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1  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 15, 2014, 10:00:26 PM

Quote from: Caine on September 15, 2014, 05:15:42 PM

MX vs ATV Reflex - 90% off - $1.99 Metacritic score - N/A

This is a great bargain. I just picked it up early this afternoon and it's a blast. Run fine on Win7 64bit at 1920x1200.
2  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 15, 2014, 05:53:01 PM

Quote from: Caine on September 15, 2014, 05:16:29 PM


$4.99 Metacritic score - 91

Hmm, I played Deus Ex: Human Revolution all the way through on the X360 one time and then part way through a second time. Is there really enough new content in the Director's Cut to make it worthwhile? I've looked at the reviews on the Steam page. Most were positive then I saw this:
One step forward, two steps back.

Deus Ex: Human Revolution was a good game; a bit flawed, but a great experience overall. This is essentially a glorified (and badly-executed) patch/cash grab, which reworks a few things (mainly boss fights and DLC integration), but breaks a lot of things that were already fixed in patches.

The reworked boss fights are great, especially for those who prefer the stealth/non-lethal approach and had trouble dealing with the bosses in the original version. The Missing Link DLC's integrated into the game now, though it still feels disjointed, and an option to skip it or launch it from the menu instead of having to go through it on every playthrough would have been nice.

Unfortunately, in everything else, this "ultimate" edition of the game falls flat on its face compared to the original DXHR. Performance is worse, the game takes up nearly twice as much space (18.2 GB vs 10.6 GB for the original + DLC) for no apparent reason, and bugs that were fixed in the original version are back, along with some that weren't even in the original release (look here for a list:, lending credence to the idea that they used an older build of the game for development. The much-complained-about gold tint's gone, but I'm not certain that change was intentional, because post-processing (which includes the gold filter) simply does not work. Depth of field doesn't work either, and a lot of the textures have problems appearing correctly.

I've uploaded a few comparison screenshots here so you can see the graphical issues I'm talking about:

If you don't own Human Revolution yet, find a retail copy of the original if you can; it's not available on the Steam store anymore. You'll miss out on the DLC, but at least you won't have to play through a bug-infested main game. If you already have the original, don't bother buying this unless you _really_ want to see the updated boss fights, do a New Game+ playthrough (you'll have to start from the beginning, though; saves from the original don't carry over), and/or listen to the developer's commentary, because that's all the Director's Cut really has to offer.

EDIT 2014-03-29: kamil950 shares that while the original game's been removed from the Steam store, other digital stores still have the standard edition + DLCs which can be activated on Steam. (;/scroll:%23gamelist)

That first link in the quote goes to this message thread that identified 162 bugs that are present in the Director's Cut that weren't in the vanilla (leading them to believe that the DC was made from an earlier build).

So, any thoughts on this?
3  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 15, 2014, 04:41:17 PM
I posted this first elsewhere, but I'll repost it here....

I haven't really been following this issue but I saw this article on PCGamesN, Notch on selling Minecraft to Microsoft: “It’s not about the money. It’s about my sanity”. It's an interesting read...

An excerpt:
He ends by saying: “I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.
4  Gaming / Console / PC Gaming / Re: What are you (AT)Buying this week? (09/15) on: September 15, 2014, 04:40:02 PM
I'll be picking up Wasteland 2 eventually, but I'm going to be on vacation for awhile first, so I'll wait for the initial impressions.

By the way, are folks aware that the 100 page manual for Wasteland 2 is available right now through the Steam store page? I hadn't noticed it before.
5  Gaming / Console / PC Gaming / Re: [PC] Door Kickers on: September 14, 2014, 05:20:37 PM
Door Kickers is on sale, 40% off, on Humble Bundle for the next twenty-three and a half hours.
6  Gaming / Console / PC Gaming / Re: [PS3,360,PS4,XB1,PC] Grand Theft Auto V on: September 12, 2014, 03:04:50 PM
I won't be getting it till January for the PC so I'll have burned out on my other games by then.
7  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 11, 2014, 08:17:27 PM
Thanks for the info. I'll probably break down and get the Legendary and then not end up playing the DLC anyway, what with my backlog and all slywink
8  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 11, 2014, 05:22:20 PM

Quote from: Caine on September 11, 2014, 05:04:32 PM

Weekend Deal

$4.99 Metacritic score - 94
I only played a little Skyrim on a console but I liked it, so I'm definitely considering getting it on PC. Is it worth getting the Legendary Edition with all the DLC at the same time, or wait and pick the DLC up later after working through the main game?
9  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 05, 2014, 12:13:54 AM

Quote from: Crawley on September 04, 2014, 06:23:36 PM

I got Grid Autosport (Grid 3) when it was on sale a week or so ago and have to say I'm really enjoying that one.

I've seen in reviews that you can't progress in career mode unless you are involved in all genres. I don't really like drifting; would this ultimately limit me on how I progress in the game, or what cars or tracks I can unlock?
10  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: September 02, 2014, 03:35:43 AM
I was rather tickled by this scene, right out of Middle America:

click picture to enlarge
11  Gaming / Console / PC Gaming / Re: [PC] Door Kickers on: August 31, 2014, 06:17:51 PM
Here's a YouTube video of a mission from the game that I just played. I usually am not so fast and reckless, but sometimes you just have to move!

You may wish to pause it, set at full screen and ramp up the resolution so you can really appreciate the details of the rooms.

Door Kickers Mission 45: Beauview Condo #83

UPDATE: Audio file of above video (MP3, 289KB from my Dropbox account) in case you want to make it your ring tone  slywink
12  Gaming / Console / PC Gaming / Re: [PC] Door Kickers on: August 30, 2014, 04:30:42 AM
This thread hasn't been updated in a long while, but the game development is progressing nicely so I thought I'd update it.

Development continues on the Door Kickers beta with another small update to fix a few things. The single mission system is already pretty complete, with just some small tweaks expected for the gear and tactics. They already have 72 missions and are expecting to add another 40-50 more. Also working pretty well right now is the mission generator. It uses the existing maps but adds random number of bad guys (although you can specify small, medium or large amounts) as well as the mission type (kill 'em all, hostage rescue, VIP escort, warrant execution), map size, and whether you have intel on the interior of any buildings. The gold version will have this mission generator plus one that instead of using existing maps will auto-generate one instead, so it will be truly unknown to a player.  

The campaign has yet to be released, but apparently it's going to be a sequence of missions. During them your officers gain experience which raises their individual skills. You also get points to unlock new or better skills on a skills tree, also you gain points to unlock better and more exotic weapons.

On their Facebook page they teased one of their new maps, it's a 64 meter long ship:
click picture to enlarge

There is also an in-game editor which allows you to build missions pretty much like the official ones. Right now the only thing lacking is an easy way to build the background, which is the floor or ground surface. There is a decent default surface but you can get fancy and use some image editing to get much more detail if you wish.

What makes the game so much fun right now is the Steam Workshop support. There are dozens of user made mods, mostly levels and weapons. Red Panda has made some excellent ones, including one of my favorites, Extra Gear, which adds new items like glow sticks for your guys to carry. His levels are pretty good as well, I've play through several of them and they have some clever touches. There are other folks posting mods as well and the game supports adding, enabling and running mods pretty easily.

I'm not a shill for the developers. I'm just figured that this is one of those gems of a game that gets buried with all the other games in Early Access over on Steam, so I figured I'd be a bit of a game angel for them and talk the game up a bit. Even if you want to wait till release (which is now supposedly planned for October) it's still worth putting on your Steam Wishlist if this is a genre in which you have an interest.

UPDATE: I was going to mention this in the writeup above but it slipped my mind. As I have been playing Door Kickers I've been trying to think of a game to compare it to. People have mentioned the Sierra SWAT series and there is a lot of common ground there (of course, DK is 2D and top down, but it has a lot of the same feel to it). However, it occurred to me that what it really reminds me of is the early Rainbow Six games, again, just that it's 2D and top down. If you remember spending hours playing that first (I think it was the first) mission in the original Rainbow Six, where you laid out your plots for your teams to enter and search that museum and free those hostages, this has the same sort of feel to it. The maps aren't as large of course, but it does have a lot of the same characteristics of planning and execution that R6 did.
13  Gaming / Console / PC Gaming / Re: Steam Enhanced on: August 29, 2014, 08:09:57 PM
I've mentioned it a couple of times in the past few months, but that might have been over on OO. I found out because someone mentioned it in a post quite a while ago. It's pretty darn useful, especially regarding whether something is on your wish list, and the price history.
14  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: August 29, 2014, 12:02:39 AM
There was a developer video a couple or so weeks ago that addressed the system changes that are coming with ACU and it discussed the changes in the parkour system in detail. Frankly it's what convinced me to preorder.

It's sucky that the release is being delayed, my 35th wedding anniversary is on the 16th and I doubt my wife will be thrilled with me wanting to spend the day gaming icon_wink
15  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: August 27, 2014, 10:40:16 PM
Hmm, for me, down at the bottom right of the screen was the notation "skip movie" every time a cut scene came up, or at least every time I remember. I am using a 360 controller where "B" is the button to skip the movies and I'd just mash B as soon as a cut scene would start.
16  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: August 27, 2014, 06:36:35 PM
Here's what I posted on the Uplay The Crew forum last night:

I've just put in my first two hours on The Crew and I'm fine with the driving model, which I'm mentioning up front because a lot of folks seem to be unhappy with it. Sure, it's not Forza, but it doesn't need to be. I've played a lot of GTA, TDU1 and TDU2 and just recently Watch_Dogs and I really don't find the driving model here any harder to adapt to. I'm using a 360 controller and I'm pretty consistently winning races against the AI, and considering how crappy a video racer I am, it just says that the folks who are having troubles need to approach the game a bit differently. The cars do throttle steer pretty well, which means you can set up a nice drift into a corner and use power to keep the tail from sliding out. Also using boost just as you clear the apex helps keep the car from rotating. Also, folks need to remember that the initial cars don't perform as well as they will once you start adding the upgrades; you just have to adjust your style. I used the default assists setting at first, tried Hardcore but found that was too hard with a controller, so now I'm using the Sport setting although I might go back to the default handling setting.

On the graphics front, the game looks really nice. I'm getting a consistent, rock solid 30 fps (as measured by FRAPS). No stuttering, no hesitation, really just a nice smooth view no matter whether I'm stopped at a light or in the middle of a race. I'm running at 1980x1200 with the graphics all at High or Ultra; my rig has a GTX780 card and an i7-4770k processor.

The missions played solo are pretty straightforward. Playing coop is ok, although either I don't know how to get out of a mission properly once complete or maybe my crew mate was launching us back into the same mission over and over; I had to just use the "start" mention to abort the mission a couple of times.

The radio stations are uninspiring, but that might be because my tastes run towards the Beach Boys and the Dave Clark Five . Environmental noises seem ok, although I'm mostly just hearing a V8 at full song which is ok with me.

That's it for now, it's late and I want to get in a few more minutes of playing before I call it a night.

A developer then posted this:
Great stuff jztemple just so you know, while the beta is locked to 30fps, the finished game should enable you to get into 60fps providing an even smoother experience
17  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: August 27, 2014, 04:42:48 PM
Not having participated in a closed beta before, are there restrictions to publicly posting comments? I didn't see any mention of an NDA, but then I didn't read through the multiple pages of the license  Roll Eyes
18  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: August 27, 2014, 04:06:08 AM

Quote from: EngineNo9 on August 27, 2014, 03:57:03 AM

Cool, PM sent to you jztemple. 

And downloading right now. Zoowie, just over 4 MB/s, sweet. It's of course helpful that being retired, the only thing I have going on the next few days is a trip to the beach  icon_biggrin
19  Gaming / Console / PC Gaming / Re: [XB1/PC/Ps4] The Crew on: August 27, 2014, 03:31:21 AM

Quote from: EngineNo9 on August 27, 2014, 12:59:24 AM

Quote from: Harkonis on August 26, 2014, 11:55:57 PM

I'll give it a shot

PM sent! 

One down, one up for grabs.

I'd like to give it a try as well, PM sent.
20  Gaming / Console / PC Gaming / Re: What are you buying this week? (08/18) on: August 19, 2014, 04:13:20 AM
Thanks for the info icon_smile. I had seen that tab before but in my mind I considered that it was highlights of new releases. I'll make a point of checking it more often.
21  Gaming / Console / PC Gaming / Re: What are you buying this week? (08/18) on: August 19, 2014, 02:17:36 AM
Potentially dumb question, but it always seems to me that even though I have the Steam News page as my home page on my browser, some games get released on Steam without me knowing. Is there a page on their site that lists everything being released as it is released? I do, btw, check their Recently Updated page which is handy as well.
22  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 8/15/14 on: August 16, 2014, 01:44:19 AM
Spending the weekend with Trucks & Trailers, from the company that brought you Euro Truck Simulator 2. It's on sale this week for 80% off and so for less than three bucks USA you get fifty challenges. You start off easy, but they do get progressively harder...

click to enlarge
23  Gaming / Console / PC Gaming / Re: An Indies take on a Ghostbusters like game on: August 12, 2014, 03:42:12 AM
I posted this info on the Steam Deals thread of OO:

For those who might have an interesting in GhostControl Inc. which is on sale for 50% off, you can go to the developer website and on the downloads page you can download the full game as a demo.

So you can check out the game for yourself. I gave it a try but wasn't very impressed; it's just not my type of game.
24  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 8/1/14 on: August 03, 2014, 04:36:59 AM
Having picked up the Assassin's Creed franchise during the Summer Sale, I'm playing AC Brotherhood, which I never got around to getting when I had an Xbox 360.
25  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 7/18/14 on: July 19, 2014, 10:07:53 PM
Kerbal Space Program and the new 0.24 update.
26  Gaming / Console / PC Gaming / Re: Tomorrow is July 1, will we have ATB's GOTY? on: July 17, 2014, 02:43:18 AM
My GOTY is Watch Dogs. Completed the campaign, did a lot of the side missions and enjoyed the online portion as well.
27  Gaming / Console / PC Gaming / Re: The weekend playlist - 7/11 on: July 12, 2014, 10:49:44 PM
I've been playing (or I guess replaying) Far Cry 3, now that I have a PC that can handle it. I played it first in December 2012 on the 360 but burned out on it long before I finished the main campaign. After picking up the Far Cry franchise on the Steam Summer Sale I set a goal of giving each game a try. I'm now on FC3.

One of the reasons I burned out on FC3 before was that I spent a lot of effort just going from collectable to collectable. This time I decided to spend time enjoying the scenery. I know Ubisoft isn't a favorite among a lot of players, but I love open world games and Far Cry 3 has such a massive amount of things to see and do. I spent an hour this afternoon just walking along the shore, picking up the occasional chest, shooting the occasional cassowary or being eaten for lunch by the occasional white tiger icon_eek

By the way, this is my first weekend playlist posting; since I'm retired I play pretty much every day icon_wink
28  Gaming / Console / PC Gaming / Re: [PC] Civilization: Beyond Earth - Finally an Alpha Centauri successor? on: July 04, 2014, 08:55:12 PM
I guess my real concern is with the game engine. I never did come to like Civ5, although I was a huge fan of Civ4. I'm wondering if this is going to be a problem for me with C:BE. I'm going to hope for a demo...
29  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 25, 2014, 03:17:22 AM

Quote from: Isgrimnur on June 25, 2014, 03:14:00 AM

If you do, pick up the bundle with Far Cry 3 - Blood Dragon for $6.24

Yup, I wanted to get the Far Cry games for the computer (having previously had them on the X360) and as I hadn't already gotten Blood Dragon, this seemed pretty much like a no-brainer.
30  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 24, 2014, 11:20:42 PM

Quote from: Isgrimnur on June 24, 2014, 05:45:05 PM

I would have bough OOTP 15 for $10.  Ah, well, my wallet balance remains safe for now. 

Dammit, me too  icon_frown
31  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 22, 2014, 06:04:30 AM
Finished the main campaign, 75% completion overall. The main story was pretty lame, and I finally got to the point that I reach in some games that I was just getting through the last few missions just to get it over with. Not that the missions weren't well put together, but the story line just lost my interest and there are only so many times I can do car chases and hacking jobs. I'll go back and do some more of the side missions sometime. I've put in 57 hours on the game, so I've come close to my one dollar per one hour of gameplay ratio I like to achieve.
32  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 22, 2014, 03:51:30 AM
Man, this is killing me. I'm still playing the campaign but I've reached the max level 50 of Aiden, so all these XP points I'm gaining aren't doing anything for me icon_frown
33  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 21, 2014, 06:33:05 PM

Quote from: Turtle on June 21, 2014, 09:30:40 AM

Quote from: raydude on June 19, 2014, 01:11:00 PM

Quote from: jztemple2 on June 19, 2014, 12:14:39 AM

Quote from: Rip on June 18, 2014, 11:20:31 PM

I always wondered who it was that bought all those cheesy shirts that only someone on vacation should dare wear.

Now I know.
One man's cheesy is another man's freedom of expression slywink

Or yet another man's attire on "Aloha Fridays" at the Catholic HS in Hawaii. Sooo much better than wearing a shirt and tie.

When I was in Vietnam with family, I deliberately bought one of the douchebaggiest hawaiian shirt they had on same super cheap there, and wore it for a day.

I got the nastiest of looks I have ever seen from tourists and locals alike. Tongue

That's why I go for the classy tropical shirts, or I should say that my wife does, as she picks them out for me. I have no idea, but apparently it has to do with the size of the print, the way the shirt is cut (does the design carry across the center and the pocket), the colors and the material, which should always be silk, although there are different finishes to silk, something else I knew nothing about.

By the way, I updated my Nvidia drivers to the 340.43 beta, still getting a bit of stuttering, but maybe less than before.
34  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 21, 2014, 05:49:52 AM
So, I've reached 50 hours of gameplay on Watch_Dogs. Just completed Act III with nine campaign missions to go. 64% completion. I'm still really enjoying the game.
35  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 20, 2014, 02:20:22 AM
And of course a lot of the reason is that for the first time since 2003 I have a pretty good gaming computer and I want to wring out of it what I can before the inevitable obsolescence sets in... the computer, not me... I hope icon_wink
36  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 19, 2014, 09:35:57 PM

Quote from: wonderpug on June 19, 2014, 09:30:21 PM

jztemple, I know it's not your intent but you're seriously making me want to never buy a game on PC again if I can get it on a console. ; )

You know, I felt that way a few years back when I went from PC to console, but the very complexity of a PC, which can be very frustrating, can also be very liberating. You can run mods, you can tweak files, and you just have more freedom. Sure, it's not easy, but damn it does make the old noggin work which is probably a good thing to do at my age and being retired. And frankly, with a console I felt like I was just at the mercy of not just the game developer but also the console maker. 
37  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 19, 2014, 09:18:37 PM
Does anyone know what the setting in Graphics "GPU Max Buffered Frames" does or should be set at? I have a GTX 780 and I've tried it at "1" and up at "5" and I can't tell a difference. Is it only for lesser video cards or something like that?
38  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 19, 2014, 07:51:47 PM

Quote from: Harpua3 on June 19, 2014, 05:02:42 PM

I don't know, maybe it would be nice to feel like you're on vacation everyday icon_lol

That's it exactly nod. And you only get an "Aloha Friday" at the Catholic HS in Hawaii? Sheesh, I'd think every day would be "Aloha Day". I'd complain to someone, but watch out for the nuns with rulers slywink

My Steam copy of Watch_Dogs just got an update, but there was no patch information; I'm assuming it was what was posted yesterday. The version number (which I don't know if it's new or not, having not written it down before Roll Eyes) after the Steam update is V1.03.471 if that helps anyone.
39  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 19, 2014, 01:03:01 AM
Patch info on a Kotaku article  "Watch Dogs Patch Promises Fixes for PlayStation, Xbox, PC Players"

Details on the patch appeared the company's support forums today, listing fixes for players on PlayStation, Xbox and PC platforms. The update will be rolling out for PS4 today, with roll-outs for PS3 coming soon after. PC players get it next in a few days and Xbox One and Xbox 36o owners will have to wait until next week. Here's what's getting fixed :

•Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
•Fixed the issue preventing players from using hacks in game.

•Fixed several mission-breaking bugs.
•Fixed minor mission and item-related issues.
•Fixed the issue that caused the empty weapon-wheel.

•Fixed several minor respawn issues.
•Fixed some connection and session joining issues.

•Fixed graphical glitches on Low & Medium settings.
•Fixed some crashes on SLI configurations.
•Implemented several performance improvements.
•Implemented a few control improvements.
•Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
•Fixed issues connecting to a Multiplayer game.
•Implemented several mouse modifications.
•Fixed "Drinking Game" control issue where wrong information was displayed when played with a gamepad.
•Fixed "Chess Game" control issue.
•Fixed bug where the invasion setting was never saved.
•Fixed graphical issues during cut scenes and cinematics.
•Fixed several graphical and texture bugs.
•Removed Vista OS check to prevent false positives.
•Added game version in main menu.
40  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 19, 2014, 12:14:39 AM

Quote from: Rip on June 18, 2014, 11:20:31 PM

I always wondered who it was that bought all those cheesy shirts that only someone on vacation should dare wear.

Now I know.
One man's cheesy is another man's freedom of expression slywink

The irony is that I wear these shirts regularly at home. When we went on vacation to Minnesota and the Dakotas my wife had to hunt to find some not-so-loud shirts for me so I wouldn't look like such a tourist icon_lol

I'm now 39 hours into the game and still enjoying it. I'm only about half way through Act II in the main campaign. I have played the additional Digital Edition content and it's been pretty good. The side missions still are fun; even though the concept of them (like the Convoy Intercept) stays the same, the locations are pretty interesting.
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