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7921  Gaming / Console / PC Gaming / Re: Help me out here C&C 3 or Supreme Commander on: March 22, 2007, 04:00:31 AM
Both?
7922  Gaming / Console / PC Gaming / Re: Armored Core 4 (Note to People with PS3 and Xbox 360) on: March 21, 2007, 09:36:29 PM
I actually prefer games more like mechwarrior in terms of mech construction.  You have a basic chasis to which you add parts.

All the massive parts assembly into some custom monster is cool, but not quite my style since there's always more emphasis on the collection aspect, not to mention that there's bound to be only a few builds that really work online.

What I want is for them to release something like Steel Battalion/Mechwarrior, but let people play it with the standard controller.  Then, release a let of MS certified joysticks and control panel for use in any game that wants to support them, maybe even have some PC support for the joysticks.
7923  Gaming / Console / PC Gaming / Re: Quick question about Crackdown's coop on: March 21, 2007, 08:34:40 AM
Actually, one of my biggest complaints about this generation of consoles is that Split screen play of any sort has been seriously impacted.  Consoles used to be a fun thing to have friends over to play, now it's hard to find a game that'll support multiple players on one console in any meaningful way.

Except for the Wii, which is the best console right now for parties.

I'm hoping that once they get over the big realism fad and move towards more stylized art directions, they can bring back split screen with the graphics savings gained from using a more stylized art direction.
7924  Gaming / Console / PC Gaming / Re: Armored Core 4 (Note to People with PS3 and Xbox 360) on: March 21, 2007, 05:37:32 AM
I was talking graphically.  But Chromehounds isn't all that realistic either, it's just unrealistic in an entirely different direction.  Tongue
7925  Gaming / Console / PC Gaming / Re: Armored Core 4 (Note to People with PS3 and Xbox 360) on: March 21, 2007, 04:14:28 AM
So, on the whole this really only proves that the developer does a crappy job of porting between consoles and of poor artistic design outside of the mechs themselves.

I know the same dev did Chromehounds, and that's a pretty bland looking game.
7926  Non-Gaming / Off-Topic / Re: BSG - Should I keep watching? on: March 20, 2007, 02:01:58 AM
So I guess our new term for jumping the shark is when a character gets fat?

Anyway, now I like character oriented shows, which is why I liked a lot of the episodes that didn't involve combat, and did involve a lot of relationship stuff.  But this is also a scifi space show, and they really went on too long without a decent conflict.

All the drive just went out of the show, and some characters were just left floundering (Starbuck for example).  Well now Starbuck is dead and the Cylons are back.  Let's see if the season finale can get things back on track.
7927  Non-Gaming / Off-Topic / [TV] Dresden Files 3/18/07 - Storm Front on: March 20, 2007, 01:18:17 AM
So, this is the pilot, eh?  No wonder they never showed it first.  It was great, in comparison to the episodes.  They really stuck to the book, the changes were good, and even the cat made an appearance.

The original pilot was 2 hours if I recall, and they had to chop this one down to an hour to make it fit a normal episode.  They also had to refilm a lot of sequences to make it seem like it came after the first 7 other episodes.  So, overall a decent chop job on what really should have been a full 2 hour premier.

They're using a lot of the Dresden mythos, including the rules of the setting like house thresholds, demon summoning, Susan the reporter, Mister the cat, Dresden's incompatability with technology, his staff, his shield bracelet that actually works like a magical shield, and look there's a potion!

After seeing this, and seeing how poor the other episodes were, I finally know what went horribly wrong with this series.

They must have shopped the pilot to Scifi, got approved, but got a budget so far under what they were expecting they had to fire the good writers (or at least the ones that read the books), drop most of the other actors including Susan, and the cat.

I get the feeling that the version of The Dresden Files that they said Jim Butcher approved of was the full 2 hour pilot, which I think must have been pretty faithful to the books, while keeping in line with what's needed for TV.  Then they made those episodes that were crap.

If anything, the only thing saving the show are the actors.  Dresden is spot on, Susan is interesting, Murphy actually gets dialogue and is used in the episode, Haven't seen Bob the skull yet, but in the normal episodes he works off Dresden really well.

If they'd only had the budget, and writers, to realize it.  I think if they'd just showed the pilot first, then let it sit gaining momentum from that good pilot, they'd have gotten the budget they need to do the show to the same level as the pilot.  Right now, they had to use Battlestar Galactica to anchor the show, whereas if they'd done it well, they could have used Dresden to anchor a new Friday or Sunday lineup.
7928  Non-Gaming / Off-Topic / Re: BSG - Should I keep watching? on: March 19, 2007, 09:03:31 PM
Dresden took a serious turn for the worse due to a poorly written epside, then rebounded a lot with an episode that shows that some of the writers were actually reading Jim Butcher's books.

Now, it's been bouncing between mediocre and okay.

I don't like how every episode of Woman of the Week for Dresden, it's getting pretty old despite how much eye candy is being shown.  It's like they're not sure if they want to be a well written supernatural mystery detective show, or yet another mediocre scifi/fantasy excuse to show up women in tight outfits.
7929  Gaming / Console / PC Gaming / Re: Really glad to see such a good review on GT of Supreme Commander on: March 19, 2007, 08:51:06 PM
Since you're using Hamachi, which makes it think it's a LAN, the game may be assumining you have more bandwidth than you really do.
7930  Gaming / Console / PC Gaming / Re: The PS3 and why I love it on: March 19, 2007, 08:44:51 PM
Those having troubles with controllers disconnecting or getting errating all of a sudden at intervals.

Move your cell phones and other wireless gadgets away from your wireless controllers.

Yes, they do interfere with each other.  My Wii used to have all sorts of problems until both my friend and I put our cell phones on a table on the other side of the room.
7931  Gaming / Console / PC Gaming / Re: How bad is Devil May Cry 2 really? on: March 19, 2007, 08:38:10 PM
It's really bad.

So bad, I'd recommend not playing it at all and somehow ebaying or just toss it.

Here's a short list:

No story.  DMC1 at least had a small story, but DMC2 makes DMC1's story look like Charles Dickens in comparison.  The DMC2 story is a few nonsensical one liners between characters that pose around.  I wish I was exhaggerating here, but that's actually all it was.  There's this one point in the game where Dante first meets the big bad guy in what could have been a great massive confrontation, instead, Dante just spouts one line that's supposed to sound cool, and in non sequiter, the villian just says, "No, I guess not."  Then he summons some random demon for you to fight and disapears.

The combat was way too easy.  DMC1 was difficult, yes, but going to easy helped if you couldn't handle it.  In DMC2, the normal mode was easier than DMC1s easy mode.  There was no need to do all those fancy moves they gave you since all you had to do to win was simple attacks.

So the combination of gameplay that was a pushover, and a lack of a plot to hold your interest means there's no reason to play it at all.
7932  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: March 19, 2007, 12:29:04 AM
All I know is that I'm buying this.

I'm still deciding between getting a DS or PSP, but this'll be one of the first games I get.

However, there is some issue with luck.  Especially since in my game as a Druid, I had problems where my enemies were constantly getting horrific chains of mana, skulls, and 4 of a kind extra turns from drops off the top.  Also my mind isn't geared towards this kind of matching game.

So, despite not liking some things about the game, it's a good indicator that I still plan to buy it.
7933  Gaming / Console / PC Gaming / Re: Retailers Give Ultimatum to Sony PSP on: March 18, 2007, 09:09:39 PM
Any more word on this?

I wonder how the PSP2 will factor in to this.

When's the next possible con they could announce the PSP2 at or any PSP related news?

I just took a look at the PSP library and compared it to the DS library, two different focuses entirely, but the PSP has a lot more games I want to play, but there's the cost, the load times, the hardware itself, and these rumors of a new version and the fallout from this ultimatum.
7934  Gaming / Console / PC Gaming / Re: I have a new must, must, must have game... on: March 18, 2007, 09:04:28 PM
For all intents and purposes, it is the next gen PoP.  They're still trying to think of where to go next with PoP after they wrapped up the Sands of Time Trilogy.  After all, they need to think of a new schtick to go with that saves the prince after he falls into yet another spike pit.

I love how the game is more freeform than PoP and Splinter Cell.  The whole free running-like aspects are just cool.
7935  Non-Gaming / Forum and Site Feedback / Re: Support GT page with shop links? on: March 18, 2007, 09:02:38 AM
Any progress on this?  Just about to purchase a new alarm clock from CurioCity, some games, and maybe a DS.
7936  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Chromehounds? on: March 18, 2007, 06:11:10 AM
I dunno, seems like a lesser number of players with a balanced loadout and using teamwork could take out more than their number of wheeled shotgunners, but those grenades seem like the cincher.  I didn't realize grenades caused an AOE disorient effect.  At the very least you can knock out all the enemy bases so that their teammates couldn't simply mop them up.

A good commander really helps too. Tongue  I could usually identify the base being used by looking at movement speed and patterns.

When I played comm I tended to be very specific in how I vectored my teammates, it was quite fun to hear how the game was unfolding.  Making sure to keep my teammates near cover so they could quickly retreat while reinforcements were vectored in around the sides.

One big problem with the Commander map system was that the maps didn't provide enough terrain information, especially height information.  It just displayed impassable areas, so I didn't know if my guys were fighting uphill or downhill.

I suspect I'll be buying Chromehounds 2 if they're smart enough to fix all of its problems and add more teamwork oriented parts.  I was hoping for things like NA contact relays, or NA extenders, or even a waypoint system that can be used in game to direct units.
7937  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Chromehounds? on: March 16, 2007, 09:26:33 PM
They need to stop with the whole throwing aim off thing from explosives.  Direct hits from rockets don't throw your view around as much as little grenades going of near you, that just seems wrong.

Wheel bases are pretty weak as bases go, take them out early and that'll cut his movement.  However, if you have a chance to kill his generator first do that.  The combination of dead base and dead generator means he's just sitting there.

I like the way they implemented teamwork in the game, but I'd have really liked to see some more advanced technology.  Target trackers, laser designators, etc... but all implemented in ways to increase the amount of teamwork needed.
7938  Gaming / Console / PC Gaming / Re: PS3 UT2007 to support Mouse and Keyboard! on: March 16, 2007, 09:07:47 AM
On the other hand, Dreamfall, a single player game by Funcom, was probably heavily impacted by piracy.  Beyond morality, there was no reason not to pirate the game since you just downloaded it, cracked the cd check, and played.  That's a problem with any big name games, and a bigger problem with primarily single player games.

However, it didn't help that beyond the story and dialogue, the "gameplay" segments really sucked.  Sneaking and fighting were afterthoughts, and let's not forget the disapointing ending.
7939  Gaming / Console / PC Gaming / Re: (3/15) Warhawk - Interview/Screenshots, Boo! on: March 16, 2007, 09:00:16 AM
While I don't agree with his comments, I do think scrapping the SP campaign was a bad idea.

I mean, they could have simply remade the Warhawk 1's campaign and I'd be happy.
7940  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: March 14, 2007, 11:53:20 PM
Some locations are little more than a small cutscene, or even a few lines of voice over as the normandy picks up a distant beacon.
7941  Gaming / Console / PC Gaming / Re: PSP2 is coming? on: March 14, 2007, 04:50:05 AM
There'd be a way to fit it in.

Adding another stick also opens up even more possibilities for using the PSP similar to a gameboy or DS on the gamecube, as a controller, or for a bit of extra info while playing, etc...  But, hopefully not required like Nintendo made it.
7942  Gaming / Console / PC Gaming / Re: [360] Ghost Recon: Advanced Warfighter 2 Impressions on: March 14, 2007, 04:47:31 AM
The multiplayer is only a bit better than GRAW1 to me.

I do like the Team Battle gametype, where you get AI soldiers and infinite respawns, add helicopters and it really feels like a big warzone.

I'm sure I won't buy this game, not until it hits $20 or so, but by then I'm sure there'll be other games to occupy me.  Right now, it's been a fun rental.
7943  Non-Gaming / Off-Topic / Re: Pirates of the Caribbean 3 Trailer on: March 13, 2007, 06:28:16 AM
I really would have preferred them turning the movie into a series of one shots, like Indiana Jones.  Then, they can still have an overarching plot, but you still have the beginning, climax, and conclusion all in one movie.
7944  Gaming / Console / PC Gaming / Re: [360] Ghost Recon: Advanced Warfighter 2 Impressions on: March 13, 2007, 06:17:49 AM
Holy crap.

I think there must be some serious problem with the Live message service or GRAW2 is interfering with the service because I haven't got any messages for the past week.

What the heck is going on here?

Seriously, if anyone sees me playing GRAW, go ahead and send and invite, if I don't respond send a message or something until I respond.  There's something really wrong happening.
7945  Gaming / Console / PC Gaming / Re: Casual Games- Should we cover them better here at GamingTrend? on: March 13, 2007, 05:54:44 AM
I don't want every little tetris, hexic, bejeweled, etc... copycat to be covered, but those games that

I don't really like the title casual games though, they're just games.
7946  Gaming / Console / PC Gaming / Re: PSP2 is coming? on: March 12, 2007, 09:57:52 PM
My wants are:

Better analog control or just get rid of the thing.
Dual Analog sticks, although the system itself can't quite support that with the way you hold it, so not as big a deal.
Better construction to be more durable, don't let stylishness overcome practicality.  It's a mobile handheld, make it able to take bumps without resorting to buying some huge bulky case that defeats the purpose of the PSP being a mobile handheld.
7947  Gaming / Console / PC Gaming / Re: [360] Ghost Recon: Advanced Warfighter 2 Impressions on: March 12, 2007, 09:52:36 PM
Um, Cal, I sent you like two messages before about playing co-op.  For some reason no one is getting my messages over live or something.
7948  Gaming / Console / PC Gaming / Re: PS3 UT2007 to support Mouse and Keyboard! on: March 12, 2007, 12:45:10 AM
Not really, the same people who pirate aren't that concerned with achievements.

I think piracy has an impact on game sales, but it often depends on the game.  the UT series probably isn't pirated as much since you need a CD key to play online, and it's primarily an online game.

I think the "piracy" scare for them is actually from corporate.

That's not to say piracy doesn't take a chunk out of their sales.

I wonder how single player games have fared on the PC since they're easier to pirate.  I imagine games like Dreamfall were seriously impacted by piracy.
7949  Non-Gaming / Off-Topic / Re: 300 - What'd ya think? [Movie] on: March 11, 2007, 06:21:16 AM
The Watchmen also had a lot more subtle dialogue and story, so it should be a treat for everyone rather than just action fans.

It'd be interesting to see how a direct translation is handled.  I really want to see how they handle Rorschach's mask.
7950  Gaming / Console / PC Gaming / Re: [PS3] LittleBigPlanet on: March 10, 2007, 02:19:10 AM
Ragdoll kung fu looked weird.  This is just a simple, co-op physics-based side-scrolling platformer, but with the added benefit of user created levels, so replayability will be quite high.
7951  Gaming / Console / PC Gaming / Re: [PS3] PlayStation Home Revealed on: March 10, 2007, 02:17:13 AM
Ugh Hetz, no need to drag the my console is bigger than your console debate in here.

So the basic consensus is that so long as it's not required, then it's not a bad thing.  The people who want to use it will.

Heheh, oh and Kathode, funny you should mention startup times with Home and running it at the beginning, I recall Oblivion had a rather large startup time too.  Tongue
7952  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: March 10, 2007, 12:16:03 AM
But Cylons are, at least the female models.
7953  Gaming / Console / PC Gaming / Re: Microsoft responds to "Home" on: March 09, 2007, 07:07:45 AM
 Roll Eyes

Was that edit really necessary?  I mean, really?

Grow up people, both you and Hetz are sounding like children who don't know when to quit.
7954  Non-Gaming / Off-Topic / Re: 300 Seconds of '300'... on: March 09, 2007, 06:27:35 AM
I dunno, it seems alright.  However, it looks like the action was a little too choreographed to match the panels, leading to some stiff fight moves.
7955  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 09, 2007, 06:26:31 AM
Try shutting off your sound entirely by disabling the hardware?

The 15 minute limit is iether a cooling issue (unlikely) or a memory leak in some drivers somewhere.

Since Creative is known for somewhat poor drivers for their older cards, and the fact that they have to rewrite a chunk of their drivers to work with vista, it could mean they're the cuplrit.

7956  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 09, 2007, 02:56:12 AM
Try turning your audio hardware acceleration off.  It's under the sound options for windows.
7957  Gaming / Console / PC Gaming / Re: [PS3] LittleBigPlanet on: March 09, 2007, 01:57:17 AM
Basically, it's a physics based platformer.  Get from point A to point B.  Characters can interact with objects in certain ways, holding on to things, etc...  It's also co-op based it seems, requiring more than one player to complete puzzles.

However the trick is that levels can be designed by users, quickly uploaded, then played, ranked, commented on, etc...

Since the game is based on physics, it leaves a lot open for users to devise interesting new puzzles based on the physics interactions.

Also, it looks like the basic characters are rag dolls which can be customized.
7958  Gaming / Console / PC Gaming / Re: [PS3] LittleBigPlanet on: March 09, 2007, 01:07:11 AM
Yep, seriously, this is another small thing that makes me want a PS3.  Forgot that HOME stuff.  This little gem of a game is co-op heaven.

I just love all the little physics interactions and how the characters look while interacting.

From the looks of it, you can really customize your characters right?

That's especially cool is that everything is physics based, so like any toolset available to the public to play with, we'll see many puzzles and co-op solutions that even the developers never thought of.

Anyone notice how not only can you pickup other teammates, but you can also stand on each other's heads to heavy high places.
7959  Gaming / Console / PC Gaming / Re: Spore Developer: "Wii is a piece of sh*t" on: March 08, 2007, 08:13:37 AM
And for that matter.  The GDC, despite the heightened exposure, is still a very restrictive convention between game developers.  As such, these people talk to each other as fellow developers, joke as developers, and be frank as developers.
7960  Gaming / Console / PC Gaming / Re: [360] Ghost Recon: Advanced Warfighter 2 Impressions on: March 08, 2007, 07:43:14 AM
I'll rent this so I can play some co-op with the crew.
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