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8321  Gaming / Console / PC Gaming / Re: Anyone still hyped for Shadow of the Colossus? on: January 20, 2007, 08:20:28 AM
I heard they were making a sequel for the PS3.  I'm anxious to see what kind of amazing colossi they'll make for that using next gen hardware.

But more importantly, I want to see the colossi take a more active role in dealing with you, things like reaching to knock you off, grabbing, etc...  Turn it into as much an action adventure/puzzle like Zelda.  The tilting controller can be used to great effect where players try to balance on the colossus by tilting the controller.
8322  Gaming / Console / PC Gaming / Re: MotorStorm delayed until Spring on: January 20, 2007, 08:17:08 AM
One thing to remember guys is that the Wiimote also freaks out like this, I've had it happen to me on quite a few occasions.

But, I found the reason.  Our cell phones and wireless home phones, or any wireless peripheral. 

That's right, they do interfere with each other.  I was having so many problems with my Wii when I rented Red Steel and Excite Truck that I thought my system was defective.  Then I let my friend play and it worked fine for him, that's when my phone rang and it hit me.  So, I moved my cell phone away from the system and voila, problem solved.  My friend has an even more powerful phone and the wiimote just goes wacky in games that use the tilt and pointer extensively when he has that anywhere near the system or remote.

Likewise, there's examples of the SIXAXIS controller working flawlessly.  I suspect they should try plugging in the controller via USB and using the wired connection to see if that'll fix it.
8323  Gaming / Console / PC Gaming / Re: Live Arcade Games limit raised to 250MB on: January 20, 2007, 08:11:43 AM
Well, actually I think this isn't so much swallowing their pride as simply caving in to market demands.  First, they can't very well require live games to have a limit of 50mb when their own TV service downloads shows and movies that are probably well over the 50mb limit.  Also, other consoles such as the Wii and the PS3 have no such limits, although the Wii is limited by memory since it has no hard drive.

The PS3's use of its hard drive gave it a distinct advantage over the 360 in that area, something that MS wants to make sure they can keep up with in marketing terms in case Sony pulls a fast one and somehow drops price or finds some new feature.

If they were really biting the bullet and admitting wrongs, they would simply allow games of all sizes on live and develop a special license to cover bigger games on the live service instead of the 250mb limit

All in all, this is good thing all around.
8324  Gaming / Console / PC Gaming / Re: Poor PS3 Sales in North America. on: January 18, 2007, 06:14:27 AM
Don't get me wrong, I agree with you.  It's just the way people go overboard on the PS3 bashing irks me.  I probably won't get the system until there's good software, and right now the library just isn't worth $600.

I'm kinda wondering if this latest trend in consoles might actually allow PCs to catch up in popularity, despite the initial mass exodus from PC gaming.

I'm also wondering when we'll see games ported to linux so that they can be run on a PS3 with linux installed.
8325  Non-Gaming / Off-Topic / Re: Wait, it's Monday? Time for the Sunday Skin! on: January 18, 2007, 06:11:37 AM

Quote from: Jancelot on January 18, 2007, 05:10:06 AM




But, still hot nonetheless.
8326  Gaming / Console / PC Gaming / Re: Poor PS3 Sales in North America. on: January 18, 2007, 02:00:37 AM
Not to be a jerk, but you saw one used PS3 and say it's doing bad in Japan?

I'm surprised how much some cultures, the US included, put so much stock in the words, "I don't know much about this, but here's my opinion anyway..."
8327  Non-Gaming / Off-Topic / Re: Not spending enough time with her? on: January 14, 2007, 06:49:58 AM
Could be worse, I could vent all my good news about life, new opportunities, and the possibilities of new relationships.  Then whine about my inability to seal the deal.  slywink

Simply put, my friends are my friends, but my girlfriend is also my girlfriend.  It's a closer bond often, but takes time to build up, just like any friendship.  I'd work to make compromises and if she can't make those compromises, well I have to wonder how 3-4 years in the future will be.
8328  Non-Gaming / Off-Topic / Re: An Inconvenient Truth restricted at school..... on: January 14, 2007, 06:44:38 AM
The scariest thing is that there are people voted into office that believe that within the next few years to the next century, Jesus is going to come down and whisk everyone away to heaven and end the world.

You simply can not trust these people to make good decisions for the long term future of the U.S., or any country in the world.

And then there's all the other people who abuse power anyway just to further their goals.
8329  Non-Gaming / Off-Topic / Re: HD-DVD, we have a (real) problem... on: January 14, 2007, 06:42:04 AM
If I recall, this was just a small compromising of one specific HD-DVD code from a software HD-DVD player that left its data unencrypted.

They said they could revoke the code for later HDDVD releases, but who knows if this is just a spin on some very bad news, or the truth.
8330  Gaming / Console / PC Gaming / Re: [PS3] Where are the PS2 memory slots? on: January 14, 2007, 06:36:53 AM
Doesn't that same adapter allow you to use PS2 controllers for PS2 games?  I think someone said it's what allows you to use Guitar Hero 1 guitars with the PS3.
8331  Gaming / Console / PC Gaming / Re: A Freespace based Wing Commander game? on: January 12, 2007, 05:51:38 AM
I wonder how the Battlestar Galactica fangame using the FS2 engine is doing.

Good to see Wing Commander back in action.  Hopefully someone remakes something like Wing Commander Armada.
8332  Gaming / Console / PC Gaming / Re: New FF13 info on: January 12, 2007, 05:45:46 AM
I'm pretty sure that like many things, the word Lightning isn't that bad of a name in Japan, or at least some derivative of the word.  But I suspect it'll get changed here in the US.

As for the story being hokey, when has a FF story not been hokey?  I can forgive hokeyness so long as the characterizations are good, and FF hasn't really disapointed in that area.

I'm definitely looking forward to the action oriented gameplay, it's long overdue for them to try new things, er well they did already try new stuff that worked in other games, but it's nice to see it come to FF12 and 13.  I'm hoping they try some sort of co-op play, no online needed, just allow a other players to control the other party members in battle, now that'd be cool.

I definitely like the character designs.  The female doesn't look dainty, she's definitely female, although a bit andro.  And the male lead doesn't look like a girl this time.
8333  Gaming / Console / PC Gaming / Re: Hellgate:London's multiplayer to be subscription based on: January 11, 2007, 01:31:46 AM
Well, another thing is that much of the content for the game is instanced.  It's like DDO in effect.  Not only that but unless they're running their own instance server farm.  Those instances are being run on player computers.  So all you're really doing is paying to have the server send you a randomized instance that your PC can already generate, and maybe do some error/cheat detection on other players.

Oh and there's some matching software.

Now, if they were serious about the new content thing.  Just try doing what Guild Wars did.  Free online play, but with constant expansions with new content.
8334  Gaming / Console / PC Gaming / Re: How much would you pay for a Wii? on: January 10, 2007, 09:28:18 AM
The funny thing is, with the 360 and PS3, both MS and Sony are losing money on system sales.  If anything the 360 and ps3 are bleeding edge and the Wii is just current, but with a nifty interface.

Graphics isn't really that big an issue for me so long as developers realize the lower power of the Wii and don't try to make games with the same graphics as the 360.  Stylization and gameplay are key.  And it's the games that will determine whether the Wii was worth it to me.

Although honestly, I have been toying with the idea of selling my Wii while the ebay prices are still high, using the extra to get myself a much needed digital camera and waiting until they're readily available before buying again.
8335  Gaming / Console / PC Gaming / Re: Gears of War Patch This Week on: January 09, 2007, 05:00:31 AM
Actually, it was sponsored by the Discovery Channel of all things.

Quote from: denoginizer on January 08, 2007, 08:53:04 PM

Well you defended against it by getting the grenades first  :slywink:  You could also blow up the tagger by running into him after he tagged you.

I didn't think it was that bad but fixing it will definately change the way alot of people play.

The problem with the grenades was that a guy using the grenades all he had to do was roadie run and dodge/roll everywhere and the moment he got near you he could instantly tag you with a grenade and that's pretty much a guaranteed kill.  This meant that players could pretty much run straight at you, rolling, roadie running and the moment he got within range he tagged you and you were dead.  No defense, especially in the more close quarters maps.

Once tagged, more often than not you didn't have time to follow the tagger since he'd roll away and go into another roadie run, and with the crazy range of the grenade tag it was even easier.  So with two grenades, that's near two easy kills and that's a lot for a 4v4 game.

Getting the grenades first should have to be the only tactic to defeat grenade tags.  Every other melee attack method can be countered.  The chainsaw attack can be interrupted if the weilder is shot while revving up, putting him into a short daze, not to mention the time it takes for the chainsaw to kill.  Even the basic melee hit can be interrupted, and the melee attack needs 2 hits to down, and a third to kill.  Both those melee attacks also require some amount of aiming still.  The grenade tag can hit anything at pretty good range for melee.  It works if the opponent tries to roll away or to the side.  Works instantly the moment you come out of the roadie run or roll, and doesn't require aiming to tag.  Nor can it be interrupted by gunfire.

I think simply allowing a grenade tag to be interrupted and shortening the range would have been a good enough fix.  This way if he tries to come at you straight on simple rifle fire will prevent the tag.  But if he comes from behind, well you were dead anyway.
8336  Gaming / Console / PC Gaming / Re: Xbox 360 version 2 on: January 06, 2007, 06:32:23 AM
Actually, there's been no confirmation that the 120gb HD will be included standard in the new 360 version.  It'd be nice if it was, but I have a feeling that it won't.
8337  Gaming / Console / PC Gaming / Re: The Decline of the PS3 Gray Market on: January 04, 2007, 06:50:20 AM
Whoah, just saw that video, looks like a fantasy version of Warhawk.  Yeah, I'd agree Lair should have been release title, but it looks like that studio took the time to really learn the hardware and is putting it to good use.

I also like the use of the sixaxis controller.  I just looked it up and it seems the controller does have both rotation sensors and accelerometers.  The only thing it's missing is the pointer device.  One thing I definitely like about these new controllers is how they remove some weird button combinations for some moves.
8338  Non-Gaming / Off-Topic / Re: Saw Appleseed for the first time... on: January 03, 2007, 09:50:34 AM
I actually thought that appleseed was pretty poor storywise.  It was just another anime to me, and that's the problem.  I'm not fan of anime, just good stories, well told.

I have Japanese friends that are studying animation who are all excellent artists, but they moved here to study animation because they were tired of how set the japanese animation market is in its ways.
8339  Non-Gaming / Off-Topic / Re: New Years Resolutions on: January 03, 2007, 12:00:24 AM
Draw and paint every day.
A self portrait at least once a week, if not once a day, and post it online.
Learn to manage my money now that I'm working and actively looking to move out.
The usual lose weight, healthier lifestyle.
Finally get involved with that special someone I'm kinda seeing.
8340  Gaming / Console / PC Gaming / Re: Medieval 2: Total War on: January 02, 2007, 11:37:54 PM
In the original MTW1, changing this setting would only change the number of units on the field of battle.  What happened in MTW1 originally was the default large setting actually didn't display the full number of men in a unit on screen, instead it would only show a percentage of men based on the unit size setting.  Since the fighting in MTW wasn't that detailed, they could get away with this using purely mathematical computations instead of individual men fighting.

In RTW they switched to 1 model = 1 man with individual AI to match.  This made fights more detailed, but in order to get bigger battles you actually had to increase the number of men, leading to the problems above.

Overall, it wasn't a big problem, but it did have an affect on income and thus what the AI would build.

Ah well, I still want to see an Aztec Medieval era mod.
8341  Gaming / Console / PC Gaming / Re: The Guild 2 on: January 02, 2007, 11:37:32 PM
I tried the demo, unfortunately it glitched on me and didn't allow me to proceed through the tutorial past entering my own smithy building.  I uninstalled it.
8342  Gaming / Console / PC Gaming / Re: Twighlight Princess or Wind Waker? on: January 02, 2007, 10:53:41 AM
Actually, I was really put off by the horrible pacing at the beginning of TP.  If I wanted to play the farm boy, I would have played Harvest Moon.

Now, I'm someone who really liked the atmosphere the quietness of Shadow of the Colossus' intro, which had no action at all until you reached the first colossus.  But in TP, you're forced to jump through hoops to get the interesting stuff started.

Wanna know how they should have started TP?  Link goes to get horse, short and cute dialogue with the elf girl, orcs attack.  Small bit of training as Link pursues them.  Transition to the twilight realm where link goes canine, a little intro to Midna and Wolf Link.  Voila.  Action is on.  Maybe they could allow players to explore the village before the bad stuff happens, but that should be optional.  Instead you're forced to sit through it.
8343  Gaming / Console / PC Gaming / Re: PS3 Impressions (ongoing) on: January 02, 2007, 10:52:57 AM
Hetz does have a point, it's likely anyone buying a PS3 now plans to play it, hence how much easier it is to find now in certain areas.  Usually scalpers will buy things with a much higher resale value and lower initial cost.

However Hetz, you're also not helping by taking on this arrogant, insulting tone in your replys.

And for all of you, you don't need to respond to Hetz in the same arrogant, insulting way.

Seriously, Calvin, I expected a lot more of you.  For example, when you posted "Cite?"  you should have just ended it there.  No need for a rolly eyes as that is obviously the same kind of passive aggressive personal attack that makes other game forums really not a fun place to be in.  So instead of being the one to end this stupidity you're just continuing it.

It's time to end this crap now guys before you drag down GT.  It's very possible to have mature discussions about rival consoles, but right now these forums just haven't been showing it.
8344  Gaming / Console / PC Gaming / Re: Medieval 2: Total War on: January 02, 2007, 09:06:03 AM
Say, anyone know if MTW2 has the same problem as in RTW where if you set the unit size to Huge in the option screen, it changes the economy of the game?

In RTW, setting the unit size to huge puts a lot more men on the battlefield for those really epic fights.  However, it had the problem where the extra men in the units would affect the cities they were garrisoned in, not to mention affect the population loss when you recruited new units.

I'm wondering if they fixed this in MTW2, or if they removed the unit size setting.
8345  Gaming / Console / PC Gaming / Re: It's starting to look like March might hurt the wallet pretty badly on: January 02, 2007, 03:38:59 AM
There's a bunch of reasons why the Wii doesn't have much of a lineup quite yet.

First, studios were waiting to see if the system would succeed in sales.  It's obvious that the Wii sold a lot his holiday season and will only sell more as word of mouth spreads amongst casual gamers.  For instance, after playing my system that I got for christmas, two members of my family plan to get Wiis.  Then some of my uncles friends came over, normally non-gamers, and they had so much fun with wii sports that they plan to get one.  So the install base is there and will only grow, studios and publishers will take notice of this.

Studios also need time to get used to the system's control scheme, with is very different than the current standard on consoles.  In order to get the best use a game needs to be made from the ground up to utilize this control scheme, otherwise it's too tacked on.  They also must realize that the Wii will have a larger install base of casual gamers who don't have the same kind of computer/gamer logic that we do.

I recall Nintendo is pretty restrictive about what games can be made for their system, too.  But the fact that some violent and mature games like Resident Evil have come out for the system means that either Nintendo is opening up a bit, or Capcom has a ton of bargaining power and Nintendo paid them a ton of money.

One saving grace is that since games for the Wii can't be that graphically intense, it means more stylization, which can lead to faster development times since the studio doesn't have to make everything realistic.
8346  Gaming / Console / PC Gaming / Re: Lost Planet Receives Lukewarm Reviews on: December 31, 2006, 09:41:04 AM
If they'd wanted me to buy the game they should have put in some story into the demo.

Otherwise, despite the visuals it's nothing I haven't seen already in a game.
8347  Gaming / Console / PC Gaming / Re: Firefly Returns! on: December 30, 2006, 06:08:47 AM
Not exactly.  You're thinking in terms of MMOs with a focus on some massive war.  There is no big war in the Firefly universe, that's done and over.

Everyone in the Firefly universe is out for themselves and maybe their crew and friends.
8348  Non-Gaming / Trading Forum / H: CoH (RTS), Comics, Cash W: MTW2, NWN2, boardgames, gamecube or Wii games. on: December 27, 2006, 09:23:26 AM
As per the title I have:
Company of Heries DVD
Volumes 1-7 of Marvel's Runaways comic book trade paperbacks (in manga size).

You know what company of heroes is, but the Runaways comics is supposed to be a teen series, but its writing is good enough to carry older audiences.  It's about a group of teens and one 12 year old that discovers their parents are really supervillians.  When ensues is their escape and attempts to takedown their parent's evil empire.

I'm looking for:
Medieval Total War 2
Neverwinter Nights 2
Any boardgames
Any gamecube or Wii games.
Any other comic books or art books.
8349  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Your Wii Number! on: December 27, 2006, 09:06:27 AM
4450 7993 5979 0850

Is the friends limit really 20 listings?
8350  Gaming / Console / PC Gaming / Re: Got a Wii for Christmas, now what? on: December 27, 2006, 04:38:31 AM
Here's some of my impressions on recent games I rented.

Red Steel is both a hit and miss.  I just wish there was an option for another control scheme besides using the pointer to turn.  Otherwise, mediocre graphics, mediocre plot, mediocre characters, and funky swordplay are still carried by some fun gunplay.  Red Steel will probably be known as the game to show the possibilities for using the pointer control for gun games.  The next round of FPS games should be interesting.  I think the most needed thing for Red Steel was akimbo pistols, where a second player could take control of the other pistol and play co-operatively.  I don't think I'll keep this one, probably switch it out for some other games.

Zelda is Zelda, it's good and it's Zelda.  You know what to expect and it doesn't disapoint.

Rayman was a miss with me, of the first round of story mode games I was only able to play the Bunnies don't give gifts game.  I wasn't able to proceed any farther because the other games just didn't work for me.

And for some more general comments:  It's interesting to see the difference in attitudes to the Wii between casual, hardcore, and non gamers.  My family is made up of mostly casual (online poker, solitaire, and the occasional action game) and non gamers.  Almost all of them reacted well to the Wii and were able to play and grasp the Wii.  My other friends, a quite odd group, are mostly violent gamers and were actually turned away by the lack of more mature or violent games on the system.  They were also the first to comment on the graphics.  Wii sports went over their heads as they shunned its seemingly simplistic graphics and gameplay.  I almost drew them in with Red Steel, until they saw how quirky the controls were and the graphics.

Looking over the list of upcoming games I notice not a whole lot of mature games (and by mature I don't mean just violent games, just ones with mature themes and characters).  But, I suppose that's a given since it's Nintendo, at least for now.  I suspect studios were waiting to see how well the Wii would be accepted, and since it's doing very well this may be the first Nintendo console to have both great family and simple fun games, alongside a just as good library of mature titles.  Of course, that's wishful thinking... but I do wish it happens soon.  Tongue

Until then, I can play my dad's 360 for mature games with graphics galore, and in the future I'll buy a PS3, and I'll always have my Wii for family fun games.

By the way, can anyone tell me what exactly the controllers keep track of in terms of player movement?  The pointer uses the sensor bar, but otherwise that can't be used to position the wiimote.  Of course there's a rotational sensor, is there an accelerometer too?  Also, what's the word on connectivity with gameboys and the DS with this one?  I was thinking of buying Zelda Four swords and noticed it could hook up to a gameboy.

Anyway, tomorrow I'll exchange some games and try out trauma center, fishing, monkey ball, or even excite truck.
8351  Gaming / Console / PC Gaming / Re: Got a Wii for Christmas, now what? on: December 25, 2006, 07:40:28 PM
Yeah, I think reviewers are still adjusting to the new control schemes, integrating the your physical body as actual gameplay elements, and not just a control scheme, is one of the big things here.  Everyone's still figuring out what works and what doesn't now that your every move can be turned into a game response.  I suspect I'll be renting a lot of Wii games.

I'm definitely getting Zelda, that's a given.

Oh, I never had a gamecube, are there any games I should be getting?  I've already played through resident evil 4, so that's off the list, but any other good games I've missed would be nice.  How do I use gamecube games with the system, do I just put them in the same slot??  And for that matter, I've missed just about all Nintendo games since the SNES so recommendations on the VC would be nice.

Is there no online play/service for the Wii is Nintendo still working on that?  What about some sort of system link?  I mean the Wii is cheap and easily portable, they'd be shooting themselves in the foot without system link.  Especially so since the system isn't powerful enough to do 4 player split screen on some of the more graphically intensive games.
8352  Gaming / Console / PC Gaming / Got a Wii for Christmas, now what? on: December 25, 2006, 09:55:27 AM
It was completely unexpected.  Heck, when I saw the box it didn't even look small enough for a game console.  Still, imagine my surprise when I tear the paper and the words Ninendo Wii appears.  Turns out my aunt was at target when they announced they had gotten in a shipment of Wiis and PS3s, well she remembered I was looking for one and bought it, and then got a lot of other family to pitch in for it in leu of other presents.

Needless to say, our family had lots of fun playing tonight.  There's something for everyone in the system.  My uncle loves the golf, I'm looking forward to Zelda and other future shooters.

Not too many other games out for the system right now, I'll see what virtual console has to offer.  I need to pickup a lot more wiimotes and preferably 1 more nunchuck so we can do 2 player boxing.

Right now, more controllers, and some party/family games are what I'm looking for.  Hopefully someone will make a decent shooter for the system.  I see the wiimotes as being the rebirth of arcade style gun in hand shooters.  And I definitely want to see what they plan with that new Wii resident evil game, hopefully it'll be a better version of Dead Aim.

So, anyone get a Wii for christmas?
8353  Gaming / Console / PC Gaming / Re: Medieval 2: Total War on: December 24, 2006, 10:02:00 PM
They need to return to Shogun, or do a Chinese Total War.

That or a fantasy or modern/future total war.

I'm planning to buy this with some christmas money and get some play time while I still have time.  I want to see if I can add a new unit type to the game since I'm flexing my modding muscles.  After that, I'm going to try making a mod where the Aztecs and any other native american armies have their own medieval era with plenty of fictional units.
8354  Gaming / Console / PC Gaming / Re: SWEET arse Kane C&C3 wallpaper on: December 24, 2006, 12:04:31 AM
Too bad James Earl Jones got blown up on pegasus station, would have liked to see him return for the next C&C game.

Kane/Joe Kucan actually makes a very good villian.  He doesn't look too over the top and is very charismatic, despite the melodramatic acting.  Tongue

I'm glad to see they hired him back.
8355  Gaming / Console / PC Gaming / Re: Gran Turismo HD - It's Out! on: December 23, 2006, 10:44:14 PM
Actually, one of the main reasons why the GT series can't put in a damage model is that the car manufacturers they license the car designs from won't let them show the cars damaged.

If Forza has real licensed cars and a damage model, I'm not sure how they get around that or if the policy has changed since GT4 first came out.
8356  Non-Gaming / Forum and Site Feedback / Support GT page with shop links? on: December 21, 2006, 06:30:34 AM
Do you have a page with just supported links to various shops GT is associated with?  Not just advertisers, but various shops on the net that allow incoming referrals.  I'd love to use such a page to do some shopping especially for some after christmas sales.
8357  Gaming / Console / PC Gaming / Re: SIN Episodes... over? on: December 18, 2006, 06:03:59 AM
Well then that brings up another problem with episodic games.  If your game isn't all that good, they realize it after only spending a little money, rather than buying a full $50-$60 game.

I think episodic can work, but perhaps not with FPS games unless you've got a massive budget and big name recognition, like HL2.
8358  Gaming / Console / PC Gaming / Re: Metal Gear Solid 4 for Xbox 360? on: December 17, 2006, 06:27:35 AM
Honestly, I think this guy was just capitolizing on the rumors to draw some site traffic.

Sure, it could come out for the 360, but at a much later date, and Sony will probably make MS pay dearly to move one of Sony's bread and butter games over to the 360 anywhere near release day.
8359  Gaming / Console / PC Gaming / Re: Retail demand for PS3 dropping below supply level? on: December 17, 2006, 06:25:34 AM
Well, that's considering that the PS2 has a massive and diverse library of games.  Sure, the Wii has Nintendo's first party games, but that didn't rocket the gamecube to huge profits so much as helped it be decently successful.

Knowing Nintendo, they'll have a good library of games, but nothing to the PS2 level.

One thing I am interested in is the first person Resident Evil game.  Also, we may see a rise in guncon style games again with the wii.
8360  Gaming / Console / PC Gaming / Re: [PS3] Motorstorm Impressions on: December 17, 2006, 06:21:12 AM
The ground in those areas can be deceptive.  The top layer dies , but underneath is still mud along with pooled water in the large ground cracks.

Also, does it really matter when you're racing around trying to avoid getting slammed into walls by other drivers?
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