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8361  Gaming / Console / PC Gaming / Re: WTFPS2 on: November 07, 2006, 08:49:10 AM
Well, don't forget the PS3 is backwards compatable. slywink

I've been noticing that in the early rush to be the first few to publish next gen games, some content has been cut from 360 titles to make multiplatform release dates.

I do hope that once developers get over all the new graphical goodies they go back to stylizing graphics and refocus on gameplay.
8362  Gaming / Console / PC Gaming / Re: Addiction in Surround Sound on: November 07, 2006, 08:45:41 AM
Speaking of which, how is matrox doing in the graphics card market?  How do their cards stack up to Nvidia and ATI's cards?

Is this triple head to go thing only for Matrox cards?

A while back I recall matrox half heartedly tried to push into the gaming card market and failed.
8363  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/06) on: November 07, 2006, 08:42:58 AM
My list...

Will definitely buy ASAP:

Call of Duty 3
Gears of War
Viva Piņata

Will buy if money/time/permits

Will buy if reviews are good:
Blitz The League

I'm interested in Blitz because I want a good football game for my system that's not an EA game.  Blitz sounds interesting, but I'm not sure I want a gangsta football game.

I'm buying CoD3 for the multiplayer, specifically the 4 player split screen MP that they said was in.  This'll give something for my friends and I to play when they come over.  I also like the new mp mode they added, since the CoD series has been calling out for a more complex gametype since the series was created.

Gears of War is my showcase game I can use to show off to friends without a 360.  I'm also buying it for the co-op and multiplayer.

Viva Pinata is both for my little sister and myself, since I get tired of purely violent or action video games and need to relax sometimes.  Plus I can play this with my little sister, so even better.
8364  Gaming / Console / PC Gaming / Re: OK Gear-Heads... Fall In! [Gears of War] on: November 07, 2006, 08:40:54 AM
Turtle = Picturtle
8365  Gaming / Console / PC Gaming / Re: Vista to kill 3D sound and EAX on: November 05, 2006, 10:32:54 AM
Because they're the only big sound card manufacturer out there, there's not too much to compare it to.  Also a lot of sound is subjective to the casual listener, unlike graphics for processing power which is easily measured.  About all you can tell of the creative cards are nifty new features they pioneer or if the card has bugs.  Creative is careful to fix any bugs for games that are commonly used to benchmark.

I was actually looking forward to getting a turtle beach card, but I hear their quality has gone down as of late.
8366  Gaming / Console / PC Gaming / Re: PS3 Live On Gamespot on: November 05, 2006, 10:30:32 AM
If it works as advertised, it could be a real victory for Sony over the 360 as they can clearly point out that online play is free whereas you have to spent about $50 a year at best to play online for the same features.  This would also force MS to actually have some good subscriber content beyond just being able to play online for the gold subscription.  Either way it's a win-win situation for gamers.
8367  Gaming / Multiplayer Madness (MMO or otherwise) / Re: WTF is it about WoW?!? on: November 04, 2006, 10:16:19 AM
WoW, MMORPGs, and Diablo style game all work on the same principle that slot machines do.  Give rewards at semi random intervals.  It creates a kind of dependancy that makes lab rats press a lever for hours on end just to get a treat that may or may not come out of the slot.  The same goes for killing the same looking mobs over and over, doing the same raids over and over all to get that bit of cool loot that may or may not drop and may or may not be rolled into your inventory.

That's not to say WoW doesn't have nice community aspects, an interesting world to explore, and a bit of story, but at its core WoW is designed just like a slot machine, it's just prettier and more interactive.  Sure there's PvP and questing and stuff, but that drives the whole collection and power game.  Get cool loot to get better at raids, PvP, and quests and to get the loot you must spend the money and the time.

I realized this a long while back and that's pretty much why I don't play most MMO games nowadays, no matter how pretty.  There's a very specific set of features that I want to see, and a specific set of features that I don't want to see before I ever try an MMO.

However, I really don't blame the developers, it's a successful business model, WoW has perfected it and marketed it with help from its brand.
8368  Gaming / Console / PC Gaming / Re: Halo 3 Legendary Pre-order on: November 04, 2006, 09:50:42 AM
Actually, I wanted to make a Master Chief costume for next year halloween.  Although I wouldn't buy the helmet for it, I do recall there are people who make full master chief outfits for quite a hefty fee.
8369  Gaming / Console / PC Gaming / Re: Warhammer: Mark of Chaos demo out on: November 04, 2006, 03:51:22 AM
It's kinda sad.  I mean, this could have been Warhammer: Total War for us, now it's just buggy.
8370  Gaming / Console / PC Gaming / Re: I can't believe I just bought a faceplate for the 360 on: November 03, 2006, 09:33:24 PM
Thankfully, I have ample paint supplies and if I want a new faceplate, I can simply take the default one off an repaint it however I please.
8371  Non-Gaming / Steals and Deals / NWN2 $36.99 at on: November 03, 2006, 09:02:10 PM
Not sure how long the deal will last, but Fry's online store, is selling NWN2 for $36.99.  That's about right for Fry's usual release day discount.
8372  Gaming / Console / PC Gaming / Re: G.o.W. on: November 03, 2006, 08:41:07 PM
I think, perhaps, the success of GoW is that it will simply be what they said it was.  It's not much more than a shooter with good use of cover and great graphics, the multiplayer looks fun too.

So nothing groundbreaking, but like HL2, it probably uses fun elements from other games and puts them in a very pretty and polished package.
8373  Gaming / Console / PC Gaming / Re: Vista to kill 3D sound and EAX on: November 02, 2006, 07:27:37 PM
A3D was Aureal's death, they never made it an open format like Creative did and thus they missed many an opportunity.

Seems to me that since many of these sound features are pretty common nowadays, the need for custom APIs for sound is greatly dimished.
8374  Gaming / Console / PC Gaming / Re: New PS3 Game Pics - Wow on: November 02, 2006, 07:23:30 PM
Heh, that motor storm screenshot is the equivalent to taking the most beautiful FPS game to date, taking a screenshot of the character facing a blank wall, then saying you're not impressed with the entirity of the system and its game library based on that one screenshot.
8375  Gaming / Console / PC Gaming / Re: Neverwinter Nights 2 Impressions on: November 02, 2006, 09:24:13 AM

Quote from: Destructor on November 01, 2006, 03:06:56 AM

Quote from: CSL on November 01, 2006, 12:42:24 AM

Deekin is a merchant in Neverwinter. Could not pick him up for my party though.

Deekin is a merchant? You mean we can't have my favorite little kobold as a teammate anymore?

*insert whiny Anakin Skywalker scream here*

Oh I'm pretty sure that one of the first character mods out there will be to let Deekin be in your party.
8376  Gaming / Console / PC Gaming / Re: Want Exclusives? Then You Want Microsoft for the Next 7 months on: November 02, 2006, 09:19:49 AM
This post is a bit skewed since neither the PS3 or Wii has been released yet.  About the best you can say for the 360 is that it's out now and has some good games coming out for it within the next 6 months.  Not to put down the 360, I have one myself, but honestly on release the 360 didn't have much in the way of games either.

Dead Rising isn't that exclusive, as Capcom has said they're making a Dead Rising for the PS3.
8377  Gaming / Console / PC Gaming / Re: Call of Duty 3 on: October 29, 2006, 10:41:15 AM
After being burnt on GRAW, and with R6 looking like more of the same, I'm going with CoD3 and Gears of War for my shooter needs.  Alas, I may have to buy R6 anyway for co-op.

I definitely like the more complex multiplayer.
8378  Gaming / Console / PC Gaming / Re: Call of Duty 3 on: October 28, 2006, 04:13:06 PM
I recall they were aiming to have 4 player split screen on live play.  That'd be great if that made it in.
8379  Gaming / Console / PC Gaming / Re: Might and Magic: Dark Messiah Impressions. on: October 26, 2006, 08:44:13 AM
Knightshade, that's not the problem they're describing.  The problem you describe is synonymous with onboard sound, usually this particular brand that's quite common.  It's simply not a well designed chip and doesn't adhere to later standards, so in certain games at certain times the audio will devolve into static.  To fix it you usually have to turn audio acceleration all the way down.
8380  Gaming / Console / PC Gaming / Re: SC:DA is good fun so far! on: October 26, 2006, 07:26:38 AM
This seems to be the way all next gen series titles are going for ubisoft.  They're always leaving something behind in gameplay while focusing on the next gen graphics.  Hopefully once the whole next gen graphics craze dies down they can get back to refining gameplay.
8381  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Looking for a dedicated MP Double Agent player to fill out a 3-person team on: October 26, 2006, 12:50:38 AM
Yeah, seems it petered out.  The new mode is fun, but I was most looking forward to the spy vs spy mode, which they failed to include and failed to inform us buyers that they had removed it.
8382  Gaming / Console / PC Gaming / Re: SC:DA is good fun so far! on: October 25, 2006, 07:35:02 PM
So it looks like they never shipped with the spy vs spy multiplayer mode.  Hell, I distinctly remember they were big time promoting over 3 multiplayer modes.  In Spy Vs Spy there was no presence detector, all spies had guns and melee attacks, and a bigger list of moves, probably more like the SP game's moves, and more gadgets for each team.

Go to:

Then look at the flash site's multiplayer section.  It clearly shows the missing MP mode.  Nice of Ubisoft to remove a feature that's still being advertised without telling anyone.
8383  Non-Gaming / Off-Topic / Re: Switched on: October 25, 2006, 09:52:16 AM
The big reasons why macs have been more secure for now, was that it was a smaller install base and a different architecture than the more common PC.

Also, my friends who are staunch PC users have already modded windows to have all the better features of OS X.  And they can still play games on it.  slywink

Macs, and apple, are pretty much overrated.  They just excel at being trendy, and assume all their users are computer illiterate to begin with, which is why they sell so much.
8384  Gaming / Console / PC Gaming / Re: Dead Rising impressions! on: October 24, 2006, 10:37:52 PM
The clown will block bullets with his chainsaw.  Best way to kill him is actually to run downstairs and kick those multi colored toy boxes at him.  Someone mentioned this above, but it's the easiest way to kill him since you can attack him from a distance, you don't have to worry about timing, a hit from the box will interrupt any attack he's doing, and he can't block it.

As for the convicts, I got lucky and killed them with just a pistol.  They got stuck on a tree right next to me and the gunner was spinning the gun my way, all the while my survivors were running for the door on the other side of the map.  I shot the gunner a few times in the head and killed him, then quickly ran and grabbed the heavy machinegun from the back of the jeep and killed the other two.
8385  Gaming / Console / PC Gaming / Re: Purchasing consoles (and other stuff) at Costco on: October 24, 2006, 10:31:42 PM
Besides the massive checkout lines, I've had nothing but good experiences at Costco.  Even friends who have worked there only complain that they require a certain amount of hours a week (bad thing for college students).

My father got his 360 from costco, a few days after release no less.

My friend wants a ps3 and I said we'd drive out to costco that morning to get one.  No worries about bad hardware if we're buying from costco, if the PS3 explodes we just return it and wait for a replacement.
8386  Gaming / Console / PC Gaming / Re: 24 things you should know about the PS3... on: October 24, 2006, 12:10:06 AM
Yep, every third party title I've seen has been confirmed as $59.99.  I don't know what your friend is smoking, but he probably bought it from microsoft. slywink

There's no way Sony would price above $60 when a competitor has their games at a lower price point.  Their system is already costly enough.
8387  Non-Gaming / Off-Topic / My tough college decision on: October 23, 2006, 11:38:12 PM
My tough decision:  Take this illlustration job on campus, but stay a semester longer in school, possibly two semesters longer.  Or, stick with the 5 studio classes I have now.

For a little background, I'm 25, studying to be an animator/illustrator with hopes of joining a game studio and perhaps having a studio of my own.  I've been in school near forever and as much as I'm burnt out, I'm excited at how much I've improved this year.  I'm ready to leave, but I have to acknowledge that my artistic skills and self discipline are simply not up to professional level yet due to laziness and general goofing off.

I'm also behind in life in general, still living at home, no serious girlfriend yet, problems with simply talking and being friendly, etc...  So I want to get out there.

But, on the otherhand, I need the money, and I need the experience.  To take this job means dropping one of my 5 art classes, which was way too much for me to take in the first place.  I'll likely have to drop special studies illustration which has a massive workload on top of my animation classes.  My family has said they're willing to support me those extra semesters so long as I use the money I make from the job to help pay the bills, which I planned to do.

I suppose I'm just worried about being the guy who graduated at 26-27, seeing my friends go on while I'm still at school.  Should I even be worried about this?  Should I just try to get as much learning as I can get?

What were your experiences in college?
8388  Gaming / Console / PC Gaming / Re: [PS3] Resistance is now 720p only on: October 22, 2006, 10:34:35 PM
Once again people blowing a small thing out of proportion.

Even MS was touting 1080p until they realized that their hardware simply couldn't run games at that resolution with decent framerate.

Good grief, the PS3 bashers are really scratching the bottom of the barrel.
8389  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Looking for a dedicated MP Double Agent player to fill out a 3-person team on: October 21, 2006, 09:05:45 PM
I'm a splinter cell vet and very good at teamwork and tactics, as Calvin can attest to.

I'm interested, but my time is limited, you'll have to let me know ahead of time.

Also, is this SCDA for the PC or 360?
8390  Gaming / Console / PC Gaming / Re: The Guild 2 - Buggy unplayable mess. JoWood again. on: October 21, 2006, 12:03:02 PM
Someone should point out to them that Blizzard, probably the best selling developer/publisher out there, gets this reputation by having highly polished games.

I hope Jowood cracks and dies.  Maybe the devs could then get the rights and put the games out properly under digital distribution, or perhaps more reputable companies will with up the IP.
8391  Gaming / Console / PC Gaming / Re: SC:DA is good fun so far! on: October 21, 2006, 04:50:04 AM
There were two game modes listed for SCDA, you can see it on the website.  Spy vs. Merc is the new take on the gameplay from Chaos Theory.  The new Spy vs Spy mode was supposed to be in.  I think it had all spies will the full Sam Fisher movement set and spies could have guns and melee attacks to kill each other.

See if you can find it somehow, they still listed the mode on theor website on release day, so it must be there.

Perhaps the mode depends on which map you're playing?
8392  Gaming / Console / PC Gaming / Re: Sony Public Relations = Grasping at Straws on: October 20, 2006, 05:39:29 PM
Sony PS3 bashers, grasping at straws.
8393  Gaming / Console / PC Gaming / Re: SC:DA is good fun so far! on: October 20, 2006, 08:16:57 AM
So have you tried the Spy vs Spy mode yet?  What's the difference between spy vs. spy and spy vs. merc?
8394  Non-Gaming / Off-Topic / Re: Students Trained to Fight School Shooters on: October 19, 2006, 11:15:38 AM
It'd go bad for anyone trying to attack an art school, we carry plenty of sharp point objects, along with a larger assort ment of heavy objects, not to mention a lot of hazardous chemicals.

A bit of graphite/charcoal dust in his eyes so he can't see, out come the xacto knives, and with our knowledge of human anatomy, we could probably cut a major artery somewhere on the body.  Assuming he's not beaten to death with metal t-squares and art bags loaded with all sorts of nastiness.
8395  Non-Gaming / Steals and Deals / Re: 360 Game Deals at CompUSA? on: October 19, 2006, 06:43:20 AM
Perfect Dark: CE is still only $20.  The normal version of $30 for some odd reason.
8396  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Is there anyone playing Chromehounds online? on: October 19, 2006, 06:42:27 AM
Armored core is a different type of game.

I don't think I'll be buying chromehounds, even if it drops significantly in price.  The 20 man squad limit is effectively the death of this game when you consider there is no single player.

With only 20 people in a squad, and life generally being what it is, once the initial newness is gone and other games come out, those 20 people quickly find other things to do and it becomes difficult to find enough people to play.

Things would have been okay if they'd allowed squads to link up into companies or larger organizational structures.  Allowing members of different squads to play with each other without hundreds of people in one room.  Then I'd probably buy the game because with a much larger group of potential players, I can log in and reasonably expect to find other people to play with.

Then there's the parts for sale.  These said parts being significantly better than anything else out there, these parts were already in the game as seen on enemy hounds.  Kind of an ultimate F.U. to fans that bought the game they make you shell out more money just to stay on top.  The whole pilot progression and the world battle, while nifty at first, needs to be rethought as nothing really balances out.  Money means nothing and there's an endless supply of parts.  It'd be more interesting if these battles caused more permanent problems, such as having a part destroyed in battle means buying a new one.

Then there's the balance issues with heavy cannons...
8397  Gaming / Console / PC Gaming / Re: More EA Hijinks (Battlefield 2142 related) on: October 17, 2006, 08:36:56 AM
The game's the same old Battlefield dressed up in near future scifi.  Nothing new, it may be fun, but so are so many other games out now and in the future.

Not to mention I'd rather support other companies.
8398  Gaming / Console / PC Gaming / Re: More EA Hijinks (Battlefield 2142 related) on: October 16, 2006, 04:34:41 PM
I really hope BF1942 fails horribly, but knowing that they didn't put all that much money into it, I suspect it'll make money either way and the ads will get some more.
8399  Non-Gaming / Off-Topic / Re: South Park - the WoW Episode on: October 16, 2006, 11:12:33 AM
It's like my first and last Ultima Online experience.
8400  Gaming / Console / PC Gaming / Re: (Xbox 360) Splinter Cell Double Agent mulitplayer demo on Marketplace on: October 16, 2006, 07:23:18 AM
Just so you know, the closer a spy is to the terminal the faster his meter fills up.  So, you can get a good idea of how far away a spy is by looking at how quickly his download meter is filling up.  Likewise, as a spy, if you want to complete a download quickly, walk right up to the terminal and get downloading.

And yeah, the EMF vision doesn't work while moving, you have to stand still and let the haze clear before you can see anything.  After the EMF meter fills up, you can still move around slowly.  Once the haze clears the spy should show up bright as day.  If you still have trouble, simply stand right next to the terminal and turn on EMF and look around.  Use your sniper scope to look at any bright spots in that view.  You should at least be able to see the spy's head.  I very much like how the merc no longer has to worry about spies sneaking up behind them to grab while looking for a hidden hacker since his presence detector lets him know if he's in trouble.

I've been getting pretty good at killing as a spy.  I switch up spy roles now and then, either doing the hacking, or running interference on friendly hack attempts.  I'll usually set myself where mercs entering the room will only get a distant ping on their presence detectors, they'll think it's the spy that's hacking and run towards the terminal.  By then he's picked up the presence of my friend, and I can hack him while he's distracted, then run up and grab him while he has no presence detector.

Remember that unlike the sound meter from previous games, the presence detector can't discern between more than one spy.  So when a merc goes into an area, he'll only see one ping even if there are 2-3 spies around him.  So use teamwork.

By the way, you cannot deploy the drone with your back against a wall as the drone deploys right behind you, or you can crouch instead with your back against a wall and the drone will deploy above you.  This effectively leaves you open to some sort of attack while you use the drone, something which I've exploited quite a bit to kill mercs.  Often, when I run interference, I have teammate run into a nearby vent as the mercs bust into the room, he'll hide down there in a spot where he can't be shot or hit with grenades.  I keep an eye on the mercs from my vantage point, and they're usually too busy trying to pinpoint where my teammate is in the vent that they don't notice or look for me.  Eventually one of them will figure out that he's in the vents and start using his drone, that's when I let my teammate know to back up, and I zip out of my position and either break the merc's neck, or knock him out if he's crouched.

If you knock out a merc, take the time to hack his electronics if no one else is around.  It'll leave him without his presence detector for a bit and that could give a teammate more time to hack, a means to escape more easily, or enough of an edge to kill him.

One big thing I like about this new version is how the two sides relate to one other.  In previous games due to the way things worked, it was scarier to play the spy than it was to play the mercs.  Experienced spies would smack mercs around like playthings.  Now, the merc players can be more confident when simply moving around since his presence detector let's him know when spies are around.  Then spies are encouraged to sneak or be acrobatic by the removal of their close combat abilities, and the addition of a nice new set of escape maneuvers that don't require accuracy or timing to quickly get into vents, through windows, or through holes in the cieling.
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