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81  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 09:46:49 PM

Quote from: Caine on May 28, 2014, 06:26:28 PM

While I don't really want to keep the next gen graphics issue alive, I did find that the this video comparing it to GTA IV is a bit disheartening.  Was R* that far ahead of the curve that even now, their techniques and attention to detail haven't been adopted?

GTA didn't have to simultaneously release across what, 5 platforms? Also, GTA does a lot less in terms of gameplay and shooting mechanics, relying on floaty lock on shooting, which is a downside to focusing on the graphics, you lose control responsiveness. Meanwhile, Watchdogs uses very direct shooter controls, has the hacking elements, and more.
82  Gaming / Console / PC Gaming / Re: [XB1/360/PS3/PS4/PC]The Evil Within on: May 28, 2014, 03:45:22 PM
Yep, that's valid. Was listening to a science podcast about the various fears, phobias, and anxiety disorders. There's a wide variety of types and you'd be surprised as what will trigger fear and anxiety attacks.
83  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 02:40:58 PM
Destiny is a cross gen game, which is actually one of the things that's hurting it and preventing really striking visuals and gameplay. There's a reason why people call it too much like a Not-Halo.

Evolve is actually PS4/XB1 only, and the devs have said in an interview that one of the reasons this is so is so they can have a lot of trees and foliage in the game, without fading out at a distance, to let the monster hide.

Does the game recognize if you ghost through a segment? It seems that the guards around most hacking locations are apparently marked for death and okay to kill for your reputation.
84  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: May 28, 2014, 12:22:06 PM
Heh, I was listening to podcasts talking about the game's release and they echo so many of my, and others comments. They talked about the exact same issues I had with the game when it was being shown at events, one guy literally used words I'd used to describe problems with what they showed.

They also mentioned how in those previews, and all previews for the game, they weren't really showing the story until super late despite the story being one of the stronger elements of the game. That's so weird.
85  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: May 28, 2014, 12:18:46 PM
To be honest, I always saw this as a 2015 game.

Even though the gameplay is standard cover shooter so far, a lot of the graphics and engine systems behind it are new gen techniques which is going to have a lot of issues.

I'd rather give them more time to improve the gameplay as well.
86  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 04:39:57 PM
Also, youtube exists and you can go watch the first X minutes or hours to get the best idea of what the game is like.
87  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: May 21, 2014, 03:43:46 AM
Wow, what a turnaround. I guess they seriously improved it since I tried it last, but I knew back then all it would take is numbers tweaking.

Will probably pick this up, still waiting for a sale or price drop though, since I don't have that much time to game.
88  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/19) on: May 19, 2014, 11:22:54 AM
Over a year ago, then a few months ago last PAX.

I'll give it a try, but we'll see on release day from reviews whether they really fixed it or not. But, it's the kind of identity issue you get when no one quite knows what kind of game they're making.
89  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/19) on: May 19, 2014, 07:21:34 AM
I played Wolfenstein at multiple conventions.

The gameplay wasn't good, although I can honestly say that it just needed some tuning of numbers to make it good. It had problems with deciding what kind of shooter it wanted to be. Essentially it had the bullet sponge, hyper accurate enemies of older shooters, an older style health and armor system, but way too much damage from enemies swarms of enemies with levels and setups that were closer to CoD where you can just duck behind a rock and wait to heal. All that, and they expect you to run and gun like old Id games, it just didn't work.

It's just frustrating rather than fun, or a challenge, and I've liked difficult shooters in the past.

Which is sad since the premise and setup is pretty interesting.
90  Non-Gaming / Off-Topic / Re: [Film] Christopher Nolan - Interstellar on: May 18, 2014, 03:37:34 AM
See, what people keep forgetting is that if you make the breakthrough to get to the point where we can create localized space distortion fields, you've essentially changed everyday life within a decade of that discovery. You're also likely required to make breakthroughs in areas just as world changing, but are only a stepping stone to interstellar travel. You wouldn't need giant shuttle style rockets to get up into space, you'd distort space to negate gravity and use a safer, less costly method to boost up.

It's like the Mass Effect setting, devices based on the mass effect are everywhere, even in toothbrushes. slywink

Doesn't matter if the engine for interstellar flight ends up being tiny, it's all the accumulated stuff leading to it that's just as interesting.
91  Non-Gaming / Off-Topic / Re: [Film] Christopher Nolan - Interstellar on: May 17, 2014, 12:56:56 AM
So basically looks like they'll run with the angle where GM crops cause some kind of massive crop failure.

I have a feeling the movie will head more in the direction of a faith based film masquerading as science fiction. I'm all for character stories, but after Contact and countless other films and media that went with the religious storytelling crutch, I can't look forward to any of them until word of mouth gets around.

I do also find it odd that they create and build interstellar drive, something that would require breakthroughs in all areas of science just to build a prototype, and they strap it to rocket technology.

But I can overlook all that for a good character story, just don't have them lecture me about faith in every scene.
92  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: May 17, 2014, 12:52:41 AM

Quote from: Isgrimnur on May 16, 2014, 03:17:31 PM

Spoiler for Hiden:
People in the Marvel universe don't seem to think twice about leaving enemies (possibly) alive and unrestrained behind them. 

As per the scene discussed above or the opening of CA: Winter Soldier. 

Spoiler for Hiden:
Well, to be honest, not many can take a full on hit from Captain America and get up again. Batroc's kind of a special, and silly, case.
93  Gaming / Console / PC Gaming / Re: [XB1] Halo 5: Guardians on: May 17, 2014, 12:03:27 AM
Anyone know what's been happening in the Spartan Ops story?

Was there ever a season 2?

The two Spartans on the screen probably means another split narrative. One playing Master Chief adventuring alone, another is a Spartan 3 continuing the Spartan Ops story.
94  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: May 16, 2014, 01:21:58 PM
I think you're overthinking that scene too much.
95  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: May 16, 2014, 09:09:44 AM
Infamous was also limited by the fact that Sucker Punch is much smaller team than what you would normally see making big open world games. So it's still not the best example of what can be done for this new generation of consoles.

I kinda hope Sucker Punch does get extra funding for Infamous 4, even though that might balloon the company so it loses a bit of its charm.
96  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: May 15, 2014, 04:19:07 AM
DS2 seemed to run out of steam towards the end, and I didn't like the end result with the level and item system. It allowed for some sloppier pacing and boss design.

But, I'm always up for more Darksiders, there's a lot more to the universe and characters. Plus, the end of Darksiders 1 was so great, I want to see what all the other riders have been up to.
97  Non-Gaming / Off-Topic / Re: [TV]Constantine on: May 15, 2014, 01:40:08 AM
I think the death slot excels for things that capture the kind of audience that doesn't watch the other crappy shows that make it the death slot.
98  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: May 14, 2014, 06:33:10 AM
Wow, such a turn around from this show.

A great finale that wraps up so much, and leaves some fun and interesting stuff for next season.

99  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: May 13, 2014, 11:49:50 PM
If a PC had comparable specs and price, it would look worse than it does on PS4. The closed and integrated architecture of any console allows for better optimization than a PC of the same spec and price could only dream of.

All the hullaballoo is from PC uber-nerds who try to step into every thread to show off their epenis--I mean gaming PC. And I'm getting a little tired of it.

This is coming from a primarily PC gamer. I play almost all major releases on my very powerful PC, but I'm also first to admit this PC cost me a lot of time, money, and effort to get where it is.

The vast majority of gamers in the world will not be coming from a position of having a powerful gaming PC, so the jump up in quality that Watch Dogs has from previous gen games will still look great.
100  Non-Gaming / Off-Topic / Re: [TV]Constantine on: May 12, 2014, 03:55:47 AM
The longer format will do well for the setting, I really liked the movie, but some elements really didn't strike with people who knew nothing about the comic series.

I was always surprised that the movie never got a sequel, must not have sold well.
101  Non-Gaming / Off-Topic / Re: [NBC] Community on: May 10, 2014, 12:33:35 AM
Guess it was officially cancelled?
102  Gaming / Console / PC Gaming / Re: [XB1] Sunset Overdrive (Insomniac's latest) on: May 09, 2014, 10:22:17 PM
Essentially, what they learned was they could dump Fuse out to die, and focus on this game. slywink
103  Gaming / Console / PC Gaming / Re: [Rumored] Sony's E3 plans revealed? Killer lineup if it's true on: May 08, 2014, 03:50:10 AM
Eh, I'll believe it when I see it. A lot of games on that list are pretty much expected. And even if the current plan is to show those at E3, the E3 show can and has literally changed minutes before they go on stage with major presentations being canned on the spot.

What I will say for certain is that Sony does have some stepping up to do in showing off what's next for the future of PS4 exclusives. There's a lot of good titles that first adopters of the PS4 are expecting to be made.
104  Non-Gaming / Political / Religious Nonsense / Re: LA Clippers Owner Guy on: May 04, 2014, 11:24:03 AM
Don't they usually have some level of morality clause in contracts these days?

Also, freedom on speech means the government can't come after you and arrest you for saying something non-threatening. It's still not freedom on consequences on a personal of even business level.

And yeah, trying to use a black mistress, not girlfriend or close loving spouse, is like those racists that try to say they're not racists because they have a black friend.
105  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: May 03, 2014, 03:28:45 AM
Eh, I think his words without context and the internet being what it was made YK sound more hateful of what he thinks is a certain class of game. The reality is I think he just wants the spectacle of those big high production, massive studio games when he sits down to play games. I can certainly understand that since I have little time to actually play electronic games due to working on my own game, so when I do game, I do prefer a larger spectacle than what I can currently do with my game.

But overall, games are games.

That said, the idea of a "real" game is a huge issue for marketing overall, and some inflated expectations of this new generation. What he considers real is generally thought of as the AAA games these days, which is an increasingly small number of titles made by an increasingly rare class of developer and publisher. They aren't a sustainable thing if you want to have both a games industry and jobs that people can live by. They are outliers, and that's due to the way tech and cinematic presentation/expectations have moved. They do often pioneer some cool new systems and techniques for smaller devs, but the opposite is more common.

It's going to take 2 years before we see the new generation of these type of games. Even the big launch, or soon after post launch, titles from both MS and Sony have been mostly the same kind of game as before.
106  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: April 30, 2014, 08:46:53 PM
I actually would have watched some others streams from these forums if I knew when they were happening. I have to study a lot these days so sometimes it's nice to have someone else play the game for me. Tongue
107  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: April 30, 2014, 05:50:06 AM
So, great lines from Sky tonight, calling out the whole Nazi thing and Ward trying to be all nonchalant about it.

Spoiler for Hiden:
I'm still going to be angry if Ward ever rejoins the group. Sorry, but the whole murderer of many beloved characters, unleashing hordes of other murderers, and generally being a nazi.

There's parallels to the Star Wars prequels terrible directing again. They try to make ward sympathetic, but he's done too much. Like Lucas trying to push Vader still having good within him, but then showing him killing children. They're pushing the whole non-personal agent just following orders angle didn't work for the nazis on trial, wouldn't work for Ward.

Kind of hoping he dies trying to redeem himself, or something, because one act of heroism and a sob story next week isn't enough.
108  Non-Gaming / Off-Topic / Re: Bye Bye Net Neutrality on: April 26, 2014, 05:22:41 PM

This issue will come to ahead again once it's used against one of the big 10 rights, especially free speech.

Only problem is, so much of how this went down was in the back rooms of corporations, so someone with a packet sniffer and a lot of time is going to have to find something.

And with the way they gutted whistleblower laws too, it'll be hard to find out about it for the civil liberties groups to attack it.
109  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: April 26, 2014, 12:45:15 PM
On the naughty dog site, they very specifically refuted it. That's my proof. Where's yours other than more hearsay?

Being forced out, and leaving due to creative differences are two very different things.

And that doesn't mean that the project is having problems. But frankly what project doesn't have problems?
110  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: April 25, 2014, 09:36:07 AM
They refuted the being forced out rumor directly.

However, that doesn't mean people can't just leave after disliking changes mandated by Sony or ND heads.

It is about the right time for there to be turnover at the studio anyway, any large studios will have departures. I think it was a combination of disagreements, along with contracts expiring and wanderlust. Anyone who has worked at ND are prime candidates for poaching too, it's no surprise that everyone who left already has a new job lined up.

I also suspect that there was turmoil over whether or not Nathan Drake would be the main character in U4.
111  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: April 21, 2014, 04:50:03 AM
8 years ago I was saying that the PS3 would be fine despite sales numbers being behind by a significant margin. The same people who laughed at the concept then are the ones making the same arguments now for the XB1.

And overall I agree with them, while still acknowledging that the PS4 leads, and the XB1 has a lot of catching up to do. Sales numbers can be taken at face value if they're the right numbes. But what you can't do is think that those numbers are permanent. However, we know for sure that MS and the XB1 is currently losing the war for 3rd party multiplatforms. The biggest reason for the 360's dominance, and the reason why the PS4 is doing so well despite not having too many big exclusives this year is that people are buying those big name 3rd party multiplatform games on the PS4. The real fight is to get those sales back on the XB1.

This will just force MS to focus on the games, a concept they lost sight of in the waning days of the 360. For all we know, this Quantum Break could be their uncharted, and they already have a solid shooter lineup.

We've seen the benefits from this competition already, in the features being announced or released in the early console firmware updates.
112  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: April 17, 2014, 10:50:55 PM
The Spiderman movie franchise is owned by Sony pictures, who approves any licensing too. But honestly it may just be technical problems combined with rushed development to meet the film's release deadline.

But, unless they pull off another Batman: Arkham Asylum, I'm not interested.
113  Non-Gaming / Off-Topic / Re: [TV] Person of Interest - Season 3 starting on: April 17, 2014, 06:24:07 AM
Wow, intense episode. They are really setting up for an great season finale.

I could see the crew teaming up with Vigilance, seems like their only option at this point in getting an organization big and dedicated enough to try and stop what's happening.
114  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: April 16, 2014, 01:56:40 PM
So, the acting is definitely better now that everyone is at each other's throats and allowed to be unprofessional.

Spoiler discussion:
Spoiler for Hiden:
Well, I guess that puts the kabosh on Hand surviving that. It's too bad, I was starting to really like that character, and there's kind of a lack of stronger female characters in the show. Well, at least in command positions.

Let's hope Raina turns good and steps up.

Also yay for diversity! A black man on the team, sadly not enough time for him to develop as a character and I'm not ever sure he'll survive when or if Ward returns.

With so much happening, I'm kind of sad that the next Marvel movie won't really touch on the conflicts on Earth that much. Thankfully the series is picking up, and has enough clout behind it to keep it airing despite the ratings. Still, I want to see how those other well known characters are taking it.
115  Gaming / Console / PC Gaming / Re: Civilization : Beyond Earth? on: April 12, 2014, 12:12:51 PM
Muahahaha, ninja'd
116  Gaming / Console / PC Gaming / [PC] Civilization: Beyond Earth - Finally an Alpha Centauri successor? on: April 12, 2014, 12:09:09 PM
All info and shots shamelessly stolen from GAF.

Quote from: killercow

Preview of the game in French. Translation:

-You'll go beyond earth as the title implies, making it more like Alpha Centauri.
- Out this Autumn
- You start on an alien world
- There are three types of worlds: Lush, Airy and Fungal
- You'll still be building cities like in CIv V but to expand to other planets you'll use outposts.
- You can be the first to explore a new planet and you may find some neutral creatures/races on those worlds. You can either destroy them or leave them be.
- Relics are still in.
- You can win the game by returning to earth. To do that you'll need to put a satellite in orbit around the earth and you can either return to earth to win or you can bring the refugees of earth to your home world.
- You can use diplomacy with other players right from the start.
- Fog of War is still present
- There are now orbital units that you can command like satellites.

So, any thoughts?

I'm all for it, I really miss Alpha Centauri and this looks to be that and more.

I kind of hope they do more with combat, or at least revisit the concept of unit stacking in a limited and tactical way. Civ 4 could get a little out of hand with armies of units trying to move about.
117  Non-Gaming / Hardware / Software Hell / SSD tweaks and moving W7 user folders on: April 12, 2014, 04:46:13 AM
So I just reformatted my computer and I'm looking to keep things a bit more organized this time, and help deal with some issues I ran into using my 3D software. I use this as both my primary work computer, and gaming computer (sadly, not seeing as much use as that lately).

My current setup is:
SSD1 as C: with OS and most programs, including all my work
HD1 as D: my generic storage drive, including my Google Drive
HD2 as E: my large storage, things like uncompressed video frames, rendering output, etc. Also includes my DropBox folder
SSD2 as G: for games and other things I want to load fast, but aren't important

First thing I need is what SSD tweaks to use? I had a list and this software from TheAtomicKid last time I built a new PC, but I've forgotten everything and can't find the thread.

Second, I want to move all the "Library" type folders that Windows 7 uses onto my D drive, and do so in such a way that bypasses any poor programming in software. I have a lot of weird software that, even after moving Documents folder over to the D: drive by using the Library properties on Documents and adding/removing folders, they'll still try to use the folder on C: under Users.

Other situations, such as when syncing 3D project folders between my home and laptop PCs, it leads to incorrect file paths since my laptop only has a C drive.

I read something about using a linking console command? I think it was "mdlink /j" or something? I'm very sure I want all documents to be on the D drive.
118  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: April 10, 2014, 03:53:24 AM
Also, those of us who have already played the game can try it with the new difficulty setting they plan to release for the PS3 version, no doubt it'll be in the PS4 version.

I really hope the new difficulty ups the intelligence of the human AI. I hated how you could create kill rooms really easy as enemies just mosey into a room one at a time to be killed. I'd love to see more varied situations where enemies will just recognize you're holed up somewhere, and just wait you out while taunting you, or charging in with multiple people after throwing a grenade.

And I wonder if they'll add back in the female hunters as enemies since one of the reasons they were removed from the PS3 version was memory limitations as opposed to concerns about violence.
119  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: April 10, 2014, 02:01:54 AM
Apparently, pre-loading is also coming to PS4 in an upcoming firmware update. Considering the size that this thing will be, since ND games tend to use a lot of unique assets, pre-loading is going to be a necessity instead of a convenience.
120  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: April 09, 2014, 09:35:31 PM
Spoiler for Hiden:
So, we see flower dress girl interacting with Wade in the next episode. I gotta wonder what's her stance going to be now. She probably won't know that the clairvoyant doesn't exist unless someone tells her. I wonder if she'll find out and if she'll be just another casualty in the fallout from these events.

As for ratings, yeah it's sad. I think a lot of the earlier plot problems could have been smoothed over if they had just get the actors act out from the start. They knew about these sweeping story changes from the very start of the series, so why not throw in a bit more turmoil into the team from the start?

It's the same problem with having Jedi as the leads in star wars, they are presented as calm llamas in terms of character acting. So, much like Lucas overdoing that aspect in the SW movies, the director for Agents, overdid the professional agent shtick way too much in the early episodes.

And yeah, Disney and ABC will probably let it run. Marvel is still a hot property and first season scifi has always had problems getting it's audience. I wouldn't be surprised if they really push to get a major character from the movies into the show though.
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