November 27, 2015, 07:30:08 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 61
1  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1] Just Cause 3 on: Today at 07:27:59 PM
Hmm, I guess I've been lucky, I've always gotten my GMG Steam key ahead of release, although sometimes just by hours.

And in other news, this was just posted by the developer on the Steam JC3 new page:

Hi everyone,

Weíre aware of the fact that in some territories, Just Cause 3 is available ahead of its official release, which means many of you are enjoying Ricoís latest adventure early.

While weíre glad youíre getting familiar with Medici before Tuesday, this does mean that youíre playing the unpatched version of the game, and a host of fixes and improvements will be available within the next 24 hours.

Please keep an eye out for the update on PS4, Xbox One and PC this weekend!

The Medician Department of Nature Conservation has pored over every inch of our beautiful island for cracks and removed them
The Medician Department of Motor Vehicles has taken measures to acquire poorly-tuned vehicles and burn them
Di Ravelloís Militia has been given a refresher course in combat and spatial awareness as per the Generalís recent mandate
The Medician Department of Infrastructure has made some adjustments to certain roads to prevent traffic jams
Various stability/crash fixes
Various camera fixes
Various Havok destruction optimisations
Various localisation fixes and updates
Various worldsim improvements

Various minor mission bug fixes
Various minor challenge bug fixes
Fixed some various issues with Random Encounters

Various LoD optimisations
Various lighting optimisations
Various animation optimisations

Various level and EQ adjustments
Rebels riding along with Rico will now be less rude and not talk over each other
Fixed a few rare audio distortion issues involving destructible objects with lots of moving parts
2  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: Today at 05:51:44 PM

Quote from: naednek on Today at 03:02:32 PM

Quote from: Teggy on November 19, 2015, 09:31:55 PM

Has anyone been taking their power armor off? There was one point where I got down to my last power core but then almost immediately found a batch of 4.

For me the question should be, has anyone used the power armor?  I only used it at the beginning of the game where they tell you to.  After that it sits in the first settlement, and since then I've been all man

I've used it for a couple of really tough missions near the coast, but otherwise I prefer to leave it off. It costs quite a lot of resources to repair. However, even the power armor skeleton is useful. I'm about 70 hours into the campaign and there have been missions that would have been a lot easier with the power armor, but so far I'm enjoying the challenge.
3  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1] Just Cause 3 on: Today at 05:35:40 PM
Just FYI, GMG now has this for sale at 23% off.
4  Gaming / Console / PC Gaming / [PC, PS4, XB1] Just Cause 3 on: Today at 06:57:17 AM
It seems there's not a thread for this game yet and it releases in five days. I've pre-ordered it through Steam, based upon what I've seen in previews and how much I enjoyed JC2. I know a lot of folks might be busy with Fallout 4 or other games and so haven't thought about JC3, so I'll give it a go and post my impressions here.

It's available for pre-load right now, a whopping 38.5GBs, and download is in progress.

I'm just guessing on the PS4 and XB1, but I'm assuming it's launching on those two platforms as well.
5  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Rainbow 6: Siege on: November 26, 2015, 09:28:58 PM
I played about an hour of the beta on the PC, first with several solo Tango Hunts, then in two games (best of four rounds, except will do a fifth round as a tie-breaker) of MP. Actually kind of fun. You face off as five versus five teams, one attacking, one defending. The attackers have a thirty second period at the start of a round to scout the location with little rolling cameras, which the defenders can destroy if they see them.

During this time the defenders can barricade doors, windows and some openings. They can lay down barbed wire, which acts to slow down the person and also makes noise, which tags the person to the other side. You can also set charges.

Once the combat starts, the attackers have five (I think it's always five) minutes to disarm the bomb or find  the biohazard weapon or whatever. The defenders can move around the location and in some cases (I don't know how this works) also leave and go outside a bit to slow down the attackers. The round plays out as the attackers try to find the objective and kill the defenders while the defenders try to avoid this.

Upgrades are available through experience (or buying DLC I think) that gives better weapons, cooler gadgets and pretty uniforms. Ultimately however, I don't know if it's got a long term appeal for me. It's kind of a one trick pony.
6  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 26, 2015, 06:11:06 AM

Quote from: soulbringer on November 25, 2015, 09:06:57 PM

Quote from: Soulchilde on November 20, 2015, 01:46:52 AM

Quote from: Teggy on November 19, 2015, 09:31:55 PM

Has anyone been taking their power armor off? There was one point where I got down to my last power core but then almost immediately found a batch of 4.

Take my various suits off all the time.   Really, only use them when assaulting a very hard target .  I have about 18 cores in various stages of use.   

I found the X-01 armor and havent removed it yet.  Got a bunch of cores and nuclear lvl 2 with the 50% increase in core life so I think im good for a while. 

I went about 80 hours in the game and hardly ever wore the suit. Then I came across a couple of quests where I absolutely needed it. However, having my normal armor on under the armor suit gave me too little weight margin, so I stored my non-suit armor and now just go around in the power suit. Underneath I wear a suit that give me +3 CHR and a hat that adds one more, so anything I think I'm going to be involved in any negotiating I leave the power armor and deal with the negotiations then it's back into the suit. I might at some point switch back when I'm back towards the center and northwest parts of the map where the power armor isn't necessary.

So I'm 85 hours in and haven't even begun to see the end of the gameplay. I'm at level 37 and I could see playing another 30-50 hours easy. 
7  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 20, 2015, 04:30:53 AM
I picked it up on the sale as well. I installed and ran through the intro and got to the first real mission, but I'm saving it there till I get tired of Fallout 4. ACS looked pretty nice and ran smooth for me, but it's early days.
8  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 19, 2015, 09:36:15 PM

Quote from: Teggy on November 19, 2015, 09:31:55 PM

Has anyone been taking their power armor off? There was one point where I got down to my last power core but then almost immediately found a batch of 4.

I've only used it for one mission, besides the default one outside the Museum in Concord. I've played 42 hours in-game and am at Level 22 and so far, on normal difficulty, it's possible to play without it. I'm saving those Fusion Cores and the upgraded suit for later.
9  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 19, 2015, 12:03:05 AM
Article from Rock, Paper, Shotgun: How Is Assassinís Creed Syndicateís PC Port?

Review code for the PC version of Assassinís Creed Syndicate [official site] activated this evening and Iíve spent the hours since playing through the opening sections and fiddling with various settings to see how it all holds together. In short, it runs beautifully and looks a treat. Details and early thoughts about my trip to the Big Smoke are below.


No glitches yet, though. Again, this is all early days but the port certainly isnít an omnishambles. And, so far, the game is extremely promising to boot. Itís not a revolution by any means and if youíve played an Assassinís Creed game before, Iím not sure itís going to surprise. Itís probably fair to say itís unlikely to convert anyone who has played one of the series before and hasnít found anything to like, but if this is as lean and efficient a take on the formula as these first hours suggest, it might be a winner for the rest of us.
10  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 18, 2015, 02:28:04 AM
So Green Man Gaming just sent me an email and among the offers is 33% off the PC version of ACS, due out this Thursday. I was going to hold off till I saw some PC reviews, but saving $20 USD for a game I'm probably going to get anyway sounds decent. I do have a question for the folks playing it on console; how long in hours is the main campaign plus a reasonable number of side quests? Twenty hours, forty hours, or depends...?
11  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 17, 2015, 11:22:54 PM
I'm playing on the PC and the shooting is excellent, inhibited only by my calendar-like reflexes Roll Eyes
12  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 17, 2015, 02:37:57 AM
Holy smokes, are people aware of this? Fallout 4 game-breaking bug discovered, can corrupt save files.

Bethesda's massive open-world games often come with caveats, with bugs, glitches and performance hitches being the most common trade-offs. We've known for a while now that Fallout 4 has performance disparities between consoles and PC, but now users have spotted a quest bug that will crash the game across all platforms.

The bug was first reported on the Bethsoft Forums a day after the game came out, and is repeatable across PlayStation 4, Xbox One and PC. According to the post, the glitch is quite nebulous and hard to pinpoint. The most definite reports pinpoint the Monsignor Plaza and the C.I.T. Ruins as the exterior environments that trigger the crash, along with the Hunter/Hunted questline and some bits of the Boston After Dark quest path. Reports indicate that having the Nick Valentine quest Unlikely Valentine active will trigger the crash when visiting aforementioned areas.

Users are reporting various effects including simple crashes to desktop on PC and error messages on console, and even the more extreme corrupted saved data files. PC users are able to use Fallout 4's console commands to reset the affected quests via codes, so if you're having troubles be sure to scan the forum posts.

The bug seems to be pretty huge and has afflicted many users, who are sharing stories and trying to pinpoint the exact nature of the glitch. Hopefully Bethesda will step in with an official fix soon. For now be sure to check the forums as well as this handy troubleshooting checklist to attempt a fix.
13  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 16, 2015, 10:59:52 PM

Quote from: Teggy on November 16, 2015, 10:50:12 PM

The shooting is also good. I haven't used VATS at all and I used it extensively in Fallout 3 and a good 25% of the time in New Vegas.

Yup, I've been noticing this too. VATS comes in handy in certain situations, but otherwise it's playing very well as a FPS.

When I hit about ten hours in I was feeling very meh about the game, but now that I've hit about twenty hours I'm really enjoying it. However, I would say that part of a reason (maybe a big part of the reason) is the settlement activity. It gives a reason to go wandering around looking for fans and radios and other odd stuff.

14  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 14, 2015, 01:27:34 AM

Quote from: EngineNo9 on November 14, 2015, 12:17:18 AM

I think I'm level 9, somewhere around a dozen hours in, and so far this game isn't really grabbing me.  I think at least partially because 90% of my time is just looting, worrying about loot, and emptying my bags.  

I don't particularly like the combat, it tends to feel bad whether I'm shooting something in real-time or using the VATS system.  It's like the worst feeling FPS in the world, so any time enemies show up I groan inwardly.

I also don't think that any of the base building stuff is very good, or has much of a point.

Right now I'm just hoping this can entertain me until Just Cause 3 comes out in a couple weeks, but so far it's barely doing the job.

I'm at twenty hours in game (24 according to Steam). I was feeling a bit like this at a dozen hours in. It does get better, with more complex quests.

I too am awaiting Just Cause 3 as well. I think I can stretch FO4 for three weeks.
15  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 12, 2015, 01:24:00 AM

Quote from: Soulchilde on November 12, 2015, 12:16:21 AM

About 10-11 hours in and I just hit lvl 11.  Met the BoS and assisted them but I haven't decided if I will join them as he makes it pretty explicit you'll be working for them and I'm not sure I want to give up on the Minute Men storyline.  

Yipes, I didn't realize joining the BoS would cut off the Minute Men story line. Didn't want to do that... tear
16  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 11, 2015, 09:21:10 PM
My Collectors Edition Fallout 4 guide just arrived: (click to enlarge)

Those seven SPECIAL posters are a bit of a waste, unless I can convince my wife to put them in proper frames  icon_wink. The map is double sided with one side of the whole game map and the other a close-up of Greater Boston. There's also a free Prima e-Guide.
17  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 11, 2015, 12:18:55 AM

Quote from: Starshift on November 10, 2015, 09:01:47 PM

JZ - Iím very interested in your approach with a ďmiddle of the roadĒ character.  How is this working out for you?  Iím tired of stressing over making a character in games and never thought of going with a build such as yours.  You like it?  Is it working out?  Thanks!

I have to be honest, I never have paid that much attention to the nuances of SPECIAL, perks and that kind of stuff. I went middle of the road so I wouldn't screw myself on any one category.
18  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 10, 2015, 08:09:50 AM
2.3 hours in and I'm going to call it a night. No crashes, still running at a rock solid 60fps on my PC at what I think is the high video setting (I let the game set it at start). Hell, it looks great anyway. The Nvidia GeForce Experience app shows that I'm running some settings higher than optimal, some lower than optimal, but I haven't been thrilled with what that app does for me on other games so I'm not touching anything.

All the Workshop stuff is a bit confusing to me and of course I hate to build anything that uses resources I might need later on. And I've broken the last of my bobby pins  crybaby
19  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 10, 2015, 06:27:40 AM
I've played 48 minutes on the PC through Steam. Having avoided the previews and the sneak peaks and the spoilers, all I can say is that I'm very, very impressed.

The auto configuration set me to some nice graphics settings. According to the Steam overlay I stayed at a rock solid 60 fps, but I did see some slight stuttering at times. Nothing significant.

I went for a middle of the road SPECIAL setting, not wanting to commit myself too much in any one way:

Heading back into the game...
20  Gaming / Console / PC Gaming / Re: [PC/X360/PS3/VITA] MXGP - The Official Motocross Videogame on: November 07, 2015, 02:53:45 AM
Yup, I've sworn off other motorcycle games because of MXGP. It's not perfect, but it's a lot of fun.
21  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 07, 2015, 12:02:17 AM
FO4 is now available to pre-load on Steam.
22  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 06, 2015, 05:07:39 PM
Are the Xbox One players here aware of this issue? Fallout 4 Xbox One Players May Have Downloaded the Wrong File

Bethesda has issued a warning to players who preordered Fallout 4 digitally on Xbox One. People who preordered the game on or before October 27 and are not using the console's Instant On power mode might have downloaded a "stub file" for the game. This is a placeholder file, not the one you want.

Instructions to fix it are in the article.
23  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 06, 2015, 03:25:36 AM
Ubisoft has posted the specs for ACS on the PC


    Supported OS
    Windows 7 SP1, Windows 8.1, Windows 10(64bit versions)

    Intel Core i5 2400s @ 2.5 GHz or AMD FX 6350 @ 3.9 GHz

    6GB or more for Windows 7, Windows 8.1, Windows 10

    Video Card
    NVIDIA GeForce GTX 660 or AMD Radeon R9 270 (2GB VRAM with Shader Model 5.0)

    DirectX June 2010 Redistributable

    DirectX compatible sound card with latest drivers

Assassin's Creed Syndicate

    Supported OS
    Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only)

    Intel Core i7-3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz


    Video Card
    NVIDIA GeForce GTX 760 (4GB) or the newer GTX 970 (4GB) or AMD Radeon R9 280X (3GB) or better

    DirectX June 2010 Redistributable

    DirectX 9.0c compatible sound card with latest drivers

    Hard Drive
    50 GB available space

    Technical note from the developer: For a recommended experience, the game requires a video card with at least 3GB of VRAM when playing at a full HD resolution. While we encourage you to fiddle with the advanced options to fully customize your gaming experience, please keep an eye out for the VRAM meter usage when you adjust these settings.
24  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 05, 2015, 02:33:23 AM
Artlcle on TweakTown, The Fallout 4 Pip Boy app is now available on Android

The Pip Boy app was just released on the Google Play Store, and is a full-blown companion app that acts as an extremely handy second screen. The app turns your smartphone into a functioning Pip Boy that has everything the mono-green wrist-pad offers and seamlessly interacts with the game.

Glad I have a ten inch Nexus tablet, it might be getting a lot of use.
25  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/3) on: November 02, 2015, 08:29:25 PM

Quote from: Autistic Angel on November 02, 2015, 11:34:35 AM

Anno 2205 will also be coming out tomorrow for the PC.  Where previous Anno games expanded single maps with different climates or multiple layers, this one will be more about linking entirely distinct maps together into a linked economy.  It sounds a bit like what SimCity 2013 was trying to accomplish, except with much more stark differences between the zones and the intent that a single player will be running them all simultaneously.

I have enjoyed every new Anno game more than the preceding one, and I played something like 200 hours of Anno 2070 and its expansion.  Still, I have a busy enough week ahead that I'll be waiting on reviews rather than preloading.

-Autistic Angel

Just FYI, I'm also thinking about this game, so I'm happy to see that Gaming Nexus gave it a 9.5:
Aside from the sea battles, Anno 2205 is, without a doubt, the best entry in the series yet. The combination of finely tuned city-building and economy-management gameplay make for an addictive experience that is impossible to put down.

Anno 2205 earns a high recommendation for city-building and economy-management enthusiasts. The game builds upon previous series installments by refining the gameplay to further improve its best elements. In particular, the addition of the Arctic and Moon environments provide the series' best-yet sandboxes for building cities. City-building fans can rejoice: Anno 2205 is the next game they need to pick up.

26  Gaming / Console / PC Gaming / Re: So are the Steam forums always filled with so many immature people? on: October 29, 2015, 02:37:47 PM

Quote from: Dante Rising on October 29, 2015, 12:15:13 PM

and then drive over to Borders Bookstore.

Borders...  crybaby crybaby crybaby crybaby crybaby

I miss them so. We had three in Orlando, but the Winter Park one was the best, having an awesome history section. They had me hooked by sending me a weekly coupon; I'd get 40% off on one book and buy two or three others on the logic that they might be gone by the time we came back over.

Still, I'm doing OK between BookMooch, PaperbackSwap and the Chamblin Bookmine in Jacksonville.
27  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: October 26, 2015, 11:28:08 PM
Thanks Ridah, looking forward to more impressions.
28  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: October 19, 2015, 08:45:18 PM

Quote from: Ridah on October 19, 2015, 08:24:07 PM

FYI - a bunch of people are streaming the game right now. IGN's stream is high quality:

Tried watching the stream, probably my first time on Twitch. A couple of impressions.

- Get rid of the idiots in the lower right who are making it so I can't hear the damn stream

- Get rid of the idiots posting hate comments on the right.

Other than that, really enjoyed it! Tongue
29  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/20) on: October 19, 2015, 03:50:57 PM

Quote from: Autistic Angel on October 19, 2015, 10:19:40 AM

Quick adjustment to the release list: the PC version of Assassin's Creed: Syndicate won't be out until 11/19
-Autistic Angel

Yeah, you got me all excited there for a minute slywink. I guess I won't be buying anything till Fallout 4, unless something just tickles my fancy.
30  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: October 17, 2015, 02:48:09 AM
I was one of the rare folks who didn't have any real issues with Unity, so I'm looking forward to Syndicate. And I just got an email from GMG offering 35% off during the next week for a ACS pre-order. Like recent previous AC offers through GMG, it's for a Uplay key rather than a Steam key (which loads the game through Uplay anyway). However, Uplay and I have been doing well together for quite a while so I don't foresee an issue.
31  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: October 15, 2015, 03:10:38 AM
I just got back from vacation and picked up the After Dark DLC, plus downloaded the new patch which adds a bunch of free stuff mentioned above. Just to make things simple I backed out of all mods and Workshop items. Since it's been so long since I've played I'm having to relearn a lot of the basics but it's fun. And the expansion adds cool things like bike paths which makes planning a really green city more interesting.
32  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: September 16, 2015, 12:30:15 AM

Quote from: EngineNo9 on September 15, 2015, 10:50:32 PM

I think announcing and showing your DLC a month before the game ships is a pretty crappy thing to do, especially for a game that has a lot to prove and has already delayed their PC version.

Why crappy? The PC version is delayed, not canceled. That would be crappy.
33  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: September 15, 2015, 10:34:52 PM

Quote from: Ridah on September 15, 2015, 10:17:09 PM

Jack the Ripper DLC announced...

What do ya'll think?

The past few years I've developed a real interest in 19th Century Great Britain, so I'm going to be a sucker for ACS anyway. Sure, I'll plunk down the money for the DLC, but not before I play the game and see if it's as good as I hope it will be. I was one of the lucky ones who didn't have any real issues with ACU on the PC, so with Ubisoft dropping multiplayer thumbsup I'm hoping for the best. I'm OK with them delaying ACS for an extra month beyond the console release if they use that time to really give the game a good polishing.
34  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/15) on: September 14, 2015, 04:13:52 AM
If I had gotten that Xbox One last year I'd be all over that new Forza release, like I was with every one before, but... well crybaby. Maybe Santa will have something nice in the bag this December.
35  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 12, 2015, 08:57:28 PM
Yeah, I reached my 40th hour yesterday. The game is lots of fun and runs great. No crashes so far either.
36  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 09, 2015, 04:56:06 AM
Now 32 hours in on Mad Max and still enjoying it greatly. The latest camps I've attacked have had really intricate layouts, with alternative entry routes if you are willing to look for them. And I've opened up the area north of the Jaw, it's very different from down south.

I still don't know what so many sites are giving the game terrible reviews. It's not Shakespeare, but it's fun. Runs like a dream on the PC, solid 60 fps on a GTX 780 with the graphics cranked up pretty high. Of course it might just be my predilection for driving and shooting games. Nothing says enjoyment like grappling the wheels off cars or using flamethrowers on the sides to torch my opponents icon_biggrin
37  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 02, 2015, 09:13:18 PM
I'm sure the car combat will ramp up as you get more upgrades for your car. Will it still be interesting after twenty hours? I don't know. I've got seven hours in and I've found that car combat has been secondary to on-foot missions. The mission locations have been varied and interesting, but ultimately the missions seem to be mainly fight your way into some place, optionally collecting scrap and destroying insignia as you go along, then destroy some big thing or several smaller things to win the mission. Not really that different from a lot of other open world games of the same genre. And that's not a bad thing so far.

In the same way as the Assassin's Creed series, there are a number of things to collect, but that's optional; I haven't seen any indications that collecting relics (for instance) ultimately leads to anything substantial. And there really is a feel similar to Red Faction: Guerrilla in it as well, where you destroy enemy locations and items to lower the enemy control in an area. And I like that as well, as it give a purpose to doing things like knocking down the Scarecrows.

In other respects, like being pretty much bug and glitch free and running smoothly at 60 fps, kudos to the developers. And also lots of praise to them for really making it an immersive world. There are lots of really detailed touches to the clothing, armor, cars, what-have-you, like that often get so much mention in the AC games.
38  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 02, 2015, 05:58:06 PM
I don't know SoM, so I can't comment on that, but there's not really a stealth component. I'd say it has aspects of Red Faction: Guerrilla, Far Cry 4 and Just Cause 2. You convert areas from enemy control to friendly control like in RF:G, and the exploration works somewhat like FC4 in that you find balloons rather than radio towers. The driving combat has elements of JC2 but is a lot more in-depth with lots of upgrades to your car.

By the way, just because there are aspects of other games in it doesn't invalidate how good the game is, and it really is good. I read a number of reviews and have to say that many of them just completely miss the mark. The guy on Kotaku just whined about the whole thing, like how bland the desert is, which it isn't, but hey, it's a desert, what do you expect? Waterfalls? He also was unhappy with the side missions and the whole scrap collection mechanism, which is just like what's in RF:G and works just as well here as it did there. And he also called the whole game "Watch_Dogs in the desert". Now I happened to like Watch_Dogs, so much so that I actually completed the game, sixty hours worth. It's really better than Watch_Dogs in that it's running on the PC at a smooth 60 fps with most everything cranked to Max icon_wink and the story and cutscenes are significantly better.
39  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 02, 2015, 05:00:52 AM
I've got three hours in and I'm really enjoying it too. The cut scenes are excellent (lots of great voice acting), the graphics are top notch and the game play is a lot of fun.
40  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 01, 2015, 04:14:09 AM

Quote from: whiteboyskim on September 01, 2015, 03:45:52 AM

I'll cut Avalanche a world of slack after Just Cause 2. That was some of the most fun I've had in years. Just... want to be sure on this one, which is probably due to my overt love of Mad Max.
Oddly enough, I know almost nothing about the Mad Max backstory, never having seen the movies, but I loved Just Cause 2 and if these are the same folks who gave me JC2 I also can cut them some slack.

Thirteen minutes to go on the download. 35 mbps may sound like a lot, but 24.6 GB is a bunch to download. I haven't bought a retail box in a couple of years, sheesh, how many DVDs are we including in boxes nowadays?
Pages: [1] 2 3 ... 61
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.398 seconds with 20 queries. (Pretty URLs adds 0.184s, 1q)