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1321  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 24, 2010, 01:03:48 AM
Looks like I'll have to stay off the strip for awhile. Not really a problem, I'm twelve hours in and just got to Novac.
1322  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 11:19:16 PM

Quote from: Louis Cypher on October 22, 2010, 11:16:11 PM

Deathclaws are almost impossible. I guess its because I'm only at level 12 frown

Good gosh, I'm still at seven!
1323  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 11:14:11 PM
Bethesda blog entry reports that the 360 update for FONV we saw this afternoon was indeed the one that is the follow up to the PC patch.
1324  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 09:59:25 PM
I'm getting my ass kicked by Cesar's Legion. I'm running into the situation where even when I am sneaking in the middle of nowhere a squad of them suddenly appear and they kick my ass. Any suggestions?
1325  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 08:05:11 PM
After the update my game still ran ok. I also found at least one thing fixed (really minor spoiler about location of gun mods)
Spoiler for Hiden:
The guide said there was supposed to be a gun mod at Chets. There wasn't before, but now there is!
1326  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 05:36:43 PM

Quote from: CeeKay on October 22, 2010, 04:33:44 PM

Quote from: leo8877 on October 22, 2010, 04:30:58 PM

Just launched the game and was prompted for an update on the 360, so maybe it's out already?

ITSATRAP!

Yeah, see this thread over at the Bethsoft forums. Seems to indicate that this new update for the 360 may cause your game to freeze up when you use VATS. Suggestion from one guy was to load a save, move to a different location then save again and things should be fine. Frankly I'm worried because I couldn't find a single official mention of the update. Still, some folks are saying they did the update and things are fine. No word on what is actually fixed on the 360.
1327  Gaming / Console / PC Gaming / Re: Fable 3 on: October 22, 2010, 05:29:09 PM

Quote from: EngineNo9 on October 22, 2010, 04:16:21 PM

Apparently some Czech gaming magazine called Level has the first review, and they gave Fable 3 an 8/10.

I thought this was an especially good quote from the review:
Quote
PeteRock je báječné, prostě úžasné! Jistě, Fable III je taky pěkný, ale můj bože, on je tak báječný. Jak sám říká, "Fabulous je stav bytí. Pro mě, tak jako tak". Pravdivější Nikdy to nebylo řečeno. Jsme jen pokořen ho. Opravdu, jen ponížil. Sakra, nemáme vlastně ani hráli hru. Líto. Dali jsme se, že skóre jen proto, že jsme jako číslo osm. Je to stejný počet písmen jako v PeteRock.
1328  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 22, 2010, 02:13:25 AM

Quote from: kathode on October 22, 2010, 12:56:26 AM

Quote from: jztemple2 on October 21, 2010, 06:34:52 PM

According to the guide you don't get perks at every level up, only at...
Spoiler for Hiden:
every even numbered level up from 2 to 28

That's not a spoiler.  You get perks every other level.  They went that route as it's the same as Fallout 1 and 2, but people used to the Fallout 3 way are assuming it's a bug.  Here's an update that was posted on current issues - http://forums.bethsoft.com/index.php?showtopic=1125221&st=0

From the above mentioned update:
Quote
While we didn’t release a full changelist, the patch contains quest and scripting fixes. It’s not a minor hotfix, it contains over 200 fixes in all. We are in the final stages of testing this update on both 360 and PS3 and we hope to have them out to users very soon.

Sheesh, makes me wonder if I should stop and wait for the 360 update, but sometimes they take a while to be released (dammit).

Quote
And finally, a quick tip: Be aware of your faction status before assuming the game is broken. Factions will react very strongly to you based on your current armor. If you’re wearing Powder Ganger or Caesar’s Legion armor, you will be shot on sight by the NCR (and vice versa). Also note that there are groups of renegade Powder Gangers (known simply as “Escaped Convicts”) who will shoot you regardless of your faction status.

Yeah, factions can be most annoying. In order to suck up to the NCR I did things that got the Legion REALLY pissed at me. Didn't really think that one out. Oh well, I'll tough it out. Still having fun with the game.
1329  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 21, 2010, 06:34:52 PM

Quote from: Caine on October 21, 2010, 06:01:19 PM

Also, are you supposed to be awarded perks at every level or just when the new choices become available?  Not sure if they changed that from FO3 or if I hit another bug. The level up screen didn't pop immediately afterwards but not long after I killed a gecko who was attacking.

According to the guide you don't get perks at every level up, only at...
Spoiler for Hiden:
every even numbered level up from 2 to 28
1330  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 21, 2010, 04:50:47 PM

Quote from: msteelers on October 21, 2010, 04:21:47 PM

We had a pleasant conversation, and I even managed to not ask why his head was stuck.

Classy  nod

I've seen that gun raised up thing before. For me it has gone away as soon as I look around or aim, so it's no big deal. There are issues with trying to shoot over obstacles that are near to you. I've been crouching behind a rock with a clear line of sight via VATS but when I shoot all the rounds hit the rock. I just take this into account or if it really messes up the moment I reload the last save.

Speaking of serious moments (minor spoiler relating to events at a location just south of Goodsprings, so if you've played past the tutorials and headed south on the road you've likely already seen this. If not, don't read!)
Spoiler for Hiden:
I was heading south on the road from Goodsprings and came across a trailer next to the road with a bad guy there. I walked toward him and bang, an explosion right under me. I figured the bad guy had thrown dynamite, but damn, it took off my leg! Like the Black Knight in "Holy Grail" I proceed on, killed the bad guy, walked forward a step and bang, off came my other leg  eek. Was it a dynamite stick with a long fuse, or a landmine?  I then realized that to continue on in Hardcore mode I would use up both of my Doctor's Bags. So I opted to reload. Turns out it was... well, I won't give it all away.
1331  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 21, 2010, 10:36:51 AM
Please don't mind the separate post, it's a different subject from the above one. I just wanted to put up my observations and impressions after nine and a half hours of play. I should note before I start that I am not the most critical of gamers. I can overlook or ignore small flaws if they don't break the gameplay or have any appreciable effect on the immersion factor. Mine is the 360 version.

So far I've completed about eight quests and have uncovered 22 locations. I've essentially gone to three main story locations plus a number of smaller sites. Gameplay is very much like Fallout 3, which you would expect. Graphically it's like FO3, which I didn't and don't mind. I've had one lockup as the game was trying to autosave. Since I have been rigorously making manual saves I didn't have a problem getting back to where I was in the game. There has been some minor stuttering, but as I said, I'm not overly critical and the important part is that this stuttering never interfered with me trying to do anything.

Glitchwise, I've only had one entity, an insect, stuck in the terrain. It wasn't part of any quest and didn't have any real affect on me. I have had animals who were trying to chase me run right into an obstacle and instead of going around they simply kept pushing pointlessly ahead. It's only happened a couple of times and frankly it saved my bacon. Not a big deal at all.

I've done the tutorials and one main campaign quest, it was rather straight forward. The rest have been side quests, asking me to go clear out an area or go rescue someone or go find something. They were interesting enough and had some twists that made them entertaining. There have also been what the guide calls free quests. They don't show up as quests in your Pipboy but do have a story and rewards/punishments.

Dialogues with NPCs have for the most part worked without any issues, following the same style as FO3. Like in FO3, you do have to go and talk with an NPC more than once at times, to be sure that you have checked out all the branches of the dialogue tree.

Oddly, I haven't come across any gun mods. I do have the guide and there was one dealer I went to who should have been selling them but didn't have one in stock. I'm not prepared to raise the alarm just yet, since the inventory generation is random and I could just be unlucky.

Hardcore mode sets this game apart from FO3. Needing to monitor my water and food levels changes how I manage my inventory. Sleep isn't that much of an issue so far, I've been napping when I can. There are a number of features added to the FONV gameplay that work with the hardcore mode, ones that exacerbate the severity of the needs and ones that provide assets and means to keep those needs within acceptable limits. I am loath to mention them since figuring them out has been part of the fun.

The change to the weapon system to greatly diminish the effect of weapons that essentially can't penetrate the target's armor requires the player to reconsider weapon inventory choices. Also since weapons wear out the player still has to keep a variety of weapons to deal with the appropriate targets. And now the player can also get different ammo types to help. And you can use VATS with melee weapons and it allows for weapon unique attacks.

The addition of factions adds a lot of variety beyond the "good versus evil" karma choices of FO3. You may have heard that there are three big factions, but there are a number of smaller ones as well and this adds a lot of interesting decision points to the game. Even in the short time I've been playing and the few locations I've visited I've had to deal with three different factions and had to decide among different actions I had available to me that could have changed my relationship with all three for better or worse.

So that's enough for now. Overall this has been a very positive experience for me. The one recommendation I would give to others is to not be in a rush. There are many nuances to the game that you will miss if you just try to rush through the main campaign. Oh, and do go Hardcore!
1332  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 21, 2010, 09:49:28 AM

Quote from: vizionblind on October 21, 2010, 02:18:32 AM

http://www.neogaf.com/forum/showthread.php?t=410801

http://twitter.com/bitmobshoe

Dan Hsu has some very bad news about how Bethesda is handling Fallout New Vegas reviews.

Quote:
One site was forced to pull its Fallout Vegas review because advertiser Bethesda was unhappy w/ score. Sad this crap still goes on.

Quote:
Heard (but haven't confirmed) two more sites delaying publishing poor review scores for Fallout Vegas until Fallout ad campaign is done.

I suspect there's more to the story on that first item. It could be such a poorly done review that Bethesda decided not to deal with the site any more.

Regarding the second item, that's hardly a surprise and it's not unique to the gaming industry or to the current environment. The press has always been in conflict between the desire to publish their views and opinions and the need for the same organization to obtain funding to stay in business. And this is of course if the item above is even really true and not just rumor mongering. There is no such thing as a "free" press, everyone has some obligation, constraint or possible hidden agenda.

Frankly if gamers really wanted to be good consumers they would wait for days after a released to obtain a wider consensus of opinions. To buy the game on the first day undertakes a risk and also encourages developers and publishers to put out lesser or poor quality games because they know that there will be a lot of early buyers who will wait for the patches, but if they don't publish they don't make the money to make payroll.

We could all make a pact to never buy a game until the GT review is up, right?  slywink
1333  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 21, 2010, 12:23:54 AM

Quote from: CeeKay on October 20, 2010, 11:46:50 PM

[edit] hey, look at that.  first patch is out.

Nothing for consoles yet. icon_frown. Nice lady from Vault 34 however  nod

Update: Nine hours into the game. Still having a good time with it. Haven't traveled very far...
Spoiler for Hiden:
Started off in Goodsprings. Have been to Primm a couple of times and wandered out to Mojave Outpost. Very interesting place.
1334  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 20, 2010, 09:42:54 PM

Quote from: Caine on October 20, 2010, 08:14:50 PM

Good to know. I have been going from the auto saves and periodically saving when before I go explore the wilderness. I'll start manually saving instead.

Yeah, I've been pretty obsessive about this. My rule of thumb is save before you do something and then after you do something. Yup, it's a nuisance, but it also does give me a warm tummy feeling.

Related: story on Kotaku about FONV bugs and Bethesda Softworks plan to fix them.
1335  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 20, 2010, 07:56:02 PM
Got my first lockup after just over five hours in the game  icon_cry. The game was doing an autosave after going through a door and locked up the 360, requiring a reboot. It didn't have that autosave, but since I had manually saved before going out the door I was ok. A lesson for the wise!  nod
1336  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 20, 2010, 07:03:12 PM
I'm in my fifth hour but still wandering around Goodsprings. I spent some time last night looking at the guide and there are many things new to FONV, some changes from FO3, but many are new features. Very cool stuff. There's a chapter about Hardcore and I didn't even think about some of the changed aspects of gameplay from FO3. Hardcore really is the way to go to get a more immersive experience.

Still only the one bug I reported above.

Played my first game of Caravan. In spite of the somewhat inscrutable rules in the manual, once you play it in the game it makes a lot of sense.
1337  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 09:51:44 PM
4H 22M into the game on my 360. One thing about Hardcore, suddenly I don't find myself wanting to carry every freaking thing I come across. Just like Fallout 3, I'm not excited early on about building things on a workbench, so I'm selling off all the crap... er, components I have found so far.

No lockups so far. Did have one "environmental" glitch (tell me if there's a better term), a big insect thingee actually stuck in the side of a hill with just the flapping wings showing. Finally figured out out to get a good shot at him when he wiggled. Not a big deal.

Four quests completed (they had sub-quest parts to them) and six locations found. Liked by one town, shunned by a gang of bad guys. So far it's all making sense and is fun.
1338  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 08:16:07 PM
Two hours forty-seven minutes in. Still in Goodsprings, still looking around, still talking to people. Have found one cool thing...
Spoiler for Hiden:
There are goodies in some of the graves in the graveyard; bring your shovel!

Liking it so far. I'm trying to avoid the mistake I made in Fallout 3 and try to rush to the main story. This time I'm going to poke around a lot more.
1339  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 06:38:23 PM
One hour and fifteen minutes in on the 360 version. So far no lockups  Roll Eyes

Checked out most of the first little village where you start. The look is like Fallout 3 with a slightly different color palette. I'm being a good boy, not robbing everyone in sight. Not yet.
1340  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 05:45:33 PM
Picked up my Xbox360 vanilla copy of FONV, plus on a whim got the Collectors Edition guide since it's 20% off. I've installed, watched the opening video thumbsup and just went through my character generation. Is talking about Trait selection considered spoiler material? I'll put it in a spoiler tag, but I'm just listing the two I selected and why:
Spoiler for Hiden:
I picked "Good Natured" which should help me in my conversations (I'm a lover, not a fighter!). I also picked "Wild Wasteland" which according to the text unleashes some of the more bizarre and sillier elements. Sounds good to me.
1341  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 04:00:32 PM

Quote from: MaxSteele on October 19, 2010, 03:52:58 PM

Quote from: jztemple2 on October 19, 2010, 11:05:35 AM

Apparently even the PC version has crash bugs, but seemingly not as bad as the console versions. Of the consoles one reviewer preferred the 360 over the PS3 due to the 360's anti-aliasing, although I'll have to take his word on this, it's been so long since I've been familiar with those terms.

I haven't seen a single review for the PC version.  Could you list somewhere that said the PC version is showing crash bugs also?

From Atomicgamer.com review, page 2:
Quote
The PC version of New Vegas is, from a technical standpoint, the best one you can get and it even costs $10 less, but it's got its fair share of problems as well. It's got built-in mod support, higher-resolution textures and better visuals (on a well-enough equipped PC, at least - the system requirements have hardly increased since Fallout 3) and support for gamepads as well as a mouse and keyboard, giving you the precision required to make tough shots without having to lean on VATS. Games for Windows Live, one of the most hated parts of Fallout 3  on the PC, has been dropped entirely and replaced with a full Steamworks implementation along with Steam achievements. Sadly, this version also seems to have many (if not most) of the issues and crash bugs that the console versions do, but at least on the PC you have a quicksave key to make saving your progress at any time pretty much instant.
1342  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 11:05:35 AM
I checked out the FO:NV reviews through Metacritc. Of the six currently posted, the only one below 80% is Joystiq and it's a bit whinny. Well, more than a bit. He complains that the game, as a sequel, doesn't add enough in the way of new functions and this is a failing. I don't know how other folks feel about this, but I wasn't expecting significant interface and function changes, just new locales, quests and maybe some new features, like Hardcore mode. He also was pissy about what he sees as a poor selection on the radio. Me, I never listened that much to the radio in FO3, I was too busy not having my ass handed to me.

The rest of the reviews are pretty positive, liking the gameplay, the storyline and the new features. Almost all cite graphical, environmental (NPCs get stuck in terrain, etc) and lock up bugs as the most significant areas of concern. One review did set my mind at ease as the reviewer noted that none of the lockups corrupted a save game or broke a major quest. Still, I'd like even the minor quests not to be broken.

Apparently even the PC version has crash bugs, but seemingly not as bad as the console versions. Of the consoles one reviewer preferred the 360 over the PS3 due to the 360's anti-aliasing, although I'll have to take his word on this, it's been so long since I've been familiar with those terms.

Overall I'm still excited about FO:NV, but I'll be cautious about saving often.

Should I start off in Hardcore mode? In the past I've rarely replayed this big games like Oblivion and Fallout 3 once I've completed them, so I'm thinking I ought to get the full experience the first time around since I might not get to it a second time.
1343  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 18, 2010, 10:38:02 PM

Quote from: Turtle on October 18, 2010, 10:33:36 PM

The PC version is where it's at, not only do you get the best graphics, you get all sorts of mods.

I quit PC gaming a couple of years ago and haven't been following that scene. I wonder if the mods for Fallout 3 were as good as the ones for Oblivion. Those were pretty amazing, even better IIRC than the ones for Morrowind, of which I installed many.
1344  Gaming / Console / PC Gaming / Re: The KINECT launch line-up is a joke on: October 18, 2010, 04:19:49 PM

Quote from: Razgon on October 18, 2010, 04:14:44 PM

Quote
Zumba Fitness (Majesco), $49.99 ERP (US)

I read that as Zombie Fitness - now that's a game I'd play!

Dead Rising 2 with the Kinect? Make it in first person view and you've got a winner!
1345  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 18, 2010, 04:16:22 PM
In Fallout 3 I finished the main quest which ended the game, then just went back to a save I made prior to being locked into the final quest. However, I did like that they added the ability to continue after the "final" ending via DLC, I don't know that I would have started from scratch otherwise to got to the places I missed the first time around, much less start a new game just to go to some place added by the DLC.

Frankly, if they are going to use DLC to add new quests and areas/locations, I don't think they will be expecting the players to start a new game from scratch. In this case I believe that just like Fallout 3 they will give you the ability to continue. You would think from the positive reception that Red Dead Redemption received over it's design that lets the player continue on in the game indefinitely that any new games of that genre should include that as a matter of course.

I'm more concerned that the game be reasonably bug free. I've seen some comments over in Kotaku noting that there are a number of minor bugs, including a trick to allow the player in a conversation tree to "infinitely loop" through it, adding XP over and over. Not much XP, but still a bug.
1346  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 16, 2010, 08:41:49 PM

Quote from: Vinda-Lou on October 16, 2010, 07:48:10 PM

I'm sorry, but what did I miss?  Both Amazon and EBgames have FO:NV listed as being released on the 19th.  Where was it announced that it was delayed?  That friggin sucks if it was!  Or is this a joke similar to the save system? ninja 

It's been listed as the 19th on Gamestop for quite a while, like months.
1347  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle 3! on: October 15, 2010, 02:13:38 PM
I didn't even know Target was selling the Kindle. I just checked their website and it's not listed there yet. Do they have the wifi only version or both types? And is the price the same as through Amazon?
1348  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle 3! on: October 14, 2010, 06:51:05 PM

Quote from: The Grue on October 14, 2010, 04:50:10 PM

I'm willing to pay more just to not have a physical book to carry around and I don't have to go to a store or wait for a book to be delivered (well, I have to wait, but it is a few seconds).  It's cheaper than what I used to pay, so I don't consider it higher.  I guess I see your point, but since I never do bookswaps, the point is irrelevant in my instance.  So, yeah, I pay more than you, but the higher price is worth it for what you get.

You have excellent points there as well, different strokes for different folks, as they say.

Does Amazon make a lot of public domain books available as free downloads to the Kindle? Borders has been pushing this in their emails to me, trying to convince me that I really, really want a Nook instead.
1349  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle 3! on: October 14, 2010, 04:44:56 PM
As a techie type, I love the idea of the Kindle, but the pricing of the books is still way, way too high. Allow me to explain, and bear with me as it's turned out to be a bit long.

I do a lot of my book acquisitions via PaperbackSwap (which in spite of the name, isn't only for paperbacks). While you are limited to books that are actually available the costs are low. You get a credit when you trade away a book and then can use that credit to get a book from anyone in the system, not just the person you sent the book to. So for the cost of mailing out a book (which at media rate is pretty cheap, $3 or so for a trade sized paperback), you can get a book. I have ignored the original cost of the book, but once you get going in this cycle it becomes rather moot.

Additionally, you can purchase the credits directly from PaperbackSwap for $3.45 plus a $0.50 transaction fee. So for about $3.50, you can get a book that way as well, without having to have traded one away.

The critical issue of course is not being able to get a specific book at a chosen time. For me, I'm happy with keeping my PBS Wishlist populated with books I'm willing to wait for. And then I religiously scan the "Books Posted Today" listings using the sorting tools to find books I might like and getting those.

For me, this means that except for the occasional Amazon or brick & mortar book purchase, I'm paying under four dollars for a book. And, if I wish, I can then trade that book away for a credit to spend on another.

Now for a new Kindle book I'm paying some substantial fraction of the new book price for something I can't trade away and get a credit. And even for a used book, Kindle doesn't make it worthwhile. For example, Battle Cry of Freedom, a most excellent book btw, is currently $8.69 for the Kindle version. If I can get it through PBS, it's $3-4. Even if I order it through Amazon, I can get a copy of the hardcover for under three bucks, which with the $3.99 postage still is cheaper than the Kindle.

Yes, there are various advantages to the Kindle; portability, ability to get a book almost instantly, search, and a few others. Playing Zork I guess too  icon_wink. However, for the serious book reader, the price of books is still too high. And there are still way too many books I find in PBS that I like which when I check are not available as ebooks.

Personally I'd love it if they did a combo deal where I get the physical copy of the book plus the Kindle version. Because I really, really do like that Kindle  nod

1350  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 5 -EDIT :EDIT 10/13(thx JZ) : DELAYED AGAIN on: October 13, 2010, 08:48:15 PM

Quote from: EngineNo9 on October 13, 2010, 08:44:13 PM

Quote from: metallicorphan on October 13, 2010, 06:49:40 PM

apparently though SCEE have said that it should be out by Chrimbo
Quote
We are sorry to say that Gran Turismo 5 will not be available on the previously announced release date of November 3rd, but the game will be released before Christmas.

WTF is "Chrimbo"?

Chrimbo  "Shorter and less religious word for Christmas."
1351  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 5 -EDIT :EDIT 10/13(thx JZ) : DELAYED AGAIN on: October 13, 2010, 08:36:30 PM
Sadly there would seem to be a good chance that Duke Nukem Forever will actually be released before GT5. And I was all set to actually buy a PS3 just because of it.
1352  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 13, 2010, 04:22:51 PM

Quote from: CeeKay on October 13, 2010, 03:14:46 PM

it's a running joke in the PC New Vegas thread.  don't worry, you can save anywhere except in extreme hardcore mode.

Thank goodness for that. Have to say that the folks over there are taking it pretty well that the PC version has been delayed due to poor DX11 support. Don't know that I'd be so calm about it.
1353  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 5 -EDIT :EDIT 10/13(thx JZ) : DELAYED AGAIN on: October 13, 2010, 04:19:34 PM
I think it's likely that this would be the first car you might have available in GT5...



Or should we call the game "Gran Turismo Forever".

1354  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 13, 2010, 03:05:00 PM

Quote from: CeeKay on October 13, 2010, 02:17:43 PM

plus they probably needed to work on the checkpoint save system some more.

Oh lordy, I must have missed that. I've been avoiding the previews so the experience isn't spoiled for me. Does this mean I can't save anywhere and anytime I want to?
1355  Gaming / Console / PC Gaming / Re: [PS3]Gran Turismo 5 -EDIT 09/13 : DELAYED AGAIN on: October 13, 2010, 03:02:20 PM
Isn't today 10/13 (American style)?
1356  Gaming / Console / PC Gaming / Re: Super Scribblenauts on: October 13, 2010, 12:36:20 PM
Most of the early reviews have been positive, but the Gamespot review really ripped into it (6.5/10), listing as the "Bad"
Quote

    * Restrictive puzzles limit your creativity 
    * Busted logic forces you to conform to specific ideas 
    * Tons of untapped potential.


Yikes! The review goes into depth on those comments. Makes you wonder, it does...

1357  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: October 13, 2010, 12:30:38 PM

Quote from: Bullwinkle on October 13, 2010, 11:56:12 AM

Quote from: jztemple2 on October 13, 2010, 10:01:03 AM

Lastly, I don't think this has been mentioned before but if it has, sorry in advance for beating a dead horse. What I'm talking about is the passport code you need to redeem in XBL (I don't know how they do it in PSN and on the PC) to play MOH online. The redeemable code comes with the game, but it's a single shot deal. If you rent the game or buy it used, it's 800 microsoft points ($10) to go online. So fair warning to those who plan on waiting to pick it up used, there's an additional price to pay. And I'm wondering if this will also hurt it's trade-in value.

It's almost like that's their plan...

... which may backfire on them. Certainly if anyone was entertaining the idea of trading it in, it would make sense to do it sooner than later not only to get the most out of the trade-in (which is normal), but also to get ahead of grumblings that will get more public as news of this spreads, further reducing the trade-in value. Ultimately this could seriously cut into their DLC sales.
1358  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 13, 2010, 12:25:33 PM

Quote from: metallicorphan on October 13, 2010, 12:21:33 PM

Quote from: jztemple2 on October 13, 2010, 10:04:32 AM

Wasn't Fallout 3 delayed a couple of weeks at almost the last moment? I'm thinking that maybe the developer likes to push it to the very edge of the deadline before declaring Gold.

it was declared Gold last week

http://www.gamesreviews2010.com/fallout-new-vegas-has-gone-gold/

Which is why it might have been too late to make the new GamerInformer mag  nod.
1359  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 13, 2010, 10:04:32 AM
Wasn't Fallout 3 delayed a couple of weeks at almost the last moment? I'm thinking that maybe the developer likes to push it to the very edge of the deadline before declaring Gold.
1360  Gaming / Console / PC Gaming / Re: Medal of Honor: Modern Warfare on: October 13, 2010, 10:01:03 AM
The Hardcore mode in MP apparently (I couldn't find this in writing) makes kills easier and you get penalized for team kills. However, the match type rotates between the four basic flavors, that kind of sucks.

I'm not impressed with the maps in MP. There are so many "sniper lanes", areas where a sniper can cover from one end of the map to the other, which breaks the useful map into narrow strips. The maps aren't much bigger than the MW2 maps and they seem a bit unimaginative. Maybe that's due to a lack of playing time, but that's the impression I've had with them.

Frankly, if Black Ops wasn't coming in four weeks, I might spend the time learning how to play MOH better, but I feel like MOH online is going to drop off a cliff on November 9th, so why bother? I still enjoy MW2 a lot and unless Black Ops comes right out of the gate as awesome I suspect that there will still be a lot of people playing MW2 come the holidays.

Lastly, I don't think this has been mentioned before but if it has, sorry in advance for beating a dead horse. What I'm talking about is the passport code you need to redeem in XBL (I don't know how they do it in PSN and on the PC) to play MOH online. The redeemable code comes with the game, but it's a single shot deal. If you rent the game or buy it used, it's 800 microsoft points ($10) to go online. So fair warning to those who plan on waiting to pick it up used, there's an additional price to pay. And I'm wondering if this will also hurt it's trade-in value.
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