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7841  Gaming / Analog Gaming / Re: Pax will never hold a candle to E3... on: May 14, 2007, 01:07:24 AM
Not to mention, PAX was never trying to be E3.  It may have been advertised, alluded to, or fan hyped as an E3 replacement, but it always seemed more casual.
7842  Gaming / Console / PC Gaming / Re: Square Enix Party; a Few Surprises on: May 13, 2007, 11:55:01 PM
1up podcast, they were at the press event, couldn't talk about it exactly, but they pretty much gave it away by saying something like "oh yeah, you know the new kingdom hearts is coming out" yeah look for it on a handheld maybe... <then a lot more softly> maybe on the psp?  But who knows?"

It's also the general consensus amongst the better of the "rumor" sites like Kotaku and such.
7843  Gaming / Console / PC Gaming / Re: Square Enix Party; a Few Surprises on: May 13, 2007, 05:55:37 PM
No, the new Kingdom Hearts is definitely being put on a handheld.  So far all signs point to the PSP.
7844  Non-Gaming / Off-Topic / Re: Gee, I guess if you're patriotic it's ok to be an anti-game a-hole. on: May 12, 2007, 03:39:58 PM
Has he been disabarred yet?  If he hasn't already, then it's likely the courts are so tired of him filing frivolous lawsuits
7845  Gaming / Console / PC Gaming / Re: [360] Halo3 beta vids... on: May 12, 2007, 03:31:55 PM
I still say it's a huge missed opportunity if they don't put in some sort of Humans Vs. Covenant multiplayer gametype where you can be different classes of human and coveneant.
7846  Gaming / Console / PC Gaming / Re: [360] Halo3 beta vids... on: May 12, 2007, 09:05:25 AM
Keep in mind that they're still using a lot of Halo 2 art assets as placeholders.
7847  Gaming / Console / PC Gaming / Re: EDIT:the square enix remake thread on: May 11, 2007, 02:03:59 PM
You guys know that the rumored FF7 remake wasn't a remake and is instead Crisis Core, a prequel action-rpg about Zack, the soldier who trained Cloud and once journeyed with Sepheroth (and even met Aeris).
7848  Gaming / Console / PC Gaming / Re: The Last Remnant, a new Square Enix RPG on: May 11, 2007, 07:18:49 AM
Good to see someone finally giving Dynasty Warrios a run for their money.
7849  Gaming / Console / PC Gaming / Re: [PS3]saints row scrapped/[360+PS3]saints row sequel confirmed on: May 11, 2007, 07:18:21 AM
Not a PS3 negative thing at all, just a matter of more rising development costs and time.
7850  Gaming / Console / PC Gaming / Re: [360/PS3] Condemned 2 announced on: May 11, 2007, 12:33:03 AM
Give me a Fear 2 and I'll be interested.
7851  Gaming / Console / PC Gaming / Re: Atlus USA, how I love you on: May 11, 2007, 12:27:02 AM
Discover A Magical Fairy Companion! The more time you spend training your fairy partner, the richer your interactions will be with her, and the more she can assist you on your quest. You can even enter her in the great Fairy Contest her performance as she competes with other fairies in a tournament of skills depends on how well you have prepared her!
Cultivate Intimate Relationships With Your Allies! With the Friendship and Personality Rating System, your personality can either limit or enhance your interactions with others; the outcome of your encounters depends entirely on your behavior! Mold a protagonist as ill-tempered or good-natured as you desire. And if you're brave enough, reveal your true feelings to a companion; if they come to feel the same way about you, you'll be rewarded with a bonus hand-drawn character-specific ending animation that puts the icing on the cake!

Is it me, or do these two bullet points make this sound like a hentai game?  I mean, Ar Tonelico was bad enough. Tongue
7852  Gaming / Console / PC Gaming / Re: the final fantasy milking continues on: May 10, 2007, 04:45:14 PM
Well a podcast basically confirmed that there is a Kingdom Hearts game coming to the PSP, they said they couldn't talk about it but the guy pretty much gave it away with hinting.
7853  Gaming / Console / PC Gaming / Re: As much as I like the PS3 on: May 10, 2007, 04:41:37 PM
Perhaps you should try some of the PS2 games coming out?  There's Odin sphere for action RPGs, looks pretty good.  Not sure what else but I recall the PS2 release list was still very healthy.

Plenty of older titles too.

Oh and they settled the rumble lawsuit not too long ago, so expect to see a new design of the PS3 controller including both rumble and motion sensing.  Hopefully they'll update the controller design in general because the Dual Shock 2, while great, isn't for everyone.
7854  Gaming / Console / PC Gaming / Re: Hellgate: London subscription 'bonuses' announced on: May 10, 2007, 11:51:54 AM
Well it looks like you can still go through the single player game co-op.  That's all I wanted really.
7855  Gaming / Console / PC Gaming / Re: The Last Remnant, a new Square Enix RPG on: May 10, 2007, 11:45:57 AM
Last thing we need is another character with a mullet.  Tongue

Although with Dissidia, I think it's a waste of FF characters, but if the fighting game is good then I'll still pick it up.  Square does have a good track record with fighting games like Ehrgeiz.
7856  Gaming / Console / PC Gaming / Re: The Last Remnant, a new Square Enix RPG on: May 09, 2007, 05:22:15 PM
Man, you guys are reading way too much into this.

It's likely the Conquerer character is a more straightforward fighter type, probably similar to God of War.

Rush Sykes sounds like an anime character name, so it's likely his plot will be twisted with way too much dialogue and exposition.  slywink
7857  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 09, 2007, 11:18:44 AM
Any time a scientist or tech is actively working on something you lose money from them daily.

There's a $400,000 bonus when you destroy enemy bases.

Capture any UFO you can and sell off the artifacts.  Selll all of the artifacts you've already researched, but keep 1 of each of the ones that are unidentified.

WHen you finally research plasma weapons, you'll notice you have a huge stockpile of them in base since you can't sell them until you research them (stupid idea).  You can also turn this stockpile into your main weapons cache, just sell off a majority of it.  The great thing about plasma weapons is that since the aliens use them, simply going on a mission will replenish your supplies and give you new rifles, saving you the money of manufacturing laser rifles and ammo.

They really don't do a good job of letting you know what you need to do to make money in the game.  Hell one person tried making bases in other countries and shooting down everything he could get his hands on, but they still lowered his monthly income.
7858  Gaming / Console / PC Gaming / Re: [360] GRAW2 Remastered maps pack... on: May 09, 2007, 11:07:27 AM
I'm thinking, "Hey?!  How do we make these people pay for more content without actually doing anything?"

Those remasterings are probably nothing more than a lighting change.  No thanks.
7859  Gaming / Console / PC Gaming / Re: Project Witches (Working Title) X360 on: May 08, 2007, 08:06:14 PM
Problem is, in a lot of these games they use the hot polygonal women to distract you from the fact that the gameplay isn't all that different from say, Space Invaders.
7860  Gaming / Console / PC Gaming / Re: Mass Effect: Revelation on: May 07, 2007, 01:33:31 AM
So does the book get better?
7861  Gaming / Console / PC Gaming / Re: Eye of Judgement on: May 06, 2007, 04:14:43 PM
Keep in mind that this sort of thing is very popular in Japan, on the CAGcast I heard that machines like this took up large parts of arcades there.  So there is a market.

It's likely the card playing mechanic won't be purely deck and draw driven.  It may simply be that you play these cards as they become available.  Or the game itself decides which type of card you can play at any time.
7862  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 05, 2007, 05:09:18 AM
I've played it long enough.

It is X-Com, but in some ways it's actually worse than the original game.  Not in gameplay though, instead, it's actually missing some of the interface functionality that was in X-Com 1, 2, and 3.  While at the same time it does add some small features and other little fixes to the X-Com forumula.  But the interface problems are a major annoyance over time.

The main thing is, despite carbon copying the X-Com gameplay formula to the letter.  This game doesn't do anything significantly better than X-Com and in many ways it fails to provide the same interface enhancements offered.

I was a bit harsh on the game earlier, but now after some even more play, I realize one of the main gameplay benefits of this game that could boost it over X-Com despite the interface problems.  That's in AI streamlining.

One key thing they added to the game was that as the alien count dwindles and there are only one or two aliens left on the map, those aliens will actively try to attack and move out into the open.  While not entirely realistic, it means that you don't have to worry about hunting down that last alien.  This isn't the case all the time though, as aliens will stay inside base rooms or inside their UFO if it's viable.  There's probably a lot of other small changes.

But on the whole, as above, I'm not sure it's worth it to just remake X-Com without making the interface and turn based mode better.
7863  Gaming / Console / PC Gaming / Re: Halo 2 Double Kill on: May 04, 2007, 09:10:15 PM
Gotta love physics.
7864  Gaming / Console / PC Gaming / Re: Eye of Judgement on: May 04, 2007, 09:09:28 PM
Hell, if they made any peripheral that looked like the palantir, I would so buy it.
7865  Gaming / Console / PC Gaming / Re: dbt - UFO:E - What's the scoop? on: May 02, 2007, 05:00:12 PM
It's X-Com like, supposedly the best X-Com clone to date.  With one problem.

You do not manually recruit, and your soldiers can't die permanently unless you fail the mission entirely.

As part of the story, If a soldier gets "incapacitated" in battle, he eventually gets brought back, but often only after a short to very long amount of time (40+ days).  This has to do with humanity on Esperanza having very advanced medical technology where so long as the brain is intact, they can bring a person back from nearly anything.

They stripped out a lot of the more original features from the game that would have seperated it from X-Com, including features that were once heavily advertised on the site like the local police and military reponse.  So it pretty much is X-Com.

There was also something about not being able to sell manufactured items for profit in CSL's review, making you rely on country contributions more.  However the devs posted in a forum that selling for profit is still in, we're not really sure if it is or isn't.
7866  Gaming / Console / PC Gaming / Re: [PSP] Metal Gear Solid Portable Ops on: May 02, 2007, 06:35:35 AM
Same here.  It translated well to the PSP, but the sneak mechanic suffered due to camera control issues.  So most of the time you find yourself using recruited soldiers who blend in instead of Snake, which kind of defeats the point of having Snake in the game.

After playing it for a while, the only thing that interests me is the story in general, but the gameplay gets old.
7867  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (NSFW) on: May 02, 2007, 06:15:01 AM
Yeah, that's the problem with really entrenched and previously "successful" execs.  Get drunk on the success that they didn't really do much to earn, combined with the power to ignore any criticism coming your way equals this.  It's still just a goat, but there's better uses for them than advertising.

I think someone's been either fired or promoted for this stunt.
7868  Gaming / Console / PC Gaming / Re: F.E.A.R is not a factor for me! *spoilers* on: May 02, 2007, 04:20:19 AM
Well, they are making FEAR 2 in some form.  FEAR was a financial success and the story leaves a lot of room open for a sequel.

Things I'd like to see in FEAR 2 are, more use and characterization of the FEAR team.  You're part of a team, but the teammate characters were just cardboard cutouts that showed up every how and again.

Make the story elements told in game in a way where you can't miss them.

More varied environments of course.

Different types of encounters.  The stale environments wouldn't have been a problem if they had varied the kind of encounters you'd get more.  Instead, every encounter starts off with the AI yelling something to give away its position.  Now once the combat starts is was good.

Tone down the slow motion in some way to make it not an instant I Win button.  I mean the AI was great but if you played through the game using nothing but slowmo you never got to see it in action.
7869  Gaming / Console / PC Gaming / Re: Odin Sphere on: May 01, 2007, 01:21:53 AM
Um, wow, dumping a game simply because of viewpoint.

As we've all seen, having a third dimension doesn't automatically make a game better.  Sure, a lot of 2D games are pretty retro, refusing to update their graphics to higher resolution images (to save money).  But this game is built with high res 2D graphics.
7870  Non-Gaming / Off-Topic / Re: Search for alien life getting closer? on: May 01, 2007, 01:08:31 AM
Anyway, I was thinking of a case where they did capture the light from a planet once.  Ugh, need to dig up that article.
7871  Gaming / Console / PC Gaming / Re: Puzzle Quest for DS/PSP on: April 29, 2007, 10:22:17 PM
Rose colored glasses.  These remakes are more rehashes of old RPGs, emphasis on the old.  RPGs have made great strides since those days when they were limited by so many factors.  Now we've got powerful machines capable of playing games like Mass Effect and such.
7872  Gaming / Console / PC Gaming / Re: [psp] gurumin: a monstrous adventure on: April 29, 2007, 10:20:21 PM
It's similar to Zelda jumping where if you die you just get transported back to the beginning of the dungeon segment and lost some life.

So far the game's focus isn't on jumping puzzles but combat and exploration (and cuteness).
7873  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (NSFW) on: April 29, 2007, 10:17:26 PM
Just an animal folks.  You were going to eat it anyway.  And you're playing a game that has worse violence.  The telling thing is this:  It was bought from a butcher's shop.  The thing was already dead, what was likely to happen it that if Sony hadn't bought the carcass, it'd be cut up for mutton, er does goat classify as mutton?

Sure, they really shouldn't have used a real dead animal for a promotion, it'd be easy enough to make a fake one.
7874  Gaming / Console / PC Gaming / Re: Another Launch 360 dies - not likely going to replace it on: April 29, 2007, 10:13:37 PM
They discovered one of the reason for device failure was heat issues where the inside of the box would heat up so much that the inner parts would expand/warp at different rates, eventually causing chips to pop off the board.

This is why the towel trick works.  Essentially you wrap your 360 with a towel and turn it on, leaving it for I think half an hour or even several hours.  The heat builds up until it reaches a high but stable temperature, meaning all the parts are now at the same level of expansion and might actually reconnect.

It's funny because in the 360 elite, even with all those redesigns, the main way they prevent that problem is with glue.  Yep.  Someone took apart an elite and the main chip that was known to fall off was held down by a large blob of glue.
7875  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare?? on: April 29, 2007, 05:51:28 AM
The Phillapine massacre was horrific, all those people packed into that building, and the Japanese not wanting to waste ammunition had them all killed, one by one by bayonette.

Simply put, the same way the Nazis viewed Jews and other "undesirables" as not human, the Japanese command viewed the people of China.  Maybe they didn't have as a theatrical a act like the final solution, but no less horrific.

However, the main reason why they moved to a modern combat theme is that the World War 2 Medal of Honor style FPS (And let's be frank, it is the medal of honor style despite the extra trappings) is that the genre is played out.
7876  Non-Gaming / Off-Topic / Dresden Files episodes 9-12 - It's back on track! on: April 29, 2007, 05:46:33 AM
It's gotten better!

Although the series has moved farther from the books, it's much more in line with the pilot and spirit of the books than before episode and I notice they actually have more of an effect budget.

The stories are fun magical detective fare.  They don't dip too much into the cliche as the first few episodes, and each episode now has a small reveal on one of the reoccuring characters.

It's still obvious that they didn't have the budget to hire all the actors they wanted, so some characters have been combined.

Claudia Black (I think that's her name) from Farscape makes an appearance and her acting is amazing in the episode, very likeable, I really hope she gets some more dramatic roles.
7877  Gaming / Console / PC Gaming / Re: New Sony marketing idea: Showing decapitated animals. (not a joke) on: April 29, 2007, 01:05:14 AM
Obviously Ken Kutaragi has moved to the UK.
7878  Gaming / Console / PC Gaming / Re: The circle is complete, Sony is making money. on: April 27, 2007, 10:23:57 PM
Perhaps this is the reason why Sony went this direction for the PSP?  They knew they couldn't compete with the handheld powerhouse of the DS, so the PSP gets pushed as a media machine to the detriment of the gaming side.

Right now, the kind of tech that the PSP can use has exploded on the internship, podcasts and such are common, video downloads are much more common.  Forget UMD movies, if Sony gets its video download service going on the PSP they could make a lot of money on that alone.  Imagine simply hopping into a local coffee shop with a hotspot, paying a small fee to download the latest episode of your favorite show or recently released movie, then taking it with you to be viewed later, all without having to sit in front of your computer.

Alas the game side has suffered, but as above if they can really push PSP games this year, starting with God of War, it may bring the PSP back into view, especially so if the PSP2 is announced.

One other factor in the PSP is development cost, anyone know the cost of PSP development?  Seems like it'd be a lot lower.  Perhaps the reason why games are still being made for it is that despite the lower sales of software, the low development cost means they still recoup their money in the long run.

There isn't much PS3 news, so this thread is becoming a bit of a PSP thread.

Perhaps this thread should be entitled, Sony is making and losing money.
7879  Gaming / Console / PC Gaming / Re: [psp] valhalla knights impressions on: April 27, 2007, 10:10:26 PM
Thank you for this, you've saved me quite a bit of money, I was interested in the co-op since my friend is in the area with a PSP.

But grind of any sort is just a complete turn off, even if there is a good story.
7880  Non-Gaming / Off-Topic / Re: Asteroid Apophis...its the end of the world as we know it on: April 27, 2007, 09:52:55 PM
Well, depends on whether we're looking at a RAMA or the Dig.
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