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121  Non-Gaming / Off-Topic / Re: [Movie]Star Wars Anthology: Rogue One on: April 20, 2015, 11:38:37 PM
I really, really hope they also choose to ditch the current look for Bothans in the EU, they're basically furries currently.

I also hope they make use of Kyle Katarn as a character, because he was one of the few EU characters that was an interesting protagonist.
122  Non-Gaming / Off-Topic / Re: Marvel + Netflix = Daredevil, Iron Fist, Luke Cage, Jessic Jones, Defenders on: April 17, 2015, 11:23:37 PM
And somehow the PA guys find a way to "like" something while still being assholes about liking it. slywink
123  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: April 17, 2015, 11:22:46 PM
Not surprised at all. High end industrial sized 3D printers are big nowadays.

However, for most things, they'll probably print a set of pieces and then use molding and casting to replicate enough for all the extras and stuntmen. It's just too slow of a process to print hundreds of full costumes, or even prop guns, at full scale and high enough resolution to appear on screen in close up.

Also, I noticed in the SW Battlefront reveal thread they mention female stormtroopers, probably wearing the same armor. Not too surprising considering one of the lead villains is the same actress as Brienne of Tarth from GoT.

124  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: April 17, 2015, 01:42:27 PM
Okay, well I was wrong, it is a practical effect.

Looks like it's using segway tech and magnets to hold the head in place and turn it. Extra controls in the head to let it look around and lean without moving. A great bit of FX prop work. I wonder if that thing actually had enough torque to roll through sand, or if they had to prepare a lot of pathways ahead of time for it during filming.
125  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: April 16, 2015, 07:28:25 PM
Just wait until he hits 60 in Kashyyk years, then he'll look like he's 100.
126  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: April 15, 2015, 07:54:21 PM
It'll be okay, the core team is doesn't have powers, right now the arc is dealing with powered people, and prepping for the Inhuman movie way down the line. Plus there's the two shields storyline going at the same time.
127  Non-Gaming / Off-Topic / Re: [movie] Terminator: Genesis + a TV series? on: April 15, 2015, 04:19:19 AM
Actually, that's as much because they're filming in super high res, no film grain to hide detail in, lighting is also overly bright in a lot of shots, makes inconsistencies stand out.
128  Non-Gaming / Off-Topic / Re: [movie] Terminator: Genesis + a TV series? on: April 14, 2015, 01:40:29 AM
I think at this point they had to give stuff away, or not enough people would be interested. A lot of people have been soured on the whole thing from various tries after T2.
129  Non-Gaming / Off-Topic / Re: I just had tacos for breakfast on: April 14, 2015, 01:39:49 AM
Breakfasty goods in America are all lies anyway.

Honestly, I just had a banana and a handful a peanuts for breakfast today and it was delicious.

Other days, I have garlic rice and and formosa sausage with some greens.

Not too long ago people just had leftovers, or meals similar to dinner or lunch but smaller (or same sized if you were a laborer).
130  Non-Gaming / Off-Topic / Re: [TV] Helix on: April 13, 2015, 03:54:40 AM
I think that was the season finale right? Anyone see the whole season like me?

I'm both disappointed, but still interested. The whole season seemed more setup for a season 3, with even more pointless obtuseness than season 1. But where season 1 had that driving threat of Narvik, season 2 lost a lot from these weird cult meanderings. Characters went no where, or off the deep end.

Meanwhile, the whole flash forward and back was kind of interesting, especially in the context of the everything. It just seems like no one was really prepared for making a second season and just made the whole thing to prepare for season 3, if there will be one.
131  Non-Gaming / Off-Topic / Re: Marvel + Netflix = Daredevil, Iron Fist, Luke Cage, Jessic Jones, Defenders on: April 11, 2015, 03:26:55 AM
This takes place in the Marvel Cinematic Universe right? That incident they mention in the beginning was the attack in Avengers right?

Nice to see this darker story also tie in, showing more of the fallout from those events. Just from that aspect I like the place this has in the setting, dark and gritty, showing the effects on normal people and smaller conflicts than what the movies cover.

This kind of makes me want movies of this kind of stuff, and I realize that the only way this stuff exists now is because of streaming media companies with a lot of leftover cash, but are also losing all their content. So despite all the decentralization of content, stuff like this is a benefit of that.
132  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Deus Ex: Mankind Divided on: April 08, 2015, 01:21:49 AM
Looks like they're using the weapon tuning system from Crysis, about time someone used that on the fly tuning.

All of this is concept art, probably painted over some really early work. I'm actually expecting the real screenshots to be crisper and look a little better.

Now, let's hope their director does a better job with the ending, instead of it being 4 buttons.

133  Gaming / Console / PC Gaming / Re: GOG "Reclaim Your Games" initiative on: April 03, 2015, 11:38:45 PM
One of the ways Steam got so big was them implementing something just like this.

I guess GoG is making a bigger play towards grabbing key generation deals with publishers and developers, and that's a good thing. Steam needs a more serious competitor. These games are super old, but it's a step in the right direction.
134  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 30, 2015, 08:53:22 AM
For example, you can use practically any weapon from the start, they're mainly trade offs although some individual weapons are better. You can specialize into weapon configurations if you want.

They do a lot of nice things in this game. One thing I really like is their take on the rest/camp mechanic. You can only rest in the field if you have the equipment. However, at Inns, you can rest in quality rooms that give long lasting buffs for money, although a cheap/free common room is available.
135  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: March 26, 2015, 08:47:27 PM
Are you interested in the story?

What difficulty setting are you at?

Also, you can just hold down the trigger to attack.
136  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 26, 2015, 06:55:39 PM
So, they kind of have a suspend mode in now? However, looks like they limited it to only when the system isn't being used further?
137  Non-Gaming / Off-Topic / Re: Tie Fighter Anime - Fan made on: March 24, 2015, 09:32:17 PM
Yeah, already made the rounds a while back.

It's cool, but I don't really like the feel of it. Too anime, doesn't really capture the feel of the movies beyond the ships. You could replace everything you see there with Gundam and it'd be the same.
138  Gaming / Console / PC Gaming / Re: Kojima no longer associated with Metal Gear Solid on: March 19, 2015, 05:15:15 PM
Probably had something to do with Konami forcing him to do nothing but Metal Gear, over and over, and probably now still making arbitrary poor micromanagement decisions from its execs.

Konami's gaming division only exists because the rest of Konami keeps it afloat. Without metal gear, they probably would have dissolved it by now. And the exec that's causing this is probably completely entrenched in his position, so they're unwilling to go in a direct Kojima wants.
139  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: March 19, 2015, 04:36:43 PM
Yeah, but how much?

The numbers for this game apparently show a ridiculous drop in players after the initial jump.
140  Non-Gaming / Off-Topic / Re: [NBC] Community on: March 18, 2015, 04:41:04 PM
Finally saw it.

Wow, it was all super dense, and I loved it all. Especially the call out to how the show is changing.

I'll need to watch it again to catch some more things.
141  Non-Gaming / Off-Topic / Re: DC pulled a Batgirl cover variant on: March 18, 2015, 03:21:14 AM
Actually, the full story is that the artist didn't receive any flak at all, he's gone on record saying this.

What really happened is that people who were critics of the cover started getting death threats and the usual internet gak, and that's what prompted DC to pull the cover.
142  Non-Gaming / Hardware / Software Hell / Re: SSD is NOT the way to go for gaming on: March 16, 2015, 12:48:16 AM
You can install different games to different drives, Steam does this. You can also backup games you don't play to another drive.

Second, older games, such as the ones you complain about not loading faster, aren't going to see the most benefit from SSDs. Texture pop in from Rage and Mass Effect were symptoms of engine problems, not so much the SSD. It's more likely poor programming and video card quirks. The same goes for lack of loading speed in general. Older games utilized older techniques.

Make sure you've done the correct tweaks, like turning off the page file and such, to prevent your PC from still using a slow drive/process to load big files. Also make sure that your PC hasn't accidentally set your SSD to a different access mode. Also, make sure you have Windows 7's latest service packs, as those include enhancements for using SSDs with windows, but even then W7 wasn't really designed with SSDs in mind, so you need to do manual tweaking to get the best from it.

Some recent games I've played, such as Dragon Age Inquisition, the SSD reduces my load times, late into games to 1/4 of the time it takes on a normal HD. I know this as fact because I had it installed on a normal HD, then moved it onto my SSD when I got tired of its slow load times.

Meanwhile, I recently loaded up Skyrim, and Deus Ex HR, and both games had hilariously slow loading due to their poor optimization.
143  Non-Gaming / Hardware / Software Hell / Media player software recommendations? on: March 12, 2015, 04:38:24 AM
So, I've been using VLC for all my playing needs, and I'm kind of over it. Yes, I even use it for legitimate purposes, like training videos I own and have been using to get familiar with some big changes in game industry graphics techniques.

What are some good media players out there that you guys use?

There's a lot out there, but these days it's hard to tell if something is legitimate, or just a crapshoot loaded with spyware. I'm even willing to pay for good software, instead of just relying on freeware, something that's been working out well lately.

The two I'm looking at are PotPlayer and BS Player. Unfortunately BS Player throws up a security warning when I try to download, so I'm pretty sure it's bundled with spyware.
144  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 12, 2015, 02:16:47 AM
They might also want to include an actual single player mode this time. because despite what many say, single player does help games sell, and moreover, they help build that dedicated multiplayer pool of players.
145  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: March 11, 2015, 02:51:09 PM
Considering that they went through a major upheaval of the game last year, they're likely going back and redoing more stuff, instead of trying to use scenarios created for the prior version, whatever it was under Hennig and Co.

Naughty Dog with a delay is most likely a good thing. We've seen how bad things can get when an Uncharted game is rushed. The last thing we need is more of Uncharted 3's rushed encounter design.
146  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 09, 2015, 05:40:49 PM
I'm actually interested in the new macbook pro, but as a PC computer using bootcamp.
147  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: March 09, 2015, 04:26:40 AM
Maybe we're just too hardcore for you here in California.
148  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 10:53:57 AM
It's a standard dual stick shooter with some hardcore elements when playing single player. However, with teammates, you really have to work together, not only in what you shoot, but positioning, being careful about fire, and other things like reviving each other.

If you don't have friends, at least jump in with some pubs, the game quickly weeds out anyone who can't hack this kind of cooperation.
149  Non-Gaming / Hardware / Software Hell / Re: RAID 1 questions on: March 05, 2015, 10:10:49 PM
RAID 6 was basically a combination of backup and speed enhancement in one. I forget how many drives were needed, I think 3 identical, but you get data protection and that big RAID boost to performance.
150  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: March 04, 2015, 06:00:35 AM
I certainly hope they are serious about the graphical and gameplay upgrades. Because as it stands Wasteland 2 is still a janky mess on PC. Really only good because of nostalgia and role playing elements in the story.

151  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 02, 2015, 01:42:02 AM
Remember Steambox? Yeah, Valve still makes great games, but Occulus will be the way to go. Give Valve a lot more years for their weird and slow studio process to actually get something done.

As above, we won't see it getting serious until a year or two after major headsets release to the public, because it will take that time for the first games to release supporting it in a meaningful way.

We'll also need the hardware to match, so that extra year lets devs solidify around the XB1/PS4 hardware spec, and then PC hardware manufacturers can push it forward in terms of stability and framerate, which is key for any VR experience.

There's a whole lot of tricks used for game development that just don't work in the VR space as well, mainly a lot of texture mapping magic. So, they need time to adjust for that.
152  Non-Gaming / Off-Topic / Re: New ĎAliení Movie Confirmed with Director Neill Blomkamp on: February 27, 2015, 01:07:34 PM
I like this idea of retconning bad movies, instead of rebooting the entire series when they feel like it.
153  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: February 23, 2015, 11:41:02 PM
Yep. They're probably counting total monster choices, and not just the choices made after they hit level 20.

Also, given that it hasn't been that long, and it takes a stupid amount of time to unlock the other classes and monsters, the stats are likely skewed.

For example, there was a lot of discussion early on about how much more powerful the later monsters and hunter characters were.
154  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/24) on: February 23, 2015, 06:05:37 AM
I should make sure I'm still registered with the kickstarter to receive republique.

Also grabbing Homeworld if the reviews are okay.
155  Gaming / Console / PC Gaming / Re: A good, basic FPS? on: February 23, 2015, 03:50:40 AM
Specifically, Call of Juarez: Gunslinger.

The others were crap.
156  Gaming / Console / PC Gaming / Re: A good, basic FPS? on: February 23, 2015, 01:57:11 AM
Wolfenstein. It plays very well as a straight shooter.

Otherwise, you're going to have to tone down your graphics requirement, because the run and gun shooters you want are no longer being made at the AAA level, and that also usually means expensive games.

As for older games. Surprisingly you can play Payday 2 as a more direct shooter. You still have to fulfill funny objectives, but you can play a lot of that game guns blazing.

There's also always the older CoD games. FEAR games have excellent shooting as well, and there's a new FEAR Online which has co-op modes.

A quick search on Steam shows, Wrack, with a bordlands copying art style.

The Painkiller series were basically extensions of the DOOM style shooter, and had good graphics for the time.

Far Cry: Blood Dragon was a great take on Far Cry, more shooting, less plot, more awesome.

Those two above are in an bundle deal on Steam:

Same for Call of Juarez: Gunslinger, by the same people, a good take on a Western action shooter.
157  Gaming / Console / PC Gaming / Re: [PC] Medieval Engineers (from the Space Engineers folks) on: February 19, 2015, 06:23:40 PM
I think this will do better than Space Engineers. The extra grounding lets players adjust to it more easily.
158  Gaming / Console / PC Gaming / Re: Help me pick my next game on: February 18, 2015, 08:59:46 AM
SoM or Wolfenstein are the two best options here. DAI will still be there when you finish with those two games, and will be even cheaper, not to mention patched more fully.

I feel you should probably at least look at some videos of DA1 and 2 to catch up before going into Inquisition. I do think DAI is okay to start from, but you miss out on so much context if you go in blind. Then again, it could still be interesting to play DAI, then go back if you find yourself drawn into the world to see what's the deal with all these characters you're meeting.
159  Gaming / Console / PC Gaming / Re: The Last Guardian - Trademark abandoned on: February 16, 2015, 09:53:47 PM
Honestly, the overall Sony corp has been bleeding money in so many ways. Only a few parts have been profitable. I doubt they have enough money to fund development on an extra game.

I honestly think they should have fully cancelled Last Guardian a long time ago, put that team on a different project for a while so they could learn to develop things efficiently, then come back to the idea.

Even if you want to make artistic games like this, spending the money on a team for what, 9 years now, is no way to do art or business.
160  Gaming / Console / PC Gaming / Re: PS4 controller on: February 15, 2015, 06:07:07 AM
I am actually selling PS4 controllers, hardly used, for a decent price in the trade forum.
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