But currently, the world doesn't know or acknowledge mutants, and since someone else currently owns the movie rights to X-Men and the associated terminology like mutants and X gene, they can't use anything from there without changing things up again.
At some point they'll work out a deal to get the settings linked up somehow, but until then, they'll tip toe around all this. It's just going to take longer since the last few X-Men related movies have done well.
Same goes for Spider Man. Although a deal is probably closer to bringing in Spidey than for the X-Men, since they were seriously considering showing the Oscorp tower in The Avengers.
I'm no orthopedic hand specialist, but the positioning on the XBOX line of controllers is just much more natural when holding something. Rather than ratcheting your left thumb back it just sort of sits where it would be if my hand is relaxed.
If you put your hands in front of you and relax them where are the thumbs? They're more in alignment with the offset sticks than the DS3/4 design...
I got used to the DS3 again playing LoU, but I still find the 360 controller to be far more comfortable with far better button placement...haven't tried either of the next gen ones yet.
Not trying to argue superiority of one or the other, but that seems a bit odd if your thumbs are relaxing in different positions. You're essentially proving that it's personal preference and familiarity rather than superiority of one design to another.
Humans are mostly symmetrical, your thumbs should relax at mostly symmetrical angles. If they're not, you may be developing tendinitis.
If anything, there's a specific kind of tendinitis you can get, and which I had, if you keep your thumb up and back too much so that it's flatter, or reaching to an offset stick. But that's also a matter of how you grip the controller overall, and the DS3 had a mediocre grip for most people.
I've said it time and time again, the DS3's problem was most likely its ancient ergonomics and mechanics, rather than something as silly as stick placement. The stick placement just happened to be the thing that was most easily visible, and something around which two factions could polarize around.
Having played that new Wolfenstein at PAX, I'd say avoid it. Really suffers from not knowing what kind of shooter it is.
As for a new Fallout and Elder Scrolls game, I really want them to explore more interesting followers and use of those followers. They don't need to be as detailed as Bioware companions, but they could use more story, and even a character arc like some of the New Vegas followers had. And perhaps better control over them.
That's a hope overall for this coming generation of RPGs, open world or not. So many corners had to be cut when devs realized how limited last gen systems were.
I kind of want them to jump back and do a few seasons of the 8th doctor on TV. I know he's done radio plays, but that short time on screen was great, and a far cry from the crappy TV Movie that showed up here in the states (which I watched).
Spoiler for Hiden:
I'm sad he didn't show up in the anniversary episode. However, his part in bringing about John Hurt's doctor was done.
Also, good to see Gallefrey has a chance of coming back, especially since the Daleks escaped everything anyway which seemed to me like the time war and the doctor's actions there rendered moot.
Arkon, how's the 27" monitor working for you now that you've had a lot more time?
One of my monitors just blew out and newegg was selling a 24" Dell UltraSharp U2412M IPS monitor for about $300 shipped. I currently use 24" 1920x1200 monitors for work and play and I've been wanting a new IPS screen.
But I was thinking of buying one of the 27" 1080p monitors from costco since my computer is also my primary media playing device.
Only problem is, they wouldn't own the market, because Apple own the market, with a distant but closing Android market getting up all the ground with all the successful Google branded device launches.
That's what Nintendo has been competing with, especially in their primary, Japanese, market where phones and tablets have taken over almost completely. Nintendo still makes money, but they are definitely hurting from that.
Thing is, Nintendo does a style of game that's fallen out of favor, the 4+ player local play game.
I've always seen tablets as filling a nice and functional computing niche, same for games. They will never take over from dedicated gaming because of the nature of their form factor. Even if you add on controller functionality to a tablet, that doesn't change the fact that tablets are absolutely designed to be small, lightweight, portable, and energy efficient.
And as a developer, I can see through all the tricks that the tablet/phone devs use to make their games look almost as good as console games, when in fact they just get away with it by cutting a whole lot of corners.
Which not to say that Tablets suck at gaming, it's just that tablets will have games that work for them, but just like how people still go to the movies even with the rise of home cinema, people still want powerful hardware pushed to the max in their living room.
Oh and, I'm in it for the PlayStation Tesseract in 2020 yo! Those Xbox Two people are out of their minds!
So I'm starting to hit some of the problem areas reviews are pointing out. Clunky not shooter portions that don't make good use of the slightly more open, choose your own approach, style they had setup previously. Thankfully, it seems to be getting back to that just as I stopped to take a break.
It doesn't help that the story, story pacing, and acting just don't drive the story forward as well as it should. With what they set up, I should be getting pumped, and I should be caring about these people and I sometimes do, but it hasn't clicked together.
Other things, like the controls. I don't like the way they setup the sensitivity and acceleration on the sticks. I can tell the DS4 stick is plenty sensitive, way better than the DS3, but the way killzone handles it it goes from too slow to way too fast along a pretty narrow band as though they were mimicking a DS3's sticks! As such, I'm kind of missing the aim assists that other console FPSs have.
Lens flare and light shafts are going to be the crappy bloom on this new generation of games, I think.
1 million sold for the XB1 too! That's across all the areas it launched in, I forget where.
This is crazy if you also consider the PS4 sold another million in the US on the 15th. Then it still has Europe on the 29th.
Then the XB1 has other territories to launch in on top of that.
All together that means this new console generation is off to a huge start. We're talking about two launches for systems at full launch prices selling more than individually than any other console launch, but put together that's a lot of consoles out there.
I think with the 7-8 year gap since the release of the last gen, people were just looking forward to this new gen a great deal. Even I was tired of seeing the same developer tricks over and over to mask the aging hardware.
Doesn't matter what system you own, this is a very big freaking deal for all gamers. Even PC gamers will benefit because developers and publishers will more quickly move to the new system spec and techniques.
Pre-loading is going to be interesting this time around. While the size of games are vastly increased, due to the built in tech in these consoles and expanded networks run by the corps, you're still going to get to playing in the same, or less amount of time.
Heck, both consoles will have background download and installs, as well as downloading late at night while in stand by mode, no action required.
What the effing hell? I know it's a comic book story, but damn.
Although, I am kind of happy he's back in the show, because his kind of madness helped drive the show. It'll be interesting how all these new factions will react to one another and how Oliver and crew will deal with them. Brother Blood isn't quite doing enough right now, and the League of Shadows are a giant threat rather than city specific.
In the comics apparently Merlyn and Oliver came to something of an understanding, but I don't know the details. I'm pretty sure Merlyn spent some time in the Lazarus Pit though, assuming he's still working for the league.
Let's hope the writers can handle this many plotlines and keep the story focused enough on Oliver and co. Things are getting way out of hand with so many villains, and heroes popping up, and there's still that Flash cameo that's supposed to happen.
If the pull this off, they should get the people behind Arrow to just do the damn Justice League movies because that's how complex it's getting.
Did they advertise a death ahead of time? I hate it when shows do that.
She's one of the best parts of the show! Although I should have seen it coming since they practically tied up her entire storyline. Hopefully that actress will land another full time lead instead of the weird position of lead but still a side character.
I wonder if they'll have anyone to fill that role, or will Fusco, now freed of any and all ties to HR will fill the police contact role more fully. Seeing him in action I thought they were actually going to kill him, even when I hadn't heard anything about a main character dying (I don't watch previews). That's especially so after they had that amazing moment where Shaw rescues his kid, then says her goodbyes to Fusco. I do love how he's turning out to be a bad ass, almost a John McClane type of role he's turning into, and it all started with the off-screen protection duty on the supermodel.
Then there's Amy Acker's Root, who seems to finally be showing real compassion.
What's crazy now is that they still have more than a whole half-season, so we get to see a whole lot of fallout from this. That will probably include some prior "Reese" that Finch used.
In related news, the Black Mesa source team had a huge announcement recently. First, they were allowed by Valve to become a retail product on steam.
Second is that they will still be updating the free mod version.
The real bombshell is that they are working on a new Valve made engine for the retail version, but that they can't really talk about that as part of their contract. But I think we know by know it's the new source engine meant for HL3.