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4961  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 08, 2010, 04:35:09 AM

Quote from: ericb on June 07, 2010, 09:56:49 PM

I've been reading the forums and FAQs and I don't think it works that way.  I think it only applies to new players and not existing players.  So you will keep your 9 slots no matter what if you have 9 slots when it goes F2P.  Of course every single bit of it is still up in the air and that answer may or may not change by tomorrow.

I've been reading the forums as well, and I'm fairly certain I'm right. Character slots is not one of the limits on Premium accounts that gets lifted when you've been a VIP member at any point in time. The community managers in the forums have said what I said about the extra slots from the MoM expansion and the Adventurer's Pack. I'd guess you're mixing up that with a reply about the main slots.
4962  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 08:12:12 PM

Quote from: Jag on June 07, 2010, 08:04:13 PM

What about people who already have horses and multiple characters. Will those become inaccessible when playing F2P?

Horses, no. Characters, maybe. Let's take me as an example. I have the default 5 character slots I started with when I bought the original game, plus 2 slots from Mines of Moria and 2 slots from the Adventurer's Pack, for a grand total of 9 slots. If I were to cancel my subscription after F2P is released, I'd become a Premium member. They get 3 character slots, but since I've bought Mines of Moria and the Adventurer's Pack, I still get to keep the slots from those. My new grand total would then be 7.

If I actually had 9 different characters when that happened, the game would present me with a selection screen where I would get to choose the 7 characters I'd like to keep playing. The remaining two would be locked away until I became a VIP again (Edit: or bought more slots in the store), but wouldn't be deleted.

Essentially, you'll never lose anything you've obtained because your membership changes (though actual content you previously had access to but hadn't done might be inaccessible). Limits on stuff such as gold and inventory bags are lifted if you've been a VIP member at any point in time.
4963  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 08:08:06 PM

Quote from: skystride on June 07, 2010, 07:57:16 PM

Hmm my interest has dropped again, sounds like it will be a severely crippled F2P version.  I was hoping it would be more of a Guild Wars model.

The thing to keep in mind is that it only "cripples" you gradually. You can buy content at a slow rate, and if you halfway through your character's advancement realize you don't really like the game after all, you haven't spent much on it. My post above may give the impression that once you hit level 22 you'll have to buy a ton of content at once to progress, but that's not the case. The way it'll probably work is that you'll have offers from two NPCs wanting to send you to different regions. You make a choice about which region you think sounds most promising (Lone-lands or North Downs) and purchase an adventure pack for that region (probably for around $3-4 if I were to venture a guess), which gives you an extra 80-200 quests to do. You'll have a lot of control over what you'll have access to, and LOTRO is known for being so large at this point that you can easily skip entire regions on your way to the maximum level. And if you wanted access to everything, you'd subscribe as a VIP member, which is where the Lifetime offer comes in as they will never lose their VIP membership and will thus always have access to all the non-expansion content (and they won't lose expansion content once they've bought it).
4964  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 06:01:59 PM
And the primary purpose of the account is still to avoid those monthly fees. LOTRO may become free to play now, but that doesn't mean it's free to play, if you see what I mean. slywink If you were to play the game after the release of the FTP system without VIP access, you'd find that you are out of content to play at or before level 22. You'd find that you would never be able to buy a horse since those cost more than you can own at one time. You'd be underpowered for your level (after level 10 or so) since your traits are severely limited. You'd only be able to play one character on each server.

It's not about priority access. It's about access. FTP is a glorified demo where you can buy the game piece by piece. Lifetime membership skips all that and gives you everything (that isn't part of an expansion). I seriously doubt that there's any way to reach the same amount of content (and let's not forget the bonus points every month!) as the Lifetimers by just purchasing individual pieces of the game without crossing the total price of a lifetime membership anyway, and then you'd still have to keep buying when new content is released (example: The new region, Enedwaith, will be free for VIP members. Free or Premium players have to purchase it separately).
4965  Gaming / Console / PC Gaming / Re: [PS3]Uncharted:Drakes Fortune on: June 07, 2010, 01:49:03 PM

Quote from: Teggy on June 07, 2010, 01:40:34 PM

Having just finished RDR, Splinter Cell Conviction and ME2, I didn't have anything big lying around, so I decided to throw in Uncharted again to get trophy for playing through on Hard difficulty. It's amazing how "one-note" it seems after playing Uncharted 2. It's still a very good game, but it was hard not to notice the difference.

After hearing so many bad things about Crushing on Uncharted 1, I expected Hard to be frustrating, but it was actually very playable. In fact, the sequence I was most concerned about,
Spoiler for Hiden:
then entire attack on Navarro's boat
was actually very easy. I don't know why I had so much trouble with it the first time.

Some of the hardest parts in Crushing are actually near the beginning of the game, such as
Spoiler for Hiden:
the attack when you climb out of the downed plane in chapter 4, and the water room in chapter 5 (which you can exploit your way past, btw).
4966  Gaming / Console / PC Gaming / Re: Joyride no longer free will be Natal launch game on: June 06, 2010, 08:41:37 PM
There's one thing about Natal that confuses me. There are certain traditional game types that I can't even begin to imagine how would be controlled using this system. While the PS3 Move would handle a first-person shooter (as an example) with ease (while sitting on the couch, nonetheless), I can't see any way in which Natal would be able to do the same thing. Am I missing something here?

If it can't handle these things, why is there so much excitement about what is essentially a very limited control system? The PS3 Move and the Wiimote are much more flexible (apparently).
4967  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 06, 2010, 05:59:41 AM

Quote from: vizionblind on June 06, 2010, 05:12:27 AM

sucks for lifetimers

My most heartfelt thanks for reading the entire thread before posting.
4968  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 05, 2010, 08:42:23 PM
Hell, if you're a lifetimer and don't dig into the LOTRO store, you can probably base yourself on getting any future expansion for the game for free too using your Turbine points that you'll automatically receive each month. The deal actually got better for lifetimers.
4969  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 09:32:04 PM

Quote from: ericb on June 04, 2010, 07:32:42 PM

I have a feeling the backlash is going to be huge though...especially for the people who bought lifetime subs in the past six months or so. 

I still don't see the logic behind that statement.
4970  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 06:32:48 PM

Quote from: Blackadar on June 04, 2010, 06:24:44 PM

Quote from: TiLT on June 04, 2010, 01:48:46 PM

What difference does this make for me as a paid subscriber who wants to continue doing things the way they've been done before? The VIP access described in that article seems like a worse deal for me than what I currently have (5 character slots as opposed to the 8 or so I have today, for example).

TiLT, this isn't true.  I thought the same thing until I read it carefully.  We all started with just 5 character slots.  If you got Moria, you got 2 more...and those carry in the F2P model.  If you got the Adventurer's Pack, you got 2 more.  Those carry to the F2P model.

So if you currently have 7 character slots now, you'll have 7 in the new model.  If you have 9, you'll have 9.  

Yeah, I did a little reading after asking the question and now have a good understanding of pretty much everything that seems to be known about the system so far, but I forgot to edit my question to reflect this. Not that I don't appreciate the answer. slywink

The only immediate difference to my LOTRO experience (not counting the increased population and stuff I won't buy) that I can see is that the new system will let me get more shared storage. I actually looked around to see if it was possible to buy this about a month ago, so I'm pleased to see they're giving me the opportunity to expand what I have.
4971  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 06:12:10 PM
I'm not too afraid that there will be a huge crowd of immature players, mostly because LOTRO doesn't really seem to apply to that kind of person. It's a more mature game in some ways.
4972  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 05:54:04 PM
I know what I'll be using my first points for: An additional 30 shared storage slots! I've already got 20, and I want more! They are incredibly practical when you've got crafting alts and want to have a shared pool of crafting resources.

It looks like I'll be getting more than 3000 free points right away, which is nice. smile In fact, the wording makes it sound like I might even get several thousand more points than that just for hanging around this summer.
4973  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 04:51:50 PM
I don't understand why you people with Lifetime subs are complaining. You still don't have to pay a dime to maintain your subscription. It makes absolutely no difference to you. In fact, you get additional benefits that you didn't have before (free points for the store).
4974  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 01:48:46 PM
What difference does this make for me as a paid subscriber who wants to continue doing things the way they've been done before? The VIP access described in that article seems like a worse deal for me than what I currently have (5 character slots as opposed to the 8 or so I have today, for example).
4975  Gaming / Console / PC Gaming / Re: It's the beginning of June. What's your GOTY? on: June 04, 2010, 01:02:23 PM
It's been a fantastic year so far, with some real gems. I'm going to have to throw myself at the Mass Effect 2 bandwagon though. That game was just fantastic and still keeps me coming back with the DLC releases.
4976  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: June 03, 2010, 06:53:26 PM

Quote from: KePoW on June 03, 2010, 06:51:35 PM

Quote from: wonderpug on June 03, 2010, 06:47:30 PM

Rockstar needs to hire a new group of people who solely focus on the multiplayer side of their games.  They seem to get so hung up on redefining the way multiplayer is played--this is your lobby and other such fluff--that they forget to hone the actual gameplay and mechanics.

Maybe you're right, but I'm of the opinion that an open-world game like GTA4 and RDR don't make for super great MP games.  Not unless they take the full plunge and turn them into MMOs.


Freelancer worked extremely well in multiplayer, and had even more freedom and stuff to do than the single player mode.
4977  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 03, 2010, 04:44:08 PM

Quote from: ericb on June 03, 2010, 04:40:17 PM

Quote from: Razgon on June 03, 2010, 04:36:42 PM

There will be a direct 11 client??

I was kinda thinking the game developement had all but stopped, due to lower number of players, which I thought was kinda sad. But I agree, skirmishes are a TON of fun, especially now I have a healer as well - makes them quite a lot better, although she practically never heals me like I'd like her to.

No, they just moved to a different development schedule with bigger expansions (but longer between them).  They have said to expect a big announcement at E3 coming up in a few weeks.  If anything I think their numbers are up a little bit compared to a year ago and it may get a lot more coverage and distribution now that WB has bought them.

Not much is known about the new expansion, but it will be set in Enedwaith (south of Eregion, west of Rohan). Personally I'm a bit disappointed as I was hoping we'd be heading directly to Rohan instead of flanking it in both directions first (the other being Mirkwood). I guess they don't want to go there until they can get mounted combat working right.
4978  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: June 03, 2010, 03:11:03 PM
Yes, though there are certain (obvious) requirements that need to be met.
4979  Non-Gaming / Off-Topic / Re: Natalie Holloway murderer at it again - this time he is on the run on: June 03, 2010, 03:00:29 PM
I suspect people who go free from one case risk getting an inflated sense of being untouchable, so they may take bigger risks. I have nothing to back up that theory with though.
4980  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 03, 2010, 07:50:50 AM
A quick check on the LOTRO forums shows that Herbalist is indeed the preferred soldier type for champions.
4981  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 03, 2010, 07:27:42 AM

Quote from: Razgon on June 03, 2010, 07:23:12 AM

Quote from: TiLT on June 03, 2010, 07:20:18 AM

Quote from: Razgon on June 03, 2010, 06:13:23 AM

Also, I have NO idea how to get the First Mark barter item, which I *really* want....

It's a random drop in skirmishes of your level. You can increase the chance of it dropping by upping the skirmish tier. Higher tiers net you more skirmish points and better loot, but they are also more difficult.

oh - I thought I could barter my way to it - thanks Tilt! One more thing, I've chosen an Archer as my soldier - was that bad? I'm playing my champion now, and figured I could use the single target dps, but...I'm not doing that great in the first defense skirmish - First time all the npcs but MAthis died, second time 1 died, but upping the tier? ouch!

Uh... yeah, that was a bad choice of soldier type. You're a pure DPS class, so why did you choose a pure DPS soldier to assist you? What you need is a tank or a healer.
4982  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 03, 2010, 07:20:18 AM

Quote from: Razgon on June 03, 2010, 06:13:23 AM

Also, I have NO idea how to get the First Mark barter item, which I *really* want....

It's a random drop in skirmishes of your level. You can increase the chance of it dropping by upping the skirmish tier. Higher tiers net you more skirmish points and better loot, but they are also more difficult.
4983  Gaming / Console / PC Gaming / Re: Mass Effect Multiplayer? on: May 31, 2010, 05:44:08 PM

Quote from: KePoW on May 31, 2010, 05:36:20 PM

Quote from: TiLT on May 30, 2010, 08:46:58 AM

I'm not really happy to see this. Increased focus on multiplayer usually means less focus on single player. Just look at the Call of Duty series where the single player has become progressively worse since Modern Warfare 1.

You make it sound like there have been several games since MW1.  There's only been one.

There have been two, unless you like to pretend that Call of Duty 5 didn't exist. Yes, I know it wasn't made by Inifinity Ward. No, it doesn't make a difference since Activision keeps close control of this brand.

Quote
And I liked the campaign better in MW2.  Actually now that I think about it, I think it's significantly better than MW1's campaign.  On Veteran difficulty, MW1 was ridiculously stupid... MW2 is a lot more realistic and reasonable.

MW2's story is completely ridiculous and told in a way that makes it pretty much impossible to follow. MW1 was about a global terrorist situation that could theoretically happen, while MW2 was clichéd and completely unbelievable on every front. The campaign was more varied, but every transition between locales was as sudden and out of the blue as the "I'm on a horse" line in the Old Spice commercial, making it hard to even care. It was also shorter. It was clear that the focus was on multiplayer, whereas the first game was worth buying for the single player alone.

4984  Non-Gaming / Hardware / Software Hell / Re: Cool Gmail Trick for mail filtering on: May 31, 2010, 05:14:38 PM
It's a neat trick, but I'd rather use www.guerrillamail.com when I need to sign up for something untrustworthy (as long as I don't want any other emails from them in the future). No need to set up filters in the future as the mail will simply never reach you. smile
4985  Gaming / Console / PC Gaming / Re: Ewww...Mass Effect to get online multiplayer on: May 31, 2010, 12:31:41 PM
It's been discussed a tiny little bit here.
4986  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: May 31, 2010, 08:45:33 AM

Quote from: KePoW on May 31, 2010, 07:26:43 AM

Quote from: Blackjack on May 30, 2010, 01:13:52 PM

Quote from: cheeba on May 29, 2010, 03:57:32 AM

It really seems to me that this game is going to be more like a single player game that just happens to have other people around at times. You never hear anything about how it utilizes the MMO aspect of the game. Are there going to be guild wars? Raids? If so how big can a group be?
The tricky thing always seems to be rewarding players for grouping without requiring it to progress.

I mean, I like that LOTRO has a dedicated LFG channel and at all hours of the day pretty much, you'll see players on a given server begging for someone to team up with them. But there are plenty who don't like that, and don't want to have to be frantically hawking themselves or begging for help because they have all this content they can't do without assistance.

I think WoW has proven the best way to do it.  Anyone care to disagree?

Basically it's very simple... all players should be able to easily solo to the max level strictly by questing.  But in order to get the best loot, you need to do group content (instances/raids/pvp in WoW's case).  What's so hard about that?  I don't think anyone can argue against that.

Yes, we can argue against that. Look at how LOTRO did things before any of the expansions (they've sort of ruined the concept since). You could get the big loot through several ways:

- Playing through the main story quests, which rewarded pretty awesome equipment.
- Crafting (some of the best equipment in the game was craftable)
- Raiding

There was a slight advantage given to raid equipment, but it was so small that you always had a choice in what to use depending on things like looks and playstyle. The game easily disproved the WoW-notion that awesome equipment needs to be a reward for increasingly difficult group content. In fact, LOTRO started implementing WoW-like systems with equipment gating for high-level instances in the expansions, and the players mostly hated it. They're not likely to try that again.
4987  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 31, 2010, 04:27:20 AM

Quote from: DamageInc on May 30, 2010, 10:46:19 PM

Quote from: TiLT on May 29, 2010, 12:33:34 PM

I've finished all the story missions and all the ambient challenges, and I think I've done all the stranger requests too. Thought this would be enough for 100% game completion, but there's still a lot to do apparently. I guess I'll never reach that milestone.

Be warned: For some bizarre reason the game actually hides the final mission from you. I thought the game was over, but there was one more mission to go that I wouldn't have seen if I hadn't looked it up online. I have no idea why they did this.


The Ambient challenges include completing some specific random world encounters as well.

No they don't, unless your definition of "ambient challenge" is wider than the game's. One of the outfits requires you to reach rank 10 in all 4 ambient challenges, and once you're there you get it. There are no extra encounters to do.
4988  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 30, 2010, 07:23:51 PM

Quote from: CeeKay on May 30, 2010, 07:15:51 PM

Quote from: metallicorphan on May 30, 2010, 07:09:54 PM

did the hunter missions as well...the only thing i have got left of the challenges is Sharpshooter 10(disarm 6 people),not all that sure how to go about doing that(can you kill the people afterwards before going onto the next disarm?..i use one of those Kraut guns that hold 15 bullets)

from what I hear it has to be 6 disarms without reloading or changing weapons, so I'd say wait to kill them until you've done all 6 disarms.

The only thing you can't do is hit the reload button. You can safely finish the challenge with a weapon with any ammo capacity, even well below 6. Reloads that happen automatically (such as free reloads during dead-eye) don't count as a reload for the sake of this challenge. I did it with the sawed-off shotgun while on horseback.
4989  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 30, 2010, 10:38:37 AM
What other part? With the way posts are being edited I can't check any more.
4990  Gaming / Console / PC Gaming / Re: Mass Effect Multiplayer? on: May 30, 2010, 08:46:58 AM
I'm not really happy to see this. Increased focus on multiplayer usually means less focus on single player. Just look at the Call of Duty series where the single player has become progressively worse since Modern Warfare 1.
4991  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 30, 2010, 08:44:12 AM

Quote from: Razgon on May 30, 2010, 07:38:50 AM

Quote from: naednek on May 30, 2010, 12:25:58 AM

I really want to abuse my powers and ban him, but I'm too honest

CAnt you ban him? please? Or at least spoiler up his post...

dammit - this is pretty god damn annoying...

As someone else pointed out above, it's not a fricking spoiler! Stop complaining!

As for the challenges that require you to do multiple things that can be hard to keep track of, such as the Survivalist challenges, you can click Y (on the 360) when looking at it to get a detailed overview of what you have done so far. It really helps and means that you don't have to sell stuff just to keep track through your inventory. You'll see a list saying stuff like "You've collected 0 of 10 Snowdrop. 0 of 2 Red Sage" and so on.
4992  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 29, 2010, 10:35:21 PM
I enjoyed most of the characters. They were typical Rockstar fare, all caricatures and easy to understand, but their dialogue was snappy and their stories compelling.
4993  Gaming / Console / PC Gaming / Re: Alpha Protocol on: May 29, 2010, 10:31:10 PM
I was ready to purchase this game, but the reviews have made me wait a bit. Hopefully there will be some kind of patch to fix the most glaring issues.
4994  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 29, 2010, 04:35:12 PM

Quote from: CeeKay on May 29, 2010, 04:03:51 PM

they hide the final mission?  as in not on the map or just picked a bad symbol that's not easy to see?

It appears as a Stranger mission in a location you've previously visited, but you're given no notice of this. It won't appear on the map until you're very near it.
4995  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 29, 2010, 12:39:09 PM

Quote from: metallicorphan on May 29, 2010, 10:45:23 AM

a Special Edition collectible ‘Senet’ Game as seen in Season Six, <snip> a collectible Ankh

Can anyone explain to me what makes those two things "collectible"? They're not part of a series of items to collect separately, nor are they hard to obtain. Damned marketing!
4996  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 29, 2010, 12:33:34 PM
I've finished all the story missions and all the ambient challenges, and I think I've done all the stranger requests too. Thought this would be enough for 100% game completion, but there's still a lot to do apparently. I guess I'll never reach that milestone.

Be warned: For some bizarre reason the game actually hides the final mission from you. I thought the game was over, but there was one more mission to go that I wouldn't have seen if I hadn't looked it up online. I have no idea why they did this.
4997  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 28, 2010, 10:13:56 PM
I just finished the story mode, and have also taken two of the ambient challenges to legendary status. Two to go. smile

It's pretty obvious that they're planning to add a DLC expansion to this game though.
Spoiler for End-game spoilers!:
Having Jack Marston take revenge.
4998  Gaming / Console / PC Gaming / Re: Recommend some console exclusives on the 360? on: May 27, 2010, 07:18:18 AM
Fable 2.

Honestly, the 360 doesn't really have the same kind of awesome exclusive list that the PS3 currently has if you've got a PC, but there's still some nice gaming to be had on it.
4999  Non-Gaming / Off-Topic / Re: It's great not having health insurance, really! on: May 27, 2010, 04:37:27 AM
It's pretty amazing that you guys will argue (though tongue in cheek in this thread) against increased taxes when your health insurances cost more than the taxes usually would (and those cover more than just medical stuff), and provides poor service unless you pay even more. Hell, from the prices mentioned in this thread I could probably spend less paying for a damn comfortable home!
5000  Non-Gaming / Off-Topic / Re: It's great not having health insurance, really! on: May 26, 2010, 08:34:04 PM

Quote from: Scuzz on May 26, 2010, 08:04:07 PM

although the blood in the stool doesn't sound great and a doctor would probably require some $$$ tests to double check on it.

As long as the blood is bright red and not dark, it should be fine. Hemmorhoids aren't dangerous, only annoying.
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