Playing BF4 is also so much more dependent on who you're playing with than the CoD series. It's designed to be played with coordination between squads so most sessions just suck. No one spots, joins squads balancing kits, etc. I don't get why people even play it if they don't want to run squads.
That said, if you can get the right group together, it's a freakin' blast.
Yeah, I don't really get it. Joined the GT crew but don't usually see anyone on.
My experience was similar to Bullwinkle's. PS3 lockups several times before getting in. Finally join a world, try and follow the directions for the first mission while other dudes on the map kill me with their assault rifles and I try to fend them off with my pistol. Another guy camps the Ammo Nation store and snipes me every time I try to go in and get a better gun or ammo. I figure out how to put the game in Passive mode, then listen to the other guys on the map bitch and whine about how that sucks and I should quit so someone else can join the map (and they can kill them, presumably).
Finally, I join a Last Team Standing job, win the map, then PS3 locks up on exit.
Whee. I've decided I'm not the target audience for GTAV Online.
I thought they did a good job wrapping it and tying the loose ends, yet keeping windows open in case they get another season.
If it's over -
Spoiler for Hiden:
Elam - dead. Tried something noble at the end, though. Cullen - lives the rest of his days as a Mormon farmer, tormented by the Bishop. Call it penance for their sins. Both of them - 'cause you know that Cullen would make even punishing him a bitch. Duran - builds the railroad and runs Cheyenne. Cheaters prosper, as usual. Mickey - mayor of Cheyenne, parlays criminal career into political career. Cliche but realistic, at least. Church Lady - embittered over loss of Cullen, raises kid as her own and becomes a bitter, old, spinster, ultra-judgmental church lady. Like all church ladies, really. Newspaper Lady - who gives a shit - geez, she was annoying.
Reviewers consistently fail to mention Madden's game-breaking gaffes or just gloss over them.
EA Effect? Wasn't it widely reported a while back that EA puts specific pressure on game sites and reviewers to publish positive reviews? I don't know how else you explain a reviewer failing to see these AI issues. One reviewer mentioned some "strange late game AI choices." Choosing to pass on 3rd and long with 3 seconds left in the game when you're on the opponent's 20 and down by 3 points is not a "strange choice" - it's a broken game.
I hate Madden reviews because they're all over the place. More than once, I've been burned by glowing reviews of a Madden game that turns out to be a stinking mess. A couple months after it's out, the consensus will be that some shit's broken but none of that stuff will show up in the initial reviews. It's like reviewers are looking at different games.
Other views note a buttload of problems with the game; inconsistent AI, stuck animations, bad commentary, and features that haven't been improved since last year. Then, at the end they'll say "best Madden yet" and give it an 8 or 9. It's crazy.
I don't know - all I saw was the same 'ol BF BS - shooting through a scope while taking bullets, magic scopes that see through cover, window coverings that act as cover, etc.
I can see BF4 having trigger-able set pieces on the battlefield, like put explosives right here and this bridge falls, but I don't believe it'll be an actual transformable battlefield. I'd love to be able to blast away all the cover from a sniper spot, or if the grenade in the video would have blown the train car door off so it couldn't be used any longer, but if the battlefield actually responded to every move, a helicopter would just raze all the buildings and let the soldiers fight through the rubble.
I can't believe it's doing so poorly. Everyone that I know that's seen it thought it was awesome. I figured word-of-mouth would bring the box office up. Such a great summer blockbuster (brainless fun) movie.
Malcom's vote makes no sense - unless he's going to go back to the Favorites clan and tell them he was just pretending to cozy up to the fans to flush Reynold's idol out. He did get that accomplished - and he also cemented the idea that he (Malcolm) does NOT have an idol of his own, or he never would have taken Reynold's idol like that. Crazy.
Allow it? She'll love it. When you're playing Tokyo Jungle on the PS3 and your wife wants to watch the six hour recap of The Voice, your ability to switch your game to the Vita so she can watch TV will make you a hero, man. Just think of it.
Besides, it's a Limited Edition. Limited! There are probably only 100 of these in the whole world. Maybe a few more, but still.
Hadn't really heard about this one until buying it due to the Forum Effect and I'm really enjoying it.
This is an awesome game for the anti-social MMO gamer. I liked WoW but couldn't find a stable enough group to ever get together at the same time and clear the instances, so finally gave up. That, and I get lots of work calls at home, so couldn't guarantee I wouldn't have to bail in the middle of some instance.
I love the community instances (events) in GW2. I show up at the quest point and there's a bunch of other dudes already there beating some boss and I get to jump in or help or watch or do whatever. Since my XP is based on whatever my contribution level was, I feel like I deserve whatever I got and don't feel like I'm ripping someone off for just hanging out. And when you get the Gold contribution level, it's awesome.
Community's been great, random people have been cool. Overflow servers beat the hell out of queues. Great stuff.
All of the arguments are an interesting mental exercise but aren't most of them irrelevant? Sure, you could ban new sales of assault weapons and I can understand that. But for the handgun debate, that war's been lost.
The cat's out of the bag, right? The FBI estimates there are 200 million privately owned guns in the U.S., and 90 handguns per 100 people. It's a $10 billion dollar industry in the U.S.
If a handgun ban went into effect next year, there is no workable mechanism that could enable the government to get those guns out of the hands of private individuals. Then, they would have to address private sales between individuals. If they criminalized that, imagine the cost of conducting a 'war on guns', policing, enforcing and incarcerating citizens - most of whom are responsible, legal handgun owners.
And if you can't solve the handgun problem - you can only mitigate the issues that gun control intends to address.
I live in Wyoming, where a concealed carry law was passed last year that allows any non-felon to carry a concealed weapon without a permit or training. I have to admit I'm concerned about getting shot accidentally at Safeway by some idiot that doesn't have any idea how their shoulder holster works.
I just don't think this is a gun control issue - it's a cultural one. The statistics between handgun ownership and gun deaths show a correlation between those things but not necessarily a causation. You could conclude that a high percentage of handgun ownership = a high % of handgun deaths but you could also conclude that a culture that glorifies violence to the point that gun ownership is desirable also = more ownership but more directly leads to deaths.
It's too bad we can't have any meaningful discourse about kids being at that theater without people screaming that we're trying to blame the victims.
I obviously don't think the victims share any individual blame for the tragedy but I think our culture bears a lot of blame, myself included. The most anticipated cinema event of the summer is a ultra-violent movie. People in our culture think it's ok to expose young kids to that level of violence. That exposure may have have actual effects in real life. It wouldn't be that shocking, would it?
As an aside, I also disagree with the popular media characterization of people who do carry handguns as people who 'live in fear' or are looking for trouble. The people I know that carry aren't fearful. Guns make them feel safe or secure (whether that's true or not) and, in particular, empowered. That makes a statement about our society as well.
I recently read a quote from Bret Easton Ellis talking about why he didn't like the movie adaptation of American Psycho that I think applies to Prometheus:
"I think the problem with American Psycho was that it was conceived as a novel, as a literary work with a very unreliable narrator at the center of it and the medium of film demands answers. It demands answers. You can be as ambiguous as you want with a movie, but it doesn’t matter — we’re still looking at it. It’s still being answered for us visually."
I loved the movie and didn't at all mind the things that didn't add up because the characters in the film are unreliable. The pilot speculates about the facility being a bio weapons factory but he doesn't really know. The scientists speculate about how the black goo works but they don't really know either - all of those answers are beyond them.
Sometimes I wish filmmakers were just allowed to put their vision on film and just say - This Is What Happened. Maybe it doesn't make sense, you figure it out, but this is what happened to these characters. They don't know why and neither do I but here it is. Kind of like the classic film Picnic at Hanging Rock.
But then the director has to do a press tour and answer questions and try and explain and it all gets convoluted and in the end, Ellis is right. Film demands answers.
The season was terrible and the final three were so bad that we didn't even get any decent drama from the final statements and questioning.
Usually, the final 3 start to say things to draw distinctions between themselves and the other finalists and that usually starts some friction but they were so lame, they didn't even do that. Kim said she played a great strategic game but the other two played better social games. They couldn't even get up the nerve to contradict Kim at the end for the million dollars and talk about how her game wasn't that great, since she took the blame for every blindside.
And at some point - they have to make Jeff play a season. Get his ass out there.
The queue screen is great. Installed, waited in queue for two hours because the servers I don't need to play on are full, then got disconnected and went on-line to find that servers are to be down for another two hours.
I've been playing a ton of FIFA - love the rear touch panel integration for shooting - and MLB: The Show. Both are just great sports games and have to be the best on a portable system. But the PSP was also a great platform for mobile sports gaming as well.
MLB has all the modes you could want. Franchise, where you can run a fantasy draft or use updated rosters, Season, Road to the Show. You can choose from three different pitching methods (meter, pulse, analog) and several batting methods so it seems like anyone could find a comfortable way of playing.
My hands do cramp some when playing FIFA because I'm always trying to keep my fingers off the back panel until I'm shooting, so I'm looking for some of those grips to help.
I don't think you can include slow pitch softball as a 'competitive sport.' C'mon, someone is lobbing a giant ball underhand at you to whack, like you would for a six year old. Grown men in uniforms doing that is clearly 'for entertainment purposes only.'
I coach Babe Ruth baseball but for adult competition over the summer, I got nothing.
1. Martha My Dear - The Beatles (Apocalypse Theme) 2. Cold Day in the Sun - Foo Fighters (Zombie Kill) 3. Remember Me - Eminem (Chased by the Horde) 4. Mama's Trippin' - Ben Harper (Killing my Loved One) 5. Ties that Bind - Alter Bridge (Finding New Love) 6. I'll Do Anything - Jason Mraz (The Final Stand) 7. Question! - System of a Down (Made it Through) 8. Wrong Turn - Jack Johnson (Discovering a Bite)