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7961  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 07:05:45 AM
And as above, this once again feeds back into MS leveraging its market dominance, namely windows OS, to nickel and dime the manufacturers and developers in the long run.
7962  Gaming / Console / PC Gaming / Re: [PSTriple] Warhawk... will blow your mind into oblivion on: April 27, 2007, 07:02:41 AM
Yeesh, how could it not work, just take the gameplay of warhawk 1, Crimson Skies, and maybe even panzer dragoon and go from there.  I would have loved to go flying around the landscape, picking apart massive battleships and carriers piece by piece and cutting down swarms of fighters.
7963  Non-Gaming / Trading Forum / Re: PSP for sale on: April 27, 2007, 06:49:12 AM
Um, Mirage, weren't you selling yours a moment ago?  slywink

Anyway, I just looked at my finances, or lack thereof and you should sell them to Mirage, he needs them more than I.
7964  Gaming / Console / PC Gaming / The circle is complete, Sony is making money. on: April 27, 2007, 06:07:05 AM
I'm not loyal to any particular company, but just wanted to add to the current topics that Sony is still making money despite the many problems with the PS3.

The PSP is now stronger than ever with quite a few good games out for it and word of a lot more developer support.  The small, but still significant price drop helps and no doubt the PSP2 will revive interest in the system.  While nowhere near the success of the DS, it's still a financial success in a different market, slowly gaining a rather large install base and amazingly quite a few game and UMD movie sales.  Although personally I won't touch UMD movies.

It's other electronics are doing well as seen by the jump in its stock price.

Ken Kutaragi just resigned, so gone is the overbearing madness of an entrenched executive.

On the games front games are still being released for the PS2, and the system itself is still selling.  There's word that a lot of cool new things for the PS3 will be shown at the new E3, including actual gameplay footage of Killzone (which I hope doesn't try to make itself a Halo/Gears killer, but instead keeps to its more unique feel).

Strangely enough, I actually understand what they were going for with the PSP and PS3 now.  Although I don't entirely agree with that decision, the features on top of gaming that they put into the PSP I'm getting a lot of use out of even though I didn't think I would.

They're trying to make more in the way of media centers/living room computers/etc... as much as a gaming machine.  I can honestly say I've listened to more music and podcasts on my PSP than I have played games, even though I've played a lot of games.  The RSS tracking and auto download feature of the PSP means every morning, my PSP always has the latest podcasts downloaded to listen on my drive to school.  I downloaded the season premier of heroes that I missed to watch during lunch.  I use it so much for this I plan to buy a 4gb memory stick so I can put some video podcasts and even more of my music collection on there.

One thing I can very much understand is that people often don't want to pay for features they don't use.  The strange thing with me is that I bought the PSP solely for games knowing the price, and ended up using these new features quite a bit.
7965  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 05:47:16 AM

Quote from: EngineNo9 on April 27, 2007, 02:12:38 AM

Quote from: Turtle on April 27, 2007, 02:07:03 AM

Any manufacturer, software developer, etc... has to pay MS in some way to put out something on the windows OS.  Hardware makers have weird licensing and driving signing fees, along with OEM fees.  It's all fees, and more fees.  Sales of the actual OS matter only to make sure they keep the market primarily windows based so they can keep charging those fees.  All those fees add up.

Incorrect.  Unlike on a console, Windows development does not require any sort of fees be paid to Microsoft to publish a game or any other sort of software on the platform.  That is one of the big reasons PC's have been the haven of indie developers.  I could create and distribute my own Windows program using open source tools and not have to pay fees to anybody. 

Oh there's none of those kind of fees.  But there are other non direct ways of hitting software developers.  I didn't say there was a publishing fee, but there's probably some hidden or roundabout fee for software developers.  Hardware developers is where they hit them the most.

Also, with the move to Xbox live for windows, I wonder how long "official" windows gaming on PCs will be without software development fees.
7966  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 02:07:03 AM
There was a good article about how, MS actually makes money, and it's not actually on the strength of their product most of the time.

Instead, Microsoft has consistently failed to gain market dominance in a great deal of other areas they move into.  Sure they do get their products out and on shelves, but they don't lead the pack, or get into the top most of the time.   That's specifically in areas where there are many other established competitors though.  With the console wars, the main thing that happened was Sony simply screwed up with the PS3 and MS got a good lead in the market along with a good price difference.

How MS makes money is off the exclusivity of the Windows operating system.  Any manufacturer, software developer, etc... has to pay MS in some way to put out something on the windows OS.  Hardware makers have weird licensing and driving signing fees, along with OEM fees.  It's all fees, and more fees.  Sales of the actual OS matter only to make sure they keep the market primarily windows based so they can keep charging those fees.  All those fees add up.

I don't think we'll see these systems disappear.  Instead, what we'll see is that this generation of consoles will be out on the market for a whole lot longer than previous consoles had (save for PS2 maybe)  Sony was talking about a decade of support for the PS3.  And actually I suspect the PS2 would have been the primary console for Sony for a while longer had not MS rushed out the 360.  Both consoles aren't going away, especially since they're both run by companies that have good cash reserves from other businesses outside gaming.  MS has its OS, Sony has all its consumer products.  In one or two years these systems will still be out there, they'll have gotten cheaper both in price and in manufacturing costs prompting more people to buy.
7967  Gaming / Console / PC Gaming / Re: Hellgate: London...hands on preview on: April 27, 2007, 01:58:24 AM
Basically they worked hard on both the 1st person and 3rd person views.  The first person would be for shooting, the third person would be there for melee.
7968  Non-Gaming / Trading Forum / Re: PSP for sale on: April 26, 2007, 08:10:37 AM
Would you be willing to sell a few games out of that list?  Could help you move the package if there's less things to buy at once.

I'm interested in:
Puzzle Quest
Mercury Meltdown
7969  Gaming / Console / PC Gaming / Re: Starcraft 2 confirmed (finally)? on: April 26, 2007, 07:34:02 AM
Well they already have a World of Warhammer and an upcoming World of 40k.  Maybe Blizzard will see if they can steal GW's thunder again by releasing World of Starcraft.

Heck, they could just take all the art assets from Starcraft 2 and stick them in the WoW engine.  Tongue
7970  Non-Gaming / Off-Topic / Re: Protesting immigrants is a fruitful endeavor on: April 26, 2007, 04:51:16 AM
I'm something of a similar mind, but I very much care for all of humanity, not just fellow Americans.  But as above, this nation has serious problems that we'll need to sort out before we can go around talking about fixing the problems of others.  However, if we ever do fix things.

And by the same note, if all those people that are leaving mexico for the states, what if instead of fleeing their country they all banded together, formed a new political party, even took up arms to defend themselves from the political, military, and crime backlash.  They could change their own country for the better.

One thing that the immigrant situation is good thing though, is that it brings a sense of perspective.  Get too isolated from the world, or strive too hard to keep things "the same" and everything stagnates.
7971  Non-Gaming / Off-Topic / Re: Search for alien life getting closer? on: April 25, 2007, 09:01:02 PM
Nope, planets can be seen by special telescopes.  Afterall, you'll need to see the thing in order to take temperature readings.

Anyone else see that concept image and think of New Caprica?  Tongue
7972  Gaming / Console / PC Gaming / Re: [PSTriple] Warhawk... will blow your mind into oblivion on: April 25, 2007, 08:53:57 PM
I was saddened by the fact that it no longer has single player.  The original warhawk really sold me on the PS1 with, I played that game at the demo kiosk near forever.  Tongue
7973  Gaming / Console / PC Gaming / Re: [PSP] God of War trailer! on: April 25, 2007, 07:16:20 PM
Um, hells yeah.

That looks damn amazing for a PSP game.  I knew I bought this system for a reason.
7974  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 25, 2007, 05:33:55 AM
The early missions tend to be interesting, but the later missions just run out of steam, resorting to standard build base assault enemy base objectives for the last half of both GDI and Nod campaigns.  They even use multiplayer maps as SP mission maps.  That leaves the cutscenes to hold your interest, but unfortunately, while they've got a lot of good actors there isn't much of a real story to the game, or at least nothing in the way of new revelations besides aliens.
7975  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/23) on: April 25, 2007, 01:55:25 AM
PSP Aedis Eclipse: Generation of Chaos

I need a good SRPG for my PSP.  MGS Acid doesn't cut it with the card mechanic and funky gameplay.

Will probably pickup Puzzle quest and Monster Hunter Freedom 1 at the same time.
7976  Gaming / Console / PC Gaming / Re: [360/PS3] Tom Clancy's EndWar on: April 25, 2007, 12:12:55 AM
HA!  I called it, a strategy game where you end up having various previous Clancy settings as units.
7977  Gaming / Console / PC Gaming / Re: STALKER GOLD! on: April 23, 2007, 05:44:35 AM
Main mods I'm using are:
Armor repair - It's costly to do, but it's nice to have that option.
Fixed dialogue - not too sure I like this one, the sometimes odd Russian translations actually added to the game for me.
Longer flashlight range - more useful for those using only static lighting as the default flashlight distance is way too small.  I can barely see across rooms in underground areas.  With dynamic lighting the flashlight is a dynamic light with a lot longer range so it's not an issue.

Ones I'm looking at is a mod that'll add some previously inaccessible suits to the game such as the high end power armor (the yellow one).
7978  Gaming / Multiplayer Madness (MMO or otherwise) / Re: A great POTBS overview on: April 22, 2007, 01:50:06 PM
I forsee a lot of Kiera Knightly looking pirates on release day.  slywink

Me?  I'm going to make as close to an Asian pirate as I can. Tongue
7979  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 22, 2007, 12:36:00 PM
I'll be fine with halo wars so long as they don't use some sort of "Ages" mechanic, nor do I want to see a lot of resource types, if any.

Unfortunately with them they're heavy into the whole arbitrary rock, paper, scissors balance instead factoring many more things than unit make-up like terrain, attack direction, morale, etc...
7980  Non-Gaming / Off-Topic / Re: Ringtone royalties are teh suck on: April 22, 2007, 01:03:11 AM
That's pretty stupid considering you can buy the 24 sound track, rip the song and upload it to the phone to use.  Not to mention you can play it all you want.  Heck, iTunes songs come for cheaper than that and those are unlimited play as well.

It would have been a really stupid business move to rent ring tones, unfortunately this is for younger kids who don't know the deal.
7981  Gaming / Console / PC Gaming / Re: Command & Conquer 3 demo on Live on: April 22, 2007, 12:52:22 AM
It has a lot to do with the pacing of the RTS games that do this.  For example, a game similar to Kohan would play well on a console because it's pace allows for the time it takes a controller to handle such things, nor are you all that penalized for not reacting quickly.  Then adding on the gameplay aids for the controller just helps more.

The same goes for FPS games.  For all that say FPS games are fast, some of them are actually very well paced.  What helps with pacing is the aiming aids.  The halo games have 6 different aim assistance systems in game that helps give the impression that a gamer is more accurate that he really is.

Honestly I think they could do a decent job of showhorning C&C3 onto the 360, but I don't think it'll work.  The game was designed as a twitch action game of the RTS genre.  I bet you they've slowed down the game in many subtle ways to get it on the console, not to mention simplified the game quite a bit.

Unlike some, I do think a good RTS game can be made for consoles, but it'll have to be made for consoles first, and might actually not look like any PC game currently.
7982  Non-Gaming / Trading Forum / Re: PSP FS Brand New, with 3 Games and Accessories on: April 22, 2007, 12:40:20 AM
Ouch man, what games did you try for the system?  I mean you just got it.
7983  Gaming / Console / PC Gaming / Re: Jericho and Overlord trailers on: April 22, 2007, 12:36:33 AM
Rainbow 6 + Undying = Jericho

Very cool.  I like the story, it's a pretty nice twist to the standard specops team and supernatural horror thing.  Reminds me a bit of X-Com Alliance, but replacing sectoids with supernatural baddies.
7984  Gaming / Console / PC Gaming / Re: [PSP] Valkyrie Profile: Lenneth on: April 22, 2007, 12:31:52 AM
So would you recommend this for someone who likes console RPGs in general?  How's the story so far?
7985  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 21, 2007, 10:18:56 PM
Just wanted to resurrect this thread to state how good this game is.

It's also a simpler game than Zelda for those who compare.  You don't have all these inventory items that you have to switch out and use.  That cuts down on some of the tedium of the Zelda style game, making the dungeons a often more linear and straight forward.  That's a good thing for a handheld game to me.
7986  Gaming / Console / PC Gaming / Re: Fallout 3 - prepare.... on: April 21, 2007, 06:41:48 AM
Who owns the wasteland IP right now?

And yeah, we know next to nothing about FO3.  All rumors.

Fallout could still be a third person isometric game with turn based combat.

Either way, one thing I hope FO3 will do for the series is actually give it more attention.  FO1&2 were both pretty obscure games on the whole, okay sellers, and good word of mouth between RPG gamers, but nothing that would get gamers who don't normally play RPGs to try it.
7987  Gaming / Console / PC Gaming / Re: Nintendo Shakes Up The Industry on: April 21, 2007, 06:34:52 AM
Actually, I think that games like WoW and the Wii console don't so much shake off all the B.S. conventions of the genre/systems.  They just hide them better than most.

For example, with WoW, it's still an MMO with an MMO with a grind.  It's just hidden well by the world, quests, and wide user base.

The Wii is still a game console, it's not magically more appealing to casual gamers.  So far, consindering the games that are out for it and the control schemes they use, all the system does is takes what were once button presses, and sometimes complex control schemes using those buttons, and turns them into simpler gestures.  But the core of the game is still there, you're still essentially making a motion to get a desired gameplay event to occur.

The problem with the Wii, and it quite valid, is what happens when the novelty of the controller wears off and people see this?  Nintendo will really have to innovate with its controller useage well beyond simply replacing controller button layouts with gestures and find a way to really use motion as a control.  The early golf games where your entire swing is controlled by the Wiimote is a good start, but it'll have to go farther.
7988  Non-Gaming / Off-Topic / Re: Favorite podcasts and RSS feeds? on: April 20, 2007, 05:49:23 PM
Warning, how did you setup your PSP to turn on and off like that?  That'd be perfect for me.
7989  Non-Gaming / Off-Topic / Favorite podcasts and RSS feeds? on: April 20, 2007, 02:01:01 PM
I recently acquired a PSP and then stumbled upon podcasts and RSS feeds that include podcasts and various other news and media.  Media on the go is pretty cool, despite me thinking little of the idea before.

So I'm wondering, what are your favorite podcasts and RSS feeds?

Right now, I've just got a few G4TV RSS feeds subscribed on my PSP, they primarily have videos, but I'd be interested in anything else, gaming related or not.

(By the way, what exactly is an RSS feed?)
7990  Gaming / Console / PC Gaming / Re: Fallout 3 - prepare.... on: April 20, 2007, 07:04:48 AM
Think along these lines:  Fallout Construction Set
7991  Gaming / Console / PC Gaming / Re: Fallout 3 - prepare.... on: April 19, 2007, 11:44:59 PM
So how many are complaining about the viewpoint shift, and how many are complaining that it's not completely real-time instead of turn based.  slywink
7992  Gaming / Console / PC Gaming / Re: Nintendo Shakes Up The Industry on: April 19, 2007, 09:14:43 PM
Sony is still making money, despite posting losses for the PS3, the PSP is now stronger than ever now that it has a good game library that's growing monthly.

However, just like the PS3, it's had to deal with a lot of negative pressure, everyone assumes it's a poor system for more cost, but in reality it's just a different market compared to the DS.

Their other departments are doing really well, as Sony just posted profits on hardware sales of HDTVs and the like.  Hopefully this'll allow them to really push the PS3 to be an actual competitor to the 360.
7993  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 19, 2007, 09:13:02 PM
Yeah, this isn't the kind of game I want to play on the PSP, I wanted more involved games than the DS, yes, but the grind reviews are talking about is like old-old school RPGs, or even MMOs.  It's sad though since they still had an interesting description of the systems on paper, along with co-op, a big plus.  It's just too bad the actual balance of the game was off.
7994  Gaming / Console / PC Gaming / Re: [PSP] Metal Gear Solid Portable Ops on: April 19, 2007, 09:03:57 PM
Yeah, they really should have made the characters you get by codes or saves other than your own from being used in MP.

Makes the game a bit pointless if you don't work to get your soldiers.

It's like making a pokemon game where you can instantly collect all pokemon.
7995  Gaming / Console / PC Gaming / [PSP] Metal Gear Solid Portable Ops on: April 19, 2007, 11:23:34 AM
Really freaking amazing how well they adapted the MGS2/3 play style to the PSP.  Each mission is actually an area that you can revisit.  This time the schtick is being able to capture enemy soldiers to put into your own roster.  You can send in four of these soldiers, Snake included, into a mission and switch to different members at various points.  Each member has various skills that help out in and outside the missions.

The main difference between the PSP game is that each character is now very limited in what he can carry.  Only 4 slots are available, making you rely on more than one soldier.

You can assign enemy soldiers to tech, medical, and spying after recruiting them, putting soldiers in the tech area makes them create items and weapons for use.

Medical creates medical items, but also heals soldiers between missions.

Spying allows you to assign soldiers to areas, and depending on the area different things come up like new missions, NPC and item placement, more detailed map, even the stats of soldiers on the map to aid in recruiting.  Different agents can also affect the mission by lowering enemy health, condition, etc...

Basically it turns the game into smaller more manageable chunks.  If you don't have time to go on a longer story mission or boss battle, you can still go

Then there's the online play, which is great and has many options.  First is to jump into online games of standard varieties.  Deathmatch, team deathmatch, and capture the frog are represented, and you use soldiers and items that you've acquired.  It takes time to build up characters capable of holding up, but there's codes to get some good characters quickly, you'll just need to arm them.  And all the different aspects will take some getting used to (for example male characters can be affected by dirty magazines, basically stunning them if you run over them.

One really interesting online mode has you not playing at all.  Instead you simply assemble a team including equipment.  Then you can send that team into online computer generated battles that are determined by your team makeup and other factors.  It'll pit your team against other player created teams online, and as your team wins or loses battles you gain things like new soldiers.  There's a whole system of rules for this mode making it like a CCG as much as a game, and you actually get battle reports back to see how and why your team won or lost.
7996  Gaming / Console / PC Gaming / [PSP] Killzone Liberation on: April 19, 2007, 11:10:17 AM
Anyone else have this game?

A friend and I recently got this game on the PSP.  I purchased a copy, then after I used the Game Share feature to upload one of the demo mission to him he wanted to try the campaign co-op.  So out he went to get a copy.  We played through 5 or so missions co-op and it was a blast.  Afterwards we jumped into some quick 1v1 multiplayer and had a lot of fun hunting each other down.

The game is great fun.  It's mainly action with a good pace.  It's a 3rd person 3/4ths view game, not an FPS.  The controls seem complicated on paper, but they're really easy to get used to.

There's a lot of talk about a patch that'll add online (infrastructure) play and 4 more missions to the game. but it's seeing a lot of delays.  Hopefully it comes out soon as I see myself playing its online mode quite a bit with how fun just 2v2 was.

Seeing this game makes me think that Killzone would make a great turn based strategy game.  Not the Japanese SRPG style of TBS, but something more like X-Com.  Heck, all they'd have to do is drop the art assets into a TBS engine.
7997  Gaming / Console / PC Gaming / Re: can anyone confirm this story please(FF13) on: April 18, 2007, 08:32:59 PM
I have a suspicion that Square Enix released that statement as a bargaining chip to get Sony to pony up more money to retain FF13's exclusivity.  It's likely Sony has already made the deal since they know how valuable having the first and perhaps second next gen Final Fantasy games would be to their console.  If they nab both FF13 and FF13 Versus, then they've got a huge exclusive there that'll help sell systems, perhaps as much a draw as FF7 sold PS1s.

Nintendo will be getting more square games, Square has definitely seen the benefit to multiplatform as they've been releasing a lot of different games for different systems.
7998  Gaming / Console / PC Gaming / Re: monster hunter: freedom 2 coming 09/07 on: April 18, 2007, 05:28:35 AM
I'll probably pick this up.  Who knows, they might add infrastructure mode later in a patch like Killzone is doing.  Either way, this genre is pretty interesting on the PSP, especially when represented with such good graphics.

I hear the control scheme really needs work, especially since there's no targetting/lock on feature.  The friendly fire always on thing doesn't bother me though, in the right circumstances, the friendly fire thing can make for a much more interesting game.
7999  Gaming / Console / PC Gaming / Re: [360] New? Bioshock video on the Marketplace on: April 18, 2007, 05:07:02 AM
This the one with the little sister at the end?

I'd vote for it as best character animation in a video game so far.  Seriously, in other games I'd have no trouble offing NPCs for loot and resources, but those little sisters, man I really don't think I could do it, even if it meant many hours of extra work in game, I don't think I could.
8000  Gaming / Console / PC Gaming / Re: Guild Wars 2 in the Making on: April 18, 2007, 04:27:18 AM
One thing I loved about guild wars (besides the pricing) was the artwork.  The company really, I mean really, takes the time and money to hire some of the best concept artists for their game and it really shows.  I hope one day they release an artbook because from the tiny bit of stuff contracted artists have been showing, I's buy that book in a second, even if it was the cost of the game itself.
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