Quote from: kronovan on January 22, 2013, 06:00:29 PM
Are these rankings of the most anticipated? If so, wow that Tomb Raider ranks in only at 10th behind 2 PS3 exclusives and a WiiU and PC exclusive. I've seen nothing but heaps of interest in that game on sites across the Internet. It's certainly in my top 3.
After watching a review of the game they mentioned having to look at the in game book a lot if you don't get the collectors edition. I wish they would make an iPad app for it.
I'm sure some obsessed fan will be making a .pdf of it at some point, and you can just throw that on the iPad.
Ni no Kuni Wizard Edition is on order from Namco's store, so that'll probably show up some time this week. Possibly The Cave on Wii U... I need more Wii U games.
I think the "Tales" comparisons are mostly due to it's real-timeish nature. It's definitely not as twitch-based as the Tales games if the demo is any indication.
I think .hack would work beautifully as an episodic downloadable game. Charge $60 for the whole pack, and get each installment every three months or so. I think that would work beautifully, even if they weren't spaced out as much, rather than charging $60 per game over the course of 2 years or so. With the success of games like The Walking Dead, if Namco did it right, they'd probably do pretty well with it. It really was an idea ahead of its time. It's too bad it ended up being so expensive, as I was really interested in them when they first came out, then lost interest as I found I couldn't afford a new $50 game every few months -- a game that was essentially so similar to the one before it.
Yeah, paying $20 for the iPad version of TWEWY was a bitter pill to swallow, but at least it's the same price as the DS version of the game (unlike paying $10 more for FFTactics on iPad compared to the PSN version). This is just nonsense. Square Enix need to pull their collective heads out of their asses, or they're going to tank, hard.
Which is sad, because their western division is pretty awesome. Shame they had to buy Eidos.
Quote from: Knightshade Dragon on January 18, 2013, 11:16:20 PM
Quote from: The Grue on January 18, 2013, 10:56:37 PM
Got a beta invite last night and got some play time in today. So far, so good. A friend of mine got his last night as well. It's probably from having met the Community rep for the game at PAX. We had given him our emails and we both got in at the same time, so I am assuming.
*sniffle* Nothing for my inbox. D'oh! I reached out to my EA rep, but I'm sure his inbox has asploded.
The official closed beta starts January 25th. Hope I can get in.
What makes me most sad about the Wizard's Edition is that it says it won't be shipping until the 22nd, which means I'm going to be waiting until a few days after to even play the thing. Why couldn't they offer it through Amazon like normal people?
Of course I opted for the fastest shipping possible.
Quote from: Bullwinkle on January 17, 2013, 03:16:44 PM
Fire Emblem Awakening Demo and the odd Tokyo Crash Mobs and (not a lot) more!
Spoiler for Nintendo Weekly Download:
Nintendo eShop on Nintendo 3DS Fire Emblem Awakening – Demo Version – Lead an army of knights, mages, archers and other classes into battle to defend a fantasy world teetering on the brink of war. Your army, which grows as the game’s epic story progresses, is composed of a brave group of memorable characters with unique abilities. Just plan your attacks carefully – the lives of your soldiers and the future of the world depend on it. The full version of Fire Emblem Awakening launches exclusively on Nintendo 3DS on Feb. 4.
Tokyo Crash Mobs – You need fast reflexes and an eye for strategy to succeed in this puzzle game. In Tokyo Crash Mobs, you must toss bystanders into lines of people, grouping three or more who wear the same color to make them disappear. Eliminate the lines as fast as you can to win. With two modes, this game has you covered, whether you’re looking for quick play sessions or endurance challenges.
Kirby’s Star Stacker – Join Kirby as he stacks falling stars with help from his friends Rick the Hamster, Kine the Sunfish and Coo the Owl. But watch out for King Dedede, as he will try to stop you. With a few quick moves and some well-timed strategy, you can quickly outwit him and move on to the next challenging level. Kirby’s Star Stacker was originally released for Game Boy in 1997.
Wii Shop Channel on Wii Amazon Instant Video – Watch new release movies and in-season TV episodes, plus thousands of videos available to Amazon Prime members at no additional cost.
Also new this week: • Disney/Pixar Finding Nemo Escape to the Big Blue (Nintendo eShop on Nintendo 3DS) • Deer Drive Legends (Nintendo eShop on Nintendo 3DS)
Wizards Edition Re-stock available 1/17/2013 on ClubNamco !
We have last-minute stock of Ni no Kuni: Wrath of the White Witch that will be available to fans on http://bit.ly/UIm52U. So if you missed it the first time around, this is your last chance!
Anyone who wants to grab one, this is your chance!
I preordered my Collector's edition ages ago. One of the few CEs I've actually been really excited about. Hell, I even pre-ordered the strategy guide just so I could have a makeshift art book of the thing.
Quote from: Turtle on January 16, 2013, 02:08:23 AM
The demo was also definitely cut up chunks of other levels mashed together with plot taken out.
Did they get a different voice actress for Ellie?
Also, what's with all the gun toting zombies now? Admittedly, how they handle it is way better than RE6.
I also noticed that the military rifle was muuuuuuuch less effective against everything else except for the most basic enemies. I also like the idea of the new weapon crafting system, it gives more things to loot, without being totally level and loot based.
On the other hand, the demo was shooting focused, so cue the angry legions who will cry that the horror element is dead, but we'll have to see if that's really true since demos tend to be cut towards action.
Oh, and this is the first time I felt the 360 starting to show its age. Having played DS2 on PC with the details as high as they could go, this footage of DS3 gameplay made me remember how old consoles are now.
I don't think they're all gun toting zombies. I think some of the guys are actual soldiers, and other guys are being controlled by those spider baby things. As for graphics... yeah, I'm glad I pre-ordered on PC.
Yeah, the demo was definitely tuned to easy. I had plenty of ammo the entire time. Still it seems to capture that same vibe of the predecessors, while still being kinda creepy. I'm looking forward to it.
Alright folks, 2013 is starting off with a bang, and today, EA has released an early demo of Dead Space 3 to people who signed up for it on their website. Not everyone's had a chance to grab one; this is why I will be live streaming it at 4 pm Mountain. That's about 40 minutes from now. Check it out and tell your friends.
Quote from: Dante Rising on January 14, 2013, 08:15:18 PM
Okay, the Gaming Trend editorial got my attention, but could you possibly elaborate on how long an episode takes to complete? Also, does the storytelling and characterization seem to hold up after that initial "wow" factor wears off?
I don't mind the lack of regular gameplay, but I'm concerned that the storyline and atmosphere won't hold up. If they do, I'm in.
The first episode lasted about an hour, which is pretty damn short. But it's gotten me really excited to see exactly how far the rabbit hole goes, so to speak, so it definitely did its job. There are some really cool twists in how new characters get introduced and how they introduce developments in the story. I don't want to spoil them, as they deserve to be experienced, but needless to say, I was rather impressed. Time will tell if the other episodes continue to hold up or if it's a one trick pony, but it's definitely worth exploring.
So I found out about this little indie game that got nominated for the Seamus McNally Grand Prize award at the IGF, and I decided to take the plunge. I felt so inspired by the game that I wrote up this quick look about the game and why it resonated with me.
Title says it all. Looks like this one's actually going to look a bit nicer than all the ones before it. Whether the gameplay has evolved (HA) at all remains to be seen.
We know you love video games, but you don't always have enough time or money to pick up every game out there. That's why we created our own Twitch.tv account! If you're like me, you love watching videos of gameplay that actually go into more detail than a heavily edited three minute review, and that's what this is all about. We'll be streaming video footage of games that we've been playing (embargo willing, of course), so you can all get a taste of some really cool games. Right now it's just me doing this stuff, so it won't be up all of the time, but as more of our editors start streaming, we'll try to keep up to date with more and more videos.
Have any suggestions for games we should play? Have questions about the games we're playing? Either hit up the chat room on our channel or post something here to request something for us to play, or if you have any feedback about the feed quality (sound, picture quality, stuttering, etc.).
Quote from: skystride on November 22, 2012, 05:23:00 PM
My old TV might be partly to blame (Sony SXRD), I'd guess that HD technology has come a long way since I got that TV. But other devices like PS3 look vibrant so I don't know why Wii U is different. This review sort of explains why but it's a bit too technical for me, I'm not that big a video phile.
So after buying it yesterday, I look up the game list to see what else to buy besides Mario. Absolutely nothing! Yeah, I've been on blackout mostly and didn't do any research. Not a big deal though, I can wait for some good exclusives. It's nice to play 2D mario on the bigscreen, it's not the same as playing 2D mario on the DS. Brings me back to the SNES days. The pad is much better than holding the wii mote sideways but I think I will get a pro controller.
Oh this is how little I knew about Wii U, I actually thought it was a portable system because someone mentioned it was portable in this thread and I didn't realize it was mostly a joke. So is the pad just a streaming device?
To update the system I actually had to put the Wii in the DMZ and then it worked. Nintendo still hasn't figured out internet protocols, I still get lots of delays and disconnects just like the Wii used to. Never had any issues with 360 or PS3 which are using wireless just fine and they are sitting beside the Wii.
Overall I like the hardware though. Seems like there is good potential for some fun asynchronous gameplay. Since I already have a bunch of Wii motes, I'm all set for a Wii U party!
Most of the ports are pretty worthy versions of the previous counterparts, but the other big game for Wii U right now is Zombi U, which I bought but haven't had a chance to play yet. I've heard good things though.
And yes, the pad is basically a streaming device; it doesn't actually do any of the processing on its own. But certain games will let you play on the device while someone else uses the TV, which is a really cool feature. Also, Black Ops 2 has "split screen" multiplayer by having one player use the TV for their screen while another player uses the Gamepad. It's pretty awesome.
Quote from: shon on November 21, 2012, 02:23:56 AM
Just tried the wii mode and the screen was all messed up. The wii menu was all red almost like a cable was loose but the wii u mode is fine.
Downloading zombiu now will take 2:30 hours pretty slow going.
Yeah, Nintendo needs to do something to speed up their servers, but it's pretty cool that they not only encourage using external hard drives (rather than some kind of proprietary memory add on), but that they have day one digital downloads of most of the biggest launch titles. Nintendo needs to keep that up, it's a great start.
Quote from: Hetz on November 19, 2012, 12:01:31 PM
Quote from: davidrobots on November 19, 2012, 06:54:45 AM
Quote from: Hetz on November 19, 2012, 05:56:39 AM
Ok....so there is a bug of sorts when you try to add friends. If u go through the friend list app...u will send an invite but the other person will never see it. They will just have to know to add u manually. No notification or anything. In order to properly add someone u have to gothrough the miiverse app and "search users" then add them from there that way they will get the notification that u want to be friends.
Yeah, I realized that too. I don't think it's a bug, but rather a "feature." It's not perfect, but people tend to forget how crappy the Xbox 360 and PS3 were when they first launched. If Nintendo is smart, they'll work all this stuff out in the coming months.
Yeah, that is why I am giving them a *pass* on this issue/feature. Xbox Live and PSN have come a long way since they were introduced. I have no doubt that Nintendo will fix things up and improve on things. It just sucks that Nintendo didn't do this a long time ago. It's just kind of embarassing that they are just now getting a proper online service up and running. Anyway, the Miiverse stuff has a ton of potential. I am eager to see what they can do with it.
Miiverse, when it's not being obtuse, is awesome. I love that every single game has its own pre-built community, and you can send messages and ask questions. Yesterday, I asked the BLOPS2 community if it was worth getting, and I was actually able to get a few responses that were genuinely helpful. It's kinda nice.
Email Microsoft before you use it if you're not absolutely sure it was them who gave it to you. It wouldn't hurt, and if it is legit, it's not like the code is going anywhere.
Quote from: Hetz on November 19, 2012, 05:56:39 AM
Ok....so there is a bug of sorts when you try to add friends. If u go through the friend list app...u will send an invite but the other person will never see it. They will just have to know to add u manually. No notification or anything. In order to properly add someone u have to gothrough the miiverse app and "search users" then add them from there that way they will get the notification that u want to be friends.
Yeah, I realized that too. I don't think it's a bug, but rather a "feature." It's not perfect, but people tend to forget how crappy the Xbox 360 and PS3 were when they first launched. If Nintendo is smart, they'll work all this stuff out in the coming months.
Quote from: Crawley on November 19, 2012, 12:44:43 AM
Any impressions on trying the original Wii games on this? Any graphical improvements or oddities?
I haven't tried it myself, but from what I hear, nothing has changed at all. When you launch the Wii option, you're essentially turning on a Wii inside your Wii U. The Gamepad turns off and everything. So, for better or for worse, you're getting the original Wii experience.
I just got mine this morning, been updating, playing with settings, messed with Mario and Nintendo Land. I'm impressed. The screen works very well, and it's cool to be able to play console games without even having to turn the TV on. Out of the promised TV functionality, the only video app available at the moment is Netflix, and it works really well. Switching between watching on TV and watching on the Gamepad is instantaneous, and when you're watching on TV, the Gamepad functions as a way to access different options like Closed Captioning, or manage where you are in the show/movie. Nice touches here.
Nintendo Land and Mario U both are tons of fun. Played them both with my girlfriend and I found myself enraptured with a Mario game for the first time since Mario Galaxy. Nintendo Land has lots of stuff to do, the minigames are pretty fleshed out, and most have a bunch of levels and options available, giving that one some actual lasting power. Granted, console launches are usually the worst time to buy a system, as anyone who got an Xbox 360 at launch can attest to. But once a few of the other games start hitting and developers stop porting and start getting real (by making games that actually take advantage of the system), I think this thing can be magical given a few months. I can't wait for Pikmin 3, that's for sure.
I'm planning on picking up Zombi U and COD: BLOPS 2 at Toys R Us today, as they're having a buy 1 get 1 40% sale on Wii U games. I hear good things about BLOPS 2, both in general and with the Wii U version, so I'm excited about that.
If anyone wants to friend me, my Nintendo ID is davidrobots. Add me and I'll add you back. Hope to see you guys in the Miiverse!