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5521  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 26, 2010, 09:55:23 PM
Since you guys are speaking about the combat sequences, I suspect it works like this:

- The game keeps a total tally of your hits/misses during the battle. The ratio determines the final outcome. Some scenes may have smaller checkpoints, but I can't think of any.
- Some scenes have places where you can lose/die immediately if you fail one or two critical actions.

A spoilerific example of the latter (don't click if you haven't finished the game, just to make sure):
Spoiler for Hiden:
When Jayden got killed in my game I was actually doing quite well in the battle. I had missed two actions I think, and I was reasonably in control of the situation. Then the killer swiped at me with his sword and I missed the dodge, opening me up to an actual scene-ending attack that ended up killing Jayden. If I hadn't missed both of those last two actions, the scene would likely have progressed for a while longer.
5522  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 26, 2010, 09:48:37 PM
Well fuck, I think I got the absolutely worst ending in the game. Hard got too hard for me, and it seems I made all the wrong choices at important junctions. I feel so guilty and disappointed in myself.

END-GAME SPOILERS:
Spoiler for Hiden:
- Jayden got killed at the Blue Lagoona by being skewered with a sword.
- Madison died in the finale after deciding to show mercy to Shelby. He strangled her and I wasn't quick enough to get her loose.
- Ethan committed suicide in his jail cell after having completed all the tasks the Origami Killer gave him and yet getting caught. He was pinned as the Origami Killer by the police and Shelby got away.
- Ethan's son was never rescued, and was found dead.
- Lauren drowned in the car.

Everything was going great... no, not great, excellent... until Jayden got killed. At that point my unstable house of cards collapsed in short order. When the police showed up at the motel, I made the mistake of fleeing to the roof where there was no escape. I couldn't take the chance of jumping off the roof, so I surrendered. That was the end of Ethan's story. When Shelby got stuck in the car underwater I was fumbling around so much I didn't think I'd have time to rescue Lauren, so I bailed and left her there. Shelby took a lot of hits during the shootout afterwards. I wonder if it was even possible for him to die before the finale?

Madison nearly managed to save the day, which would have given me a happier ending I suppose. My mistake was to save Shelby. I was so relieved to finally be in control of the situation that my feelings got clouded and my sympathetic side won. If I hadn't saved him, at least Madison and Ethan would have survived I suppose. Shelby strangled her and tossed her into a pool of water.

I actually figured out that Shelby was the Origami Killer before the reveal. This is mostly because I had two work days to think about it because a lot of overtime kept me from playing. Before even getting to the finale I figured out that he was walking around and removing all the loose threads as he pinned the murders on Ethan. It was about the only thing that would have made sense, and I also had noticed that Shelby was the only character who was almost devoid of lethal scenes until the absolute end of the game.

I'm feeling a bit down now. I'm going to replay the final fourth of the game on Easy to make a happier ending for myself. Then I'm going to watch a friend play through the game this weekend. That should be interesting. smile

Edit: OK, considering Kevin's post above, I may not have had THE absolute worst ending, but the differences were only minor nitpicks.
5523  Gaming / Console / PC Gaming / Re: Weekend Playlist - 2/26/10 on: February 26, 2010, 05:48:14 PM
- Finish Heavy Rain.
- Go back to an earlier chapter in Heavy Rain on an easier difficulty and change the things I felt I did poorly on my first playthrough to see how it changes things.
- Watch a friend play through Heavy Rain.
5524  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 26, 2010, 04:11:48 PM

Quote from: Kevin Grey on February 26, 2010, 04:10:32 PM

Quote from: TiLT on February 26, 2010, 04:08:31 PM

Quote from: Scraper on February 26, 2010, 04:05:30 PM

Along these lines has there ever been a reason given for the Smoke Monster killing Mr. Echo. It seems like a pointless killing, but we all know better than that with this show.

Mr Eko. As with most answers in Lost, no clear answer has been given. Considering what we currently know, I think he was killed because he rejected Nemesis and went his own way. He probably disqualified himself as a worthwhile candidate in Nemesis' eyes at that moment.

Plus the actor wanted off the show so it may not have a 100% satisfactory answer. 

Yeah, I decided not to mention that as it's not a real answer. The show's creators have said that they didn't want to get rid of Mr Eko that early.
5525  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 26, 2010, 04:08:31 PM

Quote from: Scraper on February 26, 2010, 04:05:30 PM

Along these lines has there ever been a reason given for the Smoke Monster killing Mr. Echo. It seems like a pointless killing, but we all know better than that with this show.

Mr Eko. As with most answers in Lost, no clear answer has been given. Considering what we currently know, I think he was killed because he rejected Nemesis and went his own way. He probably disqualified himself as a worthwhile candidate in Nemesis' eyes at that moment, or Nemesis decided that Mr Eko was too dangerous and unpredictable if he could turn his back to his own fears like that.
5526  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 26, 2010, 03:58:53 PM

Quote from: Roguetad on February 26, 2010, 03:45:58 PM

So what happens to all of the previous candidates that died?  Do they become part of the smoke monster amalgamation?  Didn't we see multiple faces in the smoke monster when it confronted Echo?  It seems like energy never (or rarely ever) leaves the island, to include life force or whatever you want to call it.   

That doesn't appear to be how it works. There were faces in the smoke monster when it confronted Mr Eko, but those were scenes from his memories. Nemesis has only taken on the shapes of dead people, but that doesn't mean he's limited to doing only that. Also, people like Christian Shepherd appear to be separate entities or perhaps even the original person. AFAIK, none of the Losties who have died have been represented by Nemesis later. I don't really see how you draw the conclusion that "life energy" doesn't leave the Island.

Also keep in mind that Nemesis' transformation into Locke was seemingly unique. He's supposedly unable to change back into other shapes now for unknown reasons.

Dead is dead. It's entirely possible however that a merging between the two realities will force the other reality's Locke into Nemesis' new body, perhaps suppressing or killing it outright. This may be a central concept to Jacob's plan.
5527  Non-Gaming / Off-Topic / Re: It had to happen: Snow-covered, Nazi Zombie movie on: February 26, 2010, 02:42:10 PM

Quote from: stimpy on February 26, 2010, 02:40:26 PM

The Germans (or whoever made the film) sure loves them some intestines.

Norwegians actually. We love intestines. In fact, we eat them for breakfast.

No, seriously.
5528  Non-Gaming / Hardware / Software Hell / Re: /me winces as he pushes the button on a new 160 gig intel ssd. on: February 25, 2010, 10:24:21 PM

Quote from: Turtle on February 25, 2010, 10:12:42 PM

Is the windows recycle bin use that undelete feature?  I always thought it was simply storing those files in a recycle bin folder until it's time to delete.

Anyway, I grew up in a time where Delete meant Really Delete... and it was a text command you typed in. Tongue  So, no issues with delete being final here.

The recycle bin just moves the files without deleting them. Also, the Delete command you're referring to was really unsecure. Anything deleted that way could easily be brought back with the right tools.
5529  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 09:40:49 PM

Quote from: Kevin Grey on February 25, 2010, 09:37:52 PM

Quote from: SensuousLettuce on February 25, 2010, 09:35:23 PM

There's a buttefly section?! OMG SPOILARZ GREY!

I hope you are being sarcastic but, just to be clear, it isn't spoiling anything, nor does it actually involve butterflies.  It's the type of reference that should make sense to those who have played it but it is entirely meaningless out of context. 

The use of capital letters and words like "OMG" and "SPOILARZ" should tip you off. You're no detective material, Kevin. slywink
5530  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 09:39:57 PM

Quote from: Kevin Grey on February 25, 2010, 09:24:01 PM

Quote from: TiLT on February 25, 2010, 09:22:01 PM

Aw man, one of the main characters just died in my game. It was horrible. The hard difficulty is really showing me muscles now. It feels like everything is falling apart.  icon_eek

Mind spoiling which section you were on?  So far I haven't lost anyone but I'm kind of curious which scenes that could have happened in...

I'll do this spoiler in multiple parts where each part spoils more of the scene.

Where it happened, just the name of the place:
Spoiler for Hiden:
Club Lagoona

The character who got killed:
Spoiler for Hiden:
Jayden

Detailed description of the event. Needless to say, this is major spoiler material:
Spoiler for Hiden:
Jayden was on the trail of the killer, and that trail lead to Club Lagoona. Madison had just beat information out of the club owner, and Jayden arrived immediately after. So did the Origami Killer, but he was there first. Seconds before Jayden entered the room, the killer shot the club owner in the head and hid as I entered the room. He attacked me from behind. A fistfight followed, but he quickly got hold of a sword. I dodged him for a while, and even got in a few punches. I felt I was doing well. Then suddenly I messed up one of my dodges so that the killer sliced Jayden along the stomach. He went for a followup strike which I *should* have dodged easily enough, but I was panicking and messed that up too. The sword went straight into Jayden's heart. He had a few seconds to realize what was going on before the killer finished him off with another thrust. The killer left and the scene faded out as it focused on Jayden's now dead eyes.
5531  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 09:22:01 PM
Aw man, one of the main characters just died in my game. It was horrible. The hard difficulty is really showing me muscles now. It feels like everything is falling apart.  icon_eek
5532  Gaming / Console / PC Gaming / Re: Revisiting Titan Quest and Immortal Throne on: February 25, 2010, 06:51:57 PM
I think you can start Immortal Throne and convert your regular character to it with no issues. You just missed out on the new features for those two first chapters of the game.
5533  Non-Gaming / Off-Topic / Re: Christopher Nolan &...... Superman? on: February 25, 2010, 06:49:37 PM

Quote from: Isgrimnur on February 25, 2010, 06:37:25 PM

Quote from: Bullwinkle on February 25, 2010, 06:32:05 PM

The studios think that people don't want their Superman broody.  I think they're probably right.

Batman can be broody, Superman needs to be a Boy Scout.  I would kill to see a cross-over movie between the franchises.  Even though both characters are (were?) Warner Brothers films, I doubt we'll ever get lucky enough to see that happen. 

Oh god no, please don't! I know they officially exist in the same universe (however little sense that makes), but I go "lalalala, can't hear you!" whenever Superman is mentioned in Batman comics. Part of this is because I want Batman to be a setting without real superheroes, while Superman is all about superpowers. Mixing the two on screen would probably only really appeal to comic book nerds and not to those who've enjoyed the way the recent Batman movies have been treated.
5534  Gaming / Console / PC Gaming / Re: Torchlight, a follow-up to Fate and Mythos on: February 25, 2010, 06:44:50 PM
Titan Quest with the expansion.
5535  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 25, 2010, 06:36:38 PM

Quote from: Bullwinkle on February 25, 2010, 06:28:02 PM

Quote from: Chaz on February 25, 2010, 05:48:46 PM

I'm playing on hard and I'm lousy at remembering the buttons under pressure, but I'm fine with that.  Since failure at the QTEs is built into the game, I'm 100% fine with missing them.  To me, if I mess things up massively because I was under too much stress to quickly remember where square is, well, them's the breaks.  If I decide to later try and get the super happy ending, I might bump the difficulty down.

Still, when/if I convince my GF to play, I'll definitely have her play on a lower difficulty, since she'll have to look at the controller constantly.

I'm mostly doing the same thing.  If I mess up, I mess up.
Spoiler for Hiden:
I didn't replay the interrogation about my kid, for example.
 If I mess up because of controller illiteracy, I may give it another shot.  I did that with the
Spoiler for Hiden:
Detective in the convenience store.

On a related note:
Spoiler for Hiden:
I love the detective easily my favorite character.
 Consequently,
Spoiler for Hiden:
I think he may be the killer.

I recommend giving us a hint or two about what's actually inside your spoiler tags so we'll know if we can click them or not. Tongue
5536  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 25, 2010, 05:57:41 PM

Quote from: CeeKay on February 25, 2010, 05:52:24 PM

Quote from: TiLT on February 25, 2010, 05:19:44 PM

Quote from: CeeKay on February 25, 2010, 05:17:39 PM

I did find the movement kinda odd. I think my biggest problem initially is I cba never remember the button layout when I need to hit them quickly. Why couldn't Sony have gone with brightly colored buttons?  crybaby

Are you playing on an appropriate difficulty? I'm playing on Hard, but that's only because I'm very familiar with the controls. You may want to play on Easy if you struggle remembering what is what. The idea is to have it set at a level where failure is a real threat but you can still overcome most obstacles with some effort. I don't think you get any trophies related to difficulty anyway.

it's just with QTE's my mind has a tendency to run away screaming like a little girl at a Jonas Brothers concert until I get into the groove of things.

I know what you mean. When they start popping up with alarming frequency it's easy to panic, which just reinforces the tension in the game. smile
5537  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 25, 2010, 05:19:44 PM

Quote from: CeeKay on February 25, 2010, 05:17:39 PM

I did find the movement kinda odd. I think my biggest problem initially is I cba never remember the button layout when I need to hit them quickly. Why couldn't Sony have gone with brightly colored buttons?  crybaby

Are you playing on an appropriate difficulty? I'm playing on Hard, but that's only because I'm very familiar with the controls. You may want to play on Easy if you struggle remembering what is what. The idea is to have it set at a level where failure is a real threat but you can still overcome most obstacles with some effort. I don't think you get any trophies related to difficulty anyway.
5538  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 04:54:15 PM

Quote from: MonkeyFinger on February 25, 2010, 04:51:38 PM

Quote from: TiLT on February 25, 2010, 04:44:55 PM

Quote from: Kevin Grey on February 25, 2010, 04:42:20 PM

Quote from: TiLT on February 25, 2010, 04:29:58 PM

The consequences of your actions can be really subtle at times. I think it was Razgon who commented that in the demo you had the option to climb a hill to look for evidence (don't worry, I'm avoiding spoilers here), but if you slipped and fell down you could just repeat the action as often as you liked until you managed to do it. This is true, but in a later scene I noticed how the character's pants were all muddy thanks to slipping around in the dirt. If I had made the climb on my first attempt he could have been clean. I don't know if there was any dialogue related to it, but the effect was still there.

When I played the demo I never even climbed the hill.  The demo just let me leave the scene.  I don't know if it's possible to do that in the full game, but if so, then Jayden would be missing some somewhat significant evidence. 

Yeah, you can leave the scene early, which I also did in the demo. The evidence is significant, but I think you can come across it in a different form later.

I think if it was really significant and unique, as in not offered elsewhere, they wouldn't let you leave the screen. I had a <cough> "gamma issue" the first time I played the demo and after stumbling around in the dark there wondering what the fark was going on and if it was really supposed to be that damn dark, I tried to leave the scene. It wouldn't let me. I had to at least go peek at the covered body first.

The game probably stops you from being unreasonably sloppy. Not examining the body at a murder scene would be nearly criminally negligent, so I'm not surprised you can't do that. The muddy slope is an extra reward for being thorough, and nobody would raise an eyebrow if you can't find it. You'd just be left without any significant evidence.
5539  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 04:44:55 PM

Quote from: Kevin Grey on February 25, 2010, 04:42:20 PM

Quote from: TiLT on February 25, 2010, 04:29:58 PM

The consequences of your actions can be really subtle at times. I think it was Razgon who commented that in the demo you had the option to climb a hill to look for evidence (don't worry, I'm avoiding spoilers here), but if you slipped and fell down you could just repeat the action as often as you liked until you managed to do it. This is true, but in a later scene I noticed how the character's pants were all muddy thanks to slipping around in the dirt. If I had made the climb on my first attempt he could have been clean. I don't know if there was any dialogue related to it, but the effect was still there.

When I played the demo I never even climbed the hill.  The demo just let me leave the scene.  I don't know if it's possible to do that in the full game, but if so, then Jayden would be missing some somewhat significant evidence. 

Yeah, you can leave the scene early, which I also did in the demo. The evidence is significant, but I think you can come across it in a different form later.
5540  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 04:29:58 PM
The consequences of your actions can be really subtle at times. I think it was Razgon who commented that in the demo you had the option to climb a hill to look for evidence (don't worry, I'm avoiding spoilers here), but if you slipped and fell down you could just repeat the action as often as you liked until you managed to do it. This is true, but in a later scene I noticed how the character's pants were all muddy thanks to slipping around in the dirt. If I had made the climb on my first attempt he could have been clean. I don't know if there was any dialogue related to it, but the effect was still there.
5541  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 03:40:30 PM

Quote from: leo8877 on February 25, 2010, 03:37:53 PM

Quote from: The Grue on February 25, 2010, 03:37:06 PM

Quote from: jersoc on February 25, 2010, 11:35:16 AM

this game is sooooo good. I mean holy fuck bioware needs to take note on these situations and the choices.


Very interesting how you and Tilt have the same opinion and yet Leo thinks completely opposite.  I am in the very beginning of the game and so I haven't had any real choices, but I haven't expected to yet since it is the beginning.

I guess I must be too early in the game?

You have plenty of choices in the early game too, but they are more subtle than the ones you get later.
5542  Gaming / Console / PC Gaming / Re: the Steam is a changing on: February 25, 2010, 02:39:24 PM
Thanks! That did indeed work.
5543  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 01:16:16 PM

Quote from: SensuousLettuce on February 25, 2010, 01:08:24 PM

PI: Convenience Store spoilers  

Spoiler for Hiden:
I got the PI to the bad guy but I missed, as I wasn't expecting it, the press to break the bottle over his head.  That led to a standoff with the guy where I tried to talk him down. That failed- though I don't know if it always does or doesn't- so I ended up fighting him. It felt great and natural.

Spoiler for Hiden:
This scene was analyzed quite a bit in previews. Some ways the scene can develop, according to my memory (there may be more ways):
- You can sneak out the back door.
- You can knock the robber out before he can point the gun at you (this is what I did).
- You can convince him to leave the store without hurting anyone.
- You can fight him after talking to him (like you did).
- You can scare him (probably not on purpose) which causes him to shoot at you, gracing your shoulder (you can't die in this scene AFAIK) and most likely leading to negative effects for you later. He runs off.

Each of these options have variations within themselves. For example, you have several paths to choose from when trying to sneak up on him, each with their own challenges.

Quote
Quick Ethan Question...from about 4 hrs into the game ...where he must drive a car...

Spoiler for Hiden:
Did everyone get flipped upside down? Also, I'm not sure I actually got the reward out of the glovebox. When I was upside down, I totally botched the button presses and I never got a clear animation of him getting anything out.  So I'm not sure if I got the reward or not. Wonder if/how that will come into play.

Spoiler for Hiden:
I got flipped upside down, but I believe that can be avoided if you drive really well. I did get the reward out of the glove compartment. If you got it, you'll know as Ethan immediately uses it after getting out of the car. If you didn't get the reward, you didn't really gain anything from your reckless driving.
5544  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 25, 2010, 11:13:46 AM
I think I've gotten pretty far in the game now. It's longer than I thought and the end still isn't within sight, though the clues are starting to come together into a coherent whole.

Heavy Rain completely sucked me in last night and I literally wasn't able to put it away until I had to go to bed. I was lucky enough to start late at work this morning, so I got up early and played for a few hours before leaving. Now I just want to go home and play more! smile

There's a level of tension in HR that no other game I've played has ever come even close to. Almost every scene has real consequences for the story and the main characters, and I've been in plenty of life-or-death situations for most of them. Things are going reasonably well so far (or so I think), but the choices I make are never easy, neither in the process of deciding on a choice or trying to actually accomplish them. I've almost squealed from terror in some scenes when I was sure I was about to get a character killed, but I've so far managed to get through everything unscathed (figuratively speaking). Managing to pull off flawless execution of something unexpected (such as winning every action in a fistfight) is extremely satisfying, and failing something is extremely painful because I sympathize with these characters.

It's also a completely unique experience for me to fail something and not immediately load a previous save. Making choices and sticking with them no matter the outcome is strangely satisfying and affects me on a level that no game has touched so far.

Too bad we probably won't see a game like this again for years.

Spoiler for a chapter which I think is called "The Doctor". If that doesn't ring a bell, DON'T CLICK!
Spoiler for Hiden:
Madison sure manages to get into the most dreadful of situations. I got knocked out by the doctor (after wisely ignoring the drink but unwisely not leaving after I got the evidence I needed). The scene where he talks about what's about to happen to you and you struggle to get free is TENSE! When all I was left with was to scream, I kept hitting that button over and over in a panicky state. It was awesome! smile
5545  Gaming / Console / PC Gaming / Re: Fileplanets Valentine Nudity on: February 25, 2010, 07:26:49 AM
I lose interest in any game or its contents if it was clearly made while the developer was masturbating.

Also, why would anyone want every female character in games to look like supermodels? Except Daehawk, that is. The modders did this with Dragon Age too under the pretense of "making the characters more realistic". My ass!
5546  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 24, 2010, 10:55:11 PM
Almost all the trophies are secret in this game, with a few minor exceptions. If I recall correctly, those exceptions are "Finish the game" (bronze), "Have all 4 main characters survive" (silver) and "See all possible endings" (gold).
5547  Gaming / Console / PC Gaming / Re: the Steam is a changing on: February 24, 2010, 10:40:42 PM
I'm having a problem where none of the text in the drop-down menus is rendered. I can't see what I'm clicking.
5548  Gaming / Console / PC Gaming / Re: Heavy Rain Impressions [Everything Spoiler Tagged] on: February 24, 2010, 09:23:35 PM

Quote from: Knightshade Dragon on February 24, 2010, 07:54:58 PM

I'm interested to see what you guys think when you get to the first scene with the reporter.  I was pretty blown away.

Spoiler for Hiden:
I got more and more panicky as the scene progressed. Every time it seemed like I was about to get a clean break I managed to mess something up, sometimes even in rapid succession. I finally got into the bathroom and felt a sense of dread as I knew that I couldn't escape. I was still pretty shocked when a guy snuck up behind me and cut my throat. They did a good job of making this sequence pretty damn hard in order to not only make it feel like you're in way over your head and failing, but also just to build tension and hammer in the fact that it's not the game that is making you fail, it's all you.
5549  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: February 24, 2010, 12:56:40 PM
He's looking awfully smug.
5550  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 24, 2010, 07:45:16 AM
Interrupts always appear regardless of your paragon/renegade scores too. It's only the conversation options that are unavailable if your score is too low.

I also managed to achieve both loyalty and rescue in that mission thanks to my high Paragon score and making the right choices in the end.
5551  Non-Gaming / Hardware / Software Hell / Re: /me winces as he pushes the button on a new 160 gig intel ssd. on: February 24, 2010, 07:35:57 AM
So does TRIM mean that deleted files on the disk are unrecoverable?
5552  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO Volume III: Allies of the King book 1: Oath of the Rangers on: February 23, 2010, 07:43:16 PM

Quote from: Jaddison on February 23, 2010, 06:38:09 PM

I am hoping for mounted combat in Rohan...now that would be fun if done right

I've been hoping for a while that the legendary item system was just a test drive of the system they will implement for mounts when Rohan hits. Imagine having a horse that can gain levels and skills and that you can equip with various types of barding.
5553  Gaming / Console / PC Gaming / Re: Ubisoft unveils new copy protection system: on: February 23, 2010, 07:41:22 PM
Whenever someone does something absurdly bad, there'll always be someone around to defend them, no matter how morally reprehensible the situation. It's human nature. Tongue
5554  Non-Gaming / Off-Topic / Re: It's cold! on: February 23, 2010, 02:13:32 PM
Well, it's cold here, but that also means there's no new snow as well. Once you get past a certain temperature, the skies clear and snow stops falling. The result is that all the roads and sidewalks are covered with steel ice that makes people slip and fall.
5555  Non-Gaming / Off-Topic / Re: It's cold! on: February 23, 2010, 09:53:01 AM
The cold just won't let go this year. Today was the coldest measured day in Trondheim in 52 years at -24.3 degrees C (0.7 degrees above the coldest recorded temperature here ever). Combined with temporarily increased costs for electrical power these last few days (by a factor of about 10!), these should be a couple of expensive months.
5556  Non-Gaming / Hardware / Software Hell / Re: /me winces as he pushes the button on a new 160 gig intel ssd. on: February 23, 2010, 06:13:53 AM

Quote from: Vidiot on February 23, 2010, 04:48:00 AM

Probably too late for you, but another great trick for a desktop box depending on the price of the week at newegg.  Buy 2x 80GB drives instead of a 160GB drive.  Most desktop systems will have plenty of SATA ports (personally I recommend using the ICH ports for this on an Intel system).  Then put the drives in RAID-0.  You will get nearly 2x the speed and the same density... 

... and twice the risk of fatal data loss. Never going that route again.
5557  Gaming / Console / PC Gaming / Re: Ubisoft unveils new copy protection system: on: February 23, 2010, 05:42:24 AM

Quote from: Geezer on February 23, 2010, 04:25:07 AM

UBI is not the problem - blame the pirates for making publishers resort to this bullshit.  I guess that's my fundamental issue here - assholes *steal* shit that doesn't belong to them and the publisher is blamed for having to keep putting bigger locks on their doors.  WTF?

Are you really so naive as to think this is true? This doesn't stop pirates. In fact, the pirates won't even notice this protection because it'll be stripped away by crackers by the time they get their hands on it. Ubisoft has taken a giant step towards making pirated games more user-friendly than original ones.

I don't use a single piece of pirated software. I have about 25 original PS3-games (not counting PSN-titles), 8 PSP games, a dozen DS games, around 50+ PC games (not counting digital purchases) and vast amounts of music software. All of it is original.

I can tell you right now that if I see a Ubisoft game I like that is protected by this DRM, I will pirate it. I won't even feel bad about doing so.
5558  Gaming / Console / PC Gaming / Re: [ds] ace attorney investigations impressions on: February 23, 2010, 05:30:32 AM

Quote from: Louis Cypher on February 23, 2010, 03:28:47 AM

I got a DS just to play the Phoenix Wright series so I'm pretty excited about picking this up.

Make sure you play them in order! There's lots of subtle and not-so-subtle references to earlier cases.
5559  Non-Gaming / Hardware / Software Hell / Re: /me winces as he pushes the button on a new 160 gig intel ssd. on: February 22, 2010, 08:22:34 AM
Man, that's a bit much for such a limited amount of storage. I'm very tempted by the newest types of SSD disks (particularly since I stream enormous amounts of data when composing music, which is the reason I have 12GB RAM), but they're just way too expensive for now. They're probably going to drop quickly in price over the next year as consumers become more aware of them though.
5560  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/22) on: February 22, 2010, 07:12:34 AM
Heavy Rain, woo! It's one of the most important reasons I bought a PS3 over a year ago. smile
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