http://gamingtrend.com
February 12, 2016, 07:49:34 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 196 197 [198] 199 200 ... 243
7881  Gaming / Console / PC Gaming / Re: As much as I like the PS3 on: May 10, 2007, 04:41:37 PM
Perhaps you should try some of the PS2 games coming out?  There's Odin sphere for action RPGs, looks pretty good.  Not sure what else but I recall the PS2 release list was still very healthy.

Plenty of older titles too.

Oh and they settled the rumble lawsuit not too long ago, so expect to see a new design of the PS3 controller including both rumble and motion sensing.  Hopefully they'll update the controller design in general because the Dual Shock 2, while great, isn't for everyone.
7882  Gaming / Console / PC Gaming / Re: Hellgate: London subscription 'bonuses' announced on: May 10, 2007, 11:51:54 AM
Well it looks like you can still go through the single player game co-op.  That's all I wanted really.
7883  Gaming / Console / PC Gaming / Re: The Last Remnant, a new Square Enix RPG on: May 10, 2007, 11:45:57 AM
Last thing we need is another character with a mullet.  Tongue

Although with Dissidia, I think it's a waste of FF characters, but if the fighting game is good then I'll still pick it up.  Square does have a good track record with fighting games like Ehrgeiz.
7884  Gaming / Console / PC Gaming / Re: The Last Remnant, a new Square Enix RPG on: May 09, 2007, 05:22:15 PM
Man, you guys are reading way too much into this.

It's likely the Conquerer character is a more straightforward fighter type, probably similar to God of War.

Rush Sykes sounds like an anime character name, so it's likely his plot will be twisted with way too much dialogue and exposition.  slywink
7885  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 09, 2007, 11:18:44 AM
Any time a scientist or tech is actively working on something you lose money from them daily.

There's a $400,000 bonus when you destroy enemy bases.

Capture any UFO you can and sell off the artifacts.  Selll all of the artifacts you've already researched, but keep 1 of each of the ones that are unidentified.

WHen you finally research plasma weapons, you'll notice you have a huge stockpile of them in base since you can't sell them until you research them (stupid idea).  You can also turn this stockpile into your main weapons cache, just sell off a majority of it.  The great thing about plasma weapons is that since the aliens use them, simply going on a mission will replenish your supplies and give you new rifles, saving you the money of manufacturing laser rifles and ammo.

They really don't do a good job of letting you know what you need to do to make money in the game.  Hell one person tried making bases in other countries and shooting down everything he could get his hands on, but they still lowered his monthly income.
7886  Gaming / Console / PC Gaming / Re: [360] GRAW2 Remastered maps pack... on: May 09, 2007, 11:07:27 AM
I'm thinking, "Hey?!  How do we make these people pay for more content without actually doing anything?"

Those remasterings are probably nothing more than a lighting change.  No thanks.
7887  Gaming / Console / PC Gaming / Re: Project Witches (Working Title) X360 on: May 08, 2007, 08:06:14 PM
Problem is, in a lot of these games they use the hot polygonal women to distract you from the fact that the gameplay isn't all that different from say, Space Invaders.
7888  Gaming / Console / PC Gaming / Re: Mass Effect: Revelation on: May 07, 2007, 01:33:31 AM
So does the book get better?
7889  Gaming / Console / PC Gaming / Re: Eye of Judgement on: May 06, 2007, 04:14:43 PM
Keep in mind that this sort of thing is very popular in Japan, on the CAGcast I heard that machines like this took up large parts of arcades there.  So there is a market.

It's likely the card playing mechanic won't be purely deck and draw driven.  It may simply be that you play these cards as they become available.  Or the game itself decides which type of card you can play at any time.
7890  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 05, 2007, 05:09:18 AM
I've played it long enough.

It is X-Com, but in some ways it's actually worse than the original game.  Not in gameplay though, instead, it's actually missing some of the interface functionality that was in X-Com 1, 2, and 3.  While at the same time it does add some small features and other little fixes to the X-Com forumula.  But the interface problems are a major annoyance over time.

The main thing is, despite carbon copying the X-Com gameplay formula to the letter.  This game doesn't do anything significantly better than X-Com and in many ways it fails to provide the same interface enhancements offered.

I was a bit harsh on the game earlier, but now after some even more play, I realize one of the main gameplay benefits of this game that could boost it over X-Com despite the interface problems.  That's in AI streamlining.

One key thing they added to the game was that as the alien count dwindles and there are only one or two aliens left on the map, those aliens will actively try to attack and move out into the open.  While not entirely realistic, it means that you don't have to worry about hunting down that last alien.  This isn't the case all the time though, as aliens will stay inside base rooms or inside their UFO if it's viable.  There's probably a lot of other small changes.

But on the whole, as above, I'm not sure it's worth it to just remake X-Com without making the interface and turn based mode better.
7891  Gaming / Console / PC Gaming / Re: Halo 2 Double Kill on: May 04, 2007, 09:10:15 PM
Gotta love physics.
7892  Gaming / Console / PC Gaming / Re: Eye of Judgement on: May 04, 2007, 09:09:28 PM
Hell, if they made any peripheral that looked like the palantir, I would so buy it.
7893  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 02, 2007, 05:00:12 PM
It's X-Com like, supposedly the best X-Com clone to date.  With one problem.

You do not manually recruit, and your soldiers can't die permanently unless you fail the mission entirely.

As part of the story, If a soldier gets "incapacitated" in battle, he eventually gets brought back, but often only after a short to very long amount of time (40+ days).  This has to do with humanity on Esperanza having very advanced medical technology where so long as the brain is intact, they can bring a person back from nearly anything.

They stripped out a lot of the more original features from the game that would have seperated it from X-Com, including features that were once heavily advertised on the site like the local police and military reponse.  So it pretty much is X-Com.

There was also something about not being able to sell manufactured items for profit in CSL's review, making you rely on country contributions more.  However the devs posted in a forum that selling for profit is still in, we're not really sure if it is or isn't.
7894  Gaming / Console / PC Gaming / Re: [PSP] Metal Gear Solid Portable Ops on: May 02, 2007, 06:35:35 AM
Same here.  It translated well to the PSP, but the sneak mechanic suffered due to camera control issues.  So most of the time you find yourself using recruited soldiers who blend in instead of Snake, which kind of defeats the point of having Snake in the game.

After playing it for a while, the only thing that interests me is the story in general, but the gameplay gets old.
7895  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (NSFW) on: May 02, 2007, 06:15:01 AM
Yeah, that's the problem with really entrenched and previously "successful" execs.  Get drunk on the success that they didn't really do much to earn, combined with the power to ignore any criticism coming your way equals this.  It's still just a goat, but there's better uses for them than advertising.

I think someone's been either fired or promoted for this stunt.
7896  Gaming / Console / PC Gaming / Re: F.E.A.R is not a factor for me! *spoilers* on: May 02, 2007, 04:20:19 AM
Well, they are making FEAR 2 in some form.  FEAR was a financial success and the story leaves a lot of room open for a sequel.

Things I'd like to see in FEAR 2 are, more use and characterization of the FEAR team.  You're part of a team, but the teammate characters were just cardboard cutouts that showed up every how and again.

Make the story elements told in game in a way where you can't miss them.

More varied environments of course.

Different types of encounters.  The stale environments wouldn't have been a problem if they had varied the kind of encounters you'd get more.  Instead, every encounter starts off with the AI yelling something to give away its position.  Now once the combat starts is was good.

Tone down the slow motion in some way to make it not an instant I Win button.  I mean the AI was great but if you played through the game using nothing but slowmo you never got to see it in action.
7897  Gaming / Console / PC Gaming / Re: Odin Sphere on: May 01, 2007, 01:21:53 AM
Um, wow, dumping a game simply because of viewpoint.

As we've all seen, having a third dimension doesn't automatically make a game better.  Sure, a lot of 2D games are pretty retro, refusing to update their graphics to higher resolution images (to save money).  But this game is built with high res 2D graphics.
7898  Non-Gaming / Off-Topic / Re: Search for alien life getting closer? on: May 01, 2007, 01:08:31 AM
Anyway, I was thinking of a case where they did capture the light from a planet once.  Ugh, need to dig up that article.
7899  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: April 29, 2007, 10:22:17 PM
Rose colored glasses.  These remakes are more rehashes of old RPGs, emphasis on the old.  RPGs have made great strides since those days when they were limited by so many factors.  Now we've got powerful machines capable of playing games like Mass Effect and such.
7900  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 29, 2007, 10:20:21 PM
It's similar to Zelda jumping where if you die you just get transported back to the beginning of the dungeon segment and lost some life.

So far the game's focus isn't on jumping puzzles but combat and exploration (and cuteness).
7901  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (NSFW) on: April 29, 2007, 10:17:26 PM
Just an animal folks.  You were going to eat it anyway.  And you're playing a game that has worse violence.  The telling thing is this:  It was bought from a butcher's shop.  The thing was already dead, what was likely to happen it that if Sony hadn't bought the carcass, it'd be cut up for mutton, er does goat classify as mutton?

Sure, they really shouldn't have used a real dead animal for a promotion, it'd be easy enough to make a fake one.
7902  Gaming / Console / PC Gaming / Re: Another Launch 360 dies - not likely going to replace it on: April 29, 2007, 10:13:37 PM
They discovered one of the reason for device failure was heat issues where the inside of the box would heat up so much that the inner parts would expand/warp at different rates, eventually causing chips to pop off the board.

This is why the towel trick works.  Essentially you wrap your 360 with a towel and turn it on, leaving it for I think half an hour or even several hours.  The heat builds up until it reaches a high but stable temperature, meaning all the parts are now at the same level of expansion and might actually reconnect.

It's funny because in the 360 elite, even with all those redesigns, the main way they prevent that problem is with glue.  Yep.  Someone took apart an elite and the main chip that was known to fall off was held down by a large blob of glue.
7903  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare?? on: April 29, 2007, 05:51:28 AM
The Phillapine massacre was horrific, all those people packed into that building, and the Japanese not wanting to waste ammunition had them all killed, one by one by bayonette.

Simply put, the same way the Nazis viewed Jews and other "undesirables" as not human, the Japanese command viewed the people of China.  Maybe they didn't have as a theatrical a act like the final solution, but no less horrific.

However, the main reason why they moved to a modern combat theme is that the World War 2 Medal of Honor style FPS (And let's be frank, it is the medal of honor style despite the extra trappings) is that the genre is played out.
7904  Non-Gaming / Off-Topic / Dresden Files episodes 9-12 - It's back on track! on: April 29, 2007, 05:46:33 AM
It's gotten better!

Although the series has moved farther from the books, it's much more in line with the pilot and spirit of the books than before episode and I notice they actually have more of an effect budget.

The stories are fun magical detective fare.  They don't dip too much into the cliche as the first few episodes, and each episode now has a small reveal on one of the reoccuring characters.

It's still obvious that they didn't have the budget to hire all the actors they wanted, so some characters have been combined.

Claudia Black (I think that's her name) from Farscape makes an appearance and her acting is amazing in the episode, very likeable, I really hope she gets some more dramatic roles.
7905  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (not a joke) on: April 29, 2007, 01:05:14 AM
Obviously Ken Kutaragi has moved to the UK.
7906  Gaming / Console / PC Gaming / Re: The circle is complete, Sony is making money. on: April 27, 2007, 10:23:57 PM
Perhaps this is the reason why Sony went this direction for the PSP?  They knew they couldn't compete with the handheld powerhouse of the DS, so the PSP gets pushed as a media machine to the detriment of the gaming side.

Right now, the kind of tech that the PSP can use has exploded on the internship, podcasts and such are common, video downloads are much more common.  Forget UMD movies, if Sony gets its video download service going on the PSP they could make a lot of money on that alone.  Imagine simply hopping into a local coffee shop with a hotspot, paying a small fee to download the latest episode of your favorite show or recently released movie, then taking it with you to be viewed later, all without having to sit in front of your computer.

Alas the game side has suffered, but as above if they can really push PSP games this year, starting with God of War, it may bring the PSP back into view, especially so if the PSP2 is announced.

One other factor in the PSP is development cost, anyone know the cost of PSP development?  Seems like it'd be a lot lower.  Perhaps the reason why games are still being made for it is that despite the lower sales of software, the low development cost means they still recoup their money in the long run.

There isn't much PS3 news, so this thread is becoming a bit of a PSP thread.

Perhaps this thread should be entitled, Sony is making and losing money.
7907  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 27, 2007, 10:10:26 PM
Thank you for this, you've saved me quite a bit of money, I was interested in the co-op since my friend is in the area with a PSP.

But grind of any sort is just a complete turn off, even if there is a good story.
7908  Non-Gaming / Off-Topic / Re: Asteroid Apophis...its the end of the world as we know it on: April 27, 2007, 09:52:55 PM
Well, depends on whether we're looking at a RAMA or the Dig.
7909  Gaming / Console / PC Gaming / Re: The circle is complete, Sony is making money. on: April 27, 2007, 09:51:20 PM
Well I have to agree with that assessment then.  However, with the latest info it does appear they're trying to push it again with God of War psp.
7910  Gaming / Console / PC Gaming / Re: The circle is complete, Sony is making money. on: April 27, 2007, 02:05:27 PM
Oh no doubt the gaming division is hemorraging money, just like Microsoft's division, if not more.

However, despite the slower PSP sales in general, it has a market.  There was something like 2.8 or 28 million sold, yeah, I know the decimal really matters in this case.  I need to find the article that stated this.  It also had its first million seller recently with Monster Hunter 2, showing that there is a market now.  What I'm saying is that the PSP isn't all doom and gloom.  In fact, it's a financial success in that it's made money and is still making money and has an established audience.  They don't lose money on hardware sales of the PSP, so any software sold goes directly to profit.  Also, development costs for PSP games are much less than 360 or PS3 costs, maybe even lower than PS2 costs.

The problem was that the PSP was getting only crappy ports of bigger games, instead of games designed purposefully for the system.  Games like Killzone Liberation showeded developers that they don't have to put FPS games on the system, it's okay to make a switch for a handheld, thus we now have SWAT that copies the formula.  Then again, with God of War coming to the PSP, that's one game where a more direct port can work.  Then there's also other ports that while still pretty much direct ports are really good games, the problem was that people could get, or already got, these gameplay experiences elsewhere and these ports didn't do much to advance the story.

I actually have a very large list of games I want to buy for the PSP, and at a price point of $15-$40 per game it's a lot easier for me to buy than next gen games.  I'll try posting my list when I have time today, could get others interested.  Off the top of my head upcoming games like Silent Hill Origins and God of War CoO come to mind.

Very violent footage of Silent Hill Origins, looks like a PS2 game, very creepy:
http://www.pspfanboy.com/2007/04/23/brutally-violent-silent-hill-gameplay-vids/

PSP business:
http://www.gamesindustry.biz/content_page.php?aid=24424

Interesting handheld Tech comparison:
http://www.pocketgamer.co.uk/r/Various/feature.asp?c=2850

About the PS3 division?  Well, not so good news.  But like Microsoft their game division if kept afloat by successes in other areas.

And honestly, can you imagine what would happen to the quality of consoles if Sony was out of the picture as a direct competitor?

Of course, many people think I'm just a fanboy now, but I still won't be buying a PS3 any time soon.  But, I am very sold on the PSP, its current games, and future possibilities.
7911  Non-Gaming / Off-Topic / Re: Search for alien life getting closer? on: April 27, 2007, 07:12:39 AM

Quote from: IkeVandergraaf on April 26, 2007, 03:56:36 PM

Quote from: Turtle on April 25, 2007, 09:01:02 PM

Nope, planets can be seen by special telescopes.  Afterall, you'll need to see the thing in order to take temperature readings.

Anyone else see that concept image and think of New Caprica?  Tongue

Wobble, bitches.  I don't make this shit up.

Well damn, I been owned.
7912  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 07:05:45 AM
And as above, this once again feeds back into MS leveraging its market dominance, namely windows OS, to nickel and dime the manufacturers and developers in the long run.
7913  Gaming / Console / PC Gaming / Re: [PSTriple] Warhawk... will blow your mind into oblivion on: April 27, 2007, 07:02:41 AM
Yeesh, how could it not work, just take the gameplay of warhawk 1, Crimson Skies, and maybe even panzer dragoon and go from there.  I would have loved to go flying around the landscape, picking apart massive battleships and carriers piece by piece and cutting down swarms of fighters.
7914  Non-Gaming / Trading Forum / Re: PSP for sale on: April 27, 2007, 06:49:12 AM
Um, Mirage, weren't you selling yours a moment ago?  slywink

Anyway, I just looked at my finances, or lack thereof and you should sell them to Mirage, he needs them more than I.
7915  Gaming / Console / PC Gaming / The circle is complete, Sony is making money. on: April 27, 2007, 06:07:05 AM
I'm not loyal to any particular company, but just wanted to add to the current topics that Sony is still making money despite the many problems with the PS3.

The PSP is now stronger than ever with quite a few good games out for it and word of a lot more developer support.  The small, but still significant price drop helps and no doubt the PSP2 will revive interest in the system.  While nowhere near the success of the DS, it's still a financial success in a different market, slowly gaining a rather large install base and amazingly quite a few game and UMD movie sales.  Although personally I won't touch UMD movies.

It's other electronics are doing well as seen by the jump in its stock price.

Ken Kutaragi just resigned, so gone is the overbearing madness of an entrenched executive.

On the games front games are still being released for the PS2, and the system itself is still selling.  There's word that a lot of cool new things for the PS3 will be shown at the new E3, including actual gameplay footage of Killzone (which I hope doesn't try to make itself a Halo/Gears killer, but instead keeps to its more unique feel).

Strangely enough, I actually understand what they were going for with the PSP and PS3 now.  Although I don't entirely agree with that decision, the features on top of gaming that they put into the PSP I'm getting a lot of use out of even though I didn't think I would.

They're trying to make more in the way of media centers/living room computers/etc... as much as a gaming machine.  I can honestly say I've listened to more music and podcasts on my PSP than I have played games, even though I've played a lot of games.  The RSS tracking and auto download feature of the PSP means every morning, my PSP always has the latest podcasts downloaded to listen on my drive to school.  I downloaded the season premier of heroes that I missed to watch during lunch.  I use it so much for this I plan to buy a 4gb memory stick so I can put some video podcasts and even more of my music collection on there.

One thing I can very much understand is that people often don't want to pay for features they don't use.  The strange thing with me is that I bought the PSP solely for games knowing the price, and ended up using these new features quite a bit.
7916  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 05:47:16 AM

Quote from: EngineNo9 on April 27, 2007, 02:12:38 AM

Quote from: Turtle on April 27, 2007, 02:07:03 AM

Any manufacturer, software developer, etc... has to pay MS in some way to put out something on the windows OS.  Hardware makers have weird licensing and driving signing fees, along with OEM fees.  It's all fees, and more fees.  Sales of the actual OS matter only to make sure they keep the market primarily windows based so they can keep charging those fees.  All those fees add up.

Incorrect.  Unlike on a console, Windows development does not require any sort of fees be paid to Microsoft to publish a game or any other sort of software on the platform.  That is one of the big reasons PC's have been the haven of indie developers.  I could create and distribute my own Windows program using open source tools and not have to pay fees to anybody. 

Oh there's none of those kind of fees.  But there are other non direct ways of hitting software developers.  I didn't say there was a publishing fee, but there's probably some hidden or roundabout fee for software developers.  Hardware developers is where they hit them the most.

Also, with the move to Xbox live for windows, I wonder how long "official" windows gaming on PCs will be without software development fees.
7917  Gaming / Console / PC Gaming / Re: [360] Microsoft is losing money on: April 27, 2007, 02:07:03 AM
There was a good article about how, MS actually makes money, and it's not actually on the strength of their product most of the time.

Instead, Microsoft has consistently failed to gain market dominance in a great deal of other areas they move into.  Sure they do get their products out and on shelves, but they don't lead the pack, or get into the top most of the time.   That's specifically in areas where there are many other established competitors though.  With the console wars, the main thing that happened was Sony simply screwed up with the PS3 and MS got a good lead in the market along with a good price difference.

How MS makes money is off the exclusivity of the Windows operating system.  Any manufacturer, software developer, etc... has to pay MS in some way to put out something on the windows OS.  Hardware makers have weird licensing and driving signing fees, along with OEM fees.  It's all fees, and more fees.  Sales of the actual OS matter only to make sure they keep the market primarily windows based so they can keep charging those fees.  All those fees add up.

I don't think we'll see these systems disappear.  Instead, what we'll see is that this generation of consoles will be out on the market for a whole lot longer than previous consoles had (save for PS2 maybe)  Sony was talking about a decade of support for the PS3.  And actually I suspect the PS2 would have been the primary console for Sony for a while longer had not MS rushed out the 360.  Both consoles aren't going away, especially since they're both run by companies that have good cash reserves from other businesses outside gaming.  MS has its OS, Sony has all its consumer products.  In one or two years these systems will still be out there, they'll have gotten cheaper both in price and in manufacturing costs prompting more people to buy.
7918  Gaming / Console / PC Gaming / Re: Hellgate: London...hands on preview on: April 27, 2007, 01:58:24 AM
Basically they worked hard on both the 1st person and 3rd person views.  The first person would be for shooting, the third person would be there for melee.
7919  Non-Gaming / Trading Forum / Re: PSP for sale on: April 26, 2007, 08:10:37 AM
Would you be willing to sell a few games out of that list?  Could help you move the package if there's less things to buy at once.

I'm interested in:
Puzzle Quest
Pirates!
GTA:LCS
Mercury Meltdown
7920  Gaming / Console / PC Gaming / Re: Starcraft 2 confirmed (finally)? on: April 26, 2007, 07:34:02 AM
Well they already have a World of Warhammer and an upcoming World of 40k.  Maybe Blizzard will see if they can steal GW's thunder again by releasing World of Starcraft.

Heck, they could just take all the art assets from Starcraft 2 and stick them in the WoW engine.  Tongue
Pages: 1 ... 196 197 [198] 199 200 ... 243
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 2.994 seconds with 20 queries. (Pretty URLs adds 0.255s, 1q)