http://gamingtrend.com
August 27, 2016, 03:07:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 147 148 [149] 150 151 ... 185
5921  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 07, 2010, 03:37:13 PM
Woo, just won my first ranked match! That's an accomplishment for a crappy player like me. Looking at my own playstyle with critical eyes, I've decided that my main weakness is my lack of skills at punishing the opponent's mistakes. It's hard to use the Training mode to prepare for that.
5922  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 07, 2010, 08:47:53 AM
Some useful tips there, thanks. I did watch the video when it was first posted.

I'm having real trouble getting your crouching LP to Target Combo working. The timing seems to be extremely precise in order to combo from the crouching LP to the standing MP. I can do it, but far from reliably.
5923  Gaming / Console / PC Gaming / Re: Civilization 5: Now Steam powered! on: May 07, 2010, 06:31:31 AM
Don't forget that the game being integrated with Steamworks probably means your saves will be on the Steam Cloud and you'll get achievements. smile
5924  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Champions Online (Cryptic's new MMO) on: May 07, 2010, 05:52:51 AM
There are exceptions. Both LOTRO and WoW were polished at launch, though both have changed considerably since.
5925  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 06, 2010, 08:54:50 PM
One nice thing about my online matches today was that I did fight against a reasonably varied assortment of characters. Having said that, the most common opponent BY FAR was Ken. Still, it's way better than with SF4 where 6 out of 7 matches were against Ken (I ragequit once after I ran into the 7th Ken in a row). Now it's "only" like 1/3 of the matches.

I also gained a large appreciation for Hakan when watching other players use him. He seems to kick ass. I should try to teach myself how to play him.
5926  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 06, 2010, 06:51:35 PM

Quote from: rittchard on May 06, 2010, 05:12:35 PM

Quote from: TiLT on May 06, 2010, 05:44:50 AM

Quote from: rittchard on May 06, 2010, 12:23:45 AM

Quote from: Roguetad on May 05, 2010, 08:55:13 PM

It is hard for me to feel too sad about Jin and Sun knowing that they are still alive in the other timeline.  I don't think the Island timeline will end up being the base timeline, or real timeline.  

Next week's episode is titled "Across the Sea" but the one following is, more ominously, "What They Died For" - which does seem to give the implication the alternate timeline will be "saved" or preserved or folded/merged into.

You should be careful with mentioning the names of upcoming episodes. You'd get banned from Lostpedia for this post, because it's considered a spoiler.

luckily our thread has "spoilers not tagged" in the title!

That's for spoilers about episodes that have aired. I'm sure you wouldn't have been very happy if I came across spoilers for the final episode and shared them openly in here.

Not that it matters much at this point. Thanks to this week's episode, these episode titles are no longer as spoilerific as they used to be. And for the record, I was already familiar with them. slywink
5927  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 06, 2010, 06:27:21 PM
So I got the game today, finally. Chose Guy as my new main and immediately started learning his special moves and combos. Got myself up to level 22 (of 24) in the Challenges before I decided to tackle multiplayer, figuring that if I was able to pull off all those moves in the Challenges section (I sucked at that in the original SFIV) I would at least stand a chance.

No such luck. I truly suck at this game. I've got several awesome combos I can pull off, but I never get into a position where they are workable. Certain fighters are giving me a hell of a lot of trouble too, in particular Blanka (I've always struggled against him because his hitbox is so much lower down in the terrain that I can barely hit him).
5928  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 06, 2010, 07:36:34 AM
Red Dead Redemption.
5929  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 06, 2010, 05:45:41 AM

Quote from: CeeKay on May 06, 2010, 12:41:33 AM

Quote from: rittchard on May 06, 2010, 12:23:45 AM

Quote from: Roguetad on May 05, 2010, 08:55:13 PM

It is hard for me to feel too sad about Jin and Sun knowing that they are still alive in the other timeline.  I don't think the Island timeline will end up being the base timeline, or real timeline.  

Next week's episode is titled "Across the Sea" but the one following is, more ominously, "What They Died For" - which does seem to give the implication the alternate timeline will be "saved" or preserved or folded/merged into.

is the finale going to be called '..and Found'?

Hah, there's already an episode with that name. Tongue
5930  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 06, 2010, 05:44:50 AM

Quote from: rittchard on May 06, 2010, 12:23:45 AM

Quote from: Roguetad on May 05, 2010, 08:55:13 PM

It is hard for me to feel too sad about Jin and Sun knowing that they are still alive in the other timeline.  I don't think the Island timeline will end up being the base timeline, or real timeline.  

Next week's episode is titled "Across the Sea" but the one following is, more ominously, "What They Died For" - which does seem to give the implication the alternate timeline will be "saved" or preserved or folded/merged into.

You should be careful with mentioning the names of upcoming episodes. You'd get banned from Lostpedia for this post, because it's considered a spoiler.
5931  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 07:28:25 PM

Quote from: Scraper on May 05, 2010, 07:24:12 PM

Quote from: KePoW on May 05, 2010, 06:09:43 PM

Also, what melee class is the best soloer and most fun?

You can solo a hunter and a champ fairly well. I really cant say which one is more fun, but there certainly seems to be a lot of hunters in the game so people must like that class.

Since when did Hunter become a melee class? slywink
5932  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 07:27:11 PM

Quote from: KePoW on May 05, 2010, 06:09:43 PM

Also, what melee class is the best soloer and most fun?

There's a lot of melee in this game, so you've got a bit of choice. Personally I love the Captain to death, though some would call it a bit slow. It's a very flexible class that can handle moderately large groups of enemies with ease, and everyone loves having a Captain in their group because of the buffs and its versatility. I'm every bit as at home with healing as I'm with melee combat (in fact, my best heals come from killing enemies or doing critical hits in melee combat with certain attacks), and I can off-tank easily. The class' only problems is that it has very low DPS compared to other classes (on the other hand, try to find a hunter who can handle a group of 4 on-level enemies in a crowded, hostile camp!) and isn't as interesting at low levels as it becomes later.

I wouldn't swap him for any other class though. smile

As for servers, I'm stuck on the European side of things, so there's no chance of us playing together anyway. Still, the server I'm on is Laurelin, the roleplay server.
5933  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 04:36:39 PM
On the other hand, Hunters are the most commonly played class in the game by a large factor, so you'll have an even harder time finding groups when you need them.
5934  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 05, 2010, 04:32:35 PM
I thought the episode made these things obvious. When Locke started shooting, he did so in order to merely waste time and keep him clearly visible and close to the Losties so they'd panic and flee as soon as he came running back.

He couldn't just let them get on a rigged plane because the bomb would have failed to explode. Jack has clearly shown us that he can't be killed, just like Richard, and this probably also goes for the other Candidates. The only person who got hit by gunfire in the firefight (except for Locke) was Kate, and she's not a Candidate any more. For them to die they have to be killed by another Candidate. Suicide may be an option, but if their situation is the same as Richard's, then I don't think so.

Locke had built up a certain amount of trust to get to the point he was at this episode, so when he told the Losties that the plane was unsafe, they trusted him immediately, particularly when he presented them with the bomb he found inside. What's to stop Widmore from placing more bombs there, after all?
5935  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 04:04:20 PM
The problem with the Rune Keeper is that it contradicts the things Tolkien wrote about Middle Earth, so if the lore is important to you I say choose something else. Also, there seems to be a certain group of players (dunno how many they are, but I've seen a lot of them) who refuses to group up with Rune Keepers for the aforementioned reason. Keep that in mind.
5936  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 05, 2010, 02:28:55 PM
Appealing as that sounds, I don't think it's going to happen that way, mostly because the show's creators have said recently that the ending will resolve the alternate reality thing, and I don't see how your idea for the ending would do that.

We'll just have to wait and see. Not long now. smile
5937  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 02:23:15 PM

Quote from: Jag on May 05, 2010, 02:15:42 PM

Quote from: ydejin on May 05, 2010, 12:51:53 AM

Quote from: KePoW on May 05, 2010, 12:44:59 AM

So how has this game come along since launch?  I thought it was pretty solid back then, but haven't played since that time.

Is the majority of the game soloable now (similar to WoW)?  Other than dungeons of course.

Eminently soloable.  I'd say I've soloed 95% of my time running 1-65.  Even more soloable now, given the fact that the Epic Quests have been redsigned to allow players to do it either in a group or solo.

I had no idea the Book quests were now soloable. That was the sole reason for quitting because I wanted to play through the storyline, but could never get groups for it.

I haven't tried this myself, but supposedly the content is exactly the same, only you get a massive buff if you try the group content (in the main storyline only) solo. The quests are also somewhat more challenging this way, I'm told.
5938  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 11:37:29 AM

Quote from: El-Producto on May 05, 2010, 11:22:52 AM

Alright I'm resubbing, and have the original plus Mines of Moria.

Do I need the Siege of Mirkwood expansion?

Only if you're planning to go past level 60. As far as I remember, Siege of Mirkwood only adds a new area (Southern Mirkwood with the fortress of Dol Guldur) and the ability to level from 60 to 65.

Quote
I will be soloing 99 percent of the time, with the odd PUG.  What classes are fun?

In WoW my favorite char was Shadow Priest.  I also like casters.


All the classes are fun, both solo and in groups. Pick whatever seems more fun to you. The game even has videos for each class to show off how they work. Sounds like you might like the Minstrel class though, so give that a look.
5939  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 05, 2010, 05:16:35 AM

Quote from: Blackjack on May 04, 2010, 11:00:05 PM

Depending on your class type, skirmishes can be fun or they'll constantly pound your face in the dirt and have you cursing yourself for ever giving MMOs a chance.  icon_razz

I thought I'd love 'em but some of them are numbingly difficult to get through, or the kind where you get through 97% of it and then they throw 3 bosses are you and your allies drop, and BOOM.

Sorry, I just wanted to spoil the good cheer. Besides, a benefit of being lifetime on LOTRO is I can put it down as much as I want cause they've got all the money from me they'll ever get (subscription wise).  icon_smile

What people are saying is that skirmishes at Tier 1 are very easy, and my impressions back this up. There's not really a big challenge there. It only gets challenging if you up the tier to 2 or 3, or you try doing content at your own level without leveling up your soldier first (he begins at approximately level 29).

On the other hand, there seems to be a bug with duo skirmishes right now. They are pretty much exactly the same as small fellowship skirmishes, only with less rewards. This should be fixed for the next big patch, but it's worth keeping in mind. A friend and I started our skirmishing experience playing duo, and it was extremely challenging even 3 levels below mine. We still won though. slywink Playing solo I have no problems at all, rarely even dropping below 75% morale as a Captain.
5940  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 04, 2010, 08:40:20 PM
I can only speak for myself, but I like exploration and discovery. I would only touch a strategy guide if I had already played the game to the end, and at that point I pretty much never feel that it's worth it.
5941  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: May 03, 2010, 07:14:16 AM

Quote from: CeeKay on May 03, 2010, 06:50:45 AM

Quote from: Turtle on May 03, 2010, 06:09:37 AM

OMG!  Spoilar!

icon_twisted

it's not like I came out and said that it's Captain Anderson.

Now THAT would have been cool!
5942  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: May 03, 2010, 05:44:03 AM

Quote from: Turtle on May 02, 2010, 08:58:22 PM

Revealed later.

You sure about that? I think I've got all slots filled out in my group after I got Kasumi.
5943  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 03, 2010, 05:42:46 AM

Quote from: jblank on May 03, 2010, 01:38:52 AM

Anybody buy this for the PS3? I don't have anyone from the forum to play with, but I would love some people to "spar" against and hopefully talk strategy and information. I'm no good, but I'm not a cheap player and I don't mind getting my ass kicked, but I have a mic and I'll gladly play whenever I can.

PSN name - PhobosofMars

I'm getting it for the PS3, but it's been delayed in Norway so I won't have it until Thursday or Friday. My PSN name is TiLT42.
5944  Non-Gaming / Hardware / Software Hell / Re: Random 100% CPU while playing Games on: May 02, 2010, 05:20:01 PM
Does the CPU usage stay at 100%, or does it go down again after a few seconds?

I had a similar problem a few years ago. Turns out it was the wireless card that was looking for wifi signals. Peaked the CPU for a few seconds while it did its thing. I eventually just removed the card from the computer as I didn't use it anyway.
5945  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: May 02, 2010, 11:43:26 AM
I have no problem with microtransaction in MMORPGs as long as you can't buy things that give a direct advantage in normal gameplay. Champions Online has the right idea. There you can buy new costume sets, action figures, emblems for your costumes, extra character slots, retconning of stats, renaming of characters and access to extra costume slots. Many of these are really cool to own, but nothing is vital and nothing gives anyone an advantage over the other player when actually playing the game.

For LOTRO I could see the same thing happening. Buying unique mounts (I can accept them being as good as the reputation mounts, but there should be some kind of drawback to compensate if so), unique clothing or armor (not powerful armor, but armor to use for cosmetic changes to your character), and so on. If they started letting people buy customized legendary items (to skip the process of random chance) or powerful weapons, I'd start protesting though.
5946  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 02, 2010, 10:59:02 AM
I did log in again for the first time in ages, perhaps even a year. Got me hooked again right away. smile Did my first few skirmishes in duo mode with a friend of mine, and we found them to be really fun and challenging, though perhaps a little long. It's nice that you can configure the experience so freely to suit your needs. You can set the level you want the enemies to be (especially nice if there's a gap in levels in the fellowship), the overall challenge of the skirmish (3 different ranks), and how many players it should be balanced for (1, 2, 3, 6 or 12), and what skirmish you want to play. They generally seem to come in two types: Offensive and defensive.

In the offensive ones you clear an area of enemies before claiming a flag. Once you do, there's a very high chance that the enemy will immediately launch a massive counterattack which you have to defeat. When that is done, you own that control point and move on to the next one. This repeats until you control all points.

The defensive ones have you simply defending one or more spots. For example, in the Siege of Gondamon, you defend a dwarf fortress that is being attacked from three sides. You need to pay attention to messages telling you where the next attack is coming from, then run there and deal with it. You lose if the dwarf in the middle of the fortress dies, which can quickly happen if you don't pay attention. In the end there's usually some kind of boss to defeat before victory can be claimed.

You get to create and level your own soldier NPC to follow you into skirmishes. I'm using a Herbalist, who specializes in healing and restoring power, but can't attack. If you want to do well in skirmishes, you'll spend most of the skirmish points you earn to level up this NPC, and that soon gets expensive. There's a whole load of things you can spend these things on, including weapons, armor, jewelry, cosmetics, and even stuff to help out in crafting (mass producing of ingots comes to mind. One recipe you can buy lets you create 25 ingots at a time instead of the usual 1, IIRC).

Another nifty thing with skirmishes is that you can have a fellowship all fight in one without having to meet up. You just hit Ctrl+J anywhere in the world and get instantly teleported to the skirmish. When it's over, you get teleported back. Really easy.

I'm also having fun with the Mirkwood area. It's pretty large and very solo-friendly, and it has some unusual quest types for MMORPGs ("patrol this road", "scout this orc camp for weak spots", "gather 10 boar meat"... oh wait. slywink ).
5947  Non-Gaming / Off-Topic / Re: [movie] Batman 3 on: May 01, 2010, 04:05:22 PM
I wouldn't be so sure that Dent is dead. Don't forget that both Batman and Gordon wanted to hide what had happened to him from the general population. They may have stowed him anonymously away in Arkham Asylum and held a fake funeral to give people closure. The last thing they'd want is for someone to find Two-Face and start asking him those uncomfortable and dangerous questions.

Also, why couldn't Dent survive that fall when Batman got away unscathed?

5948  Non-Gaming / Off-Topic / Re: [movie] Batman 3 on: May 01, 2010, 02:01:35 PM
There's only one Batman villain I can think of that would work perfectly for this new movie (without being Catwoman, which I think they should avoid for now). That villain would be The Riddler. They could use him as an insane mass murderer who's desperate to prove how superior he is to everyone else and use it as an excuse to kill them. Sort of like Saw, but without the torture porn. I'd also like to see Two-Face return.
5949  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 01, 2010, 01:14:26 PM
Oh. I just assumed there had to be more to it since the net is crawling with these kinds of SSF4 videos by now. Since I can't read Japanese I wasn't able to see by the site alone if there was some context there.
5950  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 01, 2010, 10:35:26 AM

Quote from: Harkonis on May 01, 2010, 10:30:52 AM


???

How about giving us some context?
5951  Non-Gaming / Off-Topic / Re: [movies] James Cameron's Avatar on: April 30, 2010, 09:44:12 AM

Quote from: Razgon on April 30, 2010, 06:17:20 AM

I dont think its that bad, but...the story isnt very good, but the effects are quite good, and its a beautifull movie. Its just not a movie with any kind of depth.

Says the guy who saw less than a third of it.
5952  Non-Gaming / Steals and Deals / Re: Steam Weekend Deal 4-29-2010: Codemasters Racing Pack 75% off on: April 30, 2010, 05:22:24 AM
Dirt 2 and Grid are worth the price alone. Excellent racing games!
5953  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: April 29, 2010, 06:04:35 PM

Quote from: jblank on April 29, 2010, 05:24:07 PM

I picked this up, always been a big SF fan, but I skipped SFIV when it came out. Anyway, I'm almost 36 and my dexterity for fighting games isn't what it used to be, so can anyone recommend some good characters, with relatively easy moves to pull off, that aren't complete junk?

Try Ryu. He's the perfect newbie character. He's powerful and his moves are easy to pull off and understand.
5954  Gaming / Console / PC Gaming / Re: Bungie and Activision partner up on: April 29, 2010, 05:07:32 PM

Quote from: morlac on April 29, 2010, 04:04:37 PM

"Bungie remains an independent company and will continue to own their intellectual property. Additional terms of the agreement were not disclosed."


"Activision claims the deal 'significantly broadening its global reach by providing the resources and support to develop, distribute and release games worldwide on multiple platforms and devices'."

I'm confused.  Is Activision funding them?  Or just acting as the marketing and distributioon arm of the venture?  If it's the former than these statements will contradict themselves sooner than later.  No way Activision just gives them money wihtout any say on making their games 'more marketable'.

There's more to game development than pure cash. Without having been a part of the process myself, my understanding is that a publisher can provide tons of data about systems and compatibilities, test labs, marketing, and perhaps even game code libraries from other projects that can be ported over instead of having to start from scratch on everything.
5955  Gaming / Console / PC Gaming / Re: Atari goes all a GOG on: April 29, 2010, 02:52:55 PM
I don't think Blood 2 got very good reviews at the time. It certainly wasn't as good as the first game.
5956  Gaming / Console / PC Gaming / Re: Atari goes all a GOG on: April 29, 2010, 06:08:05 AM
Isn't Age of Wonders: Shadow Magic supposed to be a sort of modernized version of MoM?
5957  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: April 28, 2010, 01:52:09 PM
Also: Dammit! The game has been delayed for a week in Norway, probably because of the whole volcanic eruption thing on Iceland. That sucks. By the time it's here I'll have to start working again.
5958  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: April 28, 2010, 01:51:00 PM

Quote from: denoginizer on April 28, 2010, 12:46:21 PM

Usually DLC is marketed as "things we couldn't fit in before release," Or "being available due to the game's great reception." 

Is it? I see you're saying that, but I see nothing to back it up. Those two types of DLC might have been the vision when the concept was brand new, but nowadays it's used as an incentive to buy games new, as a way to do planned microtransactions, and as expansion packs. The last edition of Bonus Round at GameTrailers had some industry people discussing this very concept, including one of the guys from Capcom.

DLC has to be planned for at the very beginning of the development cycle for it to work. This means that someone decided to make this DLC most likely immediately after finishing SF4, or perhaps even earlier. If DLC wasn't possible, the content probably wouldn't have been created.

Owning a disc gives you no ownership of the content provided on it. As an example: I compose music. One of the virtual instrument providers I use can sell me a brand of instruments labeled Silver, Gold or Platinum, with a few variations in between. IIRC, Gold and Platinum are actually exactly the same set of discs, but Gold only gives access to 1/3 of the content. The license key you enter when registering the product decides which version you get. You can upgrade anytime online, giving you access to the rest. According to your viewpoint this is the wrong way to treat customers, yet the people who buy the Gold edition loves it.

A different example: I have a boxed copy of World of Warcraft on my shelf. I haven't paid for a subscription in years. If I try to install it, I can't play, despite owning the disc and having paid for a subscription before. Is that unfair?

You've got a bias here that is clouding your judgment when it comes to DLC. In the end it only ends up hurting you.
5959  Non-Gaming / Steals and Deals / Re: Steam: Rockstar Week on: April 28, 2010, 07:04:57 AM

Quote from: jersoc on April 27, 2010, 07:00:13 PM

has securom. avoid imo

What's wrong with Securom? That's one of the most common types of DRM for games out there, and is probably used in way more than 50% of the games most of us own.
5960  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: April 28, 2010, 07:01:03 AM

Quote from: CeeKay on April 28, 2010, 01:31:25 AM

I'm you're father?

I am you are father?
Pages: 1 ... 147 148 [149] 150 151 ... 185
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.229 seconds with 21 queries. (Pretty URLs adds 0.12s, 1q)