April 25, 2015, 06:35:39 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 239
161  Non-Gaming / Off-Topic / Re: [TV] The Strain on: October 07, 2014, 01:50:02 AM
To be honest though, shooting a gun is easy to teach. Ease of use is one of the reasons why guns were invented and used. They were nailing head and torso shots against things moving like zombies too. slywink
162  Non-Gaming / Hardware / Software Hell / Re: Favorite forum software? on: October 04, 2014, 05:32:57 AM
That's one I forgot to mention, but keep seeing pop up in all my other searches. Seems pretty robust for a traditional style forum.
163  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: October 04, 2014, 05:11:27 AM
Yeah, I know I'll buy this at some point, however, I'm waiting on reviews to determine when.

I absolutely will not pre-order, no matter how much they offer, or hold back, as DLC.

To be frank, they burned us with DA2, and I even liked DA2.

At this point I've decided that if the game is good and survives post-release reviews, I will buy it, and gladly pay extra for any DLC to reward the devs and publisher for taking the time to make a good game. Otherwise, if they try to pull another DA2, I'm not out any money.

It also helps that I have extra bioware points that were meant for DA2/ME3 DLC, but both let me down by the end.

edit: Another good bit of info. Pre-orders aren't holding a follower hostage anymore. I looked around and it seems that they aren't holding back a character only for pre-orders. Although, there's still unannounced content only for deluxe edition buyers, and that might actually be the follower they hold back from the game.
164  Non-Gaming / Hardware / Software Hell / Favorite forum software? on: October 04, 2014, 01:34:41 AM
So, I'm about at the point in my tabletop miniature game project that I need to setup a forum for it so playtesters can discuss the game as it progresses.

Problem is, which one do I use?

I have some experience handling a forum, and have gotten several phpbb forums up and running, but only at a basic level. Because of that, phpbb is right out the window, I'm done with that piece of outdated code.

What's some good forum software, or actual forums, that you've seen or used?

How do you feel about the newer, cutting edge, style forum software such as discourse, nodebb, and esotalk?

Any preferences between the older or more traditional forum software such as: Simple Machines Forum (this forum), myBB, burning forum, and others?

My main site for the game uses wordpress, so I've also tried bbpress and I'm not happy with that.

Because of the nature of the product, I'm going to need a lot of subforums, or some other method for categorizing and sorting threads. As we all know with these GT forums, too many subforums is the death of actual discussion, which is why Console and PC gaming was combined, but then too many topics in one with no way to sort bogs down an individual forum, which is why mobile was split off.

I was thinking of using fewer subforums, then some system like tags/prefixes on threads so they can be quickly filtered by users.

I'm also not tied to using a php based forum. And I'm definitely willing to pay for software and a developer to customize it. But if there's already good functionality, and some useful themes and plugins, that's good too.
165  Gaming / Console / PC Gaming / Re: New game from Planetary Annihilation devs: Human Resources on: October 03, 2014, 12:34:49 PM
Another issue is whether this game is going to have the same problem where there might be pretty graphics, but you never see them because there's no reason to play in anything but a super zoomed out view.
166  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 02, 2014, 05:53:52 AM
Whoops, was replying to earlier story comments.

I can see why people do enjoy the game. The core Halo style shooting is intact and plays well.
167  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 02, 2014, 03:19:06 AM
Eh, well that about destroys any desire I had to try Destiny, and also proves that Bungie is a studio completely unable to deal with storytelling of any kind, and that's not something that's going to change under Activision. Heck, even MS let 343 studios ramp up the story of Halo.
168  Gaming / Console / PC Gaming / Re: Windows 10 announced on: October 02, 2014, 03:10:28 AM
Windows Balboa?
169  Gaming / Console / PC Gaming / Re: Console sales chart by generation on: October 01, 2014, 11:24:28 PM
WiiU has gotten a huge boost by the fact that Nintendo finally got up off it's ass and started making games. We're talking PS3 launch levels of big headedness.

We don't actually have sales numbers for the Xbox 1, just numbers "shipped," although 5 million is reasonable, I actually think it's higher. Basically similar sales as the PS3, it'll catch up to the PS4 assuming MS keeps doing what it's doing, and that's to emphasize games and making new games to the same level as when they thought they had to compete with the PS2/PS3.
170  Gaming / Console / PC Gaming / Re: Windows 10 announced on: October 01, 2014, 11:21:48 PM
So essentially, they've backtracking like they did with the Xbox 1?

I get it though, MS is in an incredibly tough position. They do have the most successful commercial OS in existence. It's hard to press forward when the past is so entrenched.
171  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: October 01, 2014, 12:42:49 AM
Hey, cheese wheels have returned! Tongue

Liking what I see.

Lot's of improvements from DAO without the rushed development of DA2.

I especially like what I see with the crafting, how everything, even the DLC or pre-order armors comes with a schematic, so you can upgrade/recreate armors that you like the look of.
172  Gaming / Console / PC Gaming / Re: The Last of US BoSs help (spoiler) on: September 28, 2014, 10:49:51 PM
Especially liked it when Ellie became the Fungus Queen, and strode across the world enacting vengeance with her new army of fungusflies.
173  Gaming / Console / PC Gaming / Re: The Last of US BoSs help (spoiler) on: September 27, 2014, 01:09:57 AM
You have to sneak behind him and stab him.

Watch out for things that will make noise as you move over them, and keep out of sight.
174  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 23, 2014, 12:33:13 PM

Quote from: Harkonis on September 23, 2014, 10:53:24 AM

Nice. Were you playing a Titan? Not sure if the other classes have as much force behind hits, or if it was just because he was airborne.
175  Gaming / Console / PC Gaming / Re: Final Fantasy XV on: September 22, 2014, 11:39:20 PM
At least they're actually characters this time.

And let's also hope that they don't make it a game where you walk in a straight line for 30 hours before finally getting the last bit of tutorial and full control over your party.
176  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 22, 2014, 08:22:58 PM
I think I've decided on a fun party spec for my first run.

The Science Team!

Everyone has high Int, or at least above average. Low strength across the board. Might even model them after the Star Trek away team. Tongue

Sadly, there's no way I could run them all with energy weapons.

Lot's of saving, but if they survive, they'll end up with quite a few more skills than others.
177  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 22, 2014, 03:22:03 AM
The console D3 is like the Gauntlet game we've always wanted.

LittleBigPlanet 3 comes out in November, great for the kids, also should be fun online now that Sony has figured out the whole netcode thing.

I already have 4 controllers, meant for playing both PC and PS4 games and my group has gotten a lot of fun playing games like Towerfall on PS4. It's too bad that we all played through D3 on PC already.

Kind of hoping they port over Dragon's Crown to PS4 and other similar games.
178  Gaming / Console / PC Gaming / Re: Spacebase DF-9 on: September 22, 2014, 03:19:47 AM
So essentially, they're releasing the mod scripts, and expecting people to complete/add on to the game for them?

This is the ugly dark side of operating on what I call the new mid-tier studio system. You have to create all these projects yourself to survive, and often make use of kickstarter and early access.

But, if it doesn't take off, you have to have exit strategies like this.

Are they reducing the price significantly? It can't just be a sale.
179  Gaming / Console / PC Gaming / Re: Spacebase DF-9 on: September 21, 2014, 08:25:29 AM
Also, the fact that they plan to release the source code means that dedicated fans may make a far superior product then DF ever made. But at that point it'll be free to all.
180  Gaming / Console / PC Gaming / Re: [360,PS3,XB1,PS4] MGS5: The Phantom Pain on: September 20, 2014, 07:53:27 PM
Considering that MGS games are all 90% cutscene, sometimes literally. You might want to look elsewhere.

That said, Ground Zeroes, while short, was actually pretty promising. It really was quite open and they change up the formula nicely, while still staying somewhat true. It's almost a better splinter cell game than the latest splinter cells have been, on an open base to boot.

There's aspects that make things easier or harder for the kind of gamer you are, and you can turn them off or choose not to use them. Tagging enemies far cry style is in, and you'll see them wherever they are through walls. However if you get spotted, you get reflex time where time slows down and you can pop off a headshot.

When the full game comes out, I'll probably play with all the helpers on since it just heightens the idea that Big Boss was a bad ass.
181  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 20, 2014, 08:28:12 AM
Wow, this game is rough around the edges. It's clear the focus was on more RPG elements and combat than usability. I suppose that's what people asked for first and foremost.

But man, there's a lot of usability features missing.

I especially hate how they do one of my biggest annoyances from the 2d to 3d transitional days, where you have a 3D camera on an isometric view, but they don't cut away walls or other obstructions in the foreground that might block your view. Instead, it's all manual camera control.

I think the same issue was in Divinity a bit.
182  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 19, 2014, 03:22:34 PM
Ah, I didn't know that about Divinity. I do know that the reason why Divinity had such little funding from investors was their old school choices.

Wasteland 2 was also crowd developed. They made use of Unity's marketplace and basically modders went and looked at lists of needed assets, then built them, put them on the unity marketplace flagged for Wasteland 2, and the team would choose the ones they liked.

Normally I don't like the whole "contest" style of content farming, but in this case, if the artists' stuff isn't chosen, they still have it up on the Unity marketplace.
183  Gaming / Console / PC Gaming / Re: [360,PS3,XB1,PS4] MGS5: The Phantom Pain on: September 19, 2014, 01:31:28 PM
Heh, guess not only can Japanese designers not stand having women with decent working clothes on, they can't stand them actually talking too.
184  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 19, 2014, 01:26:20 PM
Actually, neither Divinity OS, or Wasteland 2 had any funding except the kickstarter and investors after the fact.

Both games couldn't get funding because the devs wanted to do things that publishers considered unprofitable. Things like turn based combat, or top down perspectives, and PC only development.

Anyway, this is a treat, I haven't really watched, read, or played anything except for the earliest previews during the kickstarter. Nice to go into a game blind these days.
185  Gaming / Analog Gaming / Re: Space Hulk on: September 19, 2014, 10:27:01 AM

Quote from: Lordnine on September 19, 2014, 02:49:03 AM

... Apparently they strapped the box to a turtle and itís walking its way here from Tennessee.

Your copy is mine forever now! Miiine!


Anyway, let me know what you guys think of the game whenever you get it.
186  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 17, 2014, 04:23:42 AM
Yes, most kids are playing this with no mods.

The game has progressed significantly, but not that much for how long it's been since both it's "beta" and it's actual retail release.

They have systems in the game, often partially broken, that involves things like villages being attacked by zombies and permanently becoming zombie villages, requiring the player to basically save them the moment he meets a village, or watch it be zombified by endermen letting zombies into NPC houses, then having to go through some rather complex methods to "cure" the village of zombiehood.

Most of us in this thread either haven't played for a long time, or have jumped to mods which totally eclipse all that vanilla minecraft has added.

In response to a post above about things like Marvel and Lucasfilm being sold for just 4 billion.

Marvel is a comic book studio first and foremost. The movies you saw coming out were completely separate save for licensing and royalties. Comic books make money, but it's not much for a print studio and artist contracts.

Lucasfilm was in complete decline at the time it was bought, and it was sold mainly out of frustration and anger from Lucas. Lucas drove Lucasfilm into the ground with the prequels, and that abomination Red Tails. Nothing was happening with Star Wars either.
187  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 16, 2014, 05:33:28 PM
They have deals in place already, so for now, MS legally has to continue support for the releases on current platforms. At least, for a while

But you can bet they're already working on Minecraft 2, exclusive to Windows 8/9, the XB1, and Windows Phones. They can also do things to further grow Minecraft 1, however, at this point they're better off jumping to a sequel since they can't compete with mods (and the community would murder them if they tried to limit mods).

They also gain the constant income from the subscription based official Minecraft servers.

Now we get to see if Landmark can even compete with this monster now that Minecraft is likely to be exclusive going forward.
188  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 16, 2014, 05:02:22 PM
Yep, even Bloodborne is published by Sony, so it's much less likely to come to PC, or at least will take a while to make the transition (Like Mass Effect 1).

Although that does mean if the current and upcoming crop of exclusives doesn't interest you, and you already have a good gaming PC, then you can definitely hold off.
189  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 16, 2014, 02:51:49 PM

The monsters and combat in Minecraft has sucked from the beginning, it only works as an icing on the top aspect on the sandbox, and because most people don't know better and have gotten used to it.
190  Gaming / Console / PC Gaming / Re: MS Buys Minecraft on: September 16, 2014, 02:46:37 AM
It's actually the recent official hosted server service that they offer that's making money. Same for licensing for non-official server services.

You're also buying up an entire generation of kids that grew up with Minecraft.
191  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: September 13, 2014, 06:24:59 AM
Yeah, it's weird with the Skyrim sale.

It's cheaper to just buy the legendary edition to get all the DLC rather than buy DLC individually. Especially if you haven't picked up any DLC yet.

Which reminds me that I should get the DLC then actually finish the game, and I need to do the same for Fallout New Vegas.
192  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 11:43:56 PM
It's polygon, they have a ridiculous scale based on madness. Besides being pretty not many take their site seriously.

That said, not surprised it's getting lower scores overall, it's starting as something way less than what people were expecting. Not quite as giant as an MMO, not as story focused as a single player shooter, but at least it has that mix of Halo+ gameplay.

Give it a few years to start pumping out expansions and it'll feel better. Few MMOs are that great on release.
193  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: September 10, 2014, 10:43:06 AM
It's pretty much a direct mix of Halo and Borderlands 2.

It's very co-op focused, although being Bungie, they still have a good strong PvP with they way the even out levels in PvP, so that it doesn't affect the PvE. When people join PvP, their levels even out, and their weapons only matter for the type of weapon and the perks the weapon has.

This lets them keep the PvE loot interesting.

If you liked either game I listed above, this game is worth a look. However, you also have to like MMOs a bit, since this game is an MMO style game in the way missions and such are done. The story won't be a concise narrative, instead expect a bigger world that expands over time.
194  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 10, 2014, 10:13:33 AM
Considering Nathan Fillion is a huge Halo fan, I'm sure they found an excuse to get him in Destiny.
195  Gaming / Analog Gaming / Re: Space Hulk on: September 10, 2014, 08:13:15 AM
If you're looking for single player, just pickup the space hulk PC version that's out now, or wait for the massively updated Ascension version that adds more RPG-like features, instead of being exactly like the board game.
196  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 09, 2014, 07:01:35 AM
Yeah, seeing posts on facebook about big lines for midnight release of Destiny.

I guess any concerns that Bungie wouldn't bring the Halo fans over were unfounded.
197  Non-Gaming / Trading Forum / Retron 5 retro gaming console - SOLD on: September 07, 2014, 07:51:52 AM
I won a Retron 5 system at pax and don't need it, I'm looking to sell it to fund a 3d printer.

It plays a lot of old cartridges and uses their controllers.

Currently retails for 130, sells on eBay for 160. Looking to unload it to fellow forumers for 110 + shipping.
198  Non-Gaming / Hardware / Software Hell / If you're on Chrome and noticed a change in the font, you're not going crazy on: September 05, 2014, 10:11:20 AM
Chrome just switched its font rendering engine in a recent update.

I noticed it immediately, especially on these forums. Not sure if I like or dislike it. It's just different, which is odd on sites I visit a lot.

Anyway, if it bugs you, you can disable this experimental new font rendering engine by going to the following link:


Then choosing to "enable" the "Disable direct write"
199  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 04, 2014, 10:06:29 PM
Enjoyable. Makes me think that it's a really good idea to turn some of these games into movies with people who are obviously fans.
200  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: August 26, 2014, 11:46:33 PM
Considering how good ME3's multiplayer co-op was, despite the stupid half baked (and money grabbing) tie in to the single player campaign, I'm more than willing to give DA2's MP a shot.

I still like the concept of being the grunts on the ground doing all the behind the scenes fighting. Someone has to slog through 90% of the other darkspawn that the hero doesn't get to. Although, I think DA2's Hawke probably depopulated entire cities of bad guys considering how much respawning there was in that game. I hope that this mode doesn't just feel like that.
Pages: 1 ... 3 4 [5] 6 7 ... 239
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.276 seconds with 20 queries. (Pretty URLs adds 0.194s, 1q)