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5641  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 06:51:25 PM

Quote from: Kevin Grey on December 15, 2009, 02:54:23 PM

Yeah but as I recall at some point just prior to the game's release someone just uploaded a list of Batman:TAS actors, assuming they were all the same.  Then the actual roles included in the game eventually got edited but no one bothered to edit out those who weren't in the game. 

The short of it is that you often can't trust IMDB on these things since anyone can edit it. 

Spoilering my reply since it mentions characters from the Batman universe that don't appear in the first game.
Spoiler for Hiden:
A little flaw to your theory: Catwoman, Batgirl, The Penguin, Mr Freeze, and many other characters weren't in the list I'm talking about. The only ones (believe me, I checked) that weren't in the game among the roles listed were Harvey Dent and Alfred. Of course, since the IMDB page has been edited since then (possibly by request of the publisher), I won't be able to prove it. Just trust me when I say I checked it thoroughly at the time in order to see what was coming in DLC packs.
5642  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 01:55:15 PM

Quote from: Kevin Grey on December 15, 2009, 01:45:15 PM

Quote from: TiLT on December 15, 2009, 08:12:48 AM

Quote from: Lord Percy on December 15, 2009, 07:28:45 AM

Spoiler about the first game:
Spoiler for Hiden:
Didn't they actually mention Two Face in a news report at the end of the first game? I seem to remember something like that.

Spoiler for Hiden:
If you checked the IMDB page for the game up until recently, you could see listings for both Harvey Dent and Alfred, none of whom appeared in the original game. I believe they had recorded lines for a DLC scenario featuring them, but they probably ditched that and decided to expand the story into a full sequel. I'm kinda disappointed in this, though having Two Face as a main villain will be fun.

Did they just have the Batman:TAS actors listed?  You can't always trust IMDB on stuff like that. 

I don't think so. The roles listed were specifically the roles included in the game, plus the two I mentioned.
5643  Gaming / Console / PC Gaming / Re: Integrated graphics is better than I thought on: December 15, 2009, 08:59:04 AM
Integrated graphics chips are good at lulling you into a sense of security, making you believe that they are actually working just like any other graphics card. Your "failed to initialize DirectX" message shows the problems though. The manufacturers don't care about DirectX-compliance. They ditch features that have been standard in graphics cards since the very first geforce (such as hardware transform and lighting) and fail to implement functions that developers expect modern graphics cards to support. The result is that unless the developers tested the game on your specific chip (and perhaps even then), you're likely to run into problems.

I myself ran into this with the Intel chips when developing 3D applications. Both times I just gave up in the end and decided that Intel wouldn't be supported. I won't jump through their stupid hoops just because they don't want to conform to widely accepted 3D standards.
5644  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 08:12:48 AM

Quote from: Lord Percy on December 15, 2009, 07:28:45 AM

Spoiler about the first game:
Spoiler for Hiden:
Didn't they actually mention Two Face in a news report at the end of the first game? I seem to remember something like that.

Spoiler for Hiden:
If you checked the IMDB page for the game up until recently, you could see listings for both Harvey Dent and Alfred, none of whom appeared in the original game. I believe they had recorded lines for a DLC scenario featuring them, but they probably ditched that and decided to expand the story into a full sequel. I'm kinda disappointed in this, though having Two Face as a main villain will be fun.
5645  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: December 15, 2009, 05:44:28 AM

Quote from: EddieA on December 15, 2009, 02:26:57 AM

I found the complaints about TFU even more baffling than the complaints about ME's elevators.  

Okay, I'll mention a few of the things that ruined the game for me:

- Unbalanced, untested difficulty. It would bounce all over the place throughout the game, being easy at one point then almost impossibly difficult the next. I believe the second boss you meet is the most difficult by far (and bugged too).
- Bugs, bugs, bugs! All your attacks are unreliable, not only because of poor targeting, but also because the targeting is bugged in the first place. I came across situations that made the game impossible to win unless I restarted from the last save (important events wouldn't trigger, for example in boss fights).
- The targeting is screwed up. When your character suddenly turns 180 degrees and attacks something behind him (that you can't even see) instead of the enemy right in front of you, something is very, very wrong.
- Stun locks. Enemies would repeatedly, and through the entire game, knock you down with a charged attack and then start up the charge animation just as you hit the floor. These animations were timed (due to the lack of testing) so that they'd hit just as you got up, knocking you down on the floor again. I died several times because of this, and there was absolutely NOTHING I could do to stop it.
- Also, being knocked down for 5+ seconds at a time isn't fun and is in fact completely pointless in a SP game.
- Enemies that block lightsabers with their ARMS?
- Wonky, unpredictable movement. Jumping puzzles were extremely frustrating because I wasn't at all sure where I would land.
- Certain enemies that were obviously designed to be easy to take down, but who turned out to be some of the hardest enemies in the game thanks to a combination of all the factors above.
- Hit points on enemies? Really? It takes 3-4 swipes with a lightsaber to kill a stormtrooper, even at the beginning of the game? Why?

It's been a while since I played the game now, and I've been trying to forget it (except the story) ever since. I know there are plenty of things I left out of this list simply because I can barely recall them any more, and I'm thankful for it.

The most annoying thing about the game is that it was so close to being good. If they'd only actually TESTED the game before launching it, they could have gotten rid of almost all its problems in a matter of months.
5646  Gaming / Console / PC Gaming / Re: Dead Space on: December 15, 2009, 05:33:16 AM
If you're actually running out of ammo, you're definitely playing on the wrong difficulty (or carrying around too many weapons. You almost only find ammo for the weapons you carry). You're supposed to feel like you're always at risk of running out of ammo, but you should never actually get to that point.
5647  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: December 14, 2009, 06:55:43 PM
They got the story down last time. Hopefully they can actually manage to make the game fun this time around, instead of a horribly unbalanced exercise in pain and frustration.
5648  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 13, 2009, 10:05:06 AM

Quote from: Purge on December 13, 2009, 03:45:43 AM

Quote from: TiLT on December 12, 2009, 11:09:16 PM

Quote from: Razgon on December 12, 2009, 09:53:48 PM

Quote from: Chaz on December 12, 2009, 08:39:48 PM

They forgot the panel where the camera angle suddenly swings around, you jump off the pipe at the wrong angle, and have to run back to hit the switch to start the timer again.
Aw - that was one place! Dont make Ezio sadfaced...

One place? I counted more than 10 timed jumping puzzles in the game, in at least three different crypts.

LET GO OF THE A Button. In none of that screen does he need to hold down A. Only A will make you jump.

Sheesh.

Right. I'll let go of the button I'm not even holding down. Seriously, do you take us for being stupid? I only held down the free-running button when I was actually going to jump somewhere, and then let go of it as soon as I was in the air.

And you know what? It didn't make one iota of difference for the bad sections of the game.
5649  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 12, 2009, 11:09:16 PM

Quote from: Razgon on December 12, 2009, 09:53:48 PM

Quote from: Chaz on December 12, 2009, 08:39:48 PM

They forgot the panel where the camera angle suddenly swings around, you jump off the pipe at the wrong angle, and have to run back to hit the switch to start the timer again.
Aw - that was one place! Dont make Ezio sadfaced...

One place? I counted more than 10 timed jumping puzzles in the game, in at least three different crypts.
5650  Gaming / Console / PC Gaming / Re: Your Game of the Decade 2000-2009 on: December 12, 2009, 09:48:54 PM
For some reason people seem to forget that Baldur's Gate 2 came out in this period. I'm sure some of you would want to consider that one. slywink
5651  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 12, 2009, 03:05:06 PM
It's also possible to just bribe them, but it's not a perfect method. Most civilizations will leave you alone if they realize that you will make them more powerful.
5652  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 12, 2009, 09:07:39 AM

Quote from: Eel Snave on December 11, 2009, 10:45:57 PM

See, but I play as super-pacifist.  No wars, no fights.  I build up my culture and my knowledge and only attack barbarians.  Were they pissed because I wouldn't help them in their wars?  Who knows!  All I know us, right up until she attacked me, she was "Cautious" with me (not "Annoyed") and her co-conspirator was "Friendly" (not just "Pleased"!)  Drives me INSANE.

Were you more powerful than them? The AI in Civilization recognizes when another player becomes dangerously powerful, and will often launch a preventive attack before it's too late unless they've got strong reasons not to. It's not unlikely that this was what happened to the Cautious civilization, and it convinced the other one (either through an alliance or through bribes) to join its war.
5653  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 11, 2009, 11:13:46 AM

Quote from: Sarkus on December 11, 2009, 09:04:49 AM

Quote from: TiLT on December 11, 2009, 05:40:56 AM

Quote from: Eel Snave on December 11, 2009, 04:00:03 AM

I swear, no other game can make me as happy or as angry as Civ.  I just ragequit Civ 4 because two nations jumped me out of the blue.  Sure, one of them was a neighbor, but one was extremely friendly with me throughout the entire game and had NO reason to come get me.  Drives me absolutely insane.  Can't stand it.

I know the feeling. It's something I experienced a lot during my early boardgaming years. I'd set up profitable alliances with other (human) players, then at some point, and for no apparent reason, they'd betray me to my great frustration.

The point is, however: There is a reason why they attack. You did something wrong. You left yourself open and vulnerable. You got too powerful. You didn't give them the technology they asked for. You didn't come to their defenses when they needed you. Another player gave them an offer they couldn't refuse.

Put simply, you made a large tactical/strategic blunder. At some point you'll stop being angry about it and start seeing what you can do to stop it from happening again. That's what happened to me in boardgaming. I went from being the guy who got betrayed, to being the guy who sets up the most solid alliances. Yes, it can cost me, but nothing is free when it comes to friends.


You make it sound so logical.  The problem is, and this has existed from day one in the Civ franchise, that it isn't always logical.  You can be very friendly to a Civ, giving them what they want, etc., and still have them attack you out of the blue.  As far as I can tell, there is some random aspect to it that is related to the particular Civ and it's game attributes.  Now that may seem a logical gameplay element to include to the designers, but not all of us want to deal with that.  And I certainly share the OP's frustration.  I'd estimate that a significant number of my games end early when I suddenly get attacked by some Civ that I've done no wrong to.   

My point was that there's always a reason, even if it's not obvious to the player at the time. Part of becoming a great strategist (in Civilization and boardgames at least) is to be aware of the factors that count into your relationships and work with them. In boardgames that means knowing the players you play with. One of my friends is an incredibly clever bastard, and all my dealings with him in games are done with great care and respect, with the knowledge that if I try to manipulate him, I'm just as likely to be playing into his own manipulations. Another friend is likable but not tactically shrewd. He's likely to have lots of allies and he's unlikely to betray me, so I can relax a little around him. In Civilization you have similar factors. When you're dealing with Caesar, you're not going to be making a friend for life. If he sees profit in betraying you (or he sees that you're getting too powerful), he'll lash out with no second thoughts. This is the kind of stuff you learn over time and can adjust to. In my last game of Civilization 4 I was the closest neighbor to an extremely aggressive leader. During the early phases of the game I bribed him at every opportunity to keep the peace, but that doesn't last forever. After a while I started bribing his other neighbors, making sure he was at war with at least one of them at any given time so that he wouldn't have the time or capacity to go after me. I didn't have to do this with my less aggressive neighbors. I managed to go through the entirety of that game without ever going to war.
5654  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 11, 2009, 05:40:56 AM

Quote from: Eel Snave on December 11, 2009, 04:00:03 AM

I swear, no other game can make me as happy or as angry as Civ.  I just ragequit Civ 4 because two nations jumped me out of the blue.  Sure, one of them was a neighbor, but one was extremely friendly with me throughout the entire game and had NO reason to come get me.  Drives me absolutely insane.  Can't stand it.

I know the feeling. It's something I experienced a lot during my early boardgaming years. I'd set up profitable alliances with other (human) players, then at some point, and for no apparent reason, they'd betray me to my great frustration.

The point is, however: There is a reason why they attack. You did something wrong. You left yourself open and vulnerable. You got too powerful. You didn't give them the technology they asked for. You didn't come to their defenses when they needed you. Another player gave them an offer they couldn't refuse.

Put simply, you made a large tactical/strategic blunder. At some point you'll stop being angry about it and start seeing what you can do to stop it from happening again. That's what happened to me in boardgaming. I went from being the guy who got betrayed, to being the guy who sets up the most solid alliances. Yes, it can cost me, but nothing is free when it comes to friends.
5655  Non-Gaming / Off-Topic / Re: Weird Spiral over Norway on: December 10, 2009, 09:06:20 PM

Quote from: DragonFyre on December 10, 2009, 09:04:46 PM

The real question is how does a missile cause that blue-beam thing people were seeing?

Razgon answered that above. What's the matter, can't you read Norwegian? slywink
5656  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: December 10, 2009, 05:36:34 PM

Quote from: Kevin Grey on December 10, 2009, 04:43:25 PM

I know he gets a lot of complaints but I really liked the voice acting for the Male Shepherd. 

I did too. He gave me the "Don't fuck around, I'm here to do business!" impression, which worked well for the role.
5657  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 09, 2009, 02:12:59 PM

Quote from: Huw the Poo on December 09, 2009, 01:54:45 PM

Hahahahaha!  I love that!

Yeah, except the final line. Some amateur comedians online (it's particularly visible at Something Awful) seem to be completely unable to think of a joke as complete without profanity. The final line could have been dropped completely, and the joke would have been much better for it.
5658  Gaming / Console / PC Gaming / Re: Dead Space 2 on: December 09, 2009, 07:16:48 AM
I hope they don't go overboard with this style. I hate anime!
5659  Non-Gaming / Off-Topic / Re: Tiger Woods seriously injured in car crash on: December 08, 2009, 01:17:23 PM

Quote from: Razgon on December 08, 2009, 12:55:30 PM

reasonable integgilent people

Not all of us are, it seems. slywink
5660  Non-Gaming / Hardware / Software Hell / Re: New HD & WIN 7 OS, can't run Steam(or any other) games anymore(FACEPALM!) on: December 08, 2009, 07:56:07 AM
Pfft, NOD32 is better anyway. smile
5661  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 07, 2009, 09:55:19 PM

Quote from: Jag on December 07, 2009, 09:43:52 PM

Look closer (.)(.)



LOL. I didn't get it at first and thought it was a horrible joke, but then I started thinking outside the box.  icon_biggrin
5662  Non-Gaming / Political / Religious Nonsense / Re: DC Sniper Executed = another death penalty thread on: December 06, 2009, 09:51:18 PM

Quote from: cheeba on December 06, 2009, 09:34:59 PM

Justice.

It's possible to have justice without being barbaric, you know. That's why we don't cut the hands off thieves any more. Or perhaps you think we should start doing that again?
5663  Gaming / Console / PC Gaming / Re: Jon Burton says PSP GO game prices must come down or die on: December 06, 2009, 09:49:03 PM

Quote from: semiconscious on December 06, 2009, 09:38:31 PM

be careful what you wish for. there is no telling what, once the keepers of the keys have all of them, they might decide to do with them. what i can't fathom is the faith some people have in these keepers, & how they continue to believe that these keepers will do the right thing (while they continue to make this up, on the fly, on their own, with no outside oversight)...

How exactly is this different from what we had before? There were only a few publishers before, just like there are only a few digital publishers today. While many stores could carry the games, competition was strictly between themselves, as they all got the games from the same source. If it was even possible to abuse the power like you describe, it would have happened long ago with physical products. It didn't happen.

Steam will also *never* completely dominate the download arena. That's just not how the market works. If they remain somewhat reasonable (something they have shown that they aren't with the Euro vs GBP vs USD fiasco) they can dominate, but that means giving the customers good offers and solid prices. When they aren't reasonable, other download services will step in to offer us better deals.

So again, how is this different from what we had before? I see this as simple paranoia from having the arena change from the comfort zone into something most people are less familiar with.
5664  Gaming / Console / PC Gaming / Re: Jon Burton says PSP GO game prices must come down or die on: December 06, 2009, 06:34:58 PM

Quote from: wonderpug on December 06, 2009, 03:10:01 PM

Quote from: Eel Snave on December 06, 2009, 03:02:42 PM

I'll be honest...I don't see an upside to digital distribution.  "You mean, I can buy games at FULL PRICE and never be able to trade them for a different game ever?  Where do I sign up?"  I think the only reason we have a halfway decent view of it is because of Steam, but most companies are definitely not Valve.

I think I want that game.
*click*
I have it!

Along with a bunch of other advantages. Among them:

- Automatic patching.
- No need to keep track of your CDs/DVDs.
- No need for serial numbers (in theory. Some games still insist on using them when they really don't have to)
- You don't have to worry about damaging your physical media.
- No need to go to the store or wait for the game to arrive via mail.
- You don't have to swap CDs/DVDs when you want to play a game.
- Unites games under just a few interfaces (Steam, Impulse, etc), where games used to have no such system before.
- Gets rid of hopeless DRM systems like limited activations.
- You can delete the game from your system and redownload it if you need it again.
- Preloading of certain games. At release day you can just download a few MBs of data and be playing. Even DVD games can have install times of up to an hour in extreme cases.
- Allows smaller companies to release games in a visible location without being burdened by large publishers (digital distributors take a way, way smaller piece of the cake than regular publishers do, and they aren't anywhere near as picky about its flavor). This means more diversity in games for us, the consumers.
- Steam gives its games a unified interface to allow you to chat with friends and do other things while in-game.
- Many people end up getting real bargain prices when allowed to pay with foreign currency, without being burdened with import taxes. For example, Norwegians end up actually paying about half price if we can pay the full price in Dollars.

I'm sure there are many more reasons. I simply can't fathom the level of paranoia required to oppose digital downloads these days.
5665  Non-Gaming / Off-Topic / Re: Dollhouse Season 2 on: December 06, 2009, 10:33:25 AM

Quote from: CeeKay on December 06, 2009, 08:57:57 AM

the devil runs the D.C. Dollhouse... icon_lol

No no, that was Leland Palmer! Tongue
5666  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: December 06, 2009, 10:30:45 AM

Quote from: ericb on December 06, 2009, 12:32:36 AM

Any change to xp rates since the last big one?  I'm sorry but after playing my hunter the last big come back week at 2x experience and rest bonus I was thinking this is exactly where the exp should be normally.  No way I could go back without a change...which is sad because I really, really want to see Moria (almost 40...so close).

You're about to enter the best part of the game for leveling, so keep at it. Once you get past level 40 there are many different areas for you to choose from, and you can skip some of them entirely if you feel like it.
5667  Non-Gaming / Off-Topic / Re: Dollhouse Season 2 on: December 05, 2009, 09:05:37 PM

Quote from: Freezer-TPF- on December 05, 2009, 08:50:24 PM

Brilliant work as usual from Victor.

He's impressed me from the very beginning. He seems to be able to play any role really convincingly. I do believe it was his voice we heard, imitating Topher. He was just that good at it. smile
5668  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: December 05, 2009, 06:56:29 PM

Quote from: Blackjack on December 05, 2009, 04:51:27 PM

Having finally recovered from my L4D2 motion sickness last night, I shall endeavor to go kill some greys somewhere in the scintillating start of the skirmish tutorial. Perhaps the 2nd quest will send me to go kill some rats? Or maybe rescue a damsel's cat from a tree?  disgust icon_razz

Uh, that's exactly what you CAN'T do. How about this: Instead of obsessing over a kill quest that lets you kill pretty much any intelligent creatures you wish, just go ahead and visit Mirkwood. Do a quest or two there. You'll finish your skirmish quest without even thinking about it.
5669  Gaming / Console / PC Gaming / Re: Which is better-Achievement or Trophy sound effect? on: December 05, 2009, 05:47:45 PM
Just like the other achievement vs trophy thread, this one is pretty much useless. People will just vote for their primary console.
5670  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: December 04, 2009, 09:28:08 PM

Quote from: Blackjack on December 04, 2009, 08:52:06 PM

I think I saw an online comic where a couple panels were all about crazy presentation, thunderstorms, cyclones, whirling winds, flashing lights. And then the final panel was the smoke-enveloped NPC saying...
"Go... Kill stuff... bring their guts back to me."  icon_razz

Something like this?

5671  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 03, 2009, 03:22:07 PM

Quote from: Chaz on December 03, 2009, 03:05:14 PM

The feathers have an even more minor reward, and are mostly useful for the achievements.

Reward? It looked more like punishment to me. Tongue
5672  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 02, 2009, 01:48:35 PM

Quote from: Chaz on December 02, 2009, 01:06:49 PM

Quote from: CeeKay on December 02, 2009, 07:12:11 AM

Quote from: TiLT on December 02, 2009, 07:09:46 AM

Quote from: CeeKay on December 02, 2009, 06:29:26 AM

well, the final tomb has officially knocked this out of GOTY running for me.  I follow the directions for the wall jumping to the letter and 90% of the time Ezio jumps the wrong way.  you don't need to finish the tombs to finish the game, right?  if so I might as well trade this in now.

I mentioned this above. The tombs are optional. Thank god.

missed that.  thanks!

The nice part is that even the armor that you earn for finishing them all is completely optional.  Its stats are exactly the same as the final set of armor that you can buy.  So basically all that work gets you is a different looking armor set and some additional value in your villa.

It's a niiice looking armour though. smile
5673  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 02, 2009, 07:09:46 AM

Quote from: CeeKay on December 02, 2009, 06:29:26 AM

well, the final tomb has officially knocked this out of GOTY running for me.  I follow the directions for the wall jumping to the letter and 90% of the time Ezio jumps the wrong way.  you don't need to finish the tombs to finish the game, right?  if so I might as well trade this in now.

I mentioned this above. The tombs are optional. Thank god.
5674  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 01, 2009, 02:21:11 PM
It would be hilarious if Desmond's idea of scouting a vantage point would be to take the elevator.
5675  Non-Gaming / Off-Topic / Re: OO off line for a short time on: December 01, 2009, 01:54:55 PM

Quote from: dbt1949 on December 01, 2009, 01:36:42 PM

What's really sad is I just don't care anymore.

Age tends to do that to people. slywink
5676  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 01, 2009, 01:53:35 PM

Quote from: Chaz on December 01, 2009, 01:48:07 PM

Quote from: TiLT on December 01, 2009, 01:33:15 PM

Why would a modern day assassin have to climb skyscrapers anyway? There's elevators, and being at the top of a skyscraper's roof won't exactly help you navigate. I don't think they'd set it in a city with an overabundance of such buildings anyway. I imagine we'd be more likely to visit European or Asian cities.

I'm mainly thinking the climbing because that's pretty much been the main focus of the AC games so far.  As soon as you remove the climbing and move the whole thing indoors, in my mind, you're now playing Splinter Cell.

I don't see why you think I'm talking about indoors action, but ok. Tongue I was trying to point out that once you move away from American metropolises as the centerpieces of all modern games ever, you can still have a modern day adventure take place in an ancient city if it's set in for example Europe or Asia. You'd still have plenty of interesting buildings to climb, with the occasional very large building, just like the first two AC-games.
5677  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 01, 2009, 01:33:15 PM
Why would a modern day assassin have to climb skyscrapers anyway? There's elevators, and being at the top of a skyscraper's roof won't exactly help you navigate. I don't think they'd set it in a city with an overabundance of such buildings anyway. I imagine we'd be more likely to visit European or Asian cities.
5678  Non-Gaming / Off-Topic / Re: OO off line for a short time on: December 01, 2009, 11:28:37 AM
I think "OO online for a short time" would be more appropriate.
5679  Gaming / Console / PC Gaming / Re: Prince of Persia: The Forgotten Sands on: December 01, 2009, 07:41:17 AM
I even Platinumed it, so I'm a bit disappointed the new game will ignore the story from that game and instead continue a storyline from the last generation of consoles that I wasn't a part of. Way to alienate a large portion of your potential customer base.
5680  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/30) on: November 30, 2009, 05:52:27 AM

Quote from: Destructor on November 30, 2009, 05:41:54 AM

Hey, it's after midnight somewhere, right?

You bet! I just got up and am getting ready to leave for work!

Buying nothing this week. Even though I finished Assassin's Creed 2 this weekend, I still have Dragon Age, the God of War Collection and New Super Mario Bros Wii to deal with before I buy anything else. I'll probably get Dirt 2 later.
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