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6001  Gaming / Console / PC Gaming / Re: Greatest Mag Cover Ever: GI's top 200 Games all Time (GI 200th issue spoilers) on: November 25, 2009, 07:16:25 AM
You can't have a top 10 games list without X-Com and Star Control 2!  thumbsdown
6002  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: November 24, 2009, 01:46:36 PM

Quote from: Razgon on November 24, 2009, 07:55:06 AM

In a galaxy of thousands of inhabited Star Systems, with billions of people in many Jedi were there, at their peak? 500? 1000?

And of those, how many had as awesome powers as Yoda and Luke? Remember, in the begining (and I refuse to aknowledge any other idiotic Midiclohrin movies) Luke could at times barely move his lightsaber with the force.

Its safe to say, no matter what, that both the JEdi and the Sith are very scarce, probably as common as Albino's in todays  society. While the albino will scare the living bejeezus out of me, I've never seen one. And the chance that the albino is also a vampire is frickin' small...same goes for meeting a Jedi who can snatch your lightsaber out of your hand and kill you without a seconds thought.

While Star Wars: The Old Republic is raping and pillaging the Star Wars setting, they aren't doing so when it comes to the amount of Jedi. At its peak, the Jedi order encompassed thousands of Jedi at various stages of training. They were all picked up at a young age and subjected to a lifetime of training. People like the Skywalkers were exceptions. Luke had merely a few days of training with Obi-Wan before that was interrupted, and he later got a month or two at most with Yoda. He was exceptionally talented, which is why he was able to stand against Darth Vader (yet he couldn't defeat him without tapping into the Dark Side), yet both of them would have been readily defeated by a trained Jedi in his prime at the time of their battle (Luke got pretty powerful after the movies however). It's pretty safe to say that any adult Jedi would be able to snatch a weapon from an enemy with no effort, though doing that to another Jedi (or Sith) would be a bit harder for any of them. Yoda was powerful indeed, but far from the most powerful.

The Jedi were also a kind of "police force" for the Republic, so they were pretty well known amongst the population at large, though most of them might not ever see one in person.

Edit: When it comes to the various kinds of Force users in this game, Jedi were known to specialize quite a bit. Some used their powers for hyperspace navigation, for example. Others might have been experts at Battle Meditation. Still others could be excellent at mind control. It suits the setting fine to have different specializations.
6003  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: November 23, 2009, 02:55:29 PM

Quote from: FishPants on November 23, 2009, 02:49:02 PM

Ok I need help with one of the assassination side missions...

Spoiler for Hiden:
I'm on the Kill 10 brutes in 60 seconds mission, and I am getting pretty pissed off with it.  I've hired the gang of mercenaries and send them in.. I'm then jumping in behind each of the brutes and killing them with the hidden blade; but the damn cutscenes while killing them chew up a lot of time.

The closest I've come yet is 9 dead in the minute, but the fact that you have to start over with the run every time just to get there is driving me a little batshit crazy.. Why can't it save right before the fight?

Anyways I've read online about people using smokebombs (Don't have those yet..).. So what am I missing? Is there a faster way to one-hit kill them when behind them other than using your hidden blade?

I've been loving this game so far, but this is really starting to irk me.

Spoiler for Hiden:
You've got the right idea, but must be doing something wrong in execution. I hired the mercenaries and told them to attack, then waited until the skirmish had started before I struck. Make sure you move behind the guards before stabbing them. If you stand in front of them, they'll parry and you'll waste valuable seconds. See if you can stab two at the same time. I failed the first time because I wasn't aware of the problems with standing in front of them, but for my second attempt I had taken down 9 of them in 30 seconds and could take my time with the final one.
6004  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: November 22, 2009, 09:46:40 AM
Leliana is dual-wielding daggers in my game, and she easily does the most damage of all my characters. There are some pretty damn good daggers in the game.
6005  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: November 22, 2009, 09:39:17 AM
Yeah, it's pretty bad. Doesn't seem to fit the game at all.
6006  Gaming / Console / PC Gaming / Re: Valve banning legal copies of Modern Warfare 2 on: November 21, 2009, 09:08:40 AM

Quote from: Huw the Poo on November 21, 2009, 12:04:19 AM

Quote from: CeeKay on November 21, 2009, 12:02:21 AM

And this couldn't go in the MW2 thread where we're discussing all kinds of MW2 stuff because?  Don't worry, I got you covered.

I'd say this is a legitimate thread.  I don't give a toss about MW2 but I do give a toss when publishers do stuff like this.  It's an interesting story regarding a game I'm otherwise not interested in.

I agree. I'm no fan of creating multiple threads for a single game, but this one goes beyond the scope of just one game and could be of interest even to people who don't play MW2.
6007  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: November 20, 2009, 11:02:05 PM

Quote from: Ridah on November 20, 2009, 10:32:15 PM

My only knock on the game at this point, now that I fixed the sound bug, is the screen-tearing. I really wish they could have resolved it. I wonder if the PS3 version has less...

The PS3 version has none, actually.
6008  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: November 20, 2009, 02:35:31 PM
After playing this game for a few hours, I'm struck by how similar it is to the GTA games. No, seriously! Change the GTA setting to the renaissance and replace cars with parkour and you've got AC2. You've got the minimap which always points you to your next mission as well as several side missions and other points of interest. You have races and collectibles. You can be chased by the police (guards) and have to get outside of a circled area or into a hiding place to avoid them. You can build up notoriety (stars). Each mission begins with an introductory cutscene. Areas unlock after a set amount of missions. You purchase new weapons, clothes and body armor from merchants. Civilians go about their lives around you.

This is a good thing, btw. smile
6009  Gaming / Console / PC Gaming / Re: Bioshock 2 - Sea of Dreams on: November 20, 2009, 08:10:17 AM

Quote from: Razgon on November 20, 2009, 07:52:09 AM

Quote from: Huw the Poo on November 20, 2009, 07:44:20 AM

Quote from: Daehawk on November 19, 2009, 08:18:32 PM

Not many people these days could even play the record.
I wouldn't even want to - as we all know, CDs sound better. slywink
Actually, they dont, and thats not even subjective. There's just a whole range of sound missing compared to LP's - its kinda like saying MP3's sound better than CD's.And personally, I find the slight scratchy noise charming and adding to the experience :-)

Your sarcasm detector is off today, I see.  Tongue
6010  Gaming / Console / PC Gaming / Re: Resident Evil Darkside Chronicles on: November 19, 2009, 05:42:18 PM

Quote from: El-Producto on November 19, 2009, 05:05:46 PM

Some of those bosses look great!

I skipped over Umbrella Chronicles (I still need to finish RE4, and RE5).

Do these "Wiimakes" tell the same story as the games they are representing?  Or are they side stories or something?

Umbrella Chronicles represents the events in RE0, RE1 and RE3, plus an additional scenario in Russia. Darkside Chronicles represents the events in RE2 and RE:Veronica, plus an additional scenario in South America. They don't include all the story elements from those games, but they contain the most important parts.
6011  Non-Gaming / Off-Topic / Re: Lost, Lost? on: November 18, 2009, 09:56:32 PM

Quote from: Razgon on November 18, 2009, 02:54:35 PM

Anyways - I 'm getting season 5 today, and just wanted to hear what people says about season 6 now? I'm a bit hyped for season 5, since I have been told in the LOST(lost) thread that its the season where all is explained, so - should be good!

Season 5 doesn't explain everything, but as it ends you should have a general outline of what's going on, even if you don't know the specifics. Season 6 is the final one and isn't out yet, but starts in February. That one will explain everything, to a certain degree. Some things will probably never be fully explained, such as the Numbers.

Still, keep in mind that Lost is a show that is built to be analyzed in-depth. You will miss a lot of important stuff, so feel free to ask here if something confuses you. Generally speaking, if you end up feeling that something feels very supernatural, you've probably missed a detail or link somewhere.

Personally, I think season 4 is the best one, but season 5 is still very very good. And yes, as rittchard said, though he used the wrong season numbers, the show drops its facade and goes head first into sci-fi territory here.
6012  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: November 17, 2009, 10:11:01 PM

Quote from: Rowdy on November 17, 2009, 04:41:57 PM

Are we so enlightened suddenly that we think we're wiser than hundreds of generations of rulers and citizens over human history, who knew that victims deserve and demand recompense for their losses?

You have me convinced! Let's go burn some witches to celebrate!
6013  Non-Gaming / Off-Topic / Re: Question about quantum physics on: November 17, 2009, 10:05:58 PM

Quote from: dbt1949 on November 17, 2009, 09:26:28 PM

How do shoelaces move around in your shoe so that sooner or later one side is a lot longer than the other?

I've never seen this phenomenon. In fact, it's the first time I hear of it. From the moment I purchase my shoes until I retire them (1-3 years later), the shoelaces remain perfectly adjusted.
6014  Gaming / Console / PC Gaming / Re: New Super Mario Bros. Wii Reviews Rolling In on: November 17, 2009, 02:07:45 PM

Quote from: Bullwinkle on November 17, 2009, 01:37:14 PM

Nope, you're good.  Sideways wiimote.  I can't imagine it wouldn't use a classic controller, too.

It doesn't support the classic controller.
6015  Gaming / Console / PC Gaming / Re: How hard does Resistance : FoM get? on: November 17, 2009, 07:17:39 AM
It's not really hard, it's just... cheap. Resistance is poorly balanced with its health system and with enemies that can fire through walls, so some parts can feel much harder than I think they were intended to be. I got through it on Normal, but some parts were frustrating.
6016  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: November 17, 2009, 05:52:57 AM
I loved the Mako sequences as well (except on extremely mountainous planets), to a large degree because they reminded me of Star Control 2.
6017  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/16) on: November 16, 2009, 08:39:37 AM
Assassin's Creed 2 for PS3. I also preordered God of War Collection, but since I live in Norway I have to wait for it to be sent all the way to me from Canada.
6018  Non-Gaming / Hardware / Software Hell / Re: Google Wave - Invites and the GT Wave on: November 16, 2009, 08:32:57 AM
I don't think Wave will come into its own right before loads more people use it. When it can replace email, particularly for communication between groups of people, I can see it being more useful.
6019  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: November 16, 2009, 07:29:06 AM

Quote from: Razgon on November 16, 2009, 07:13:57 AM

You know, the line between spoilers and not-spoilers is getting pretty thin in this thread...

Can we all just please be carefull, since I dont wany any of the good stuff ruined...

It's like this in all the Dragon Age threads both here at GT and at OO. I actually made a complaint about it in the Forum and Site Feedback part of the site. I have no idea what it is about Dragon Age that makes people post spoilers without giving it a second thought, particularly since this almost never happens with other games.
6020  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: November 15, 2009, 10:40:08 PM
I'm starting to wonder if Bioware took some inspiration for part of this game from a module I made for Neverwinter Nights. Before you laugh at me, here's an overview of the things that are pretty much exactly the same:

Spoilers for Village of Haven section of the game:
Spoiler for Hiden:
You arrive at the secluded village of Haven (yes, it's the same name) looking for a specific person who has gone missing, where you are greeted by a very unfriendly guard who only reluctantly lets you pass. The people in the village act strangely and are hostile towards you, though they don't attack. Entering a cave nearby, you discover that the villagers are hiding a large secret that both threatens and protects their village, and that they worship this secret. The actual stuff in the temple is way different from my module, but everything before that is suspiciously familiar.

This is the link to my module:

What do you think? Coincidence or not? It would be cool if they actually did play my module and were inspired by it. It was a somewhat popular module as well, so it wouldn't be surprising if they had played it.
6021  Gaming / Console / PC Gaming / Re: New Super Mario Bros. Wii Reviews Rolling In on: November 13, 2009, 10:30:08 PM
Interesting. Joystiq says the game is easy. GameSpot says the game is incredibly hard, probably the hardest Mario game yet.
6022  Gaming / Console / PC Gaming / Re: New Super Mario Bros. Wii Reviews Rolling In on: November 13, 2009, 06:42:32 PM
I'm interested, but also a bit worried. I felt the controls in New Super Mario Bros were a bit off, particularly for someone like me who's played through Super Mario World about a dozen times. SMW had perfect controls, particularly when airborne, but NSMB felt sluggish and unresponsive in comparison. I'm wondering if the Wii game has similar controls or has gone back to its roots.
6023  Gaming / Console / PC Gaming / Resident Evil Darkside Chronicles on: November 12, 2009, 06:31:02 PM
I guess it's about time we made a thread for this game, particularly since they've just released what is probably the coolest game trailer ever. Seriously. Just watch it. You'll thank me later. smile
6024  Gaming / Console / PC Gaming / Re: PS3 - Slim or Fat? on: November 12, 2009, 01:35:47 PM
I've never tried the 360 controller (I think it looks clunky in pictures), but I can't imagine what people find so bad about the PS3 controller. To me it manages to do the most important thing, which is to completely disappear in my hand (figuratively speaking), letting me focus 100% on the games.
6025  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 12, 2009, 08:19:51 AM
You're past the bad stuff, so don't worry. There are still the occasional annoying sections, but nothing near entire levels of annoyances like what you've just played through. Only the first Rio level is bad.
6026  Non-Gaming / Forum and Site Feedback / Re: What's up with all the Dragon Age? on: November 11, 2009, 11:38:38 PM
Except people aren't using it half the time in the Dragon Age threads, when they are good at using it for any other game. It's this that I'm having a hard time understanding. Few things in the game come as a complete surprise to me simply because I've browsed these threads.
6027  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: November 11, 2009, 08:42:22 PM
All right, I'm out. You did read my post, but you didn't READ it. If you'd known anything about the subject, you'd know that Norway has only ONE single censorship law on the Internet. ONE! It lets the police block certain web sites that are used for child pornography, and even then they can't track or store any information on people who try to visit those sites. The only draconian rules in my country are the ones the police and lawmakers have to abide by (to their great frustration).

So we block child pornography. I don't consider that a big loss to my freedom. On the other hand, we show titties on prime-time television, we don't leave entertainment off the shelves because it's too "adult" (like an M-rated game), we can say just about anything we like and nobody will call anyone else unpatriotic, our religious organizations don't try to push science out of schools, nor do politicians. Our leadership doesn't have to be Christian to be elected (nobody cares). We have powerful organizations that do absolutely nothing but make sure our rights are secured and that censorship doesn't happen, and they have real, actual power to stomp down on transgressors and are effective at it. I believe many of these things are not quite as true for the US. Frankly I don't care, but I do care once an American pretends that you're living in one of the most free countries on Earth. Here's a tip: You don't.
6028  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 11, 2009, 08:28:22 PM
I just finished the game, but still have no idea what the story was nor the motivation of the major characters. This in contrast to MW1 which was easy to follow. In most of the missions I didn't even know what I was doing in that scenario, but was just going along with the objectives (which as usual are being shouted to you while you're busy trying to survive, making them very very easy to miss).

I have to say that while Modern Warfare 1 was reasonably realistic (in a "I guess this could theoretically happen" way), MW2 just tosses all of that out the window and goes for a clichéd, unrealistic all-out warfare scenario that I felt like I'd played or seen a million times before. Minus a coherent plot.

Don't get me wrong, the game is still fun. I'm just disappointed that it didn't get anywhere near living up to the excellence of MW1. For someone who doesn't care squat about the MP, that's a shame.
6029  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: November 11, 2009, 06:02:48 PM

Quote from: cheeba on November 11, 2009, 03:03:32 PM

Your jingoism is showing.

Oh my, are we tossing insults already? Ladies and gentlemen, I bring your attention to the fact that cheeba started. Thank you, thank you! I'll be here all night!

About your Norwegian example: Since when did a single politician in the Norwegian government ever have the might to enforce something like that? The part of the story you forgot to mention was that the ISPs laughed at his letter, the general public ridiculed him, and the free press lambasted him. It's too bad we're so heavily censored over here. I think the evil government is tracking me as I type this. Perhaps I should mention that ISPs are required to delete all traceable info about my internet usage after no more than 2 weeks? No, that would just be low.

About your German example: Yes, Germany is a hotspot of censorship, and so is Australia. Everybody knows that. I apologize sincerely for not mentioning this in my previous post. I have learned my lesson and will pray for forgiveness tonight.

About your UK example: Now here's an interesting one. I consider the UK to be one of the strangest civilized countries I know about. The population there is extremely fond of censorship and vigilante justice. I have no idea why. +1 point to you, I guess.

So, I have looked at the base of my white tower and couldn't find anything. Not even litter, because that would be illegal around here in this dystopian, oppressive society I live in. Excuse me while I go report myself to the secret police.
6030  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: November 11, 2009, 02:33:16 PM
Cheeba, I have no idea what countries you are talking about. China?

Try looking at Europe instead. Over here we mostly sit and laugh at the censorship in the US.
6031  Non-Gaming / Forum and Site Feedback / Re: What's up with all the Dragon Age? on: November 11, 2009, 10:55:16 AM
Actually, the Dragon Age threads both here and on OO have become a rather strange phenomenon in one respect: The lack of respect for the posting of spoilers.

There's spoilers everywhere in those threads, and they are posted incredibly casually. There might be a general gameplay discussion, and then someone might say something like "I need help with *named boss* in *named area*" or even worse: "When you get to *named location* you get *named object* or meet *named character*". It's absurd. For such a story-driven game, I'm amazed at how easily people will toss about spoilers and references that show people where the plot is going to take them.

It's like when someone casually mentions something like "You'll love *named character* in season 5 of this show!", which pretty much removes all tension from that character in the first 4 seasons because you know he'll live.

So WTF is it about Dragon Age that suddenly makes people post spoilers like there's no tomorrow? I can't remember it being anywhere near this bad for any other game.
6032  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: November 11, 2009, 09:06:10 AM

Quote from: pr0ner on November 11, 2009, 07:27:55 AM

Do you ever stop trolling?

I don't think he considers it trolling. He seems to think he's profound.

As to the thread itself, I strongly oppose the death penalty. It's not for nothing that almost no civilized countries allow it. Killing someone, no matter the severity of the crime, is nothing but an act of revenge, and justice should never ever be about revenge. Add to that the fact that innocent people are getting killed this way with alarming frequency, and it should be clear why the death penalty needs to be given the needle.
6033  Non-Gaming / Off-Topic / Re: 2012 on: November 11, 2009, 06:37:15 AM

Quote from: cheeba on November 11, 2009, 04:27:03 AM

Some Dutch cartoonists may disagree with you.

Dutch? I guess Denmark and the Netherlands both are flat as pancakes, but still... Tongue
6034  Non-Gaming / Off-Topic / Re: Ex-Miss California USA settles suit after video surfaces [NSFW] on: November 10, 2009, 10:39:58 PM
Making a porn movie, or even showing a pair of titties on film or picture, is enough to get disqualified from these competitions, and the participants have to sign a contract that says they haven't done any of these things before.

A girl who won Miss Norway a few years ago (Aylar Lie) turned out to have lied to get into the competition. She had been in several commercial porn movies recorded in the US, so she was immediately disqualified and the crown turned over to the next in line.
6035  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 10, 2009, 10:04:27 PM
Took an hour's break and went back into the SP campaign. I'm happy to report that either my mood just suddenly changed, or the game got a lot better again once I was done with Rio (that mission's design is just absurd. I can't imagine what they were thinking) and the mission directly afterwards. I also set my controller sensitivity to High, which made gameplay much more fluid and similar to what I'm used to on the PC.

I still think the first game was better, but this is still very good. I'm about halfway through now and have to call it a night, but I'm looking forward to continuing tomorrow.
6036  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 10, 2009, 07:43:10 PM

Quote from: Caine on November 10, 2009, 07:36:13 PM

totally agreed SL.  at least they didn't abuse the doom 3 model of spawning them in behind you every step of the way.

Actually, they do. Though not necessarily behind you, but at least in front of you and to your sides. Shut doors or windows will burst open once you pass invisible boundaries, getting you shot before you even have a chance to react unless you know exactly what's coming.

I think I realize now what's bugging me about this game. Modern Warfare 1 had endless spawns until you passed certain points, so the game rewarded you for being heroic and taking chances to push past that point. That actually made the game more fun for me. This game has limited enemies and is paced in such a way that you're actually rewarded for hiding behind cover while your squadmates take care of the opposition.

Hopefully this is just an artifact of these particular few missions. As I said, the first missions were great.
6037  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 10, 2009, 07:28:56 PM
Just to make it clear: I absolutely loved the SP in Modern Warfare 1. Despite the issues with AI and respawning enemies, every single mission in the game was lots of fun. That makes the Rio mission here just so much more disappointing. Hopefully the game just caught me in a bad mood and I'll enjoy it more later.
6038  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 10, 2009, 07:16:32 PM
6039  Gaming / Console / PC Gaming / Re: Modern Warfare 2 Impressions [And official GT Review] on: November 10, 2009, 07:12:06 PM
WTF happened to the great singleplayer missions from Modern Warfare 1? They were of the same excellent quality here until the Rio level, where it all went to shit. There are many of the same problems that made CoD:WaW unfun to play (I never finished it because it annoyed me so much). Enemies always know where you are and what you are doing. They can fire at you the exact nanosecond when you're in line of sight from them, and they abuse this by always knowing when you're reloading even if they're not even close to seeing or hearing you. They attack from every direction. You'll die often without even knowing what killed you. Objectives are confusing. Trying to follow orders will get you killed (you keep being told to run, but if you do you get mowed down). I feel like I have to snail my way, inch for inch, picking off enemies one by one and generally killing the pacing of the missions. Meh!

I stopped at the mission after Rio were it kept being pretty bad (but Rio was worse, admittedly). I think I need to cool off a bit with Dragon Age before I start regretting my purchase.
6040  Gaming / Console / PC Gaming / Re: New Street Fighter to be revealed tomorrow? on: November 10, 2009, 02:56:36 PM
About bloody time! If they can make it so that 90% of the playerbase doesn't play the same character (read: Ken) no matter what, online play might actually be fun.
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