http://gamingtrend.com
October 31, 2014, 08:43:53 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 231 232 [233] 234 235 236
9281  Gaming / Console / PC Gaming / [video] new F.E.A.R movie on: January 08, 2005, 12:11:39 AM
The video was fine for me, make sure you've got your gamma set properly on your card, or that you don't have extra glare on our monitor.

This new video isn't any different from the old one, it's just that it's now available in other places than gamespot.

The video is intentionally dark, but monlith understands lighting and contrast so while there are dark areas, there are light areas and nothing looks like the ambiguous mass of dim light like other "dark" games.
9282  Gaming / Console / PC Gaming / What was this custom game type? (For an RTS) on: January 05, 2005, 11:01:56 AM
It's most likely Warcraft 3.  Blizzard put a lot of scripting power in the hands of mappers and there's all sorts of maps out there nowadays.
9283  Gaming / Console / PC Gaming / New Splinter Cell Chaos Theory multiplayer movie on: January 03, 2005, 11:37:46 PM
http://www.worthplaying.com/article.php?sid=22309

It shows off the Spy vs. Mercenaries gameplay, and it looks like they've made a few good improvements.

For those that have played it, SCPT multiplayer was a great premise, and worked sometimes, but it was plagued by balance issues that allowed the spies, who were supposed to sneak, to run around offing mercs left and right.

Likewise, some mercs who knew a few exploits could lockdown a map against the spies simply because there were only so many pathways into an area.

This practically forced players to abandon the game's premise and go all out with guns blazing.

I looked at the video and saw a few things that would help deal with this.

For the mercs, it now looks like they have a few new close combat moves, of real use is the turn around punch, where the merc can bash away anyone in his rear arc.  So, if you know a spy is behind you, say like right after he tazed you and ran behind you, you can actually prevent him from grabbing you, whereas before all you could do was sit there and take it.  This should make spies sneak a lot more on maps rather than try to take mercs on upfront.  There's also a rifle garrote maneuver used on a spy on the ground, I'm not sure what use this move is, though.

It seems they also have a gas mask to counteract all the overuse of smoke grenades and camera gas.  However, you don't have as good a field of view with the mask on, which is a big deal in a game like this.

For spies, they have all those cool team moves to help spies who are working together get to where they need to go.  They also have a cloaking ability, looks like the predator effect, that could hide them in plain sight.  A few new merc takeout moves, like throwing a guard over a rail if you're hanging beneath him.

SCCT looks good so far, I may just buy it for the multiplayer.
9284  Non-Gaming / Off-Topic / AppleSeed Movie Trailer on: January 01, 2005, 10:40:41 AM
The Ghost in the Shell tv series was a lot better than the movies.
9285  Gaming / Console / PC Gaming / KOTOR 2 Spoiler Request on: December 29, 2004, 10:41:04 PM
Yep, it's pretty predictable, but the amazing part of it are the certain major characters.

Let's just say I loved the characterization and confrontation of the real villian in the game, even though everything else sort of fell flat at the end.
9286  Non-Gaming / Hardware / Software Hell / Screen going green while watching DVD movies... on: December 28, 2004, 04:05:30 PM
Check the video overlay color settings in your video card settings, and the color settings for the DVD player software.

Also, try unchecking hardware decoding in your DVD player software.
9287  Gaming / Console / PC Gaming / Quake 4 first ever shots on: December 28, 2004, 04:02:04 PM
My god!  It's full of lights!
9288  Gaming / Console / PC Gaming / BFME combining units useless? on: December 27, 2004, 10:51:58 PM
I've been playing the game and watching replaying of online games for BFME, and after watching a few games, I'm seeing a pattern.

People are combining units together to little effect, and it's actually much more efficient not to combine units.

For example, one player had the daunting task of dislodging upgraded elven warriors/archers from a newly created elven wood, just past a bridge.  He had combined all his melee units with one archer unit, then moved them into attack.

What happened was the entire combined unit stayed put on its exposed position on the bridge while the archers fired on the elves, however, the elves were much more superior archers and the attacker was defeated.

If the units had been seperate, he could have moved his melee infantry in to engage, while his archers hung back and fired.  The melee troops would negate any benefit the elves had for ranged attacks.

If two forces made of combined melee and ranged units went up against each other.  It devolves into a shooting match as the archers went about their business and the warriors getting picked off before doing any melee combat.

The only use combining units has is in making management easier, as it always places archers in back and melee in front.  Rohan benefits somewhat from this, having peasants in front and archers in back, but this is the only case where it's worthwhile to do so.
9289  Gaming / Multiplayer Madness (MMO or otherwise) / WoW binder style guide on: December 26, 2004, 07:48:12 AM
They've put an interesting guide for WoW.  Bradygames basically put the guide inside a 3 ring binder then is releasing updates pages online (by registation only).

It's an interesting way to handle the everychanging MMO market, it might actually make it worthwhile.

However, it still doesn't beat well known MMO strategy sites.
9290  Gaming / Console / PC Gaming / LotR: Battle for Middle Earth - First Impressions on: December 24, 2004, 06:06:29 AM
I bet the same people who say RTS games should allow you to pause and order are the same ones who argue against save anywhere features.  slywink

Play the game how you want, but just because a feature is in there doesn't mean you have to use it.

For Pause and Order RTS games, I consider it a great feature that not only helps slowly players grasp RTS games, it can increase your enjoyment of the game, allowing you to pause during a fight, order some things to happen in another area, then come back and actually watch the fight unfold.  Unlike in other games where you basicaly ignore most fights and go straight to your base to queu up the next wave.
9291  Gaming / Multiplayer Madness (MMO or otherwise) / WoW Battlegounds PvP info on: December 22, 2004, 08:30:28 AM
I have a feeling that this will top DAoC for best PvP MMORPG.
9292  Gaming / Console / PC Gaming / Bloodlines Video Question on: December 21, 2004, 10:52:03 PM
Nope, that's all you get.

It wouldn't be so bad if it weren't for the fact that Bloodlines runs piss poorly compared to HL2, which has twice the detail.

However, Troika is using an older less optimized version of the source engine.
9293  Non-Gaming / Off-Topic / [Board Games] Betrayal at House on the Hill on: December 17, 2004, 09:47:04 PM
I picked up the Doom 3 boardgame at Gencon, it's a really neat boardgame.  It's actually better than the PC game.
9294  Non-Gaming / Off-Topic / I told my son about sex tonight on: December 16, 2004, 08:12:10 AM
I never had the talk, in fact my mom went so far as to try to repress it well into high school.

So now I'm mildly messed up in the head because of it, depression I think.  Probably going to see a doctor about it soon because I've finally realized that it's just destroyed my college performance, not to mention my social life.

Seriously, talk to your kids, make them feel human.  There is no safety in ignorance.
9295  Gaming / Console / PC Gaming / Rome: Total War how to play Carthage on: December 16, 2004, 08:03:55 AM
No don't lose Sicily!

In fact, try to ally with the Greeks to keep Sicily.  They're far enough away that they won't be bothering you for a while, that's if they survive the Macedonians and the Romans coming after them.  The second priority is to keep your island city just Northwest of Sicily.  Keeping those islands is important not only for trade, but it keeps the romans off your doorstep.

The goal with Carthage is to get your economy running, pump out units on sicily if you have the population, or transfer units there, but the priority is to get as much trade, preferably sea trade, going so that you can outspend your opponents early on.  Sea trade is crucial to Carthage.

Yes, that means building a lot of crappy units for a long time while building up your economy, but you'll have to win on tactics and numbers.

Try to ally with the numidians, do not expect this alliance to last long, as the only place the numidians can expand is into your territory.  Hopefully, you'll have enough cash to fight off the Numidians by the time they attack.

Send out some diplomats early on to get as many trade agreements with various factions as you can.  Build better ports in your cities so that trade goods will flow into your ports and not other nations.

As for combat, yes, your men suck, against the romans they suck hard.  However, early on the romans don't have much cavalry beyond their general's heavy cavalry.  Use superior numbers and terrain to your advantage.  Never fight on his terms or you will lose.  Thus, make sure your armies are always on a hill, forest or some terrain feature when attacking or being attacked.

If you aren't already doing so, build watchtowers everywhere.  Watchtower network was so good, I could spot aggressive maneuvers, even at sea, long before they threatened me.

Oh, and rarely use auto resolve with Carthage, you'll have to fight a lot of your battles.

You'll also need a lot of good diplomats, they can use all that trade money to good effect.

As for the city in Spain, they're somewhat isolated, and will be for most of the game.  I don't know the consequences of losing that city as I haven't lost it in my game.  I would suggest trying, if you can, to ally with the gauls early on to prevent the Julii from adding to your roman problems, this way the gauls won't ally with Spain against you, pulling much needed forces away from their fight with the romans.
9296  Gaming / Console / PC Gaming / Anyone try the Republic Commando demo? on: December 11, 2004, 02:21:23 AM
I liked both the Area 51 demo and Republic Commando.

However, the AI needs work, especially opponent AI.  The game suffers from that syndrome where since the opponents lack decent enough AI to stay alive, they artificially inflate the lifespan of certain opponents.  In this case, remember that flying insect just before the tank?  It took way too many hits to kill it.
9297  Gaming / Console / PC Gaming / KoTOR 2 : The Sith Lords Impressions on: December 10, 2004, 08:29:13 PM
Actually the key difference to any sword there is today is the lack of any blade edge.

So if you touch yourself anywhere you'll get cut, not just when you're swinging.
9298  Gaming / Console / PC Gaming / KoTOR 2 : The Sith Lords Impressions on: December 10, 2004, 08:28:21 AM
Anyone can use a lightsaber, but only a Jedi can weild them properly (aka, not chopping off thier own limbs and such).

The explanation is that lightsabers are very simple weapons with little or no weight.  Basically, if anything touches the blade, it gets burnt/cut/deflected, etc...  The only weight is the handle, which isn't much.  These two factors combined means it's really easy to swing it in the wrong way and cut your own head off.

Oh and then there's all that deflecting blaster stuff.  If a normal person used a lightsaber, he'd just get shot.

Of course, this doesn't explain why everyone is still using swords in KotOR.  slywink
9299  Gaming / Console / PC Gaming / Any bots out there for Doom 3 or Half Life 2 yet? on: December 09, 2004, 10:29:36 PM
The bots are in there, the main problem is that they're stupid and haven't been "humanized."

Basically, they have some pathing issues so they'll get stuck in places or wander aimlessly on certain maps.  Also they'll shoot with either ungodly accuracy, or like they're deliberately missing.

I figure the current bot code is whatever was left in at release, it's still playable, but sometimes you have to use the round restart command.
9300  Non-Gaming / Off-Topic / Developing a work ethic AKA getting my pathetic self in gear on: December 09, 2004, 10:23:00 AM
Once again I'm calling on the CG and OO communities, you've been there for me before, and now I need you guys again.

I have a problem, and sadly I'm being serious about this.  I have no work ethic, or any sort of willpower to work towards my greater good.

Finals week for this semester has made me realize how pathetic I am.  As of right now, I have 1 3D animation and 2 paintings due on Wednesday next week, 1 3 page report due on Monday.

All I got done the last two days I had completely free was to sketch in the lines for one of my paintings, and that alone took a lot of willpower on my part.  What's worse is that I was already on academic probation, if I mess this up even a little I'll get booted out of college.  It's been this way for much of my life.

Not only that, my entire life is kinda of failure.  Still at home at 23 and looking to stay that way for another year at least.  My art career has gone no where because despite being able to animate, my drawing skill is below mediocre (not practicing at all).  Did I also mention I'm in debt?

I have been working, so I'm not all bad, but the store I last worked at closed due to rent increase right after everyone had hired for the holidays.  I've also got one good semester's worth of animation and several good drawings and stories from my life, but overall it's not much and none of it is more recent than a semester ago.

Sometimes I just sit in my chair not doing anything, even when I know there's something I need to do.  It's like I'm afraid to do it and I just can't will myself to even start.  I think I'm depressed, and I've always said to myself that I could work through it, but now I'm considering asking for meds if it'll help.  Anyway, I don't know what kind of deep rooted (or shallow) psychological problems I have, but I just don't have the time for it.

So I'm throwing my pathetic ass to the masses for whatever help or abuse I need to get myself in gear.  I still want to reach my goal of becoming an animator/illustrator, and I definitely don't want to become one of those people that never do something with their lives.
9301  Non-Gaming / Off-Topic / Spiderman 2 (major spoilers) on: December 09, 2004, 10:12:06 AM
Spiderman 3 should be interesting if they stick to the comic storylines.

SPOILER



In the comics, The Green Goblin returns, this time it's his son in the outfit trying to clear his father's name.

I don't know much beyond that, but it should make for an interesting duo on screen next time around.
9302  Gaming / Console / PC Gaming / Turn-based Football on: December 09, 2004, 09:44:53 AM
There's that fantasy bloodsport football game that was recently released.  Chaos League or something.

It has both a real time and turn based mode, but it's not quite football.

Oh, and it has starforce.
9303  Gaming / Console / PC Gaming / KoTOR 2 : The Sith Lords Impressions on: December 08, 2004, 10:19:09 PM
Or could it be that the sith are hunting down anyone with a lightsaber, Jedi or not?
9304  Gaming / Console / PC Gaming / Any bots out there for Doom 3 or Half Life 2 yet? on: December 08, 2004, 10:06:58 PM
CS Source does have bots.

Create a server, then type bot_add in the console.

Enjoy.
9305  Gaming / Console / PC Gaming / anyone getting Prince of Persia - Warrior Within? on: December 07, 2004, 09:06:40 PM
You get sand from enemies simply by killing them and being near their remains when they turn into a cloud of sand that hovers over their body.
9306  Gaming / Console / PC Gaming / Help! Major HL2 performance issues (56K warning). on: December 06, 2004, 05:00:32 AM
Don't bother with reinstalling unless validation doesn't work.

Basically, some people when they install or download from steam get corrupted files during the transfer process.  Steam has a command line process that'll force steam to go in and check each and every file for a game and make sure they're correct.  Files that are corrupt are downloaded again through steam.

If you have all the latest updates and whatnot, then this is most likely the culprit, especially since you said you had just gotten the game through steam.
9307  Non-Gaming / Trading Forum / FT/S - Half-Life 2 on: December 02, 2004, 06:39:52 AM
TO let any potential traders know, Valve does plan to allow users to transfer CD keys to other accounts, it's listed in their FAQs but it's pretty low on the feature list.
9308  Non-Gaming / Trading Forum / Selling my PS2 on: December 02, 2004, 06:35:29 AM
I've had this PS2 for a while now, but besides a few high profile games, it's sat as a DVD player for the home.

I took a look at the upcoming games list for the PS2 and I'm not interested in any of them.  Since I need the cash to help pay for school, I'm selling my PS2 and everything with it.

The system is in very good condition despite it being one of the first model.  Mainly, it's just sat on my shelf playing DVDs.  I've had no troubles with it since I bought it.

I have one sony controller (clear green), and one non-sony from Japan that's painted in black and white urban camo.  The green one has a problem with vibration on some games, not sure why, but everything else works fine.

I have two old jampacks (Demo disks) to go with it, and maybe "Way of the Samurai 2" if my friend can just find the disc.

I'll probably ebay this if no one wants it.  I noticed even used PS2s are going for high prices with the holiday shortage.
9309  Gaming / Console / PC Gaming / Half-Life 2 Deathmatch just released via steam on: December 01, 2004, 11:22:28 PM
The server lag problem is definitely not in the code.  I think it's the same old problem every online game faces where people start running servers without knowing the game's upstream bandwidth requirement, then don't configure their server properly.

For a game with all those physics interactions happening, it'll require a lot more than the normal DM style games.
9310  Gaming / Console / PC Gaming / Half-Life 2 Deathmatch just released via steam on: December 01, 2004, 08:22:21 PM
They released a small patch around 2am last night that fixed the problem, looks like some programmers were raked over the coals for this.
9311  Gaming / Console / PC Gaming / Half-Life 2 Deathmatch just released via steam on: December 01, 2004, 06:00:38 AM
Yep, it seems there's a bug in the release.  I'm getting the same bug there none of my HL2 based games will start.  HL2/CSS is kaput.

Which just plain stinks.
9312  Gaming / Console / PC Gaming / Steam (and Half-Life 2, I guess) question on: December 01, 2004, 05:41:59 AM
Right-click on the game's name and choose Properties.

You can also use the Steam monitor, right click on the taskbar tray icon and choose Monitor.

It'll give you a breakdown of how much bandwidth it's using and what it's downloading.
9313  Gaming / Console / PC Gaming / Half-Life 2 Deathmatch just released via steam on: December 01, 2004, 05:17:14 AM
Just so you know, HL2 was just released on steam.

I was playing CS and someone types in that HL2DM was just released, then quit, followed by the rest of the server quitting.  Tongue

Edit:  It also appears that some more of the Source SDK has been released, along with some patches for Counter Strike source and Half-Life 2.

As usual, the servers are being pounded.
9314  Gaming / Multiplayer Madness (MMO or otherwise) / "Alternate" guild or server or whatever on: November 30, 2004, 12:29:25 PM
I live in Pacific Time, so I'd prefer a pacific server.  Unfortunately, I dont' have WoW yet, and won't for some time.  But I'm interested in setting up some sort of guild make for Pacific CG and OO players.  The Wanderers seems mostly made out of east coast players, at least from my experience with Planetside.

No, this isn't a whole east side/west side thing, it's just easier to play with people in the same time zone or closer.
9315  Gaming / Console / PC Gaming / Just beat HL2 *Spoilers* on: November 29, 2004, 01:06:21 AM
For those that are seeking some insight into what's going on in the HL2 universe, here's an excellent site that has a good breakdown of everything that's happened.

A dev at Valve also confirmed that most of it is accurate.

http://members.shaw.ca/storage_4/hl2story/

I'm can't remember where I got this link, it might be from another poster here or at OO.  So don't kill me if someone else mentioned this before.
9316  Gaming / Console / PC Gaming / Ground Control II on: November 28, 2004, 11:57:01 PM
Actually, this time around your factories don't actually build the units, they just transport them in from offworld.  The method they do this depends on what faction you play.  It's still basically producing them, but it's a nice touch.  Just like in GC2, the marine players have drop ships and drop pods come down to deliver their troops.

40k is still like the production games, but simplified in that there's less micromanagement.  You build squads instead of individual units, then you reinforce these squads with more troops on the fly.  It's still pretty fast paced, but you can lower the speeds of the game so it plays at a similar pace to GC1/2.
9317  Gaming / Console / PC Gaming / Doom 3 's Gravity Gun... on: November 28, 2004, 09:06:13 PM
Quote from: "maggie-chow"
Seems to me that the Gravity Gun would be protected intellectual property?  I mean, let's be honest, this Gravity Gun concept was introduced with Half Life 2.  That's brash, to rip it off this soon.


It's like with all these modern shooters these days.  You know the ones that use real guns with different names, but they're basically the same thing?  (Counter-Strike)

Doom 3 can pull off the same thing, except this time around they're just taking an idea from another game, which, in a way, is even worse.  Since we all already knew Id is severely lacking in innovation beyond graphics engines.
9318  Gaming / Console / PC Gaming / Finished Vampire: Bloodlines (Spoilers!) on: November 28, 2004, 07:30:33 AM
Anyone know what other endings there are?

The one I got was the same as above.  I sided with the Anarchs, gave LaCroix the key, then he proceeded to blow himself up.

Then I get a small cutscene with Jack sitting with the mummified Messerach and the cab driver/Cain figure showing up slightly on screen and saying that everything is the will of Cain.

Oh, and Nines kicking that werewolf's ass was just classic.  I really thought he was dead, and next thing I know I'm talking to a worse for wear Nines with a werewolf head next to him.  Man that'll make a nice trophy.
9319  Gaming / Multiplayer Madness (MMO or otherwise) / Counter strike source? on: November 28, 2004, 04:09:11 AM
What server browser are you using?

If you want to play CS Source, fire up CS source and use the in-game browser.  Don't bother with the steam browser, I think it's mainly for older games.
9320  Gaming / Console / PC Gaming / Finished Halo 2? Discuss here. *SPOILER WARNING!* on: November 28, 2004, 02:32:43 AM
Quote from: "Driver"
Just finished.  That was awesome.

Did you all notice that Laura Prepon voiced one of the marines?

http://www.askmen.com/women/actress_150/154_laura_prepon.html


That would explain why I was trying so hard to keep the female marines alive.  Tongue
Pages: 1 ... 231 232 [233] 234 235 236
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.112 seconds with 20 queries. (Pretty URLs adds 0.025s, 1q)