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81  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 13, 2014, 08:46:07 AM
The first game basically had you being generically evil when choosing that path, but it mostly ending up the same with the same missions. By the end, you just sounded more gravelly voiced and looked like a Sith lord.

The second game gave you special missions that reflected alignment, and also took a small step towards making you less generically evil, and more like a self serving person. Many "evil" missions were still generically evil though. However, the endings between the two paths were drastically different, and very well done. Huge effect on the narrative.

Which is why I'm okay with it for ISS.

Oh, and it's it's still funny that we're all avoiding using the acronym SS due to historical bad guys. slywink
82  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 12, 2014, 10:21:10 PM
Funny thing about this is that comic books have been moving away from super black and white plots, even in superpowered stories, for a long time now.

There is a chance that they're going to play up the more self serving (powers vs non-powered) role compared to generically evil. But we'll see.

And as I keep saying, they did pay off that sort of thing in Infamous 2's finale, so even if they go that route, I'm in for another round.
83  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 12, 2014, 05:44:18 PM
Kind of disliking how they're describing the moral choices, but that's Infamous for you. Sucker Punch at least did a good job with the two endings for Infamous 2, so I'm willing to see where it goes.
84  Gaming / Console / PC Gaming / Re: [PC/360/PS3] Dark Souls on: February 12, 2014, 08:51:31 AM
That graphic is cute, and Dark Souls does that sometimes, but take off your rose colored glasses and see that it really only does that prepared and skilled thing 1/2 of the time.

Second, it's okay if there's lot of narrow walkways, or corridors, but when there is, you should make sure players have control over their attack animations such that they can avoid constantly swinging weapons into walls. Weapons can be swung in different ways. A longsword can be used to thrust as well as swing wide, useful in corridors don't you think? So let's not talk about realism of DS' combat.

Boss monsters are another good example, the whole of the game alternates between giant boss monsters you kill really easily, then the smaller boss monsters relying on a crappy gimmick like climbing up a ledge and doing a flailing jump at them, otherwise they kill you in 1 hit just because. And that endless rolling just to try to get behind them, or into some curtain of safety because its animations can't hit you.

Then there's the constantly falling off ledges from poor collision, and more. The generic darkness preventing planning, and more. The game really does have poor feedback.

I love hard games, when they're done right, but I could see right through most of the "difficulty" of DS the moment I played it. Then there's the people who get so smug playing it and thinking that anyone who can't handle DS just can't handle difficulty, or that the difficulty of DS is some new and sacred thing.

So when I see players breaking out silly rationales and blaming players who have been through all the hard games of gaming history, it's just annoying and I have to respond.

Dark Souls is a good game and has many great elements beyond the parts I have issue with. The invasions, the humanity/hollow system, the story, the progression, the unique art style, and more. But there is a whole lot of room for improvement, but not if the devs keep pushing poor level design and control as features.
85  Gaming / Console / PC Gaming / Re: [PC/360/PS3] Dark Souls on: February 11, 2014, 05:37:20 PM

Quote from: forgeforsaken on February 11, 2014, 04:41:57 PM

As you learn to the play the game that happens less often as well.  The game teaches you to be cautious and alert to your surroundings.  Usually if you die, outside of a boss fight, it's because you've gotten careless.

No, I think that's wrong. Sorry, but Dark Souls is filled with absolutely terrible gameplay and level design that only gets a pass because the designers and community put up a facade of hardcoreness.

The reality of it is, you die plenty of times from crappy camera control, crappy player control, poor animations with little control over swings, poor physics, along with poor creature, level, and encounter design that just highlights it.

I think Dark Souls is a good game, that does a lot of interesting things, but it gets way too much credit for what is essentially sloppy work in basic combat and movement gameplay.

There's a real opportunity for someone to make a hardcore game without the level of sloppiness and jank that Dark Souls has. Dark Soul gets a free pass due to it helping to bring back difficulty in console games, but we can do better.
86  Non-Gaming / Off-Topic / Re: LTTP - Supernatural on: February 11, 2014, 11:16:56 AM
One of my favorite shows. I just wish they'd know when they were actually cancelling it. It's been twice now that they have said the show was ending, this last time the show didn't end, it instead got renewed for 2 more seasons.

But every time that happens, the show does actually get more awesome, and often way more self referential.
87  Non-Gaming / Hardware / Software Hell / Re: radeon or NVIDIA ? intel or AMD ? (New PC) on: February 11, 2014, 11:06:07 AM
http://www.techpowerup.com/

I got that link from TheAtomicKid. It's a good site with good charts comparing all sorts of stuff.
88  Non-Gaming / Hardware / Software Hell / Re: radeon or NVIDIA ? intel or AMD ? (New PC) on: February 09, 2014, 11:13:10 AM
AMD still holds the performance per dollar for GPUs, we're talking drastic performance per dollar differences between AMD and NVidia. They are also still pretty close in performance, and often above NVidia right now on some stuff. AMD is also pushing more open standards that will likely see more widespread acceptance, compared to NVidia's proprietary strategy.

Intel still has the performance CPU market last I checked, but this may have changed, or the performance is pretty close. You'll still be paying the Intel tax, but the performance is there if you want the best and are prepared to pay for it.

Another thing to consider is that AMD is going to own a lot of gaming tech standards in the coming years since their chips are the only chips in almost every console. Every developer making a game will have to learn nuances of AMD chips, both CPU and GPU.
89  Gaming / Console / PC Gaming / Re: [PS3] Drakengard 3 Announced on: February 08, 2014, 11:04:58 AM
So, any more word about the quality of this? I could use a good new RPG, just not sure how this series usually plays, and the quality of the stories.
90  Non-Gaming / Off-Topic / Re: [Amazon] The After on: February 08, 2014, 11:03:29 AM
Eh, it's only one character that embodies the unnecessary F-bombs, and sets it off in others. Prior to that moment, the fbombs are quite rare.

Spoiler for Hiden:
It looks like there's a bigger supernatural element that I think could have been revealed earlier, even though I am actually glad that they kept it subdued (or nonexistent) until very late.

Thing is, I don't think the showrunners are going to be able to keep that going on since so many shows, when they go into the supernatural demonology stuff just gets way too out of hand and they don't have the writing ability to keep it in check.

Considering what the demon thing said in Latin, "The die has been cast." Pretty much sets up some giant and crazy supernatural plots. Which will be more interesting than the many normal zombie/apocalypse stories. But at the same time, so many writers are just unable to keep subdued and interesting.

I actually think it's well acted, and yes, there's the doing stupid stuff thing, but the reason why it sticks out as people acting stupidly is that the actors play the role well enough before they do the stupid thing.

I'll keep watching if they make more, but there's a lot of stuff to watch these days.
91  Gaming / Console / PC Gaming / Re: [PC/Ps4] Outlast on: February 07, 2014, 10:33:30 AM
It's actually a reasonably long game.

You guys are in for a treat... if you can last through it all.

The "find and use 3 things" objectives is used a bit too much over the course of the game though.
92  Non-Gaming / Off-Topic / Re: Hacked at the Olympics (Or: Why the press is useless) on: February 07, 2014, 08:39:21 AM
I read this story as, "NBC News again shows its inability to report on applied tech and science news."
93  Gaming / Console / PC Gaming / Re: Kerbal Space Program on: February 04, 2014, 12:14:25 PM
So apparently the story of this game's creation is a bit crazy. The development studio in Mexico started out as a multimedia and marketing studio. However, one of their very skilled leads decided he wanted to make this game, having already created it or a prototype. He was about to leave the studio, but then the studio realized they couldn't lose them, so they basically became a game studio to keep him around, and due to the success of KSB are primarily a game dev now, although they still do marketing on the side.
94  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: February 04, 2014, 11:55:12 AM
Or, they might do the silliest thing and fold it, yet again, into Assassin's Creed.
95  Gaming / Console / PC Gaming / Re: Gone Home on: February 03, 2014, 10:48:10 AM
This wasn't made by the same people who made Dear Esther, in DE, you wander around looking at things and listen to a narrator go on and on. In many ways, overly vague and arbitrarily mysterious. It's more of a multimedia painting than a game, which I think is fine.

In Gone Home, you have to actively search. There's some subplots that you can miss if you're not thorough, although it's hard to miss the start of them, and even details for those subplots that you can miss if you're not thorough enough.
96  Non-Gaming / Off-Topic / Re: [NBC] Community on: January 31, 2014, 11:43:56 AM
IT'S A BEAR DANCE!

One of the big changes with Harmon back (and any well run show) is that the dialog gets really snappy. Actors talk quickly, one after another where appropriate, and vary it dramatically, or in this case, for comedic effect. It also helps mesh characters together better with how and why they interrupt each other. The previous episodes without Harmon all the dialog slowed down, as if the actors were talking to imbeciles, and they didn't really talk over each other as much. It's the kind of writing and directing that happens with generic TV.

Again, Harmon probably isn't directing every episode, but that tone from the top is putting people who can keep that pace going in the right places.

I posted this in the Agents of SHIELD thread, but that lack of pacing can be killer.

Anyway, so this last episode.

Spoiler for Hiden:
Book girl from the coat closet! So hot. What episode was she from?

The deaf girl and the spoiler rivalry. I love how they reference Abed's penchant for somehow getting close to these women.

Annie's descent into the campus politics quagmire. So many fun plots.
97  Gaming / Multiplayer Madness (MMO or otherwise) / Re: SOE announces new Star Wars Galaxies? on: January 31, 2014, 10:34:49 AM
Well, let's hope it's not too much like Galaxies. But uses the best parts of the living world style of MMO, and not the horrific grind.

Or at least if it is a grind, make it a fun grind with teammates.

I think this is a sign that bigger MMO companies are recognizing that the wild west/living world style MMO can still pull a profit.
98  Non-Gaming / Off-Topic / Re: Bitcoin explained on: January 31, 2014, 10:04:01 AM
So far from what I've read, here's my comments.

The reason why it's a bit more resistant to fraud is that there's a lot of ledgers that are synced and tracked together. To commit fraud on the system, you have to commit such a good fraud that you convince 51% of the ledgers to accept your input all at once. Also each coin and transaction has a very long tail of tracking information attached to it. It's not impossible, and as bitcoin becomes more commonly used (assuming it doesn't collapse)

Another big thing is that Bitcoin can be used as a money transfer system that goes everywhere in the world, and doesn't involve fees and skeezy companies, while still protecting yourself from the wild fluctuations of bitcoin. Sadly I don't know exactly how it does this, but imagine a world where you didn't have to deal paypal's fees and shoddy business practices. There still might be fees for doing so, but they are considerably less.

I suspect that bitcoin's best future use will be to supplant paypal for worldwide use.

Other than that, I really don't know that much about bitcoin, but I can see its usefulness. Money is a shadow on the wall in this world, only a promise value whispered by the country that issued it. Bitcoin is no different, but it's whispered promise is that it's useful outside the current system.
99  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 29, 2014, 01:34:47 AM
I kind of expected this. And not surprised they are working on it, but whether it will be released remains to be seen. This would help consolidate platforms though, I know many who still play the best ps2 games.

Although, most of those games already have hd versions on ps3.
100  Gaming / Console / PC Gaming / Re: MS Acquires Rights to Gears of War on: January 28, 2014, 10:40:39 AM
If Halo was any indication, they'll find some crappy way to have the Locusts come back and threaten the world.

But this is a good move from MS, although they had the publishing rights secured, it was unlikely Epic would have made any more games in the series.

On the other hand, MS might need more new IPs, and shoving Black Tusk's new IP just to work on an old franchise isn't always a good idea.
101  Non-Gaming / Hardware / Software Hell / Re: New rig on: January 23, 2014, 10:09:10 PM
The only time a power supply is overkill is if it's overpriced and not a energy efficient, aka it provides only enough power that your system draws and doesn't waste electricity. Otherwise, that power supply should last you a long time. I'm on the third PC with the same power supply.  Just make sure to schedule a dust cleaning every so often, and if the fan gets noisy anyway, you can give it some sewing machine oil.
102  Non-Gaming / Hardware / Software Hell / Re: Looking for quality headset to work with both PS4 AND Xbox One on: January 23, 2014, 03:18:12 AM
You have to check and make sure that the mixamp is included, that thing is one of the reasons why astros are so good. It's an inbetween from your device to the headset.

Otherwise, you can probably find other places discounting astros.
103  Non-Gaming / Hardware / Software Hell / Re: Intel i5 vs i7 on: January 23, 2014, 03:16:03 AM
To me, there's no debate needed, it's situational.

The i5 right now, is your best performance per dollar for a high end CPU for gaming and general use. Just buy the i5 and you'll enjoy games for a while. Since the i5 socket is the same as the i7 (check to make sure though) you can update to a cheap i7 by the time you need it.

The i7 right now is slightly better performing than the i5 in many situations, even games, but not so much that you want to spend the extra money for it. However, if you do any kind of professional work on the PC, such as art, sound, video, etc, then you'll want the i7 because it is a drastic jump in performance.

Then, in a year or two, the situation is going to change as the industry fully adopts the new console spec. You might actually be better off using an AMD CPU since everyone will be programming and optimizing for that chip, even on PC.

Get the i5, and don't worry about it, spend that $100 on a game. By the time you need to change, i7s will have dropped in price so much that you can do a drastic upgrade for cheap.

That big change I keep talking about in 2 years, well you'll probably want to wait 3 years or more to upgrade anyway since after the 2nd year, hardware stabilizes and prices start to go down for hardware that will run games just the same. This is exactly what happened when the 360 and PS3 came out, they drove down hardware prices drastically after that mark.
104  Non-Gaming / Hardware / Software Hell / Re: Intel i5 vs i7 on: January 22, 2014, 09:24:30 PM
Yes, your older i7 will still be good since it's actually better than the ones in consoles.

That article was likely old, even if it was written in the last few months. Times are changing, standards and utilization of those standards are definitely changing.

The default CPU in all consoles now all have 8 cores by default, most of you are still running single or dual cores if you've only been buying gaming PCs. One use of hyperthreading was to handle threading processing across many cores. The i7s tended to have more cores on the CPU than the i5, that's a major thing and is pretty confusing from intel. You're going to see all games making use of a full 8 cores, along with any technologies or techniques to help them distribute processing across those cores without overcomplicating their code.

Take Watch dogs for example, their minimum is a 64 bit OS, a quad core CPU of around 3ghz equivalent of performance, 6GB RAM.

Then their recommended (actually playable with good image quality) specs is an i7 3770 (quad core with hyperthreading), 8GB RAM, and 2GB video ram, and you can bet it's going to make use of anything extra that you throw at it.
105  Gaming / Console / PC Gaming / Re: PS4 headphones on: January 22, 2014, 08:15:23 PM
Search for single ear headsets, the kind that call centers use, then buy one, get an adaptor for the 2.5mm plug into a 3.5mm plug. Then just plug that into your controller.
106  Non-Gaming / Hardware / Software Hell / Re: Looking for quality headset to work with both PS4 AND Xbox One on: January 22, 2014, 08:01:55 PM
Even if the Astros aren't compatible with voice chat right now, you can get astrogaming will release some kind of update hardware that will make it work.

I've been gaming, and doing everything else, with headsets for many years now for pretty much the same reasons. You can't skimp on them since they'll be on your head for hours.
107  Non-Gaming / Hardware / Software Hell / Re: Intel i5 vs i7 on: January 22, 2014, 07:58:49 PM
The new generation of console ports and cross gen games coming off the XB1 and PS4 will definitely be using the i7's features. So buying the i7 has more future proofing.

That said, it's likely anything mid-level you buy now isn't quite ready for the switch to the new gen standard, and that hardware spec won't become the full standard for another 2 years. At that point, you'll notice that the new gen console ports are running slow.

So save money and buy the i5, just realize that you're buying on the cusp of a hardware generation change. Last gen consoles dictated and stabilized the PC hardware market and allowed people to keep gaming on 3-5 year old PCs at good framerate and image quality. You're going to be a bit between generations, so be prepared for another upgrade.
108  Non-Gaming / Hardware / Software Hell / Re: Looking for quality headset to work with both PS4 AND Xbox One on: January 22, 2014, 10:46:30 AM
Astros, or at least the Astro Mixamp will help bridge both XB1 and PS4 usage. The only problem with them was price, but if you're willing to pay, you have options.

You can probably get some kind of auto switch that will let you use pretty much anything, especially if you want to avoid changing cables.

The headset I use in that case is the Sennheiser PC360. Great sound, significantly better than what you get from most gaming headsets. Extremely comfortable foam pads. Great mic functionality, to mute it you just lift the mic until it clicks into the up position, and it's a solidly built mic too. The volume control is on the right ear, mic on the left. This means you don't have in-line controls to cause tangles or trip you up.

109  Gaming / Console / PC Gaming / Re: The Banner Saga on: January 22, 2014, 04:11:19 AM
Sounds like some people let the success of their flash in the pan facebook and phone game get to their head, and hired accordingly.

But, like the idiot who had the Edge trademark, there's going to be some big entities that will step in to slap them down. One of which could be Disney, since one of their properties involves Candy Rush for Wreck it Ralph.

US trademark and patent law needs a huge overhaul to make them less ridiculously litigious.
110  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: January 21, 2014, 04:45:30 AM
Actually, it looks like they're using PBR, which are physical based rendering, probably for the new gen versions of this. PBR uses systems that are closer to say, architectural rendering methods, which is why upcoming games like The Order 1886 look really good.

Or even if they aren't using PBR, they're paying a lot of attention to mimicking the way the films' materials and lighting looked, which means the same effect.

Those are also new gen depth of field effects, since the blurring is high quality. That throws people off when they see blurs and depth of field that isn't crap and annoying, which is possible and not that taxing for new gen consoles GPUs.

That said, this is a cross gen game, so they can't go whole hog into new gen tech, but where they can they will. And these are also supersampled screenshots, basically bullshots taken at super high resolution, then compressed, which always makes things look better.
111  Non-Gaming / Off-Topic / Re: [TV]Marvel's Agent Carter on: January 20, 2014, 07:39:10 AM
Also, from what they're showing of her and her scenes, it's done in a snappy pulp WWII kind of style. Unlike the really weird monotone pacing of Agents of Shield.
112  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: January 20, 2014, 07:34:16 AM
That's pretty much already happened. The schedules have been going in strange ways for a while, mostly in reaction to the crazy popular "Reality" shows, but now it just seems to be a new way of doing things overall.
113  Gaming / Console / PC Gaming / Re: Incognita by Klei - turn-based tactical espionage on: January 18, 2014, 12:00:20 AM
Sadly, the name was already taken by a game, it's likely that the trademark holder was contesting.
114  Gaming / Console / PC Gaming / Re: 2890 Days until launch. Which system are you getting? on: January 17, 2014, 04:48:29 AM
Eh, I'd kind of believe it. Except that PS4 still has an incredible lead worldwide and in more countries.

And NPD numbers have been shoddy for a while now, there's a plethora of things they don't track these days.
115  Non-Gaming / Off-Topic / Re: [TV] Helix on: January 15, 2014, 01:53:34 PM
It's starting well enough.

Needs a few more episodes to see how it goes.

Seems to still be a lot of "professionals doing stupid things" though.
116  Non-Gaming / Off-Topic / Re: [Movie]Ant-Man on: January 15, 2014, 10:58:35 AM
I wonder if they'll explore the abusive relationship with Wasp, probably not, something like that might be accepted in long term comic format, but in short form, directly seeing it in motion on screen, Pym beating his wife will not go over well.
117  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 15, 2014, 10:51:20 AM
What are we even arguing about now?
118  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 13, 2014, 06:14:52 AM
Most of the furor over family sharing dying was after the fact when some fancy document showed up online, allegedly posted by an MS employee. A lot of detail that never was expanded on until it was gone and they didn't have to live up to any of those statements, assuming they were real in the first place. Contrast that to the very detailed Steam family sharing announcement and you can see why people were suspicious.

And on that, steam is just now testing family sharing. There isn't really a reason why MS and Sony couldn't implement a family sharing system of their own for all digitally purchased products as a value added feature. It gives people an incentive to buy digital, even at a higher price. Incentives to go in a direction is a good way to transition, instead of forcing it on everyone and expecting people to only see some digital utopia and not ask the hard questions.

Oh and there are real benefits to using discs as well, about the only major downside is having to put a disc in the console.

Sure, steam isn't the pinnacle of digital distribution, but this notion that MS's XB1 digital distribution implementation that never existed is somehow going to be that was always going to be some fancy dream that never would live up to reality.

119  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 12, 2014, 06:50:05 PM
Sorry, but just because many PCs still have disc drives, doesn't mean that Steam and other digital distribution services are being held back. In fact, the disc drive is proving to be very useful.

MS bungled both implementation and messaging horribly. You seriously cannot blame Sony for taking advantage of both.

I also repeat that Family Sharing was never, ever officially announced. Likewise, MS didn't really say anything concrete about licensing. Everything collapsed when they realized they didn't know what they were doing, and Sony called them out on that. Family sharing was a myth released as a document by some random person after the fact, probably an MS employee, but that service was never announced and no one can ever say it was going to be implemented, and there's a lot of conflicting info about how this mythical sharing plan would have been implemented anyway.

People are getting upset over the loss of some non-existant, mythological program that never existed.

Meanwhile, they don't realize that the digital future is already here with Steam and full digital releases of all games on PSN and XBL. You never have to touch a disc again. Meanwhile, those that for whatever reason can't, or don't want to, use digital downloads can avoid it.
120  Gaming / Console / PC Gaming / Re: [360/PC] State of Decay (formerly Class3) on: January 11, 2014, 02:46:16 AM
Definitely a good move. The money will be useful for their next game, which will likely be even more complex than State of Decay, which is going to require significant cash.
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