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5521  Non-Gaming / Off-Topic / Re: It's great not having health insurance, really! on: May 27, 2010, 04:37:27 AM
It's pretty amazing that you guys will argue (though tongue in cheek in this thread) against increased taxes when your health insurances cost more than the taxes usually would (and those cover more than just medical stuff), and provides poor service unless you pay even more. Hell, from the prices mentioned in this thread I could probably spend less paying for a damn comfortable home!
5522  Non-Gaming / Off-Topic / Re: It's great not having health insurance, really! on: May 26, 2010, 08:34:04 PM

Quote from: Scuzz on May 26, 2010, 08:04:07 PM

although the blood in the stool doesn't sound great and a doctor would probably require some $$$ tests to double check on it.

As long as the blood is bright red and not dark, it should be fine. Hemmorhoids aren't dangerous, only annoying.
5523  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 26, 2010, 06:14:47 AM

Quote from: kathode on May 26, 2010, 06:03:30 AM

Spent about an hour tonight trying to shoot hats off people for the sharpshooter challenge.  Pretty hilarious as I kept accidentally shooting people in the head over and over again.  I'll spoiler a tip for how to do it that I learned after much trial and error.

Spoiler for Hiden:
Look for guys on horses and position yourself fairly close and either head-on or straight behind them.  The key is to shoot through the brim of the hat to knock it off.  Much easier to do this from the front or back then the sides.  Also, MUCH easier to do it with sombreros, so give it a try in Mexico for a simpler go of it.

I built up quite a bounty trying to shoot the hats off of people. It's not my fault they've got such big heads!

And now I'm supposed to do it all over again. I might as well just dig up that old pardon letter right away.
5524  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 25, 2010, 08:29:45 PM

Quote from: Bullwinkle on May 25, 2010, 07:50:09 PM

Quote from: Roguetad on May 25, 2010, 03:27:32 PM

When Juliet said "it worked", in her last moments of life, she was smiling and actually in the moment of the vending machine with Sawyer in the sideways purgatory.  And based on what Christian shared with Jack in the finale, it does support the idea that they created the sideways purgatory by detonating the bomb, and that their purgatory exists simultaneously, but without the limitation of time. 

I still have more questions about the sideways purgatory.  Christian seemed to imply that everything Jack experienced was real, which would include his purgatory experience.  Even if Jack's son was a prop, so to speak, he was still a major experience for Jack, just like Ben's purgatory experience with Alex and her mom.  It almost seems like they can seek more redemption in the sideways purgatory (if they want), before "feeling ready" to let go.  That would give their purgatory a little more meaning than a fake world filled with empty husks of people that are not real.  There were a lot of things that occurred in the purgatory world this season that seemed to have a lot of meaning to the characters. 

Actually, I was pretty sure Christian said that the self-created world was not real, but everything else was.  However, that doesn't mean it didn't have any impact for the characters.

No, he said it was all real. Everything from what had happened on the Island to what was happening in the church and the people who were there. Cuse and Lindelof have also clearly said that both realities were real.
5525  Non-Gaming / Off-Topic / Re: Ever had a knee injury? I could use some advice. on: May 25, 2010, 05:24:37 PM

Quote from: denoginizer on May 25, 2010, 05:16:01 PM

Whether it's $1200 necessary is debatebale.

Point.

Anyway, I left out an important detail about my own injury. I didn't have surgery to fix my ligaments, they healed on their own. The surgery was for some other damage in the joint that wasn't discovered until way after the injury itself. With damage to your ligaments you NEED focused exercising to become 100% again though, at least according to three different experts (the orthopedic surgeon who performed the surgery on me and two separate physiotherapists) who've treated me.
5526  Non-Gaming / Off-Topic / Re: Ever had a knee injury? I could use some advice. on: May 25, 2010, 05:00:21 PM

Quote from: denoginizer on May 25, 2010, 04:56:50 PM

An MRI should not be necessary after 12 days.

By now a doctor should be able to tell with 95% certainty whether you tore the MCL just by manipulating the joint.  

The MRI is still necessary to tell if there is other kinds of damage that may not be obvious through such a procedure. There's a lot of subtle stuff that can go wrong in this particular joint.
5527  Non-Gaming / Off-Topic / Re: Ever had a knee injury? I could use some advice. on: May 25, 2010, 04:56:32 PM

Quote from: Dante Rising on May 25, 2010, 04:49:20 PM

Another point of contention for me is that my family has a HIGH rate of cancer. I try to avoid unnecessary X-Rays, MRIs, etc, whenever possible.

Quote from: TiLT on May 25, 2010, 04:49:12 PM

Trust me, you do NOT want to leave your knee's health to chance. Do whatever it takes to make sure it gets okay again. I tore two ligaments in my right knee last spring, and it made it impossible for me to run or jump this last year. I went through surgery last month to fix this, and it seems to have worked, but the process back to a fully working knee is still long and requires a lot of work. If I were to skip the physical exercises (a workout program set up specifically for me by an expert, with checkups every couple of weeks), I would never ever fully recover from my injury. Even when my knee feels fine in a couple of months, I will still have to exercise it regularly for it to stay that way.

The knee is one of the worst places on the body to be hurt where the damage isn't actually dangerous to your life. Don't take any chances.

If you don't mind my question, why did you wait a year for surgery?

Because it took a long while for the full extent of the damage to become obvious. The doctors originally thought it would heal through exercising alone, but that turned out to be wrong. Since I live in a country with free health care (two MRI scans, about half a dozen consultations with various doctors, surgery under full anesthesia and regular lookups by a physiotherapist cost me virtually nothing) the waiting is a little bit longer than it would be if I paid out my ears for the same treatment, at least for conditions that aren't life-threatening. They didn't discover that I would need surgery until this February, and the surgery was performed in April.
5528  Non-Gaming / Off-Topic / Re: Ever had a knee injury? I could use some advice. on: May 25, 2010, 04:49:12 PM
Trust me, you do NOT want to leave your knee's health to chance. Do whatever it takes to make sure it gets okay again. I tore two ligaments in my right knee last spring, and it made it impossible for me to run or jump this last year. I went through surgery last month to fix this, and it seems to have worked, but the process back to a fully working knee is still long and requires a lot of work. If I were to skip the physical exercises (a workout program set up specifically for me by an expert, with checkups every couple of weeks), I would never ever fully recover from my injury. Even when my knee feels fine in a couple of months, I will still have to exercise it regularly for it to stay that way.

The knee is one of the worst places on the body to be hurt where the damage isn't actually dangerous to your life. Don't take any chances.
5529  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 25, 2010, 03:52:50 PM

Quote from: Knightshade Dragon on May 25, 2010, 03:45:35 PM

Quote from: CeeKay on May 25, 2010, 03:30:57 PM

I remember reading using cheats disables achievements and saving while they're active.  at what point do you get this dreaded 'DeadEye 2.0'?  I just made it to Mexico via the raft.

Shortly.  You'll get it in less than an hour of reaching Mexico I'd say.

I think that's Dead Eye 3. I believe you get the second rank while you're still in the first area.
5530  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 25, 2010, 10:26:19 AM
I've only run into two big bugs so far in the game, but they were both hugely annoying and seemed to require a restart to fix themselves. Both were related to my horse.

The first bug resulted in my horse always running away from me. If I whistled for it, it would run right past me and stop a few meters away. If I tried to approach it, it would try to keep that distance, never letting me get close enough to mount it. To actually mount it I had to try and intercept it whenever it ran past me and jump on it while running. Restarting restored its original behavior.

The next bug made it impossible for me to place a hogtied character on the horse. The option would simply never appear. The annoying part was that this happened just as I had cleared a camp of enemies and captured a live bounty, but since I couldn't place him on my horse I couldn't win the mission. Made doubly annoying by infinite spawns that kept bothering me as I tried to figure the bug out. Also required a restart, at which point things worked normally again.
5531  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 25, 2010, 06:36:26 AM

Quote from: CeeKay on May 25, 2010, 06:26:51 AM

fun little discovery of the night: when holding down the left bumper for the weapons dial you can cycle through all the available weapons in a particular slot with left/right on the d-pad.

Try doing that while riding.

The game does point out this shortcut a few times, but it's easy to miss and impractical in most situations. I prefer to bring up the weapons menu and do a more relaxed selection.
5532  Gaming / Console / PC Gaming / Re: What are you buying this week? (05/24) on: May 25, 2010, 06:10:50 AM
Maybe Alpha Protocol if it gets good reviews.
5533  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 07:14:14 PM

Quote from: GuidoTKP on May 24, 2010, 07:00:17 PM

My biggest problem with the sideways world is that it seemed to make the bomb meaningless. What was the point?

The bomb made the alternate reality. From what the show has shown us, it wouldn't have existed without it. This is what Christian referred to when he said that this was the reality they had made for themselves. The Losties created a paradox, and the only way the universe managed to make that work out without collapsing was to make two separate timelines, one where the bomb exploded and one where it didn't. The timeline where the majority of the series takes place is the one in which the bomb DID explode.
5534  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 24, 2010, 05:29:42 PM
I was surprised at one point when I saw a guy running down the road with wolves right behind him. That wasn't surprising, of course. I shot the wolves, and the guy came running back, grateful. Then he suddenly pulled me off my horse, laughed and started riding away. I was nearly too stunned to shoot him six times in the back of his head. Nearly.
5535  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 12:44:06 PM

Quote from: EddieA on May 24, 2010, 12:39:02 PM

Quote
I imagine Kate would have to go back to life as either a fugitive or a convict
Kate was cleared of all charges after returning as one of the Oceanic Six, so she would have been free to do whatever she wanted (presumably helping Claire raise Aaron).

Yeah, I know that. I think she was restricted from leaving the state though, which she obviously ended up doing.
5536  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 09:37:33 AM
My idea of what happened is a bit less fantasy than the most obvious one that everyone (including me) thought of at the moment the show was over.

Pretty much, I think things happened in the real world as they did. Jack died. Kate, Frank, Miles, etc. all escaped and lived the rest of their lives as best they could (I imagine Kate would have to go back to life as either a fugitive or a convict, but that's a different story). Hurley and Ben protect the Island from itself.

But when the hydrogen bomb exploded, another reality was created to make room for the paradox the Losties created with that one, momentous event. And that would be the end of it if it wasn't for that reality being less "real" than the original one. When Desmond understood where he was, he realized that he could bring happiness to everyone by giving their sacrifices in the real world meaning and bringing all of them together again. He arranged things so that those who had the most need of it (those who couldn't let go and weren't happy with their current situation for whatever reason. Also, keep in mind that people like Richard would be long dead in this timeline, but he got his happiness back in the real world anyway, see the "I just realized I want to live" comment.) would meet and trigger their memories. So even though the things in the real world never happened to the people in the alternate timeline, the sacrifices made there were given context and weight, and the relationships that had built could come to fruition in some way. This wasn't the afterlife for the people in the real world. It was the afterlife for their stories and their dreams.

In the end, I don't think anyone left from the alternate reality to yet another place. I think they were just talking in metaphors about letting go and embracing their relationships, and starting over again from that point.
5537  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 06:18:07 PM

Quote from: Louis Cypher on May 23, 2010, 05:51:23 PM

It's funny how the dude from red dead revolver is basically John Marston. Same hat, same scars; different people

I've noticed that Rockstar has a tendency to write one specific type of main character in their recent games. GTA4 and both its expansions featured a protagonist who's cautious, reserved, silent, old-school, slightly technophobic, likable and intimidating. There isn't really much except physical traits that separates Niko Belic from Johnny Klebitz, Luis Fernando Lopez, and now John Marston.

It works though, so it's fine by me.
5538  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 11:50:42 AM
Anyone else notice the Fei Long theme from Street Fighter playing in the background once in a while? smile
5539  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 21, 2010, 09:16:56 PM

Quote from: metallicorphan on May 21, 2010, 09:10:03 PM

another thing,he doesn't ask anything...'now you are like me,Jack'...which is???..what can i do???,what are my limits???

To me it looks like Jack just suddenly knows. A look of understanding is on his face as he finishes the drink. Jacob was never told what he could do either (that we saw, at least), and he knew.
5540  Non-Gaming / Off-Topic / Re: [movie] Heavy Rain on: May 20, 2010, 02:19:36 PM
"In the works" is quite a stretch. They've just settled who's going to have the rights to make a movie based on the game. Doesn't mean anyone is actually going to do so.
5541  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 10:05:44 PM

Quote from: Qantaga on May 19, 2010, 09:50:39 PM

Quote from: Moliere on May 19, 2010, 09:14:01 PM

Which is why he won't remain the guardian for very long. Jacob foreshadowed this with his reply to Jack's question about how long he would have the job by saying "For as long as you can." He will die in some self-sacrificing way so that someone else can take over long term. It was also amusing to have Jacob tell Kate "It's just some chalk on a cave wall. If you want the job you can have it." given all the drama surrounding who's name was on the list and whether it was crossed out or not.
 
Also, Hurley's "I'm glad it wasn't me" comment might need to be revisited before all is said and done. smile

I think that might be just one of Hurley's 4th wall quotes. It sounded to me like he was referring to how everyone expected him to be the protector, but that he really didn't want to.
5542  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 05:15:16 PM

Quote from: Ironrod on May 19, 2010, 05:12:09 PM

And what's Desmond's game? He is positively enjoying himself, whatever he's up to.

He's going to enter the light cave, I'm sure of it.
5543  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 04:52:24 PM

Quote from: th'FOOL on May 19, 2010, 12:04:59 PM

Who wants to bet Ben is pulling the long con on Smokey and has Miles talk to dead Widmore to get the plan from him ("in case I need you")?

I believe you are correct. Ben and Miles being the only ones left in that part of the Island is just too convenient for you not to be right. Ben is probably betting on Miles being able to get the information from dead Widmore and use it to help stop Smokey.

The proof: The walkie-talkies. Ben wanted Miles to hear what was going on.
5544  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 19, 2010, 08:19:08 AM

Quote from: Razgon on May 19, 2010, 08:15:52 AM

Quote from: TiLT on May 19, 2010, 07:33:58 AM

Which server are you on, Razgon?

On the RP one...really cant remember the name right now though...wait, thats where you are as well, right? My current used toons are called Razgon and the new one, my warden is called Iellias, my warden..thats probably the one I'll be on the most :-)

The RP server is Laurelin, and that's where I am as well. My characters are Galagoras (Captain level 63), Braggo (Burglar level 29) and Galagaran (Warden level 19).
5545  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 19, 2010, 07:33:58 AM
Which server are you on, Razgon?
5546  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 19, 2010, 07:27:42 AM
A bit of information about the differences between the PS3 and 360 versions:

Red Dead Redemption sub-HD on PS3.
360 version looks slightly better, according to ars technica.

Doesn't seem to be anything major, but since I have both a PS3 and a 360, I think I'll go for the 360 version at this point.
5547  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 19, 2010, 07:00:32 AM
There's a funny Max Payne reference near the very end of the game. They make fun of one of the silliest things in Max Payne 1. I won't spoil it for you. smile
5548  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 18, 2010, 09:33:24 PM
I've been completely hooked on this game again for the past week. Got my captain up to level 63 and made him Supreme Master Metalsmith (holy hell what a grind that was, particularly since I did the majority of it before it was patched to become easier and cheaper) who is kindred with the Metalsmith Guild. I'm going to make myself a full suit of teal crafted armor now to celebrate, but it will take a few weeks considering the cooldown on the ingredients. Yes, I know better armor is available in instances and raids. No, I'm not particularly motivated to start grinding equipment in that way. Perhaps when I'm level 65.

I also returned to my level 11 warden and boosted him up to 19. He's very fun to play and can kill things incredibly fast. I regularly see him two-shot enemies, something my captain can't even dream of doing. I'm sure this will become impossible at higher levels, but it sure is refreshing to plow through hordes of enemies like this without taking a break. smile

Adventuring in Bree-lands is now completely different from what I remember. Back in the old days we'd start questing in the Bree-lands between levels 13 and 15 and be ready to move to the Lone-lands by level 17. Now it looks like you're supposed to go to Bree-lands around level 15 and stay there until at least level 20, and then head to North Downs. The few Lone-lands quests I have so far are level 22 or higher. I haven't even been to the Barrow-downs yet, and don't know if I'm going to get quests to lead me there or if I'm supposed to go there on my own. I'm betting the former, but we'll see. The Old Forest has changed a LOT since the early days of the game. Back in the beta the forest would change constantly. The path you took when heading into the forest might not be there when you were heading back, and you had no map to help you out. Elite Huorns would attack you whenever you got too close, and even attempting to flee was dangerous as roots would come out of the ground to attack you. In short, the forest was dark, dangerous and hard to navigate. Some people loved it, some hated it. By the game's release they made the forest static but still kept it unmapped. Due to the design it was still incredibly easy to become lost in there. In a later patch they tuned down the Huorns to make them signature instead of elite, and they stopped aggroing on sight. Now there's even a detailed map of the forest that pops up once you enter. Getting lost in there is pretty much impossible at this point.

I'm curious how big the changes to the Lone-lands are now. I always hated questing there (it consisted of almost nothing but "kill x boars" quests in a dull landscape), but with the redesign it's supposed to be much better.
5549  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 18, 2010, 09:09:23 PM
Even if I was the only competitor to show up, I'd lose. That's how much I suck.
5550  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 18, 2010, 08:24:40 PM
Sure, as long as it's open for us PS3 owners.
5551  Gaming / Console / PC Gaming / Re: Alan Wake Impressions on: May 18, 2010, 11:52:00 AM

Quote from: Soulchilde on May 18, 2010, 11:31:39 AM

I know RDR is getting more of the praise at the moment, but did anyone take the plunge on this. 

Yes we did, in the Alan Wake threadicon_razz
5552  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 08:25:25 PM

Quote from: Bulletpig on May 17, 2010, 08:21:58 PM

I'm confused on the theory that the smoke monster was in the cabin as jack's father and that is who Locke saw.  From what I remember the smoke monster cannot pass over that grey ash?  It was surrounding the cabin so how did the smoke monster get into the cabin?  This is the same grey ash that those people used to try and protect themselves from smokey in the big foot.

At the end of season 5 it was revealed that there was a gap in the ash. The original purpose of the cabin is unclear however. Jacob might have imprisoned the smoke monster there for a time, or tried to keep it out. I really don't think it's important at this point, but it's certainly interesting.
5553  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 12:44:21 PM
I don't see it. What loophole are you referring to?

I believe Ben's role as a major character in Lost ended in season 5, btw. I would be very surprised if he turns out to be vital to whatever is going to happen in the end. His role in the series was to kill Jacob. He has been used, broken, and given redemption. His story is complete.
5554  Gaming / Console / PC Gaming / Re: Red Dead Redemption gameplay trailer on: May 17, 2010, 10:58:25 AM

Quote from: Razgon on May 17, 2010, 07:16:26 AM

Damn...for some reason, the euro version is pushed back till the 28th of may now...pretty annoying - oh well, hopefully the game will be patched by then ;-)

Source? My local retailers don't seem to have that memo yet, as their release dates are still the 21st.
5555  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 08:40:06 AM

Quote from: tgb on May 16, 2010, 10:51:08 PM

Quote from: Kyosho on May 15, 2010, 12:33:13 PM

Quote from: metallicorphan on May 14, 2010, 10:20:54 PM

was that wine...my everlasting blood type thing?,so now Jacob can't 'die'...why was he a ghost/invisible in the hut in season 2(or 3)

Ben lied to Locke that he could see Jacob the first time they went to the cabin. It was the man in black that did the "help me" thing (or whatever it was) that Locke heard and appeared as a shadowy/ghost thing. One of his many little manipulations of John Locke. Later, when Locke went into the cabin again, the man in black appeared to Locke as Christian and told him to move the island. So, Jacob has never appeared as a ghost or whatever (aside from him visiting Hurley since he's been dead). That was always the man in black.

Early on, Smokey was using Ben  - particularly in getting him to kill Locke.  I suspect Smokey appeared to Ben several times in his Christian Shepherd suit - but claimed to be Jacob.

The smoke monster has never seemed to use Ben directly, except at the very end when he manipulated him into killing Jacob. He definitely never appeared before him pretending to be Jacob. Ben admitted during a moment of personal crisis that he had never met Jacob, and this was before he met the real one. All orders came through Richard, with no exceptions. This is why he was so upset when Locke claimed to have heard from Jacob (which actually was the smoke monster) in the cabin, while he himself didn't.

Yes, the smoke monster was using Ben, but it took only the lightest of prods to do so. I can see no evidence that it made him kill Locke. In fact, I believe the smoke monster expected Locke to kill himself.
5556  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 16, 2010, 08:19:48 PM
Just finished the game. 6 episodes, the four last ones feeling quite a bit longer than the first two. Most of the game is spent walking through the woods trying to get to a destination. It gets a little bit much when some chapters are nothing but this. 2-3 hours of walking towards the same objective without much story development in-between grates.

Still, the gameplay mechanics are absolutely solid and the story is interesting and will keep you guessing. The voice acting is poor. The music is great. The lighting effects are fantastic and really end up defining the whole experience. The graphics reminded me a lot of Resident Evil 4 in their realistic and gritty style. The game itself felt like what the last Alone in the Dark should have been but never even came close to becoming.

I was swimming in ammo and equipment at many points through the game on Normal difficulty, but you'll lose all your equipment regularly, sometimes more than once per chapter. Combat was still challenging at some points though, particularly when you get surrounded. You need to be on your toes and ready to adapt your combat tactics on the fly. These are the mechanics that work so well. Do you think you can take out this group of enemies using just your flashlight and revolver? Should you toss a flare to give you some breathing room, or do you simply try to dodge? Perhaps a flashbang is a better idea, but it takes longer... do you have enough time?

Definitely worth the time and money. smile

Edit: Oh, and I never noticed any screen tearing. Perhaps I just filter it out mentally?
5557  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Red Dead Redemption Count: 360 and PS3 on: May 16, 2010, 12:16:59 PM

Quote from: metallicorphan on May 16, 2010, 11:28:45 AM

360


on PS3,its gonna be a 600mb install for those who are bothered


http://www.vg247.com/2010/05/16/red-dead-redemption-ps3-install-only-600mb/

I'm not completely updated on how the 360 works, but wouldn't you have to go through a 4.5 GB install on the 360 unless you want your living room to sound like an airport? 600 MB isn't bad at all.
5558  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Red Dead Redemption Count: 360 and PS3 on: May 15, 2010, 09:09:51 PM
PS3 unless that version has some glaring flaws. With the review embargo still going it's hard to know for sure.
5559  Non-Gaming / Off-Topic / Re: Riddick Returns on: May 15, 2010, 01:07:53 PM

Quote from: Kyosho on May 15, 2010, 12:46:11 PM

I also am not a fan of movies where fantasy and sci-fi stuff both exist like they did in this one.

What, you don't like Star Wars?
5560  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 14, 2010, 09:23:55 PM
Haven't noticed any screen tearing, but keep in mind that this is on a European TV, so there might be differences due to that.

I've played through the first two episodes now. Took surprisingly long. The game is sort of repetitive, but it's still very good, and the atmosphere is excellent. The voice actors aren't all that good, and it's particularly disappointing that Alan Wake himself sounds so flat. It feels like I'm playing a mix between Resident Evil and Alone in the Dark, without the crappy parts of the latter (which were most of the game, admittedly). Word of advice: The game has been pretty easy on Normal so far. If you truly want to be scared, I suggest upping the difficulty a notch.

The influences are very obvious so far. Mild spoilers below. You may want to skip reading the Stephen King one if you haven't read The Dark Tower and the others if you haven't seen the respective TV-series, though it's nothing extremely spoilerific:

Stephen King:
Spoiler for Hiden:
The whole story reeks of The Dark Tower. It's so close in many ways that it nearly feels like a ripoff. They're probably going to twist it around a bit later, so I'm not casting any judgment here yet. You pretty much play Stephen King's role in the Dark Tower, if his active participation was bigger.

Twin Peaks:
Spoiler for Hiden:
The characters are obviously very inspired by Twin Peaks. The opening to episode 2 is particularly close, copying certain locations and the mannerisms of the receptionist at the police station. It looks like the story is bringing in a kind of anti-Cooper too. The whole evil forest theme is also extremely prevalent.

Lost:
Spoiler for Hiden:
There's a disappearing island and intelligent dark smoke that follows you around and rips down trees. Nuff said. slywink
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