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81  Gaming / Console / PC Gaming / Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 17, 2014, 09:08:24 AM
By the way, I am a total coward when it comes to horror games. If I'm alone, I will not even play. The only way I've experienced the most recent horror games is through youtube. I own most of them, I just can't bring myself to play through them.

I saw the first few segments of this teaser, and NOPE.

NOPE NOPE NOPE NOPE NOPE NOPE.

This teaser alone is scarier than the actual Silent Hill game it teases will ever be. They couldn't make it this scary along the entire game without causing heart attacks.

Holy f'ing hell.
82  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: August 16, 2014, 05:58:53 AM
I wonder if these new stormtrooper helmets will allow the stuntmen and extras wearing them to actually see where they're going.

Otherwise, I'm not too sure about the new look, but I'll wait until it's actually in the movies. If anything, it could be a nice update once you see it with proper lighting and effects. It does look like the kind of thing that would show up after 30 years of refining.
83  Gaming / Console / PC Gaming / Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 16, 2014, 05:54:41 AM
I think I was saying this a long time ago when these new consoles were about to be announced, but I thought these new consoles, and the hardware standard they'll push onto PCs, will do great things for scary games.

A lot of what makes things scary are the subtle effects that are often times much, much, much more expensive on hardware power to do properly. Subtle tweaking of lights, subtle post processing across a scene. Making shadows seem to almost live, etc. It all needs to be done across an entire scene and the more detail in the scene, such as with first person, or close in third person, makes it even more power intensive.

Even going through a house with a dim flashlight, where the darkness seems to swallow all that light before it can reach the end of the hall is just intense. Sure, many indie games use that same effect as a cost saving measure, but now it can be done as purely mood enhancement.
84  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 16, 2014, 05:50:43 AM
Heh, it's a scary thought, but kind of true according to a some top researchers in the field of brain development. Of course, that was part of a larger NPR story about what happens when they don't develop those empathy and self preservation aspects.

Back to gamescom though. I think timed exclusives are fine, as well as fully paid permanent (or very long term) exclusives. I justify timed exclusives in that they will eventually come to both consoles, and in terms of marketing and value to these companies, it's worth it. It's been shown that timed exclusives and the advertising from it works.

Likewise, I don't think anyone can complain about fully paid exclusives because it frankly gets a game made that would have otherwise not been made at all, or made with much lower production values.

In a perfect world there wouldn't be any exclusives, but in the world where people only play what they consider AAA games, well those AAA games take an exponentially larger amount of time, money, and skill to develop for no guarantee of profit. Deals like these are the only way to finance and find the skilled teams to make them.
85  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: August 16, 2014, 05:24:30 AM
Spoiler for Hiden:
You sure it was the correct door?

Hmm... what difficulty level were you playing on? That might have an effect. I was playing on normal. There's also a bunch of youtube videos of people playing both the PS3 and PS4 versions that are able to get into the room.

Spoiler for Hiden:
Both of the following videos are set just before finding the actual door.

PS4 walkthrough:
https://www.youtube.com/watch?v=wyQUHWvx8a4#t=845

PS3 walkthrough:
https://www.youtube.com/watch?v=rDBY46K1FxM#t=387

There's a boarded up door right next to the actual doorway you need to go through, it's a small, isolated room with a bunch of security monitors.

Otherwise, not arguing with what you saw. I'm just curious if the designers implemented some kind of randomization, or difficulty level based changes in where you can go.
86  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 16, 2014, 02:30:05 AM
Yeah, 2 year olds are only manageable because they aren't strong enough to kill themselves or others before their empathy and self preservation brain centers develop.
87  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: August 16, 2014, 02:27:59 AM

Quote from: leo8877 on August 16, 2014, 02:11:28 AM

Spoiler for Hiden:
The room is definitely not available until you activate the generator.  I think it opens after you start it, if not until the infected attack.  This is definitely an area where you just need to use the shotgun and bombs to clear the area.  The bloater is slow and will go up and down platforms.  If you just shotgun the regular infected, you can easily take down the bloater from distance.

Actually:
Spoiler for Hiden:
The room is very much available before you turn on the generator, you just have to search carefully as it's a bit out of the way.

I know this because:
Spoiler for Hiden:
Grabbing the keycard also triggers the stalkers in the area to start attacking you, instead of avoiding you like they do before you grab the keycard or turn on the generators.

It's an area that can play out a variety of ways.
88  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: August 16, 2014, 02:03:22 AM

Quote from: Eco-Logic on August 16, 2014, 01:36:22 AM

Quote from: disarm on August 08, 2014, 12:56:17 PM

Quote from: JayDee on August 08, 2014, 12:36:29 PM

The hotel basement generator sequence can kiss my ass.

Great game though!

Yeah, that sequence really sucked. Just figure out a path to run away without getting caught. You'll have a really hard time trying to fight your way out of there.

Wow just got here tonight.  Got eaten 3 times in a row, now I'm playing FIFA to calm down.  Do you have to find range key card to escape?

Spoiler for Hiden:
You can find the keycard ahead of time, you can also deal with most of the stalkers ahead of time too.

ANOTHER SPOILER! SPOILERCEPTION:
Spoiler for Hiden:
It's upstairs in a room on a desk, I think the room will look like a security room.
89  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 15, 2014, 09:41:32 PM
So maybe they're taking cues from Quantic Dream and Telltale Games at the same time? Sounds like it could be fun.

Sadly, I don't usually like those movies, but if the gameplay really does have interesting choices, I can see my friends and I piling into a room and running through the game.
90  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: August 15, 2014, 09:37:43 PM
I think I'm over the line to buy now. Talk on podcasts I listen to say they've fixed the problems of DA2 and all the media seems to confirm it.

It really looks like they took time with it, heck, they literally took a lot more time with it since DA2 was released in 2011, so it's been over 3 years since the rushed DA2 was out. And I even though DA2 had many redeeming qualities despite the usual grievances.
91  Gaming / Console / PC Gaming / Re: If you want to be scared sh$tless, play PT, the playable teaser for Silent Hills on: August 15, 2014, 09:33:42 PM
The engine and tech seems great. I only saw someone playing the last bit inside the house and they handled that claustrophobic dark house look in first person better than anything so far.
92  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: August 15, 2014, 09:28:51 AM
Just finished it?
93  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: August 14, 2014, 04:47:34 AM
Newest trailer shows some returning characters:

Spoiler for Hiden:
Hawke from DA2 is in the game, finally, one of the protagonists from a prior game shows up. The person next to her was confirmed not to be The Warden. However, because the game has so many choices that carry over from DA1 and DA2, and all their expansions, your Hawke can be different, and the default canon is that The Warden died in DA1.

https://www.youtube.com/watch?v=yHeWOQvVRd8#t=95
94  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: August 13, 2014, 11:03:30 PM
Probably, sounds like they really want to ease new players into the game. That said, this is like playing Mass Effect 3 without playing ME 1 or 2. You'll probably miss a lot of references and lose some emotional impact.

Another issue is that, W3 is the most evolved version of the game. If you end up liking the setting and game, it'll be difficult going back to the older, clunkier games. It's extremely hard to go back to ME1 after playing ME3 or 3. The same for Witcher 2 and Witcher 1.

I'd say pickup 1 and 2 for super cheap, they're always on sale, often for just a few dollars. Turn on cheats for them and play through for story. The Witcher world does a bunch of nice takes on fantasy tropes.
95  Gaming / Console / PC Gaming / Re: [PC]Shadow Realms - Bioware New IP on: August 13, 2014, 10:57:17 PM
From watching the gameplay video, I'm pretty sure they're using the Dragon Age Inquisition code for combat almost directly, including camera, enemies, enemy ai, and more. Sure it's using the same frostbite engine, but the actual extensions on the engine it uses is probably copied from DAI.

Go and watch a combat demo for Dragon Age where they pan out a bit farther from the character, the pacing and the way things move is almost the same.

It's a good move though, saves on coding time and gets a game up and running. More 4 player co-op is a good thing, so long as the core game stays interesting enough.
96  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 10:53:18 AM
Ehh... I've kind of soured on the Pathfinder card game. It just didn't have enough mechanics for my group and especially not enough player interaction. It's not a game like Hearthstone, I don't see automating the die roll helping.
97  Non-Gaming / Off-Topic / Re: Podcasts on: August 13, 2014, 12:30:40 AM

Quote from: ATB on August 11, 2014, 12:39:37 PM

Quote from: ATB on August 09, 2014, 11:55:10 PM

Listen to the Bombcast week in and week out but it's far less fun than it used to be. New blood seems to be making it more enjoyable, but Gerstmann has become so cynical about EVERYTHING that it just drains the life out of the show.

So naturally I type this and then finally get to the 7/22 podcast where Brad has taken over as host and it's the best show they've done in a long time. Lots of tangential conversations about movies, food and pooping.  Rykert is a character.

Brad simultaneously chooses the best and worst emails ever. I think a shake up was needed. The new crew in New York are still doing great stuff with video on the site.
98  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 12:26:06 AM
Eh, let's not say cancel. It's a timed exclusive guys. I'd bet money on it that, literally. No console manufacturer, could afford to completely buy out a game that's this far along from a third party. Meanwhile, no third party could afford to really put such huge and expensive games out on only one console, and one console that is already behind in numbers. MS just happened to be willing to pay large sums for a timed exclusive, and the standard practice is to keep silent about the "timed" part.

Bloodborne probably wouldn't have been made either if Sony hadn't wanted to bring back the Demon's Souls audience.

It's been less than a year since the new console release, I'm pretty sure that in 2015, most of the stuff "Exclusive" to XB1 and PS4 will be allowed to jump ship in some form.

Sadly, the only Mechwarrior thing we'll see on these new consoles is Mechwarrior Online's console version. With Free to Play games being both allowed, and more technically possible due to standard hard drives on both consoles and higher specs, that's about the only thing we'll see of it. Which is sad because MWO is not the game we wanted, barely more than a World of Tanks clone.
99  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 11:11:38 PM
The vita just needs to be turned into a controller for the ps4. Then release a pack of nintendoland style games for it, and also market it as a remote play terminal with improved ergonomics.

Heheh, not really concerned about this weak argument of what is or isn't AAA. Sony has already won the hearts and minds game since people are buying all multiplatforms on it. That's what truly let the 360 win last gen, the same as already happened for the ps4.

AAA games take time to make, so while Sony studios were busy making PS3 games to cap off a generation, MS just stopped everything late gen and relied on winning the multiplatform war to carry them. Now Sony gets to rely on winning the multiplatform war early as their studios as retool for PS4 Dev.

Heck, I'd argue that TLOU is an AAA title for this year despite being a remake. Is a last gen game that easily stands up to every current gen game release so far.

PS4 doesn't need Tomb Raider at launch because Uncharted still surpasses it, and its standard practice to not let people mention timed exclusivity, so I have no doubt it will end up on both systems.

Now back to the games, did they show any gameplay from Until Dawn? Any more info about halo's new main character? Any media molecule announcements?
100  Non-Gaming / Trading Forum / Re: WTS: PS Vita (OLED screen) with Uncharted, Persona 4 Golden also available. on: August 12, 2014, 08:12:24 AM
I'll sell P4G separately if the person why buys the Vita isn't interested in it.

Item is now PENDING SALE.
101  Non-Gaming / Off-Topic / Re: Podcasts on: August 11, 2014, 08:45:45 AM
The CAGcast has gotten better since they went to a 3 man show, with CheapyD, Wombat, and Shipwreck. The third guy, Shipwreck used to do a community podcast with his wife, but that stopped and he just ended up on the show. It's a lot more enjoyable with 3 people, and he's the perfect foil to both CheapyD and Wombat, while also being an interesting person on his own (albeit he's not quite as talkative).

The Skeptic's Guide to the Universe is a very well done podcast for those interested in critical thinking and skepticism. It's not an educational podcast, rather it's more a group of people having fun discussing the latest topics that involve, or should involve critical thinking and skeptical views. They're also total closet geeks.

I second the Hardcore History podcasts from Dan Carlin.

Skeptoid is a good series of short podcasts that cover some topic looked at with a heavy skeptic view. He digs up the evidence, looks at all the facts, etc. Often times he'll go over some myth or legend, and it's interesting to hear it dissected.
102  Non-Gaming / Trading Forum / WTS: PS Vita (OLED screen) with Uncharted, -PENDING on: August 11, 2014, 06:22:57 AM
I'm getting rid of my Vita, it's the older model, with an OLED screen. I need the extra spending cash to buy a 3D printer.

It has light wear all over, superficial dings on the outer edges, but the screen is in good condition save for a scuff in the lower left corner.

Also includes the charger, cables, and 8GB memory card.

Asking for $100 shipped.

Will post pictures soon.

I also have Persona 4 Golden, which is currently in an "extended" borrowing by a friend. If you're really interested in it, it'll be $15 extra and will delay shipping while I retrieve it. But don't worry, he treats everything well.
103  Gaming / Analog Gaming / Re: Star Wars X-Wing Miniatures on: August 10, 2014, 08:49:44 PM
To be frank, all the TIEs would need are splotches of black on the solar panels and cockpit.

Likewise, splotches of red, or whatever color on the X-Wings. They're super small fighters that are unpainted, really just 3D tokens at this point.
104  Non-Gaming / Off-Topic / Re: Anime thread of anime on: August 09, 2014, 06:00:38 AM
Has anyone been watching the latest season of Avatar: The Legend of Korra on Nick?

This new season has been quite good.
105  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 05, 2014, 06:04:54 AM
There's samples of the GlaDOS voice without the filtering, it sounds pretty dull.
106  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: August 04, 2014, 08:03:43 PM
Make sure to get some coffee. You'll miss that coffee...

(You'll understand that joke later.)
107  Non-Gaming / Off-Topic / Re: Should I get a cat? on: August 01, 2014, 10:06:30 AM
Nope.

Even though a cat can be way less maintenance than a dog, it's still a pet that will rely on you, that includes financially.

Wait until you have a more stable job or other income source. That's what I'm doing. After my cat was killed by coyotes a few years back, I've wanted to give another cat a long and pleasant life.

Another thing is that, even though some cats are super loners, there are many cats that can be very social, and really benefit from socializing with other cats. I say managing 2 cats is about the same as 1 since they can share a large litter box.
108  Non-Gaming / Trading Forum / Re: Any interest in an Alienware Laptop? on: August 01, 2014, 08:15:15 AM
Asking price?

I need a new 3d work machine since my old work machine is now used by family. But money is tight and that seems like an expensive rig.
109  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: July 30, 2014, 12:27:46 PM
Wanna try some Last of Us multiplayer? Playing that with a team is one of the best experiences you could have.
110  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: July 30, 2014, 12:03:16 PM
Yep, that intro.

I've hooked so many people into trying the game, even non-gamers, just by having them watch the intro.

Then again, I hooked an entire room full of people at a party into watching someone play through most of Uncharted 2, just by initially playing a small segment of the intro.

The narratives they weave are just that compelling, or at the very least, refreshing in the way they present things. Even in a fun and pulpy action adventure like Uncharted, a lot of the story and dialog choices don't insult viewers.

How far have you gotten?

Reviews have also said that gunplay is drastically improved by the controller and smoother framerate. It seems like it's not just the FPS, but also input lag. Although going from 30fps then seeing the game in full 60fps is a bit jarring. Time to put my opinion that part of the reason why some say the actual gameplay sucked is because of technical matters at heart.
111  Gaming / Console / PC Gaming / Re: [PC/MAC/360/PS3] Sacrilegium - 1 of the Better Upcoming RPG's on Nobody's Radar? on: July 25, 2014, 09:28:09 PM
It's giving off a bit of Vampire: Bloodlines vibe, which is a good thing. Here's to hoping this does well.

It's like another RPG renaissance here.
112  Non-Gaming / Off-Topic / Re: [xbox LIVE] - Halo: Nightfall on: July 25, 2014, 07:29:36 PM
Lead character will eventually become a Spartan in Halo 5. The later Spartan 3 program apparently works on older kids.

Will be watching this when it comes out. Although, I still say the story in the games sucks, and no one should have to go through the terrible tie in books just to get story, or hop around looking for obscure terminals.

So, this is a decent way of getting the wider Halo story out to the fans. Most probably didn't even know about the colonial troubles. And don't get me started on the whole forerunner stuff.
113  Gaming / Console / PC Gaming / Re: Bioware - "You've been chosen"? on: July 25, 2014, 04:54:27 PM
Eh, I'm all for it.

It's basically The Secret World, but probably not an MMO, although it will probably have a lot of multiplayer elements. I always thought the Secret World was a great idea, and there hasn't been a good conspiracy, magic or aliens, game in a while.
114  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: July 24, 2014, 10:42:55 PM
The locations are reused from single player.
115  Non-Gaming / Off-Topic / Re: Anime thread of anime on: July 23, 2014, 03:38:00 PM
Do yourself a favor and watch Sword Art Online, season 1. It's a great anime that explores what happens if you trap people in a VR MMO, including PK and real death situations.

Make sure you skip Season 2, although I'm not sure if it's labeled as season 2, but you'll know when it switches. Season 1 is a masterpiece, season 2 is garbage.

Sadly, it seems like Season 2 is more like the books itself, but the reason why it's so terrible is they add back in a lot of fan service and effectively kill the personalities of many characters story-wise.

Sword Art Online II, aka season 3, a new anime based on stories after season 2 just started, it's including some fan service, but seems to have toned it down. Too early to tell if they're going to botch things as badly as season 2, but I'll let you guys know.
116  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: July 23, 2014, 12:57:15 AM
Eh, it's one more month, and moves it out of the SUPER GAME MONTH OCTOBER! Big games like RPGs can always use more time for polishing.
117  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: July 21, 2014, 03:52:54 PM
Yeah, I wasn't arguing that. Just saying how crazy people on the internet were saying it's a Z-95. Tongue
118  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: July 21, 2014, 03:47:09 PM
People all over the internet have been saying that it's a Z-95, or based on it.

Apparently though, it's heavily based on some original Star Wars paintings of the X-Wing where it had the exact same sleeker shape.

Of course, I love that they took the time to put plenty of wear on it. The problem with the prequels wasn't the seemingly out of place tech, but rather that nothing looked like it was used.
119  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: July 21, 2014, 12:43:23 PM
Yep. Sometimes old school isn't all it's cracked up to be.

That said, the separate money pools is still a part of the game's co-op dynamic. Some duos, or later on 4 player modules, will have players slightly at odds, or disagreeing on things. All part of the fun of the game for those that want that dynamic.
120  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: July 21, 2014, 03:08:03 AM
Who wrote the GT review? Perhaps a contract writer didn't do his job properly?
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