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161  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: July 14, 2014, 12:31:18 PM
ATB: To be honest, this will probably be an MMO that doesn't play as much like an MMO, but if the thing about MMOs that you hated was the loot grind, you should probably still avoid this.

From all that I'm hearing, the best way to see if you'll be interested in the gameplay over the long run is if you liked Borderlands 2's combat. It's almost the same style of shooter where you have positioning and movement, but the damage is heavily level dependent, to the point where if you're 2+ levels above or below a target, they soak up a lot of fire.
162  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: July 08, 2014, 11:26:36 PM
Be prepared to have most AAA games from now on require 64bit, there's probably a bunch of PC only titles that will make that switch as well in the coming years.
163  Gaming / Console / PC Gaming / Re: [PC] Civilization: Beyond Earth - Finally an Alpha Centauri successor? on: July 05, 2014, 09:36:44 AM
It is actually more than Civ 5 in space, although it does share a lot of the same core mechanics. But that's like saying Alpha Centauri was just another Civ 2 clone.
164  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: July 02, 2014, 08:09:43 PM
So according to this:

Playstation 4 DS4 controllers now work in wireless mode with the PS3, including the PS button functionality. You can even turn on the PS3 with a DS4.
165  Non-Gaming / Off-Topic / Re: [NBC] Community on: July 01, 2014, 05:52:01 AM
Yahoo has been languishing online, looks like they wanted to expand more into this territory of internet media, instead of trying to compete directly with Google.

It's a very good idea from them. These media corporations picking up properties that aren't as popular with the usual baby boomer audiences of regular TV, and instead puts them online to fit more with their intended audience.
166  Non-Gaming / Off-Topic / Re: Pacific Rim 2 Catch All - Because it is coming in 2017! on: June 29, 2014, 07:04:42 PM
I think Guillermo is way overrated as an action or adventure movie director. Still a good director, but he's got all sorts of pacing issues that are apparent in Hellboy, which is why I wasn't surprised at all with Pacific Rim having the same issues.

And this is coming from someone who really likes slow movies.
167  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: June 29, 2014, 04:54:00 PM
The id tech 5 engine is highly dependant on drivers and graphic card memory bandwidth, something that really hasn't been optimized for by both graphics card manufacturers on PC. Although that will change since the generic version of megatexture tech is going to become a standard feature of XB1, PS4, OpenGL, and DirectX.
168  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: June 24, 2014, 06:28:57 AM
Eh, I've waited this long for a decent star wars sequel, I can wait some more if needed.
169  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Dead Island 2 on: June 23, 2014, 03:44:08 PM
Just saw that they will have 8 player co-op in this game.

I think the less serious tone (not to mention a coherent tone this time) will work out better for the co-op.
170  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: June 21, 2014, 09:30:40 AM

Quote from: raydude on June 19, 2014, 01:11:00 PM

Quote from: jztemple2 on June 19, 2014, 12:14:39 AM

Quote from: Rip on June 18, 2014, 11:20:31 PM

I always wondered who it was that bought all those cheesy shirts that only someone on vacation should dare wear.

Now I know.
One man's cheesy is another man's freedom of expression slywink

Or yet another man's attire on "Aloha Fridays" at the Catholic HS in Hawaii. Sooo much better than wearing a shirt and tie.

When I was in Vietnam with family, I deliberately bought one of the douchebaggiest hawaiian shirt they had on same super cheap there, and wore it for a day.

I got the nastiest of looks I have ever seen from tourists and locals alike. Tongue
171  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: June 18, 2014, 04:33:31 AM
Podcasts that I listen to say the same, it's an MMO shooter that doesn't want to mention the MMO part.

They have all the hallmarks, public events, hub areas, quest givers, etc.

That said, I doubt they'll have a monthly fee, instead I foresee them going the Guild Wars route where it's microtransactions and expansions packs, alongside the initial $60 buy in.
172  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 12, 2014, 07:03:31 AM
Nah, probably the last Uncharted game about Nate and company, and the last one we'll see for a few more years. But, I'm pretty sure that by the end of this generation we'll see a new Uncharted with an entirely new cast, with nods to the old crew.

Now's a good time to send off the series, but if you give the story and gameplay some time to lay fallow, they can easily bring back a game in the same style.

That said, the Uncharted formula has been working great in the industry in terms of AAA cinematic games, and all of ND's projects. Uncharted will never really go away since that style has influenced the game industry as much as some of the better recognized classics.
173  Non-Gaming / Off-Topic / Re: [movie] Edge of Tomorrow (aka All You Need is Kill) on: June 11, 2014, 06:43:04 AM
Spoiler for Hiden:
It's just a movie thing to make the ending happy.

You can justify it however you want really. The explanation I can think of is that the stored time energy in the Omega seeped into him, and also still exploded. The thing's mind must be partly out of time, thus killing it in any time kills it, despite it resetting time again. I doubt he really has any control over it from now on. That said, it's the movie industry, so it leaves something for a sequel. Heh, Edge of Yestday anyone? Tongue

Man, I can't imagine the workout those actors had to do to get those exoskeletons moving. Even if made from aluminum, those had to be heavy to walk around in.
174  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Dead Island 2 on: June 10, 2014, 08:32:02 AM
Let's hope they keep this tone with the advertising this time. The first game's advertising was great as an ad, but horrifically bad at illustrating what the game was.

Anyway, I had a lot of fun doing co-op in Dead Island 1, should be fun to try again in 2.
175  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 10, 2014, 08:30:42 AM
There will be a twist on it, of course, but naughty dog isn't above starting with a good trope, then deliberately twist it or even directly contradict it before the finale.
176  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 10, 2014, 08:05:06 AM
Called it! Nate goes off to save Elena and company after someone kidnaps or threatens them.
177  Gaming / Console / PC Gaming / Re: [PS4] Little Big Planet 3 on: June 10, 2014, 08:03:22 AM
Yeah, keeping that backwards compatibility is great. However, it does mean they won't change the physics to be tighter, at least not with the basic game. I'm fine with the floatyness, but I do think they could add in alternate physics models using sackbots and the like.

I noticed a helluva lot more Z depth levels now too, and maybe even free movement between them in some instances.

Also with now much better PSN is now, hopefully that means less waiting.

Oh and HUUUGE levels! They did a pretty good job of cramming some decently large and complex levels into the LBP framework. Can you imagine what they can do now that they have ~6GB memory instead of 512MB, and using the same art style.

Heck, I already have a PS4 and 4 controllers knowing that LBP3 was coming, and while things haven't changed as much as I'd have liked, it's enough that it's all here. All my cousins are still asking to play LBP years after.
178  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Homefront: Revolution on: June 03, 2014, 09:07:28 PM
Um, what the F was that?

What was all that future tech flying around? It looked and sounded more like the Helghast had invaded America than the North Koreans.

That said, if they can make the game a bit more like the old Freedom Fighters game instead of the mess that was the original, I'm all for it.
179  Gaming / Console / PC Gaming / Murdered: Soul Suspect on: June 03, 2014, 06:05:19 AM
Apparently, the game is pretty good, but not amazing.

According to joystiq, the investigation portions are great, and the story and mystery are also very good.

However, the combat encounters are a slog.

Anyone planning to pick this up?
180  Gaming / Console / PC Gaming / Re: E3 2014 on: June 03, 2014, 02:40:32 AM
Admittedly, kinect will see more use than VR goggles.

But good VR is probably more mind blowing.
181  Gaming / Console / PC Gaming / Re: Mortal Kombat X on: June 02, 2014, 06:52:27 PM
The moves are definitely slowed down.

However, they may be trying a slower system in general. Something more akin to playing say, Fight Night, from the early 360 days where attacks and movement had weight. Same for the animation linking/interactivity. They could be trying to have the animations in the MK universe while also being slower, to flow better between attacks, and between the two fighters.

All the background interactivity stuff is where they were headed in the last 3 MK style games (including the DC Universe games).
182  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/2) on: June 02, 2014, 05:08:52 AM

Quote from: Lordnine on June 02, 2014, 04:28:17 AM

I just watched a trailer for Murdered: Soul Suspect.  That actually looks really interesting and now I’m eagerly awaiting reviews.  For some reason I had thought it was some kind of JRPG…

OMG, it really does sound like a JRPG name!

And yeah, I haven't seen anything about it, er, except that it was running a little slowly at a convention when showed. However, considering I thought really poorly of Wolfenstein and that turned out great, Murdered could be fun.
183  Gaming / Console / PC Gaming / Re: [??] Battlefield: Hardline on: May 30, 2014, 10:13:58 PM
I've just been using the term "new gen" works pretty well.
184  Non-Gaming / Trading Forum / WTS: Wii U Deluxe + ZombiU & Monster Hunter - PENDING on: May 30, 2014, 05:03:44 PM


I'm selling my Wii U, mainly because I have so little time to play anymore that the few PC and PS4 games I play take up all that time, and I'm no longer living with people to play Wii U specific games with.

It's the deluxe set, black console and tablet controller as well as everything in the box. Asking for $200 shipped.

Included is 1 black nunchuck attachment, but no wii remote for it since my housemates had those, and you don't get a wii remote in the box.

Included games are ZombiU and Monster Hunter 3 Ultimate. For an extra $10 you can get Rayman Origins and Nintendo Land, otherwise I'll leave those games with my housemates.

Everything is in near new condition, all parts accounted for, no scratches on the WiiU controller screen.
185  Non-Gaming / Off-Topic / Re: [trailer] Book of Life on: May 30, 2014, 07:51:28 AM
Wait, did I just see a trailer for Grim Fandango, the movie?
186  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 30, 2014, 07:48:29 AM
By the way, there is nudity in the game. Like, full nudity and sex. Caught that from a podcast talk. So buyer beware if you're concerned about that.
187  Gaming / Console / PC Gaming / Re: [PS4] Project Beast (Demon's Souls 2?) on: May 30, 2014, 07:45:13 AM
I think Sony just got a major announced exclusive in their lineup.

Both consoles finally look to be ready to fight where it really matters, the games.
188  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 10:21:03 PM
You know, watching the quick look, it just made me realize that a Person of Interest game would be excellent in the same engine as this. No open world, just make it mission to mission.
189  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 09:46:49 PM

Quote from: Caine on May 28, 2014, 06:26:28 PM

While I don't really want to keep the next gen graphics issue alive, I did find that the this video comparing it to GTA IV is a bit disheartening.  Was R* that far ahead of the curve that even now, their techniques and attention to detail haven't been adopted?

GTA didn't have to simultaneously release across what, 5 platforms? Also, GTA does a lot less in terms of gameplay and shooting mechanics, relying on floaty lock on shooting, which is a downside to focusing on the graphics, you lose control responsiveness. Meanwhile, Watchdogs uses very direct shooter controls, has the hacking elements, and more.
190  Gaming / Console / PC Gaming / Re: [XB1/360/PS3/PS4/PC]The Evil Within on: May 28, 2014, 03:45:22 PM
Yep, that's valid. Was listening to a science podcast about the various fears, phobias, and anxiety disorders. There's a wide variety of types and you'd be surprised as what will trigger fear and anxiety attacks.
191  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 28, 2014, 02:40:58 PM
Destiny is a cross gen game, which is actually one of the things that's hurting it and preventing really striking visuals and gameplay. There's a reason why people call it too much like a Not-Halo.

Evolve is actually PS4/XB1 only, and the devs have said in an interview that one of the reasons this is so is so they can have a lot of trees and foliage in the game, without fading out at a distance, to let the monster hide.

Does the game recognize if you ghost through a segment? It seems that the guards around most hacking locations are apparently marked for death and okay to kill for your reputation.
192  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: May 28, 2014, 12:22:06 PM
Heh, I was listening to podcasts talking about the game's release and they echo so many of my, and others comments. They talked about the exact same issues I had with the game when it was being shown at events, one guy literally used words I'd used to describe problems with what they showed.

They also mentioned how in those previews, and all previews for the game, they weren't really showing the story until super late despite the story being one of the stronger elements of the game. That's so weird.
193  Gaming / Console / PC Gaming / Re: [PS4] The Order: 1886 on: May 28, 2014, 12:18:46 PM
To be honest, I always saw this as a 2015 game.

Even though the gameplay is standard cover shooter so far, a lot of the graphics and engine systems behind it are new gen techniques which is going to have a lot of issues.

I'd rather give them more time to improve the gameplay as well.
194  Gaming / Console / PC Gaming / Re: [E3 2012] Watch Dogs on: May 27, 2014, 04:39:57 PM
Also, youtube exists and you can go watch the first X minutes or hours to get the best idea of what the game is like.
195  Gaming / Console / PC Gaming / Re: [PC/neXtBox/360/Ps3/Ps4] Wolfenstein:The New Order on: May 21, 2014, 03:43:46 AM
Wow, what a turnaround. I guess they seriously improved it since I tried it last, but I knew back then all it would take is numbers tweaking.

Will probably pick this up, still waiting for a sale or price drop though, since I don't have that much time to game.
196  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/19) on: May 19, 2014, 11:22:54 AM
Over a year ago, then a few months ago last PAX.

I'll give it a try, but we'll see on release day from reviews whether they really fixed it or not. But, it's the kind of identity issue you get when no one quite knows what kind of game they're making.
197  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/19) on: May 19, 2014, 07:21:34 AM
I played Wolfenstein at multiple conventions.

The gameplay wasn't good, although I can honestly say that it just needed some tuning of numbers to make it good. It had problems with deciding what kind of shooter it wanted to be. Essentially it had the bullet sponge, hyper accurate enemies of older shooters, an older style health and armor system, but way too much damage from enemies swarms of enemies with levels and setups that were closer to CoD where you can just duck behind a rock and wait to heal. All that, and they expect you to run and gun like old Id games, it just didn't work.

It's just frustrating rather than fun, or a challenge, and I've liked difficult shooters in the past.

Which is sad since the premise and setup is pretty interesting.
198  Non-Gaming / Off-Topic / Re: [Film] Christopher Nolan - Interstellar on: May 18, 2014, 03:37:34 AM
See, what people keep forgetting is that if you make the breakthrough to get to the point where we can create localized space distortion fields, you've essentially changed everyday life within a decade of that discovery. You're also likely required to make breakthroughs in areas just as world changing, but are only a stepping stone to interstellar travel. You wouldn't need giant shuttle style rockets to get up into space, you'd distort space to negate gravity and use a safer, less costly method to boost up.

It's like the Mass Effect setting, devices based on the mass effect are everywhere, even in toothbrushes. slywink

Doesn't matter if the engine for interstellar flight ends up being tiny, it's all the accumulated stuff leading to it that's just as interesting.
199  Non-Gaming / Off-Topic / Re: [Film] Christopher Nolan - Interstellar on: May 17, 2014, 12:56:56 AM
So basically looks like they'll run with the angle where GM crops cause some kind of massive crop failure.

I have a feeling the movie will head more in the direction of a faith based film masquerading as science fiction. I'm all for character stories, but after Contact and countless other films and media that went with the religious storytelling crutch, I can't look forward to any of them until word of mouth gets around.

I do also find it odd that they create and build interstellar drive, something that would require breakthroughs in all areas of science just to build a prototype, and they strap it to rocket technology.

But I can overlook all that for a good character story, just don't have them lecture me about faith in every scene.
200  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: May 17, 2014, 12:52:41 AM

Quote from: Isgrimnur on May 16, 2014, 03:17:31 PM

Spoiler for Hiden:
People in the Marvel universe don't seem to think twice about leaving enemies (possibly) alive and unrestrained behind them. 

As per the scene discussed above or the opening of CA: Winter Soldier. 

Spoiler for Hiden:
Well, to be honest, not many can take a full on hit from Captain America and get up again. Batroc's kind of a special, and silly, case.
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