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1801  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 15, 2009, 07:59:52 PM
Damn, I'm playing online and now I have a red reputation (as opposed to yellow which is neutral and green which is good). But I'm trying to be careful! I'm trying to not hit anyone. But I'm slower than most folks, so guys behind me ram me into others. Sheesh.
1802  Gaming / Console / PC Gaming / Re: Alpha Protocol? on: September 15, 2009, 06:56:13 PM
Alpha Protocol: The First Three Hours, an IGN article (thanks CeeKay for the link!)

Assuming the 360 version (which is what I'm getting) is similar to the PC version described, I think this is a first day buy for me... except that Forza 3 comes out the same day  icon_eek
1803  Gaming / Console / PC Gaming / Re: Alpha Protocol? on: September 14, 2009, 11:39:56 PM
I also found this interview with the developer Obsidian on Gamespot, posted on August 27th so it should be reflective of something close to the final build.
1804  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/14) on: September 14, 2009, 11:05:41 PM

Quote from: Bullwinkle on September 14, 2009, 02:15:27 PM

360:
Need for Speed: Shift - I'm surprised this is looking like a yes.

Just read the review in Gamesinformer. While the number rating isn't too bad, in the text they were less than impressed with the game. The handling is a bit more arcadish than they would have thought, there's practically no backstory, and the range of cars and tracks, while substantial, isn't in the league of Forza or Gran Turismo. I'm still awaiting word of a demo.
1805  Gaming / Console / PC Gaming / Alpha Protocol? on: September 14, 2009, 10:22:33 PM
I just saw a couple of ads for this game in GamesInformer mag, but I really don't know a thing about it. Metacritic doesn't list any previews. Anyone have any buzz about this game?
1806  Gaming / Console / PC Gaming / Re: Need for Speed: Shift on: September 13, 2009, 11:40:07 PM

Quote from: WinoMcCougarstein on September 13, 2009, 09:01:36 PM

I'd love a demo of this!
I seem to recall that there wasn't going to be a demo, but I can't remember where I read that.
1807  Gaming / Console / PC Gaming / Re: I MAED A GAM3 W1TH Z0MBIES 1N1T!!!1 on: September 13, 2009, 04:49:23 AM
It is an insanely fun game.
1808  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 10, 2009, 04:43:20 AM
A couple of other thoughts... the Flashback/Rewind system, first introduced in Grid, is brilliant. Do something dumb? Immediately whack the right bumper. You'll be able to jump back in time a few seconds and have a second chance to avoid the error. You don't have to use it, but it's a great help to those (like me) who make the occasional error but don't have the time or patience to go re-run the race. You can opt for more Rewinds uses in a race, but that decreases the XP & Cash obtained. I think that there is no other difficulty adjustment, like adjusting the AI. The only driver assist is an optional automatic transmission.

The other thing I like is that you will eventually unlock all the cars and events by collecting cash and XP points, which you get by doing well in races. By lowering the challenge level you get more Flashback uses, which should help you progress, abet at a slower pace than someone with more mad car skills. You don't have to win races at a higher challenge level to be able to unlock things. This is what killed Fuel for me; I liked it very much at first, but I reached a point in thate game where I could not unlock further content unless I could win races at a high difficulty level. That just sucked.

I won't assign a quantitative score to Dirt 2, rather say that so far it's a lot of fun. I think that I might be able to unlock all the content in about another twelve or so hours of playing (having played about six today). After that we'll have to see. I don't know how many times I'd go back and run the same races in SP. MP has been fun as well, but I don't see me playing that for a long time either. Forza 2 had a lot more gameplay time potential and I figure that Forza 3 will greatly exceed that of Forza 2. Dirt 2 is rather fun, but I question it's long term appeal.
1809  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 10, 2009, 04:10:13 AM
I've got in about six hours on the game, which according to my stats includes two actual hours of racing. I'm up to level 18 and still loving it. The SP experience is solid. I am now starting to go back to the same world locations in the later events, but in a different racing format so it's still entertaining. Car handling across all the vehicles is so much better than Dirt. I was starting to already burn out on Dirt at this point because of it. The menuing system hasn't bothered me as it has others, but then I like to relax for a little bit between races and there are more things to look at and tinker with in the trailer and outside than the first Dirt's rather bland pyramid.

I've also done MP in Jam Session and Pro Tour. Jam is basically someone sets up a lobby, sets the conditions and wait for people to come (or invites Friends). Pro is a more structured format where you join an existing session and when they finish their current race you join up in the next one. It's very much like XBL MP in Call of Duty (I didn't try MP in the first Dirt). You can pick one of three catagories, Time Bomb, aka Rally/Trailblazer (no contact), Skirmish aka Raid/Landrush (normal racing contact), and Ruckus which is the weirder formats. Or you can select to join any of the three types at random. Then off you go. When the series of races finish, you go back to the lobby but stay in the group and can veto the next track if you wish.

I was very pleased to win a number of my MP races. I'm not a particularly fast racer, but patience and driving technique are rewarded due to the tight confines, the many roadside obstacles and the more realistic feeling handling.
1810  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 09, 2009, 08:14:25 PM
Battersea is very cool  icon_biggrin. Yeah, the majority of the racing isn't true rally, and there are some stunt-type races, like Gate Crashers, but overall it's a lot of fun and an incredible amount of eye candy.

I've up to level eight and have done about fifteen races. The menu system isn't too bad, but I do wish I had the option to just jump back to the world map after a race instead of going outside and seeing the sights first. That's about ten seconds each time, but it builds up.
1811  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 09, 2009, 07:18:33 PM

Quote from: EngineNo9 on September 09, 2009, 06:40:09 PM

Tell me how much you like the music and announcer and slow menus after you've done a few dozen races.  Tongue

Yeah, I've already turned off the music, it's not really my favorite genre. Slow menus... that's not a game breaker for me, I tend to play in small chunks of time anyway.

I did some more races, still am very pleased with the handling.
1812  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 09, 2009, 06:11:37 PM
Just started it and went through the first race. I do like the new intro and menuing system. Much more personal than DiRT's pyramid scheme slywink.

OK, so it's not true rallying. But boy, the car did feel solid. And speaking as someone who almost always turns off the music in games, the background PA music and announcer at the fairgrounds (where you park your trailer) isn't too bad.
1813  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 09, 2009, 03:01:42 AM

Quote from: EngineNo9 on September 09, 2009, 12:53:22 AM

I didn't actually preorder this one, so not sure if it will be in tomorrow for me or not.  I was really turned off by the presentation in the demo so that really tempered my excitement. 

I'm just not a fan of the American-consumer-bastardization of what was once a core rally game.  The whole X-Games/Nitro Circus thing just doesn't belong here.  I don't care that you have 40 featured bands when I'm not going to listen to them while driving anyway.  I don't want to hear Ken Block and Travis Pasatranna give stupid sound clip voice overs that end up repeating all the time.  I don't want menus that look like they were designed after looking at a ski jacket from the early 90's.  I don't want to have to walk around and have another scene load just to get to the damn options screen. 

Having said that, I'm sure I will end up buying it anyway because I'm a sucker for off-road and rally games.  I'm sure the actual driving will be plenty fun and it sounds like there are over 100 events to compete in as well as the new online stuff.

I feel that way at times, especially since I have a lot of PC rally games, like the Colin McRae,  Richard Burns and the Mobil One Championship (if that's the correct name). However, I do like the different styles of races in Dirt and Dirt 2 just for the variety. I lost interest in Dirt because the handling was so "floaty' and the whole pyramid thing got kind of boring after a while. I was very pleased with the handling in the Dirt 2 demo. At least it will tied me over for my racing jones till Forza 3 is released.
1814  Gaming / Console / PC Gaming / Re: Beatles: Rock Band on: September 08, 2009, 11:45:20 PM
Is no one doing midnight launches? I've heard a lot of media hype, but I don't think I heard about a midnight release anywhere, or at least anywhere near me.
1815  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: September 08, 2009, 11:31:20 PM
Got my call from Gamestop, my copy of Dirt2 will be in the store tomorrow "afternoon". Now, does that mean "after noon", like 12:01pm? Because I was going to cut out early from work and try to beat the Beatles Rock Band rush. Anyone else have it pre-ordered at GS and got the call?
1816  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/7) on: September 07, 2009, 10:23:10 PM
DiRT 2, although I'm afraid it won't show up in stores till Wednesday, so I'll have to fight my way through all the hordes of clowns who think there are going to be some unreserved copies of Beatles Rock Band available  icon_frown

UPDATE: IL 2 Sturmovik: Birds of Prey for the DS? I though maybe someone was kidding. I hadn't heard about it. Any possible chance it won't be junk?
1817  Non-Gaming / Off-Topic / Re: Books Read in 2009 on: September 07, 2009, 04:06:32 AM
Latest update to my books read in 2009, with date completed listed.

"Other Powers: The Age of Suffrage, Spiritualism, and the Scandalous Victoria Woodhull" by Barbara Goldsmith 9/4/09 - I read about a hundred pages of this but finally gave up. It was moderately interesting in parts but mostly a dull read. Not recommended unless you are really interested in the subject.

"War In The Streets: The Story of Urban Combat from Calais to Khafji" by Colonel Michael Dewar 9/3/09 - The first half of the book was an overview of urban combat, too brief to be really interesting or illuminating. The rest was pretty good, discussions of techniques and hardware and policies. Recommended if you have an interest in this area.

"Seize The Daylight: The Curious and Contentious Story of Daylight Saving Time" by David Prerau 9/1/09 - A nice general history of the DST. Actually there's a lot more to it than you might expect. Well written and recommended as a easy to read and entertaining history.

"Combat Swimmer: Memoirs of a Navy SEAL" by Robert A. Gormley 8/31/09 - Gormley joined up in the early sixties and his experiences range from Vietnam to Grenada. A pretty good read, although towards the end he does philosophize a bit and some people might find it less than interesting.

"How Steam Locomotives Really Work'' by P. W. B. Semmens and A. J. Goldfinch 8/28/09 - Truth in advertising! Over the course of several hundred pages the authors do tell you in great detail how steam locomotives work, from the reasons behind the designs of the firebox to the different ways to brake a train. Surprisingly readable, but recommended more for steam enthusiasts.

"Submarine Design and Development" by Norman Friedman 8/27/09 - This book is from 1984, so it doesn't have the latest info on subs of course. The book does trace the development of subs from the beginning and does so in much technical detail. Chapters cover esoteric subjects such buoyancy and noise reduction. Not a casual read by any means, but it does provide the reader with an excellent introduction (and more) to submarines.

"The Gold Ring" by Kennth D. Ackerman 8/23/09 - The author of "Dark Horse" explores the background and history of the attempt by Jim Fisk and Jay Gould to corner the gold market in 1869, precipitating a major financial crash and many scandals in the remainder of the Grant administration. It's a easy, entertaining read and the equal to "Dark Horse".

"Israeli Special Forces" (The Power Series) by Samuel M. Katz 8/18/09 - A standard entry in the Power Series. Katz does a credible job of detailing these forces, although he's a bit over the top in his praise.

"Benetton - Formula 1 Racing Team" - Alan Henry 8/18/09 - A disappointing history of the Benetton team, too much of an overview of the early history, and then too many interviews and non-pertinent details.
1818  Gaming / Console / PC Gaming / Re: [360]Section 8 on: September 04, 2009, 01:31:28 AM
Yes, count me interested as well.
1819  Gaming / Console / PC Gaming / Re: XBL Games on Demand Launch Line-Up on: September 01, 2009, 09:39:50 PM

Quote from: The Grue on September 01, 2009, 08:30:12 PM

Quote from: jztemple2 on September 01, 2009, 08:20:19 PM

They just released Ghost Recon: Advanced War Fighter... for $30 USD!! Are they crazy? I can get both this original AND GR2 for $26 plus tax at my local Gamestop.

We talking new or used from Gamestop?  And this brings up the question of whether it is fair to compare used prices with DLC prices.

They aren't new at Gamestop, but I get a nice box (usually) and a manual (usually, at least at my GS). And a download isn't "new" content (from a time standpoint) if the game was released a while ago. I do think it's fair to compare them, since ultimately it's the same content (the software) that you end up playing. AFAIK, the DLC and the used game provide me with the exact same software, they are just different means of delivery. So I think that the should be considered as equal products, from the end user's point of view.

While there may be a developer's cut for the DLC, from the consumer's point of view there's no comparison. GRAW at Gamestop is $8 USD. That's $22 less expensive. I just can't see myself buying any Games on Demand until they make the pricing more competitive with the real world.
1820  Gaming / Console / PC Gaming / Re: XBL Games on Demand Launch Line-Up on: September 01, 2009, 08:20:19 PM
They just released Ghost Recon: Advanced War Fighter... for $30 USD!! Are they crazy? I can get both this original AND GR2 for $26 plus tax at my local Gamestop.
1821  Gaming / Console / PC Gaming / IL 2 Sturmovik: Birds of Prey release reviews and impressions on: September 01, 2009, 02:03:19 AM
Since this game is now scheduled to be released in a couple of days (didn't expect that!) I thought I'd start a thread for reviews and impressions. No impressions since I don't have the game yet, but over on Metacritic the early reviews are trickling in:
Quote
What The Critics Said

90 Console Monster
IL-2 builds on existing simulation titles that have been landing onto consoles recently, and is probably the best combat flight simulation title I have played on consoles to date. With its stunning visuals, audio score, well structured campaign and insightful exploits from our WW2 heroes, IL-2 will certainly send any budding fighter jock into a flying frenzy.

90 Impulsegamer
IL2 has held its own from the PC title, adapted to console beautifully, and is a rich and action packed simulator that gives a great realistic experience while giving enough entertainment to keep you enthralled.

90 WonderwallWeb
IL2 is a worthy addition to your console games collection offering fast paced and daredevil fights with some jawdropping graphics to boot.

80 Games Master UK
Considering a hard-as-nails sim lurks below the skin, Sturmovik has surprising playability. [Oct 2009, p.78]

80 Official Xbox Magazine
While IL-2 doesn't quite manage to be the awesomest air combat game of all time, it comes temptingly close. [Oct 2009, p.68]

1822  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/31) on: August 31, 2009, 11:51:06 PM
Maybe IL 2 Sturmovik: Birds of Prey for me too, although that's going to involve me coughing up the cash for a joystick.
1823  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare 2 confirmed! on: August 28, 2009, 02:24:44 AM
Quote
During the single-player campaign, the player will take on the role of Sergeant Gary "Roach" Sanderson, a young member of an elite, multinational commando unit known as Task Force 141.

B =  2
L = 12
A =  1
C =  3
K = 11
W= 23
A =  1
T = 20
E =  5
R = 18

total = 96

T = 20
A =  1
S = 19
K = 11
F =  6
O = 15
R = 18
C =  3
E =  5

total = 98... Oh, and the "141" is a combination; +1, -4, +1, or "-2". Therefore total is really 96

Blackwater = 96, Task Force 141 = 96. Case Closed  slywink
1824  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare 2 confirmed! on: August 28, 2009, 01:26:20 AM

Quote from: CeeKay on August 28, 2009, 12:48:40 AM

Quote from: Ridah on August 28, 2009, 12:18:02 AM

Quote from: Teggy on August 27, 2009, 09:35:57 PM

I'm sure the Army is going to love the fact that they show them torturing a captive.

But it looks great. Having the civilians running through the street was a great touch.

Good thing Activision has Infinity Ward's back, I feel bad for Atom Games and what happened over Six Days in Fallujah.

on the plus side those guys don't look like US military.

Blackwater?
1825  Gaming / Console / PC Gaming / Re: Section 8 demo up on Xbox Live on: August 23, 2009, 02:40:32 AM
I tried this for a little while. MP seemed a little iffy, but playing against the bots in the Dropship mode wasn't too bad. Still, the combat is a lot like Halo, too frantic for  me.
1826  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: August 20, 2009, 11:33:15 PM
Played the demo about two hours. There are two races. One is a dirt track stadium race with big trucks in Baja. The other in Morroco is a rally type race. Both are playable in SP and MP mode.

Baja in SP is standard fare, similar to the ones in the first game. The truck physics "feel" better, they are less floaty and seem to handle better. The track is partially enclosed in walls, but other places there are just tires and open space.

The Morocco stage is also familiar to anyone who has played a rally game. The track is reasonably wide and there are no invisible walls lining the course, although they are present well out from the course just to keep you from wandering off. It looks gorgeous, as you might expect. Interestingly, some of the piles of rock at the edge of the course, if you hit them, will cause pieces of rock to land on the course. The SP physics feel good, the car responds well to throttle steering and again it seems that they have the apparent mass right.

I played in SP on both tracks for a while and it was fun.

MP turns out also to be a lot of fun as well. I only tried out the 1-man method of joining races; there's also apparently a way to join as or form a team of four drivers. You stay in the lobby about 30 seconds between races. The rally race runs all cars at once; the other cars show up as ghosts on your course. It's not a distraction and you can see how everyone else is doing.

In the Baja arena MP race there are eight players going at it. From a standing start eight abreast you funnel down to the first turn and almost every time there were wrecks galore. Too many idiots <sigh>. Racing these big trucks against others isn't too bad, but even a tap can shove someone out of the way and so there are a lot of hurt feelings.

I really hadn't expected to have such a good time with the MP, but I reluctantly had to stop playing because it was dinner time. I'm very impressed with how short a time it is between races and how well the whole process seems to work.

The new menuing system reminds me of TOCA2. There's a trailer with posters and maps and stickies that allow you to get info on the current standings, stats and help you select a race. It's oodles of eye candy and a lot more fun that the menu system in the first Dirt.

Dirt 2 was already on my pre-order list, but the demo assures me I didn't pre-order in error.
1827  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: August 20, 2009, 02:12:31 PM
And the demo for XBL is up via Major Nelson.

Quote
Play the DiRT 2 demo now! Experience the stunning Mitsubishi Eclipse GT in the all-new Trailblazer event set against the most dramatic and challenging terrain Morocco has to offer, then jump behind the wheel of the rugged Porter Trophy Truck and take on the jumps and drops of Mexico’s atmospheric Ensenada Port circuit in the multi-class Landrush. Customize your ride and test yourself against racing icons like Ken Block and Dave Mirra offline or take on the world in 8 player head-to-head online races in the unmissable demo of DiRT 2 – the new standard of off-road racing.
1828  Gaming / Console / PC Gaming / Re: Mafia II walkthru video on: August 20, 2009, 02:10:53 PM

Quote from: metallicorphan on August 20, 2009, 01:52:32 PM


That brief look at the city at night, with the snow falling... nice. If this is the same team that did the first Mafia, I'll be making this a day one purchase. For those who never played the original on the PC, the story telling was more immersive than The Godfather, the graphics great, the city layout detailed (although not as detailed as, say, GTAIV) and the missions... well, some of the missions were damn hard. And very long and if you failed you had to start at the beginning again, which was a drag. Hopefully this new version will be kind to us older gamers who are slow of reaction and have less time to replay missions over and over.
1829  Gaming / Console / PC Gaming / Re: DiRT 2 discussions right in here! on: August 20, 2009, 11:19:27 AM
Supposedly there will be DiRT 2 demos up on XBL and PSN today. Link from story posted last night via Blues News.

Play DiRT 2 tomorrow on PSN/XBL

Quote
Codemasters has told Eurogamer there will be a DiRT 2 demo on PSN and Xbox Live tomorrow.

The big draw will be a sample of the eight-player online mayhem, although a single-player snippet awaits, as well.

Snatch a peek of the game designer's best lap to see what the demo offers.
1830  Non-Gaming / Off-Topic / Re: Books Read in 2009 on: August 19, 2009, 05:21:42 PM
Post deleted due to goofy Google image handling  icon_frown
1831  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare 2 confirmed! on: August 17, 2009, 08:20:17 PM

Quote from: CeeKay on August 17, 2009, 03:37:57 PM

Quote from: skystride on August 17, 2009, 03:33:11 PM

Any idea if it still spawns infinite enemies on you until you hit the trigger point?

not according to this.  of course if it's wrong you can blame jz icon_biggrin

I stand by my quote. Or rather I've placed bettys near it and am hanging back to watch the fun.
1832  Non-Gaming / Off-Topic / Re: Books Read in 2009 on: August 17, 2009, 08:17:45 PM
Latest I've read since my last update a few posts up. Links are to LibraryThing entries for the books:

"What If? Military Historians Imagine What Might Have Been" edited by Robert Cowley - Gave up on this after a few of it's essays. A mixed bag of styles and content. The hoped for intriguing possibilities are overwhelmed by a lot of repetitive preambles, examinations and ruminations. Not recommended.

"The Fields of Bamboo" by SLA Marshall - Although Marshall's veracity as a military historian has been called into question, he does know how to tell an interesting story. This book covers three related operations in Vietnam. The story telling is down at the grunt level. He does criticize some of the command decisions, but doesn't wield an axe about it. The narrative is detailed about what was happening down at the level of the individuals, but he does tie back to the overall management of the operations as well. He has an eye for the ground as well (he surveyed the battle sites only days after) and thankfully stays away from a lot of contrived conversations.

“Leviathan: The History of Whaling in America” by Eric Jay Dolin - A very good book, covering from the very start in the early seventeenth century when beached whales were the attraction, through the golden age in the mid-1800s and up through the early twentieth century. Anecdotes, analysis and good narrative.

"Terry Jones' Medieval Lives" by Terry Jones & Alan Ereira - This book was released to accompany the BBC series, although the book is more than just the transcript of the series. Nothing too heavy, just some interesting tidbits and some revisionist looks at medieval times in England. Not many laughs either, but that really doesn't detract from the book.

"The Making of an African Legend: The Biafra Story" by Frederick Forsyth - This book was written during the Nigerian Civil War in the later 1960s, although Forsyth (who is very sympathetic to the Biafran cause) makes no bones about how it was really a case of the Biafrans being forced to attempt to be independent and then be invaded by the other tribes that composed Nigeria. The book is mostly composed of discussions of the political and other events that led up to the war, and the shameful behavior of Britain and other nations in their failure to prevent the resulting genocide. The book is rather hard to read as Forsyth is not trying to entertain, but to inform. Not recommended unless you need to get more information on this conflict.

"San Francisco's Cable Cars" by Joyce Jansen - A rather lightweight book that really more about the birth and growth of San Francisco than about the cable cars. Still, there's a goodly amount of info and lots of photos. Recommended if you have an interest in the subject.
1833  Gaming / Console / PC Gaming / Re: 360 price drop looks imminent on: August 17, 2009, 03:02:40 PM
I have an old Xenon refurbed unit, plus two Xenons also way past guarantees in storage, so no new Jasper for me. Unless of course I get 3X RRoD'ed. What are the odds of that happening slywink?
1834  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/17) on: August 17, 2009, 02:54:38 PM

Quote from: Knightshade Dragon on August 17, 2009, 02:19:12 PM

I can't give a full review till Tuesday, but BUY WOLFENSTEIN.   It's very very good.  Ok, shutting up now.
I can't commit to this survey until the Oracle has spoken  slywink
1835  Gaming / Console / PC Gaming / Re: [360] Red Faction: Guerrilla Impressions on: August 15, 2009, 11:25:51 PM

Quote from: Razgon on August 15, 2009, 09:39:57 PM

Does the new downloadble content contain spoilers about the main game's campaign?
Not about the story. You do get access (eventually) to weapons that you unlock in the main campaign, but since you also see them in the multiplayer they aren't really a surprise.

I got in about an hour of the DLC. It's somewhat similar to the main campaign's way of capturing a sector. It's set on a brand new map, and the size is larger than any one sector of the main game. Three main missions, one unlocked at the start, the others unlocked as you lower the EDF's control of the sector, just like before. There are a bunch of side missions; one that stands out is a hostage rescue where the hostages aren't all in the same location. The demolition missions are TOUGH. I've done four but there are another four where I am just clueless. I haven't counted how many total there are.

There are differences.There's no salvage to collect; you unlock advanced weapons via completing the demo missions. You don't have to worry about Morale, since there are no civilians and your fellow Marauders are happy to sacrifice themselves for the cause. There are some neat new structures begging for your destructive attention, including a bunch of structures stuck precariously on steep hillsides.

Overall I'd say it's worth it if you like the gameplay of the original single player game. I might quibble about the 800 point price, but I know they have to make their money. Certainly compared to some other 800 point DLC, this one has some real content.
1836  Gaming / Console / PC Gaming / Re: [360] Red Faction: Guerrilla Impressions on: August 15, 2009, 08:17:27 PM
Couldn't resist the temptation, downloading now.
1837  Gaming / Console / PC Gaming / Re: [360] Red Faction: Guerrilla Impressions on: August 13, 2009, 04:50:17 PM
Red Faction: Guerrilla - Demons of the Badlands Game Add-on is now available.

Quote
Content: Red Faction: Guerrilla - Demons of the Badlands
Price: 800 Microsoft Points
Availability: Not available in Japan
Dash Text: [ESRB: M (Mature) BLOOD,STRONG LANGUAGE,VIOLENCE] Break free and experience the all new single player game in this prequel chapter of the Red Faction universe. Mariner Valley, the once peaceful home of the Marauder people, has been torched and defiled by the EDF. The Marauders demand vengeance and Samanya leads the revolt. Set several years before the arrival of Alec Mason on Mars, take control of Samanya to explore the Mariner Valley outside of Tharsis. Exact your revenge with 7 all new weapons including the Spiker machine gun and Marauder Missilepod, and 3 new vehicles including the Punisher walker. Perfect your guerrilla tactics with 11 new actions including raids and demolitions. Show off your skills with 10 new unlockable achievements. Take control and lead the Marauder revolution. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Seven new weapons, but I never used all the ones from the base game. Eleven new actions sound interesting. Might have to wait on reviews to see how deep the content goes.
1838  Gaming / Console / PC Gaming / DiRT 2 discussions right in here! on: August 12, 2009, 04:16:44 PM
Interview with the design manager on Boomtown. I like this quote:

Quote
A lot of people, though fans of the first DiRT, had reservations about how the cars handled – specifically how gripped to the road they felt. Has this been changed or altered in DiRT 2?

We've really gone totally back to basics with that and rebuilt our physics system so it's much more, dare I say it, a simulation, although that's generally a bad word around our studio, but it's much more realistic. In particular, what we've done is work on the weight of the cars; the way weight transfers around them, that's simulated much more realistically. The tire physics; the tire modeling, that's all been completely rewritten. So tires actually have tire pressure and that affects the way that they move and the car handles. A tire can completely deflate, and all of that means that the cars have a weightier feel and are much more predictable as a result. So, symptoms you're reporting about DiRT are things we've heard a lot about from people, and I think they're fairly accurate, and we knew that was one thing we had to go back to basics on and fix for DiRT 2, and we've done that, and you can be the judge.
1839  Gaming / Console / PC Gaming / Re: Operation Flashpoint:Dragon Rising..anyone in? on: August 12, 2009, 04:12:27 PM
Good interview with the game producer on Rock, Paper, Shotgun.
1840  Gaming / Console / PC Gaming / Re: CoD: WaW Map Pack 3 on: August 12, 2009, 11:23:51 AM
After getting some more play time in on the maps (in hardcore TDM mode) I have to say that I like them even more than at first play.

Breach is actually more fun the more you play it. You can try it as a sniper with bettys, since there are a lot of vantage points. However, you can go from end to end on the map with just the barest of exposure to snipers, so you can hunt down bad guy snipers (be sure to have bomb squad!). Some clever folks have hidden in the central fountain and stature enclosures, behind cars or in the central column gate structure. There are just a lot of options of how to play.

On Revolution I thought the central building was a deathtrap and studiously avoided it, yet I see folks are using it to avoid being nailed on the periphery paths. One time I was playing against a team of six that consistently moved to and stayed in the central building, covering the entrances and picking off folks trying to snipe from the outer building windows. And some strange folks stay outside of all buildings, just hiding behind cars or crates or just building corners, because no one suspects people would do that. Cool.

Battery isn't just a cool looking map, it's also really convoluted in the paths and the hide spots. Even after dozens of matches on there I still get nailed by guys perched in some out of the way spot I didn't even know existed. It's also one of the few maps where I find both my rifle grenade and my flamethrower loadouts useful. The RGs are good because there are a number of spots, like the gun turrets, where enemies congregate waiting to move across open territory. Small rooms like that are made for RGs, and thankfully there are few small windows to have to aim through. The flame thrower is useful because a good part of the map is composed of short, twisting corridors, and the FT is also good against dogs as well.

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