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2481  Gaming / Console / PC Gaming / Re: Lost Odyssey - new trailer and impressions on: February 14, 2008, 02:38:54 AM

Quote from: Gratch on February 14, 2008, 02:01:18 AM

Snowstorm canceled this evening's plans, so I've been able to put in about 2 1/2 hours so far.  Some initial impressions:

-  The load times between areas or cutscenes haven't been an issue for me at all so far.  They are frequent, but I don't think I encountered one that was more than 5-10 seconds.  When going into a battle, they don't seem any longer than any other turn-based RPG I've played.  There's a screen effect, the camera pans around for a couple seconds while it loads, and there's some initial 'battle animations'.  Nothing out of the ordinary.  I'm probably more forgiving about load times than most people, but so far they haven't bothered me at all.

-  Haven't run into any technical issues either.  No slow downs or frame rate issues whatsoever.

-  The story definitely starts out slow.   I'd say that nearly half my time so far has just been spent wandering around the city talking to people and learning the backstory.   The characters are a mixed bag, with Kiam being pretty cliche, and Jansen being pretty awesome.  Just got started on the first real dungeon (outside of the tutorial area), and I'm glad to finally get some action going.  Combat is pretty simple, but the ring feature is a nice touch.  The skill link system reminds me a lot of FF VIII's Junction system, and I'm digging it so far.

-  The Thousand Year Dream stories are going to be awesome.  Only had one so far, but it was very well done and very moving.  Very excited about that feature.

-  It looks and sounds great.   The VO work has been very good so far, and the visuals are outstanding.  Pretty disappointed in the music, though.  Hopefully it gets better, as so far it's completely generic and very un-Uematsu-ish.

Pretty impressed so far, and it feels really good to finally be playing a next-gen JRPG with a 'classic' turn-based feel.  smile

My impressions are pretty much identical to Gratch.  About 3 hours in, very nice visuals, no framerate issues (yet?), the load times are no better no worse than (FFX, Shadow Hearts, persona 3) and it doesn't bother me at all.  Just like Gratch said, the Thousand Year Dream sequences are pretty damn cool and moving.  IMO the VO language i picked is the French dub (just finished watching Brotherhood of the Wolf) and its excellent!

So far so good, JRPG fans only though.
2482  Gaming / Console / PC Gaming / Re: Lost Odyssey - new trailer and impressions on: February 13, 2008, 10:56:59 PM
Game just arrived in the mail, gonna go ahead and play a few hours........
2483  Gaming / Multiplayer Madness (MMO or otherwise) / Re: COD4 What's Your Play Style and Prefered Kit? on: February 13, 2008, 02:50:34 PM

Quote from: ATB on February 13, 2008, 01:24:07 PM

Quote from: Harkonis on February 13, 2008, 10:12:50 AM

Quote from: USMC Kato on February 12, 2008, 09:33:17 PM

My kill-stealing kit:

M16 - red dot sight

Bandolier
Stopping Power
Deep Impact

Interesting, that's the same kit I use to prepare the kills for you to steal.

Well, I understand Hark using bandolier as he likes to perch, but why you Kato? You run and gun and my assumption would be you die before you need the extra bullets.

I prefer the claymores because that allows me to set up in a spot and blast away...If I run out of bullets, I usually just displace and get another gun.

I'm just a lazy bastard, and I hate picking up weapons that are not mine.  (this is my rifle, there are many like it but this one is mine)

But you're right, I don't need it.  Gonna change it next time I log and maybe put on 3 flash or 3 frag.
2484  Gaming / Multiplayer Madness (MMO or otherwise) / Re: COD4 What's Your Play Style and Prefered Kit? on: February 12, 2008, 09:33:17 PM
My kill-stealing kit:

M16 - red dot sight

Bandolier
Stopping Power
Deep Impact


2485  Gaming / Console / PC Gaming / Re: Frontlines: Fuel of War Demo [XBLM] on: February 12, 2008, 10:24:13 AM

Quote from: Jarrodhk on February 12, 2008, 09:46:31 AM

Didn't run into any major problems while playing.  Some minor lag here and there, but we were also playing peer to peer as opposed to the dedicated servers.

There are C4 charges that can be used to obiliterate tanks if you can get close enough.  There are also landmines that can kill tanks in one shot.

Just letting go of X should stop you taking a capture point.  I know I had a guy do that to me while I was trying to sneak up on him.

Same with Jarrod, no major problems, in fact in ran pretty smooth.  The only problems I came across was Papasmurff and Jarrod shooting me in the face too many times.
2486  Gaming / Console / PC Gaming / Re: Frontlines: Fuel of War Demo [XBLM] on: February 11, 2008, 07:10:29 PM
Not bad.  A slight learning curve but not bad at all and has some potential me thinks.  I might actually pick this game up release day
2487  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/11) on: February 11, 2008, 02:37:07 PM
Lost Odyssey
2488  Gaming / Console / PC Gaming / Re: Culdcept Saga demo on: February 10, 2008, 12:50:47 PM

Quote from: Eduardo X on February 09, 2008, 07:29:33 AM

I can't believe I'm the only one playing this.

I have my copy, but it is still unopened due to Sins of the Solar Empire.  I plan to play a little today and learn the ropes.
2489  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 09, 2008, 09:58:34 PM
Got my ass kicked last night playing a versus game against Jarrodhk.  Then later played Co-op with Turtle and Jarrod, and got my ass saved by both *sigh*

Lets play again! yay!  icon_biggrin icon_biggrin icon_biggrin
2490  Gaming / Multiplayer Madness (MMO or otherwise) / Re: I'm Coming For You Harkonis! (COD4 Stats) on: February 09, 2008, 12:33:26 AM

Quote from: Mikagami on February 09, 2008, 12:29:27 AM

I worry that once I hit prestige rank 10, that I wont play this anymore.
Don't know what it is about the leveling in this game, but it never gets old to me.

Although Golden AK-47, Mini Uzi & Dragunov would take a good couple of weeks to obtain alone.

I need to find some late night gamers.
Amost everybody is dead silent at these hours of the night.

I never sleep......
2491  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 08, 2008, 10:41:16 PM
Hey, I just launched stardock central and the update/patch is ready!!!
2492  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 08, 2008, 10:38:16 PM

Quote from: Harkonis on February 08, 2008, 10:22:23 PM

Quote from: Jarrodhk on February 08, 2008, 09:40:23 PM

Really enjoying the game, but, I would like to see a bit more done with the diplomacy on the SP side of things.  At the moment it seems to be pretty much a case of the Ai telling me to do things and me going 'yes master' if I want any hope of some kind of diplomatic relations.  It would be nice if there were some inherent dislikes/problems between differing races, and conversely it being easier to make friend's with factions from the same race.  Of course that might already be in there and I haven't noticed it yet.

I also would like to see some more obvious distinctions between the 3 races.  The ships look different, and do have different abilities, but it just doesn't quite feel like they play very differently.  This may be mainly a factor of not having played enough to see more of the subtleties that are there.

Lastly, more ships types.  I know that it helps to keep things fairly streamlined, but it would be nice to have some other, viable, ships to play with.

Considering that from the sound of things Ironclad intends to have the same type of after release support that Galciv I&2 have had, I expect to start seeing such things before too long.

P.s. forgot minor races, monsters (what?  I liked the random space monsters from MOO), ancient robotic defenses...


I agree with most of what you've said, but I definitely feel the three races play extremely differently in playstyles.  Advent's use of shields, aggro management in battle, spreading damage through use of guardians and their focus on strikecraft and culture make them play much differently than the other two definitely.  TEC had the huge economic focus which allows you to fund huge fleets more quickly and their ships do good damage as well.  Vasari have amazing control with regards to phase lanes and jumping and their ships focus on hindering movement of others, self repair and the like and they play quite different as a result. 

You CAN play each of the three races in the same way, in which case they would seem very similar, but if you cater to their strengths you'll probably see that they really are quite different.

I agree with what both of you have to say.  I think this game is fantastic, even if there is room for improvement.  I know this game will be supported very well by the devs and I just can't wait what the community will do (Mods, maps, extras)
2493  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Strategy Talk on: February 08, 2008, 01:09:20 PM

Quote from: Blair Fraser on February 08, 2008, 11:15:59 AM

Quote from: USMC Kato on February 08, 2008, 10:25:30 AM

Quote from: Blair Fraser on February 08, 2008, 09:34:49 AM

Quote from: Daehawk on February 08, 2008, 06:47:52 AM

No deffense against the big guns cept to take them out before they fire?

There is another way smile

I think I found the counter to this, is it the fully researched planet shield?

Actually, yes - this one skipped my mind. A planetary shield is very effective against it but it wasn't the one I was thinking of...

 icon_confused Ah, now I need to play the game even more now to find out what it is.....
2494  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 08, 2008, 11:13:54 AM
After some COD4 multiplayer on Friday (when my reflexes are gone) I'll be loading this up again.....
2495  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Strategy Talk on: February 08, 2008, 10:25:30 AM

Quote from: Blair Fraser on February 08, 2008, 09:34:49 AM

Quote from: Daehawk on February 08, 2008, 06:47:52 AM

No deffense against the big guns cept to take them out before they fire?

There is another way smile

I think I found the counter to this, is it the fully researched planet shield?
2496  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [2/8/08] Geezers Gone Wild nights are BACK! Now with more COD4! on: February 07, 2008, 09:05:04 PM
 ninja ninja2 ninja
2497  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 07, 2008, 01:54:35 PM

Quote from: Lockdown on February 07, 2008, 01:17:58 PM

I've only played on Close Encounters, so my strategy for bigger games could be much different.  But I start by building two scout ships and have them Auto-Scout.  Off they go uncovering the galaxy.

Next I build all three mining extractors and then build the Capital Ship building - followed by building my first Capital Ship. 

Next I name my Capital ship something truly sinister sounding, like "Arkon's Hammer".

Next I start digging into Economy research.

After that... I have no strategy at all.  I play it completely by ear and try to have fun. 

That could explain why I suck.   icon_biggrin



Play Co-op with us!!!
2498  Gaming / Multiplayer Madness (MMO or otherwise) / Re: I'm Coming For You Harkonis! (COD4 Stats) on: February 07, 2008, 12:53:00 PM
Haven't played in 2 weeks.  It's time to get the rust off and play a little before I get back to Pirates or Sins of a solar Empire.

Oh yeah, I'm coming for you ATB!
2499  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 06, 2008, 10:56:15 PM
Wow, as of right now EvilKim, Jarrodhk, Harkonis and I are planning to play online. The more the merrier.   I'll PM you the ventrilo info.

Oh and my ID in IronClad Online is : USMC Kato  (what a suprise)
2500  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 06, 2008, 02:50:28 PM
Woohoo! Jarrod and I played some 2v2 normal AI difficulty and won.  Very good game filled with very cool moments.  Hopefully playing tonight again.
2501  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: February 06, 2008, 02:27:51 AM
Story of my life


2502  Gaming / Console / PC Gaming / Re: Can a person have too many of a particular type of game? on: February 06, 2008, 01:12:13 AM
Mass Effect perhaps maybe?
2503  Gaming / Multiplayer Madness (MMO or otherwise) / Re: So, what's a man gotta do to get back in on some COD4 shootyface action? on: February 05, 2008, 11:27:24 PM

Quote from: PeteRock on February 05, 2008, 10:06:10 PM

I have been out of the online forum and MP loop for quite some time (since the Christmas holiday, partially due to travel, a new career, a new car, a new year, a new flu strain), but now I'm hoping to get back into the online MP swing of things.  Many have moved on to "teh new hotnezz" Burnout Paradise, but I'm still hoping to find some remaining interest in COD4.  It has been far too long since I last heard fuzzball's profane lamentations, or I last had USMC Kato snatch yet another kill right from within my grasp, or I last had reason to call Harkonis a no-good goddamn motherfucking turd-sucker, or I last got so angry with a game that I turned it off mid-game and dropped all of my teammates from a match.

I'm back and once again ready to shake off the MP rust and kill without mercy.  WHO'S WITH ME!   

Dude, welcome back buddy! I don't know if I'm with you because during Multiplayer, it seems I'm almost always against you  ninja   See you soon.
2504  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 05, 2008, 07:58:51 PM
I'm up for a game this afternoon/tonight since tomorrow evening I will be busy..... anyone? Bueller?
2505  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 05, 2008, 08:28:57 AM
Sorry Jarrod for the late reply, was playing a co-op game with Turtle all night.  Sent you a personal message for the vent info. 

Oh and I downloaded ICQ: USMC Kato

Very cool game.  I really need to RTFM but it was funning playing with Turtle and learning the ropes.

Not a very good screenshot but basically Turtle had to save my ass the entire game.


2506  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 04, 2008, 11:31:03 PM
Sure, I should be on at that time.  I do have a ventrilo server for GT/OO folk that want to play SINS together.  I'll post info on the server if people are interested.
2507  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GRAW 2 Friday Night! New Co-op MAPPACK! on: February 04, 2008, 10:47:21 PM

Quote from: Jarrodhk on February 03, 2008, 11:35:02 PM

Set it to campaign type and mission mode to get the achievements, but that also requires you to get through the missions without dying.  You don't play the missions back to back per se, you choose the map and after you are done you choose another one.

The maps/missions follow a storyline, but you don't have to follow it exactly.

Co-op is pretty damn fun! Even with only the two of us (wish we had more of a group) was still pretty satisfying.
2508  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Sins of a Solar Empire? on: February 04, 2008, 10:46:24 PM
Co-op? I'm down with some co-op.  I'm going to stay away from playing against human opponents until I get more comfortable with the game.
2509  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 04, 2008, 07:13:06 PM
Wow, I got to 90% downloaded and then everything slowed to a crawl (average 55 kb/sec)  icon_cry  This might take a lot longer than I thought.....
2510  Gaming / Console / PC Gaming / Re: Sins of a Solar Empire - Beta Musings on: February 04, 2008, 06:21:47 PM

Quote from: Jarrodhk on February 04, 2008, 04:26:12 PM

Downloading now.

My downloader can kick your downloader's ass
2511  Non-Gaming / Off-Topic / Re: Super Bowl Thread! (spoilers) on: February 04, 2008, 02:59:32 AM
TOUCHDOWN GIANTS!!!!!!!!!
2512  Gaming / Console / PC Gaming / Re: Culdcept Saga demo on: February 04, 2008, 02:47:38 AM

Quote from: Jarrodhk on February 04, 2008, 02:08:02 AM

I will have this.

Also, why aren't you online and playing graw2?

Dude, my wife's brother's sister's friends's and god knows who else is watching the Superbowl on my nice big LCD TV.   icon_cry
2513  Gaming / Console / PC Gaming / Re: Culdcept Saga demo on: February 04, 2008, 02:05:17 AM
While picking up a couple used games at gamestop I pre-ordered this. Anyone else getting this? Would love to try out multiplayer with some GT folks
2514  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GRAW 2 Friday Night! New Co-op MAPPACK! on: February 03, 2008, 10:51:44 AM

Quote from: Jarrodhk on February 03, 2008, 08:53:45 AM

Cool!  Can't wait to do some co-op!

Saturday was a planned event, but I should be around all evening Sunday.

sweet I'll be there.  I got to get used to the controls again, and maybe start learning how to play chromehounds
2515  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GRAW 2 Friday Night! New Co-op MAPPACK! on: February 03, 2008, 12:20:31 AM
I picked up a used copy of GR: Advanced Warfighter 2 and opened chromehounds today, DLC is done and ready to go!
2516  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GRAW 2 Friday Night! New Co-op MAPPACK! on: February 02, 2008, 09:18:36 AM
Shooty-Face?!?!? Saturday night perhaps???
2517  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GRAW 2 Friday Night! New Co-op MAPPACK! on: February 02, 2008, 08:31:48 AM
Sorry I missed out on Friday night fight, are you guys going to do this again with GR2?
2518  Non-Gaming / Off-Topic / Re: You suck at Photoshop-bigtime on: January 31, 2008, 10:19:35 AM
Pure Genius.  His dictation is the best I've ever heard (This guy is so depressed)
2519  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Pirates of the Burning Sea open stress test on: January 30, 2008, 05:52:46 AM

Quote from: CeeKay on January 30, 2008, 04:56:03 AM

Quote from: Scoop20906 on January 30, 2008, 02:27:01 AM

I am a French Navel Officer on the morgan server and I got a quick question. After you fight a battle with your ship, do you have to repair it? If so, how?

Also, what happens if your ship gets sunk?



it looks like it's automatically repaired from what I've seen.  I haven't gotten sunk yet, but I believe you lose a point of durability from your ship.  If it hits zero durability it goes bye bye.

seeing as you are French, remember that your most important skill is 'Surrender'.  It should be under your ship skills.

  icon_lol icon_lol icon_lol
2520  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What's the Next Big MP Game? on: January 28, 2008, 09:20:25 PM
I'll be picking up The Club next month, and that should tide me over until Vegas 2 comes out. 
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