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8681  Gaming / Console / PC Gaming / Armed Assault on: June 26, 2006, 11:59:19 PM
Dangerous Waters has good co-op?  Well sign me up.  I don't mind a steep learning curve.
8682  Gaming / Console / PC Gaming / Armed Assault on: June 26, 2006, 07:39:22 PM
Drop in multiplayer is key for me.

I suspect my friends and I will be designing our own combined arms co-op missions and then having lan parties to play through them.

The big problem with this in OFP was that it didn't ship with any combined arms co-op multiplayer maps.

The infantry mode was too unforgiving, combined with a lack of respawning made playing co-op very difficult with players geared towards more actiony games.

Also, basic military tactics weren't explained in the game, not even in the tutorial, so even that wasn't very helpful.

Then don't get me started on how the game suddenly turns you from an infantryman into a tank commander and then a pilot.  Hopefully they'll give each branch its own campaign and tutorials.

If AA delivers, I forsee us having a blast using classic combined arms gameplay.  I remember trying to zero in my friend who was flying a cobra down on a house and street from which a lot of enemy infantry were firing (custom co-op mission).  All the while the blackhawk that brought us in was circling a nearby hill, suppressing a squad of soldiers with its minigun that were moving in to kill another friend who was a sniper.  Then the sniper suddenly sees enemy armor coming from down the road (something we scripted in to randomly appear) so the cobra has to break off and seek cover as there's an enemy AA vehicle in group.

So, as an infantry man, I pickup an RPG off a downed enemy, sneak towards the road, blow up the AA gun, then the cobra comes out of hiding and blows up the rest of the tanks while I'm running for my life from two trucks full of infantry chasing me.  Then the sniper finally decides to help me and starts picking off the soldiers.

Unfortunately, the guy flying the cobra was a bit of a hotshot and really doesn't look where he's flying, and out of all that airspace, he flies directly into the blackhawk.  From there we're picked apart by superior numbers since we can't respawn.

Now mind you, I like the intensity of a single life, but sometimes it's just not how you want to play.
8683  Gaming / Console / PC Gaming / Shadowgrounds on: June 26, 2006, 06:16:46 AM
It got repetative for me towards the end of the demo.

Now fundamentally, it's a good game, it's just that they needed to mix things up now that they nailed the core gameplay.  Not to mention hire a writer to jazz up the plot.
8684  Gaming / Console / PC Gaming / PS3 Controller? Yea, did that over a decade ago.... on: June 25, 2006, 09:42:44 PM
Motion tracking doesn't matter to me.

However, the rumble feature doesn't matter to me either.

Few games really used it well besides some gimmicks and a little immersion.
8685  Non-Gaming / Off-Topic / Is Superman a boring superhero? on: June 25, 2006, 07:26:40 PM
Xavier also had his own reasons for limiting the usage of his powers, and Magneto, his nemesis, is also immune to his powers.

There was an article about comics that covered Superman.  Namely that he was too perfect except for one weakness.  THey said how current comic writers were doing things like showing more of his normal life and how he has a lot of difficulty just being Clark Kent.

I think this is about the extent of what you can do with the character without resorting to arbitrarily toning down Superman's powers.

In Justice League, I noticed that Superman was a real wimp.
8686  Gaming / Console / PC Gaming / PS3 Controller? Yea, did that over a decade ago.... on: June 25, 2006, 07:02:00 PM
I've always suspected that the patent lawsuit was the main reason why the rumble feature was removed.
8687  Gaming / Console / PC Gaming / [Modding/Game Dev] Asset management systems? on: June 25, 2006, 07:46:27 AM
I'm in charge of a rather large college project where we're making a game/mod.

I've got a good start with a design document and several character and environmental sketches.

Seeing how the project's media is starting to accumulate, I wanted to setup an asset management system early.

Does anyone know where I can find a good freeware service for this?  I already have a server, all I need is a good backend.

I recall there was some free for non commercial use system called Overlord or something, it was written with modders in mind, but I can't find it.
8688  Non-Gaming / Off-Topic / Need help identifying someone who keeps calling my house on: June 25, 2006, 07:14:15 AM
Topic called on account of cleavage.
8689  Non-Gaming / Off-Topic / Magnets block migraines?! on: June 24, 2006, 07:56:31 AM
Just so you guys know, an MRI is basically a really powerful magnetic field generated to image the inside of your body.

Where and when does the show Bullshit air?  I remember seeing one episode of it covering recycled paper, but forgot where.
8690  Gaming / Console / PC Gaming / Sports games 75% of the market? No consoles w/out sports? on: June 23, 2006, 11:59:02 PM
I'm waiting until games like Sensible Soccer and Tecmo Bowl come back to consoles.

I think table tennis is the only game that captured both the depth and simplicity of classic sports titles.
8691  Non-Gaming / Off-Topic / Magnets block migraines?! on: June 23, 2006, 08:31:19 PM
As much as this seems like hokey, our brains and nervous systems work of electrical impulses, which magnets do affect.
8692  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: June 23, 2006, 06:32:42 AM
I think there's a family that's up to 18 children.

Honestly, that's way too many kids.  Hey, it's nice that you're fertile and rich enough to support them, but talking about overpopulation here.
8693  Non-Gaming / Off-Topic / Daily Show rips House of Reps on Video Games on: June 23, 2006, 06:30:28 AM
I also find it really inane that a little bit of nudity or sex in a game gives it an AO rating (Oblivion's nipple texture).

Then a game like Manhunt, with a completely mature and horrific theme, get just an M rating.  I recall someone here or on OO was a store manager for a place that sold a kid Manhunt, and the kid commited suicide shortly after playing it for a while.  Then again, where were the parents checking to see if the game the child bought was acceptable?
8694  Non-Gaming / Off-Topic / Buying comic books on: June 23, 2006, 06:21:04 AM
You can actually ask your local stores to mail comics to you every time the ones you want comes out.  Special things like that are what local stores are great for.

I'm fortunate enough to have two great comic shops nearby.  One within walking distance and one within easy driving distance.  I buy from both.
8695  Gaming / Console / PC Gaming / New DLC for GRAW on: June 23, 2006, 06:18:05 AM
And in other news, they released an update for the PC version that includes about the same amount of content as this... for free.
8696  Gaming / Console / PC Gaming / Prey demo is out... on: June 22, 2006, 08:28:14 PM
Quote from: "Jumangi"
Count me as a meh. I'll admit I'm just not as much into the DOOM 3 engine as others. I think something like Source just appeals more to me. As soon as the trip up to the alien ship happened I started to feel like I was running around in Quake 4 again. I mean can't they think of something besides the whole overused machine/organic look? The art direction looks almost exactly the same. Also the whole Gordon Freeman wrench thing at the beginning was kinda lame. I'll admit I liked some of the wall walking topsy, turvy stuff they have going on but its not enough for me to drop $50 day one on it.

I definitely understand where you're coming from.  The art of Prey, while very well rendered, it still looks like generic alien industrial organic technology that they've been aping from Alien/Giger since it came out.

However, it's not the fault of the Doom 3 engine.  Some mappers actually took Half-Life 2 artwork (textures and some models) ported them into the Quake 3 engine, and made some really good looking levels from them.

So, it's probably more that Valve is just an artistic powerhouse when it comes to artistic design within technical constraints (because let's face it the Source engine isn't as powerful as they make it out to be).  Their art style tells a story, from the dystopian eastern european city, to the cold and otherworldly architecture of the combine.

With Prey, and many other Doom engine games it seems, it looks as much like a technical showcase as artistic expression.  With the art still focusing on cool effects.  Not a bad way to go, but being a story guy, I like the other approach.
8697  Gaming / Console / PC Gaming / GRAW!! on: June 22, 2006, 08:16:21 PM
In the press release that's on most major gaming news sites.  slywink
8698  Gaming / Console / PC Gaming / New DLC for GRAW on: June 22, 2006, 08:15:43 PM
Released. It's a $15 download for an okay amount of stuff.  4 new co-op maps, 8 maps relit but otherwise the same, new weapons, etc...

I may only buy it for the co-op.
8699  Non-Gaming / Off-Topic / Cleaning for the cleaning lady? on: June 21, 2006, 09:22:49 PM
Anyone else have a mom/spouse/SO that cleans before the cleaning crew comes?

Anyone else see this as obsessive compulsive and self defeating?  Not to mention a waste of money?
8700  Non-Gaming / Off-Topic / Took in a stray/abandoned/runaway dog on: June 21, 2006, 09:18:53 PM
An old cat showed up in our yard a few years back.  No collar, really ragged, look thin and weak.  It was obviously domesticated, but probably abandoned or lost since it was a really friendly cat.

I fed it a bit, but couldn't let it into the house since at the time my mother was really strict about animals.

My sister found it dead near the side of the house and I had to bury it the same day.

Since then, I've promised to adopt a shelter cat, an older one.
8701  Non-Gaming / Off-Topic / Need help identifying someone who keeps calling my house on: June 21, 2006, 09:14:40 PM
If it gets bad, just call the police or ask to talk to the manager (or manager's manager) at the phone company.

It's clearly harassment and if they don't help you put a stop to it then they're not doing their jobs.
8702  Gaming / Console / PC Gaming / Table Tennis Impressions on: June 21, 2006, 08:10:35 AM
Well, I can honestly say that I hate both playing as and playing against Jesper.  Just did the hard tournament with Jesper and the guy is such a one trick poney that I had the worst time beating the last two guys.  Then there's his odd momentum that would take him out of optimal position after a shot. something which the CPU would always capitolize on.

Currently my favorite is Jeurgen.  His quick feet and heavy spins are just right for my play style, and I'm going to try and win the rookie league fast so I can unlock all the other characters.

As much as I didn't want to, I may actually buy a Live subscription just to play this online.
8703  Non-Gaming / Off-Topic / question about phpbb on: June 20, 2006, 11:50:13 PM
phpbb is not a portal/CMS system.  It's just a forum system.
8704  Non-Gaming / Off-Topic / Superman Returns Brando technology on: June 20, 2006, 05:20:58 PM
Well, he's a talking face in a crystal. Tongue
8705  Non-Gaming / Off-Topic / Superman Returns Brando technology on: June 20, 2006, 04:39:28 PM
I think they wanted to stay as close to the original films as possible.

Also Rythm and Hues is well known for doing talking animals in the industry, doing films such as Babe and almost anything else involving talking animals.
8706  Gaming / Console / PC Gaming / Enemy Territory: Quake Wars Screen [56k] on: June 20, 2006, 04:31:27 PM
Just to spite all these games with monochrome lighitng, someone needs to make a lighting engine that replicates all the subtle color shifts of light, the sort of stuff that painters often exaggerate in paintings.
8707  Gaming / Console / PC Gaming / System Shock 3? on: June 20, 2006, 04:29:56 PM
Wrong, people will buy Bioshock because they've shown a very good art style and graphics to the gaming masses.  That's an initial attractor.  The deep gameplay will then make it another classic.

Yeah, I'm getting ahead of myself as the game isn't out yet, but knowing Irrational, I'm willing to bet that for a smaller company like Irrational, they'll blow EA's sequel out of the water.
8708  Gaming / Console / PC Gaming / WTF 360, what did you do to WE9 you BASTARD!!! on: June 20, 2006, 04:22:32 PM
Fortunately, there are places that will take a CD and run a special machine on them that'll usually fix scratches, even really deep ones.

I'm fortunately to have a place nearby that'll do this for a few dollars, and with all the disc eating consoles between my friends and I, we've used the service a lot.
8709  Gaming / Console / PC Gaming / Table Tennis Impressions on: June 19, 2006, 10:25:42 PM
I suspect I'll be playing it for a few months, unlocking things and generally learning the game.

From there on I suspect I'll only play it when friends are over or I need something to play online.

It's a good game to have in your library, as it's something simple and quick that can be played by anyone at a moment's notice.  It's also only $40, a good price for a game that has nearly infinite replay value.

The game is simplistic, as said before.  But much like chess, checkers, or some other simple games, there's a lot to work with and it'll take a while to master.
8710  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 19, 2006, 10:14:19 PM
The gameplay video looked a little actiony to me, and the AI, if it was AI playing, was kinda stupid.

The hounds didn't have as sense of weight either.

However, this was a video from a long while back, so things may have changed.
8711  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 19, 2006, 11:00:39 AM
What's the word on split screen multiplayer?

With all the focus on Live, good split screen, or even single screen multiplayer games are falling by the wayside.
8712  Gaming / Console / PC Gaming / Table Tennis Impressions on: June 19, 2006, 02:33:04 AM
Just bought this with some store credit.  Man, I'm glad I did.  It's a simple, but deep, non-violent game that is very fun to play.

For some reason it works a let better than top spin for me.  I think it's becaus the game is more in your face, and pace is faster.

I have only one question, what's the effect of the Focus meter going up a level?  In the manual and in game they mention that the focus meter goes up a level after filling it and then using the full focus mode.  However, they never say what this extra level does.
8713  Gaming / Console / PC Gaming / FiringSquad; Shooters that need sequels on: June 16, 2006, 08:07:57 AM
Jumangi, you can try the War World game, it's basically an actiony multiplayer shooter involving giant robots only.
8714  Non-Gaming / Off-Topic / Civil liberties just took a big hit on: June 15, 2006, 05:00:40 PM
Haven't police already been doing this?  When they get a warrant for a raid, they'll go in and the only knock they give is the swat team's battering ram opening your door.

This isn't a declaring that police can enter your home without a warrant.  In fact it clearly states that the police must have a warrant.  In this case, the police already have some sort of evidence or enough probably cause to get a warrant from a judge.

It's still customary for police to knock to search homes where there isn't some risk.  This ruling just makes sure that police, having already lawfully obtained a search warrant, can gain entry to the place they have the right to search without first alerting its occupants.

Although that, in a way, is a problem since the occupants may have a right to know they're being searched.
8715  Gaming / Console / PC Gaming / Anyone playing PDZ with the update? on: June 15, 2006, 03:44:37 PM
I thought the but update was free?  I think it's just the map pack with a new new game modes cost 500 points.
8716  Gaming / Console / PC Gaming / Supreme Commander - Um.. I'll take one. on: June 15, 2006, 01:53:15 AM
It's not so much the automation that made it a bad game, it was the lack of choices.  You had no choice about where to go or what path to take.  You had no choice about character progression beyond choosing what weapon they should use and what spell they should equip, and even then that wasn't much of a choice because most items were either crap or clearly better than previous gear.

In combat you had some choices, but since it worked just fine to let the AI do the killing, you didn't really need to intervene.

I really think they should have structure the game more closely towards the Infinity engine style games (Baldur's Gate), except purely combat focused.  What I mean is that each encounter is a challenge where you must use your party's abilities to overcome various challenges, instead of Diablo style where creatures are thrown at you en mass, and you just spam attacks and powers to beat them.

This would help seperate the game from Diablo.

But, back to TA.  From what I'm reading you still have choices to make, in this case the automation AI helps ease the burden of managing the traditional RTS base.  So after making initial choices about how to setup the base, you then can let the AI handle that.  From there on you make choices about how to deploy your army.

Of course, this all depends on how much tactical variation they build into each army.
8717  Gaming / Console / PC Gaming / City Life = No review from GT on: June 13, 2006, 08:39:53 PM
It's starforce rebranded.
8718  Gaming / Console / PC Gaming / 2 more C&C Screenshots for ya... on: June 13, 2006, 07:21:20 AM
Quote from: "juniordan"
Look at all those tanks.
seems like the good ol tank rush is still alive and kicking.
woop-tee-friging-do. Rolling Eyes

Wow, and you managed to discern all that gameplay information from a staged screenshot meant to show off the game's graphics.
8719  Gaming / Console / PC Gaming / Excited about Assassin's Creed on: June 12, 2006, 08:38:56 PM
I wonder if they'll include some kind of multiplayer, similar to Splinter Cell's Spies vs. Mercs mode.
8720  Gaming / Console / PC Gaming / Half-Life 2: Episode 1 Impressions on: June 12, 2006, 07:33:28 AM
She basically has Halo style health.  If she gets hurt enough in a short timespan she'll die.  But, if you have a moment to rest she regains all of her health.

They've also given her a lot of health to begin with to cope with the fact that she's an AI and can't react the same way the player can.  Oh and she can't pickup health packs.

On top of that you have her semi-scripted reactions to various creatures that allow her to deal with close in threats like zombies.

While it may not be realistic, it's gameplay focused, so it works.  I was playing on normal difficulty and she never died on me.  I guess you guys just don't treat your women well.  Tongue

Also, it's really, really cool to listen to the developer commentary on how they evolved Alyx's character during the development of episode 1.  For instance, they originally had Alyx kinda taking the lead, or have Alyx urging Gordon on to try and create a sense of emergency.  However, they found that this made her into basically a nag, so instead she basically follows you and backs you up when needed.
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