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9001  Gaming / Console / PC Gaming / (360) What's up with Call of Duty 2's live multiplayer? on: January 27, 2006, 01:36:21 AM
I find the online multiplayer for call of duty 2 to be very fun.  However, finding a game on there is difficult at best.

The only options you have are to be matched with other players/servers.  There's no option to create or choose the server you wish to join.

So, often you put on servers with horrible pings.  Or ones that suddenly develop network problems because the host doesn't have the bandwidth to support this many players.  Then there's no way to set these options in game to prevent this from happening.

Has anyone heard anything about a patch or something that'll help with this?
9002  Gaming / Console / PC Gaming / Quake 4 (XB 360) - Final Impressions! on: January 26, 2006, 06:09:08 AM
The only thing missing was a cooperative mode.
9003  Gaming / Console / PC Gaming / Marble Blast Ultra on Live Arcade on: January 26, 2006, 06:05:01 AM
It's like the old marble madness game from Sega.  Basically you are a marble controlled in third person chase cam view.  You navigate courses trying to get the best score possible on courses, or just plain solve the puzzle.
9004  Gaming / Console / PC Gaming / Infinium gets MORE funding on: January 26, 2006, 01:18:01 AM
The Producers comes to mind.
9005  Gaming / Console / PC Gaming / Chibi Robo on: January 25, 2006, 07:32:18 AM
Well, game informer is owned by Gamestop Inc.  It's their store's officially unofficial magazine.
9006  Gaming / Console / PC Gaming / How is the XBox 360 on a Non-HD TV? on: January 25, 2006, 07:31:19 AM
The difference is actually pretty subtle corrupt, at least right now where most games aren't using the Xbox to its full potential.  I actually think that the fight night 3 demo is the best showoff of the 360.
9007  Gaming / Console / PC Gaming / Anyone else have the Core system? on: January 25, 2006, 07:28:08 AM
Hard drives are listed by total space, but the actual file system takes up quite a bit of space too.
9008  Non-Gaming / Steals and Deals / "Best" prices for XB Live Points on: January 25, 2006, 12:37:45 AM
Considering that these points are equal to money, as they are used for microtransactions within live, I don't think you'll find any deals on them.

The best place to buy is online from MS for a rate of 1 point for about 0.0125.

That makes a 400 point game worth $5 USD.  That's geometry wars, joust, etc...

Honestly, I'll really only be buying the live arcade games using points.  Anything else is just a waste, even the really small stuff like the icons that are 30 points, that's about 38 cents for something I could just as easily whip up in my PC and upload.  That is, if they allowed such things.
9009  Gaming / Console / PC Gaming / What's the verdict on Planetside? on: January 24, 2006, 11:07:39 PM
Core combat included the caves expansion, which no one really bought or played.

I'm not sure what aftershock included, I think it added the mechs, but that may have been afterwards.
9010  Gaming / Analog Gaming / PnP vs. Board Games vs. Cards on: January 24, 2006, 11:03:42 PM
First, go to this page and download the Test Drive Rules 4.0, basically a free PDF that is pretty much the entire ruleset right there, including character creation.  The main things that are missing are more special case rules.

Savage Worlds is basically 1 book with just rules.  As a warning, they're based off miniature wargame rules, which is partially why they're so fast, so some things it does will seem odd to a pure role player.  They're also somewhat geared for more heroic action adventure games right out of the book, but tweaking is not only encouraged in the rules it's also the norm for the setting books.

The publisher has gone on record saying that they won't be printing fifty books for the same setting and making their settings too unweildy to use.  You'll need just the main rulebook, a setting book (or a setting of your own) and maybe an optional side book or pdf adventure.

The key reason why it's so fast, at least for the GM, is that everything's rated the same way.  Just 5 attributes and a set of skills that are rated in about 5 steps.  It's really easy to think up an entire stat line, and the stat lines take up about a paragraph instead of an entire page that D&D does.

As for the topic, the reasons why things are more popular are pretty simple and we've already covered most of them.  It's just a sign of the times too, with everything being so fast paced nowadays.  It's just easier to fire of a cooperative video game than to setup an RPG session.  That said, who knows what the future will bring.  Maybe a full VR system and thinking computers will help role playing come back big time with fully interactive GMed VR campaigns.  But it's somewhat doubtful it'll still be called role playing.
9011  Gaming / Console / PC Gaming / How is the XBox 360 on a Non-HD TV? on: January 24, 2006, 10:42:18 PM
Anyone using a VGA adapter and know some affordable ones?  $40 for just a VGA adapter is a bit high for me.
9012  Gaming / Multiplayer Madness (MMO or otherwise) / Turtle's Massive Civilization 4 Pitboss Game on: January 24, 2006, 10:33:22 PM
I guess we need to beware the India-Japan allliance!
9013  Gaming / Multiplayer Madness (MMO or otherwise) / Turtle's Massive Civilization 4 Pitboss Game on: January 24, 2006, 07:10:28 AM
Aahzmandius, care to explain how you're playing both India and Japan on my server?
9014  Non-Gaming / Off-Topic / The End of Booth Babes? on: January 24, 2006, 02:36:52 AM
That means no more virtual voyeur at the Singles 2 booth.  I still remember the crowd taking photos of the models just sitting around in really thin outfits for that booth.

I'm okay with this decision, the con was getting a bit too garish anyway, and who knows maybe it'll attract more female gamers/developers now.
9015  Gaming / Console / PC Gaming / How is the XBox 360 on a Non-HD TV? on: January 24, 2006, 02:33:08 AM
Looks good to me, however I've seen it on my Dad's 40+ inch HDTV at 1080i and now I'm looking to upgrade.

It'll definitely look better than previous systems, however on a normal TV it's more subtle, perhaps better color quality and more objects on screen and stuff.
9016  Gaming / Console / PC Gaming / Xbox Live 360 games, what are you playing? on: January 23, 2006, 10:42:38 PM
I should also ask, what are your favorite Live Arcade games?  How's Zuma?

I'm having fun with the Geometry Wars trial.

Oh, and do we have some general Live game day/night?
9017  Gaming / Multiplayer Madness (MMO or otherwise) / GTOfficial x360 Live Gamertag List on: January 23, 2006, 07:09:45 PM
Add PicTurtle to the list please.

Not much there yet, but I'd like to see what and when everyone's playing.
9018  Gaming / Console / PC Gaming / Xbox Live 360 games, what are you playing? on: January 23, 2006, 06:48:26 PM
Just wondering what's everyone's gamertags and what games are you playing on the 360 and Live?

I have the 1 month free trial on live, and plenty of games to rent in my area.  I'd like to see if I can get some games with fellow GT members here.
9019  Gaming / Console / PC Gaming / Why must I turn on my XBox 360 twice every time? on: January 23, 2006, 05:08:41 PM
If you send it back, keep your hard drive.
9020  Gaming / Analog Gaming / PnP vs. Board Games vs. Cards on: January 23, 2006, 05:05:38 PM
This is one of the primary reason I switched to the Savage Worlds generic RPG rules.  The lead designer says right inside the book that the system is designed for working dads who don't have time to do all the homework before a game.

With it, I can just whip up stats and abilities on the fly without having to come up with massive stat blocks.

Still, our gaming group has shifted towards board and card games anyway, which isn't a bad thing considering how high quality these games are nowadays.
9021  Gaming / Console / PC Gaming / XB360 BC - What's Up? on: January 23, 2006, 04:21:05 PM
Backwards compatability is actually pretty complicated for them to do.  Remember that there is almost nothing the same between Xbox 1 and the 360.  The single PC processor has turned into an IBM made cell processor, heck, even the video chip brand has changed.

When they make a game BC, they have to write code that'll translate every hardware request that the software makes into something useable by the new system, and to make sure that the speed remains constant, they have to do it in low level code.  That means sometimes looking and plugging away at binary or assembly code.
9022  Gaming / Console / PC Gaming / Do you have a video game character crush? on: January 23, 2006, 04:17:03 PM
What, no love for Handmaiden?  Sure, she has no name, and sure she doesn't have that aura of exotic mystery that Visas has, but any woman who will strip down to lingerie to spar is definitely a keeper.

Also remember Visas has some really ugly empty eye sockets under that hood.  slywink
9023  Gaming / Console / PC Gaming / Star Wars - Empire at War on: January 23, 2006, 10:38:35 AM
Yeah, it's a bad idea to have a capship excell at killing fighters.  It's nice to have such a ship that can deal with fighters, but killing that many is bad balance and really undervalues the X-wing.

Have you experienced the stupidity that is the Tie Marauder yet?  It has an ability stolen from C&C that really has no place in a Star Wars game.  It can run over infantry with some speed boost attack.  No other tank can do this.

In a way, I'm waiting for the inevitable Star Wars mod for Supreme Commander.
9024  Gaming / Console / PC Gaming / Do you have a video game character crush? on: January 23, 2006, 07:00:59 AM
Actually, Doopri is asking about Etna from Disgaea.  Despite looking like she's 12-14, she's actually 1000 years old.  Tongue

April Ryan looks like crap in the CG movies, but in game she's a real looker (if a bit skinny).  However, I'm referring to the latest version of April from Dreamfall.  She's the one in black on the left on the front page of this site:

I should also mention the girl in the middle is Zoe, definitely good looking too.

Hopefully I'll finish me illustration degree soon so I can get a job drawing these beautiful game characters.  Tongue
9025  Gaming / Multiplayer Madness (MMO or otherwise) / Turtle's Massive Civilization 4 Pitboss Game on: January 23, 2006, 02:55:46 AM
I'll reset my router, and everything else again just to make sure, it may mean I'll have a new IP but it's better than these connection issues.
9026  Gaming / Console / PC Gaming / Do you have a video game character crush? on: January 22, 2006, 07:41:24 AM
Ralph, you do realize that's actually Mr. Pacman after the operation, right?
9027  Gaming / Console / PC Gaming / Do you have a video game character crush? on: January 22, 2006, 06:08:10 AM
Not a crush, but one of my favorite female characters in a game is April Ryan from The Longest Journey.  If I met such a girl in real life, I would definitely ask her out.

Then again, I meet a lot of real women who are the same way in the animation program here (remember Spanish girl?) so I suppose I'm well off.
9028  Gaming / Console / PC Gaming / Oblivion - GOLD - Ships 3/20!! on: January 21, 2006, 06:47:54 PM
Because often times the specs aren't nailed down until the final build, when all the optimizations are in place.
9029  Gaming / Multiplayer Madness (MMO or otherwise) / Turtle's Massive Civilization 4 Pitboss Game on: January 21, 2006, 04:48:23 PM
Are you two still fighting?  Don't you realize you're just wasting precious time as other civs pass you by?

Well better yet, let me know where you are so my Quechas can move in and show you how to do Ancient era warfare.

Neither my server or router crashed, most likely it's my ISP being weird at certain times of day.  I'll reset the server when I update the pbnotify software, maybe that'll help.
9030  Gaming / Console / PC Gaming / What's the verdict on Planetside? on: January 21, 2006, 04:46:19 PM
I didn't like the idea of "mechs" being in planetside.  They just don't fit in with all the other vehicle designs to me, especially considering planetside is more an infantry with combined arms support than giant robots stomping around.

Not to mention giant robots are just big targets

I'm wondering if they ever made it so that tanks receive an armor bonus from hits to their front?

I used to play as a tanker towards the end of my trial period and one thing I hated was how easy it was to damage tanks, and even worse, everyone was toting some form of anti vehicle weaponry.

That said, one of my favorite moments in the game was finally hooking up with a large coordinated battlegroup made up of all experienced tankers.  We must have had 15 or so fully crewed Predator tanks steamrolling the enemy bases.  Predators have three two crewed guns, one anti-infantry chaingun manned by one person, a two gun main turret, and the driver.  Both turrets could aim independantly, and at least one of the crew had repair skills on them.

So, we would roll into a base, take the outer area and knock out the defenses so the infantry could go in below.  Then we'd pull back, repair, rearm, and blitz the next base.

Of course, these moments are few and far between, you really need to get a large group of friends, or at least people you know who are organized to pull off something like this.

My second favorite moment was in one of the Terran vehicles, some sort of attack truck.  Medium speed, medium armament, an okay vehicle to support an attack with, but nothing frontline.  It was armed with a chaingun on top and a mortar launcher in the back.  Well the base we were attacking had massive air support and our own flyboys weren't online.  Thankfully, the front was along a swamp, with thick tree coverage, making it difficult for aircraft to strafe effectively.

My friends and I were driving along the road, towards the base when we see a fighter launching rockets at us.  The driver floors it and heads offroad into the swamps as rockets narrowly miss.  The chaingunner is firing back as we go into the treeline.  Then the damn aircraft follows us into the trees, still shooting at us with both rockets and its machinegun.  We're weaving inbetween trees as the fighter narrowly avoids them, yet still on our tail.  We reach the main battle lines and the damn fighter is still with us, then finally an AA missile streaks out and blows the fighter up.  Unfortunately, two enemy MAX suits have us in their sights and we're blown up as well.
9031  Gaming / Console / PC Gaming / XB360 BC - What's Up? on: January 21, 2006, 01:10:18 PM
And there's another thing, developers do have an incentive to try and make their Xbox 1 games backwards compatable, or easily made BC.

Perhaps this announcement isn't so much them putting BC on hold, but a restructuring of the whole BC program to more quickly get newer games BC, or to work on some sort of kit to allow developers to make their own games backwards compatable?

I mean, no updates until at least march, that's about two months away, long enough for some serious development work on some sort of system for BC work.
9032  Gaming / Console / PC Gaming / XB360 BC - What's Up? on: January 21, 2006, 10:17:15 AM
Unless the backwards compatability programming costs are really high, I figured that it would be cost effective to program backwards compatability.

I mean, game sales are game sales aren't they?  Any game sold is extra profit now, even Xbox 1 games.
9033  Gaming / Console / PC Gaming / What's the verdict on Planetside? on: January 21, 2006, 10:14:31 AM
I'd definitely play it for free, even with the advertisements (now also with sound).

Planetside was fun back when I played it, but not worth a monthly fee in my mind.
9034  Gaming / Console / PC Gaming / Funny thing is, my Dad got an xbox 360 before I did. on: January 20, 2006, 10:41:37 AM
Vivi is actually a play on both her first and middle name.  Jenevieve is her first name, Vi is her middle Vietnamese name.  We like calling her Vivi.

Well, I'm borrowing the system while my dad goes on Vacation for a while, although since he's giving me a key to hit apartment I'll probably keep it there to use the HDTV. slywink  Too bad none of the really bit games are due until march, woulda been fun to play it then.
9035  Gaming / Console / PC Gaming / Geometry Wars rawks on: January 20, 2006, 04:30:06 AM
I'm borrowing my Dad's xbox while he goes on vacation, can't wait to try all these arcade games.
9036  Non-Gaming / Off-Topic / Of Mice and Lamps on: January 20, 2006, 12:09:35 AM
Disney gave up it's legacy when they fired their traditional animators to focus on rereleases of old movies and merchandise.

Now they're trying to buy back a legacy that isn't theirs.

Honestly, I'd rather see Pixar independant or with another company.

Then again with Eisner gone, as you mentioned, Disney might get back to its roots in animation, and this time I hope they start exploring new stories instead of the same damn story every time.

The last original story they had (excluding Pixar stuff) was Lilo and Stitch.
9037  Gaming / Console / PC Gaming / Star Wars - Empire at War on: January 19, 2006, 07:26:25 AM
The ground combat was really unsatisfying.  Hopefully in the months since they finished this demo they've improved upon it.

Dreamshadow, I have to disagree with you about the balance not being simple rock paper scissors, at least in the ground combat.  Honestly it's just as bad as Age of Empires when you get past the graphics.  What's worse, it seemed like they couldn't decide between AoE style balance and special abilities or more C&C style placements and instadeaths.

I sent infantry in on a raid to attack the imperials first, then all my infantry were slaughter by those tie figher-like treaded tanks, not because they out shot the infantry, but because of some weird special ability that allowed them to run over infantry.  The rebel light tanks have no such ability.

And those light tanks?  Why aren't they more effective against infantry or AT-STs?  Why are they effective against the tie tanks?  I'd figure those quad blasters would do wonders against infantry, just as they would tear apart the tie tanks.  But for some reason they do less damage to infantry than my soldiers.

If they're going to have balance like this, they need to remove insta-death abilities like the speederbike's thermal detonator and the tie tank's infantry squish.  This allows commanders to focus on making sure the right units are engaging the right enemy, instead of having to micromanage every little ability.
9038  Gaming / Console / PC Gaming / Full Auto + Free Faceplate on: January 19, 2006, 07:08:16 AM
In your eyes, how is full auto turning out anyway?

I've heard good and bad things about the game.  Of course, the graphics are great, but what's the gameplay?

Is it racing with guns, or more twisted metal style arenas?
9039  Gaming / Console / PC Gaming / Indigo Prophecy on: January 18, 2006, 11:25:17 PM
The only saves are between chapters, if you exit in the middle of a chapter you lose all progress.
9040  Gaming / Console / PC Gaming / LOTR: Battle for Middle Earth 2 coming for 360 on: January 18, 2006, 12:35:11 AM
Full Spectrum Warrior and Brothers in Arms.  FSW really is a real-time strategy/tactical game but you command from ground level instead of from overhead.

Although BiA was billed as a shooter more than a strategy game, it certainly fits as a pure strategy game.  In fact, I'd almost have preferred it if I didn't have to shoot at all in the game.

Anyway, we already have RTS games on the consoles, just nothing like traditional computer RTS games.  That's not a bad thing either, as the traditional computer RTS games have been stagnating as of late.
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