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1441  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: October 12, 2010, 05:33:25 PM

Quote from: USMC Kato on October 12, 2010, 05:23:37 PM

Switching to multiplayer was a million times better. Those people that enjoyed bad company 2 will enjoy MoH multiplayer.

Take my impressions with a grain of salt since I only played the game for 2 hour last night, but i advise you to skip the game for it's single player campaign and buy it for it's great multiplayer.

Thank goodness, I was indeed planning to get this just for the multiplayer. I've read through the reviews and it's surprising how much they vary on addressing the SP campaign. A couple of the reviews who gave the game high scores think the campaign is an excellent 5-6 experience with only some minor niggles. Yet IGN blasts it.

Now I wasn't that big a fan of BC2, never getting past the demo since I had other things to play, but if MoH tends between BC2 and MW2 I think I should be ok. Anyway, it's only a week till Fallout New Vegas  nod

Is someone going to start a Medal of Honor: Modern Warfare impressions thread? Since I am an hour away from even getting the game I'm loath to start one myself, but I'll post my impressions in either location.
1442  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/11) on: October 11, 2010, 01:46:55 PM
Medal of Honor. Going to be Tier One on Day One and dead one hundred times over  nod
1443  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: October 10, 2010, 09:45:22 PM
I'm still playing occasionally, but only in Hardcore mode. Nobody is running around doing knife attacks in that. I'm hoping that Medal of Honor's MP mode will be more like that and less like Halo and MW2's Commando mode.
1444  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: October 08, 2010, 04:31:50 PM
I read the following posted over at Kotaku in a story called "Let's Talk About Medal of Honor". This post (it's rather long) does contain some interesting details about the MP in the game:
Quote
Ok. This might be a long one.

I've been keeping a very close eye in this game ever since I saw the Multi-player component a few months back.

Played the PS3 beta (was ranked in the top 100) and found it ok. Enjoyable but there were a ton of bugs that were too detrimental to the game itself.

Would it have been a better idea for DICE to not have done the beta? I think so. As it did more harm than good. As a lot of people don't know the difference between a beta and a demo. Granted, most of the "betas" that are released now are demos. But DICE did actually release a beta and a lot of people made their judgment on the whole game based on the beta.

After playing the Open beta with my crappy PC (stutters whenever there are too many things going on-screen). I actually saw the improvements they made. I had a lot of fun with it despite my crappy PC, rampant cheaters and being a noob at it again as the mouse, keyboard combo does take some getting used to after being used to a controller for so long.

I know a lot of people who had fun with the Open beta but the sad thing is, most of the people who weren't fans of it were the loudest ones.

I know a couple of MW2-fanboy friends of mine who absolutely loved it.

I admit I love BC2 and what DICE has done with it. At the same time, I like MW2 a lot as well.

In saying that, I do think the game (especially the MP) is not getting its fair shake.

What do I mean by that? Most people who hate the MP seems to hate it for these reasons mostly.

1) It's not similar to BC2 enough.
2) It's not as similar to MW2 enough.
3) It's too similar to BC2.
4) It's too similar to MW2.

I mean what is it exactly? I hear people saying "there should be vehicles" or "there should be Perks,etc." How would that feel? Wouldn't it be just better to play BC2 if you're after warfare with vehicles? At the same time play CoD if you're after an arcade-paced FPS with Perks, etc. As CoD does it better than anyone.

I know the game is not perfect. I even told what I didn't like to DICE themselves and the surveys/beta feedback forms that I participated in.

Is there room for improvements? Definitely. But does it do a lot of things right? Absolutely.

The game (MP) is not about vehicles, Perks, flashy killstreak rewards that will decimate the whole team, etc. It's simply it's own kind of MP.

If you're after vehicles, full-on destruction, a realistic take on FPS ( a la ArmA) you might be disappointed.

If you're after Perks, flashy killstreaks, customizations galore and whatnot, the game will most probably be not enough to satiate your appetite in that regard.

However, if you're after a fun, balanced, infantry-focused, objective-based game that's team-oriented, but will also tolerate lone-wolfing, then this might work for you. Just don't expect CoD's flash or BC2's feeling of being in a massive Battlefield.

The game I can mostly compare it to is Counter-strike. Yes. That old game that's still awesome up to this day.

The reason I'm saying all of this is because most people who see it/play it already have preconceived notions on how it should be before they even get a chance to play it. When they find out it's not like MW2's run-and-gun affair or BC2's vehicle style of warfare, they bitch about it without even trying it for a substantial amount of time.

I've talked to a lot of people who hated the game's MP when they first played it. By that, I mean really hated it. Enough so to bash it or whatnot. But after a few more games, they actually tell me "it's not bad. It just takes some getting used to". Or something to that effect.

I'm also curious as to how this will be reviewed. I have a sneaking suspicion that a couple of major websites will not rate it fairly. Instead, it will rate it on how they think it should be. I know a couple of big sites that have huge CoD fanboys as FPS reviewers.

Do I think that's fair? No. Will it most likely happen? Unfortunately yes.

This post is long enough as it is. If you read this, feel free to reply and discuss but I hope there's no flaming involved. smile
1445  Gaming / Console / PC Gaming / Re: Just Cause 2 on: October 07, 2010, 04:10:34 PM

Quote from: CeeKay on October 01, 2010, 06:52:40 PM

an interesting infographic on gameplay since release (may contain spoilers).

I don't remember a hot air balloon in the game. Where is it?
1446  Gaming / Console / PC Gaming / Re: Front Mission Evolved-Battle Mechs? on: October 07, 2010, 04:06:00 PM
The above makes this game sound like a pass... guess I'll stay with Titans of Steel: Warring Suns for now.
1447  Gaming / Console / PC Gaming / Re: Call of Duty: Black Ops on: October 01, 2010, 07:56:04 PM

Quote from: Harkonis on October 01, 2010, 07:52:40 PM

Quote from: jztemple2 on October 01, 2010, 07:08:01 PM

Quote from: CeeKay on October 01, 2010, 05:27:29 PM


Hey, I don't have to get three zillion headshots to unlock a new gadget? SOLD!  thumbsup

headshots get you more money! slywink

Crap icon_frown. Can I make money by shooting out windows? I'm good at that  nod
1448  Gaming / Console / PC Gaming / Re: Call of Duty: Black Ops on: October 01, 2010, 07:08:01 PM

Quote from: CeeKay on October 01, 2010, 05:27:29 PM


Hey, I don't have to get three zillion headshots to unlock a new gadget? SOLD!  thumbsup
1449  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: October 01, 2010, 07:03:57 PM

Quote from: Teggy on October 01, 2010, 01:48:33 PM

EA caves.

All they are doing is changing the MP team name from "Taliban" to "Opposing Force".

Reading the various other gaming forums it's surprising to me (maybe it's shouldn't be) that people are so up in arms and angry about the name change. Gameplay is unchanged, EA is just trying to not piss off too many people with the mention of the Taliban. I think it's the best solution that they could come up with. Thankfully everyone in this forum is so calm and reasonable and can discuss the issue with grace and civility.
1450  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: October 01, 2010, 06:57:42 PM

Quote from: Geezer on October 01, 2010, 01:58:21 AM

Quote from: gellar on September 29, 2010, 01:36:02 AM

The Jersey race isn't going to happen - they are going to do Austin, TX instead.  There is VERY little that would keep me from going to that race.

2011 is going to be a 20 race season: http://www.formula1.com/races/calendar_preview.html

10 miles from my house.  Gonna be epic! (if it happens).

I've seen reports in the world F1 news that there is concern that the Austin traffic infrastructure won't be ready to support the traffic the new track will bring. Any info you can pass on about that?
1451  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 29, 2010, 07:17:08 PM

Quote from: kronovan on September 29, 2010, 06:30:35 PM

Is there no way possible for the fanbase to add tracks to F1 2010? I guess that might be asking a bit much for a console racing game, but what about the PC version?

If people would do this I'd buy myself a new rig just to run the PC version. However, I think the complexity of the graphics and the structure between this game and GPL (1998) is so vast it would be beyond the home hackers  crybaby
1452  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 29, 2010, 01:41:58 AM

Quote from: metallicorphan on September 29, 2010, 01:17:41 AM

what the hell is EBG?

EBG   Electromagnetic Band Gap
EBG   Ernst-Barlach-Gymnasium (German high school name; several cities)
EBG   European Board of Gastroenterology
EBG   EuroBonus Gold
EBG   Electron Beam Gun
EBG   Engineering Business Group (Russia)
EBG   Evil Black Gun (assault rifle)

pick the one you like icon_wink

From the Codemasters Forum:
Quote
Current Status:
The development team is currently investigating, going through feedback, and looking at reported issues.

Sounds like it is going to be a while. I seem to recall that Codemasters isn't known for being in any hurry to release patches.
1453  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 28, 2010, 10:02:48 PM
OMG, Monaco...  icon_eek

All driver assists on and I can't put together two laps without hitting the barriers, and I've WON two races so far. It's mind boggling not only how tight the track is, but also how incredibly fast these cars accelerate. This is with a controller, mind you, and of course I suck. Those with a wheel may do a bit better.

I came in 13th on a rainy Malaysia track, and that was after restarting the race twice. Four "flashbacks" (aka resets, rewinds, mulligans) at the easiest setting isn't enough, since they are not per lap but for the whole race, at least not when you are just learning the game. Sheesh. Still, it made me a better racer.

I won China! Nice long straights played to my strengths and thank goodness it was dry.

I came in about 18th in Spain. That last chicane before the last turn leading onto the main straight is very, very tricky.

If you are a real F1 fan, playing with all the "realistics" on plus the full race weekend really does immerse you in what you see on Speed TV covering an F1 weekend. I had to manage tires, play with set ups, and try to make the team's objectives for me for qualifying and the race. And I better finish ahead of my team mate if I want first dibs on those new pieces for the car at the next event!
1454  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 28, 2010, 09:18:43 PM
I think the game is pretty good...  nod
1455  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 27, 2010, 03:11:23 PM
Melbourne Race Weekend Report

Last night I did the second race weekend of the season as part of my career. Since I have now discovered how to set all the options individually Roll Eyes I turned on all driving aids except autobrake, AI set to Amateur (lowest of the four levels), tire and fuel set to realistic, race flags and rules to realistic, and damage to full(!) effect. I opted for the short weekend format (one session each of practice, qualifying and race) and 20% race distance as it was getting late and I had to go to work.

Entering the one hour practice session the team told me that they had an objective for me to set a time better than 1:48 which would help them in the R&D of new throttle mapping. Since this was my first time at Melbourne I had no idea how hard that would be. I stayed on the prime tires for this first one.

One nice feature is that you can optionally skip the warm up and cool down laps in practice and qualifying. Time is still used up, but it saves real world time. I went out and on my flying lap did a 1:32. Objective complete! I did a few more laps but didn't improve. Then my engineer called me to tell me I was running low on fuel. Nice touch there as well, but I didn't see any option anywhere to go out on full tanks to test the set up there. However, I might have just missed that somewhere in the setup menus. My primes did wear a bit, but I didn't see that till I returned to the pit where the tire display showed that set now down to 97%. I stayed in the pit for the rest of practice, using a time acceleration to move ahead but could still monitor the lap times of all my competitors.

Moving into the twenty minute qualifying I noted the team had put me on option tyres. That was good, and I have three sets. The game does remove sets from your inventory if you opt for the Short Weekend option, a nice touch. I was going to drive out of my garage but the rest of the field beat me to it, so I sat there in the cockpit watching all these cars drive by! The game seems to direct the AI drivers to put in an insurance lap then go back to the pits and come back for a final run or two. My efforts were a bit sad, I was in the 1:36 range which put me about mid-field. I came back in and with five minutes to go put on a fresh set of options and went like the dickens and damn if I didn't get a 1:30 and the pole! My team was very pleased. And, again a nice touch, my race engineer said over the headset, "It's nice to see a Lotus on the pole after all these years!". Cool and an excellent immersive bit of detail. I imagine if I was driving the HRT they would have been handing out smelling salts in the pits.

However, all was not well. The weather report had forecasted dry for practice and qualifying and it was so. It also forecasted a 32% chance of light rain on race day. Well, it was raining in buckets and there were huge puddles on the track. Shades of Adelaide in 1991! The team put me on full wets; back in the day we used to call them monsoon tyres.

We lined up on the grid, me on pole and twenty-three psychos, err, fellow race drivers behind me. At the start we flew down to the first turn. At Bahrain I had gotten punted off, so here I stayed left and drove in deep... right into the gravel. Thankfully Codemasters didn't want to totally piss off players by getting them beached, so I was able to gun it out back into mid-field. Sadly I half-spun when I did this, taking off a Ferrari's front wing (I so wanted it to be Alonzo, he's second to me in the championship) and partly damaged my own front wing. The team told me I could wait to replace the wing at the first tyre stop. Hmm. I rejoined and drove WAY too fast into the next series of corners. I didn't clearly see what happened (and dumb me, forgot to use a flashback to rewind) but I ran into a barrier taking my front wing completely off and in the process chopped across the nose of one of the backmarkers who went flying over my car landing on top of the barrier. Oops!

I was able to back out and continue, now at a much slowed pace. My engineer (hiding the disappointment in his voice no doubt) told me that I had been given a drive through penalty for causing a collision which I had to serve within three laps (apparently I'm no Mark Weber). I went into pit lane at the end of this lap, intending to drive through, but the game automatically put me into my pit where my nose was changed (I didn't have the auto pitstop function turned off in the options, so that should have been expected). It was also a good strategy move since my next lap would be faster with the wing than without it. So I drove around again and did the drive through.

By now I was a lap down and being blue flagged when cars came up behind me, so I tried to stay out of their way while trying to improve my times, which I did. Turns out I had forgotten I was driving with a full fuel load which no doubt was, along with the rain, making things really dicey. I also learned that when it's wet (or maybe when I'm full of fuel?) I have to let off the brake before turning the front wheels in a turn. I really didn't have to do this at Bahrain when it was dry and also I had the "realistic fuel" option turned off. So I'll have to experiment some more.

On my last lap I did my best time, a 1:44. I finished 22nd, not doubt the only ones below me on the chart were the two I took out. When I returned to the paddock trailer I received just over one team "happiness" point, whereas after Bahrain where I had the pole and won it I got five of them. I achieved my goal of qualifying twentieth or better but failed to finish 18th or better. Oh well, on to Malaysia.
1456  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 26, 2010, 10:54:03 PM

Quote from: TiLT on September 26, 2010, 10:33:08 PM

From what I've heard the brake assist can actually be more of a hindrance than help. With it on you start braking earlier before turns. With it off you can brake at the last second, gaining valuable time in the process.

Very true from my time in the game. It would be good however for someone who just wants the experience of F1 racing. I turned it off after a few minutes of getting used to the game.
1457  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 26, 2010, 10:11:05 PM

Quote from: kronovan on September 26, 2010, 09:10:26 PM

Many thanks for the great post jztemple.

Quote from: jztemple2 on September 26, 2010, 04:47:58 AM

I really doubt I'll ever be able to race with the assists all off. I tried it and wow, the cars are insanely twitchy. And if you bump into someone, one or both of you are probably at least headed to the pits if not out entirely.

That sounds very promising and really what I've come to expect in racing games like Grand Prix legends and F1 Championship Season 99-02. What's the name of the 3rd difficulty level below 'Expert', and how does it differ from the latter? What I'm also wondering, how well is force feedback implemented in it and does it have much impact on the more difficult control levels?

I'm using a controller, not a wheel. It works well enough.

CORRECTION  TO PREVIOUS OBSERVATION ABOVE!!! I screwed up. You CAN adjust more options in the custom difficulty screen, I didn't realize you could scroll down the menu. So you can specifically change the settings of the AI, tires (realistic or not), fuel (realistic or not), flags and race rules, damage, number of flashbacks (like rewinds in Forza 3), plus driver aids like ABS, traction control, autobrake and auto vs manual transmission. So while there are four default difficultly levels, you can mix and match all those different options at the start of a race weekend and choose your own custom settings. I'm much happier now  icon_biggrin

The controller seems to work ok, but then I've been using it on all my racing games and am very used to it.

I did a complete race weekend at Bahrain, all the three practice sessions, three qualifying sessions, and a 20% length race. Since I had set the Difficult at Easy the AI was at it's lowest of four settings. I managed to get pole, but lost five spots due to bumping Alguersuari during Q3. At the start of the race there was quite a dust up at turn 1, but since the damage setting was off everyone got back going. I fell back to eleventh but struggled and just got past Alonso to win the race. The racing itself felt very realistic from what I've seen and read about how an F1 car should behave. I'm very satisfied with how the race was presented. When I try the next race weekend, Melbourne, I'm going to set a few of the settings to more realistic and see how that goes.

I would say to anyone who is not familiar with F1 but likes racing games that since there are so many adjustable options (now that I've found them  Roll Eyes) it can be a fun game for you even without knowing too much about the real world race series. If you are a real fan like I am, the game is a lot of fun, even if I can't compete in it without assists.

Please post any more questions, I'll try to answer them.
1458  Gaming / Console / PC Gaming / Re: [360] F1 2010 impressions on: September 26, 2010, 02:48:02 PM
One thing I find disappointing is that other than the driving assists, which can be adjusted to taste at any difficulty, the other difficulty related options cannot be turned on or off independently. For instance, at Easy there is no damage, while at Expert there is full damage enabled. Ditto for tire wear. So while you might want to run at Easy because you cannot otherwise compete successfully, if you do you can't use the tire wear function.
1459  Gaming / Console / PC Gaming / [360] F1 2010 impressions on: September 26, 2010, 04:47:58 AM
Had to order this through Amazon since although Gamestop showed it on their website, no store within a hundred miles of me got a copy  icon_frown.

Got the game via Amazon from Buy.com, four days from order to delivery and that's without any special postage.

When you start the game, you end up in an interview room with reporters who ask you first and last names, which identify yourself, and then you choose your starting team. You only have a choice of HRT, Virgin or Lotus, since you are a newbie and so are they. Once you do this you end up in a trailer like the one in Dirt 2, except neater and cleaner  slywink. You have an agent who briefs you on your new team and the new season. You get to chose whether you wish to run for 3, 5, or 7 seasons.

From then on it's sorta like Dirt2 in that you select what you want to do by looking around inside or outside the trailer. There are Time Trials, where you can run laps at any track in any car, or Grand Prix, where you can do a race weekend at any track for any team. There's also MP which I didn't look at yet. Finally there is your career. I entered that mode and ran the first race weekend which takes place in Bahrain.

I opted for easy difficulty (there are four different levels). I also selected the short weekend option which gives just one practice session, one qualifying session of twenty minutes, and then the race. Race distances can be 20% to 100%. I ran all three sessions in easy mode with all assists except Autobrake enabled. F1 cars drive without much in the way of sliding or body roll, they dart around. I'm not sure if it was because of the assists or that I had selected an Easy career, but I qualified 5th. I started the race and did ok, but then spun out twice. However I did work my way back up to eleventh, just outside the points. I got interviewed by the press and apparently did ok. And since I beat my teammate the team is pleased with me.

Overall I'm favorably impressed with the game. Graphically things look great, as you would expect from Codemasters. Bahrain really looks like Bahrain, even down to the outfits on the grid girls (they aren't actually seen on the grid, but outside your trailer). Tire selections match the real world, there are a number of things to tweak in the set up screens, and the car really does drive like you would expect an F1 car to drive. The details of the career mode, like the interviews and the team politics are nice touches to immerse you in the game.

I really doubt I'll ever be able to race with the assists all off. I tried it and wow, the cars are insanely twitchy. And if you bump into someone, one or both of you are probably at least headed to the pits if not out entirely. That being said, however, I did have run racing at Bahrain with the assists on and it was satisfying. I made passes and drove ok most of the time. It helps that just like in Forza 3 there are guidelines on the track to show the properlines and where and when to brake. And you do have the rewind function to turn back time if you screw up. At Easy difficulty you get four per race, less as you get more difficulty, none at Expert.

If you want to play as an F1 driver, I would recommend the game, there's just a lot of detail to it. However, if you are just looking for a racing game I would NOT recommend it. There are no other types of cars, they are insanely tough to drive without assists and the format of race weekends is fixed.

I'll try some other levels of Difficulty and post my thoughts later.
1460  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 24, 2010, 05:16:17 PM
Couldn't resist this... Master Chief Crosses The Delaware. Full sized image is here.

1461  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: September 22, 2010, 06:56:27 PM

Quote from: leo8877 on September 22, 2010, 06:22:25 PM

Is any of the crew planning on getting this for MP, or is everyone on the CoD train this holiday?

I'm getting it for the MP and because I'm a sucker for modern shooters.
1462  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/20) on: September 21, 2010, 12:09:25 AM
Based on the recent good reviews, looks like F1 2010 for me.
1463  Gaming / Console / PC Gaming / Re: Civilization 5: Now Steam powered! on: September 18, 2010, 01:14:50 AM

Quote from: Lockdown on September 15, 2010, 09:21:16 PM

And just so everyone reading this who doesn't already know what tgb is referring to:

http://www.civilization5.com/#/community/feature_socialresponsibility

The cause is awesome, there is no denying that.  But yes, a lot of people will miss the manual - that is for sure.

What a load of crap. Paper is a renewable, biodegradable resource. They are doing this to save money by not printing manuals. And shipping weight is less. Yes, it's all very noble-sounding, but why don't they cut the price a few bucks? How about saving *that* resource?
1464  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 17, 2010, 07:19:23 PM

Quote from: Chaz on September 17, 2010, 07:07:44 PM

If you kill him back, does it count as child abuse?

Justifiable homicide  slywink
1465  Gaming / Console / PC Gaming / Re: [360/PS3]anybody interested in the new F1 game? on: September 17, 2010, 06:38:41 PM
I read the online Gameinformer review and it sounds like a pretty good game, although I don't know about that Career Mode and "interviews".
1466  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 16, 2010, 11:06:11 PM

Quote from: pr0ner on September 16, 2010, 10:22:15 PM

Quote from: jztemple2 on September 16, 2010, 09:13:18 PM

Quote from: Caine on September 16, 2010, 06:26:53 PM

If you aren't using your backpack in multi, you aren't playing on an even level with the regulars.

Backpack? I haven't played since Halo 3, is this something new? I didn't read any of the previews but I did peek at the manual. Pray tell of this magical pack of the back nod

Backpack = jet pack.  It's one of the armor classes you can choose from (in addition to things like cloaking, a hologram, a bubble shield, temporary invulnerability, and super speed).

Thanks for the reply. I agree, the jet pack can be very handy. I've found on several maps where it allows you to get to places I had never thought of going. Too bad people keep shooting at me while I try to get there  icon_eek
1467  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 16, 2010, 09:13:18 PM

Quote from: Caine on September 16, 2010, 06:26:53 PM

If you aren't using your backpack in multi, you aren't playing on an even level with the regulars.

Backpack? I haven't played since Halo 3, is this something new? I didn't read any of the previews but I did peek at the manual. Pray tell of this magical pack of the back nod
1468  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: September 16, 2010, 09:10:14 PM

Quote from: Isgrimnur on September 16, 2010, 06:58:17 PM

I'm really hoping the MP component is robust enough to keep a good group online until (or after) CoD drops.

Wonder if it's better to come out four weeks before the other and so have more folks not wanting to switch to another shooter, or four weeks after and have folks stay with your game because it's "newer".
1469  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 16, 2010, 05:26:15 PM
I did the Big Battle (8v8) MP style for a while yesterday and it seems to work pretty well. And I did see more game modes, some of which of pretty cool. However it's still, for me, a matter of everyone running around frantically bunny-hopping and meleeing with unreserved enthusiasm while I seem to be moving and aiming in slow motion. I swear sometimes I feel like my armor must have a giant "Kick Me" sign taped to the back  icon_frown
1470  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 16, 2010, 05:20:20 PM

Quote from: CeeKay on September 16, 2010, 02:56:32 PM


Well crap, I was all set to swear off any more DLC for Mafia II, but if it's going to add more narrative and new locations I might have to change my mind. And maybe with this third DLC they will also make the first, PS3-only DLC available for the rest of us as well. If they do, I'm sure Microsoft would port the Halo series over to the Playstation, right?  slywink
1471  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 14, 2010, 10:23:16 PM
Although I had my concerns I went ahead and started playing MP right away, 1v1 at first, then after a couple of hours I did some 4x4 DM. And, surprisingly, I enjoyed it nod. In spite of my reaction times (measured with a calendar) and my arthritic wrists, I didn't do too badly once I got some time in on each mode. The graphics look fine to me.

I do get the impression, maybe erroneous, that compared to Halo 3, the last one of these I played, there seem to be fewer maps and modes. Could that be right? Or are more unlocked as you level up?
1472  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 14, 2010, 07:17:47 PM

Quote from: jztemple2 on September 14, 2010, 06:57:50 PM

Will probably go straight to MP as I never did finished the other games' campaigns.

Well, maybe not. I start the game (I avoided all previews and trailers) and I'm presented with buying stuff. Yikes! Don't want to buy the wrong thing first time out, so I'm going in nekked at first, so to speak  eek
1473  Gaming / Console / PC Gaming / Re: Halo: Reach Impressions thread on: September 14, 2010, 06:57:50 PM
Grabbed my copy at Gamestop (I was the only one there!) and am installing now. Will probably go straight to MP as I never did finished the other games' campaigns.
1474  Gaming / Console / PC Gaming / Re: [360/PS3]anybody interested in the new F1 game? on: September 14, 2010, 06:56:26 PM

Quote from: skystride on September 14, 2010, 06:20:54 PM

Yeah I'm also not sure if this will appeal to general racing fans like me or do you need to be knowledgeable about F1?

I can't imagine it would be necessary, but would probably help to understand the tracks quicker.
1475  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 11, 2010, 04:15:57 AM
Finished all but one of the "Jimmy's Vendetta" missions. The last was just too much of a pain to keep trying over and over. My verdict? I won't be buying the other DLC when they release it. It's just not worth it.
1476  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 09, 2010, 09:46:16 PM
I'm 64% complete with Jimmy's Vendetta, four hours twenty minutes playing on Medium difficulty and I have to say that it's growing on me. The missions not only get harder as you go along, but they also get more complex. I couldn't really care about my score versus others on XBL, so I'm playing with fun in mind rather than, for instance, trying to make kills close enough together in time that I achieve extra points. You get to steal cars (and Army trucks!), destroy crates and cars, kill guys, even shoot up a bar!

Also I'm playing like a psycho. I speed everywhere, am constantly in trouble with the cops, but never take the easy way out at a phone booth. I dump my hot cars and buy new clothes. And I drive like a manic  nod

UPDATE: and my max speed... 134.94 mph  icon_biggrin
1477  Gaming / Console / PC Gaming / Re: Halo: Reach on: September 09, 2010, 01:28:18 AM

Quote from: The Grue on September 08, 2010, 11:22:43 PM

I have zero interest in the Halo universe and yet I buy and play all the games.  The game is usually so very polished and the story is somewhat interesting, but it doesn't get me hooked into the universe like a Star Wars would.  I did my pre-order, though.

This pretty much captures how I feel about Halo. Not really interested in all the back story,  but the games are a lot of fun.
1478  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 08, 2010, 02:17:25 AM

Quote from: Travis on September 08, 2010, 02:07:00 AM

So it's not story at all?  Just integrates with the game as is for side stuff to do?

There's a very marginal "story", basically an introductory screen for each mission that ties the missions together. No cutscenes, no real storyline.
1479  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 07, 2010, 10:14:20 PM

Quote from: spigot on September 07, 2010, 09:50:28 PM

How big is the download. I'm assuming all the assets were already on disc. We just needed to "unlock" it.

Download was 344MB, so there was some content not on the disk.
1480  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 07, 2010, 08:12:37 PM
Got the DLC. Very much a sandbox now with a bunch of "quests" you can complete. Points given for how quickly you accomplish your goal, kills, etc. Only some more playing will show if it's worth the 800 points, but at least this is nice addition to the story line missions.
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