http://gamingtrend.com
August 30, 2015, 12:00:23 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 241
1  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: August 29, 2015, 05:32:26 AM
Interesting that I'm seeing facial cap dots on the actors now. Naughty Dog actually hand animates the faces and hands for all characters, so all the stuff up until TLoU is an artist's interpretation of the actor's performance. It's worked out well. With the facial dots it means they can capture a small part of the actor's performance. I suppose it's necessary and easier to have the basis of facial animation from the actors now that they're using much higher detail character models.

Emily Rose looks wonderful as always, and apparently is super helpful off the set in production. The man who plays Sully still does small part work in movies and TV, although less now. I suspect he'll continue to get a lot of work in digital acting.

2  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 27, 2015, 07:02:53 AM
Yeah, I'm going to wait on this one, not because I don't want the game, but rather because I'm busy with work and want to wait until I can sit down and play it with my girlfriend who likes these kinds of movies more than I do.

The animations and faces are so stilted though, you can tell they used older mocap and animation tech from the PS3 era. I bet all the models they have now are based on how the actors looked back when this was first being made, which was a long time ago.
3  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 27, 2015, 04:05:48 AM
Isn't that Wade from Agents of SHIELD?
4  Gaming / Console / PC Gaming / Re: Winders 10 and gamin' on: August 24, 2015, 04:25:10 AM
YEEEEEAAAAAAAAHHHHHHH!!!!
5  Non-Gaming / Steals and Deals / Re: Free codes for Warframe (because people are STUPID) on: August 16, 2015, 11:09:31 AM
They're probably for small content packs, which aren't free.
6  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: August 11, 2015, 10:11:09 PM
Bad business, but probably not effective in the long run. But this sort of stuff has been proven effective in many ways. PS4 is still killing the XB1 to an extent that it would kill the TR franchise again if they made it fully exclusive to XB1.

I doubt that Square wouldn't have made another Tomb Raider, partly because this game is too far along to not have already started by the time the deal was made.

Besides, it's something to play while waiting for Uncharted 4, assuming they have it come out on PS4 at some point before UC4 does.
7  Non-Gaming / Hardware / Software Hell / Steam in-home streaming lags every 8 seconds on wifi, fine on cable. on: August 06, 2015, 05:56:30 AM
So here's a tough one. I have a setup at my apartment where my personal PC is in my room, but my old laptop is in the living room where my roommates have their PCs. So, I use steam streaming to stream games from my powerful PC so I can play in the same room with them.

Only problem is that when using wifi, type ac, it introduces a major 1 second lag every 8 seconds that shuts down all controls, usually resulting in mayhem. However, while not in that lag spike the game stream runs as smooth as butter. Then I fired up a speed test and sure enough, the lag spike every 8 seconds hits during normal use, I just hadn't noticed it until now since I didn't start playing games again until I moved in.

I ran a long cat 5 cable to my PC to test, and sure enough it works fine, no lag spikes.

So at this point, I'm thinking that it's either the cheap TP-Link USB 3.0 wifi adapter causing it, or the USB 3.0 hardware on my motherboard itself.

Could there be something else I'm missing that I should test? I have an old USB 2.0 wireless G or N adapter I'm going to try out to see if that affects things. Likewise I'll move my adapter to a USB 2.0 slot to see if it changes things too.
8  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 06, 2015, 03:57:51 AM
Actually, it has been done, quite a bit, across a lot of media and for various reasons. The persona games have had some characters go through 2-3 voice actors, and they really did go back and redub the entire original game with the newer voice actor.

Calling money spent on a poor choice earlier a wash, then moving forward is a pretty reasonable concept. It's why being pot committed in poker is a bad thing.

When you do the math, which Activision has, the potential money and time wasted on trying to pursue Dinklage just to maintain continuity is not worth the potential money saved by going with North and rerecording everything, especially when you consider this game has what, 8 more years according to Activision and many years beyond that if they have their way? It's not just the initial recording costs either, but also potential royalties/residuals. It may even be that Dinklage refused to work with them again, but his character is and would be needed for a lot more to come.

I would make the decision easily, and would re-record everything, but I probably wouldn't have wasted money on Dinklage in the first place. Not because I don't like him, but it was a waste.

Heck, don't be surprised if in Destiny 2 you get to choose the voice of your ghost for the entire story from a host of voice actor options.
9  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 05, 2015, 07:45:54 PM
Nolan North may be top VO talent, but not top acting talent, and that's the difference. The topmost VO talent is still working for much, much less and has much more availability and flexibility to record new lines. They have standards, but not egos, they won't throw fits (there are lots of stories of this) they won't phone in performances, and probably have a larger range of voices than even the top level actors.

Replacing something that was only mediocre quality VO, the butt of multiple jokes, and would only cost them a lot more money in the future for similarly mediocre work is an obvious choice for an MMO-like game that they plan to keep going for 10 years and multiple linked games.
10  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: August 05, 2015, 05:19:32 AM
Saw the actor replacement happening a mile away. They couldn't afford Dinklage anymore even if he wanted to do it. Not to mention, there's really no need to have big talent do voice acting in these games since you're not using the other 80% of the talent. And for MMO-like games, the need to constantly record new lines means fighting for a big actor's time.
11  Non-Gaming / Off-Topic / Re: Waning forum usage? on: August 01, 2015, 08:01:21 PM
Only problem I have with GT is the forum software, it's getting a bit old.

I wonder if Rob is interested in taking my license for Burning Board off my hands.
12  Non-Gaming / Off-Topic / Re: So....I'm fostering a kid for a year (maybe more?) on: July 28, 2015, 12:16:10 AM
Hey, you can farm out some game reviews and news articles to him. :p

Definitely encourage him to try whatever vocation you're in as a start. I still wish my dad had taken the time to show me some business management skills when I was a teen, I wouldn't be having as many problems following my dreams today.
13  Non-Gaming / Off-Topic / Re: So transparent aluminum is a thing. on: July 25, 2015, 05:06:01 AM
Japan did just say they were going to resume whaling again.
14  Gaming / Console / PC Gaming / Re: Remastered Journey coming to PS4 July 21 on: July 22, 2015, 04:21:27 AM
It's also not MP in the traditional sense. There's very little interaction and that's intended. To be frank, the detractors may be blowing things way out of proportion. But honestly if you're so against multiplayer anything as an ideology, then sure, say away.

If you're willing to give it a shot, and are willing to work with, actively ignore or avoid, or laugh at others you happen to encounter it's worth a shot. You never get talked to in an actual language, they can't send you messages, all they can do is ping. Likewise, you see someone you don't want to interact with, walk the other way until he disappears from your game.
15  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 20, 2015, 03:45:17 AM
You guys should definitely post impressions when you finally do, I know some already do that. But it is nice to hear what fresh minds think about a game that's not so new.
16  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 14, 2015, 04:19:13 AM
Instragram and tumblr are more blogs and image sharing, not really a substitute for forums.

Twitter probably has taken some potential forum goers, but it's nothing like the longer form discussions of a forum.

I think it's partly because the gaming media and press has super matured into more efficient sites, and people also congregate into the bigger popular sites.

In terms of media, you have places like youtube and twitch as places where people congregate to experience game related media, same for the big gaming news and media sites like IGN. These places strip potential community members from smaller places.

Then the press, well it's hard for a smaller game related site to stay afloat, and the big guys dominate there too.

Makes me think that GT might need a stronger youtube presence, but that market is already at super high competition, if not peak competition. So any media produced would have to have some unique draws.
17  Gaming / Console / PC Gaming / Re: Star Citizen, space combat simulation game (Chris Roberts' latest) on: July 10, 2015, 04:55:04 PM
This harkens back to my early days in game development, towards the end of my time in college when I was collaborating with friends and classmates on final projects, and talking about what to do after college.

Almost everyone was talking about doing something MMO and creating their engine from scratch too. Even back then I knew they were being stupid. But everyone wanted to something insane without fully understanding all that went into it. But, all these guys were very good at what they did, and we'd created some student games already that were fun.

In this case, Chris Roberts has done stuff, but never anything on this scale. Other than his previous games, he's done a mediocre job being a B movie producer since the Wing Commander movie, and you all know how strange and inefficient the world of B movie producing can be. So you have the similar mindset of people who can do an okay job making stuff, but have no sense of how large these things get. Then you throw a lot of money at them, and they suddenly think they can do everything.

I also suspect their choice of the Cryengine was also a problem. CryTek has been going through massive business problems so I doubt they've been supporting or updating their users. The engine itself has been struggling to keep up with its competitors, as they've struggled to get optimized enough to use it for more than a super high end PC game.

So you have a situation where we do know they're working on it, and they can get it done, but they've massively overscoped themselves. Thing is, we all see it happening, it doesn't take Derek Smart to point the obvious.
18  Gaming / Console / PC Gaming / Re: Remastered Journey coming to PS4 July 21 on: July 07, 2015, 10:16:14 PM
Thing is, you could just ignore them and keep doing your thing. The game was being artsy, and that was one of the artsy elements of it. The idea of meeting random people. It was such limited interaction that it's hard to think of anyone being annoyed to a significant level, unless they are just get angry at the very idea of it.
19  Gaming / Console / PC Gaming / Re: Star Citizen, space combat simulation game (Chris Roberts' latest) on: July 06, 2015, 10:17:16 PM
Well, development on this game has been extremely inefficient.

If you think about it, why the hell were they even working on an FPS element at this point, wasting money and dev time producing that when even a core backbone of the game mode everyone was interested wasn't even ready to test.
20  Gaming / Console / PC Gaming / Re: Telltale & Minecraft on: July 06, 2015, 04:46:43 AM
This, above all of Telltale's other projects, is going to make them a bank.

There's a reason why MS bought Minecraft for 2 billion, and there is an endless stream of videos, books, and merch coming out of it. Minecraft is the game of the upcoming generation.
21  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: July 03, 2015, 09:10:02 AM
Definitely yes.

However, it's important to know that the first game has aged inconsistently. Still good, but nothing amazing besides the character and a bit of the story, and the wonky gunplay can annoy some people. It borrowed a lot from other games, but packaged in a new way no other game had done before (and many other games have since copied). If it annoys you, just set it to Easy and blast through it.

The second game is considered a masterpiece, but works better if you've played the first.
22  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: July 02, 2015, 07:58:29 PM
Eh, one does not spend millions on the Darksiders IP to do nothing with it. But, I guess they'll need more time since the studio that made it, Vigil, closed down. There was no head start with it, so they'd be developing from almost scratch.
23  Gaming / Console / PC Gaming / Re: [pc] Allison Road - on: July 02, 2015, 07:56:20 PM
Looking good. It's really, really time intensive to make the ultra realistic real-time art, so putting these games in enclosed and surreal buildings are perfect.

Kind of looks like what Gone Home would be if it went horror.

I even had a project like this for a long time, but the tech drove me nuts since it was just me. Of course, the tech is better now with PBR, material libraries for cheap, and even tools that can automate a lot of the early texture work so you can get something looking decent quickly.
24  Gaming / Console / PC Gaming / Re: [360/PC/Wii U/PS3] Darksiders 2 (review on page 2) on: July 02, 2015, 01:42:06 AM
Considering they spent a lot of money buying the license, it's a pretty safe bet that it's Darksiders 3.

Thing is, I wonder how they'll handle it this time?
25  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 30, 2015, 05:13:19 PM
There can be struggles within a studio as very creative and dedicated people vie for control, and the studio can and will survive and produce great things. I'm pretty sure there was an internal struggle within the studio between the lead creatives there, but I also know that this just happens, especially when people have been with a team for a long time and feel that they either want more control or jump ship and find a different project.

Amy Hennig is great, but also remember that she was also in charge when Uncharted 3 came out, often considered the worst Uncharted besides 1's early generation jank. Despite that, I don't consider her team or the TLOU team better or worse, just different.

From the stage demo and closed demos later, it seems that TLOU they know how to handle it. Of key interest is that after TLOU's amazingly connected (flowing) story, it puts the problems with U3's

As for abandoning a lot of work, the TLOU team is plenty familiar with the concept. Nearly the entire first draft of the TLOU story was scrapped or reworked, and there was going to be a giant segment in San Francisco that was cut.
26  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Deus Ex: Mankind Divided on: June 28, 2015, 08:18:58 AM
I still want a set of Sarif Industries memorabilia.
27  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 27, 2015, 05:55:27 AM
If anything, the siphoning of resources to create that E3 build likely helped cause the delay.
28  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: June 25, 2015, 06:44:42 PM
Also, be aware that in every zone there are things that are way outside your level, and for some reason they made it a little difficult to see enemy levels.
29  Non-Gaming / Hardware / Software Hell / Re: Office/Task Chairs on: June 21, 2015, 09:49:24 PM
Lately, I've been paying attention to one stop recommendation sites.

The Wirecutter currently recommends this: http://thewirecutter.com/reviews/best-office-chair-is-the-steelcase-leap/

However, they also say to wait since their review is outdated. If I ever get a new chair, that's the one I'll probably go with even with its gigantic price tag.
30  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Season 4 is coming (please mark spoilers) on: June 16, 2015, 05:03:07 AM
Spoiler for Hiden:
I think he's really dead. However, even being really, really dead doesn't mean too much in this setting. They establish that early with Beric Dondarrian. Beric was nearly cleaved in half, and still came back almost instantly with a little murmuring from a former red priest.

Him being dead is important because being dead means he (probably) is free of his oath to the Night's Watch, which then frees him to pursue other matters, like bringing his family back together. Most likely, with the watch in tatters due to treason, he'll have to go South and rally whomever he can to both retake Winterfell, but also prepare for the white walkers when they get past the wall.

I will actually be very surprised that he stays dead because even Martin has said he's loathe to kill any more main characters.
31  Gaming / Console / PC Gaming / DOOM on: June 15, 2015, 05:13:26 AM
So, anyone else get the feeling that they just looked at Brutal Doom and copied as much as they could, and made it look prettier?

That's a good though though, Brutal Doom was very fun, and them using it is perfect. Add on the extra 3D movement is also nice.
32  Gaming / Console / PC Gaming / Re: [PS4, XB1] Dishonored 2 on: June 15, 2015, 05:12:36 AM
Did they say it was open world this time around? Because I actually hope it isn't open world, but instead, similar to Dishonored 1 where you have large maps with lots of places to explore, but not actually a giant open world. When you make open worlds, not only do you have to build all of it, but then you have to populate it with extra stuff to make it worth exploring. I'd rather they focus the time and money on more interesting gameplay, as opposed to copy and paste side missions.
33  Gaming / Console / PC Gaming / Re: [PS4, XB1] Dishonored 2 on: June 15, 2015, 03:42:03 AM
Awww... not sure I like having the choice in this instance, I'd have liked to see a narrative where you're bouncing between characters to get more story.
34  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: June 15, 2015, 03:26:03 AM
Yeah, so forget graphics, looks like they've added a lot of nice gameplay features. That building system is pretty good.
35  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: June 14, 2015, 11:18:37 PM
Never get the season pass.

Especially in this case, where you'll likely be pretty tired of the game by the end. Still good, but it drains you and is a bit too long.
36  Gaming / Console / PC Gaming / Re: [XB1] Halo 5: Guardians on: June 11, 2015, 10:14:16 PM
Going to have a better story in-game than all of Bungie's Halos.
37  Gaming / Console / PC Gaming / Re: E3 Games you care about on: June 11, 2015, 04:51:38 PM
Anyone else going to say it?

Half-Life 3

slywink

Actually, from the way Valve people have been talking, I wouldn't be surprised if they only restarted working on the game last year.
38  Gaming / Console / PC Gaming / Re: E3 Games you care about on: June 10, 2015, 11:26:43 PM
TACOMA from Fullbright, the people behind Gone Home.
XCOM 2 since I really want to see how being PC-centric will affect it, and whether they'll really support modding this time.
Fallout 4 of course
Dishonored 2 because why have a giant stage presentation with only 2 big AAA games?
Whatever SEGA has Relic working on.
Hellblade as a spiritual successor to Heavenly Sword, despite them seemingly wanting to crash the game with terrible marketing.
Uncharted 4
New Killzone? Hopefully they get it right?
PAYDAY 3 or something new from OVERKILL?
More fun stuff from Klei Entertainment, from Don't Starve expansions to Invisible Inc stuff.
HARDWARE: Ship Breakers a ground based RTS prequel to Homeworld 1.
Borderlands 3?
DEUS EX Mankind Divided, because I totally asked for this.

39  Gaming / Console / PC Gaming / Re: [PS4] Ratchet and Clank on: June 10, 2015, 10:49:13 PM
This is a good idea, at least for me. I skipped all of R&C and wouldn't mind an excuse to try it from a new start.

And, it's been 12 years since the original according to that press release.
40  Non-Gaming / Off-Topic / Re: DC's Legends of Tomorrow on: June 10, 2015, 07:46:23 AM
Eh, don't be adversarial about it, even though I know you're joking. I just like the fact that being a geek is such a widespread thing now.

Definitely watch Arrow and Flash, they're really good. Although as I keep saying, season 3 for Arrow has been painful to watch at times because the writers started doing ridiculous things to make him rationalize ridiculous answers to problems. So far, they've only done this once in Flash where he was trying to emulate Arrow.
Pages: [1] 2 3 ... 241
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.306 seconds with 20 queries. (Pretty URLs adds 0.21s, 1q)