March 27, 2017, 12:59:21 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 231 232 [233] 234 235 ... 244
9281  Non-Gaming / Off-Topic / Constantine on: August 14, 2005, 09:35:30 PM
Actually, I still think one of the best Satan performances was in the short lived show, "Brimstone."  It starred the guy who is currently playing Lionel Luthor in Smallville as the devil.
9282  Gaming / Console / PC Gaming / F.E.A.R. SP Demo out on: August 14, 2005, 09:25:21 PM
Perhaps he has a review copy or a is a beta tester?

The only elevator I know of is the one in the first preview movie they released, the one where the little girl appears while the lights flash on and off.
9283  Gaming / Console / PC Gaming / Mobile Forces on: August 14, 2005, 09:22:30 PM
I played it.  It's a horrible CS clone with vehicles thrown in.

Unfortunately, it fails to really consider the balance if CS had vehicles thrown in.
9284  Gaming / Analog Gaming / Ghostbusters RPG on: August 11, 2005, 07:55:30 PM
The Serenity/Firefly RPG is coming out this month.
9285  Gaming / Console / PC Gaming / Ninja Gaiden on: August 11, 2005, 06:33:46 PM
First IT Ninjas then Garden Ninjas?  I see the ninja clans have taken up new lines of work since the fall of the shogunate.
9286  Gaming / Console / PC Gaming / Ghost Recon 2: Summt Strike on: August 11, 2005, 06:24:37 PM
Also, did they fix the horrible framerate that the first game had?
9287  Gaming / Console / PC Gaming / Tales of Legendia - Great soundtrack & trailer inside on: August 10, 2005, 03:20:02 PM
Sounds like the intro to the Ghost in the Shell movie 1, the first sound bit anyway.

I'm a real believer that good music can really push the emotional content of the scene.  Some developers really screw themselves over by not getting a good soundtrack.
9288  Gaming / Analog Gaming / Babylon 5 Wars on: August 10, 2005, 07:23:02 AM
ACTA is much less detailed than Wars, it's designed so you can play with whole fleets with of miniatures on the table, rather than one or two with lots of detail.

Completely different games.
9289  Non-Gaming / Off-Topic / New Serenity trailer! on: August 09, 2005, 01:03:19 PM
Hey!  Let's not forget Shepard Book (Ron Glass).
9290  Gaming / Console / PC Gaming / Razer Diamondback review on: August 09, 2005, 02:32:08 AM
I have an MX700 as part of a cordless MX duo.  Unfortunately, my room is right next to the laundry room and someone else in the area must have some cordless devices too, so now my keyboard and mouse isn't working properly.

So, seeing these high ended corded mice is a relief.
9291  Gaming / Console / PC Gaming / F.E.A.R. SP Demo out on: August 08, 2005, 04:28:31 AM
Here's a challenge to you guys, beat the demo using only melee attacks on the light troops (you can kill the heavy with guns).

That's right, holster your weapons and go all Jet Li on them.

To assist here's a few moves you should try.

The slide kick is done by pressing your crouch button immediately followed by the melee button, either that or press them at the same time.  This move can take down multiple baddies in one kick if they're clumped together.  I used this move to sweep the legs out from under a cluster of baddies after the helicopter dropped them in.

There are two jump kicks, a full on two legged Lui kang style double kick, and a mid air round house.  The double legged kick is done by pressing the melee button right after jumping, whereas the roundhouse is done by pressing the melee button towards the apex of the jump.

The jump kick is extremely useful since it's very long ranged, it'll also knock enemies back 5-9 feet and knock over anyone else in his flight path.  You don't need to holster your weapon to use it, and if you run out of ammo with one guy left in your sights, you don't need to spend a precious second closing with him to do a normal melee attack.

There's also a ground stomp melee attack, it's only done if you're standing and looking almost straight down.  You'll basically stomp down on anything that's at your feet.  It's not too useful.

Also, there's interesting info on the DVD collector's edition of the game.  It sounds like they have some live action shorts on the DVD that's basically some interrogation of that Alma person.  Pretty interesting.

Finally, anyone else think this game just begs for a coop mode?  Playing as Deltas inserted into one of the other hotzones, having maps with various objectives on it.  No bullet time for them, but no getting ripped apart by creepy little girl either.  With the AI as good as it is, coop fo this game would be great.
9292  Gaming / Console / PC Gaming / PS3 Info from PSM on: August 08, 2005, 04:09:15 AM
Nope, although there was some mention of the footage being edited somehow.
9293  Gaming / Console / PC Gaming / F.E.A.R. SP Demo out on: August 07, 2005, 10:06:44 PM
Are you guys even using the slow mo feature?

First of all, use cover, in this game the damage you take is equal to the damage enemies take so the only thing that'll save you is your use of cover, medkits, and bullet time.  Not only that, the enemies have reactions just as good as you do, unlike other games where they tone down the damage or make enemies have a surprised state just after they see you, enemies start shooting right away in this game and they're very accurate.  If multiple guys are shooting at you at once, if you get caught out in the open you're dead.

So, you'll have to make good use of the slo mo feature to move between cover while shooting.  If you're a good shot and have a full bar of slomo, you can use it to charge forward if you want.

Don't frontal rush the heavily armored and superiorly armed super soldier blocking your path.  That way lies madness.

The best way I found to defeat the Heavy, is to simply setup a proxy grenade  on the bridge to deal with the light troops that try to cross.  Then when the heavy appears, use the free slo mo time to back up and take cover.  Once in cover use slo mo to move out of cover and back into cover, either throwing grenades or shooting him in the head with any weapons you have.

He should be dead in 3-4 passes.  Make sure you take his High Velocity Penetrator gun.  The thing fires metal stakes that are pretty accurate and do alot of damage, not to mention it'll pin corpses to the wall for a grisly scene.

Just remember, this game is more Max Payne than Doom 3.  Circle strafing will do nothing for you in this game.
9294  Non-Gaming / Trading Forum / Big college sell off on: August 07, 2005, 04:37:21 AM
Once again, I need to sell off some things to buy art supplies for college.  Namely, I need a wacom intuos 3 digital tablet, alongside buying books and whatnot.

All prices do not include shipping.  Shipping insurance will be free, though.  Prices negotiable (I didn’t check how much everything was worth these days).

Splinter Cell: Chaos Theory         $20
Battlefield 2               $20

Console Systems
Xbox (one green controller) + DVD kit   Make offer
Playstation 2 first generation         Make offer

Phantdom Dust            $10

Twilight Imperium 3rd edition      $40
Nexus Ops               $20
Memoir 44               $20

Nausicaa: Valley of the Wind         $10
Last Exile vol 1 & 2            $10 each
Samurai Champlee vol. 1-4         $10 each

Dead Beat (Hardcover) by Jim Butcher   $10

Nausicaa vol. 2            $5
Priest vol. 10               $5

Warlord (Reaper minis) main rulebook   $10
Wargods of Aegyptus   2nd edition      $10
Flames of War               $10
9295  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 07, 2005, 04:31:24 AM
Strangely enough, the economist article was pretty fair on the gaming.
9296  Gaming / Console / PC Gaming / F.E.A.R. SP Demo out on: August 06, 2005, 12:35:22 AM
Good to see they're putting to use the AI they created in NOLF2.
9297  Gaming / Console / PC Gaming / Dungeon Siege II: Anyone care? on: August 05, 2005, 04:28:14 AM
Interesting, so they did screw the save system.

Who is the idiot that made that decision?  I mean, Dungeon Siege is not Diablo, it could use some more depth like D2, but removing the save system is basically removing depth from the game.
9298  Gaming / Console / PC Gaming / Need an action rpg recommendation for Xbox on: August 05, 2005, 02:32:39 AM
If you do go for Fable, wait for the updated version called The Lost Chapters.
9299  Gaming / Analog Gaming / Sound effects for PnP rpgs? on: August 05, 2005, 01:24:10 AM
Nevermind, I found exactly what I was looking for.  I posted on and someone responded with this program:

RPG Sound Mixer

This utility is designed specifically for the purpose of creating and playing sound and sound scapes during live role playing sessions.  I've tried the demo and its utility for PnP role players, or even small time stage productions is astounding.

The demo download basically a demo version where you can't load or save sounds, but you can use a special demonstration mode that walks you through what the program can do.  If you're at all slightly interested, try it out.

The interface is outdated and a little confusing, but like most software of this sort, it's a one man job.  There is a new version in the works that looks like it will improve the interface, but it'll take time.  He at least has a proposed feature list.

It does cost money, 16,50 euros, or about $19 USD depending on the exchange rate.

Anyway, if you're looking for more immersion for your RPG sessions, or need a quick way to produce sound scapes for theater productions, check this out.
9300  Gaming / Analog Gaming / Sound effects for PnP rpgs? on: August 04, 2005, 10:38:38 PM
I run some local pen and paper RPGs for friends and in shops in my area.

I recently got a laptop and I was thinking it'd be handy to have a library of sound effects to play or loop during sessions to get players more into the story.  I've already got a bunch of other programs that help out with running such games (I've got a great random city and NPC generator that can give me a fully fleshed out NPC in less than a second, even birthplace, relatives, and personality quirks are covered).

What I've been doing is extracting sounds from various games to play, but whenever I play them in software like winamp or WMP I either have to keep monitoring or the sounds just don't loop properly.

Then there's randomizing sounds and whatnot.  Anyway, I just don't want to have to manage sounds on my computer when I should be interacting with players.

Anyone know of some easy to use software that'll handle sound effects like this?  Something that'll let me write simple scripts to do random sound loops or something?
9301  Gaming / Console / PC Gaming / Dynasty Warriors 5 XL! on: August 04, 2005, 05:57:36 AM
I'm waiting for the new Kingdom Under Fire.
9302  Gaming / Console / PC Gaming / Best cover art for a game on: August 04, 2005, 05:56:50 AM
Something about that Spellforce box makes me want to sneeze.  Or rather, for her to sneeze.
9303  Gaming / Console / PC Gaming / HL2 Expansion: Short, cheap, and Steam only on: August 04, 2005, 05:55:01 AM
If you elect to display the little network connection/status icon in the system tray, all you have to do is right click on it and disable too.
9304  Gaming / Console / PC Gaming / Dungeon Siege II: Anyone care? on: August 04, 2005, 05:54:00 AM
I wouldn't put too much stock in previews, we've seen lots of conflicting information from people here who have played the game, let alone what some random web writier throws up on his site.

Frankly, I doubt GPG would make such a foolish decision.
9305  Non-Gaming / Off-Topic / Random Thoughts... on: July 31, 2005, 06:49:05 AM
He should use the Crane Stance.

If do right, no can defense!
9306  Gaming / Console / PC Gaming / Some Vampire: Bloodlines questions on: July 30, 2005, 09:52:22 AM
Actually Doomboy.  Your blood boil spell killed him, what his masters would have done to him, well, he'd still be alive for months at least.  slywink

The 1.5 patch still doesn't fix some showstoppers.  Of the big bugs still in is the scripting error at The Asylum confrontation (you know the one) just as you enter the door.  There were others too, like getting stuck in doors and whatnot.

I figured Troika could have become the next Bioware if only they had hired their own internal QA division.  I hope the ex Troika guys who formed their own company realize that mistake.
9307  Gaming / Console / PC Gaming / Background Image from Endless Saga [56k] on: July 29, 2005, 10:40:08 AM
Yeah, but look at how pointy her--er--shoulder pads are.

Bah, I never liked bikini armor being worn in the practical sense, even on game characters.  Now, if they're running around trying to impress nobility or their hubby, sure.
9308  Gaming / Console / PC Gaming / Dungeon Siege II: Anyone care? on: July 26, 2005, 05:51:18 PM
Sorry, the september issue won't be out until early August.  When it does, that demo will be mine!
9309  Gaming / Multiplayer Madness (MMO or otherwise) / Everquest II Patch Question on: July 26, 2005, 12:17:07 PM
Yes, there's a lot of work put in the game.

However, you have to wonder how much work would have been put in if not for the massive competition between many MMOs including WoW.  Then it becomes obvious that the work is just as much a sign of competition being a good thing, as it is developers putting more effort into the game.
9310  Gaming / Console / PC Gaming / New BF2 Trend on: July 26, 2005, 02:35:54 AM
They should make it so that the more TKs you have the easier it is to kick you.  Likewise, the less TKs and the more team points you have the harder it is to kick you.
9311  Gaming / Console / PC Gaming / Hrothgar's Talk Strategy scores a cool interview! on: July 25, 2005, 12:18:54 AM
Interesting, this may be a replacement for Soldiers: HOWW2 for our group.  What with the direct control.
9312  Gaming / Console / PC Gaming / Dungeon Siege II: Anyone care? on: July 24, 2005, 07:14:04 AM
I'd suggest you wait.  There's really no story to DS1 so you don't need to play it to get into DS2.

That said, I'm most looking forward to the coop play in DS2.  My friends and I finally have some time for a little lan party action and a game like DS2 would be perfect for us.
9313  Gaming / Analog Gaming / Need "GeekCon" suggestions on: July 23, 2005, 09:11:30 PM
Your first stop should be:

It's a site that catalogues board, card, and some miniature games.  Each entry holds player reviews of the game and every game is rated.  They also list player count and other things.  Very useful.

I would recommend Shadows over Camelot.  You can read about the game in another recent thread in this forum.

It's basically a cooperative game, players fight against time and the board game itself to complete quests as the knights of the round.  However, there is a chance that one of the players is a traitor to the group and the knights are tasked with unmasking him as well as completing quests.

It's very easy to learn since doing quests is very straightforward in placing cards.  No pages of rules to read just to learn to do one thing.

Since it's coop, it's perfect if your group doesn't feel like backstabbing each other tonight.
9314  Non-Gaming / Off-Topic / V for Vendetta Trailer on: July 23, 2005, 09:07:50 PM
If the movie ends up good despite Moore's protests, I can still understand his protests what with League being so butchered.
9315  Non-Gaming / Off-Topic / Flak wins. :) on: July 23, 2005, 09:05:53 PM
Idiot insurgent, never shoot the medics.
9316  Gaming / Console / PC Gaming / Games You'd Like to See as Movies on: July 23, 2005, 07:30:56 AM
Actually, for Metal Gear, Hideo is way too wordy and the whole thing is a melodrama.  They'd have to tone down the massive monologues, although they can keep the paranormal elements.
9317  Gaming / Console / PC Gaming / Dungeon Siege II: Anyone care? on: July 23, 2005, 07:28:22 AM
I think it would be foolish to require someone to hold the button down since they're dealing with a party.  Stopping an attack to switch character to use a power or something would really detract from gameplay.

Are you guys sure you have to hold the button down to keep attacking?  Is this just an interface option?
9318  Gaming / Console / PC Gaming / I don't get it. Why no Aliens game with Doom 3 engine? on: July 23, 2005, 07:19:26 AM
I'd rather have them use the Unreal 3 engine, it looks like it'll handle a bit more than the Doom 3 engine at a better framerate.

One of the reasons why Irrational is making Bioshock instead of SS3 is that the SS license is held by a publisher.  I think this time around they'll try to keep the IP as their own.

Another engine to look at is the one for FEAR.  Monolith already made one really good AVP game.  However wasn't AvP3 being made by someone else?
9319  Gaming / Console / PC Gaming / Resident Evil 5 confirmed for Xbox 360 on: July 22, 2005, 08:12:14 AM
Any RE fans out there recognize who the new main character is?

I haven't really followed the series, I just know some general names.  He doesn't look like Leon, but that may be darker hair and more polygons.
9320  Gaming / Console / PC Gaming / Lord of the Rings Tactics on: July 22, 2005, 08:00:50 AM
It's about damn time that the PSP had a good strategy or tactical RPG come out for it.  I'm holding out for those types of games.
Pages: 1 ... 231 232 [233] 234 235 ... 244
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.744 seconds with 20 queries. (Pretty URLs adds 0.144s, 1q)