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5921  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starting casting on: July 22, 2009, 03:20:37 PM
CeeKay:

Spoiler for Hiden:
He dies at the very end of the first book, which will be the very end of the first season of the show. He'll probably feature in flashbacks later though.
5922  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 22, 2009, 03:19:17 PM
And here I was thinking that the first part of the Lone-Lands is the part that needs the most work. Tongue

Seriously, it's just kill-quest after kill-quest in the first part of the zone, with the occasional FedEx quest that sends you all the way back to Bree.
5923  Gaming / Console / PC Gaming / Re: Couple high level devs leave Visceral Games (Dead Space, Dante's Inferno) on: July 22, 2009, 06:26:36 AM
I wouldn't worry about Dead Space. A sequel has already been in development for a while, and they've been trying to branch out the setting as well. There have been talks about a movie to bridge the gap between Dead Space 1 & 2, as well as novels and toys.
5924  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 22, 2009, 04:30:41 AM
That's strange... The Lone-Lands have always been levels 17-30+. What happened to the first 5 levels?
5925  Non-Gaming / Off-Topic / Re: New Season of Futurama Coming? on: July 21, 2009, 07:24:06 PM

Quote from: SkyLander on July 21, 2009, 04:59:32 PM

They did the same with the Simpsons so I think it's just a bargaining thing.

I'm certain you are correct. FOX may be stupid, but not this stupid. They know the loyals fans (which are pretty much all the Futurama viewers they can expect) are going to boycott the show if this happens. They're just trying to pressure the actors.
5926  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 21, 2009, 07:12:42 PM
At least we can look forward to a solid online gametable experience from WotC when they finally get around to it, if their existing applications are anything to go by.
5927  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 21, 2009, 04:03:41 PM

Quote from: Jag on July 21, 2009, 01:34:40 PM

Help me decide between Rune Keeper and Captain.

I played the RK to 16 and Captain to 9. I like the RK, but he's a bit squishy. The problem is my guild has 2 very experienced RK players, so I would be the third. I'll probably be soloing mostly, but want to be able to get into groups. I know the RK can fit a healing or DPS role, but the Captain is more of a support class.

Play the class you enjoy most, but keep in mind that you're not going to really see what the captain is all about until you get to the higher levels. More than most other classes, the captain starts out as a fairly generic (and sort of weak) character and suddenly becomes a really powerful and unique beast at levels 45+.

I don't really know how it is now, but before the expansion, the captain was the third most sought after class for groups, the first two being minstrel and guardian. I've never had even the slightest problem getting invited into fellowships.
5928  Gaming / Console / PC Gaming / Re: Square Enix does Order of War on: July 21, 2009, 03:58:46 PM

Quote from: Farscry on April 17, 2009, 12:29:13 AM

Quote from: Turtle on April 16, 2009, 10:28:19 PM

You know, I actually would have preferred a new RTS with final fantasy art style.

I agree. We really don't need more generic WW2 games.

I disagree. We really don't need more generic anime games.
5929  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 20, 2009, 08:15:13 PM
I installed everything to the default locations on C:
5930  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 20, 2009, 05:43:28 PM

Quote from: Rich on July 20, 2009, 03:25:12 PM

We can still go with Maptool until we get the transfer to FG set up if we decide to use it.  Right now I'm having a hell of a time installing my copy of Dungeon Designer 3 to my Windows 7 PC's even when I use the different compatibility modes, it keeps insisting that I don't have .net framework 1.1 installed so I may have to recreate the maps via my old laptop which isn't sounding fun.

That's strange. My copy of the Campaign Cartographer tools (including Dungeon Designer) works perfectly in Windows 7. Have you tried manually downloading and installing the .net framework version 1.1 from Microsoft's site? It could be that the latest versions of .net doesn't include compatibility with the first versions.
5931  Non-Gaming / Off-Topic / Re: M$ to offer Office 2010 Online....For free! on: July 20, 2009, 09:08:04 AM

Quote from: jersoc on July 20, 2009, 06:30:03 AM

so now that MS is offering stuff for free, can we drop the annoying 10 year old dollar sign that makes you look 12?

I can not take anyone serious when talking about MS if they use that. The bias shows right through like a spot light piercing the night sky.

Amen!

I'm always annoyed when people do stuff like that with companies they don't like, and for no particular reason. It's even more annoying when I agree with the overall sentiment of the post.
5932  Gaming / Console / PC Gaming / Re: Tales of Monkey Island plus Monkey Island SE on: July 20, 2009, 09:06:02 AM

Quote from: Ridah on July 20, 2009, 04:42:02 AM

Quote from: TiLT on July 16, 2009, 07:55:19 PM

I have that bug in Windows 7. It can also be fixed by changing the resolution within the game.

What do you mean? Change it to a different resolution, apply it, then change it back?

Yeah, that's what I mean. I've also heard that hitting alt-tab twice helps, though I haven't tested it. It's still better to do the "disable themes" trick though.
5933  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 19, 2009, 09:17:00 PM

Quote from: Destructor on July 19, 2009, 12:20:48 AM

Keep in mind though that you need one hand free to use your implement (so you can cast those Healing Words and such)

Just dropping in to say that this isn't correct, in case nobody else has discovered this by now. Implements for clerics don't require the use of any hands. Also, implement powers can be used freely with no penalty even if you don't have an implement. This also means that technically there's no difference between a cleric with a non-magical implement and one with no implement at all.

Be careful about applying knowledge from 3E into 4E. Try to unlearn your old skills. smile
5934  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: July 18, 2009, 09:27:52 PM

Quote from: Arnir on July 18, 2009, 03:23:46 PM

Are they increasing sub prices as new features come online?  Or are we helping to subsidize development?

They have increased the prices, but those who subscribed with the old prices keep them for the rest of their subscription period. I wouldn't expect prices to rise much more than they've done right now, at least not for a long while, no matter the amount of new features.
5935  Gaming / Analog Gaming / Re: DnD Insider: Is it worth it? on: July 18, 2009, 09:42:34 AM
I have a subscription to D&D Insider, and I think it's worth it. The character builder is extremely useful (particularly for finding errors on the character sheets your players have made) and allows you to use feats, items and other features from books you don't even own, with full descriptions of what they do.

The D&D Compendium lets you quickly search for items, monsters, feats, rules, skills, etc. from any published source so that you don't have to keep all the rulebooks handy during play. It doesn't matter what books you already own, their contents will still be readily available to you.

Another new application is also set to appear within the next month or two (I think). This is the Monster Builder. It lets you browse through a list of every single monster that has been published so far and gives you its complete stats. Then you can quickly modify it as much or as little as you like. Do you like that Illithid but think it's a bit too high in level? No problem, drop it a couple of levels with the press of a button, and the information on the screen will be instantly adjusted. Not only that, but you can even build your own monsters from scratch with this utility. From what I've seen, it looks like a really useful tool that I can't wait to try out.
5936  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 17, 2009, 09:04:39 PM

Quote from: Jag on July 17, 2009, 05:53:15 PM

What are good hybrid classes that are needed in groups? Rune-Keeper?

I play a captain, and I don't think you'll be able to find a more true hybrid class than that in the game at the moment. The runekeeper only has two roles, and he has to choose one of them at the beginning of combat, making it really hard to dynamically change roles while fighting. The captain can (but doesn't have to) fill several roles depending on what your group needs. Those roles include main buffer (this is big. The difference between having a captain or not in a fellowship makes a dramatic difference on everyone's abilities), secondary healer (you'll be asked to heal the healer, but you'll also give some juicy heals to the rest of the group, only you can't really do it on demand), secondary tank, and to a certain degree, DPS. Even if you stat up to just one of these roles you'll be able to take on any of the other ones at a moment's notice.
5937  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 17, 2009, 08:59:53 PM

Quote from: Daehawk on July 17, 2009, 02:31:52 PM

Quick question before I commit...does the game look as good as this video does WITHOUT DX10? I have XP so no dx10 for me. Thnx!!

http://www.youtube.com/watch?v=Vtir8DNELzw

Almost. The only differences between the DX9 and DX10 versions that I've heard about or seen (I've tried both) are the shadows and the water. Water looks really good no matter which version you use, but the DX10 version has more advanced effects such as refraction. The shadows are easier to see a difference in. All objects cast static shadows in DX9, while the DX10-version has dynamic shadows. This results in cool effects like individual leaves in trees casting shadows on the ground that sway back and forth. You need a reasonably beefy PC to be able to use that option though. Honestly, you're not likely to notice much difference during gameplay unless you look for it.
5938  Non-Gaming / Off-Topic / Re: So - Lunar landing gone from NAsa on: July 17, 2009, 12:17:52 PM

Quote from: Victoria Raverna on July 17, 2009, 06:52:50 AM

Moon has 1/6 earth gravity.

To launch something from moon surface, you need 1/6 of the power needed to launch that from earth surface.

Moon lander doesn't have 1/6 the power of the rocket that launched apollo to moon orbit.

Moon lander doesn't have enough power to launch from moon surface to moon orbit.

Since those astronauts who "moonwalked" were back to earth, then the moon landing was fake.

Moonwalking can only be true if those astronauts were stranded on moon surface and never returned.

smile


Could someone please install a slapping plugin for the forum so that I can slap VR to his senses? Pretty please? With a cherry on top?
5939  Gaming / Console / PC Gaming / Re: Tales of Monkey Island plus Monkey Island SE on: July 17, 2009, 07:04:28 AM
It's fun to hear the text from the original with full voiceover for once. Some of the characters are absolutely hilarious with their new voices, such as the shopkeeper ("Ahoy there, fancypants!"). I keep coming across stuff I had forgotten about, such as this particular section from when you're trying to learn swordfighting:

Swordfighting instructor: "Alright, so we're fighting up a storm. There's a pause in the fighting, and I say: 'You fight like a dairy farmer!'. You respond?"
Guybrush: "You must be thinking of someone else. I'm not a farmer."
Swordfighting instructor: "... I can see we've got a lot of work to do here."

 icon_lol
5940  Gaming / Console / PC Gaming / Re: Tales of Monkey Island plus Monkey Island SE on: July 16, 2009, 07:55:19 PM
I have that bug in Windows 7. It can also be fixed by changing the resolution within the game.
5941  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What advice do you have for LOTRO newbie? on: July 16, 2009, 04:47:44 AM

Quote from: Daehawk on July 15, 2009, 10:25:48 PM

Maybe if they add catchable trainable pets you fight in arenas with.  Bet no one has thought of that.   ninja

I hate you.    finger




 Tongue


5942  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: July 15, 2009, 09:54:42 PM

Quote from: Soulchilde on July 15, 2009, 07:03:19 PM

I've slowed down my playing in lotro.  My Warden hit 52 and I think I might have hit the wall. I've enjoyed the game, but Ifeel like I am grinding now. Didn't have that feeling til I hit 50

You shouldn't feel like you're grinding at that level. The levels around 50 are the most densely populated levels in terms of quests, so you should be able to cherry-pick just what you want. Perhaps you should try doing the main story quests from Shadows of Angmar? The story is really good.
5943  Gaming / Console / PC Gaming / Re: Star Wars: The Star Destroyer Missions on: July 15, 2009, 01:24:52 PM

Quote from: naednek on July 15, 2009, 01:01:03 PM

Quote from: TiLT on July 14, 2009, 01:22:36 PM


In short, life on a Star Destroyer must have been pretty boring. It was probably much more exciting to be a planetary governor, Moff or Grand Moff.


I doubt it, since STAR WARS IS FAKE Tongue

Prove it. slywink
5944  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Rich runs a new FR adventure, oh no :) on: July 15, 2009, 11:45:52 AM

Quote from: Lockdown on July 15, 2009, 11:41:35 AM

Woot!

You guys definately need to post some AAR type summaries for those of us "watching".

I'm not exactly sure how you plan on making any real progress without a Halfling in your party; as we all know they are the backbone to any successful adventure - but I suppose you will just need to make the best of it.   icon_biggrin

Safe journeys!

The last time one of my groups had a halfling in the party, it was an NPC and ended up decapitating the party's dwarf in his sleep... with a dagger. The rest of the party thanked him for it.

Of course, this was in Warhammer.
5945  Gaming / Console / PC Gaming / Re: Star Wars: The Star Destroyer Missions on: July 14, 2009, 09:34:54 PM

Quote from: TK-421 on July 14, 2009, 08:02:47 PM

I've never understood why they can't take such a rich environment like the Star Wars universe and make a game that doesn't have to involve Jedi, The Empire, or the Alliance as anything more than a backdrop to a story that doesn't revolve around one of those.

I'm hoping that the upcoming Star Wars TV-show will pave the way for stuff like that, though I suspect there may be a jedi among the main characters.
5946  Gaming / Console / PC Gaming / Re: Star Wars: The Star Destroyer Missions on: July 14, 2009, 01:22:36 PM

Quote from: raydude on July 14, 2009, 01:05:22 PM

I dunno. I thought the whole idea behind Star Destroyers was that they carried so much firepower that the presence of even one was enough to cause fear in the system it was in. So, the challenges posed to one SD would not be much of a challenge at all. If they were a challenge for a Star Destroyer, then people would start to get the idea that SD's weren't so tough after all.

On second thought, maybe that's why the Rebellion got as far as it did. Maybe SD's were just paper tigers and it took a few courageous Rebels to get people to see that?

Your first thoughts are pretty much right. The Empire had thousands of Star Destroyers at its peak, but the amount of solar systems under their control was so large that they were still spread out thin. The Rebel Alliance never had weapons that were able to properly deal with Star Destroyers, so they tended to avoid them. The arrival of a Star Destoyer would be a cue to escape through hyperspace. The only rebel ship that could almost stand up to a SD would be the Mon Calamari cruisers, but the rebels only had a handful of those and couldn't take the chance of going toe to toe with Star Destroyers with them.

In short, life on a Star Destroyer must have been pretty boring. It was probably much more exciting to be a planetary governor, Moff or Grand Moff.

Also: Is it really necessary to make a whole new thread, in PC Gaming, about a game that doesn't exist and probably won't? Under a thread title that seems to indicate that the game is under production?
5947  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/12) on: July 13, 2009, 07:01:31 PM

Quote from: SensuousLettuce on July 13, 2009, 06:51:06 PM

is this monkey island the faithful recreation of the original or is this a new chapter?

It is the original with new art, music and voiceovers. You can switch back to the old version by pressing a key at any time if you like. There's nothing new in it apart from that.

On the other hand, the NEW Monkey Island game was released last week. That's technically MI5, and is going to be released in five chapters. Last week was chapter 1. Well worth picking up.
5948  Non-Gaming / Off-Topic / Re: Which Superman II is Cannon? on: July 13, 2009, 04:46:11 AM
I always liked how normal people are seemingly able to walk back and forth to the North Pole in this movie, while wearing normal clothes and not using more than a few hours.
5949  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: July 12, 2009, 09:48:29 AM
It would be easier to just drop the T and say SWOR.
5950  Non-Gaming / Off-Topic / Re: Burn Notice Season 3 on: July 10, 2009, 06:43:48 PM
I once again have to state my love for this series. The third episode of this season in particular was brilliant television with a finale that I probably watched five times just because it was so awesome. smile
5951  Gaming / Console / PC Gaming / Re: The Witcher 1.5 is out today. on: July 10, 2009, 06:39:47 PM

Quote from: msduncan on July 10, 2009, 06:01:01 PM

I bought Witcher.  Will advise in 24 hours.... smile

Whatever you do, make sure you actually finish the game. The events of the last hour are extremely vital to everything that happens throughout the entire game. And that's all I'm going to say about that. Enjoy! smile
5952  Non-Gaming / Political / Religious Nonsense / Re: North Korea is #1 in the world on: July 08, 2009, 08:07:47 PM
Yeah, anything can be considered an act of war. NK has repeatedly said stuff like "If you do X, we'll consider it an act of war and react accordingly!" (not that they ever do, but that's a different discussion). The real question is whether or not the rest of the world will agree that it was an appropriate act of war. NK would never get such approval, and the US wouldn't get it either for something like cyber-terrorism. Even a government-sanctioned killing of another nation's people may in some situations not be considered a real act of war. It's complex.
5953  Gaming / Console / PC Gaming / Re: Tales of Monkey Island plus Monkey Island SE on: July 08, 2009, 08:03:32 PM
I think I'm near the end of the first episode now. It's pretty good, and also larger than I had expected. There's quite a bit to do on the island the episode takes place on, despite it looking somewhat barren at first. The puzzles range from very easy to somewhat hard.

The game has turned off my computer twice though. I don't know why.
5954  Gaming / Console / PC Gaming / Re: The Witcher 1.5 on the way on: July 07, 2009, 02:20:52 PM

Quote from: StriderGG on July 07, 2009, 01:34:17 PM

Quote
We didn't want the vision of the game to be in any way distorted or damped. An odd example of that occured during a conversation with a publisher who said that on account of their market research players overall want their protagonist to be an elfish woman and that if we had changed The Witcher accordingly they would have considered negotiating a contract

Lol, this one is funny. Is there even a game with an elfish woman as a protagonist (besides WoW and other MMOs)? I think that publisher was trying to make his secret fantasy come true. smile

I don't think they meant to force the player to be an elf woman. They probably just wanted the player to be able to choose among (or create) several protagonists, one of which would be an elf woman. Which is still completely retarded considering The Witcher's setting.
5955  Gaming / Console / PC Gaming / Re: Sony thinking about bringing Backward Compatibility for the PS3 back? on: July 05, 2009, 10:16:36 AM
This discussion sounds like "I dreamt that you were mean to me last night, so I'm going to be mad at you all day!"
5956  Gaming / Console / PC Gaming / Re: New Square Enix game countdown on: July 04, 2009, 02:46:20 PM

Quote from: Gratch on July 04, 2009, 02:20:24 PM

I pick up a lot of "man vs. nature" vibe from anime, but science vs. nature?  Must have missed that one.

I guess those are two sides of the same coin. Science is always done by mankind in these stories, and there's usually a scientist or two behind the bad things that happen.
5957  Gaming / Console / PC Gaming / Re: New Square Enix game countdown on: July 04, 2009, 07:44:30 AM

Quote from: Farscry on July 03, 2009, 10:10:23 PM

Quote from: TiLT on July 03, 2009, 04:46:38 AM

Having said that, character design in Japanese games is much worse.

I think you're saying something different from what you mean. What you mean is that character design in Japanese games is less appealing to you. It's not arbitrarily worse than that in shooter games, as Gratch was pointing out. icon_wink

Of course! Anything else would be kind of stupid of me to assume. :p

Still, I think the general Japanese approach to character design is so horrible that it's approaching fact territory. slywink I guess this is the time to mention that I can't stand anime either, for much of the same reasons (and the fact that 90% of Japanese storytelling is about science (evil!) vs nature (good!)).
5958  Non-Gaming / Political / Religious Nonsense / Re: Sarah Palin RESIGNS! on: July 03, 2009, 09:36:25 PM
Probably good news for the republican party too. Means they won't have to deal with her bullshit in public again.
5959  Gaming / Console / PC Gaming / Re: New Square Enix game countdown on: July 03, 2009, 04:46:38 AM

Quote from: Gratch on July 02, 2009, 11:38:19 PM

Quote from: TiLT on July 02, 2009, 06:42:39 PM

Woohoo, another Japanese game where you control a bunch of kids who aren't old enough to buy a beer even if they add their ages together. Consider me surprised.

No wait, consider me out!


This stuff cracks me up.  I'm going to start dropping into all the FPS game threads and saying "Wooo, another space marine/WW II shooter with ridiculous macho men and chicks in skimpy clothing.  Consider me surprised." and see how quickly I get flamed.   icon_twisted

You do that. I'll be right there next to you saying the same thing. Character design in games is generally pretty bad these days.

Having said that, character design in Japanese games is much worse. It reflects the common Japanese stereotype of trying hard not to be different and just repeating what worked before. It's so bad that I got pleasantly surprised that the new Castlevania game actually features a protagonist that looks like he's about 40, with a European look and without being overly macho. I didn't know the Japanese even knew what that looked like. :p
5960  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO: A good duo? on: July 02, 2009, 06:45:51 PM
The times where I've been in a two-man captain-only team, we've felt invincible.
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