http://gamingtrend.com
September 16, 2014, 03:06:18 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 137 138 [139] 140 141 ... 163
5521  Non-Gaming / Off-Topic / Re: Bioware or Blizzard? on: December 31, 2009, 07:16:05 PM

Quote from: SensuousLettuce on December 31, 2009, 06:18:30 PM

I havent gamed on a pc since 2002 and i would still take blizzard over bioware.  blizzard has never stumbled...ever.  bioware has released several mediocre games  (jade empire, mass effect). blizzard is considered one of if not the best game devs there is for a reason. they innovate and enhance and then polish polish polish. i wondersometimes if bioware even has a qa dept.   

Remove the "innovate" part of your sentence and I might agree with you. I have issues with both Bioware and Blizzard though, but particularly Blizzard. The more success they have, the less innovation we see in the industry. Every time they have released a major new game, other companies have rushed out to copy them, despite them not really doing anything new.
5522  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: December 31, 2009, 04:48:31 PM

Quote from: KePoW on December 31, 2009, 04:28:42 PM

Quote from: TiLT on December 31, 2009, 01:33:11 PM

Mass Effect 1 is the closest gaming experience I've had to Star Control 2 (a good thing). Sounds like Mass Effect 2 is going to be even closer. smile

Just my opinion, but I liked SC2 like 100x better than ME1.  SC2 was one of the all-time classics in gaming history.

Having said that, everything seems to point to ME2 being a lot better than ME1.  They really needed to improve a lot of things.

Oh yes, SC2 was certainly way better than ME1, although I added the latter to my all-time best games list (where SC2 is in the second place after X-Com). It's just that despite about 15 years having passed since the release of SC2, ME1 was the first game to have similar elements that I can remember coming across. It's one of the things that made the game better for me.
5523  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: December 31, 2009, 01:33:11 PM

Quote from: Turtle on December 31, 2009, 01:00:29 PM

There's some interesting stuff about the galactic exploration though, some of you might not like it.  It's still just rumors though, but there's a fuel system.  You don't move a cursor around in the solar map in ME2, instead, you actually move the Normandy.  As you fly around you use up fuel, as I've described already.  However, when you run out of fuel you use your emergency reserves to fly back to the nearest "base" location.  We can assume some base locations are The Citadel, Omega, probably plot specific points.  This hints at, but doesn't confirm that fuel can be used to limit how far you can go.  What it also does is force you back to these base locations every now and then while you're running around doing side missions.  In ME1, after leaving the Citadel for the first time, you could fly around the map without ever coming back to the citadel.  I suspect there will be something like random encounters while you're docked and refueling.

Mass Effect 1 is the closest gaming experience I've had to Star Control 2 (a good thing). Sounds like Mass Effect 2 is going to be even closer. smile
5524  Non-Gaming / Hardware / Software Hell / Re: Running any program in a window on: December 31, 2009, 12:53:36 PM

Quote from: Tals on December 31, 2009, 09:41:14 AM

I've got a couple of games (Ghostmaster) which run full screen but - I really want to run these in a window, is there any way (application?) of doing this. -w or alt return don't work frown

There may be some kind of wrapper for this out there somewhere, but I don't know about any. Speaking as a former game developer however, if a game doesn't have support for windowed mode built in, it's going to be hard to do.
5525  Non-Gaming / Off-Topic / Re: Dollhouse Season 2 on: December 31, 2009, 10:24:09 AM

Quote from: Kevin Grey on December 31, 2009, 05:56:53 AM

Just finished catching up on everything since it went off the air in October.  I'll just *aheam* echo everyone's sentiments- this show is pretty freaking awesome right now. While I very much enjoyed "Dr. Horrible's Sing-Along-Blog", I hope that Whedon finds himself back to some form of serialized entertainment sooner rather than later. 

I think he has said that we'll know what his next project is before the final episode of Dollhouse airs.
5526  Non-Gaming / Off-Topic / Re: Stop Making The Duckface on: December 30, 2009, 11:12:48 PM
Isn't that just an imaginary kiss towards the viewer of the photograph? Why not call it "kiss-lips" instead of "duckface"?

I suspect the authors of that site have very low self-esteem.
5527  Gaming / Console / PC Gaming / Re: Steam question on: December 30, 2009, 02:55:21 PM

Quote from: Chaz on December 30, 2009, 01:46:34 PM

Quote from: Ridah on December 30, 2009, 07:12:41 AM

I do have another question though. Is there a way to convert or register a physical game to digital format on Steam? For example, Mass Effect, which they sell in their store.

While you can add non-steam games to your Steam list so you can access the Steam community stuff in-game and such, there are only a handful of games that allow you to buy a non-steam copy and then convert that to a full digital Steam copy and essentially toss the discs.  The full list is here.  Unfortunately, you can't do it with every game that's offered on Steam.

Neat! I looked at that list and discovered that I could associate my copy of Unreal Tournament 3 with Steam. That's going to increase the odds that I'll play the game again. smile
5528  Gaming / Console / PC Gaming / Re: King's Quest I Freebie on: December 30, 2009, 09:29:07 AM
I'd like to play King's Quest again, but I can't make myself suffer what I think is one of the greatest flaws of Sierra's early adventure games: Inventory items could be destroyed, lost or used up, which could lead to puzzles being unsolvable and requiring a complete restart hours later.
5529  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 28, 2009, 06:11:04 PM

Quote from: MonkeyFinger on December 28, 2009, 04:28:52 PM

Argh! Farking "capture the flag" game.  mad

Just run straight for the flag across the roof, making a final jump so that you land directly on top of the flag. It's really easy to do, and your opponent won't reach you in time to stop you if you immediately turn around and climb back to the roof. You'll need to refill your health for every round though, as this is going to hurt a lot.
5530  Gaming / Console / PC Gaming / Re: Ok I changed my mind - Sony sucks :( on: December 21, 2009, 06:52:11 PM

Quote from: TK-421 on December 21, 2009, 06:45:36 PM

Quote from: Kevin Grey on December 21, 2009, 06:38:51 PM

Quote from: Razgon on December 21, 2009, 06:14:21 PM

a 90 day warrenty only? Man, by law we have 2 years warrenty on everything! But sorry to hear that, it really sucks. I had the same issue with my old ps3, nearly 2 years old - got it exchanged quickly though, and the suppliers in denmark admitted there was a problem with the bluray drives

The PS3 (and 360) have one year warranties.  I believe the 90 days is just for an issue they previously fixed under warranty. 

If you live in the US.   Razgon does not so I believe a different set of laws would apply.

Indeed. I think my PS3 has 5 years warranty, and there's not a thing Sony can do about it. smile
5531  Gaming / Console / PC Gaming / Re: Dead Space on: December 19, 2009, 07:54:54 PM
Teggy:

Spoiler for Hiden:
I don't think any of those things have been explained so far. The Ishimura incident seems to focus exclusively on the here and now, instead of trying to realize exactly what the Marker is and what its purpose may be. We get no more than hints, and you seem to have picked those up already. I expect Dead Space 2 will explain more of its origins.
5532  Non-Gaming / Off-Topic / Re: My New Order of the Stick Book Just Arrived!!! on: December 19, 2009, 06:40:54 PM
So, this thread made me remember these books and that I haven't bought a single one, so I ordered both the prequel books as well as books 2 and 4. However, it seems books 1 and 3 are unavailable. Are they possible to buy at normal prices anywhere these days, or do I have to wait for a possible reprint?
5533  Non-Gaming / Off-Topic / Re: Burn Notice Season 3 on: December 19, 2009, 05:16:10 PM
I'm starting to think that this show's greatest strength is also its greatest weakness: Because the cast is so good, they can't kill off any of the main characters without ruining everything.  icon_smile
5534  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: December 19, 2009, 09:26:29 AM
Tatooine, the most important planet in the galaxy.  Roll Eyes
5535  Gaming / Console / PC Gaming / Re: Dead Space on: December 19, 2009, 09:24:20 AM

Quote from: Turtle on December 18, 2009, 11:35:12 PM

I think that group was another group that killed themselves, not the same ones as the movie.

I think we all agree on that already.
5536  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: December 18, 2009, 08:53:02 PM

Quote from: leo8877 on December 18, 2009, 08:06:22 PM

Yep that part freaked us all out biggrin

Not me. I played it on the PS3. slywink
5537  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 17, 2009, 05:01:08 PM

Quote from: KJ on December 17, 2009, 04:24:23 PM

My nearest other attempt for a game being a paltry 67% of the trophies. 

Was that before or after the patch this fall which removed the platinum trophy from the calculation for all PS3 games? Previously the platinum was counted among the total percentage, which means you'd usually go directly from 75% to 100%. If that 67% was before the patch that changed this, you probably were closer to 85-90% complete. smile
5538  Gaming / Console / PC Gaming / Re: Dead Space on: December 17, 2009, 03:05:41 PM

Quote from: Teggy on December 17, 2009, 02:40:47 PM

So, I've now watched the comics and the movie, and neither told the story of
Spoiler for Hiden:
the bodies with the socks over their heads.
Is that explained anywhere?

Spoiler for Hiden:
You mean next to the "basketball" field near the end of the game? The spooky room with all the corpses? In the movie (or the comics, I can't recall) there was a scene where a group of fanatics comitted mass suicide. I assumed they did the same thing in this room, for the same reasons.
5539  Gaming / Console / PC Gaming / Re: Dead Space on: December 17, 2009, 07:10:53 AM
I have no idea why people say that. The pulse rifle is my secondary weapon of choice in this game (the plasma cutter being the primary). It's flexible, and it cuts down necromorphs like butter when it's been a little upgraded, and you get plenty of ammo for it.
5540  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 07:51:55 PM

Quote from: leo8877 on December 15, 2009, 07:24:03 PM

Spoiler for Hiden:
Mr Freeze doesn't appear in the game, but you clearly see his ice covered cell in Arkham, iirc.
[/quote]

The same goes for almost all the others I mentioned. I'm not talking about homages in the game though. I'm talking about actual, speaking roles.
5541  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 06:54:01 PM

Quote from: Teggy on December 15, 2009, 04:55:04 PM

Quote from: CeeKay on December 15, 2009, 04:51:22 PM


maybe we'll find out someone like Ras al Ghul is pulling the strings behind these events, tying them together into a third game.

I didn't check myself, but I've heard if you go back to the morgue after you beat the first game, his body is gone.

I can verify this. It's part of a riddle too.
5542  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 06:51:25 PM

Quote from: Kevin Grey on December 15, 2009, 02:54:23 PM

Yeah but as I recall at some point just prior to the game's release someone just uploaded a list of Batman:TAS actors, assuming they were all the same.  Then the actual roles included in the game eventually got edited but no one bothered to edit out those who weren't in the game. 

The short of it is that you often can't trust IMDB on these things since anyone can edit it. 

Spoilering my reply since it mentions characters from the Batman universe that don't appear in the first game.
Spoiler for Hiden:
A little flaw to your theory: Catwoman, Batgirl, The Penguin, Mr Freeze, and many other characters weren't in the list I'm talking about. The only ones (believe me, I checked) that weren't in the game among the roles listed were Harvey Dent and Alfred. Of course, since the IMDB page has been edited since then (possibly by request of the publisher), I won't be able to prove it. Just trust me when I say I checked it thoroughly at the time in order to see what was coming in DLC packs.
5543  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 01:55:15 PM

Quote from: Kevin Grey on December 15, 2009, 01:45:15 PM

Quote from: TiLT on December 15, 2009, 08:12:48 AM

Quote from: Lord Percy on December 15, 2009, 07:28:45 AM

Spoiler about the first game:
Spoiler for Hiden:
Didn't they actually mention Two Face in a news report at the end of the first game? I seem to remember something like that.

Spoiler for Hiden:
If you checked the IMDB page for the game up until recently, you could see listings for both Harvey Dent and Alfred, none of whom appeared in the original game. I believe they had recorded lines for a DLC scenario featuring them, but they probably ditched that and decided to expand the story into a full sequel. I'm kinda disappointed in this, though having Two Face as a main villain will be fun.

Did they just have the Batman:TAS actors listed?  You can't always trust IMDB on stuff like that. 

I don't think so. The roles listed were specifically the roles included in the game, plus the two I mentioned.
5544  Gaming / Console / PC Gaming / Re: Integrated graphics is better than I thought on: December 15, 2009, 08:59:04 AM
Integrated graphics chips are good at lulling you into a sense of security, making you believe that they are actually working just like any other graphics card. Your "failed to initialize DirectX" message shows the problems though. The manufacturers don't care about DirectX-compliance. They ditch features that have been standard in graphics cards since the very first geforce (such as hardware transform and lighting) and fail to implement functions that developers expect modern graphics cards to support. The result is that unless the developers tested the game on your specific chip (and perhaps even then), you're likely to run into problems.

I myself ran into this with the Intel chips when developing 3D applications. Both times I just gave up in the end and decided that Intel wouldn't be supported. I won't jump through their stupid hoops just because they don't want to conform to widely accepted 3D standards.
5545  Gaming / Console / PC Gaming / Re: Batman Arkham Asylum 2 on: December 15, 2009, 08:12:48 AM

Quote from: Lord Percy on December 15, 2009, 07:28:45 AM

Spoiler about the first game:
Spoiler for Hiden:
Didn't they actually mention Two Face in a news report at the end of the first game? I seem to remember something like that.

Spoiler for Hiden:
If you checked the IMDB page for the game up until recently, you could see listings for both Harvey Dent and Alfred, none of whom appeared in the original game. I believe they had recorded lines for a DLC scenario featuring them, but they probably ditched that and decided to expand the story into a full sequel. I'm kinda disappointed in this, though having Two Face as a main villain will be fun.
5546  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: December 15, 2009, 05:44:28 AM

Quote from: EddieA on December 15, 2009, 02:26:57 AM

I found the complaints about TFU even more baffling than the complaints about ME's elevators.  

Okay, I'll mention a few of the things that ruined the game for me:

- Unbalanced, untested difficulty. It would bounce all over the place throughout the game, being easy at one point then almost impossibly difficult the next. I believe the second boss you meet is the most difficult by far (and bugged too).
- Bugs, bugs, bugs! All your attacks are unreliable, not only because of poor targeting, but also because the targeting is bugged in the first place. I came across situations that made the game impossible to win unless I restarted from the last save (important events wouldn't trigger, for example in boss fights).
- The targeting is screwed up. When your character suddenly turns 180 degrees and attacks something behind him (that you can't even see) instead of the enemy right in front of you, something is very, very wrong.
- Stun locks. Enemies would repeatedly, and through the entire game, knock you down with a charged attack and then start up the charge animation just as you hit the floor. These animations were timed (due to the lack of testing) so that they'd hit just as you got up, knocking you down on the floor again. I died several times because of this, and there was absolutely NOTHING I could do to stop it.
- Also, being knocked down for 5+ seconds at a time isn't fun and is in fact completely pointless in a SP game.
- Enemies that block lightsabers with their ARMS?
- Wonky, unpredictable movement. Jumping puzzles were extremely frustrating because I wasn't at all sure where I would land.
- Certain enemies that were obviously designed to be easy to take down, but who turned out to be some of the hardest enemies in the game thanks to a combination of all the factors above.
- Hit points on enemies? Really? It takes 3-4 swipes with a lightsaber to kill a stormtrooper, even at the beginning of the game? Why?

It's been a while since I played the game now, and I've been trying to forget it (except the story) ever since. I know there are plenty of things I left out of this list simply because I can barely recall them any more, and I'm thankful for it.

The most annoying thing about the game is that it was so close to being good. If they'd only actually TESTED the game before launching it, they could have gotten rid of almost all its problems in a matter of months.
5547  Gaming / Console / PC Gaming / Re: Dead Space on: December 15, 2009, 05:33:16 AM
If you're actually running out of ammo, you're definitely playing on the wrong difficulty (or carrying around too many weapons. You almost only find ammo for the weapons you carry). You're supposed to feel like you're always at risk of running out of ammo, but you should never actually get to that point.
5548  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: December 14, 2009, 06:55:43 PM
They got the story down last time. Hopefully they can actually manage to make the game fun this time around, instead of a horribly unbalanced exercise in pain and frustration.
5549  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 13, 2009, 10:05:06 AM

Quote from: Purge on December 13, 2009, 03:45:43 AM

Quote from: TiLT on December 12, 2009, 11:09:16 PM

Quote from: Razgon on December 12, 2009, 09:53:48 PM

Quote from: Chaz on December 12, 2009, 08:39:48 PM

They forgot the panel where the camera angle suddenly swings around, you jump off the pipe at the wrong angle, and have to run back to hit the switch to start the timer again.
Aw - that was one place! Dont make Ezio sadfaced...

One place? I counted more than 10 timed jumping puzzles in the game, in at least three different crypts.

LET GO OF THE A Button. In none of that screen does he need to hold down A. Only A will make you jump.

Sheesh.

Right. I'll let go of the button I'm not even holding down. Seriously, do you take us for being stupid? I only held down the free-running button when I was actually going to jump somewhere, and then let go of it as soon as I was in the air.

And you know what? It didn't make one iota of difference for the bad sections of the game.
5550  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: December 12, 2009, 11:09:16 PM

Quote from: Razgon on December 12, 2009, 09:53:48 PM

Quote from: Chaz on December 12, 2009, 08:39:48 PM

They forgot the panel where the camera angle suddenly swings around, you jump off the pipe at the wrong angle, and have to run back to hit the switch to start the timer again.
Aw - that was one place! Dont make Ezio sadfaced...

One place? I counted more than 10 timed jumping puzzles in the game, in at least three different crypts.
5551  Gaming / Console / PC Gaming / Re: Your Game of the Decade 2000-2009 on: December 12, 2009, 09:48:54 PM
For some reason people seem to forget that Baldur's Gate 2 came out in this period. I'm sure some of you would want to consider that one. slywink
5552  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 12, 2009, 03:05:06 PM
It's also possible to just bribe them, but it's not a perfect method. Most civilizations will leave you alone if they realize that you will make them more powerful.
5553  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 12, 2009, 09:07:39 AM

Quote from: Eel Snave on December 11, 2009, 10:45:57 PM

See, but I play as super-pacifist.  No wars, no fights.  I build up my culture and my knowledge and only attack barbarians.  Were they pissed because I wouldn't help them in their wars?  Who knows!  All I know us, right up until she attacked me, she was "Cautious" with me (not "Annoyed") and her co-conspirator was "Friendly" (not just "Pleased"!)  Drives me INSANE.

Were you more powerful than them? The AI in Civilization recognizes when another player becomes dangerously powerful, and will often launch a preventive attack before it's too late unless they've got strong reasons not to. It's not unlikely that this was what happened to the Cautious civilization, and it convinced the other one (either through an alliance or through bribes) to join its war.
5554  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 11, 2009, 11:13:46 AM

Quote from: Sarkus on December 11, 2009, 09:04:49 AM

Quote from: TiLT on December 11, 2009, 05:40:56 AM

Quote from: Eel Snave on December 11, 2009, 04:00:03 AM

I swear, no other game can make me as happy or as angry as Civ.  I just ragequit Civ 4 because two nations jumped me out of the blue.  Sure, one of them was a neighbor, but one was extremely friendly with me throughout the entire game and had NO reason to come get me.  Drives me absolutely insane.  Can't stand it.

I know the feeling. It's something I experienced a lot during my early boardgaming years. I'd set up profitable alliances with other (human) players, then at some point, and for no apparent reason, they'd betray me to my great frustration.

The point is, however: There is a reason why they attack. You did something wrong. You left yourself open and vulnerable. You got too powerful. You didn't give them the technology they asked for. You didn't come to their defenses when they needed you. Another player gave them an offer they couldn't refuse.

Put simply, you made a large tactical/strategic blunder. At some point you'll stop being angry about it and start seeing what you can do to stop it from happening again. That's what happened to me in boardgaming. I went from being the guy who got betrayed, to being the guy who sets up the most solid alliances. Yes, it can cost me, but nothing is free when it comes to friends.


You make it sound so logical.  The problem is, and this has existed from day one in the Civ franchise, that it isn't always logical.  You can be very friendly to a Civ, giving them what they want, etc., and still have them attack you out of the blue.  As far as I can tell, there is some random aspect to it that is related to the particular Civ and it's game attributes.  Now that may seem a logical gameplay element to include to the designers, but not all of us want to deal with that.  And I certainly share the OP's frustration.  I'd estimate that a significant number of my games end early when I suddenly get attacked by some Civ that I've done no wrong to.   

My point was that there's always a reason, even if it's not obvious to the player at the time. Part of becoming a great strategist (in Civilization and boardgames at least) is to be aware of the factors that count into your relationships and work with them. In boardgames that means knowing the players you play with. One of my friends is an incredibly clever bastard, and all my dealings with him in games are done with great care and respect, with the knowledge that if I try to manipulate him, I'm just as likely to be playing into his own manipulations. Another friend is likable but not tactically shrewd. He's likely to have lots of allies and he's unlikely to betray me, so I can relax a little around him. In Civilization you have similar factors. When you're dealing with Caesar, you're not going to be making a friend for life. If he sees profit in betraying you (or he sees that you're getting too powerful), he'll lash out with no second thoughts. This is the kind of stuff you learn over time and can adjust to. In my last game of Civilization 4 I was the closest neighbor to an extremely aggressive leader. During the early phases of the game I bribed him at every opportunity to keep the peace, but that doesn't last forever. After a while I started bribing his other neighbors, making sure he was at war with at least one of them at any given time so that he wouldn't have the time or capacity to go after me. I didn't have to do this with my less aggressive neighbors. I managed to go through the entirety of that game without ever going to war.
5555  Gaming / Console / PC Gaming / Re: So I ragequit Civilization on: December 11, 2009, 05:40:56 AM

Quote from: Eel Snave on December 11, 2009, 04:00:03 AM

I swear, no other game can make me as happy or as angry as Civ.  I just ragequit Civ 4 because two nations jumped me out of the blue.  Sure, one of them was a neighbor, but one was extremely friendly with me throughout the entire game and had NO reason to come get me.  Drives me absolutely insane.  Can't stand it.

I know the feeling. It's something I experienced a lot during my early boardgaming years. I'd set up profitable alliances with other (human) players, then at some point, and for no apparent reason, they'd betray me to my great frustration.

The point is, however: There is a reason why they attack. You did something wrong. You left yourself open and vulnerable. You got too powerful. You didn't give them the technology they asked for. You didn't come to their defenses when they needed you. Another player gave them an offer they couldn't refuse.

Put simply, you made a large tactical/strategic blunder. At some point you'll stop being angry about it and start seeing what you can do to stop it from happening again. That's what happened to me in boardgaming. I went from being the guy who got betrayed, to being the guy who sets up the most solid alliances. Yes, it can cost me, but nothing is free when it comes to friends.
5556  Non-Gaming / Off-Topic / Re: Weird Spiral over Norway on: December 10, 2009, 09:06:20 PM

Quote from: DragonFyre on December 10, 2009, 09:04:46 PM

The real question is how does a missile cause that blue-beam thing people were seeing?

Razgon answered that above. What's the matter, can't you read Norwegian? slywink
5557  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: December 10, 2009, 05:36:34 PM

Quote from: Kevin Grey on December 10, 2009, 04:43:25 PM

I know he gets a lot of complaints but I really liked the voice acting for the Male Shepherd. 

I did too. He gave me the "Don't fuck around, I'm here to do business!" impression, which worked well for the role.
5558  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 09, 2009, 02:12:59 PM

Quote from: Huw the Poo on December 09, 2009, 01:54:45 PM

Hahahahaha!  I love that!

Yeah, except the final line. Some amateur comedians online (it's particularly visible at Something Awful) seem to be completely unable to think of a joke as complete without profanity. The final line could have been dropped completely, and the joke would have been much better for it.
5559  Gaming / Console / PC Gaming / Re: Dead Space 2 on: December 09, 2009, 07:16:48 AM
I hope they don't go overboard with this style. I hate anime!
5560  Non-Gaming / Off-Topic / Re: Tiger Woods seriously injured in car crash on: December 08, 2009, 01:17:23 PM

Quote from: Razgon on December 08, 2009, 12:55:30 PM

reasonable integgilent people

Not all of us are, it seems. slywink
Pages: 1 ... 137 138 [139] 140 141 ... 163
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.144 seconds with 21 queries. (Pretty URLs adds 0.058s, 1q)