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5521  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 03:00:40 PM
I dunno, I really liked the Normandy crash site mission. It gave me a sense of closure with a ship that was such an important part of ME1, and it was a nice change of pace.
5522  Gaming / Console / PC Gaming / Re: Baldur's Gate Trilogy mod, ANYONE? on: February 04, 2010, 02:57:33 PM
warning isn't referring to other threads, Daehawk. He's referring to this thread. Specifically, post 2 in this thread, which answered the question you asked and could have saved you some grief and time.
5523  Gaming / Console / PC Gaming / Re: Teaser trailer for Fallout: New Vegas on: February 04, 2010, 02:37:17 PM

Quote from: Brendan on February 04, 2010, 02:35:46 PM

I would suggest that rickrolling years after the meme is dead is a ban-able offense.

It's a rickroll? Man, that wasn't funny even the first time. The only time it could be called even vaguely amusing was when YouTube rickrolled their entire front page.
5524  Gaming / Console / PC Gaming / Re: Teaser trailer for Fallout: New Vegas on: February 04, 2010, 02:32:05 PM
Bah, can't see the trailer in Norway.
5525  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 02:12:00 PM
Spoiler for Hiden:
The alien angle has always been tempting with Lost because it would explain so much. Just like religion, really. slywink I strongly believe they won't pull that one on us.

The fundamental nature of man that you mention was already clearly touched upon in the fifth season finale. Jacob keeps bringing people to the Island for some reason. Nemesis insists that it always ends with them killing each other. Jacob believes that sooner or later this will end, and it only ends once. Everything before that is just progress, as he says.

The Island isn't alive either, unless they're really trying to surprise us with a stupid twist. There's been nothing to indicate that it has a mind of its own. Every time someone says that the Island made this or that happen, they're actually talking in metaphors, whether they know it or not. The best example is when Michael tries to kill himself in season 4. He's completely unable to, despite his best efforts. He's told that the Island won't let him die yet. We get the impression the Island has a mind of its own. Later we realize that he couldn't kill himself because it would cause a paradox. The Island had nothing to do with it except to facilitate the time traveling that makes these paradoxes appear.

Oh, and Daehawk? Nice try, but you're in way over your head here. slywink
5526  Gaming / Console / PC Gaming / Re: Mystery GOG countdown on: February 04, 2010, 01:33:19 PM
Man, I hated that game. Where Vampire: Bloodlines treated the setting with care, love and respect, Redemption treats it like an obstacle in its quest to provide a Diablo clone. I'm pretty confident they had the design document fully written long before they even knew that the game would be set in the Vampire the Masquerade universe.

Only play this game if you have absolutely no attachment to the setting. Otherwise you'll just end up being frustrated and annoyed.
5527  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 08:15:50 AM
I agree. Of all the RPGs I've ever played, the "good vs evil" concept is the least necessary here, mostly because your actions carry real consequences not only in the current game, but also in the games following it. It would be much more interesting if the paragon/renegade bars were removed altogether and the results of your actions would come through reactions from the game world. The game already has this, but the alignment bars steer most people towards min-maxing as high scores make it easier to get out of complex problems.
5528  Gaming / Console / PC Gaming / Re: Best DLC for Dragon Age on: February 04, 2010, 07:03:27 AM

Quote from: Pyperkub on February 04, 2010, 06:19:09 AM

Quote from: TiLT on February 04, 2010, 05:25:01 AM

If you bought the game new, the point is moot. All the DLC except Return to Ostagar is free for new purchases. If the game is used, the situation is different. In that case The Stone Prisoner is the best DLC available IMO.

Warden's Keep was only free to pc digital collectors editions (maybe only pre-orders at that),  AFAIK

Ah yes, that's true.

Oh well, The Stone Prisoner is still best. Warden's Keep is good and contains some nice features (storage chest), but is short. Haven't tried Return to Ostagar.
5529  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 05:35:00 AM

Quote from: Bullwinkle on February 04, 2010, 01:15:18 AM

Spoiler for Hiden:
How does Non-Locke's wanting to go home fit in with your theory, BTW?

Spoiler for Hiden:
I don't think he means it literally. If it is a robot/AI of some kind, it might just mean returning to its "birthplace", wherever that is, for deactivation and sleep. It could very well be on the Island itself.
5530  Gaming / Console / PC Gaming / Re: Best DLC for Dragon Age on: February 04, 2010, 05:25:01 AM
If you bought the game new, the point is moot. All the DLC except Return to Ostagar is free for new purchases. If the game is used, the situation is different. In that case The Stone Prisoner is the best DLC available IMO.
5531  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 03, 2010, 10:09:01 PM

Quote from: Eel Snave on February 03, 2010, 09:56:01 PM

Spoiler for Hiden:
So how does Jacob get lists of people?

Spoiler for Hiden:
There are two options that I can see, with the first being more likely:
1) He either can travel through time and space or relives time over and over again. As a result, he has been able to carefully monitor events and knows who is where and what he needs them to do.
2) He uses animals as spies (perhaps through some kind of possession). I think this might be somewhat true even if the first option is correct. Look at Vincent's behavior in particular. Especially in the first season, he had a tendency to sit hidden in the bushes and observe the losties without interfering.
5532  Non-Gaming / Off-Topic / Re: Axe Cop on: February 03, 2010, 10:06:08 PM
Don't forget to read the additional comics under Ask Axe Cop. biggrin
5533  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 03, 2010, 09:25:59 PM

Quote from: Eel Snave on February 03, 2010, 09:16:20 PM

HOLY CRAP
Spoiler for Hiden:
IF (and it's a big if) Sayid is now someone else, WHO THE HELL IS BEN?  Remember, beforehand he was just a nice kid.  Then he went to the temple and turned into a cold-blooded liar and manipulator.  My head just exploded.

Spoiler for Hiden:
Sayid isn't anyone else, but he might be changed physically and mentally. Why would he be someone else? Even if you accept the theory that he's now sort of possessed by Jacob (which I do not believe at all), why did Jacob have to jump through those hoops when Nemesis could just take over any dead body he liked without bringing them to the temple? Jacob can still interact with others through Hurley, which is most likely why he was brought to the Island in the first place and given the Ankh.

I think the pool/fountain is simply a fountain of youth, though not exactly the way the legends talk of it. The only person who uses it regularly is Richard (he might be immune to its negative effects, perhaps because he contains a lucky set of genes), and Jacob and Nemesis might use their own fountains in some way, though I doubt Nemesis is a person at all right now.

One theory I just came up with might be that Jacob is a scientist who had access to great resources. He built an AI of some kind, the smoke monster (perhaps a cloud of metal particles [note how pistol shells bounced right off it] powered and controlled by a small object that levitates through electromagnetism in the middle), and gave it instructions to protect his research site (the Island). His goals likely overlap with Dharma's official goal (to prevent the end of the world), except Jacob knows exactly when it will happen because he can either A) travel through time, or B) relives the same period of time over and over due to a paradox. I think B is more likely and fits nicely with Desmond's unhinging. The AI was given specific instructions to never harm Jacob, but over time it started to develop a personality and a deep hatred for its master. It hatched a scheme to kill him, though since its programming doesn't allow it to do him any direct harm it had to recruit the help of someone else. You know the rest.

It's the best theory I've come up with so far, and while it's probably not entirely correct, I think the final answers might be in the same vein.
5534  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:21:15 PM

Quote from: coopasonic on February 03, 2010, 08:19:17 PM

Spoiler for Hiden:
Read the descriptions given when you are choosing the leaders. Garrus is a pretty natural choice. I'd think Jacob the risky choice myself. What has he led?

Spoiler for Hiden:
He's been trained for years as an elite soldier with Cerberus, and has lots of experience to boot. Any professional soldier at that level will fit naturally into the role of leading a squad, though maybe not anything larger than that. He was slightly riskier than using Miranda, but I felt he was a safe bet anyway.
5535  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:09:22 PM

Quote from: cheeba on February 03, 2010, 08:05:44 PM

Quote from: TiLT on February 03, 2010, 08:00:47 PM

Spoiler for Hiden:
I see from other people's comments that they tended to choose people like Grunt or Garrus for leading the squads. Keep in mind that you aren't looking for the toughest and meanest of your people. You're looking for someone who can lead. Grunt is obviously not a leadership candidate, at least not for non-Krogans. You can't expect him to keep your squad alive. Garrus is a good soldier, but too used to working alone. He can't be relied on to keep control over a squad under pressure.
Spoiler for Hiden:
I had Garrus leading on the 2nd mission I think it was. He did just fine. He's had leadership experience, considering he was the head of that task force on Omega. Plus he's like Shepard's brother from a Turian mother smile.

Spoiler for Hiden:
Okay, consider me surprised. My point was that I wouldn't have taken the chance on giving him command on such an important mission. You obviously did and it worked out well. You never know until you've tried, but I didn't want to gamble away the lives of characters who I want to see again in ME3. smile
5536  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:07:13 PM

Quote from: jersoc on February 03, 2010, 08:03:01 PM

For starters they can try to hide the paragon/renegade choices better. Maybe some players will get pissed, but I think it takes a lot away when you know what your choice is going to do before you even make it.

If nothing else, I agree with this. It's nice that you always have an exit from a conversation on the middle right, and that other choices at the right-hand side also usually end a discussion, but there's no need to hammer over our heads what choices will lead to what outcomes... well, except that some of the summaries of what the choices mean are too vague to really know what they will result in you saying.
5537  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:00:47 PM
Just finished the game. Took me 43 hours according to the save game.

Endgame spoilers:
Spoiler for Hiden:
The suicide mission was absolutely awesome from start to end. I was continually on the edge, knowing that anyone, including Shepard himself, could die at any moment if I made a wrong decision. Turns out I made only the right ones. The choices almost felt too obvious at the time, but reading some other comments here and at OO, it looks like that's not a sentiment I share with many others.

For the first specialist mission (the door) I picked Legion. His affinity with technology would be vital there. I had Jacob lead the secondary team, as I wanted Miranda on my side. I figured Jacob had enough formal training at commanding squads and would be up to the pressure. He performed admirably, and so did Legion.

For the second part, I had Samara do the biotic barrier. I considered choosing Jack, but went with someone who was more predictable, reliable, and with more experience. She handled herself perfectly. Miranda led the other team, and as a seasoned leader had no problems with it.

Finally, I sent Jacob back with the crew when I found them. He had proven his worth during the first part of the mission, and since he had no real specialist skills I would need, he was expendable. He got everyone back safely.

The final boss was easy with the high-powered sniper rifle you can upgrade to during one of the missions. He only managed to send one wave of enemies at me before he was dead, and he never even damaged my shields.

I see from other people's comments that they tended to choose people like Grunt or Garrus for leading the squads. Keep in mind that you aren't looking for the toughest and meanest of your people. You're looking for someone who can lead. Grunt is obviously not a leadership candidate, at least not for non-Krogans. You can't expect him to keep your squad alive. Garrus is a good soldier, but too used to working alone. He can't be relied on to keep control over a squad under pressure.

I gave the Illusive Man the finger and blew up the base at the end. I also destroyed the Geth heretics earlier, so I have essentially rid the galaxy of two large, potential enemies. I suspect the Geth will become a valuable ally in the third game and I am likely to suffer a bit for my choices there since their numbers will be far smaller than they would be with the heretics under control. However, I couldn't take the chance that the "pure" Geth would be influenced by the programming in the heretics. The Geth are too dangerous for them to be potentially hostile again. Legion respected and supported my choice anyway, and since he speaks for every other Geth that's good enough for me.

By the time I did the final mission, every squad member was loyal. I don't know the effects of non-loyal members, but I suspected Miranda and Jack would try to kill each other, as well as Legion and Tali. Didn't want to see that happen, and even with my loyal team I made sure to keep them away from each other's squads at all times.
5538  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 02:50:22 PM

Quote from: Kevin Grey on February 03, 2010, 02:46:24 PM

Gotta say I'm very disappointed with the soundtrack.  While it is generally quite good, it is lacking the character that the first ME soundtrack had.  Kind of bizarre considering it's the same composer too.  Not sure if Bioware told him to go in a slightly different, more conventional direction.

I also don't care for how it's used in the game.  I didn't pick up on exactly what was bothering me until someone on Neogaf pointed it out, but a lot of the time in ME2 there isn't any background music while ME1 had nearly wall to wall music.  I loved the music that ME1 played while exploring the Normandy, Citadel, etc but ME2 doesn't do that very often.  I've actually taken to playing the ME1 soundtrack while it in similar situations in ME2 and find it helps a bit. 

I mostly agree with you here, though I have to point out that the soundtrack really picks up near the end and gets absolutely epic.
5539  Non-Gaming / Off-Topic / Axe Cop on: February 02, 2010, 10:20:17 AM
A friend brought my attention to a fantastic new webcomic written by a 5-year old kid and illustrated by his brother. It's absolutely hilarious and had me in stitches. I love this kind of humor, particularly since I saw the Full Life Consequences video on Youtube.

Axe Cop
5540  Non-Gaming / Hardware / Software Hell / Re: Need help upgrading Windows 7 on: February 02, 2010, 07:45:39 AM
Alternatively you could be a little more clever: Reinstall the RC, but don't supply the activation code. You get at least 30 days to use the OS that way, though I think that can be extended. Be sure you follow the instructions available online for how to install the RC as the version you're going to upgrade to (ie. don't install the basic RC, which is Ultimate. If you do, you need to buy Ultimate in order to upgrade directly). When you buy the full version in a month or so, you can upgrade the already installed RC-version as long as it's the same type (ie Home Premium RC upgrades to Home Premium normal version). There are instructions easily available online for this too.

The point is, you can install Windows 7 now without worrying about paying for it until a little later. It's a little convoluted compared to a basic install of the full version, but at least it lets you avoid Vista. *shiver*
5541  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 07:38:45 AM
Can you even visit Sol in the game? I got the impression we won't go there until ME3.
5542  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:37:45 AM

Quote from: jersoc on February 02, 2010, 07:29:13 AM

and have AA

We do? I haven't seen that option.
5543  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:28:13 AM
It's allowed if you're a renegade.

Which I'm not...
5544  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:24:26 AM
Nah, it's just that everyone, regardless of platform, is posting in the console thread since it's way more populated. I'm playing the PC version but posting over there, for example.
5545  Non-Gaming / Hardware / Software Hell / Re: Need help upgrading Windows 7 on: February 02, 2010, 05:34:18 AM
I'd recommend not reinstalling the RC at this point. It's just a few short months away from the time when it'll start nagging you by rebooting every 2 hours. Get the full version or the upgrade. That way you'll save yourself from another reinstall in 3 months.
5546  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 05:07:39 AM

Quote from: Roguetad on February 01, 2010, 10:33:28 PM

Quote from: Gratch on February 01, 2010, 10:22:01 PM

Quote from: TiLT on February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.

I'm at the exact same place, and was wondering the same thing.  I had planned on doing as many side quests as possible now, but maybe that's not the best idea...

Regarding that exact spot in the storyline:
Spoiler for Hiden:
Don't do the mission for the IFF until you've done all of the other things you wanted to do.  I recommend finishing up recruiting, and taking your time doing the loyalty missions first.  I think the crew mentions this is a good time to do that too.  There's a ton of content still there in the loyalty missions, and those do have an impact on the ending.  As soon as you get the IFF though...it's game on!  I hope that helps put you at ease without being too spoilery.  In other words, take your time right now icon_smile 

I forgot to mention that you will be beat over the head with clues from your staff about moving forward after the IFF mission.  You will have time for one more obvious loyalty mission.  I recommend doing that last loyalty mission and then complying fully with the advice given to you by your crew.

Excellent, thanks! smile

That's pretty much exactly what I suspected was going to happen until you got me worried there slywink. This means I should be able to deal with the rest of the galaxy before I go do that particular mission.
5547  Non-Gaming / Off-Topic / Re: Dollhouse Season 2 on: February 02, 2010, 05:05:43 AM
No channel would accept a TV series proposal based on just a concept. I'm sure Joss Whedon had to give them 4-5 seasons worth of story (roughly outlined, if nothing else) before they would let him do anything at all.
5548  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.
5549  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)
5550  Non-Gaming / Off-Topic / Re: Self Publishing and eBooks? The future of Print? on: February 01, 2010, 09:39:38 PM

Quote from: rittchard on February 01, 2010, 09:36:56 PM

And finally just to mix it up a bit, over lunch I was actually thinking about whether anyone would want to help develop an "Indie Reader" app for the iPhone/iPad.  The main app would be a Reader + Store, similar to Kindle, except we would allow any Joe Blow to upload their text, keywords, summary etc. and set their own price.  The app would have all the bells and whistles, top 10 lists, user reviews, user favorites, our own personal favorites, searches by genre and topic, etc. - basically a complete venue for wannabe/"independent" authors to show off their work.  All we would do is maintain the software, database and collect money lol.  But I forgot about all the legal crap with copyrights and such, so I kind of thought it wasn't worth mentioning, unless someone has an idea to get around all that.  I suppose we could just have a disclaimer but that doesn't seem very satisfying.

Amazon is already implementing this. IIRC, their new system allows any author to upload his books to the Kindle Store and set his own price. I think Amazon takes 30% of the profit, while the author keeps the rest.
5551  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:33:40 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

Anyone else finding this?

Nope. There's plenty of anomalies around. Some of them lead you into other missions, and those mission may lead you into yet another (as far as I can tell). It seems every sector has 1-2 anomalies, with additional missions coming in on top of that. Also keep in mind that certain sectors are only available once you buy navigation charts for them.
5552  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 01, 2010, 08:42:18 PM

Quote from: rittchard on February 01, 2010, 07:36:08 PM

One more day, I can't wait!!!!

The most recent commercial I saw on Desperate Housewives last night seemed to reveal quite a bit (or not).
BUt it seemed counter to what we saw in that 4-minute teaser thing.

Spoiler for Hiden:
I couldn't tell what was going on, but clearly in the commercial Jack, Kate, Sawyer, Hurley and Jin at least were all still on the island.  Sawyer points his gun at Locke a couple times and threatens him.  Locke asks Sawyer if he wants to know the answer to what/where the island is.  Which seems to imply the "reset button" did NOT work, though the teaser video implies it did.  It looks more like the explosion just bounces our main cast into yet another different time period, or is it another different timeline?


Spoiler for Hiden:
As I hinted at in my post earlier in this thread, I think time will become "unhinged" for the main characters, leaving them in multiple timelines at the same time. The creators of the show have said that the flashbacks/flashforwards and the way these have been altered all throughout the show have been there to prepare us for something that is going to be very important in this season. Since this is in the same category as the flashbacks but is something we haven't seen before, detached time is my main theory.

They've also said that the start of the season will be very confusing, btw. Tongue
5553  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/1) on: February 01, 2010, 08:40:15 AM
Nuthin'.
5554  Non-Gaming / Off-Topic / Could it be? A Dance with Dragons is completed? on: January 30, 2010, 01:08:07 PM
George R R Martin posted a somewhat cryptic post on his Not a Blog page yesterday. It might just look like A Dance with Dragons has been completed.

I'm getting excited! smile
5555  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: January 29, 2010, 09:16:30 PM

Quote from: Eel Snave on January 29, 2010, 09:04:37 PM

First five minutes up now.

SPOILERS BELOW:
Spoiler for Hiden:
What ever they did works.  Not sure I like that.

Spoiler for Hiden:
There was only like 15 seconds of new material in that preview, but ok... Tongue I actually suspected it was fake until the very end.

It's been well known for a while that whatever they did worked, but it's the ramifications of that we still don't know. I suspect the Losties will feel detached from reality, perhaps even exist at several points in time at once. Looking forward to finding out next week. smile
5556  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 07:59:05 PM
I'm Commander Shepard and this is my favorite store in the Citadel!
5557  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 02:45:39 PM

Quote from: coopasonic on January 29, 2010, 02:43:19 PM

Can someone spoil the location for the fast scanning upgrade? Wherever it is, that's where I want to go first.

I think you start out with it. At least it was there the first time I looked at the list of available upgrades.
5558  Gaming / Console / PC Gaming / Re: Heavy Rain - gameplay video on: January 29, 2010, 01:40:54 PM
No, the episodes are all prequels from what I understand. The first one is what I believe is an extended version of the first scene they ever showed to the public, a scene that was never intended to be part of the main story. All the new scenes in Heavy Rain Chronicles will delve deeper into the histories and personalities of the main characters.
5559  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 09:48:54 AM

Quote from: Razgon on January 29, 2010, 09:44:51 AM

Anyways - loving the game...its just so much me! Only thing I'm missing is teammember bantering...there's really ...nothing. This leads to lack of personality in my teammembers, something that DA could have shown them how to include in spades.

I noticed this as well. It makes the decision on which team members to bring along on a mission trivial, as they end up being pretty much nothing but a set of mobile combat abilities. They will once in a rare while interject a conversation, but not often enough for it to really matter.
5560  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 09:41:49 AM
I'm the kind of player who will quicksave after almost every corner. Mass Effect 2 accommodates this nicely by not slowing down or stopping at all while it saves.
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