April 26, 2017, 09:46:17 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Gaming / Console / PC Gaming / Re: Fallout 3 [Hints and Spoilers thread] on: November 10, 2008, 11:49:14 AM

Quote from: Eightball on November 09, 2008, 11:25:13 PM

Quote from: Turtle on November 08, 2008, 03:44:52 PM

I need a good assault rifle as the standard Chinese assault rifle isn't cutting it.  Anyone know where I can find a better or Unique one, same goes for a sniper rifle.

I'm level 19 (nearly 20), and I rarely use the Chinese Assault Rifle anymore.  It's either Ol' Painless (unique hunting rifle), or up close, the combat shotgun.  Sometimes I use the railroad spike gun just to hear it go "Choo Choo" (and for the spiked limbs you'll find on the other side of the room).  Also snagged a unique SMG that (at skill 100) does 58 damage (the Chinese Assault Rifle ends at 50)...but I think automatic weapons are just too damn inaccurate to use except up close...and you may as well just use the combat shotgun at that point...
I find the shotty (I have a unique one) does too little damage at the ranges I typically engage at indoors. The chinese assault rifle does absolutely perfect headshots for me on the first VATS round of most combats, and I can fire 6 bursts in one VATS session. Combine that with Grim Reaper's Death Sprint and I just keep entering VATS until everything is dead. Keep in mind that unlike FO1/2, Agility is the prime stat for Small Guns so having max Agi (not Per) probably increases your accuracy.
2  Gaming / Console / PC Gaming / Re: Fallout 3 [Hints and Spoilers thread] on: November 04, 2008, 06:31:25 AM
Does anyone know if Finesse gets you full +5% crit benefit if your luck is > 5? The way stats are capped I'm worried that with my 9 luck, taking finesse will only get me 1% more crit chance.
3  Non-Gaming / Off-Topic / Re: Battlestar Galactica 6/13/08 - spoilers on: June 14, 2008, 12:55:30 PM

Quote from: CSL on June 14, 2008, 10:09:46 AM

I want to murder someone knowing I have to wait month before the next episode.
I think it's gonna be more than a month, dude.
4  Non-Gaming / Off-Topic / G.R.R.Martin - Dance With Dragons stretch run on: May 29, 2008, 04:05:02 AM
Martin has said before that he wants to have DwD finished before he leaves for some ?European? conventions at the "end of June", meaning he's got 30 days or less left now. Everyone cross your fingers and pray to the mythical entity of your choice that he stays focused and doesn't have a coronary. Also that he doesn't add 12 completely new and pointless points of view.
5  Non-Gaming / Off-Topic / Re: I Hate the San Antonio Spurs on: April 22, 2008, 10:51:15 AM

Quote from: Sarkus on April 22, 2008, 01:29:54 AM

At least you have a team for the Spurs to beat.

It is my sincere hope that someday every city has a team for the Spurs to beat.
6  Non-Gaming / Off-Topic / Re: I Hate the San Antonio Spurs on: April 22, 2008, 01:27:08 AM

Quote from: Geezer on April 19, 2008, 11:54:31 PM


7  Non-Gaming / Off-Topic / Re: Broadband access: FIOS vs. Cable? on: April 18, 2008, 06:04:46 AM
We just switched from analog cable w/ internet to FiOS this week. We're getting about 20x d/l and u/l speeds and 5 trillion more channels and crisp digital picture. Screw Comcast.
8  Non-Gaming / Off-Topic / Re: What do you look like? on: April 12, 2008, 05:28:27 AM

Quote from: MHS on April 12, 2008, 03:33:13 AM

Quote from: hepcat on April 11, 2008, 11:06:58 PM

<Comment deleted because it was intended to be locker room humor but it ended up making someone feel badly...which was never, ever my intent.  I sincerely apologize if it was taken as an insult.>

Thanks, hep, but really, no apology necessary. I apologize if I made anyone uncomfortable.  It was really meant to be a hidden link... I am just not wise to these newfangled posting methods here.

You could really make it up to me by posting a picure of your hair, though.
What's so special about his hair?
9  Gaming / Multiplayer Madness (MMO or otherwise) / (WoW) Have odd character bug. Any ideas? on: January 28, 2005, 09:52:02 PM
Quote from: "Charlatan"
Are you in a raid group?

If you're in a raid group you get no credit for quests or quest items. This happened to me once (I logged out as part of a raid group, logged back in, and unbeknownst to me was still in the raid).

Bring up the group window and click the rightmost tab to see if you're in a raid. If so, leave it. slywink

Most likely culprit right here. Right click your own portrait and leave group.
10  Gaming / Multiplayer Madness (MMO or otherwise) / Playing a Priest (WoW) on: January 20, 2005, 12:10:12 PM
I've never played EQ, I played a night elf priest to 60 in closed beta, and ai have an undead level 60 priest in retail. If you want to run around and nuke things and occasionally heal someone, you're never going to complete the harder instances that start around level 40 (uldaman and up).

If you want to be part of a successful party, you (and your partymates) should accept their roles. The biggest sacrifices have to be made by the warrior, who has to try to get and keep aggro on all mobs, and the priest who has to try to keep the warrior alive. No single class can mitigate damage to the extent that a protection spec'd warrior with a shield can. No single class can heal as well as a priest can (well, ok, paladins and druids are good but that's another discussion entirely).

Assuming your warrior is good and can hold aggro well, his health and your mana become the life of your party. Everyone else's job is to kill stuff, you and the warrior are buying them time to do their job. Any mana you spend nuking stuff is mana you don't have for healing, and thus you just shortened the potential life of your party. If you wanted to play a hybrid class you should have played any of druid, shaman or paladin.

I could look back at the end of a successful instance run and think, "gee I healed or mitigated 100,000 health, that was boring", or I could look back and think, "we rocked that instance and my partymates and I got some good loot".

I love shadow spec, the damage is great, but the aspect of the game I find most challenging and most rewarding is running 5 man groups through instances like Blackrock Spire, Stratholme and Scholomance, and so my talent spec is built for grouping (20 holy, 5 shadow, 26 discipline).

I'm not trying to tell you how to play the game, or how to have fun. You should decide what's fun and what you want to do well, and do that. I can tell you that a 5 man instance group needs a healer who wants to be a healer (as opposed to begrudgingly healing when the situation is dire), unless they're simply high enough level to overpower the place.

Aggro management is a whole other issue that I can't tackle here but your warrior's job is to build hate on as many monsters as possible as quickly as possible. Even so, I consider subtlety a must (there's only so much a defensive spec'd warrior can do given the limited amount of rage they generate). Fade is your friend, as is calling out for help.

Just as an example, let's say you're in Blackrock Deep, and facing a tough pull of 2 fireguard destroyers and 4 normal humanoids. Battle is engaged, you lay down some dots, help nuke one of the normals into the ground, then start healing your warrior. Sadly the fireguards outpace your healing and your group wipes. Your dots and nukes contributed maybe 2000 damage (2 sw:p and a few nukes). If you had saved that mana and kept your tank alive 15 more seconds with it, the other 3 party members in your group would have have 15 x each of their individual DPS damage contributed to the battle. I'm trying to illustrate here that the most DPS your mana can contribute is by healing and enabling every other party member to contribute their DPS for that much longer.

None of this is really relevant if you don't like instances though, you can get away with just about any kind of wily-nily grouping chaos for doing quests out in the world.

Your description of what a battle might be like (shield prepull, heal heal heal dispel heal) is pretty accurate I would say. My group has become powerful enough that I have leeway enough to drop dots and nuke things but when we were doing BRD and BRS for the first few times, there was no room for waste, so I had to stay on the ball. Even now, when we're good enough to speed-run to the Emperor in BRD in less than an hour, when we face the emperor, I don't take any chances, my mana is all for healing. I'll dot and nuke all the dark iron dwarves and golems and fireguards on the way there, but once we get to a boss, messing around and wasting mana is letting my group down.

11  Gaming / Multiplayer Madness (MMO or otherwise) / Playing a Priest (WoW) on: January 05, 2005, 11:44:32 AM
I had a level 60 priest in closed beta, and I have a level 60 priest in retail now. The shield vs. renew debate is pretty well outline above, but I will add that shielding is the only way to cast any more than one mind flay in a given fight. For me, mind flay is the 2nd most efficient offensive spell I have, with a better than 2:1 damage/mana ratio (SW:P is tops). So I cast a slightly less efficient protection spell in order to cast my most efficient offensive spell about 4 times.

Regarding the poster above who cast renew on the tank before a pull: this is a bad idea. When you're facing a multi-mob pull your tank is going to pull/charge it, and as soon as your renew ticks, every mob that wasn't the pull/charge target will now have you at the top of their hate list because you healed their target, who they only have proximity hate on. It's less mana efficient, but I always shield pre-pull. I have high enough spirit that I regen the mana cost well before I have to cast a heal anyway. If you're facing a nasty pull you can shield the tank and an offtank pre pull, and then drink some conjured water as they run into battle and be at full mana ready to heal in seconds.
12  Gaming / Multiplayer Madness (MMO or otherwise) / WoW: The Death Penalty on: January 03, 2005, 07:42:02 AM
Quote from: "Alefroth"
You only take a durability hit if you choose to res. There is no penalty if you run back to your corpse. Another drawback to death is you lose any buff you may have had from a spell, or a nice potion.


Not true. You take a 10% durability hit if you are resed or corpse run. If you spirit res you take a 25% hit.
13  Gaming / Multiplayer Madness (MMO or otherwise) / How Semaj got his level on.. Bandwidth killer **WARNING** on: December 20, 2004, 06:18:28 PM
Hey Semaj, how did your OOX chicken escort go? I cheesed you through the first ambush but you had 2 more to go.

-Cyntax the Undead Priest.
14  Non-Gaming / Off-Topic / [NBA] Pacers/Pistons Brawl on: November 22, 2004, 02:07:16 PM
The guy in the tan suit here is Chuck "The Rifleman" Person, I believe. He's a retired 3-point specialist who is now an assistant coach with the Pacers. Everywhere I saw Artest during the melee, Person was nearby involved in it. I barely saw Reggie Miller at all and certainly didn't see him throw any punches.
15  Non-Gaming / Off-Topic / I got a haircut this weekend... on: October 11, 2004, 05:01:37 AM
Haircuts are for losers.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.178 seconds with 21 queries. (Pretty URLs adds 0.062s, 1q)