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1321  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 12, 2012, 02:29:03 AM

Quote from: USMC Kato on October 11, 2012, 04:22:06 PM

The XCOM fallen so far:
JZtemple
...

Sure, send the old guy out ahead to scout. He probably died from a heart attack when the first chryssalid came into view and you left his body behind. Well, the joke's on you, he had the key in his pocket to the liquor cabinet back in the barracks. Not that there was much left in the liquor cabinet smirk
1322  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 12, 2012, 12:17:11 AM

Quote from: CeeKay on October 11, 2012, 08:54:12 PM

just fired up Steam and XCOM started downloading a 1.8 gig patch....

Do I have to do something to start this? I have Steam up but don't see anything. Or did it load in the background? I notice my fix to bypass the start up movies has been undone, maybe that's a clue.

Never mind, it already downloaded this afternoon Roll Eyes
1323  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 11, 2012, 07:27:35 PM

Quote from: USMC Kato on October 11, 2012, 07:09:26 PM

Quote from: forgeforsaken on October 11, 2012, 06:50:57 PM

A bit of of info some might find helpful that I see people not noticing in various boards.  If you can capture an enemy, when you select your unit with the arc thrower the enemy will have a ring around it showing the radius you need to be in to capture it.  Some aliens can not be captured, and as such will not display the ring, in other words don't try to capture that Chryssalid!
Cool! You may have just saved Zinfan's life  icon_wink

Amen to that, I was wondering who was going to draw the short straw and try to taser that little horror.
1324  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 11, 2012, 02:43:19 PM
Something else I like about the new XCOM. In the original, if a new mission came up while I still had guys wounded, I'd have to go strip the wounded of their upgraded/new gear for my new guys. Now when someone is wounded their gear is automatically available to my squad in their loadout screen. This works out much better.  High five!
1325  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 11, 2012, 01:49:13 PM

Quote from: metallicorphan on October 11, 2012, 01:40:38 PM

The original date for the Mechromancer was 16th October,but came out a week early.....so,to fill in that slot,is the first DLC

we already knew it was Captain Scarlett and her pirate Booty,but now we know it is 16th October

Sheesh, I still haven't finished the first playthrough icon_biggrin. Hopefully this time all the DLC will be new areas to explore. I never did like those creature arena ones.
1326  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 11, 2012, 12:55:27 PM

Quote from: Blackjack on October 11, 2012, 12:31:19 PM

PC Gamer posted some fun info about unlocking heroes -- however, it disables achievements and the Heroes can't be modified. Maybe it's something to try after you've finished the campaign once or twice, and want to just have some fun. Might also be cool to see if having one or two makes the toughest difficulty level more reasonable to tackle.

How to unlock Heroes in XCOM: Enemy Unknown (Heroes, as in characters named after Sid Meier and other developers, and that have crazy awesome skill sets.)

I never did care about achievements on Steam, but I keep this info as last resort, which will probably be in the next few missions Roll Eyes. Thanks for posting it.
1327  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 11, 2012, 05:18:33 AM

Quote from: Zinfan on October 11, 2012, 05:01:01 AM

I do kinda miss the old game where you had to disembark from the shuttle and the nerve wracking first steps waiting for an ambush.

My problem in the old game was that I'm move one guy and then boom, something would hit the top of the ramp and I'd start off with multiple casualties. I think that might be one reason they changed in the new game to start on the ground with essentially one free "save" move.
1328  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 11:53:26 PM
Just saw this over on Kotaku:

XCOM Has HD Cutscenes, But They’re Hiding

Supposedly there are 1080p versions of all the cut scenes in the game stored in the gane folder, but they aren't used by default. If you rename the files you can get them to run. In case you are interested in trying this out, one of the posts in the article has links to .bat files to do mass renaming.

UPDATE: Also this little tweak:
Quote
And for anyone else who, like me, hates seeing the long intro logos and everything, it's also easily changed.
Go to: C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\XComGame\Config And find the file [DefaultEngine.ini] . Find a header called: PC Startup movies and delete those four lines under it. Removes ALL of the startup logos and instantly goes to the main menu.
1329  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 10, 2012, 11:34:20 PM

Quote from: The Grue on October 10, 2012, 10:47:55 PM

Edit - Looks like it is not up there anymore.  Only saw a Psycho.

Damn, maybe I got the last one. Sorry about that icon_neutral

1330  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 10, 2012, 10:12:57 PM
I had some Gamestop Rewards points and I know I should be using them for DLC or XBL points or something useful, but I decided to get this instead. Sorry for the large size of the images, but my only camera is a crappy iTouch and the rez isn't good.



UPDATE: He's in good company:



1331  Gaming / Console / PC Gaming / Re: [360]Forza Horizon on: October 10, 2012, 02:34:36 PM

Quote from: Misguided on October 10, 2012, 02:28:15 PM

My son liked the demo, and it looked great, but he commented that the cars definitely have too much grip. He thought it felt more like NFS.

Exactly! Driving a Viper should be an experience in humility, but I guess that's not the way to sell a game to their target audience.
1332  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 02:32:34 PM

Quote from: Bullwinkle on October 10, 2012, 12:23:42 PM

I realize my problem with XCOM.

I get too attached to the troops. 

In my last two missions last night I lost eleven troopers crybaby.  I'm going to start just numbering them and customizing them so they all look the same....

No, not really. But I lost a major and two captains and it really is going to put a crimp in the next few missions.
1333  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 03:52:51 AM
This is the end of a Base Assault that went very, very badly. That's my last trooper, Charles "Bligh" Laughton, in the center of four Chryssalids. This isn't going to end well, I might have to close my eyes.

1334  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 01:59:42 AM
This game came at the right time for me, I've burned out on Borderlands 2 and need a break from it.

I have a confession to make. I never found the original XCOM to be all that great. Oh, it had it's moments, and the concept was fascinating, but playing it reminded me of the two weeks I spent on World of Warcraft after my nephew talked me into giving it a try. Lots of tedium. Especially painful was loading out before each mission. My philosophy was always to bring everything since I might need that last clip. So suiting up was a long and tedious process.

Now in the new game, it's so much better. Only a few decisions to be made on who carries what. Ammo is unlimited (except for the grenades and rockets) which is fine since in the old game I never ran out either, I just spent a lot more time loading up ammo without making any ultimate difference to my gameplay.

I am a bit weirded out a bit concerning the tiny amount that can be carried in a backpack. Want to carry a grenade? Fine, but no medikit for you. The wizards develop some cool new stuff, but you can only carry one of these items and then no grenade or medikit.

In fact not having that medic with three kits can practically wreck a mission. I stupidly lost my one and only medic in an early mission and it was several more before I got one back and I did suffer. Now I keep that medic in reserve and way back. Way, way back.

I'm still stumbling around with which facilities to build and what things to buy, but I'm having a gas with the game.
1335  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 10, 2012, 01:17:22 AM

Quote from: EddieA on October 10, 2012, 01:07:15 AM

Quote from: Soulchilde on October 10, 2012, 12:58:53 AM

So I downloaded the Mechromancer, but I also need to download the Compatibility pack, but it cost -1 MS points.   When I try to D/L it telling me I need to buy exactly  4294967295 MS points... WTH

That's only five billion dollars, cheapskate slywink

From what I saw over on their forums, this apparently means it's just that Microsoft hasn't got the update ready for release yet and setting the price to -1 is a way to block anyone from getting it. Supposedly it will be ready soon.
1336  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 12:40:20 AM

Quote from: Turtle on October 10, 2012, 12:37:32 AM

Enemies start getting a bit tougher and numerous, so you'll eventually find yourself in a situation where you don't want to reload because enemies are on top of you and if you don't finish them off this turn, you'll die the next.

Pistols are very useful for snipers as well, allows them to move and shoot without penalty. Some of the later pistols pump out decent damage too.

Thanks, I should have figured out that "move and shoot without penalty" since it has been vexing me in almost every mission.

For some reason I thought switching weapons cost an action "point", but it's a freebie. Only really can bite you if you have overwatch set and are armed with the wrong weapon.
1337  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 10, 2012, 12:22:54 AM
I've gone through more than a half dozen missions and I've never had the need for a soldier switch to a pistol. Is there a good time for this switch?

UPDATE: And another question, what do the red and green up and down arrows mean here? I've seen one up or down arrow, but never two before.

1338  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 08:26:37 PM

Quote from: TiLT on October 09, 2012, 08:23:10 PM

Quote from: jztemple2 on October 09, 2012, 08:08:54 PM

I'm seriously hurting for money. Any reason I can't sell some of my 31 Sectoid corpses?

To be vague about it, I've seen hints that they can be used for certain one-use weapons later in the game.

Yeah, I figured it would be something like that.

"Give the player interesting decisions" - Sid Meier

1339  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 08:08:54 PM
Sadly, Lt Joan "No Wire!" Crawford died on the last mission. My fault entirely, she was badly wounded and instead of pulling her back and letting her treat her own wounds, I left her forward on a 59% chance she'd kill the alien who was pinning her down. She will be missed crybaby

I'm seriously hurting for money. Any reason I can't sell some of my 31 Sectoid corpses?
1340  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 06:50:38 PM

Quote from: Turtle on October 09, 2012, 06:48:33 PM

Right now I'm at a point in the game where I just don't think I can win. Barely at month 3 and the AI is sending gigantic waves of enemies at that are all hyperaccurate. There is just no way for any of my troops, even the most experienced and best equipped troops to survive, even in they're in cover and at long range.

Did they mistakenly trip off some kind of passive aggressive copy protection that makes the game unreasonably difficult?

I mean, I'm making some of the most cautious moves I can, yet the enemy is hitting 80%+ of the time from long range and behind cover. I'm always out of resources, and I'm going through recruits like tissue paper.

What difficulty are you using? You can adjust it rather than giving up if you so wish.
1341  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 06:31:27 PM

Quote from: Blackjack on October 09, 2012, 06:22:38 PM

A guy at forums pointed out you can download the game manual in any language here (the Steam version doesn't come with a manual):

X-COM Enemy Unknown manuals
http://www.2kgames.com/manual/xcomeu/
*Although it's a 9-page PDF, basically only pages 3-5 have any useful info. Page 3 (keyboard shortcuts) might be something PC players want to print out for reference.

Thanks for the head's up. Annoyingly there's some problem with printing the tables in the PDF manual onto my B&W printer, I finally just used the Windows 7 Snip tool and grabbed a image and printed that.
1342  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 06:03:20 PM
I'm naming my troopers after film stars of the mid-Twentieth Century (my wife and I are big Turner Classic Movie fans). On my last mission I deployed Myna Lot, Clark "Rhett" Gable and Charles Laughton. Swinging the sniper rifle is Joan Crawford, who's nickname is "No Wire!" only because I couldn't fit "Hanger" in there icon_biggrin

UPDATE: I just noticed in the previous post someone else had the same idea, although more late 20th century. I do think Lt. Cruise's nickname might have been "Nutcase" but that's a personal opinion ninja

I'm playing on Easy but I'm going up to Normal since I haven't lost a trooper yet.
1343  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 09, 2012, 05:51:13 PM

Quote from: metallicorphan on October 09, 2012, 05:42:08 PM

I don't see Assassin as Sniper or Gunzerker as heavy weapons etc

This has been the way I've been playing it. I'm commando but I don't snipe that much. My "go to" weapon is my assault rifle, but I keep a shotgun, SMG and pistol in the other slots so I can quick swap (SWAPPIN' WEAPONS! icon_biggrin) between them to keep my ammo use even. I only switch to the sniper rifle when there's a nice long range target which doesn't seem to happen that often for me.
1344  Gaming / Console / PC Gaming / Re: [360]Forza Horizon on: October 09, 2012, 05:08:58 PM

Quote from: EngineNo9 on October 09, 2012, 04:31:24 PM

Is there any dirt/gravel/off-road driving in the demo?  I was really looking forward to seeing what Forza could bring to a rally-type race.

Yes, the first race is off-road and it's what you would expect, sliding the corners and wobbling a bit when you lay down power. And there is another road which appears to be gravel rather than the dirt of the first road and maybe you slide on it a bit more.

It occurred to me that while Horizon had the same ABS, Traction Control and Steering assists that are in Forza 4, it's missing STM aka Stability Management. Maybe it's on all the time in Horizon, which would explain why the cars feel nurfed. I've tried the demo a second time, still not impressed.
1345  Gaming / Console / PC Gaming / Re: [360]Forza Horizon on: October 09, 2012, 04:28:28 PM

Quote from: Bullwinkle on October 09, 2012, 02:07:51 PM

The "Mustang vs Mustang" got me me really excited, but it seemed very scripted when I was actually doing it.

Yup, you weren't racing the aircraft, it was just timed to cross the gates at certain intervals.

To elaborate on my physics comment... I had just driven the 2013 Viper in Forza 4 with the assists off. It's drivable, but you really feel like you are just on the edge of control. I drove it in Horizon with all assists off and it felt floaty but not at all challenging.

Still, I'll give the demo another try later and see if some of my judgement is just being cranky at something new. Not that that would happen... Roll Eyes
1346  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 03:02:38 PM
Oh, nice thing about using the X360 controller, vibration is used in the tactical map at times. Cool.
1347  Gaming / Console / PC Gaming / Re: [360]Forza Horizon on: October 09, 2012, 02:58:34 PM
I just went through the events in the demo. Color me unimpressed. Worst of all, the physics feel off. Sheesh, this is Forza, if you louse up the physics, what's the point?
1348  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 01:27:51 PM

Quote from: Destructor on October 09, 2012, 06:40:56 AM

I've noticed some small issues with the PC version so far - like how I had to save and then reload just to get the Engineering console to display things to buy.

That's weird, I'm running PC on Steam and I've never had to do that. I'll keep my eye out for it however.

UPDATE: It seems that the X360 demo is now available as well.
1349  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 05:48:49 AM
Now that was fun....

Every ran fine for me. I skipped the tutorial and went right into the game. And yes, I did set the difficulty on Easy, us old folks do want to ease into the game. It appears that you can adjust the difficulty on the fly, which is interesting.

Went on three missions and did ok. This turn based combat is bread and butter to me. Still just feeling my way around the Base and how it operates.

I'm using the 360 controller on the PC and it seems to be ok, once I figured out which control was which.

I did see a lot of griping in the Steam XCOM:EU forum, apparently some folks had problems getting the last files or getting it to run or some other stuff. So far, so good for me.
1350  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 04:26:45 AM
Dumb question... where do I find the manual?
1351  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 09, 2012, 04:04:27 AM

Quote from: Caine on October 09, 2012, 04:01:41 AM

Unlocking now. 

Mine still says 99%... 99%... 99%...
1352  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 09, 2012, 02:01:37 AM

Quote from: metallicorphan on October 09, 2012, 01:37:06 AM

Quote
Randy Pitchford ‏@DuvalMagic
There may be a big surprise from us within the next 24 hours or so. Stay tuned!

I am guessing its Borderlands 2 related,but may very well not be

Maybe XCOM: Enemy Unknown will include a Mechromancer skin!
1353  Gaming / Console / PC Gaming / Re: Xbox 360 Dashboard update- New Beta; MS Points going away with new update? on: October 09, 2012, 01:19:39 AM

Quote from: Kagath on October 08, 2012, 08:02:17 PM

I wonder what they plan on doing with the remaining MSP balances and the various 'reward' programs going on that use them. Time to stop using Bing if they drop that stuff. Guess I should turn in all the points I have saved until now for Amazon cards.

From the article it seems to me that the balances will just be converted from points to the equivalent in real money. I assume that you will still be able to buy XBL "money" at places like Gamestop, or maybe I'm just hoping that you will still be able to do this. I've never used a credit card on XBL and don't want to start now.
1354  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: October 09, 2012, 12:11:03 AM
Mechromancer Skill Tree online tool is now available.
1355  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 08, 2012, 08:17:45 PM

Quote from: farley2k on October 08, 2012, 08:08:32 PM

Well I have to say, after watching a Giant Bomb quick look

Quick look? It's 54 minutes icon_eek. Must like the game...
1356  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/08) on: October 08, 2012, 12:46:34 PM
XCOM: Enemy Unknown.
1357  Gaming / Console / PC Gaming / Re: [PC] Race 07 - nice price for a racing game on: October 07, 2012, 03:11:31 PM

Quote from: Greggy_D on October 07, 2012, 01:37:47 PM

Are you using a wheel or 360 controller?

I'm using the 360 controller. It set up very easily in Race 07 and since I'm used to racing with it in Forza I'm happy with it in this game.

One of the nice touches of this game is that after a session it evaluates how well the game ran (frame rates) and suggests adjustments in the graphics settings. Cool.
1358  Gaming / Console / PC Gaming / [PC] Race 07 - nice price for a racing game on: October 07, 2012, 05:39:51 AM
Having burned out on Borderlands 2 and awaiting XCOM Enemy Unknown, I was skimming through Steam when I saw Race 07. I vaguely remembered this when it came out but was busy with other things. I hadn't been investigating racing games for the PC because while I do have a nice processor (i7-2600S), my video card (Radeon HD6570) is pretty borderline for gaming anything new. However it's fine with five year old games which weren't really all that graphically cutting edge back then. And hey, it's only $2.99 USD icon_biggrin

And for three bucks, there's a lot to it. As a big Forza fan I will admit that the physics in Race 07 aren't going to set the world on fire, but it's a sim and not an arcade racer and with all assists off it does feel right, which is what's important to me. And there's a nice variety of tracks, including reverse Monza which is weird but fun. And a nice selection of cars from fun to throw around Minis to very fast and stuck to the ground F3000 machines. And the game doesn't make you grind through any kind of pyramid or campaign, everything is unlocked from the start. Cars are broken down into series like the WTCC, F3000, Radicals, etc and all cars can race on all tracks. And the icing on the cake is that you can create custom races and even series where you can not only select the tracks, but you can select which types of cars from which series can be raced by you and the AI. So you can go spec racing against up to 24 AI cars in just one car type, or mix in cars classes from all over the performance map. I made a race with all the different cars (I gave myself a fast F3000 slywink) and soon I was weaving through Minis and racing sedans while hunting down Radicals and insanely fast Caterhams.

And for three bucks, it's priced just right. Of course now I'm feeling myself drawn in to get the $52 worth of DLC too Roll Eyes
1359  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 06, 2012, 04:34:09 PM

Quote from: Blackjack on October 06, 2012, 04:27:41 PM

Although for me, that probably just means I'll have time to play that same stupid tutorial again before I have to go to sleep.  *Fist Shaking*

I saw in an article a couple of weeks ago (sorry, can't find the link) that you can choose to skip the tutorial and jump right into the campaign.
1360  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 06, 2012, 04:12:37 PM

Quote from: lex on October 06, 2012, 02:07:31 PM

Quote from: The Rocketman on October 06, 2012, 01:35:17 PM

Since I've read that the game I've been waiting for (for years... ) will not support Windows XP, I don't really know what the best course of action would be. Should I wait for Windows 8? I've read that you can cheaply upgrade XP to 8? But the general buzz isn't very good (don't know why), so maybe buy Windows 7? Is there a general consensus about this? I can't be the only person in this forum who's still (happily) using WinXP smile

There is a demo available on steam, so you can see if it'll run on your system or not. 

I would say upgrade to windows 7.  I was very hesitant to move from XP too, but once you go 7, you won't go back.... slywink

I was happy with XP,  but my old rig was on it's last legs so when I got a new one I went from XP to 7 and am just as happy. Even more importantly, my wife went from XP to 7 on her office computer and hasn't complained at all about the interface.
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