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8641  Gaming / Console / PC Gaming / XBox360 RPGs on: July 08, 2006, 12:39:00 AM
Jade Empire basically had a Street Fighter/Tekken kind of viewpoint when in combat mode.  You chose your target and aligned on him and then executed moves via button presses.  The system was only okay to me, kinda repetative and slow, they really should have taken more from fighting games, but I suppose they had to incorporate stats and abilities and such.
8642  Gaming / Console / PC Gaming / What are you playing this weekend? 07/07/06 on: July 08, 2006, 12:35:54 AM
Quote from: "Dreamshadow"
If all goes well, I'm actually hoping to go play some BAttletech: Firestorm at a local gaming store this weekend.  This store has eight of the Virtua World Battletech pods with the latest software. smile

Um, okay, I'm flying to Texas.  That is hella cool.

I remember playing the game with crappy graphics in the second generation virtual world.
8643  Non-Gaming / Hardware / Software Hell / Educate me on flat panel, widescreen, gaming monitors on: July 07, 2006, 06:48:01 AM
Here's what little I know since I've been shopping around for my eventual upgrade.

LCDs you want a low refresh rate number, measured in millisecond (e.g. 8ms), the lower the better.  However be careful, for a while the very lower refresh rate LCDs were actually using a trick where it'd render only a few colors per refresh, (in effect, they were only 256 color monitors) but using the high refresh rate to overlap the colors to the viewer's eye.  Not sure if it's still done or LCDs really reached those rates.

High native resolution isn't always a good thing.  If it's too high your system and video card won't be able to play games at that resolution, but if your system can handle it, or you're willing to play at non native resolutions then it'll be fine.  Also remember that some LCDs might handle non native resolutions better than others.

Be advised that some LCDs use the same exact panel, the only difference being the brand, stand, and casing.

Look for a company with a good dead pixel policy too, dead pixels are the big problem with LCDs.

Other than that, I don't know much more.  I'm sure there's other critical things to look for, but I don't remember them.

Perhaps a quick search for "lcd buyer's guide" will help?  I think hardware sites anandtech and sharkyextreme may have such guides.  I know those sites do have monthly lists of components so if all else fails just buy one from the list.
8644  Non-Gaming / Hardware / Software Hell / Educate me on flat panel, widescreen, gaming monitors on: July 07, 2006, 05:40:07 AM
Do you mean LCD screens?

These days, most screens are actually good for gaming, back when LCDs were still growing and didn't have fast refresh rates there was an issue with tearing, but these days most LCDs will work.

Maybe check widescreengamingforum?
8645  Gaming / Console / PC Gaming / PS3's good points? on: July 07, 2006, 04:33:56 AM
Um, wow.  Yeah, getting a little overboard here guys?

The intent of my post to level the playing field a bit and show that's not all roses on either side.

Both the 360 and the PS3 have strong and weak points, and we'll find out all either when the PS3 comes out.  But, it's been getting a lot of bad press due to PR snafus amongst the sony higher ups,

Lemme just say that if a system is in my price range, and has a good set of games that I enjoy, I'll buy it and games for it, regardless of company and technology behind it.

Right now, the price of the PS3 is out of my range unless I suddenly come into a lot of money.  The games do look good, though.

So Purge, CR, both of your have good points, but all in all I see this as heavily opinion based that really depends on what features that you, personally, place more emphasis on.
8646  Gaming / Multiplayer Madness (MMO or otherwise) / In anticipation of Chromehounds on: July 07, 2006, 04:05:43 AM
If the MP is good I figure I'll buy a subscription to play this and some other games I wanted to try on Live.

After playing the demo I can honestly say I'm not interested in the game for its single player, but I'd be up for the multiplayer giant robot fighting.  Heaven's knows I loved the old online mech games.
8647  Gaming / Multiplayer Madness (MMO or otherwise) / In anticipation of Chromehounds on: July 06, 2006, 08:22:05 AM
We already know, check the cromehounds thread in Console Games.
8648  Gaming / Console / PC Gaming / PS3's good points? on: July 06, 2006, 08:21:22 AM
Considering the PS2 has a hard drive, I think they'll probably emulate the memory cards there.
8649  Gaming / Console / PC Gaming / PS3's good points? on: July 05, 2006, 01:43:15 PM
Well, I'm glad people aren't all seeing the downsides to the system.

I guess it all depends on how well the system actually handles things on release day.

All those other features that they tout the potential of the system for are basically rumors.  It's the things like the linux installation and such that give the impression that it's more than just a game console.
8650  Non-Gaming / Trading Forum / WTB: Perfect Dark Zero on: July 05, 2006, 03:47:01 AM
I'm hoping someone has an extra copy of PDZ available for cheap.
8651  Gaming / Console / PC Gaming / PS3's good points? on: July 04, 2006, 11:13:55 PM
Not trying to be a fanboy, but how about a discussion of the PS3 that goes over some of its good points along with the bad points?

The biggest bad is the price.  $600 is just plain insane and I suspect most people just won't buy it until it drops to at least $400-$450.  That said, it does seem like you get a bit more for the system.  There is the blu-ray player, but that's not really a big deal.  The system does come with a hard drive standard.  I won't even discuss the cut down $500 version, though.

One of the selling points for me is free online play.  No need a subscription just to play games online.  Xbox Live costs roughtly $50 a year, or more if you pay monthly.  That means in two years you've already added a lot to the initial cost of the system.

Backwards compatability is also big for me, as there's a large number of good PS2 games I didn't get to play, since they're including the PS2 hardware in the PS3, support is almost guaranteed.  At least it's nice to see that a company is taking the time to make sure their BC works instead of promising and not.

I can't speak for the PS3's game library, but usually Sony has a good selection of games.  There's already a few must haves announced and since games are free play online, their lifespan is extrended by that.  Not to mention the older PS2 library (and hopefully you can play those online too).

Can't think of many other good points.  There were rumors of other features and such, but those are still just rumors.  All in all, these good points don't overcome the big $600 price tag for me, but I may wait for the $500 price point instead of the $400 price point if the system delivers.  And that's hoping it isn't underpowered like the PS2.
8652  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: July 04, 2006, 11:03:38 PM
If they ever make another Steel Battalion, they should seriously consider inluding support for normal controllers.  That and voice commands.

The main thing that caused that game's downfall was initial cost to play.  Combined with the fact that of the few who would buy, or even afford the game, it's not likely that many would also pay for Live.
8653  Gaming / Console / PC Gaming / What are you buying this week? (7/3) on: July 04, 2006, 11:01:08 PM
Quote from: "Doopri"
i might (probably) get battle for middle earth - has anyone here played both this and kingdom under fire crusaders / heroes? one of my favorite things about that game was that you could customize armies - pick their armor, weapons, trinkets and such - and give leaders skills / other toys to boost the army as a whole

is there anything like that in bfme?  or is it all tech tree type stuff that you research and it applies to everyone? or can someone direct me to a pretty detailed rundown of the game?

If I recall, they're trying to make it quite similar to the PC version, meaning a standard RTS game, the main change will be the new interface they've been promoting that supposedly allows you to play these PC style rts games on consoles.

I think they can pull it off, but since you're looking for more of a KUF style game, it might not work.
8654  Non-Gaming / Off-Topic / I turn 30 today. :/ on: July 03, 2006, 10:33:13 PM
And I turned 25 yesterday.  smile

Congrats.  You're 3/10ths a century old.
8655  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: July 01, 2006, 06:48:42 AM
Any word on split screen multiplayer?
8656  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 30, 2006, 08:42:49 PM
I won't give them any slack for a demo.  You release something to promote your game, you deal with the consequences.

I've seen plenty of companies who had made great games turn around and make crap, expecting their name and some visuals or similar mechanics to hold the game.
8657  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 30, 2006, 06:20:28 AM
I have it via a japanese live account I made.

It feels like a slower version of mechassault, bit without all the activity.

I think the developer and publisher might have been at odds with the design of the game, the publisher wanting a mechassault style game and the developer wanting a more in depth game like Armored Core.
8658  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 30, 2006, 04:35:33 AM
Yep, only one mission as either sniper of soldier roles.

I agree with everything Kathod says.

Let me add that the mission was way too simple and the objectives weren't very clear.  They didn't even include something as simple as an on screen objective indicator.  Instead you have to go to a seperate map mode, and even then it's difficult to read the map.

All in all, I think they made a multiplayer robot game first, then tacked on some single-player missions.  This is evidenced even more by the fact that you actually choose a class before going into SP missions.
8659  Non-Gaming / Off-Topic / Blade: the Series impression on: June 29, 2006, 09:28:19 PM
Yep, pretty well established that stakes through the heart or head will do it.
8660  Gaming / Console / PC Gaming / Prey demo is out... on: June 29, 2006, 09:25:17 PM
There's a whole organization of them from what I've seen.  They guy who says, "This way!" gets killed by those weird two legged slimey creatures, so there's definitely more than one.

Obviously these guys were once human, but share some of the same implants as the human drones in the demo.
8661  Gaming / Console / PC Gaming / Chromehounds - NOW WITH IMPRESSIONS on: June 29, 2006, 03:29:48 AM
Do a search, you can make a Japanese or European Xbox account.

I'll go try it now and see if my japanese account can download chromehounds.
8662  Non-Gaming / Off-Topic / Spider-Man's Back in Black on: June 28, 2006, 04:43:07 AM
Not to mention that directors have way more power than writers.  There's a lot of movies out there that were written very well, but directors basically told the writers to change it.

Uwe Boll, for instance.  slywink
8663  Gaming / Console / PC Gaming / Oblivion + Multiplayer = True (PC Only) on: June 27, 2006, 08:23:30 PM
I suspect the level 10 guys will be dying a lot.  Tongue
8664  Gaming / Console / PC Gaming / What are you buying this week? (6/26) on: June 27, 2006, 10:00:58 AM
I'm waiting to see if Over G fighters includes split screen, although it's likely that it won't.

Split screen or same screen multiplayer is being so neglected for Live.
8665  Gaming / Console / PC Gaming / Armed Assault on: June 26, 2006, 11:59:19 PM
Dangerous Waters has good co-op?  Well sign me up.  I don't mind a steep learning curve.
8666  Gaming / Console / PC Gaming / Armed Assault on: June 26, 2006, 07:39:22 PM
Drop in multiplayer is key for me.

I suspect my friends and I will be designing our own combined arms co-op missions and then having lan parties to play through them.

The big problem with this in OFP was that it didn't ship with any combined arms co-op multiplayer maps.

The infantry mode was too unforgiving, combined with a lack of respawning made playing co-op very difficult with players geared towards more actiony games.

Also, basic military tactics weren't explained in the game, not even in the tutorial, so even that wasn't very helpful.

Then don't get me started on how the game suddenly turns you from an infantryman into a tank commander and then a pilot.  Hopefully they'll give each branch its own campaign and tutorials.

If AA delivers, I forsee us having a blast using classic combined arms gameplay.  I remember trying to zero in my friend who was flying a cobra down on a house and street from which a lot of enemy infantry were firing (custom co-op mission).  All the while the blackhawk that brought us in was circling a nearby hill, suppressing a squad of soldiers with its minigun that were moving in to kill another friend who was a sniper.  Then the sniper suddenly sees enemy armor coming from down the road (something we scripted in to randomly appear) so the cobra has to break off and seek cover as there's an enemy AA vehicle in group.

So, as an infantry man, I pickup an RPG off a downed enemy, sneak towards the road, blow up the AA gun, then the cobra comes out of hiding and blows up the rest of the tanks while I'm running for my life from two trucks full of infantry chasing me.  Then the sniper finally decides to help me and starts picking off the soldiers.

Unfortunately, the guy flying the cobra was a bit of a hotshot and really doesn't look where he's flying, and out of all that airspace, he flies directly into the blackhawk.  From there we're picked apart by superior numbers since we can't respawn.

Now mind you, I like the intensity of a single life, but sometimes it's just not how you want to play.
8667  Gaming / Console / PC Gaming / Shadowgrounds on: June 26, 2006, 06:16:46 AM
It got repetative for me towards the end of the demo.

Now fundamentally, it's a good game, it's just that they needed to mix things up now that they nailed the core gameplay.  Not to mention hire a writer to jazz up the plot.
8668  Gaming / Console / PC Gaming / PS3 Controller? Yea, did that over a decade ago.... on: June 25, 2006, 09:42:44 PM
Motion tracking doesn't matter to me.

However, the rumble feature doesn't matter to me either.

Few games really used it well besides some gimmicks and a little immersion.
8669  Non-Gaming / Off-Topic / Is Superman a boring superhero? on: June 25, 2006, 07:26:40 PM
Xavier also had his own reasons for limiting the usage of his powers, and Magneto, his nemesis, is also immune to his powers.

There was an article about comics that covered Superman.  Namely that he was too perfect except for one weakness.  THey said how current comic writers were doing things like showing more of his normal life and how he has a lot of difficulty just being Clark Kent.

I think this is about the extent of what you can do with the character without resorting to arbitrarily toning down Superman's powers.

In Justice League, I noticed that Superman was a real wimp.
8670  Gaming / Console / PC Gaming / PS3 Controller? Yea, did that over a decade ago.... on: June 25, 2006, 07:02:00 PM
I've always suspected that the patent lawsuit was the main reason why the rumble feature was removed.
8671  Gaming / Console / PC Gaming / [Modding/Game Dev] Asset management systems? on: June 25, 2006, 07:46:27 AM
I'm in charge of a rather large college project where we're making a game/mod.

I've got a good start with a design document and several character and environmental sketches.

Seeing how the project's media is starting to accumulate, I wanted to setup an asset management system early.

Does anyone know where I can find a good freeware service for this?  I already have a server, all I need is a good backend.

I recall there was some free for non commercial use system called Overlord or something, it was written with modders in mind, but I can't find it.
8672  Non-Gaming / Off-Topic / Need help identifying someone who keeps calling my house on: June 25, 2006, 07:14:15 AM
Topic called on account of cleavage.
8673  Non-Gaming / Off-Topic / Magnets block migraines?! on: June 24, 2006, 07:56:31 AM
Just so you guys know, an MRI is basically a really powerful magnetic field generated to image the inside of your body.

Where and when does the show Bullshit air?  I remember seeing one episode of it covering recycled paper, but forgot where.
8674  Gaming / Console / PC Gaming / Sports games 75% of the market? No consoles w/out sports? on: June 23, 2006, 11:59:02 PM
I'm waiting until games like Sensible Soccer and Tecmo Bowl come back to consoles.

I think table tennis is the only game that captured both the depth and simplicity of classic sports titles.
8675  Non-Gaming / Off-Topic / Magnets block migraines?! on: June 23, 2006, 08:31:19 PM
As much as this seems like hokey, our brains and nervous systems work of electrical impulses, which magnets do affect.
8676  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: June 23, 2006, 06:32:42 AM
I think there's a family that's up to 18 children.

Honestly, that's way too many kids.  Hey, it's nice that you're fertile and rich enough to support them, but talking about overpopulation here.
8677  Non-Gaming / Off-Topic / Daily Show rips House of Reps on Video Games on: June 23, 2006, 06:30:28 AM
I also find it really inane that a little bit of nudity or sex in a game gives it an AO rating (Oblivion's nipple texture).

Then a game like Manhunt, with a completely mature and horrific theme, get just an M rating.  I recall someone here or on OO was a store manager for a place that sold a kid Manhunt, and the kid commited suicide shortly after playing it for a while.  Then again, where were the parents checking to see if the game the child bought was acceptable?
8678  Non-Gaming / Off-Topic / Buying comic books on: June 23, 2006, 06:21:04 AM
You can actually ask your local stores to mail comics to you every time the ones you want comes out.  Special things like that are what local stores are great for.

I'm fortunate enough to have two great comic shops nearby.  One within walking distance and one within easy driving distance.  I buy from both.
8679  Gaming / Console / PC Gaming / New DLC for GRAW on: June 23, 2006, 06:18:05 AM
And in other news, they released an update for the PC version that includes about the same amount of content as this... for free.
8680  Gaming / Console / PC Gaming / Prey demo is out... on: June 22, 2006, 08:28:14 PM
Quote from: "Jumangi"
Count me as a meh. I'll admit I'm just not as much into the DOOM 3 engine as others. I think something like Source just appeals more to me. As soon as the trip up to the alien ship happened I started to feel like I was running around in Quake 4 again. I mean can't they think of something besides the whole overused machine/organic look? The art direction looks almost exactly the same. Also the whole Gordon Freeman wrench thing at the beginning was kinda lame. I'll admit I liked some of the wall walking topsy, turvy stuff they have going on but its not enough for me to drop $50 day one on it.

I definitely understand where you're coming from.  The art of Prey, while very well rendered, it still looks like generic alien industrial organic technology that they've been aping from Alien/Giger since it came out.

However, it's not the fault of the Doom 3 engine.  Some mappers actually took Half-Life 2 artwork (textures and some models) ported them into the Quake 3 engine, and made some really good looking levels from them.

So, it's probably more that Valve is just an artistic powerhouse when it comes to artistic design within technical constraints (because let's face it the Source engine isn't as powerful as they make it out to be).  Their art style tells a story, from the dystopian eastern european city, to the cold and otherworldly architecture of the combine.

With Prey, and many other Doom engine games it seems, it looks as much like a technical showcase as artistic expression.  With the art still focusing on cool effects.  Not a bad way to go, but being a story guy, I like the other approach.
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