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6001  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 14, 2009, 04:44:06 AM
I sure hope Turbine has learned from the Radiance gear fiasco for their next expansion. Grinding instances for the gear needed to play the instances you really want to play just isn't fun.
6002  Gaming / Console / PC Gaming / Re: PS3 Slim: Real or Prank? on: August 13, 2009, 09:23:12 PM

Quote from: Turtle on August 13, 2009, 07:23:01 PM

Pocket lint is just another one of those random, small, video game blogs that is desperate for clicks right?  That article has no merit because it's already information we are pretty much sure its true.

Well, the difference is they claim they got the information from a source within Sony, which I think is a first for the Slim rumors. Whether or not it's true is a different case altogether.
6003  Gaming / Console / PC Gaming / Re: PS3 Slim: Real or Prank? on: August 13, 2009, 07:43:04 AM
And the PS3 Slim is now supposedly confirmed.
6004  Gaming / Console / PC Gaming / Re: New Populous, Theme Park, Wing Commander and Road Rash? on: August 11, 2009, 09:08:49 PM
Don't they have to show a reasonable amount of activity on a property to renew its trademark? I know Activision did this recently with the Star Control franchise for example. They created a quick and (very) dirty flash game with vague Star Control references and the basics of its combat system to prove that the property was still in active use.

If that is true, the games mention in the first post must have had some kind of activity too, though perhaps only internally.

Edit: I know Theme Park had a re-release on the DS a few years ago. That would qualify for that property at least.
6005  Gaming / Console / PC Gaming / Re: "Press Start" on: August 11, 2009, 09:05:45 PM

Quote from: wonderpug on August 11, 2009, 08:53:33 PM

Quote from: TiLT on August 11, 2009, 08:49:15 PM

Console games make you press start so that the game knows which controller is the active one. It's a requirement for console development.
What console is that?  On the 360, PS3, and Wii, I was under the impression player 1 was always the controller that has the #1 wireless spot.  On consoles prior to those, I thought player 1 was always the controller plugged into the leftmost controller port.

I haven't actually tested this, but what I said was based on what a console developer mentioned when a PC port of a console game had the same behavior. He said it was a relic from the console version where they were required to do it to see which controller the player was using.
6006  Gaming / Console / PC Gaming / Re: "Press Start" on: August 11, 2009, 08:49:15 PM
Console games make you press start so that the game knows which controller is the active one. It's a requirement for console development.
6007  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 11, 2009, 01:33:49 PM

Quote from: Blackjack on August 11, 2009, 12:31:26 PM

There's only one word to describe that Tal Bruinen quest, if it's the one I'm thinking of...
Spoiler for Hiden:
precious   The Weghted Companion Cube will never threaten to stab you.

Yes, that's the quest I'm thinking of. As I said, once you've played it, you'll know what it is. smile
6008  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 11, 2009, 04:42:01 AM

Quote from: Jag on August 10, 2009, 09:14:14 PM

Quote from: TiLT on August 10, 2009, 04:29:32 PM

Quote from: Jag on August 10, 2009, 03:21:47 PM

ANYWAY. I have Tal Bruinen too, which I avoided because it's a pain. I'll check out Angmar (I have some quests pointing me there, so I should take the hint), Forochel and Eregion (not sure where that is?)

You really want to do at least one particular quest in Tal Bruinen. You'll know which one it is once you do it. smile

Which one? The 3 trolls?

No, the one that features a character from the books. It involves the guy living in the small hut just south of the ruins with the horse master. As I said, you'll know it when you've done it.
6009  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 10, 2009, 07:03:53 PM
I think you can try different dye combinations on your armor even without purchasing any dyes from the dressup screen (not the regular inventory screen). Each armor piece will have its own drop-down menu there where you can choose the dye to use. It'll help you decide what will look good or not.
6010  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 10, 2009, 04:29:32 PM

Quote from: Jag on August 10, 2009, 03:21:47 PM

ANYWAY. I have Tal Bruinen too, which I avoided because it's a pain. I'll check out Angmar (I have some quests pointing me there, so I should take the hint), Forochel and Eregion (not sure where that is?)

You really want to do at least one particular quest in Tal Bruinen. You'll know which one it is once you do it. smile

Eregion is south of the Trollshaws. You can reach it from two places: Heading southeast up a cliffside from Tal Bruinen or going through the giant territory east of that, heading directly south. At your level you should avoid the giant alternative. If you haven't got the expansion, a small part of Eregion will be locked off for you, but the majority of the zone will be available.

Now that I think about it though, it's a bit higher in level than what I first gave the impression of. It's meant for people reaching the end of their 40s, but you can probably go there from around level 45 or so.
6011  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 10, 2009, 02:50:17 PM
Misty Mountains is probably your best bet right now, closely followed by Angmar and Forochel. There are so many quests in these zones that you can easily drop any one of them completely.

Edit: Almost forgot about Eregion, which should also be available at this point. And don't forget Tal Bruinen in southern Trollshaws. It's got some quests that you don't want to miss. smile
6012  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 05, 2009, 03:40:30 PM
It also helped that those of us who had an active subscription at the beginning of July (I think) got a free item that reduces the cost of all automated horse rides by 20%.
6013  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: August 05, 2009, 01:25:59 PM
The fur cloaks are awesome, and I've been using the Kindred one ever since I got it. I see almost nobody else with them, which makes them feel really unique.


That's me in the middle, wearing my trusty fur cloak. We're standing on the throne of the Witch-king, now occupied by Mordirith (who we defeated in a very challenging battle). This was before Mines of Moria, I believe.
6014  Non-Gaming / Political / Religious Nonsense / Re: 2 US Journalists are pardoned in North Korea on: August 05, 2009, 01:15:57 PM

Quote from: SensuousLettuce on August 05, 2009, 01:00:12 PM

So how did this come together and why did they send Bill Clinton instead of say someone actually serving in the US Government- like maybe his wife? Or would that be considered negotiating with terrorists?

And was it a US sanctioned trip or did Bill do it on his own? Either way, good work!

Unofficially, this was probably backed by the US government and Bill appeared in their stead. Officially the US government had nothing to do with the release of the two prisoners.

It's a tricky situation. They couldn't send someone with an official government position because that would mean that they would be officially negotiating with NK, an unacceptable alternative. On the other hand they could send someone with a lot of credibility, such as Bill Clinton. He might or might not have told Kim Jong-il that he represented the government, but that is of little concern when he's not officially employed by it and the government itself made statements in the media that they hadn't condoned the hostage negotations and in no way had sent any messages regarding this through Clinton.

In short, the way this was handled was ideal. NK doesn't lose face by giving in to a former US president (particularly since he probably apologized for the journalists' "criminal actions" which would be an admission of guilt in NK's eyes) and the US doesn't lose face by negotiating officially. Both sides are happy.
6015  Non-Gaming / Off-Topic / Re: [Lost] Does it make sense? on: August 04, 2009, 11:00:51 AM

Quote from: Razgon on August 04, 2009, 10:54:19 AM

If they completely ignore this at the end of the show, J.J Abrams will never get my viewing again

They don't. Now go ahead and watch the show. The personalities you're mentioning are major parts of the show's character development and will pay off if you let them. The rest will come in time.
6016  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: August 04, 2009, 06:12:33 AM

Quote from: Destructor on August 04, 2009, 05:20:14 AM

Seriously, WHY are PRESS release PEOPLE always putting lots of CAPITAL WORDS all over THE PLACE in their PR posts? IT looks REALLY dumb to see IT all over through THE WHOLE thing.

I guess for the same reason that certain comics do the same: To let even the people with the attention span of a common housefly be able to see what's going on without reading the whole text. I hate it with a passion.

It's strangely appropriate for a superhero game though...
6017  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: August 04, 2009, 06:03:00 AM

Quote from: Destructor on August 04, 2009, 04:00:25 AM

BTW, TiLT - anywhere I can read a play-action of your game so far? Sounds like it should be quite fun.

Sadly, no. It's not an online game, and even if AARs were written, they'd probably be in Norwegian. Thanks for the interest though. smile

Btw, you can right-click a monster in the Monster Builder and choose to copy it to either an image or rich text (for importing into Word, for example). Here's the image I get when copying my Sewer Otyugh:

6018  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: August 03, 2009, 10:00:33 PM
And the Monster Builder beta is officially excellent! It holds the same level of quality as the Character Builder, but is still different. There are a few features missing at the moment (templates and NPC classes most notably), but they'll be added before the full version is released from what I've heard.

I want to send my 4E party up against an Otyugh in the sewers of a large city this week, but the standard Otyugh in the books doesn't quite fit what I need. First of all, it's a 7th level standard monster, while the party is level 2. They might be able to beat it like that, but they'd miss so much and be hit so often that it wouldn't be fun for them. Using the monster builder, I dropped it two levels down to level 5, which makes its attacks and defenses more reasonable. Since I still want it to be a big challenge for the group without being frustrating, I decided to make it an Elite monster. With the way the Otyugh is built, it will only have two attacks, both of them designed to hit only one enemy at a time and both of them standard actions (meaning it can only do one of them each round unless it spends an action point). Since the party will be going up against this monster alone (with just a few minions to keep the wizard busy), I need to give it something to keep the entire party busy and (most of all) nervous. Looking through a unique, higher-leveled Otyugh in the included bestiary, I found something that was vaguely similar to what I wanted. It was a power that was a standard at-will action, close burst 3, that did minor damage but would continually deal 5 necrotic damage to its victims until they make a saving throw. I changed it into a standard recharge power (recharges on a roll of 6 on a six-sided die), close blast 3 (note that it was changed from burst to blast, a significant detail), that deals a moderate amount of damage to all the targets and deals continual 5 acid damage per round. I named it Filth Spray.

With that I have made a challenging and very unique opponent for the climax of this week's session. How much time did it take me?

5 minutes. smile
6019  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: July 28, 2009, 12:59:51 PM

Quote from: CeeKay on July 22, 2009, 12:14:46 AM

the conversation system.  not surprisingly it resembles Mass Effects system.

I like what they're doing with the system, but they still manage to mess up the setting with every video they show off. Grand Moff? Seriously? Tarkin was the first Grand Moff, thousands of years later. Up until then they only had Moffs. Moffs had administrative control over a section of space, for example a solar system. Grand Moffs were introduced (by Tarkin) as a way to deal with an Alliance tactic where they jumped out of combat and into a different Moff's sector, making the pursuers have to jump through hoops of red tape or break off the chase. Grand Moffs oversee a large amount of Moffs, so if someone wants to chase someone into another Moffs territory, they only have to deal with the Grand Moff.

</geek cap>
6020  Non-Gaming / Off-Topic / Re: [Lost] Does it make sense? on: July 23, 2009, 08:47:01 PM
Yes, Lost starts to make SOME sense already by season 3, though it happens in small chunks and requires you to think. The mysteries are almost never explained through exposition, instead requiring you to connect the dots yourself. Don't obsess about the big mysteries (what is the Island? What's the Monster?) because those are saved for the last season, but the smaller mysteries will be solved and new ones will be introduced.

If, after watching all the 5 seasons, you find yourself frustrated at something that doesn't make sense, ask us! Some of us have pretty solid knowledge of the things that aren't always obvious in this show. smile
6021  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 23, 2009, 04:50:01 PM
Better yet, do as many quests as you can in Bree and head directly for North Downs. The Lone-lands is widely regarded as one of the most boring zones in the game, which means it's a good thing they're giving it a second look (actually, I seem to recall they already changed it a bit soon after launch, which makes this their third attempt). North Downs on the other hand is one of the most fun zones in the game. The difference is huge.
6022  Non-Gaming / Off-Topic / Re: video - WTH is that in this sewer in North Carolina?! on: July 23, 2009, 04:51:22 AM
"Mutated due to the sewer"? You watch too many movies, man!
6023  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starting casting on: July 22, 2009, 03:20:37 PM
CeeKay:

Spoiler for Hiden:
He dies at the very end of the first book, which will be the very end of the first season of the show. He'll probably feature in flashbacks later though.
6024  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 22, 2009, 03:19:17 PM
And here I was thinking that the first part of the Lone-Lands is the part that needs the most work. Tongue

Seriously, it's just kill-quest after kill-quest in the first part of the zone, with the occasional FedEx quest that sends you all the way back to Bree.
6025  Gaming / Console / PC Gaming / Re: Couple high level devs leave Visceral Games (Dead Space, Dante's Inferno) on: July 22, 2009, 06:26:36 AM
I wouldn't worry about Dead Space. A sequel has already been in development for a while, and they've been trying to branch out the setting as well. There have been talks about a movie to bridge the gap between Dead Space 1 & 2, as well as novels and toys.
6026  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 22, 2009, 04:30:41 AM
That's strange... The Lone-Lands have always been levels 17-30+. What happened to the first 5 levels?
6027  Non-Gaming / Off-Topic / Re: New Season of Futurama Coming? on: July 21, 2009, 07:24:06 PM

Quote from: SkyLander on July 21, 2009, 04:59:32 PM

They did the same with the Simpsons so I think it's just a bargaining thing.

I'm certain you are correct. FOX may be stupid, but not this stupid. They know the loyals fans (which are pretty much all the Futurama viewers they can expect) are going to boycott the show if this happens. They're just trying to pressure the actors.
6028  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 21, 2009, 07:12:42 PM
At least we can look forward to a solid online gametable experience from WotC when they finally get around to it, if their existing applications are anything to go by.
6029  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 21, 2009, 04:03:41 PM

Quote from: Jag on July 21, 2009, 01:34:40 PM

Help me decide between Rune Keeper and Captain.

I played the RK to 16 and Captain to 9. I like the RK, but he's a bit squishy. The problem is my guild has 2 very experienced RK players, so I would be the third. I'll probably be soloing mostly, but want to be able to get into groups. I know the RK can fit a healing or DPS role, but the Captain is more of a support class.

Play the class you enjoy most, but keep in mind that you're not going to really see what the captain is all about until you get to the higher levels. More than most other classes, the captain starts out as a fairly generic (and sort of weak) character and suddenly becomes a really powerful and unique beast at levels 45+.

I don't really know how it is now, but before the expansion, the captain was the third most sought after class for groups, the first two being minstrel and guardian. I've never had even the slightest problem getting invited into fellowships.
6030  Gaming / Console / PC Gaming / Re: Square Enix does Order of War on: July 21, 2009, 03:58:46 PM

Quote from: Farscry on April 17, 2009, 12:29:13 AM

Quote from: Turtle on April 16, 2009, 10:28:19 PM

You know, I actually would have preferred a new RTS with final fantasy art style.

I agree. We really don't need more generic WW2 games.

I disagree. We really don't need more generic anime games.
6031  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 20, 2009, 08:15:13 PM
I installed everything to the default locations on C:
6032  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 20, 2009, 05:43:28 PM

Quote from: Rich on July 20, 2009, 03:25:12 PM

We can still go with Maptool until we get the transfer to FG set up if we decide to use it.  Right now I'm having a hell of a time installing my copy of Dungeon Designer 3 to my Windows 7 PC's even when I use the different compatibility modes, it keeps insisting that I don't have .net framework 1.1 installed so I may have to recreate the maps via my old laptop which isn't sounding fun.

That's strange. My copy of the Campaign Cartographer tools (including Dungeon Designer) works perfectly in Windows 7. Have you tried manually downloading and installing the .net framework version 1.1 from Microsoft's site? It could be that the latest versions of .net doesn't include compatibility with the first versions.
6033  Non-Gaming / Off-Topic / Re: M$ to offer Office 2010 Online....For free! on: July 20, 2009, 09:08:04 AM

Quote from: jersoc on July 20, 2009, 06:30:03 AM

so now that MS is offering stuff for free, can we drop the annoying 10 year old dollar sign that makes you look 12?

I can not take anyone serious when talking about MS if they use that. The bias shows right through like a spot light piercing the night sky.

Amen!

I'm always annoyed when people do stuff like that with companies they don't like, and for no particular reason. It's even more annoying when I agree with the overall sentiment of the post.
6034  Gaming / Console / PC Gaming / Re: Tales of Monkey Island plus Monkey Island SE on: July 20, 2009, 09:06:02 AM

Quote from: Ridah on July 20, 2009, 04:42:02 AM

Quote from: TiLT on July 16, 2009, 07:55:19 PM

I have that bug in Windows 7. It can also be fixed by changing the resolution within the game.

What do you mean? Change it to a different resolution, apply it, then change it back?

Yeah, that's what I mean. I've also heard that hitting alt-tab twice helps, though I haven't tested it. It's still better to do the "disable themes" trick though.
6035  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 19, 2009, 09:17:00 PM

Quote from: Destructor on July 19, 2009, 12:20:48 AM

Keep in mind though that you need one hand free to use your implement (so you can cast those Healing Words and such)

Just dropping in to say that this isn't correct, in case nobody else has discovered this by now. Implements for clerics don't require the use of any hands. Also, implement powers can be used freely with no penalty even if you don't have an implement. This also means that technically there's no difference between a cleric with a non-magical implement and one with no implement at all.

Be careful about applying knowledge from 3E into 4E. Try to unlearn your old skills. smile
6036  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: July 18, 2009, 09:27:52 PM

Quote from: Arnir on July 18, 2009, 03:23:46 PM

Are they increasing sub prices as new features come online?  Or are we helping to subsidize development?

They have increased the prices, but those who subscribed with the old prices keep them for the rest of their subscription period. I wouldn't expect prices to rise much more than they've done right now, at least not for a long while, no matter the amount of new features.
6037  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: July 18, 2009, 09:42:34 AM
I have a subscription to D&D Insider, and I think it's worth it. The character builder is extremely useful (particularly for finding errors on the character sheets your players have made) and allows you to use feats, items and other features from books you don't even own, with full descriptions of what they do.

The D&D Compendium lets you quickly search for items, monsters, feats, rules, skills, etc. from any published source so that you don't have to keep all the rulebooks handy during play. It doesn't matter what books you already own, their contents will still be readily available to you.

Another new application is also set to appear within the next month or two (I think). This is the Monster Builder. It lets you browse through a list of every single monster that has been published so far and gives you its complete stats. Then you can quickly modify it as much or as little as you like. Do you like that Illithid but think it's a bit too high in level? No problem, drop it a couple of levels with the press of a button, and the information on the screen will be instantly adjusted. Not only that, but you can even build your own monsters from scratch with this utility. From what I've seen, it looks like a really useful tool that I can't wait to try out.
6038  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 17, 2009, 09:04:39 PM

Quote from: Jag on July 17, 2009, 05:53:15 PM

What are good hybrid classes that are needed in groups? Rune-Keeper?

I play a captain, and I don't think you'll be able to find a more true hybrid class than that in the game at the moment. The runekeeper only has two roles, and he has to choose one of them at the beginning of combat, making it really hard to dynamically change roles while fighting. The captain can (but doesn't have to) fill several roles depending on what your group needs. Those roles include main buffer (this is big. The difference between having a captain or not in a fellowship makes a dramatic difference on everyone's abilities), secondary healer (you'll be asked to heal the healer, but you'll also give some juicy heals to the rest of the group, only you can't really do it on demand), secondary tank, and to a certain degree, DPS. Even if you stat up to just one of these roles you'll be able to take on any of the other ones at a moment's notice.
6039  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 17, 2009, 08:59:53 PM

Quote from: Daehawk on July 17, 2009, 02:31:52 PM

Quick question before I commit...does the game look as good as this video does WITHOUT DX10? I have XP so no dx10 for me. Thnx!!

http://www.youtube.com/watch?v=Vtir8DNELzw

Almost. The only differences between the DX9 and DX10 versions that I've heard about or seen (I've tried both) are the shadows and the water. Water looks really good no matter which version you use, but the DX10 version has more advanced effects such as refraction. The shadows are easier to see a difference in. All objects cast static shadows in DX9, while the DX10-version has dynamic shadows. This results in cool effects like individual leaves in trees casting shadows on the ground that sway back and forth. You need a reasonably beefy PC to be able to use that option though. Honestly, you're not likely to notice much difference during gameplay unless you look for it.
6040  Non-Gaming / Off-Topic / Re: So - Lunar landing gone from NAsa on: July 17, 2009, 12:17:52 PM

Quote from: Victoria Raverna on July 17, 2009, 06:52:50 AM

Moon has 1/6 earth gravity.

To launch something from moon surface, you need 1/6 of the power needed to launch that from earth surface.

Moon lander doesn't have 1/6 the power of the rocket that launched apollo to moon orbit.

Moon lander doesn't have enough power to launch from moon surface to moon orbit.

Since those astronauts who "moonwalked" were back to earth, then the moon landing was fake.

Moonwalking can only be true if those astronauts were stranded on moon surface and never returned.

smile


Could someone please install a slapping plugin for the forum so that I can slap VR to his senses? Pretty please? With a cherry on top?
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