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9161  Gaming / Analog Gaming / Descent: Journeys in the Dark boardgame in stores on: November 10, 2005, 07:27:40 AM
How's the gameplay, and has it actually improved over the Doom mechanics, or are there still balance issues?
9162  Gaming / Console / PC Gaming / The Movies - Release Day! Now with REAL Impressions! on: November 10, 2005, 05:30:24 AM
The real question is, when do we start seeing complete movie remakes in The Movies?

I'd like to see a remake of The Matrix, Eternal Sunshine, and Serenity. Tongue
9163  Gaming / Console / PC Gaming / I may not get a PS3 - if this is true on: November 09, 2005, 09:57:29 PM
Honestly guys, how many big rumors did you hear about the Xbox 1, PS2, and Gamecube that ended in no way true?

Yep, thought so.
9164  Non-Gaming / Off-Topic / Job Search on: November 09, 2005, 02:16:49 AM
I could use some luck too, been applying everywhere and a few interviews.  No jobs.
9165  Gaming / Console / PC Gaming / [xbox 360] Finally got to play with one today! on: November 09, 2005, 12:42:33 AM
Then in the next few months after the console is released the PC will come out with something better that'll eventually become the norm for PCs.

Honestly guys, this argument has been done to death.  Let's all agree here and now that comparing consoles to PCs and that whole stupid argument is just pointless.

If you like the system, like the games on it, then play it.
9166  Gaming / Console / PC Gaming / [SC] Does anyone else... on: November 09, 2005, 12:36:56 AM
Wait what?  Oh, it's a starcraft picture?  I was too busy examining her a--er I mean the alien landscape.  Yeah...
9167  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: November 08, 2005, 07:54:27 AM
We have four players, including myself.  Want to wait for more?
9168  Non-Gaming / Off-Topic / Jack Thompson on CNN video on: November 08, 2005, 02:25:25 AM
Actually, I think JT is more like Senator Mcarthy, albiet, with a topic that won't get people hung for no reason.

He doesn't really believe, he's just playing up the scares to further his career.  Unfortunately, now that he's built his entire career around this one thing, he has nowhere else to go.
9169  Gaming / Console / PC Gaming / SONY PS3 to LAUNCH IN 2007 on: November 06, 2005, 11:34:06 PM
I wonder, if it's delayed that long, perhaps they'll be able to one up MS with more games for release and better hardware?

I mean there's a lot of discussion about 360 hardware issues, including the lack of hard drive.  If Sony takes the time to build up its manufacturing capabilities and somehow makes the system cheaper.  Perhaps they could fit in a small hard drive.
9170  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: November 06, 2005, 08:46:28 AM
Semaj, we're establishing that list right now.

So far it's just:

Persians - Lord Ebonstone
Greeks - Lockdown
9171  Gaming / Multiplayer Madness (MMO or otherwise) / Xfire Username List on: November 06, 2005, 08:40:41 AM
I'm also on Xfire under the name Vanigan
9172  Non-Gaming / Off-Topic / I hate little kitty cats on: November 06, 2005, 06:37:25 AM
Reminds me of the Mythbusters episode on removing skunk spray.
9173  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: November 06, 2005, 04:26:43 AM
Okay, so LE and Lockdown are both confirmed as the Persians and Greeks respectively.

I'll go ahead and claim the Americans as Roosevelt, although if someone else wants the Americans I'll go with one of the Asian civs.

We'll be playing on a standard size Terra map.
9174  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: November 05, 2005, 08:27:14 PM
Just tried it out.

Seems I'll need everyone to confirm whether they want to play, then select a civ and leader, then your PM all that info along with your email address to me.

I have to enter in everything at the start of the PBEM game.  Luckily, the game does include some methods of automation during play.  Namely the game includes its own mail client so you can send the next turn from within the game, and just double click to open any recieved turn files.

There's enough players interested to have 8 players, including me.  We need to decide which map settings to use.  I'm thinking either pangea or terra.  Pangea is self explanitory, but Terra starts everyone off together on a large continent, with a second continent (the new world as it were) located somewhere on the map which no one is on.  By the time people get there barbarians have usually overrun the continent with plenty of barb cities.

Continents has the very real chance of someone getting an entire continent to himself.
9175  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: November 05, 2005, 08:00:49 PM
I'll start one as soon as I get back from lunch.  PM me your e-mails, decide which civ you're going to play in the forum.

Interestingly enough, if you turn on the "AI take over" option in regular MP games, if a new player joins he can take over an AI.  We discovered this when I crashed out of the game and had to rejoin.

I wonder if something similar can be done for PBEM, where if someone drops out, the AI can take over or if someone wants to join he can take over AI.
9176  Gaming / Analog Gaming / Descent: Journeys in the Dark boardgame in stores on: November 02, 2005, 02:12:58 AM
I like to support my local store, so $80, while expensive, is basically paying for my right to play at the store I bought it.
9177  Gaming / Analog Gaming / Descent: Journeys in the Dark boardgame in stores on: November 01, 2005, 09:40:07 PM

Well, this boardgame just hit my local game store.  Unfortunately, I haven't the cash to buy it.   (See my trade forum posts Tongue)

Basically, it's an $80 boardgame, similar to Doom the boardgame (based on the same rules) but set in a fantasy setting with much updated rules.  Yes, it's really worth $80 considering the high quality materials you get.

Basically, the game comes with a large number of thick cardboard pieces that are rooms and corridors in a dungeon, these all interconnect to form a dungeon map.  You layout this dungeon as per a scenario that comes with the game (or player made scenarios).

One player plays as the Overlord and basically runs the scenario/adventure and plays the monster.  He also has special cards he can play that represent traps and whatnot.  Unlike a true pen and paper RPG, the Overlord's task really is to defeat the players.

Up to (I think) 4 other players join in, each getting a character (out of 9 possible) with various strengths and weaknesses.  They use a starting amount of gold to buy equipment from "town", these equipment pieces are cards that let the player know their effects.

With that setup done, the players place their miniatures at the start of the dungeon and make their way through.  Anytime they open a new door the overlord player places any monsters or objects they see in the new room.

It's like an RPG-lite pretty much.  In fact, an enterprising RPG GM can buy the game and use it for dungeon diving.
9178  Gaming / Console / PC Gaming / Civ4 AI difficulty selector and "Over Crowding" qu on: October 31, 2005, 08:08:59 PM
Just so you know, the "it's too crowded" unhappiness point is the generic unhappiness you get for each point of population in a city.

You don't have to worry about unhappiness until it goes over a city's happiness points.

So ignore those unhappy few until they're about to cause problems.  Then it's just a matter of making sure excess food is used up via specialists.

Just make sure you monitor your cities every now and then to see if they're reaching their happiness limit, then adjust accordingly.

The best way to stop unhappiness is to secure resources that grant happiness.  Each resource boosts the happiness for all your cities by 1.
9179  Gaming / Console / PC Gaming / STALKER delayed...again on: October 30, 2005, 08:06:39 AM
Yeah sure, you can know that without ever having played or seen the game in person.
9180  Gaming / Console / PC Gaming / crap!!!! Fear Help on: October 29, 2005, 11:04:37 PM
The saves for the game is located in the My Documents->My Games folder.  So, if you lose your game directory the saves and profiles still exist in that folder.
9181  Gaming / Console / PC Gaming / X-3 Gold on: October 29, 2005, 10:12:33 AM
How is the interface this time around?
9182  Gaming / Console / PC Gaming / Civillization IV Impressions on: October 29, 2005, 09:04:41 AM
Calvin, have you read through parts 1-5 of Sulla's walkthrough?  He goes over a lot of the game from the start of his civ through to the end.  He pretty much covers all the changes made and many of the decisions you'll have to make in the game.

It's what convinced me to buy the game even though I'm more of an action/strategy oriented gamer.
9183  Gaming / Console / PC Gaming / Civillization IV Impressions on: October 27, 2005, 05:10:10 AM
I got it from Fry's, it's good.

I was never a big Civ player, but I really enjoyed the first two games.  Didn't play Civ 3 much.

Civ 4 feels very refreshing though.  A lot of things they changed make sense and all in all, it just feels right.

Edit:  Interesting, those rivers you see on the map now work like roads that connect resources and cities.  This is actually good for my first game, since I'm right next to a very long river with plenty of resources along it.
9184  Gaming / Multiplayer Madness (MMO or otherwise) / Civilization 4 GT PBEM on: October 27, 2005, 03:40:23 AM
Let's get this started shall we?  Anyone up for a PBEM Civ 4 game?  Current player limit is 8 for MP and we can discuss the settings to use.

The current list is

Indians - Turtle
Persians - Lord Ebonstone
Greeks - Lockdown
England - Pricecs
9185  Gaming / Console / PC Gaming / [XBOX] Call of Cthulhu -- Let the Bethesda bashing begin! on: October 27, 2005, 02:39:07 AM
Um, more impressions please?
9186  Non-Gaming / Forum and Site Feedback / Who else here likes the change? on: October 27, 2005, 02:37:35 AM
Frankly, I like the new title.  Although I'm sad that such serious issues had to spur the change, I always thought CG would eventually change into a new site as it expanded its coverage.
9187  Non-Gaming / Off-Topic / So did Rich kill Octopus Overlords also? on: October 27, 2005, 02:34:10 AM
Navigator Hosting (Rip's hosting service) is down, so most likely it's just server issues.

As mentioned already, probably caused by the massive influx of CG people wondering what happened to CG, and some other security issues.

Good grief, I sound like some politician going on air to make it look like the government knows what's happening when he really doesn't.
9188  Gaming / Console / PC Gaming / Civillization IV Impressions on: October 27, 2005, 02:15:49 AM
I think the reason why we aren't seeing impressions yet is that everyone so busy playing the game.  slywink

I've just read page 2 of the write up, and I have to say this guy really knows his Civ games, he's strategizing about things I've never even thought of in my Civ games.
9189  Gaming / Console / PC Gaming / Civillization IV Walkthrough by Sulla on: October 26, 2005, 12:01:14 AM
All I've read so far makes no mention of mission based coop, just playing COOP on some maps.  There may be objectives, but it doesn't look like there's coop through the campaign.

That may change later, but until that day comes, my money is on Civ IV.

Speaking of which, I just had an interesting idea for a mod for Civ, one that features a cooperative campaign in a fantasy setting.  Basically you start your kingdom and everything, and then hordes of something or another invade.  It could be goblins, orcs, barbarians, undead, etc... but everyone has to work together with very limited resources against an overwhelming threat.  Where do you attack, where to defend?  If it's goblin hordes, you have a ton of goblin cities popping up everywhere turning out large stacks of goblin troops.  Barbarians would probably raid via sea, be stronger, have less cities, but essentially be like the goblin hordes. Dragons would be singular powerful units that require large armies to take down.  Undead, well, they're just undead, difficult to kill permenantly, weak in attack, but they just keep coming and they regenate unit strength in the field quickly.

The normal game would, of course, be the typical fantasy Civ mod that you know will come out as soon as someone can dig into the files.
9190  Gaming / Console / PC Gaming / Civillization IV Walkthrough by Sulla on: October 25, 2005, 10:02:21 PM
Honestly, it seems like updated Civ 2 at first, but there's many little feature descriptions in that write up that shows it's more than just an update.  Certainly enough to make me buy it.

Plus, I have three friends nearby that like strategy games and have computers that are somewhat mobile.  Looks like I'm replacing the Vietcong 2 lanparty with the Civ IV lanparty.

That is, until the pit boss server patch is released.
9191  Gaming / Console / PC Gaming / [XBOX] Call of Cthulhu -- Let the Bethesda bashing begin! on: October 25, 2005, 10:00:00 PM
Could be, but the game has been in development for 6 years, I think they want to cut losses in general.  Plus, those who want to buy it, the Cthulu crowd, either already know about it, will find out from other people, or already plan to buy it.

That's me being optimistic, though.  I suspect with the way the scores are jumping back and forth, the game is good but with some dated mechanics and bad technical problems.
9192  Non-Gaming / Trading Forum / FS: FEAR (5 CD) and boardgames on: October 25, 2005, 06:29:26 PM
I'm looking to unload FEAR for PC, the CD version of the game that comes on 5 CDs.  I'm looking to sell this for the money to buy Civ IV.

Price is $25 + shipping.

I'm also looking to sell some boardgames that just aren't getting played by my group.

I have:

Shadows Over Camelot - $20 + shipping.

Nexus Ops - $20 + shipping.

Twilight Imperium 3rd edition - $40 + shipping
9193  Gaming / Console / PC Gaming / MotorStorm for PS3 on: October 24, 2005, 01:35:09 AM
Those look like screencaps from the preview stuff they showed during E3, there was a lot of confusion over whether these are actual in game screenshots or if they were doctored somehow.
9194  Gaming / Console / PC Gaming / Who else got a copy of F.E.A.R a day early? on: October 23, 2005, 08:47:15 AM
Spoiler for Hiden:

It's just a little bit at the end of the credits, but still a very juicy morsel.  Definitely worth a sit through.

No name mentioned, I think they should have given him either a generic sounding name, or some sort of generic title so that characters could talk to the player directly.

I loved the ending bit, watching the nuclear explosion happen before my eyes.

I think they were trying to go the Half-Life 2 route with the character never speaking and always in first person.  I don't think it was as good an idea since the game really needed some banter between the main character and cast.

In the next game, they should pull from Splinter Cell/Metal Gear as yet another resource, not for the stealth aspect, but with the team of experts that were on call over the radio to assist.  There was always chatter coming back and forth from people both on and offsite in those games, enough to make what would be a very lonely sneaking game into one that was alive with characters.

Basically, I'm main disapointed in Monolith, they usually have the strongest FPS characters in the market, but this time they really did poorly in that regard.

Oh and one thing I really found annoying about the level design was that you could predict a map switch whenever they had to jump down from one area into another, it's the poor man's way of keeping you from going back to a previous level.

9195  Gaming / Console / PC Gaming / [Famitsu] Final Fantasy III DS on: October 23, 2005, 08:29:04 AM
For those that don't know, FF3 was actually FF6 in Japan.  The FF3 they're talking about now is the original FF3 from Japan, which was never released here in the states.
9196  Gaming / Console / PC Gaming / Who else got a copy of F.E.A.R a day early? on: October 23, 2005, 01:08:59 AM
Finished it.

Spoiler for Hiden:

The armacham technologies building went on for way too long, almost as though they artificially extended it to add game time.  Armacham was easily the most tedious mission in the game, but once you got past it things really picked up.

What ever happened to your first teammate, what's his name?  It's obvious that he's still alive in some form.  I'd have liked to see him more in a sequel, he was an interesting character from the little you got to see of him.

And of course, they killed the hot blond.

Honestly, for the inevitable sequel, they need to work on more interesting levels, get their writers working on more interesting characters and interactions with those characters, teammate AI would be nice as having FEAR or Delta fighting with you would have made tedious combat sections more interesting.

STAY THROUGH THE END OF THE CREDITS!  There's a little bit extra there that you should see.  slywink
9197  Gaming / Console / PC Gaming / What's the Scoop on Starcraft Ghost? on: October 21, 2005, 03:20:00 AM
Sounds like a new company.

One thing's for sure, Blizzard has high quality standards, so if it's not good they're not afraid to scrap a project that's well along.

Of course, they know their brand less games alone, so they can afford to take risks.
9198  Gaming / Console / PC Gaming / So, any Vietcong 2 love? on: October 21, 2005, 12:58:41 AM
Vietcong 2 is coming out the same day as Civ 4.

I'm buying the game, sight unseen, based solely on the fact that it has a full cooperative campaign in the game.

My friends and I had a blast playing Vietcong coop, and a story mode is all the better.  In fact, my friends and I have already dedicated that weekend for a lan party just to play it COOP.
9199  Gaming / Console / PC Gaming / Who else got a copy of F.E.A.R a day early? on: October 19, 2005, 03:52:23 AM
Olaf, I can run the game just fine on a 2000+ and ATI 9800.  Obviously you've got some settings wrong or out of date drivers somewhere.

Of key note is to turn off the soft shadows, that setting is a real fps killer.
9200  Gaming / Console / PC Gaming / Shattered Union impressions? on: October 19, 2005, 03:50:15 AM
Eno, the game isn't to scale.  If you were using realistically scaled models on this maps then all your units would be little dots on the landscape.
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