They do have to setup a bunch of silly moments where he could have just punched out the villain in an instant instead of having a stare down. This latest episode had tons of those moments, not just between the Flash and Cap Cold, but between cops and the guy with an ice gun who has no other protection other than cool glasses.
Of course, that's kind of what you have to do since besides Superman, The Flash is probably the other most powerful superhero out there. I think they should have written in some other protection for cap cold.
Likewise, they really could have ended that episode better. But, whatever, it's silly and stupid fun, and the show is enjoyable.
It's also absolutely not loading save games, it might pull a tiny bit of data from achievements, but you have to enter everything in manually.
While there's a bunch of stuff already, I'm not sure what stuff is still planned to go in, and what's going to stay out by the time Inquisition releases.
They don't have much stuff from the origin stories, actually, they only have one thing from the dwarven origin story. I'd have liked to see some stuff from the Human Noble, Dalish or City Elf origins. Likewise, there's some weirdly minor or specific choices in there seemingly at random.
I suppose they have to trim down at some point, and this is a good a time as any. There's a few things where they've said they'll add post launch, so I suspect Keep will be a long term project, and that they're busy getting it ready for Inquisition data now that they have their bases covered with DAO and DA2.
It's just super sampling, a form of anti-aliasing where the game is literally rendered at a higher resolution, then reduced to the monitor's resolution before being displayed.
DSR probably has some fancy tricks to speed up the process, but the same tech is also on AMD cards.
That said, it always looks great. Just one look at marketing screenshots of any recent games shows how much it can improve the look of a game, almost all marketing screenshots are rendered at an extremely high resolution, then downscaled to normal resolutions, the result is smoother lighter, almost zero jaggies, etc.
For example, the payoff of Hulk sucker punching Thor wouldn't work without the animosity built up when they were fighting earlier. If I wanted meaningless action, I'd watch Transformers movies.
I suspect that scene in the trailer where Scarlet Witch and Quicksilver standing willingly behind Ultron is one their usual edited scenes for trailers, and that it'll be Vision that they're standing behind in the full movie. They do that a lot, like where they filmed a scene for Captain America 2 where:
Spoiler for Hiden:
In the movie, it was Nick Fury's body on a slab with Black Widow standing over him, but in the trailer it was a faceless body covered by a sheet.
Quote from: Bullwinkle on October 22, 2014, 11:47:27 AM
None the less, however it started, it is a thing, and it's definitely not over. It's crossing over into mainstream media, in fact. It's been showing up in my news thread daily for the last week or so, and I've had non-gamers mention it to me recently.
It's not really crossing over, rather, the mainstream media is finally getting around to pick it up.
It won't morph into something better, because the movement is tainted at its core. They're still going after Gawker, for example, when the alleged wrongdoings of that site were proven false. Why? Because it's still associated with the woman that was at the front of it.
And any idiot with a twitter following can make a corporation have a kneejerk reaction these days, but it never lasts.
I need to find the links, but there are a few people forming consumer advocacy groups that were once tied to gamergate, but have splintered off after acknowledging the problems. Trying desperately to hang on to some tainted hashtag isn't the way to go. Likewise, even if you have the best of intentions, letting horrible people determine the targets of your Social Integrity Warrior (see what I did there?) fury is not helping anyone.
I forget who, but I think it was the Inside Gaming crew from youtube, as part of some funding or charity thing got him to read the epic president's speech from Independence Day (ID4) on the podcast. It was hilariously awesome.
I wonder how much of this gamergate business was only able to be a thing due to twitter being what it is. Twitter is just a terrible place to try and talk about serious issues, and any movement built up through twitter tends to be a confused mess that can only exist based on rage and furor, without direction. That's because it's hard to give reason and direction in just 140 characters.
I agree that those concerned people who got taken for a ride on twitter by the 'gaters shouldn't be villified, but then again, how many of those acknowledged, or even know about, how this mess actually started. I think any that did just simply stopped using the hashtag, just as quickly as they started.
And in the end, the problem might be tied into this wave of internet slacktivism, that just happens to be bolstering the trolls.
By the way, I consider myself a Social Justice Rogue. Warrior classes are so bland. I can't call myself a wizard though, since my coding skills are crap.
True, but Adobe will just put their ads back once the furor is over. Again, this is all just twitter mob mentality, and it's something that forces corporations to respond, but corporations don't care about the issue on either side, they just want to quietly not be associated with the politics until it blows over.
It's only a victory in their shallow mindset.
What's more, adobe software often serves the art and entertainment community. That's a community that traditionally has a lot of women, and women in the media.
It won't last. But even so, I'll still push for reason and understanding. I've actually adjusted some things in my next game project, more of a social game, not out of fear of gamergate, but rather to promote positive improvement, instead of this angry male mob.
They jumped to other kinds of critique once their initial claims were debunked. Jumping to criticize people with that ridiculous and laughable term, "social justice warrior," and notions of collusion in media. I think the goal was to make those sound scary, but they just sound like politician style talking points.
The problem I see is that there were an initial tiny few who were in it for actual journalistic integrity, but they weren't the ones choosing the targets of the scrutiny, so nothing that should have looked at got the attention it deserved. As above, they usually focused on women, starting with Ms. Quinn, and anyone tangentially related to women in the industry. Even places where there were more real collusion and rigging went pretty much untouched by gamergate.
Overall, I think it's already done. There really isn't much happening with it. As expected, once the initial furor from angry men blew over, so did the backbone. Now, you only see it mentioned when the last of the crazies come out, still lashing out, such as the most recent bout with Brianna Wu. The sad thing is, it still keeps reflecting on normal gamers who think this is a fun primary hobby.
Even those initial few interested in integrity have stepped away from the label.
Thanks for that recommendation, saved it for later.
My 4 year old 24" 1920x1200 screen has served me well over the years, and cost a lot. However, it's already died once on me, and the image quality is starting to get bad. When it goes, I'll replace it with a bigger screen.
I wonder what the business of podcasting is. I know many podcasts now have ads in them, which I'm fine with, but it really didn't hit saturation until a few years ago at the earliest. Some podcasts I've listened to since I had a music device to listen to are now running ads, and before that some other niche podcasts had actually talked about how little you get for podcasts ads even with a pretty popular podcast.
Now there's a podcast about starting a podcast network business. It's kind of fascinating.
Early impressions of the Korra game, before release, from various gaming podcasts was that the game was looking good, and up to platinum's gameplay standards.
But, I'll wait for reviews since I've never played a Platinum game.
For me: Dreamfall Chapters Sid Meier's Civilization: Beyond Earth
Dreamfall so I can see what they've been doing all this time since I backed it. Then will just wait until the final episode is released before playing it again.
I'm really, really, really hoping that they got the netcode issues worked out for Beyond Earth. Even when my friends and I got together for a LAN party, we had nothing but trouble getting Civ 5 working.
The problem is that it would be weirder if the player cast shadows and the enemy ai didn't react to those shadows, or worse, reacted to your shadow in a way that you couldn't figure out how you got spotted.
How much inflammatory political speech actually happens in your average mosque? Do you know? I don't, although I have muslin friends and generally she said most discussion was community related. Of course, she could have been a jihadist.
It's good that they investigated mosques where there were allegations of political speech. And it's a good thing that when investigations turned up nothing, or not enough evidence, that the investigations were stopped. Why do you assume that there's always something to be found?
Likewise, it's a good thing that proper investigation is being done on this as well. It just so happens that it's happening to a Christian church instead of a mosque. And if nothing comes up, then the investigation will stop as well. How many times do you think mosques have gotten subpoenas just like this one?
It's not futile to attempt to keep politics and religion separate. It's a constant, ongoing process and should be kept ongoing. We're deliberately trying to avoid a theocracy for a reason. That's to avoid any kind of extremism taking over politics. You want to talk about facism? It was just one form of extremism, and letting a government be taken over by any one religion can definitely lead to the same kinds of extremism.
I'd love to see them, after Inquisition, do another game similar in scope as DA2, but done right. A smaller narrative focused more on a local or personal conflict, but with all the things they've learned to do, and not to do, from Inquisition.
I dislike the way they've tuned the Working Joes AI. They're way more perceptive than the Alien, despite tool tips saying otherwise.
They see you from a longer distance, they spot you way more easily if you're peeking, and they can definitely hear you walking from farther away. Heck, you can't even hide from them all that well since they track you around corners.
The only way to deal with them is kill them since running and hiding is so ineffective. Thankfully, they seemed to have realized that, and you can easily stockpile the stuff you need to just straight up murder hordes of them later on.
That said, I probably didn't use enough items with them. In fact, I was constantly full on stuff from the mid point of the game and onward. I think I play stealth games too much.
It looked like it had a lot of promise, but the only reason why all of the gore didn't seem generic is that it's the first of a new generation of games that could do that gore at high detail and with new gen lighting.
By the way, I know I'm not supposed to say anything about keep. But they let in some new people and I was one of them. I will say that there are a lot of small choices that they track.
Barely started playing with it since I don't need more distractions today, but it's looking pretty good on the minor choices front. Albeit, it's probably never going to be to the level people want. I don't think there's enough space or time.
This is especially disturbing given all the evidence that what you wear for your occupation has a big effect on your mindset and even abilities (due to mindset). So putting a bunch of peace officers into combat gear makes them adopt a combatative mindset, instead of keeping order, peace, and justice.
They should get non-militarized riot gear for riots. Not this straight up Call of Duty crap you see them wearing.
Quote from: Dante Rising on October 09, 2014, 11:26:43 PM
I'm cautiously optimistic, and grabbed the game for $30 with a Steam voucher. People should know that the second half of the game apparently takes a dive according to the professional reviews I've read.
Be careful buying the game at full price based upon initial user reviews. A little more minor spoiler info on that for the curious...
Spoiler for Hiden:
the second half of the game is an Alien game without any emphasis on an Alien. Cyborgs take over center stage.
So far, this hasn't been the case, and I'm probably over 3/4 through. That "other" aspect is a big part in some missions, but it definitely does not dominate 1/2 of the game. It's also refreshing dealing with that other aspect for a while before returning to the Alien.
I'm near the end of mission 10, and the later mission markers seem to be shorter interludes, so take that as you will. There's been a reasonable amount of backtracking so far, but it feels natural since it's an enclosed space station and you visit a lot of important areas early.
As for mission 10 spoilers discussion:
Spoiler for Hiden:
The flamethrower really changes the dynamic of the game, and for the better. At this point I was getting a bit tired of always hiding from the alien. At least now I can choose to expend some fuel to keep it away for a short time. You still want to hide from it if you want to get to leave an area and go back in the vents so you can access terminals and the like, but it helps keep the game moving.
I also hate seeing those random NPCs that hang out, but you can't talk to them and tell them to hide. So they only exist to die from a random Alien attack if it happens to run by.
At this point, I should note that Pipe Bombs force the alien to flee if it's hit by it, same for molotovs. Very useful. However, you don't have to spray wildly withe the flamethrower, and can squeeze off some controlled bursts of flame to save fuel. So, because fuel lasts a long time for me, and I keep finding more, I'm kind of not afraid of the Alien, other than to make sure I know in general where it is.
There is still forms of healing, and I think there was still a healing spell in the Spirit spell track.
However, most demos don't show it, instead focusing on those methods other health replacing buffs like barrier and limited health potions.
I'm interested to know how deep the Keep will go, whether it has choices for minor characters and encounters. Stuff that definitely doesn't affect the overall plot, but otherwise can be small callbacks to previous games.
The Alien's behavior is way upgraded since early videos and the demo. Now it does interesting things, like it'll dart forward or around corners unexpectedly if it seems to sense something. You can still stay on the other side of a table from it, but it's no longer a sure thing, and it'll eventually find you. It's just so damn lifelike, so much better than all other games that basically make them fodder, still fast and deadly, but fodder no less. Would love to see a Colonial Marines game from Creative Assembly where all Aliens have this feel to them, where it takes more than a burst from a pulse rifle to kill it, the Aliens will back off stalk you constantly like an intelligent predator.
The flamethrower and revolver as an alien deterrent is pretty cool, and feels just right. It reacts really well to them, and it's intensely scary knowing its still out there, and now it's just pissed off.
I've checked, Vanillaforums isn't as well supported or popular. It's got great press because a few high profile places use it, and it's flashy status, but out of the box it has less features than most other boards. In fact, the most common complaint I've seen from vanillaforums is that even places that are hosted by them is that it lacks all sorts of common features. So you're either paying a lot to have it hosted, or you're paying a lot to have it modified up to standard. I'm fine with paying for software, especially one as important as this, but you've got to have some parity in functionality with everything else out of the box. I mean, basic stuff like automatically jumping to the latest unread post, or seeing new posts marked as new. Although apparently it's really well coded in the back end, but that doesn't help me.
Checked SMF after seeing this forum use it. It works well in many respects, but after seeing you have trouble upgrading it, decided against it.
I'm narrowing down on Burning Forum or XenForo both are traditional forums with extensive modern features built in. Burning Forum costs significantly less and has better multilingual support out of the box, but that's because it's originally written in German. However, considering that my game has some interest growing in Poland and Spain, having multilingual forums is a plus.
You can get a gun, but they did a good job of making ammo realistically scarce. As in you find maybe 1 extra bullet over hours of play. You can use the gun to bypass lesser enemies, yes sometimes they shoot back, but it's refreshing to see it's not rapid fire guns everywhere, and you always have less bullets that needed to clear an area.