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161  Gaming / Console / PC Gaming / Re: Sir, You Are Being Hunted (PC/Steam) on: December 07, 2013, 07:05:20 PM

Quote from: EngineNo9 on December 05, 2013, 09:08:30 PM

So is this one far enough along now to make it worthwhile?  Or does it still feel sort of hollow?

I think it's in very good shape. Adding new Professions means you get different starting inventories which is interesting. And the other new functions add more depth. There really isn't a campaign, but just one play-through can take hours. And because the island terrains are procedurally generated you never play on the same islands twice.

Regarding being devoid of personality... hmm, I don't think there will be more of that added. It's more sort of a puzzle game (outwit the robots to get the mysterious fragments) but 3D, first person and with lots of gameplay depth.

And on sale at $10 USD, it certainly fits the premise of getting entertainment of at least one hour per dollar. Consider it an investment; the developers have been pretty timely with their updates and I fully believe it will be completed and released.
162  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 6 on: December 06, 2013, 02:15:22 AM
Wow, day before release and no reviews? Is this a reason to be concerned or is this SOP for previous GT releases?
163  Gaming / Console / PC Gaming / Re: Sir, You Are Being Hunted (PC/Steam) on: December 05, 2013, 05:54:42 PM
Another update, here's the change list:
Quote
IMPORTANT NOTES:
* This update will break your saves. Also, savegames now version controlled. The game won't try to load incompatible saves (this does not mean every new update will break saves, but will stop the game just hanging IF the save is incompatible).

Changes

Axe impact logic totally reworked. Much easier to land a hit now.
- NEW – Alarm Clock timer now settable with Right Mouse (default key).
- NEW – Volume slider for overall game volume added.
- NEW – Controller support for player control. Menus/Inventory still require mouse.
- Scanner now creates noise AI can hear when turned on. You have been warned...
- NEW – Pheasants. Can be shot and cooked. Startle easily.
- NEW – Rabbits. Can be shot and cooked. Or just cuddled.*
- NEW – AI 'State' indicators. Can be toggled on/off in Game Options. Show the current behavioural state of an AI. - This will be anathema to many, but we urge you to try them for a while if only to give us feedback. NOTE: "Used Indicators" will be logged on your stats even if you only have them on for a second.
- Increased despawn timer to 500 seconds. You now have lots of time to find those bodies...
- Reworked Cooking fire spawning. Fires may appear in slightly different positions than you are used to now.
- New lootable items added to certain locations where previously there were none.
- Axe Impact now creates noise AI can hear.
- Pub origin lowered. No more huge step up into pub (was a trip hazard for the inebriated).
- NEW – Wild mushroom gathering. Mushrooms now spawn and respawn periodically in certain locations on the ground.
- NEW – Blunderbuss. New equippable item.
- NEW – Poacher NPC.
- Changed spawn logic for scarecrows to prevent them dropping on top of telepieces.
- NEW – Professions. You can now select a Profession at the start of a new world. This defines your starting equipment and will be logged on your stats screen.
- NEW – Added more infographic tooltip thingers.
- Tweaked some loot distribution values.
- Broken Shotgun/Blunderbus now labelled 'Junk' not 'Dubious'.
- Some AI-hearable volumes for a number of items tweaked (bottles made a bit louder, etc).
- Sundry tweaks to the “release schedule” for AI, bot state variables.
- Reworked LOS scanning for more reliable cover detection in wooded areas.


Fixes

- Fixed potential crash issue on Linux
- Text for a number of books de-typoed.
- Slag heaps in Industrial given foundations
- 'Network Adapter/Hamachi bug' fixed
- Can now use “Interact” key on a trap you are caught in to access pliers (previously had to open inventory with - “Inventory” key while looking at trap...
- Fixed several issues with dog-pinning event. Can no longer kill dogs with axe while pinned, being pinned with a window open no longer breaks...
- Fixed issue where bots fighting could shoot ravens off camera, throwing errors.
- Fixed issue where LODed AI were trying to access deactivated objects.
- Fixed issue with Trombone loot failing to spawn.
- Fixed an issue where Bog Monster took forever to depsawn...
- Fixed issue where Scarecrow loot not being saved could prevent a saved game from loading.
- Fixed issue where dying did not always drop the camera to the ground.
- LODing added to various elements that had non. Deployables, mushrooms, ragdolls etc...
- Fixed serious issue with some object not blocking pathing grid during generation.
- Fixed issue where bots could spawn inside chapels.
- Fixed issue where bots could go off pathing grid and into water.
- Fixed issue where scarecrows could tele-follow you into water.
- Fixed issue where traps and other deployables could fall through bridges.
- Clamped impact camera wobble to prevent crazy swinging when taking massive damage.
- Fixed pixel lines on several textures (barbed wire, menus etc).
164  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: December 03, 2013, 10:51:12 PM
I bought one item in the entire sale, the DLC for Euro Truck Simulator 2, and even that was a bit of "oh well, I might as well get it" purchase. I hope the holiday sale is more... interesting?
165  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: November 21, 2013, 08:57:04 PM

Quote from: Caine on November 21, 2013, 08:53:13 PM

Quote from: jztemple2 on November 21, 2013, 07:45:05 PM

Quote from: Caine on November 21, 2013, 06:08:43 PM

11-21


$2.59
Combined Ops is $4.99
Complete is $7.99
that plus ARMA 1 and OpFlash (named ARMA: Cold War Assault) is $9.99

Damn, I am sorely tempted by this. I have the old AMRA I titles but I never picked up ARMA II. Is there a lot of SP content for ARMA II out there that's worth the trouble?
I'm kind of eye-balling this myself right now.  8 bucks is a pittance for how much gaming you get.  it's more content than I would play, but the potential is huge. 

from the complete collection, which is everything ARMA II and nothing of the older games, you get a lot of content, both SP and MP/Co-op
<snip>

Who am I kidding? I know I'm going to give in and get it in the next 45 hours  Roll Eyes
166  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: November 21, 2013, 07:56:07 PM

Quote from: CeeKay on November 21, 2013, 07:45:43 PM

that actually makes me more interested.  last time I tried CKII I was a bit lost.

Yes, the implementation of ideas and technology in EU4 makes it a lot more transparent as to what is happening in those areas and enhances the decision making process. The whole user interface is more friendly as to keeping track of what is going on.
167  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: November 21, 2013, 07:45:05 PM

Quote from: Caine on November 21, 2013, 06:08:43 PM

11-21


$2.59
Combined Ops is $4.99
Complete is $7.99
that plus ARMA 1 and OpFlash (named ARMA: Cold War Assault) is $9.99

Damn, I am sorely tempted by this. I have the old AMRA I titles but I never picked up ARMA II. Is there a lot of SP content for ARMA II out there that's worth the trouble?
168  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: November 21, 2013, 07:40:53 PM

Quote from: Caine on November 21, 2013, 07:35:29 PM

Quote from: CeeKay on November 21, 2013, 06:22:17 PM

Quote from: Caine on November 21, 2013, 06:10:30 PM

Weekend sale


$19.99
+ DLC is 50% off except American Dream. 

tempting, but I should dive into Crusader Kings 2 before I grab this....

or EU3....or Patrician IV...or Patrician III...or hell, something that doesn't take an 8 hour course in how to play it.  I must have been a little bit drunk when I bought that CK2 complete pack off amazon...

EU4 isn't as complex as CKII, in fact I'd say that EU4 is easier to play than EU3.
169  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 20, 2013, 05:51:17 AM
Just had a great time riding around with MooseFoe in his helo. Great way to rob convenience stores and armored cars! I also visited his apartment:


We finally ended it after a wild 4 star ride, our helo being chased by a number of police helos.
170  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 20, 2013, 04:50:55 AM
Moosefoe in Ammunation:
171  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 20, 2013, 04:00:21 AM
Picked up the 10 car garage apartment over at Del Pierro Heights, apt 7 (cheapest one!).

Here's the garage:


The better view out the window (the other one sucks)


And what's across the street, guess I'll be spending a lot of time over there:


UPDATE: Hey, how do I take off a bulletproof vest? In every picture I've got my vest on, it's ruining the cut of my suit slywink. Never mind, I figured it out  icon_smile.
172  Gaming / Console / PC Gaming / Re: Half-Life: almost old enough to drive. on: November 20, 2013, 01:39:07 AM

Quote from: Laner on November 20, 2013, 12:08:27 AM


I got it on Day One and it was as awesome as the reviews said. Really a landmark in PC Gaming.
173  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: November 19, 2013, 09:29:19 PM

Quote from: CeeKay on November 19, 2013, 09:03:14 PM

Quote from: Caine on November 19, 2013, 06:06:55 PM

Mid-Week


$26.79

not at that price, but the screens earned it a spot on my wishlist for when it gets cheaper.

Ditto!
174  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 19, 2013, 05:32:14 PM
The GTA Online Beach Bum Update is Now Available

UPDATE: and here's one of my new rides:


175  Gaming / Console / PC Gaming / Re: Redshirt on: November 14, 2013, 12:46:19 AM
Released on Steam today.
176  Gaming / Console / PC Gaming / Re: [XB1]Forza 5 on: November 09, 2013, 12:12:21 AM
From an article on Jalopnik.com

Quote
Turn 10 says their vision for the new Forza is quality over quantity. And while they've included the incredible Mount Panorama from Australian V8 Supercars, they've left out Infineon Raceway (aka Sears Point), Japan's Suzuka Circuit, and, most surprisingly, the Nurburgring Nordschliefe. There are just 14 tracks available when its released, with the possibility that more will be added later through paid downloads.

Yeah, Mount Panorama is good, but no Suzuka? Yas Marina isn't that good a track and certainly no Suzuka. And I like Sears Point. This just gets worse and worse...
177  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 07, 2013, 06:10:30 AM
I don't know if this has been posted before, but a guy has put together a video showing the view from all the 10 car apartments. Pretty cool.
178  Gaming / Console / PC Gaming / Re: [XB1]Forza 5 on: November 07, 2013, 02:04:02 AM
Article on Quarter To Three, Forza 5 offers fewer next-gen cars than before:

Quote
Forza 5 launches on the Xbox One with over 200 cars in its roster as well as 16 tracks. Turn 10 announced that for $49.99, gamers can pick up a Season Pass that will give them six monthly DLC packs of 10 additional cars each. Even with those extra cars, the list of cars and tracks in Forza 5 is about half as long as its predecessor. Notably, Nurburgring is one of the missing venues. Forza 4 shipped with 26 tracks and over 500 cars. Eurogamer asked Dan Greenawalt of Turn 10 why the next-gen game ships with less content than the previous installment.

    “We’re looking at laser scanning of everything moving forward – that’s what it comes down to. We want that to be the standard for next-generation. Our goal’s not to carry old content over – and even with all the cars, we did the same process. There were some inaccuracies, and some cars were old-spec that we’d updated from Forza 2 to 3 to 4. But they didn’t have the poly count where we wanted it – and they weren’t as easy to up-res, so we just recaptured them. Some of them, the spec was good and we could add polygons where we needed them. So it came down to this rating system – and any track or car that wasn’t an A grade got either chucked or recaptured.”

Greenawalt mentioned that additional DLC tracks may also be coming. Forza 5 launches on November 22nd.

No 'Ring? No sale thumbsdown
179  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 07, 2013, 12:56:35 AM
The Stimulus Package is now being released. May take two days to get to all
180  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 6 on: November 05, 2013, 02:24:56 AM
The official list of cars.

I've been a dedicated Forza player since the first one, but the XBone is such a disappointment that I'm seriously considering saying the hell with it and getting GT6 and a PS3.
181  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: KING OF FIGHTERS 13 + Torchlight 2 -Magicka -Halloween Sale on: November 04, 2013, 06:17:14 PM

Quote from: Isgrimnur on November 04, 2013, 05:53:40 PM

It's late autumn. Winter doesn't start until Dec 21st.

That's just 20th Century thinking  icon_wink

For this millennium, these are the rules, at least in the US of A:

Summer begins Memorial Day weekend
Fall begins on Labor Day
Winter begins just after Thanksgiving weekend
Spring begins on baseball's opening day.

Check it out, I'm sure I read it somewhere on the internet, so it must be true.
182  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: November 03, 2013, 08:43:42 PM

Quote from: RuperT on November 03, 2013, 01:09:54 AM

If you decide to upgrade to the 10 car apartment, be aware that they all have identical interiors. 

They all have identical interiors? That kind of sucks. I was hoping for something like in Test Drive Unlimited 2, where every place was unique and more opulent the more your spent.
183  Gaming / Console / PC Gaming / Re: [XB1]Forza 5 on: November 01, 2013, 10:07:51 PM
Article over on forzamotorsports.net about the Forza 5 Launch Rewards. Basically if you are Tier 2 or above (tiers are gained by playing all the Forza games starting with Forza 2) you get free cars and cash when Forza 5 is launched. Since I'm Tier 5 already, I would be getting all the cars and the cash. That Ferrari F12berlinetta and the McLaren P1 both look sweet.

However, I'm still on the fence as to whether I want to spend half a grand for another Forza game  Roll Eyes
184  Gaming / Console / PC Gaming / Re: [XB1]Forza 5 on: November 01, 2013, 09:48:45 PM
My November Forza Rewards:


So, do you think they want me to get Forza 5?  icon_biggrin $310, 000 free in-game cash if I get the game and play it a little bit.
185  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 31, 2013, 06:15:03 AM
I finally got tired of waiting for the stimulus package so I did an evening of races and had a total of $125,000 to buy an apartment. I got a nice one at the Royale Apartments. Six car garage too.



186  Gaming / Console / PC Gaming / Re: [XB1]Forza 5 on: October 31, 2013, 03:52:57 AM

Quote from: Purge on October 31, 2013, 03:41:03 AM

Week 6 - 44 new cars, including the 97 RUF equivalent to the Porsche 911 Turbo

http://gamingtrend.com/screenshot-post/forza-5-showroom-reveal-week-6/

Are we getting Porsches in Forza 5?
187  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 29, 2013, 02:44:59 AM
Meet Grand Theft Auto’s investment bankers

Interesting articles.
188  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 29, 2013, 12:11:37 AM
Grand Theft Auto 5 iFruit app available on select Android devices

A bit late, me thinks.
189  Gaming / Console / PC Gaming / Re: Crusader Kings II out on: October 23, 2013, 03:04:46 AM
Looks interesting, but I haven't fully explored the last two DLC add-ons completely yet. Probably get it at the first sale.
190  Gaming / Console / PC Gaming / Re: Sir, You Are Being Hunted (PC/Steam) on: October 22, 2013, 06:32:12 PM

Quote from: Lordnine on October 22, 2013, 06:22:39 PM

Technically, Don’t Starve has a storyline and a conclusion if you make it that far.

I never survived long enough to get to the conclusion of Don't Starve  Roll Eyes

There is a conclusion to SYABH since supposedly you do get to leave the island if you get all the fragments. There also is an opening intro that kind of gives the background as to why you are there, but I watched it once months ago and don't really remember it.
191  Gaming / Console / PC Gaming / Re: Sir, You Are Being Hunted (PC/Steam) on: October 22, 2013, 06:06:07 PM

Quote from: Lordnine on October 22, 2013, 05:46:46 PM

Has anyone completed the game in its current state?  Does it have some form of satisfying conclusion or does it basically just end?  At that price I'm definitely picking it up but not sure if I should still wait a while to play...

It's actually in a pretty complete state. There's no real campaign, nor is there a big backstory. You, the main character, are on an island (with four other islands around it ) and you are being hunted by robots. Nothing really says how this happened, but it's really not important. To get off the island you have to find mysterious fragments and bring them back to the mysterious rocks in the center of the main island. The main gameplay involves avoiding (or defeating) robots while looking for these fragments. Maybe before it reaches beta they will flesh out the story a bit, but it's really not necessary. If you have played or read about the game "Don't Starve" it somewhat like that, although at a much slower pace, and played from a first person perspective. Stealth and planning are a big part of the gameplay. Also, unlike "Don't Starve" you don't need to gather much in the way of resources to survive, only food really. The other items you find are to help in avoiding or defeating the robots and finding the fragments. Oh, also unlike "Don't Starve" you can save at certain checkpoints and if you die you go back to the last save, rather than having to start from scratch. Hmm, maybe it's not like "Don't Starve" all that much...

I've never actually finished the entire game (IE, finding all the fragments). I have spent hours wandering around the islands exploring and dodging robots and looking into buildings. It's very much an open world game in that respect, you aren't obligated to proceed if you don't want to. Just remember to get food, eat, and avoiding getting caught!
192  Gaming / Console / PC Gaming / Re: Sir, You Are Being Hunted (PC/Steam) on: October 22, 2013, 05:25:37 PM
For those who might be interested, the game is on sale on Steam through the 25th.
193  Gaming / Console / PC Gaming / Re: [PC] Galactic Civilizations III on: October 21, 2013, 04:03:40 AM
If GalCivIII is like GalCivII then it shouldn't be too hard to pick up and play. I think GalCivII is like the Civ series, only easier. And more oriented towards combat, which I like  icon_biggrin

I too was rather thrown off by the trailer, which I'm guessing isn't at all representative of the actual game play.

I like Stardock and didn't have problems getting support when I had an issue with my authentication key back in the days before Steam. I'm happy they will be releasing through Steam, that would seem to make the whole authentication system much easier. But paying twice as much as the final retail price for a chance to be in the Alpha seems too rich for my blood. So I'll pass and wait for final release, and then maybe a patch or two.
194  Gaming / Console / PC Gaming / Re: The Stanley Parable on: October 19, 2013, 06:11:33 PM
I played the demo and it's... odd. I really enjoyed it up till the end when it seemed to get a bit drawn out. I think I might wait for the next Steam sale to get it however.

Speaking of odd things, the demo made me think of Monty Python's Holy Grail, and especially the ending... I'm speaking of the ending of the theatrical release. I'll spoiler tag it below for those who might be curious and/or weren't around in 1975...

Spoiler for Hiden:
The movie appears to be coming to a climax with King Arthur and all the rest of the characters, when suddenly the camera swings around and shows a British constable who tells them in so many words that they don't have a license to film here and they are trespassing, etc. He then comes over to the camera and puts his hand over the lens and the screen goes black. I don't remember exactly what said next, but the announcer says something and then there's some music while the screen stays black. After a while the audience where I was watching started to drift out of the theater. I stayed for quite a while, figuring there would be some Pythonesque comeback, but after about fifteen minutes of black screen I finally gave up and left the theater. As I said, weird.
195  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 19, 2013, 03:40:24 AM

Quote from: CeeKay on October 19, 2013, 03:25:26 AM

Quote from: EngineNo9 on October 19, 2013, 12:42:02 AM

Quote from: jztemple2 on October 18, 2013, 11:40:27 PM

Now where's my half million bucks they promised me?  icon_biggrin

Since the promotion is for anyone who has played in October I'm assuming they will wait until the month is over.  Which is also a convenient way for them to try and bring back players who have quit playing.  They're no dummies.

I thought they were giving the first half of it out starting this week.

Yeah, me too. I lost my first garage to a hiccup and don't really feel like grinding through a bunch of missions to get back what I already had. So I'll wait for the cash  thumbsup
196  Gaming / Console / PC Gaming / Re: Euro Truck Simulator 2 on: October 19, 2013, 03:08:25 AM
Well, turns out I'm a dummy, I wasn't getting the latest 1.6.1 update because the properties for ETS2 in Steam were set at opting into the 1.4.1 beta  Roll Eyes . As soon as I opted out of all betas the 1.6.1 update was downloaded and installed.

And good news, the mods I had been using previous still work in 1.6.1! Here they are, the checked one of course:


And here's my truck:


And on my way from Berlin to somewhere in Denmark, I see a few interesting road signs:




Don't know what that last one is about   icon_biggrin
197  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 18, 2013, 11:40:27 PM
Another update today:

Quote
The latest automatic title update for GTA Online is now available for both PlayStation 3 and Xbox 360. As promised, this update addresses the remaining issues where some people's vehicles or vehicle modifications were disappearing due to a cloud save failure - as well as all the other fixes mentioned below:

    Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
    Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
    Fixes an exploit allowing players to sell the same vehicle multiple times
    Fixes an issue that caused personal vehicles to be duplicated
    Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
    Fixes an issue where players were not getting Crew invites in-game
    Fixes an issue where the starting point for the tutorial race was not appearing
    Fixes issues with joining Jobs from within a player-owned garage
    Fixes issues with players getting stuck while using playlists
    Fixes additional issues causing black screens, long load times, and players getting stuck in the sky cam
    Adds details in the UI to clarify that characters created while Rockstar cloud is unavailable are temporary (non-saved)
    Adds changes to the character creator to make better-looking default characters with the “random” option
    Players now only lose a maximum of 500 GTA$ upon death in Freemode

Now where's my half million bucks they promised me?  icon_biggrin
198  Gaming / Console / PC Gaming / Re: Euro Truck Simulator 2 on: October 18, 2013, 10:14:25 PM
For those who might want more information on what ETS2 is about, there's a great video called "Trucking Handbook" on YouTube that shows a lot of the features. It also has a great narrator as well   nod
199  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 15, 2013, 09:52:58 PM

Quote from: Caine on October 15, 2013, 09:49:34 PM

Spoiler for Hiden:
also, why didn't they use the prison and the military base in any of the missions?  I also wonder why they bothered with the early trevor mission involving the cargo jet as it doesn't come into play at all afterwards.  seems a bit out of place.

DLC maybe? This game cries out for a lot more than a couple DLC releases like they did for GTA IV.
200  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: October 14, 2013, 03:08:00 AM
Anyone done the third triathlon yet?
Spoiler for Hiden:
Holy crap. Swimming, biking and running, which in GTAV means pressing the "A" button over and over and over again. Got first place, although the game probably gave me a little help, and oh yeah, I kept cutting in front of my pursuers. Final time was 28:23.133. That's right, almost a half hour of pressing that damn "A" key over and over again  eek
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