count me in as one who grew up with the cowboy TV shows. I've stayed away from all the previews as much as possible but I have watched the videos on XBL. Yeah, I'm excited.

And I do have a most appropriate name, since it was inspired by Temple Houston.  Well, and the TV show of that name as well  slywink
2016  Gaming / Console / PC Gaming / Re: Red Dead Redemption gameplay trailer on: May 08, 2010, 01:00:49 AM
Rats, I'm going to be on vacation when this comes out. Can I sneak a 360 without my wife noticing?
2017  Gaming / Console / PC Gaming / Re: Just Cause 2 on: April 30, 2010, 09:21:26 PM

Quote from: Caine on April 30, 2010, 02:41:53 PM

Not really sure I want them, but it's cool to see them add stuff like this.

Did you get the ice cream truck as well? 

That was a free download so I got it and tried it. It's a truck, the only thing different is if you click left stick you get a looping song which I guess is the Panua version of the Good Humor truck jingle. But it's 25K and so really not worth getting, since it can't fly or shoot flamethrowers...  slywink
2018  Gaming / Console / PC Gaming / Re: Just Cause 2 on: April 29, 2010, 08:17:16 PM
Just picked up the first DLC, the Just Cause 2: Black Market Aerial Pack.

Content: Black Market Aerial Pack
Price: 160 Microsoft Points
Availability: All Xbox LIVE regions except Japan
Dash Text: With the Black Market Aerial Pack you get these cool items: - F-33 DragonFly Jet Fighter: With quad-mounted miniguns and double missile launchers, this agile bird is the definite ruler of the skies, and packs a serious punch to land based targets as well. - Dual Parachute Thrusters: Take to the air for longer! The Dual Parachute Thrusters when mounted to the parachute rig provides bursts of forward momentum to extend airtime. - Multi-lock Missile Launcher: This highly sophisticated weapon of destruction allows you to lock up to four targets and unleash a barrage of homing missiles to take care of all your troubles. There are no refunds for this item. For more information, see

160 points gets you a fancy multi-shot rocket launcher which apparently I don't know how to use properly icon_frown. And no reloads, you have to spend $50K each time you need it, so you'll not be calling for it very often.

There's a very fast jet fighter, lots of $$$, I suck at flying, so I probably will not be buying it in-game very often.

However the one really good item that make it all worthwhile is the Dual Parachute Thrusters. They don't provide continuous thrust, instead you can run them for several seconds then they need to cool for several seconds. The balance is excellent however since if you are judicious in your flying you can maintain your current altitude indefinitely or even climb, abet slowly. And it seems you only have to purchase it in-game once, it's always available after that.

UPDATE: Not, you do have the buy the Thrusters again if you die. Bummer, but understandable.
2019  Gaming / Console / PC Gaming / Re: Just Cause 2 on: April 07, 2010, 01:05:48 AM
After completing the Agency missions I took a break from JC2 and played some Modern Warfare 2 and Forza Motorsport 3. Yet I kept getting an urge to go and play some more Just Cause 2 and today I did and had a great time. I'm still only up to 28% completion.
2020  Gaming / Console / PC Gaming / Re: [360] USB dashboard update out. on: April 07, 2010, 12:51:35 AM

Quote from: Jarrodhk on April 06, 2010, 11:17:24 PM

Signed in and got the update. Not sure if anything else is new.

This is the USB memory support update. Has anyone thought of some real world uses for this new function? Aside from backing up things like save games and other content. Is it just so you can be really, really sure of that ME2 save game?
2021  Gaming / Console / PC Gaming / Re: MW2 Map Pack - F*ng broken on March 30th on: April 06, 2010, 12:06:25 AM

Quote from: denoginizer on April 05, 2010, 01:24:53 PM

For me $10 would have been the right price.  I never had any issues getting into games without the maps this weekend playing FFA.  So I will probably never buy them.

I don't see this as an issue. Five maps are worth it to me. Sure, two are from MW1, but they are among my favorites. Nevertheless, it's the market that will eventually drive the price for future map packs. If the $15 price point is perceived by Microsoft as inhibiting sales, we could expect the next pack to be either cheaper or offer some premium as an extra enticement.
2022  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 30, 2010, 09:19:11 PM
At 28% complete I finished the final Agency mission, which was a doozy. I have been playing for just under twenty hours. After the credits (which you can skip) you switch to Mercenary Mode. Nothing in the game regarding Faction missions or anything else appears to have changed or lost. I'll keep working on it towards 100% completion of all activities.

Seriously insane final mission, btw  nod
2023  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 28, 2010, 01:26:03 AM
Well, I know now where they can set the next Test Drive Unlimited... Panau! They have great roads all over the place. Remove the combat aspects, add some car dealers, viola, one of the best places to drive your supercar very, very fast.

Speaking of roads...
Spoiler for Hiden:
I'm driving around on the big divided highway and I'm finding health power-ups at almost every underpass. Trouble is, each time now when I get to five I don't see any increase in my max health. Does that mean I'm topped out and might as well stop collecting them? Seems a shame.
2024  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 25, 2010, 10:48:44 AM
I'm going to have to change my posted opinion on the missions. They aren't as simplistic as I first thought, certainly not the agency ones. I did the first non-opening sequence agency mission and it took a good twenty or thirty minutes with three segments and objectives. The faction missions haven't been too bad either.

One faction mission had me go hunt down a limo carrying a bad guy so I could hijack him and bring him to the local faction HQ. Well, first time I tried this I arrived at the roadside a bit too late to lasso his limo, so I grabbed the first vehicle that came by. Oops, a slow truck  Roll Eyes. However, as I followed the limo's path I found that the road had turned into a series of descending switchbacks in some rocky/jungle terrain. To catch up, I just drove straight down the hill side  eek, plowing through trees, over boulders, insane stuff. I didn't catch up in time  icon_frown. On the next try I did get to the limo right away and hijacked it. When my captive started to complain, Rico said "If you don't shut up I will cut off your hands and bitch slap you with them". Something you might use to keep the kids quiet in the carpool icon_biggrin. Then a good five minutes of wild limo versus police pursuit ensued, also great stuff.

I've put in about ten hours on the game, but that includes playing three hours and then restarting. In my current seven hour campaign I feel like I've barely scratched the surface of the game, and my progress rating shows only 4%.

Kudos to the designers for the great terrain design. There is a vast amount of variation throughout Panau, from city to desert to flat jungle to rocky jungle; the latter really is amazing to see as you move through on foot. I did see mentioned in a review something to the effect of how so much of the map is empty, but really that's not a fair way to describe it, it's just that there's some separation between settlements. And it isn't always empty, there's the occasional building, temple, gas station, hut, whatever. There are very small villages of just a few huts, tiny towns, bigger towns, and a couple (at least) big cities. Airports, docks, power stations, military bases, research facilities, etc. Nicely done.

And so far I've done another half dozen faction missions and no other timed missions, so maybe they are in the small minority.

I haven't come across any bugs as of yet, no unreachable goodie boxes, places where my character gets stuck and can't move, or clipping issues. Occasionally there are some real clueless AI guards who will fail to react to me being near them and shooting their buddies, but that doesn't happen often. Otherwise the AI guards do often move to cover, then pop, shoot, and duck. On the harder difficulty levels I might be getting rather frustrated by their skill, they are no slouches. As it is, on Casual difficulty I find that in an assault I usually have to go hide to recover my health several times, and the drug cabinets (health dispensers) are vital to success.

About the only real problem I've had with the game is the camera when driving over rough terrain. It's fixed in location to the vehicle, so when the vehicle (especially something small like an ATV) bounces and lurches so does the camera, giving me just a twinge of motion sickness. Nothing really that's going to stop me, but I'm thinking it would have been nice to include a setting option to have a more relaxed camera motion.
2025  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 24, 2010, 07:09:34 PM
I need to update some info I posted above regarding "You can save anytime except when you are in canned missions". Yes, that's true, but when you load the save you end up at the nearest friendly faction stronghold or the original starting house. You do not start where you did the save. This isn't a big deal for me, since I don't lose any points gained or anything like that, but it does mean that if you suddenly have to stop playing and you at somewhere really cool, well, you'll be back at base when you load  icon_neutral
2026  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 24, 2010, 06:36:58 PM

Quote from: CeeKay on March 24, 2010, 06:19:18 PM

- Blew up countless jeeps during a vehicle pursuit by shooting out their tires

I was getting annoyed with that part until I realized I could in fact do that.

Apparently in Panau no one has heard of run flat tires!  slywink
2027  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 24, 2010, 11:20:04 AM
"come a cropper" - "Fall over or fail at some venture". You guys never watched Blackadder? Monty Python? Or read Dickens? Avez-vous bénéficié d'aucune éducation?

- Wide open world that contains much variation; cities, little towns, military bases, huge mountains, deserts and the like. Richly detailed. Like Far Cry meets GTA San Andreas.
- The vertical element. If Ezio Auditore da Firenze had grapples like these you'd have gotten through Assassin's Creed II a lot faster. Between the grapples and the parachute you can get to the top of almost everything which adds a lot of places to explore. And it also provides a different way to look at getting from point A to point B. Not to mention opening up the options on how you approach a mission or activity.
- Day/night cycle and weather. Really adds to the immersion factor.
- Different things to do. Play a canned mission, hunt down the evil Colonels, gather Chaos points, do Races, incite mayhem just for the hell of it, or just explore. Think Red Faction: Guerrilla set in Hawaii, except that most buildings don't explode.
- Cultural Immersion. The designers did a nice job of integrating all the elements of place names, characters, vehicles and most other elements (except some of the desert area buildings) in a south-east Asian theme. Adds to the immersion.
- Save system. You can save anytime except when you are in canned missions. Those start off with an autosave checkpoint so you can restart there if you die or fail. Also, you have the option to abandon a canned mission at any time.

- Timed missions. I've only found one so far, but it was very frustrating. I could see that with upgraded weaponry I might be able to do it better, but I'm afraid if I wait on the mission till I advance in the game the opposition will also be tougher.
- Weapon management. Unless I just haven't come across it, there seems to be no way to stockpile weapons I pick up. Since I can carry only two one-handed and one two-handed weapons, if I buy myself a sniper rifle but have to drop it to pick up an assault rifle for the next part of an assignment, that expensive sniper rifle is lost to me. It might be realistic, but it's a pain in the butt, especially combined with the next item.
- Ammo. Apparently I can't buy ammo on the black market, I have to buy a whole new weapon. And there are certain times you will need more ammo that you just can't get from the enemy. That's an expensive proposition.
- Difficulty. There's no way to change the difficulty once you have started a run through the campaign. For some folks this isn't an issue, but for others, they are going to be pissed at putting in hours and then finding they just can't get around one mission.

Neither Good nor Bad
- The Story. OK, it's rather basic so far, just a frame on which to hang the missions and other activities. But it doesn't really seem to be a problem. Very much like Mercenaries 2: World in Flames
- The Black Market system. I can get weapons and vehicles (and other stuff in a category which I haven't unlocked yet) delivered to me, which is good. But apparently I can't store them, so if they get left behind I can't retrieve them (someone correct me if this isn't true, I'd love to be mistaken on this).
- No screenshot or video capture (I'm playing the 360 version). This game so cries out for being able to share those "wow" moments.

2028  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 24, 2010, 02:39:03 AM

Quote from: Ridah on March 24, 2010, 02:11:19 AM

Any sandbox style game that I don't finish, such as Far Cry 2, is usually because of the lack of good narrative to carry me forward.

It's interesting, the comparison to Far Cry 2. It's one of the few games I've gone back to because of the things to do outside the main storyline. I restarted JC2 on Casual but after the obligatory first Agency missions I went off to a different Faction and started that thread. But after the first faction mission I went off looking around and just go sucked into the game. One thing very different from FC2 is that there is so much you can do in so many ways that don't have anything to do with combat.

Obviously I haven't gotten in very far and so cannot judge the strength of the narrative. I suspect it's somewhere between Borderlands and Oblivion slywink. The scenery in the game is attractive, varied and quite detailed. And, damn, it's just a lot of fun.
2029  Non-Gaming / Off-Topic / Re: 24, Season 8 discussion (there are spoiler tags for a reason) on: March 24, 2010, 01:22:59 AM
Oh no, not her! She's the mole? She's too dumb to get rid of a loser boyfriend, but she's smart enough to be the mole?
2030  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 23, 2010, 10:33:21 PM

Quote from: spigot on March 23, 2010, 10:13:18 PM

A mandatory timed mission or one of the extra faction ones? I'm not a big of fan forced timed missions at all.

It was one of the faction missions. I could have done others to work around it, but I decided to restart instead. The first cutscene is unskippable(!) but the rest can be skipped so I was able to zoom back to where I was.

Oh, and my first spoiler...
Spoiler for Hiden:
I found the Mile High Club!!!!
2031  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 23, 2010, 09:39:46 PM
Damn, ran into my first timed mission, which I failed several times  icon_mad

I switched to Casual difficulty and started again.
2032  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 23, 2010, 07:12:25 PM
I just had my first laugh out loud moment. I rode my motorcycle through a small town. As I drove past a large statue a tutorial message popped up saying how I can pull it down with a vehicle. So I pull up in front of it, dual grapple from the head of the statue to my cycle, and hop on and gun it. My bike lurches forward, then pivots upwards (the grapple was attached to the bike at about midpoint). It throws me backward to the base of the statue, which then fell over on me. I crawled out from underneath in a little cutscene. Great stuff.
2033  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 23, 2010, 07:00:34 PM
Wow, I was surprised. The game doesn't open at all like the demo. After the cutscenes there are a couple of Agency missions that are somewhat tutorial in nature, but are still full fledged missions. That's good for about 45 minutes at a difficulty of Normal. I didn't have to reload after dying, but it came pretty close to that a couple of times. 

Regarding structure, basically there are three "paths" of mission progression for the three factions, plus Agency missions. Also you can attack Strongholds as well. All these are so you can generate Chaos points which unlock further missions. So there is some structure. It's not unlike the Saints Row games, where you needed to increase your reputation to unlock missions, but you weren't obligated to do any one mission right away. There would always seem to be several to chose from, plus of course running around making a nuisance of yourself.

The voice acting is a bit over the top, but it fits into the story, which is a bit (but not too much) over the top as well.

I've now, after about an hour, reached the point after completing the obligatory opening missions where I can select to go to a location with another mission, or go off and cause some Chaos.

Oh, and I don't know if I read it somewhere as not being available, but you can indeed save at any time. Also there are saves made at Checkpoints. If you come a cropper, you can load either one.
2034  Gaming / Console / PC Gaming / Re: Just Cause 2 on: March 23, 2010, 06:02:44 PM
Pick it up at Gamestop, installed and got through the opening cutscenes and mini-missions. Will advise...
2035  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/22) on: March 22, 2010, 08:52:45 PM
Just Cause 2 for the 360
2036  Gaming / Console / PC Gaming / Re: Metro 2033 on: March 16, 2010, 07:51:17 PM

Quote from: denoginizer on March 16, 2010, 04:57:38 PM

"Fight your way through suffocating darkness and despair."

Weekly staff meeting  Roll Eyes
2037  Gaming / Console / PC Gaming / Re: Just Cause 2 demo now up on: March 10, 2010, 10:19:26 PM
I agree, the first one seemed to be somewhat poor in graphics and gameplay. However, I've put in three hours on the demo (six plays) and it's still a blast. I pre-ordered it today.

UPDATE: I just got in the new Gameinformer mag and the review gives it 9/10. They do note the poor voice acting (not a big deal to me) and the "unremarkable" soundtrack (which I wouldn't listen to anyway). They do call it "One of the most entertaining sandbox shooters ever created".  They do cite some other issues, like the difficulty level "ramping up to levels that border on frustrating" towards the end, but overall they are very pleased with it.
2038  Gaming / Console / PC Gaming / Re: Forza 3 Discussion on: March 10, 2010, 10:17:45 PM

Quote from: Brendan on March 10, 2010, 09:48:56 PM

And now the Jalopnik pack is out.  Free car download is the 2010 Honda Mugen Civic Type-R 3D.

400 points ($5) and includes:

1992 Bugatti EB110 SS
2008 Mazda Furai
2009 Ford #40 Robertson Racing Ford GT Mk7
2010 Aston Martin Rapide
2010 Aston Martin V12 Vantage
2010 Audi TT RS Coupe
2010 Honda Mugen Civic Type-R 3D
2010 Jaguar #33 Jaguar RSR XKR GT
2010 Porsche 911 Sport Classic
2011 BMW Motorsport Z4 sDrive35is

My only disappointment is that I thought we were going to see some older cars. Well, maybe next time...
2039  Gaming / Console / PC Gaming / Re: Just Cause 2 demo now up on: March 05, 2010, 10:30:35 PM
I need some help. On the 360 version, how do I man the machine gun on the back of a couple of the jeeps? I get "Y" to enter or "B" to stunt on top, but I can't figure out how to actually hop down into the seat in order to use the gun.

2040  Gaming / Console / PC Gaming / Re: Just Cause 2 demo now up on: March 05, 2010, 01:21:50 AM
The default controller setup has the secondary weapon fire button on the left trigger. Being used to using this trigger for aiming in MW2 and others I have been pointlessly chucking grenades. I didn't check to see if I can change it.
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