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9201  Gaming / Console / PC Gaming / Psychonauts!!! on: May 13, 2005, 07:13:36 PM
It should get long run sales via word of mouth and reviews.
9202  Gaming / Multiplayer Madness (MMO or otherwise) / Horde Vs Alliance - The Alterac Valley Chronicles. on: May 13, 2005, 09:23:18 AM
Horde Vs Alliance - The Alterac Valley Chronicles.

"Well gentlemen, it seems we got a new griffon."

"Dude, can anyone fly that griffon?"

"I'm not going near that thing, it bites!"

"Let's call it Fluffy."

"No way man, that thing needs a real name, like George."

"George?  It needs a real imposing name, like Freddy."

"How about Warthog?"

(in unison) "No!"

"Shut up, all of you!  Or I'll have the gnome slit your throats while you sleep!"

"Yeah and I'd do it too."

Meanwhile, in the Horde base...

"Hey, no fair, they've got a night elf girl on their team."

(tauren female) "I'm a girl."

"Yeah, but we want a hot girl on our team."

"What's that supposed to mean?"

9203  Non-Gaming / Off-Topic / Don't know about you, But I am ALL OVER the XZIBIT prepaid! on: May 13, 2005, 08:17:39 AM
Despite the horrible naming, these cash cards are a good idea.

The only reason why I still have a credit card is due to all the online payments I make.

Of course, I wonder if it comes with the same security measures that a credit card comes with.
9204  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: May 11, 2005, 01:10:20 AM
Actually, the Aye Aye uses the middle finger in quite an interesting way.  It's main good source is tree grubs, the kind that burrow inside the tree.

They use the finger to tap the tree, listening for hollow sections where grubs have burrowed in, then it uses the extra long finger to reach in and pull out the grub to eat.
9205  Non-Gaming / Off-Topic / Fire bad! on: May 11, 2005, 01:04:00 AM
Um, Kathode.  As far as I know, Alcohol burns hotter than gasoline.  slywink
9206  Gaming / Console / PC Gaming / E3 rumors on: May 09, 2005, 09:50:04 AM
X-com is a license that's just ripe for a remake, and someone out there has the license.  So, if it's ever going to happen, it'll happen soon.
9207  Gaming / Console / PC Gaming / Nintendo Revolution-info. WOW! on: May 07, 2005, 06:48:42 AM
Anyone remember how much hype they released about the PS2, and how poor it was in reality?

The only thing that saved the PS2 was a great lineup of games and name recognition.
9208  Non-Gaming / Off-Topic / from the WTF files on: May 06, 2005, 08:49:44 AM
If the parents need the money, and don't have to keep the name, then I can't really fault the parents.  It's a good deal getting that much money to help raise a child.

Heck, you can let the child choose his name.  I chose my own name when I entered junior high.
9209  Gaming / Console / PC Gaming / holy @#%&! - it's really lara! on: May 04, 2005, 05:48:37 AM
I think the sluggish movement might be due to the animation blending and the addition of inertia.  Few games these days give the player that much inertia, instead the player can pull Gs while just running around that would crush a fighter pilot.

When played from a third person perspective, this instant acceleration can be quite unrealistic to the eye.
9210  Gaming / Console / PC Gaming / Indigo Prophecy Preview on: May 04, 2005, 05:44:11 AM
That camera system they're touting actually seems klunky from the videos I downloaded.
9211  Gaming / Analog Gaming / Looking for a post-apocalyptic PnP RPG on: May 04, 2005, 01:58:22 AM
Hopefully, this time they'll actually include some rules for core gameplay elements this time around.

Last few times they make you buy all those supplement books just to get the core rules for the items they describe.
9212  Gaming / Analog Gaming / Looking for a post-apocalyptic PnP RPG on: May 03, 2005, 05:45:24 AM
Hell on Earth: The Wasted West

It's a continuation of the Deadlands: The Weird West where it assumes all the heroes, including past characters, failed to do their job and the world went to hell.

Not your typical hell, though.  Imagine mad max, meets cthulu horror, meets armageddon.
9213  Gaming / Console / PC Gaming / Flagship Studios finally announces project...Hellgate:London on: April 27, 2005, 07:32:32 PM
Like Diablo 2, I don't think the game's graphics will be the main draw of the game.

Diablo 2 was at first limited to pixelated 800x600 mode.

I suspect all the D2-like features of this game will make stay on people hard drives for quite some time.  Coop play, random levels, weapon upgrades, etc...
9214  Gaming / Console / PC Gaming / HL2 Mods on: April 24, 2005, 10:06:47 PM
Give me Natural Selection Source any day.
9215  Gaming / Analog Gaming / Impressions: RoboRally re-release on: April 20, 2005, 05:21:42 PM
I recall picking up two original robo rally expansions for around $50 total.

Then I sold them on Ebay for about $600 to someone in Germany.  I was flabbergasted when I saw the final bid price and thought someone was joking around, when the money really came I was even more surprised.
9216  Gaming / Console / PC Gaming / PSP UMD's first round tommorrow. on: April 19, 2005, 06:39:20 AM
Anyone know if sony plans to use the UMD format for anything besides the PSP?  I mean, it looks like a nice small, portable disc that can carry a good amount of data.
9217  Gaming / Console / PC Gaming / GameStop Acquires EB Games on: April 19, 2005, 06:37:07 AM
Thankfully, I have not one, but three locally owned video game shops that are doing quite well in the business department despite several big chain stores surrounding them.

Unfortunately, they only carry console games, so I have to buy corporate for my PC games. *sigh*
9218  Non-Gaming / Off-Topic / the nerve of some people. on: April 15, 2005, 10:33:19 PM
In Communist Russia, the house sells you!  Tongue
9219  Gaming / Console / PC Gaming / Splinter Cell Chaos Theory on: April 15, 2005, 10:28:15 PM
You have to find a suitably narrow and high space to do the jump.  However, now, instead of facing parallel to the wall, you look straight at the wall and press jump.

Sam will then run up the wall, do a slight jump and then get into the split maneuver.
9220  Gaming / Console / PC Gaming / Chaos Theory Questions/Issues(Levels 1-5 spoilers possible) on: April 12, 2005, 05:54:24 AM
Actually, at the end of teahouse you can use your instant knock out attacks.  Just crouch run up to them as mid pace and keep jamming on the right mouse button.  As soon as you're within range you'll either hit them in the gut, or sock them in the face, knocking them out.  Because you're crouch running, they'll hear the noise, but you're already on top of them by the time they turn around.
9221  Non-Gaming / Off-Topic / Funny Pic (sfw) on: April 10, 2005, 07:25:49 AM
That's been around for near forever.

But at least it's good to see that you've kept up with the times, what with the guy being recently dead.
9222  Gaming / Analog Gaming / Anyone want to participate in an online pen and paper RPG? on: April 05, 2005, 08:41:54 AM
It's still happening, albiet slowly.

I'm having trouble keeping track of messages across all these forums and mediums.  So, could everyone please e-mail me at: turtle (at)

Include in the subject the tag: [deadlands]

I'd like everyone to e-mail me their availability again, along with character info if you haven't sent me it already.  I'd like to get everyone's e-mail on file so I can keep you informed, not to mention send role playing stuff when we're not together.

Right now, the date and time is Thursday evening 8:15pm PST.  Sorry if anyone can't make it, but my class schedule limits me to Thursday through Sunday as my off time and even then I'm working on art projects.

I'm still figuring out a good place to run the thing, IRC is a good bet right now.  So, download mIRC when you can.  I'd also like to get a tally of those who are willing to pay the $20 for the player's version of the Fantasy Grounds software.

Finally, I'll be e-mailing everyone with a short RP session going into what your character sees and experiences as he sets foot in Julestown, Kansas Territory.
9223  Non-Gaming / Off-Topic / Sin City Impressions on: April 05, 2005, 05:32:19 AM
but Thin_j, you already knew the plot and the ending.  The ship sinks.  slywink

Titanic was way overrated in my book, it's not even romantic.  Girls will go all googly eyed over how she leaps from the lifeboat to be with Jack.  But frankly, she got him killed by making him look after her.

I mean, Jack's a survivor, he would have found that floating debris and stayed on it while everyone else drowned, but no, she goes and jumps back on the sinking boat, making him give her the debris and freeze to death in the process.

Back to Sin City.  The movie left out some small sections that help to establish characters even more, although not needed, they were some pretty nice scenes left out of Marv's story.
9224  Non-Gaming / Off-Topic / Sin City Impressions on: April 03, 2005, 06:35:37 AM
"Now that is one fine coat you're wearing there."


"I love hitmen, no matter what you do to them, you don't feel bad."

I think Marv really stole the movie, followed by Hartigan.  Dwight was okay.

I can certainly see how some wouldn't like it.  It's definitely not a movie for everyone, or for a squeemish.  Simply put, this movie does not dance around the nastier elements of the underworld, however, what's there does fit in to the movie and leaving it out would have been just wrong.

The acting could have been better, but it was still very much in the style of the comics.  Almost all the lines are from the comics, so I can see why the actors didn't have much room for error.
9225  Gaming / Multiplayer Madness (MMO or otherwise) / So The Matrix Online is out next week... anyone? on: April 03, 2005, 06:29:44 AM
Polish is key, as we've seen with WoW.  We know Monolith can do polish, but since this is their first MMO, and a massive one at that, we'll have to wait and see.
9226  Gaming / Console / PC Gaming / Day of Defeat & Natural Selection source? on: April 03, 2005, 06:17:44 AM
Better lighting would be the key feature of NS Source.

NS maps rely on lighting, and Half-Life's lighting engine, while great for its time, is lacking now.

There's also many features they wanted in NS before, but couldn't do due to the limits of the HL1 engine, in Source, I'm sure there's things.  In effect, they could drastically alter the game just be implementing a feature how they originally intended it.  Things like Fades blinking through walls, cloaking aliens having a predator effect instead of being transparent.

One major problem they had in HL1 was that there were only like 2 types of hitboxes (the invisible boxes around a model that determines when it collides with the world and where he is hit by weapon fire), so everything was either a large human sized box, or a half human box (skulks).  The Onos was just a human hitbox, which brought about all sorts of problems.

They can also do more interesting things to maps, like having the marines take a dropship in instead of the base being partially setup.
9227  Non-Gaming / Off-Topic / Sin City Impressions on: April 02, 2005, 11:02:16 AM
It's too bad she didn't go all the way into character.  In the comics, Nancy (Alba's character) is topless in that scene.  slywink

But, I'm glad the movie didn't shy away from nudity.  I mean it already has a lot of violence and utterly mature themes, what's a bit of nudity?
9228  Gaming / Console / PC Gaming / SC:CT(XBOX) tonight I should have it, anyone else? on: April 01, 2005, 11:34:32 PM
So far, I have 100% on the first two maps.  But that's only because I'm not killing people.  Not to mention I have a lot of SvM spy experience.

If you can sneak away from human guards, it's a piece of cake to sneak by AI guards.  slywink
9229  Gaming / Console / PC Gaming / Splinter Cell Chaos Theory impressions on: April 01, 2005, 11:32:21 PM
Have you tried downloading the starforce detection and removal tool from the starforce website?

Not to make this into another starforce debate, but performance issues is a known problem with starforce on certain PCs.
9230  Non-Gaming / Off-Topic / Sin City Impressions on: April 01, 2005, 10:56:02 AM
I just saw a biography on Frank Miller and it seems that Miller really did take an active role in directing, and not just sitting on the sidelines like others have said.  He would be on set all the time, direction some scenes, changing some directions, and all the actors could come to him directly for character advice.

I, for one, want to see a Legendary Dark Knight Returns movie.  I mean, we already have a Batman Begins movie, why not is late life exploits?  slywink

Hell, I bet if they'd let him codirect on the Daredevil movie it would have turned out a helluva lot better.  Let's just hope these movie execs realize this.
9231  Non-Gaming / Off-Topic / terry shiavo has passed away on: March 31, 2005, 10:44:22 PM
It's a mess on both sides.  The family turned the whole thing into a massive political and media circus.  They were known for saying and releasing press info with all this evidence that wasn't really supported by anything.

Sure, the husband could very well have done something to her, but the family could have found a better way.
9232  Gaming / Multiplayer Madness (MMO or otherwise) / Splinter Cell Chaos Theory MP, friendly games and training. on: March 31, 2005, 10:39:50 PM
Bah, now this makes me want to get the Xbox version and live.
9233  Gaming / Console / PC Gaming / Rebelstar Tactical Command coming to GBA on: March 31, 2005, 07:36:53 AM
Wow, thanks for the news!  Codo is currently working on Laser Squad Nemesis, but it had been a while since the last update.  It seems that this is what they were working on.

Looks like since they don't have the X-com license anymore, they're reviving all their old games.
9234  Gaming / Console / PC Gaming / Splinter Cell Chaos Theory impressions on: March 31, 2005, 04:54:10 AM
Here's a different warning.  Installing the 1.01 patch invalidates any saved games and profiles that you may had before it.

Do not install the patch if you have a game in progress.
9235  Gaming / Console / PC Gaming / Splinter Cell Chaos Theory impressions on: March 31, 2005, 12:48:56 AM
Played through the first mission, which was the demo mission.  They've opened up one of the closed off paths to the lighthouse, otherwise it's mostly the same.

I just got to the second mission, and just had to post this.  They'll make a very funny in-joke about Pandora Tomorrow's alarm mechanic.  Just letting those who hated it.  Tongue

Oh and whatever the copy protection is, my computer is fine so far.  I'm pleased to see that they had a screen making it a little more obvious that such protection software was installed, but it wasn't much.  As much as I like sneaking, I hate it when software sneaks onto my system.
9236  Gaming / Console / PC Gaming / Splinter Cell Chaos Theory impressions on: March 30, 2005, 11:11:50 PM
I just picked this up from the game store, PC version.  It's on a DVD.

I noticed on the box that it has that blurb about containing protection software that will interfere with cdrw and dvdr drives.  So, I'm assuming this has Starforce on it.

I'll let you guys know how things go, although I suspect it won't do anything since my PC is pretty stable and it's the latest version, I already have the cleaning tool on my PC just in case.

I'll post my impressions of the SP, COOP, and VS modes soon.
9237  Gaming / Console / PC Gaming / Splinter Cell - PC or XBox? on: March 30, 2005, 04:38:54 AM
Yes, and now I will school--er train--you in the ways of the spy. Tongue
9238  Gaming / Console / PC Gaming / FF 7 on PSP? on: March 29, 2005, 11:12:41 PM
Oh yeah, E3.  I imagine the PSP is going to get a lot of new games announced there.  No wonder we haven't seen many announcements of new games since the launch.

I would not be surprised at all if Square rereleased some old PS1 rpgs on the PSP.  I wouldn't mind trying FF7-9 on the PSP.
9239  Gaming / Multiplayer Madness (MMO or otherwise) / Splinter Cell Chaos Theory MP, friendly games and training. on: March 29, 2005, 10:09:15 PM
Any time for me on the PC.  I'm on Spring break, so I'm free all night.
9240  Gaming / Console / PC Gaming / Splinter Cell - PC or XBox? on: March 29, 2005, 10:02:10 PM
They're both similar, with a few differences.

The PC version has a bit more control over Sam's movement, because to set his movement speed, you scroll the mousewheel up or down.  Whereas on the Xbox how far you hold the thumbstick is his speed.

The multiplayer Spies vs Mercs mode has the mercs playing in FPS mode, so there's another reason for me.  Otherwise, just choose the system you like best, it'll look better on the PC guaranteed.  But, some people don't have the system for it, and they can optimize the Xbox version so much that it may look just as good in some areas.
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