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121  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 19, 2014, 12:40:36 AM
You'll be happy to know that shards are back, and there's a lot more interesting ways you have to get them.
122  Gaming / Console / PC Gaming / Re: [PS3/360]Metal Gear Solid:Ground Zeroes on: March 19, 2014, 12:14:44 AM
Konami's gaming division must be desperate for relevancy and any kind of numbers this year.
123  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 18, 2014, 04:03:39 AM
Heh, looks like some of you found the ebay sellers, many of which were selling it at near retail.
124  Gaming / Console / PC Gaming / Re: [PS4, PS3, Vita] Helldivers (Starship Troopers with friendly fire) on: March 16, 2014, 07:55:20 PM
So can we call this the Dark Souls of co-op twin stick shooters?

Very Magicka, since it's from the same guys. The friendly fire makes things much more intense.
125  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 16, 2014, 07:51:56 PM
Which means that my $400 machine runs a game that looks better than your $700-$1500 machine.

Which isn't to put down sleeping dogs, but there's also a lot of subtle differences as well.

The incidental objects in the next gen games are more varied and common. There's more building styles and textures for them. Infamous also has a bigger vertical aspect.

There's less real-time reflections going on the past gen game as well.

In the end, if you're making an open world game set in a city, eventually you're going to get a lot of parallels since there's only so many extra effects you can throw in.
126  Gaming / Console / PC Gaming / Re: So I bought a Wii U on: March 16, 2014, 07:33:27 AM
I hunt monsters! My schedule is pretty open these days, so if you want to set a date and time to play I should be able to make it.
127  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 15, 2014, 07:27:48 PM
Mostly likely exchange rate issues and the pricing being centered on USD.
128  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 15, 2014, 05:48:55 AM


129  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 15, 2014, 04:28:06 AM

(click to enlarge)

A bit of killzone vibe in this one. Apparently these images are a bit compressed due to facebook image compression, since that's the least complicated way of getting screenshots out of the PS4 right now.
130  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 15, 2014, 01:03:35 AM
That screenshot is also downsized for this forum, right click on it and open it in a new tab or window to see it full size.

There's a bunch more being posted around the place. I've been sticking to GAF only because they've been good so far at avoiding spoilers. I can grab a few more to post here, spoiler free, if people want.

The gameplay for infamous is a hybrid of third person shooter combined with superpowers and open world traversal with those superpowers. I always thought the shooting aspect wasn't for everyone, but it looks like they've beefed up with melee aspect even more via the traversal skills. They started doing that in Infamous 2 by giving Cole a melee weapon to extend his reach, in ISS they do the same with the chain around Delsin's arm.

I still have the first 20 minutes video downloaded and stored on my computer, I can upload it somewhere for GTers to peruse at full HD. If anyone wants it, let me know.
131  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 15, 2014, 12:42:45 AM


Actual screenshot taken on the PS4, by someone who got the game early. No BS processing or supersampling. This is new gen gaming.
132  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 13, 2014, 05:25:05 PM
Here's the first ~20 minutes video:
http://www.dailymotion.com/video/x1gmwh8_unpopular_fun

Watch at your own peril. Although I rarely consider the first 20 minutes of anything to be a spoiler since it's supposed setup stuff. What's even more mind boggling is that the actual game will look even better running at 1080p/30FPS since the web compression on those videos makes things look worse.

Also, apparently the Cole's Legacy DLC you get for pre-ordering isn't some tiny thing. Instead it's a set of missions lasting a few hours and takes place a good ways into the game.
133  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 13, 2014, 04:36:05 PM
I watched the starting 20 minutes. Being stuck in my room makes me too bored to resist.

And wow, the game is pretty amazing. Imagine an open world superhero game, but with the production values of Uncharted 2 & 3.

They do a really good job of setting up the villain a bit better too, within those first 20, you'll learn to really hate the villain.
134  Gaming / Console / PC Gaming / Re: [PS4] Driveclub on: March 12, 2014, 02:58:49 AM
Actually, that article is incorrect. They already did that back when the first "delay" was announced, so they're still working on finishing the game now, and not redoing things again.
135  Gaming / Console / PC Gaming / Re: [PC/XB1/PS4/360/PS3] Thief on: March 12, 2014, 02:01:23 AM
I don't like the characterization in some areas, it didn't even make him more relatable to have him be as up front caring as he is portrayed in the game at times.

After end spoilers:
Spoiler for Hiden:
Going to rescue his fence? For what purpose? He's his fence, not lifelong friend. Sure there were other reasons to go to the tower, but it starts with the idea of rescuing the fence.

It's not like I'm asking for the old Garret, but he's a thief through and through. It was hard to reconcile the whole plotline that Garret doesn't care when he went though so much trouble to rescue his fence. I mean the crazy ex girlfriend is one thing.

Also I really missed the whole, stealing from a god final mission, not to mention the keeper angle. But whatever.

Overall, still a good game.
136  Gaming / Console / PC Gaming / Re: Costume Quest 2 Announced on: March 11, 2014, 09:03:02 PM
Double Fine has pretty much settled into a Telltale Games style of doing many mid-tier AA projects at once, instead of banking everything on costly AAA development.

I think how they get away with it is that most of the studio is working on their primary 1-2 projects, while more newly announced stuff is still in preproduction and planning with a smaller team.

It's one of the few ways developers can do AA development nowadays.
137  Gaming / Console / PC Gaming / Re: So I bought a Wii U on: March 11, 2014, 03:00:41 AM
If you have a local group of friends, or people over often, you need to get Nintendo Land.

Most of the minigames are meh, but Mario Chase, Sweet Day, and Ghost Hunt are designed for the Wii U pad so perfectly they make the whole package worth it.

All my friends, even grown burly men, love these minigames.
138  Non-Gaming / Off-Topic / Re: Need a restart. on: March 08, 2014, 12:17:07 AM
As an example of learned skills, my illustration instructor would often cite the wife of a famous artist, I think it was Frazetta. She was a model and body builder. However, once she became involved, picked up an interest in art. Using the same discipline from bodybuilding, drawing every day, studying, etc, became and accomplished artist herself.
139  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: March 07, 2014, 07:02:26 AM
Figured as much.

It may just be that Amy Hennig wanted a change. I mean, she's made a lot of good games there, and she's done plenty of other work. No reason for her to stay if she's feeling a bit of wanderlust.
140  Non-Gaming / Off-Topic / Re: So, I've been in the hostpital - A warning on: March 05, 2014, 05:46:30 AM
Thanks for the heads up, I was already planning to bring it up, but now I'll make it a priority.

I'll see if I can get a better description of what to watch out for so know when to take reglan, and when I can avoid it.

Stomach emptying hasn't been a problem yet and the prescription specifically says I take "as needed." But, I'll see about taking it again tomorrow now that I'm feeling better.

I'm going to slow updates to this thread as recovery slows. Although it seems some still find the info useful.
141  Non-Gaming / Off-Topic / Re: So, I've been in the hostpital - A warning on: March 05, 2014, 12:39:25 AM
Well, day 3 out of the hospital and things are still iffy.

Even though I didn't have many medicines, my pending insurance status is making it incredibly expensive to get them. My insulin pens being top of the list. We found a coupon for it through one of those foundations that drastically lowers the cost, but even that requires some level of medical coverage to use. We're talking around $300 for one prescription worth of one insulin type, and I need two types. The coupon will drop it down to $25, but that's only after insurance pays for a chunk of it.

Thankfully the hospital provided some insulin on the way out. Enough that I can play a bit of the waiting game to see how my insurance application goes, but eventually I'm just going to have to pay out of pocket and see if I can be reimbursed for some of it.

The hospital gave me a blood tester, but it's so new that test strips where you put blood on cost a fortune. Thankfully, we have a costco membership so we got it got quite a bit off, but even then it's looking like it's cheaper to buy a different testing unit with a different kind of strip. The one I have now is normally $150 per box of 50, at costco the cost is reduced to $75. But costco seems to sell a tester for just $14 and advertises the test strips as being affordable, we'll see. On an average day with my current insulin setup, I'll be using 3-4 strips a day, so you can see how that cost would add up. It's like printer ink pricing.

When I finally get to go on a pill, I don't know how much it will cost, but I am hoping my insurance kicks in by then.

Biologically, I'm feeling a little better each day, but it can also be a little random as to what sets off my pancreas. Today has been a good day on this front, a week like this and I could go back to normal.

Everything still hurts a bit, like all the parts in my abdomen got fried a little. Of course, it might also have to do with a bit of dehydration, which I've felt once already. While in the hospital I was pretty much kept on various levels of saline fluids, at one point they were pumping fluids into me at a high rate using a pressure bag on the saline bag.

Then there's the freak outs where I think I'm over or under blood sugar due to the way I feel, only to find it's rock steady as usual when I check.

I've also discovered that one of my medications, reglan, has a side effect of depression, which was hitting me hard the last two days. I don't have to take it, it's only for nausea and stomach issues, which I'm not having, so I've since stopped. However, feeling the effects of that also made me realize that I should seek help for normal depression at some point when this is all over.

Also in the good and bad category, I've lost an obscene amount of weight. I clocked in at the hospital at somewhere around 225-234 pounds (my weight was fluctuating due to illness), I'm now 210 pounds. That's losing weight too quickly, so I need to figure out how to add in more calories into each meal without upsetting my balance. Although I should probably stop skipping breakfast.
142  Non-Gaming / Off-Topic / Re: Need a restart. on: March 04, 2014, 10:44:15 PM
Well, you know what I'd say about getting your health issues under concern. I'm younger than you and mine just blew up. If you're overweight, even something as simple in concept as portion control will really, really help.

Also know that most things in life are skills, and skills are learned like anything else. Even something like artistic ability is a learned skill.
143  Non-Gaming / Off-Topic / Re: [Film] Fantastic Four Reboot on: March 04, 2014, 12:29:20 AM
That's odd, I heard the FF rights went back to Marvel as part of a larger deal that nabbed a few other key names.
144  Non-Gaming / Off-Topic / Re: [Film] Fantastic Four Reboot on: March 03, 2014, 09:10:33 PM
This reboot is being done by Marvel itself, and not the same studio that did the previous. So it will be part of the new marvel movie canon. The style of the marvel movies is definitely different.
145  Non-Gaming / Off-Topic / Re: So, I've been in the hostpital - A warning on: March 02, 2014, 09:45:38 PM
That won't be necessary now since I've finally been discharged. I'm staying with my parents and family in the family home, back in my old room no less.

Pancreas problems just seems to fluctuate between more and less pain, nausea, etc. I'm getting pretty tired of it, but know it's a long term recovery on it. I can eat solid foods now but it's just not the same. I would skip a meal each day to help heal, but that's not an option with diabetes.

I've got a surprisingly small number of meds I need, but I'm dreading the overall hospital bill when it arrives. The social worker said she could work some magic along with my medi-cal application since the application process had so many problems. So, Ironrod's rants on insurance and medical costs is pretty applicable.

On the diabetes front, it's manageable, but I can't wait until I start taking pills instead of injections. It'd also be a lot easier if eating to keep my blood sugar up wasn't such a pain, but it's better than being dead. My diabetes doctor seemed really hopeful about me, which is a plus. But, his hands are tied until everything else recovers.

Kidney function seems to be fine now.

And overall, everything kind of hurts a bit due to the transition from the hospital environment and the wear and tear on the rest of my body having a chance to show. I'm definitely weaker than before and will be so for a while. My sleep is wrecked, while the more comfortable bed helps, I'm waking up at odd hours for no reason because that's when they would do tests.

I keep repeating myself, but find a way to see your doctors, or otherwise get fit and stay that way. Imagine how you don't have to think about health aspects right now, then imagine it gone, replaced with a constant worry and a need to do something to keep yourself alive besides eat and drink and enjoying life. They say diabetes is manageable, but it's still a drain on the psyche.
146  Non-Gaming / Off-Topic / Re: So, I've been in the hostpital - A warning on: February 27, 2014, 12:25:42 AM
Looks like I'll be going on week 2 here, since the doctor came in and said they need to observe my kidney function through the weekend. For some reason, despite handling the initial madness well, they dropped off steeply in function. Doc says that's normal if the kidneys took a hit since the kidneys stop certain functions under stress, and that there's a good chance of those functions coming back, but it takes time to tell.

Then there's the super restrictive internet here, which means I can't even access things like the website for my favorite shows. I feel like I need to get someone to download them online and send them to me on disc. It's a small petty thing, but I need to get my mind off this stuff for a bit during the day. I'm literally sitting around waiting to hear whether I'll need new kidneys or not.

I'm starting to feel the depression set in and have had few people to talk to, so I hope you don't mind if I vent. Spoilered in case you don't want to read me whining.
Spoiler for Hiden:
I've been fighting to get fit since my mid 20s when it started to get out of hand. I can say I actually accomplished getting fit once, but it quickly slipped away. Then in my 30s it just got ridiculous and I can probably pinpoint the weight I got to that started the ball on all this.

There is so much regret in my mind right now. It's just the level of my own stupidity, especially since my fitness issues wrapped around into social issues that held me back there too.

My life would be much better if I had stuck to it and maintained a level of fitness for both mind, body, and social.

And all and all, barring a disaster, I'll likely come out of this just having to take pills and control my lifestyle a bit more stricly than usual, but all that becomes routine and manageable with time. I'll still be able to enjoy everything I enjoyed before. But even then, I'll still have that regret that I still have to take pills, or inject myself. This is still all my fault.
147  Non-Gaming / Off-Topic / Re: So, I've been in the hostpital - A warning on: February 25, 2014, 04:32:04 PM
I just want you all, even if you just glance over this thread, to go schedule a physical with your doctor, or find a doctor and schedule one if you don't. You can actually call ahead and ask how much it will cost, and even if you don't have insurance, save up and get it done.

A great source of depression and regret I've had while staying in the hospital is that this could have been caught early, and I would have just adapted to the small life changes from early detection a lot more easily than now, or sitting around wondering if my pancreas or kidneys will still give out. And then wondering if my life savings will be wiped out from my stupidity.

Diabetes and pancreatitus does not usually come on this quickly. I can think back over the year and remember small symptoms and signs that should have sent me running to the doctor, and there's all sorts of chemical markers that can be detected even if you don't feel anything out of the ordinary.

Here's the details:
At the point were my friend dragged into the ER.
I could only take short gasping breaths. To do anything, even lift an arm, took an incredible amount of willpower. I'm not sure how I managed to get out of bed and to the front door aftter I called him, but after I got into the car I had to be wheelchaired everywhere.

My blood sugar was 800+. My blood density was so concentrated the doctor made a joke about Lance Armstrong calling to see how I did it.

Pancreatitis is basically the pancreas going crazy and just swelling up and blasting out enzymes that are usually for digesting food. Letting the diabetes get out of control had caused it.

What I'm feeling from it is, sometimes it's just unappetizing to eat, to the point of nausea. You literally don't feel like swallowing. That's not even mentioning the pain and vomiting of bile. It can hit at various points, even in the middle of chewing or swallowing. You might find it taking forever to chew something since your subconsciously don't want to swallow it.

It also swells up, being right in the center of the body and at the bottom of the sternum, so you can feel it when it gets swollen. It can make it hard to get comfortable, or move at times. That also makes it difficult to eat.

When you get pancreatitis, the damage is done, there's no going back. At the same time, I'm lucky that the damage is not that extensive despite the severity of what happened. There's a very real chance that the pancreas can kind of self destruct when it goes crazy, necrotizing and dissolving parts of itself. That didn't happen with me so I have a lot of functionality left, despite it still being touchy.

My pancreas still swells up if I eat. I'm still on a liquid diet, although today it was much better in terms of being interested in eating, there was still that same low level nausea, swelling, and pain I just talked about.
148  Non-Gaming / Off-Topic / So, I've been in the hostpital - A warning on: February 25, 2014, 01:48:45 AM
I got to the ER last week on Saturday the 15 and have been here since.

After a goofball dinner at some burrito place and feeling very good, I began to feel ill later that night, such as it being hard to breath. I went to bed early, only to wake up gasping for air and so lethargic I could barely lift my arms. Eventually I managed to call a friend to take me to the hospital, a decision that would save my life.

Turns out, I now have diabetes and pancreatitis. The doctor at the ER was quite surprised I was alive, considering that my blood sugar levels were literally off the charts on their portable blood testers. The whole mess also did damage to my pancreas and probably my kidneys.

There were symptoms, some that my few good lifestyle choices would hide, but I was actually waiting to sign up for the new medical insurance stuff rolling out before I would see a doctor. I wish I had just paid cash since I could afford it at the time.

Do not skimp on your physical checkups and other doctor's visits.

Now, if I survive (and there's actually still a tiny chance of organ failure) my life changes will be many, but that actually doesn't phase me at all. Heck, if I survive it's likely I'll have type 2 diabetes, much less severe.

See, I don't know what the costs for this will be in the end, but I've been in the hospital for 10 days now and it looks like I have a few more days yet. I've had a lot of procedures and drugs used on me, taken up beds in the ER, ICU, CCU, and medical wards, and have had many doctors called on my behalf.

I have various options, but all I can think about is the looming demise of my dreams. I'm self employed, burning through savings working on a video game that is very near and dear to my heart, and another project that has just as much sentimentality and is pretty damn close to releasing.

If all this ruins me financially, I just couldn't pursue it anymore, and this would kill me as assuredly as my illness would have.
149  Gaming / Console / PC Gaming / Re: 2890 Days until launch. Which system are you getting? on: February 14, 2014, 12:18:16 PM
Funny thing about the technical and framerate parity on the XB1 and PS4. Just like how PS3 optimizations actually really helped boost performance on 360, any techniques used to increase performance on the XB1 can be used to increase performance on the PS4. Things like doing serious tiling in the eSRAM to hit those 1080p targets would mean the same tiling system could be implemented on the PS4 for similar results. Admittedly, the eSRAM is actually a bit faster than GDDR5 (or am I wrong about this) so such techniques might work better on XB1, but overall helps both since the PS4 would benefit from having some memory freed up.

Otherwise, I still think performance will improve greatly on both systems, such that we won't be talking about these comparisons in a serious way until the final years of this console gen when games that pushing the boundaries again.
150  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 14, 2014, 12:12:30 PM
FEAR 1-3 did this, heck, the enemies in FEAR 1 would move stuff to create cover, and one type of enemy would monkey all over. I recall a few others as well. Half-Life 1's ninjas women were kind of the start of this kind of thing. The main thing RAGE does well is the animation of it, but it's still the same system as other games have used, and another key thing is that they're still just using it to run straight at you to attack you in melee. The system basically uses trigger locations, RAGE just happens to have more and bigger trigger locations.

RAGE is the Daikatana of its time, the only difference is that its graphics happened to be good, and it had good basic shooting.
151  Gaming / Console / PC Gaming / Re: RAGE (id Software) on: February 14, 2014, 09:38:26 AM
Actually, there are many shooters that do this now. Even Borderlands 2 did dodges, and enemies in shooters have been using cover for a long time.

Even if Id hadn't made RAGE, it'd still be considered a mediocre to bad game that looked good.

Boring world, boring characters, boring plot, boring vehicles.
152  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: February 14, 2014, 09:35:24 AM
5gb download, and PSN is swamped.
153  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 14, 2014, 08:54:03 AM




Full video:
http://www.youtube.com/watch?v=QvN2zn1yM_E

Basically, it seems that if you choose to be a good guy, there's some more precision based gameplay, especially using the Neon powers. Where you can pop into a slow time mode where it highlights weak spots. Headshots for a kill, leg shots to disable and capture.

Also, all of these videos are done with immortality and infinite energy cheats from the devs. So in real infamous gameplay, there'd be more pauses, especially while getting shot by that many, to hide or find draw points to heal and regain.
154  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 13, 2014, 08:46:07 AM
The first game basically had you being generically evil when choosing that path, but it mostly ending up the same with the same missions. By the end, you just sounded more gravelly voiced and looked like a Sith lord.

The second game gave you special missions that reflected alignment, and also took a small step towards making you less generically evil, and more like a self serving person. Many "evil" missions were still generically evil though. However, the endings between the two paths were drastically different, and very well done. Huge effect on the narrative.

Which is why I'm okay with it for ISS.

Oh, and it's it's still funny that we're all avoiding using the acronym SS due to historical bad guys. slywink
155  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 12, 2014, 10:21:10 PM
Funny thing about this is that comic books have been moving away from super black and white plots, even in superpowered stories, for a long time now.

There is a chance that they're going to play up the more self serving (powers vs non-powered) role compared to generically evil. But we'll see.

And as I keep saying, they did pay off that sort of thing in Infamous 2's finale, so even if they go that route, I'm in for another round.
156  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: February 12, 2014, 05:44:18 PM
Kind of disliking how they're describing the moral choices, but that's Infamous for you. Sucker Punch at least did a good job with the two endings for Infamous 2, so I'm willing to see where it goes.
157  Gaming / Console / PC Gaming / Re: [PC/360/PS3] Dark Souls on: February 12, 2014, 08:51:31 AM
That graphic is cute, and Dark Souls does that sometimes, but take off your rose colored glasses and see that it really only does that prepared and skilled thing 1/2 of the time.

Second, it's okay if there's lot of narrow walkways, or corridors, but when there is, you should make sure players have control over their attack animations such that they can avoid constantly swinging weapons into walls. Weapons can be swung in different ways. A longsword can be used to thrust as well as swing wide, useful in corridors don't you think? So let's not talk about realism of DS' combat.

Boss monsters are another good example, the whole of the game alternates between giant boss monsters you kill really easily, then the smaller boss monsters relying on a crappy gimmick like climbing up a ledge and doing a flailing jump at them, otherwise they kill you in 1 hit just because. And that endless rolling just to try to get behind them, or into some curtain of safety because its animations can't hit you.

Then there's the constantly falling off ledges from poor collision, and more. The generic darkness preventing planning, and more. The game really does have poor feedback.

I love hard games, when they're done right, but I could see right through most of the "difficulty" of DS the moment I played it. Then there's the people who get so smug playing it and thinking that anyone who can't handle DS just can't handle difficulty, or that the difficulty of DS is some new and sacred thing.

So when I see players breaking out silly rationales and blaming players who have been through all the hard games of gaming history, it's just annoying and I have to respond.

Dark Souls is a good game and has many great elements beyond the parts I have issue with. The invasions, the humanity/hollow system, the story, the progression, the unique art style, and more. But there is a whole lot of room for improvement, but not if the devs keep pushing poor level design and control as features.
158  Gaming / Console / PC Gaming / Re: [PC/360/PS3] Dark Souls on: February 11, 2014, 05:37:20 PM

Quote from: forgeforsaken on February 11, 2014, 04:41:57 PM

As you learn to the play the game that happens less often as well.  The game teaches you to be cautious and alert to your surroundings.  Usually if you die, outside of a boss fight, it's because you've gotten careless.

No, I think that's wrong. Sorry, but Dark Souls is filled with absolutely terrible gameplay and level design that only gets a pass because the designers and community put up a facade of hardcoreness.

The reality of it is, you die plenty of times from crappy camera control, crappy player control, poor animations with little control over swings, poor physics, along with poor creature, level, and encounter design that just highlights it.

I think Dark Souls is a good game, that does a lot of interesting things, but it gets way too much credit for what is essentially sloppy work in basic combat and movement gameplay.

There's a real opportunity for someone to make a hardcore game without the level of sloppiness and jank that Dark Souls has. Dark Soul gets a free pass due to it helping to bring back difficulty in console games, but we can do better.
159  Non-Gaming / Off-Topic / Re: LTTP - Supernatural on: February 11, 2014, 11:16:56 AM
One of my favorite shows. I just wish they'd know when they were actually cancelling it. It's been twice now that they have said the show was ending, this last time the show didn't end, it instead got renewed for 2 more seasons.

But every time that happens, the show does actually get more awesome, and often way more self referential.
160  Non-Gaming / Hardware / Software Hell / Re: radeon or NVIDIA ? intel or AMD ? (New PC) on: February 11, 2014, 11:06:07 AM
http://www.techpowerup.com/

I got that link from TheAtomicKid. It's a good site with good charts comparing all sorts of stuff.
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