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9281  Gaming / Console / PC Gaming / UMD movies for the PSP worth it? on: June 03, 2005, 07:13:17 PM
Yeah, I don't see UMD movies being popular in the long run.  I suspect they'll stop putting out movies in a year or so.  That is, unless they come out with some other uses for the UMD that turns it into a more general disc format.
9282  Gaming / Console / PC Gaming / Battlefield 2 - What do we know? on: June 03, 2005, 04:45:11 PM
Lockdown, that was the whole point of the squad system.  Players who know each other could easily band together, and get certain benefits from it and not have to deal with all the kids running around.

Squad benefits include the squad leader spawn point, and automatic voice chat within the squad.  The squad leader can also issue orders that show up as colored smoke markers and waypoints on screen.

So, if you're looking to start a weekly Battlefield group, count me in as one of the support classes, either medic or engineer or anything you need.  Heck, I wouldn't mind playing commander.
9283  Gaming / Console / PC Gaming / Nintendo Revolution downloads free? on: June 03, 2005, 04:40:45 PM
Holy Crap.  I can finally finish FF3, or perhaps do some coop of Secret of Mana and finish these games through.
9284  Gaming / Console / PC Gaming / [Xbox360] Perfect Dark Zero info... on: June 02, 2005, 06:28:38 PM
Sounds good so far, one of the best things about PD and the goldeneye games was it's simply controls and auto aim system.

Any word on the auto aim system this time around?

The coop and counter modes alone will make me buy the game, assuming the core gameplay doesn't stink.

Do you know how the counter op mode works?  Do your friends simply jump between any AI bad guys that show up?
9285  Non-Gaming / Off-Topic / Wow! Not liking Babylon 5 so far... on: June 02, 2005, 08:21:25 AM
It gets really better, although I haven't watched a lot of the series, episodes in later seasons are simply phenominal, very worthy of the awards they've gotten.

Right now, in season 1, I suspect the writers are just getting used to the characters and haven't put in all their nuance and subtlety.
9286  Gaming / Console / PC Gaming / Battlefield 2 - What do we know? on: June 02, 2005, 08:17:09 AM
The main difference will probably be in the infantry game.  If you notice in the previews and videos, the whole infantry playing experience is a lot smoother.

This time around there's not of that weird sliding/bouncing movement that comes from shoehorning infantry into a vehicle based physics system.

Consider it more of an evolution of the series, something that BFV should have been.  Taking on a lot of the player feedback and other features, along with a modern setting.

There's also the teamwork options.  I know many people say they won't use them, and often dismiss the commander mode.  But they're overlooking the squad system that can allow a group of friends to more easily coordinate their actions.  There's also a lot more class interdependancy and things are simply geared more towards teamwork, without actually forcing it.

Yep, I got burned by BFV, it was fun, but after a while I saw its flaws.  Never played BF1942, but I will be buying this one.
9287  Gaming / Console / PC Gaming / GBA Recommendation on: June 02, 2005, 08:09:21 AM
I'm going to buy an original GBA (hopefully with an afterburner backlight) just for Rebelstar Raiders and its multiplayer.
9288  Gaming / Console / PC Gaming / Samurai Western -- has anyone played it? on: June 02, 2005, 08:07:42 AM
This game is basically Way of the Samurai 3.

They way the series is set up is that you have a certain short timeframe of events, and a decent area in which to explore and interact with events happening all over this area.

By interacting with these events and making choices as to what to do, who to kill, what factions to join, etc... you alter the course of the storyline and that determines which ending you get out of the hundreds of endings possible.  Although, some endings are just small variations.

To go through one game from start to finish usually takes less than one night of play.  Possibly as low as a few hours (this is from playing the first game).

Thus the game also has a big collection and levelling up theme, going around killing people for their items, checking to see if those dropped items are better, leveling up in skill with any weapons you get.

When you finish a game, you are scored, and new stuff is unlocked for the next time you run through a game.  You also get to keep a certain amount of items and levels between games.

So the biggest draws of these games are trying to see all the endings and trying to collect everything and become the strongest in the game.

Don't buy it for a long linear story, this series eschews that for an extremely short story with a lot of branching paths.

However, I heard this one has a longer story arc than previous titles.
9289  Gaming / Console / PC Gaming / 2 player RPG on: May 31, 2005, 11:16:20 PM
Shining Tears is an action RPG with a focus on two player coop.  It's gotten a bit poor reviews, but it's worth a rental on the PS2.
9290  Gaming / Console / PC Gaming / Unreal Tournament 2007 on: May 29, 2005, 03:55:00 PM
If it wasn't for the mods, I found UT2003/04 a disapointment.  But then again, I'm not really into the basic FPS gametypes and the regular DM flavors.

Red Orchesta and Airbuccaneers made my purchase worth it.

Now, for this time around, they've slowed down the game much closer to UT1, so I'll be a bit more interested.  However, I suspect the mods will just be amazing with all the new tech in the engine.

However, they really, REALLY, need a good single player game to keep people playing long enough to develop a community that will play any mods that are released later.  Considering the higher quality content, it'll take longer to make mods.
9291  Gaming / Console / PC Gaming / Videogame voice actors to go on strike - not paid enough? on: May 27, 2005, 10:18:47 PM
If you look at sales, anime sales have only recently begun to take off, althougn not caused, but it does coincide with the introduction of Pioneer's great dubbing work on animes like Trigun and Cowboy Bebop.  The main sales back there were fans, nowadays there's casual buys.

In fact, a lot of anime now has very good voicework, although they're still rather limited by the language difference, culture, character issues.

Anyone remember Evil Islands?  A pretty good game marred by absolutely horrible voice acting.  It would have done well if not for everyone saying how bad the voicework was.
9292  Gaming / Console / PC Gaming / Videogame voice actors to go on strike - not paid enough? on: May 27, 2005, 08:44:18 PM
In the animation business, good voice work can carry bad animation, but good animation can't carry bad voicework.
9293  Gaming / Console / PC Gaming / FALLOUT 3 on: May 23, 2005, 01:28:30 AM
Yep, Xcom Apoc was one of the best examples of how to do real-time strategy at the squad level.

You could pause to issue orders, there were three (or four) speeds to cycle through.

Your soldiers would use any nearby cover (most of the time), move in and out of cover to shoot, run away from grenades, etc...  You didn't have to babysit and constantly pause to manage everything because of the great AI.

And all this was done back then, when computer systems weren't any where near the power we have now.
9294  Gaming / Console / PC Gaming / FALLOUT 3 on: May 22, 2005, 08:13:20 PM
Big jake, you certainly aren't helping your argument by getting so worked up over a game change.  You're making this a bit personal by sounding like Bethesda and the people who are okay with real-time mode went over and killed your family and your dog too.

I would really recommend trying some of the better paced RTS games.  Kohan 1 was an excellent example of well paced RTS.  X-Com Apocalypse had one of the greatest real time small group modes out there.

Even though I say this, I do have to reiterate that I am a huge fan of turn based games, I play them all the time.  Heck, my biggest favorite was X-Com and Fallout.  I'm probably as a big a fan of fallout as you.  I hated Fallout BOS probably as much as you, but the big difference is that I hated the game because it was designed poorly, not because it included real-time.  

From my experiences I know real-time games can be done quite well and can be just as strategic or tactical as turn based games, but in different ways, of course.

Likewise, turn based games have their own strangeness to them that I find odd, especially apparent in RPGs like Fallout.
9295  Non-Gaming / Off-Topic / Twi'lek females: Would you hit it? on: May 22, 2005, 07:37:45 AM
This is Red 5, I'm going in.  Tongue
9296  Gaming / Console / PC Gaming / FALLOUT 3 on: May 22, 2005, 06:31:00 AM
I agree with Sarkus.  I really don't get the whole madness over turn based vs. real time.

I'm a huge fan of turn based games, but I also loved X-Com apocalypse's real time mode and the Kohan games.

The key to a good real time mode is to keep the pacing manageable and give the player plenty of options in directing his soldiers and the pace.

As such, include a multiple speeds, pause to give orders, if characters can be automated then give them many options to set their behavior, etc...

Heck Fallout 3, by the original team, was going to be real-time.
9297  Non-Gaming / Off-Topic / Star Wars - Episode III Impressions (OMG SPOILERS) on: May 21, 2005, 08:27:18 AM
They really should have kept some of these villians all the way through the main prequels, but we've heard that before.

I mean, it's like the original batman movies where they kill off the joker in the first movie.  Not a good idea.

Then they replaced him with Count Dooku, and don't even bother to build him up as a really nasty villian.  Sure, he does the usual maiming and killing, but that's just normal villian stuff.

Anyway, back the movie at hand.  These movies have been really inconsistant in terms of Jedi abilities.

Right off the bat I was annoyed by the fact that you have those little scrapper droids attaching themselves to Obiwan's fighter, then you have that complex sequence of them removing the droids.  What I thought at that point was why didn't the two jedi simply use the force to throw those droids off their hull?  I mean, they can fling people and big droids 20-30 yards away and lift X-Wing fighters out of bogs, but for some reason they can't fling some annoying little droids off their fighters.

Of course, this is what happens when you work in a vacuum as Lucas has lately.

I do like the movie, but I just wanted to chime in that I can certainly see why many would not.
9298  Gaming / Console / PC Gaming / XBOX 360 more powerful than the PS3? on: May 21, 2005, 08:19:41 AM
Frankly, I won't bother comparing the two systems until I see some videos of game in action without any touching up.
9299  Gaming / Multiplayer Madness (MMO or otherwise) / Any mmorpg news? on: May 20, 2005, 06:28:08 AM
I see it's using the Bigworld Technology.

I was really looking forward to Bigworld's flagship title, Citizen Zero before MS bought it out and the game turned into an instance heavy game like CoH (not that it's a bad thing, but the original design lived up to the bigworld name).

It's good to see someone's still going to make a massive online game with the engine.
9300  Non-Gaming / Off-Topic / Star Wars - Episode III Impressions (OMG SPOILERS) on: May 20, 2005, 06:21:03 AM
I'm just pissed they killed Ayan Secura (or whatever that petite twileck jedi's name was).  Tongue

Certainly no where near perfect, acting is still a problem, but I think Lucas has redeemed himself with this one.

I certainly agree with all of Farley's points, but I'm still wowed by the ending duel between

Although, I thought it rather corny how they introduced the whole force ghost deal.  They should have had Obiwan meeting with Qui-gon.
9301  Gaming / Multiplayer Madness (MMO or otherwise) / Any mmorpg news? on: May 20, 2005, 12:30:11 AM
Tabula just had a big announcement about a big shift in its design.

Less Galactic Hippies, and more Galactic Rebellion with humans filling the gap.

It still looks interesting.
9302  Gaming / Console / PC Gaming / Fire Emblem for PS2 on: May 19, 2005, 09:36:25 AM
Hex based too.  Count me in.
9303  Non-Gaming / Off-Topic / Star Wars - Episode III Impressions (OMG SPOILERS) on: May 19, 2005, 08:54:28 AM
Something I pulled off the OO forums, but in other words:

9304  Gaming / Console / PC Gaming / E3 question from a console newb. on: May 19, 2005, 08:20:54 AM
My console is bigger than your console...  Tongue

It's all about the games for me.  Although money is factored in, if there are enough good games for each system I'll get all three, it'll take some time but there's no rush.  This current lineup of consoles should be around for a while considering how much of a loss they'll take on each system sold.
9305  Gaming / Console / PC Gaming / FALLOUT 3 on: May 19, 2005, 07:25:21 AM
Setting, characterization, and tone could be preserved with the right team behind it, the story would have to be much less personal.

And as I was saying before, a whole lot of things must come together to make Fallout properly as an MMO, which probably won't ever happen.

Right now, your argument is against a Fallout MMO in the now, meaning you're objecting to them making it with some random team under some strange publisher with whatever guy that was seeking funding running the show.

But I think if they brought back the original fallout gang and a good publisher that understood that keeping to a setting was a good idea (marketing be damned), then a good

It's just that, it's not going to happen.
9306  Gaming / Console / PC Gaming / E3 2005 booth models on: May 19, 2005, 06:17:12 AM
I'm actually more interested in what you guys talked about than pictures of them.

I can find pictures of good looking women all over the place, gimme a smart one and she's a keeper.
9307  Gaming / Console / PC Gaming / Perfect Dark Zero: First Impressions [IGN] on: May 19, 2005, 06:01:55 AM
30 frames is perfectly fine, just as good as 60 frames.

The big thing to remember is constant framerate matters more than the frame count itself when over 30fps.  Although many still can discern the difference between 30 and 60 fps, almost everyone will know when something that had been running at a constant 30fps suddenly starts fluctuating between 15-40fps, and that's what people really notice.

So, don't worry so much about the actual number of frames.  Heck, you don't see hardware reviewers placing as much emphasis on it as they used now.  Now it's about graphical features and consistency.
9308  Gaming / Console / PC Gaming / Top 5 games you'd like to see re-made? on: May 19, 2005, 05:19:34 AM
X-Com - It doesn't have to be x-com itself, but something very close and that'll be enough.  I'm hoping the Codo guys get enough money from Rebelstar raiders to turn it into the next X-Com.

I can hold off on System Shock because Bioshock should fill that role well.  However yes, I do still want a System Shock 3 to finish up the story, as I hated that tidbit at the end of SS2.
9309  Gaming / Console / PC Gaming / FALLOUT 3 on: May 19, 2005, 03:37:10 AM
It's not really helping fallout fan's cases that whenever someone posts against the idea, it sounds almost rabid one sided views.

Also, I'm a huge Fallout fan, it was my first big RPG and hooked me on big RPGs.  And yet I still think a Fallout MMO would be a good idea, but only if they did things right (which with current technology, they couldn't).  I also think Bethesda could do a fine job with the license.
9310  Gaming / Console / PC Gaming / Friday the 20th at E3 on: May 19, 2005, 03:33:33 AM
Is anything still happening on the exhibition floor on the last day of E3?

I just got tickets for the show, unfortunately, due to finals I can only attend on Friday.  Is it worth it to go, even if only on the last day?  I fear people might already be packing up and heading out.  We're hoping to catch a lot of the indy developers as much as the big names.
9311  Gaming / Console / PC Gaming / Nintendo gets stupid... on: May 18, 2005, 06:58:47 AM
Yeah, gimmicks.  But considering that they probably can make these very cheaply (old gba hardware) means that every unit would be sold at a profit, whereas other companies depend on games to make the money.
9312  Gaming / Console / PC Gaming / FALLOUT 3 on: May 18, 2005, 06:26:23 AM
Yep, I can certainly understand people when they desire to have a series stay close to its roots, but this outright hatred for something that has yet to be shown, let alone played, boggles my mind.

If it's a good game, I'm buying it.  That's what it boils down to for me.

Sure, a lot of other spin offs were poor games, but those were poor games by their own right.  Those really poor spin offs, like X-com interceptor and enforcer were very much butcheries of the X-com setting.

However, Bethesda has a strong background in creating RPGs, so Fallout would still be an RPG at its core, rather than a Fallout: ROAD RAGE! or SUPER MUTANT MAYHEM action game deal.
9313  Gaming / Console / PC Gaming / [PS3] Motor Storm trailer on: May 18, 2005, 06:21:45 AM
Thin_j where did you get your info that it was prerendered?  I'm not doubting you, but I'd like some confirmation before my hopes are brutally beat down.  Tongue

I mean, I saw the Ghost Recon 3 in game footage and it was nearly on par with this video.
9314  Gaming / Console / PC Gaming / Best video game trailer ever? on: May 18, 2005, 05:18:05 AM
I'd consider that just a teaser rather than a full trailer.  I think I'll wait to see a full trailer that shows some real game footage.

And yes, the MGS2 trailer was the best trailer ever.
9315  Gaming / Console / PC Gaming / A watershed moment for PC Gamers on: May 18, 2005, 03:56:06 AM
Yep, not to play sides, but consoles usually stay out for 5-6 years and it's only in that last year is a next gen announced.

The xbox is an exception because it was released quite a bit later than the other two this last generation.
9316  Gaming / Console / PC Gaming / [Konami News] - MGS4, MGA2 and MGS3: Subsistence Announced on: May 18, 2005, 03:43:15 AM
Anyone catch that riff on Splinter Cell at the end of the MGS4 teaser?

It has snake with Sam's gear (three lens goggles and SC2000) and in his signature squat position.
9317  Gaming / Console / PC Gaming / Where can I find a video of that FF7 PS3 tech demo? on: May 18, 2005, 03:34:57 AM
Yes, but game continuity would not be interrupted to go to a cutscene.
9318  Gaming / Console / PC Gaming / A watershed moment for PC Gamers on: May 18, 2005, 01:06:50 AM
Cooexistance for me, I like games on all platforms, and eventually everything will become one box anyway.

Besides, we've seen this before.  It won't be long until the PC hardware blows away console hardware.  In fact, we already have stuff on the PC market that can rival these next gen consoles, however it's pretty expensive.

Consoles excel at putting out cutting edge hardware in a concise single platform solution, where games can optimize themselves for it.
9319  Gaming / Console / PC Gaming / Which system(s) will you buy? on: May 18, 2005, 01:06:38 AM
Once again, I'll wait until I can feel that controller before I make judgements.  I don't mind its looks, heck I found the dual shock controllers strange when I first saw them.
9320  Gaming / Console / PC Gaming / XBOX 360 Games to be $59.99 each... on: May 18, 2005, 01:05:51 AM
Yes, however consoles are also becoming more widespread, along with gaming being more accepted in general.

However, originality is still an issue.

Luckily, there will always be the PC's indie market, along with modders for PC games.
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