I upgraded my video card to stave off buying a console I would rarely use. Man, I really wish I had the One to install and see how it works so that I could then ignore it for months. It's strange how that curiosity/shiny new thing works.
It's not that I dislike FPS, it's just that I kind of suck at mouse aiming. I loved the Bioshock games but I set them at Easy. I guess I'm a pretty big story fan as well and the FPS genre can be a bit light with story in my past experiences.
How about Max Payne 3? That one is getting mentioned as having great graphics as well which kind of shocks me as it didn't look that good from the screen shots I saw. Perhaps it's a "when everything is motion" sort of deal.
Quote from: Lordnine on November 19, 2013, 06:48:33 PM
Metro Last Light and Crysis 3 are probably the two best looking games around. I have a very high end PC and Crysis 3 still doesn’t run great at maximum settings.
Also, I love Dishonored but it is a rather ugly looking game.
I read some reviews on Metro Last Light and it sounds very interesting. I'm not very good a FPS, so it's a bit daunting at that level. What also is interesting is the reviews knock the visuals as being drab, but also say that it looks good and has high production values.
Crysis 3 and Far Cry 3 definitely popped up on the graphics front in my initial searches. Far Cry 3 sounded a bit more interesting due to the RPG elements. Witcher 2 has also popped up as a great graphical game. Any merit to that?
Yeah, I wasn't saying any of the listed games were graphical showcases, just that I had them in the case they were considered good.
For AC, I briefly played the first one but was turned off by the Sci Fi concept. Silly, I know, it was just my reaction. How are the stories once get into them? Is the out of body part a big portion of the games or just an excuse to constantly move environments/settings? I haven't followed the series at all. I see AC4 was released today. Would that perhaps be a good place to start?
This is kind of a lame question, but I figured I would ask the community. So I mentioned in another thread that I recently upgraded my video card (along with some other components). I game in spurts and often miss great games. I went to Steam to look for a game to really show me what the new video card could do but nothing jumped out at me. I'm curious to see if there are any obvious ones I am missing as the sites I go to focus mostly on recent games, but often times there are older games I have missed. What I have:
My vote is now to wait until later. Nothing is really getting me day 1 excited from what I am reading. I also just bought an Nvidia GTX 770 so I feel like my PC is pretty solid game wise. One aspect would be that we currently do not have a Blu Ray player but almost all movies watched in my house anymore are On Demand.
Quote from: th'FOOL on November 06, 2013, 05:17:19 PM
There are much cheaper and much better devices that can do this
I know that but this was a feature I used to justify part of the purchase price. At this point, with the Xbox One marketing I have seen, it is targeted at being an all entertainment console. This *should* cover something that was included in the past. I'm not saying they will lose everyone's (or even a few) purchase due to this, just most likely mine. The only other thing kind of keeping me in is the inclusion of a Blu Ray player. However, with almost all of my movie viewing being streamed on demand content, that doesn't really appeal must to me.
Quote from: TiLT on November 06, 2013, 04:58:39 PM
I believe the MP3 streaming is done via a method I can't remember the name of right now, where your computer has to "push" the MP3 to the Xbox One. In other words, you can't start playback from the console, but must do so from the PC. That makes their playback method worthless to most people, I would think. That's why I said they don't support MP3s. If this has changed since the announcement last week, I'd love to hear about it.
If it doesn't I'm 98% out on both consoles. Most of my gaming is PC these days and about 50% of what I use my console for is streaming my lossless WMA files to my living room during gatherings and parties. What a lame feature to remove.
As a long time Ultima fan, I want this be good. I really do. That being said, I was so disappointed by what seemed to be Richard Garriott's craziness with focus and game design that he went the way of Peter Molyneux to me. I hope this ends up being great though.
That's what I figured. I remember when the PS3 launched I was surprised at how small the differences were between it and the 360. If that's the case here then I suppose it would come down to the other selling points of the console for me (such as this living room feature stuff I hear a bit about). I am also assuming though that to use the living room features of the One you will need to have a Gold account to Live which I am also assuming will cost a fee as it does. If that's the case, that's a bit lame.
So for some reason I have completely ignored all new console talk. What I am getting the feeling of though is that the PS4 will be a more powerful gaming system. Is that a true assessment? If so, how much more powerful?
The important thing with a guitar is to get one that's comfortable for you neck wise and body wise. At that price, those guitars have to be awful but to learn on I am sure they would be okay. For $500 you can get a good guitar, but the problem is that comfort thing. It took me six years to know what I really needed a guitar to feel like to have it feel like home. I usually advise people to go cheap the first time out. This game does amp modeling so it will be fun to use that.
The songs are backwards compatible they say, but I really wanted to DL the Pearl Jam tunes and can't without the original Rocksmith it tells me. They should figure that out. Easy money for them after all.
Quote from: Gratch on October 23, 2013, 10:22:32 PM
So...I know nothing about this game, but that preview and the review have me pretty interested. I've always wanted to learn how to play guitar, but end up burning out after a couple lessons. Putting it in a game format might just keep my attention.
A couple questions:
- I'm assuming you need a specific guitar to play this, correct? I also assume you can purchase a bundle which includes said guitar? - Are there DLC tracks, a la Rock Band? Or are you stuck with the songs that come packaged with it? - Does this translate at all to playing outside of the game? Do you find yourself able to pick up the guitar and strum a recognizable tune, or do you need the rolling track visual?
So I have a hard time calling it a "game" so to speak. It's a focused learning tool really that just took the way rock band showed music and reimagined it as another way to read music. There isn't any failing in the song mode. There is a minigame area that has games that work by having you practicing certain things (chords, running scales, etc.)
You do not need a specific guitar. Any guitar with a working pickup and output jack will work. You need the cable (can be packaged with the program) that will connect your guitar to a USB jack.
There are a few DLC tracks at the moment. It looks like with the first version they released quite a bit of DLC.
I am sure that you will memorize the songs and be able to play outside the game. That's how learning guitar works to be honest. At first you need the transcription, but over time you don't.
I spent about five hours with it last night and my impressions are mixed. For a beginner, it is awesome. It has a good amount of depth for sure covering lessons that show technique and not just "learn to play this song". I was concerned that this area would be skipped entirely and it wasn't.
That being said, there is a huge learning curve for me. For example, to play White Zombie's Thunderkiss '65, I would have been MUCH better off with just tab and an MP3. I am so used to reading tab and negotiating by ear the aspects ignored with tab that to use Rocksmith I have to relearn for to read the music. Chords are especially difficult for me as they look completely different from what I am used to. In addition, the neck of the track scales to show what is needed (so if a riff is in a small fret area, the neck is larger but if it jumps then the neck gets longer) which can get disorienting when trying to "sight read". That being said, after a few run throughs of every song I tried, I was much more proficient than I thought I would be so it works even for someone who is used to learning in a different way. After a few weeks I think I could relearn and this could be a faster way to get down a song.
It should be stated that you will have to put time into practicing. The difficulty ramp up the game tries to do is much too wonky. Just because you have one part nailed doesn't mean you want the next part sight unseen thrown at you full on. So there is a lot of, whoah! slow down! moments. The easiest way is to learn it just like we all do - break down each section and practice them on their own then jump into the song performance.
I only did rhythm to start out. In the end, I think it's great as a learning tool and would work but it will come down to how much someone wants to put into it. Just like learning anything really.
I picked up the PC version of Rocksmith. I have played guitar for over 20 years and used to give lessons but am really interested to see how this could perhaps be a revolutionary way of teaching music.
I started playing Diablo 3 again on the next level of difficulty. I have friends that play it all the time so I figured I would play again. Here's what I don't get. Why do people keep playing it? Is it really just to get new items? There isn't any PvP in the game and the game isn't hard so far, so why do people care what items they have? Does it get to a point where I need to farm for gear to beat higher difficulties? Does the game change at all (new mission, etc.)? I'm just wondering what the fun is in collecting more gear. I have been swapping mine out for items that seems better and breaking down the others. Is there a place to brag about what I have if I were to get something crazy?
I have to add that for some reason clicking on things is fun, but I just want to make sure I am not missing something.
Quote from: ATB on September 17, 2013, 04:00:33 PM
I'm not sure I understand the backlash about bad guy characters. Does this also apply to shows you watch as well? I enjoy shows that are 'gritty' and show a side of life that I don't ever experience in real life...ditto games (though I've not played the GTA series...).
I am okay with playing bad guys. Mafia is actually one of my favorite games. It's how they do it that can turn me off. The over the top bad guy and nonstop swearing in GTA comes off as childish and just out for shock. I also don't like the sex, it makes me feel like a loser for some reason when it pops on the screen (like it's just dumb and I don't want people thinking I get off on that sort of thing. Weird, I know). The over the top stuff cheapens the story and makes it not effective for me the viewer. It can be done properly and great, though. Goodfellas is probably my favorite movie of all time. It was done with intrigue and somehow it is done with a sense of realism and documentary style (although it was buffed up for shock) which doesn't subtract from the story. Being "true" I suppose ads to my acceptance of the movie as opposed to a game where I am playing the character, not merely observing, and is strictly fantasy.
Quote from: PR_GMR on September 17, 2013, 02:47:11 PM
I gotta agree with Razgon. I've found the GTA series increasingly off-putting with each new game for their focus on unredeemable criminal characters. Hell, it's the main reason why I've no interest in playing GTAV. The last GTA I tried to get into was 'Vice City'. The concept of playing a 'crime simulation' turns me off. I'm sure the game has astounding production values, but I'm actually turned off. So.. No GTAV for me.
I'm in the same boat. I guess age does change you, because I have changed in this area. My favorite genre of films are mafia and other crime movies, but I have zero interest in playing GTA. I know it will be over the top and I'll just feel immature playing it for some reason.
I visit a lot of music forums and I read the title as "When did Maiden dramatically start sucking this much?" To which I was a bit shocked but was going to reply with "When Jannick Gers came on board."
For Madden, I actually enjoy the games for what they are. However, they do seem to have issues with either presenting a challenge or being too challenging. I guess I always have a hard time figuring out if I am any good. I either do awesome and can do no wrong or everything I throw is intercepted. I didn't have this issue with NFL 2K series. I wish that there was that competition to keep the games strong. It's a bit silly that a sports franchise video game has no competition. I mean, it's sports.
Quote from: Turtle on August 21, 2013, 11:37:18 PM
Spoiler for Hiden:
Oregon still doesn't have same sex marriage, although domestic partnerships are allowed. No different from the silly notions of separate but equal. And just because a state overall may seem okay with homosexuality, you would be surprised how much communities, especially among the young, can be cruel. I live in SoCal, generally considered to be a liberal state, but there's hatred abound here as well.
Sounds like you are just looking for completely the wrong things when you bought this game, and I do consider it a game. You were looking to shoot or run away from ghosts. Nor is this game just about pointing and clicking at story objects, it's about using your mind not to piece together what happened, but why.
I do see a common thread from angry people talking about this game, saying how they figured out the plot by doing X, and Y. I say this to them, "How's that cleverness working out for you? Happy?" Your challenge in this game is to find why, but instead you get angry and point out the obvious plot points.
I get the same anger whenever I play shooters now, despite loving them still, shooters are basically just point and click adventures, with terrible stories.
Anyone can figure out the plot of most media they watch today, it's a first world problem with being in such a media rich society. The same stories are told over and over. However, the nature of story is not the individual events, but the whole package alongside the characters. What happens often isn't as important as how, when, and why. What is the particular circumstances for this character to be in his situation, why is he making these choices.
If you focus just on the what, you actually miss out on the cooler aspects of the story, aspects that actually require some detective work, and that's where the gameplay is. Sure, the major plot events are fed to you, but the whole of it is not.
Already posted are two articles that break down the bigger questions of why, after others did the detective work.
Real spoiler, since you didn't mention finding it: Terrance, Sam and Katie's father, was molested in the very house you're exploring. Hidden in various rooms you can see the effects of him returning to the place where he was traumatized as a child, and it affects his marriage. From the bottle of whiskey on top of the shelf, the failing marriage, the inability to write, and when he does write, the strange return to introspective writing style, letters inside safes and hidden passages, and his reaction to Sam's coming out. It's there. It's one of the reasons why Sam coming out was such a big deal, and let to the current situation of Katie coming home to an empty house.
Spoiler for Hiden:
We had same sex marriage. It got taken away. Regardless, we're a pretty liberal bunch so like I said, if that was to be shocking or a twist on a love tale it did nothing for me.
I also did get the failed writer and molested part. I thought I mentioned it, but regardless, it still doesn't make it any more than soap opera material for me. I actually googled the plot afterwards HOPING I missed something. I didn't. It really is a straight forward tale, especially for someone looking for an adventure game out of the whole thing where I have been trained to look for everything. Anyway, I still don't see it as a game. I was looking for an adventure game, really, which may not have been fair as you said. I didn't want shooting or running but expected SOMETHING that challenged me. This game had no challenge as from REALLY obvious locks. I considered all of the other aspects of the story also spelled out for anyone paying any attention. After awhile I even rushed through the game to get past the intro. The game was the intro.
Quote from: Gratch on August 21, 2013, 05:14:39 PM
As long as the story is solid (which the majority of folks say it is), this sounds very cool to me. I know you didn't intend to, but thanks for the recommendation...I'm going to give it a look.
No, no, by all means do. I am in the minority in my opinion and I am okay with that. I will be interested to know what you think of the story though. I still believe it is an average story at best with some smoke and mirrors and packaging to make you not see how pedestrian it is in terms of story content.
Spoiler for Hiden:
Oregon is very liberal when it comes to homosexuality, so the whole forbidden love aspect of the game was a nonpoint to me. I realize that in other parts of the states it may be a *bit* ground breaking or whatnot.
In the end, non of the characters were developed in a way I cared about them at all.
Most of the reviews that I read mentioned that if you didn't want things spoiled for you don't read any further, it was a game of experience. So it was really hard to know if it was a game for me or not because of this.
Right. And to be fair, they kind of had to do that in a way. I don't hold them at fault. I still stick to the opinion that this will be forgotten about or tarnished over time.
Quote from: Suitably Ironic Moniker on August 21, 2013, 03:58:46 PM
Plus, not every story has to include space aliens, or government conspiracies. This was a game that wore its mundanity on its sleeve. It's supposed to be familiar and somewhat rote. The beauty of it is that we all thought we were some special unique snowflake when we were teenagers, that everything that happens is momentous and life-and-death. There is beauty in the little details of the ordinary life, and this game allows one to discover them.
So, it's supposed to be boring? At the end of the day, the story wasn't even any good or interesting to me. Once again, that's opinion. I am not a soap opera kind of guy (neither do I like Sci-Fi much) but lots of people do. I got this game because of the fact it was made in Oregon (born and raised!) and all of the outstanding reviews. Now, perhaps my fault, but I didn't *read* the reviews because I saw it was all about the story and wanted to make sure nothing was spoiled. What I didn't expect was that it was ALL a story and no game play I am familiar with or would fit into my definition of a game. I was really hoping for an outstanding adventure game. Instead I got what I consider a boring story.
Sorry to be so negative, I guess I am just surprised at how alone I am in this opinion.
I guess I fall into the traditional definition of game when I think of a game:
A form of play or sport, esp. a competitive one played according to rules and decided by skill, strength, or luck.
I suppose it could be argues that walking and clicking the mouse required skill, but I just didn't see it as any more than a way to tell a story. Like I said, an audio book where I had to press a button to get more. As for the intended audience, I feel ripped off still. I love a great story but do expect challenge or what not when I purchase a "game". I admit this is ALL opinion, but it's mine and I have a feeling it will be others once the newness factor wears off. Of course I have only read one other that shared my opinion. He said:
Spoiler for Hiden:
Thus, all of the suspense, intrigue, and creepiness is merely contrived manipulation by the developers who aren't confident for this story to stand alone.
I agree with that point completely.
Spoiler for Hiden:
Good point on the journal. I missed that. I honestly think I was so disappointed on day two that I was rushing to see it turn into my definition of a game.
I finished the "game" and I think it was awful as a game and a story. For the game aspect, there wasn't a game. You just walk around clicking things with no challenge aside from a few combinations or finding a key. The "challenge" is in listening to or reading the story. in essence your comprehension of the story based on diaries, notes, and other nick knacks. Really it is just a demo for a concept on how to tell a story. Not interactively, mind you, just telling you more when you click things. It would be like having a book on tape and having to click a green button to make it advance every few pages. I don't know why, but the hype with this one is huge and unwarranted. If I could get my $17 back I would.
Spoiler for Hiden:
It doesn't help that the story is an uneventful soap opera. A teenager is going through homosexual love. Oh! Shocking! A man is obsessed with his work and the marriage is suffering. Another crazy story! Oh, he was molested or abused in some way by his uncle so he gets a house and for some reason decides to live in his place of trauma. Crazy!
At the end, who cares? They threw in teases of supernatural stuff because the writer(s) knew the story was run of the mill boring and they needed that to try to keep people going. I'm surprised I'm the only one who sees this as an over priced little boring story.
In my opinion this is an overhyped game and NOT worth the money. To add, another way this thing fails is that the audio journals are given to you not found and read, breaking the concept of the game. You don't find them, just objects that cue you to be given one, breaking the " realistic you are exploring to find out what's going on" concept. In my opinion, by doing this, the "game" fails to stick to its own concept of story telling. This thing may be the most overhyped "game" I have purchased and played.
One aspect of Ultima 5 that sucked for me was the save system. You could only have one save and that was it. I borrowed the game from someone's older brother and when I quit, it saved the game. That wiped all of his months and months of progress (mapping the whole deal. He was into it hardcore). This HS senior called me (at the time I think I was in middle school) and left a threatening message telling me that he was gong to beat me unmerciful. That never happened, but man, it taught me to respect a save game that's for sure.
It also taught me that people can get WAY TOO into these games.
I totally forgot about translating the signs and such. I photocopied the manual, so I was good in that aspect. I remember Ultima 5 having some crazy hard copy protection back in the day on the PC. I need to get some software to pirate the game. I think it was called CopyIIPC. Not sure though. If I remember correctly, some applications could copy some games and others could not so you would often need to have a few copy applications.
In Oregon, we had a software rental store called Software Pipeline (which I later worked at for a few years). For a kid, it made collecting games easy!
I'm finding myself feeling like I have to play this game its simply not clicking with me. Elizabeth just cut her hair. how much longer do I have?
A ways yet. I felt the same during parts of the game but just beat it. Can't say it blew my mind, but go ahead and beat it so you can talk about it I suppose. It does pick up and get more suspenseful towards the end.