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4921  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 04:25:53 PM

Quote from: Bullwinkle on February 04, 2010, 04:11:31 PM

Spoiler for Hiden:
I don't see that as "obvious."  That's not a strong enough motivating factor, especially given that they were actively researching a way to produce more children.  And it may not have been new.  While there were kids on the island during the Dharma period (and I can't remember if the couple from 24 delivered the 70s baby [did they for sure conceive on the island?]), how many of them were made there?

Spoiler for Hiden:
I completely disagree with you. The Others are willing to die to protect the Island, and they also know that eventually they will die from old age and will need younger blood to replace them. If they don't get kids from other people somehow, the Others will cease to exist. The show has made it very clear that children can no longer be born from someone who has spent their last two trimesters or so on the Island (they never figured out the exact number), and only a select few Others are ever allowed to leave for short periods (we've only seen Richard and Tom do that so far. Ben, Widmore and Eloise left but couldn't return (directly, at least). That the Others actively recruited Juliet, an outsider, in order to help them give birth on the Island again, shows just how desperate they are.

We also saw a birth among the Dharma people in season 5. They made a big point out of it, making it clear that whatever made births impossible later hadn't happened yet (Juliet points this out herself).
4922  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 03:31:41 PM

Quote from: Bullwinkle on February 04, 2010, 03:26:12 PM

Spoiler for Hiden:
One other thing I've always wondered about:  Where the hell are the kids?  One of the Others' main goal toward the beginning was to get Walt.  And the kid(s) from the Tailies' group.  Why?  There may be nothing to this, of course, but I think it's interesting that the first kids we've seen in forever were at the temple.

Spoiler for Hiden:
The kids from the plane supposedly showed up at the temple in episode 2 of this season. I think it's pretty obvious at this point why the Others kidnapped them: They can't breed. No kids can be born on the Island any longer, a development that is reasonably new (kids were healthy during the Dharma period). Their only chance to replenish their ranks is to kidnap young kids and indoctrinate them.
4923  Gaming / Console / PC Gaming / Re: Teaser trailer for Fallout: New Vegas on: February 04, 2010, 03:28:01 PM
Well, it does seem that Vegas survived the war relatively unscathed. The buildings are whole, the electricity is still running, they've got functional robots doing menial work for them.
4924  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 03:11:51 PM

Quote from: LoneStarSpur on February 04, 2010, 02:43:29 PM

Spoiler for Hiden:
I really should be working, but... icon_lol

And I'm probably 100% wrong on all this, but I almost think it's more fun to speculate about the show than it is to watch it.  icon_biggrin

1. smokey is pissed. really, really pissed. That look Locke gave Ben was friggin' awesome.
2. and he's rightfully pissed because he wants to go home and the Others won't let him
3. the Others are keeping smokey from going home
4. smokey is using the Losties to destroy the Others' grip on smokey. The Jacob appearing to Hurley was smokey.
5. who the hell built the technology of the Island? Jacob, Ben, Widmore were all trying to use it, but no Egyptians, Black Rock sailors or dumbass Dharma people built it.
6. The Good vs. Evil is the Others vs. the Losties. The Others have been exploiting smokey for generations for their own selfish purposes. Like my wife said about the Losties after the plane landed: they would have been better off not having things reset.
7. Lost has always been an unapologetically science fiction show.
8. maybe smokey is alien in the sense of the non-humans in "The Abyss"
9. I'm not sold on the congruent time-line stuff. I still think the LA stuff is after the Losties defeat the Others and free smokey.

Spoiler for Hiden:
Regarding a few of your points:

3. What makes you think they do that? The only conscious interactions we've seen between the Others and Nemesis (the smoke monster) have been Ben summoning the monster from a secret entrance in his house (something that may have been hidden even from Richard for all we know) and Ben going to the smoke monster to be judged (which I think was just something he said in order to give his return to the main island some credibility, but his plans went to hell when Nemesis insisted on coming along, forcing Ben to actually go through with it).
4. What grip? Their only power over it was the sonic fence, and it didn't trap Nemesis. It just kept it away from the Others' homes.
6. How have the Others exploited Nemesis? You're seeing something I don't here.
9. The creators have said that these are flash-sideways (as opposed to flash-forward and flashbacks). That implies that they happen at the same time. I don't think that's entirely the case though. The alternate reality thing started at the point where the plane would have crashed, which is more than 3 years earlier than the point in time where the Losties reappeared after the bomb went off. This makes the LAX-section take place way earlier than the rest, not later. Sawyer's conversation with Juliet also implied a future event in the alternate reality where the timelines cross (for her at least) for a few seconds as she dies in the "real world", again reinforcing that the time difference places the LAX-storyline behind the rest in time.
4925  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 03:00:40 PM
I dunno, I really liked the Normandy crash site mission. It gave me a sense of closure with a ship that was such an important part of ME1, and it was a nice change of pace.
4926  Gaming / Console / PC Gaming / Re: Baldur's Gate Trilogy mod, ANYONE? on: February 04, 2010, 02:57:33 PM
warning isn't referring to other threads, Daehawk. He's referring to this thread. Specifically, post 2 in this thread, which answered the question you asked and could have saved you some grief and time.
4927  Gaming / Console / PC Gaming / Re: Teaser trailer for Fallout: New Vegas on: February 04, 2010, 02:37:17 PM

Quote from: Brendan on February 04, 2010, 02:35:46 PM

I would suggest that rickrolling years after the meme is dead is a ban-able offense.

It's a rickroll? Man, that wasn't funny even the first time. The only time it could be called even vaguely amusing was when YouTube rickrolled their entire front page.
4928  Gaming / Console / PC Gaming / Re: Teaser trailer for Fallout: New Vegas on: February 04, 2010, 02:32:05 PM
Bah, can't see the trailer in Norway.
4929  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 02:12:00 PM
Spoiler for Hiden:
The alien angle has always been tempting with Lost because it would explain so much. Just like religion, really. slywink I strongly believe they won't pull that one on us.

The fundamental nature of man that you mention was already clearly touched upon in the fifth season finale. Jacob keeps bringing people to the Island for some reason. Nemesis insists that it always ends with them killing each other. Jacob believes that sooner or later this will end, and it only ends once. Everything before that is just progress, as he says.

The Island isn't alive either, unless they're really trying to surprise us with a stupid twist. There's been nothing to indicate that it has a mind of its own. Every time someone says that the Island made this or that happen, they're actually talking in metaphors, whether they know it or not. The best example is when Michael tries to kill himself in season 4. He's completely unable to, despite his best efforts. He's told that the Island won't let him die yet. We get the impression the Island has a mind of its own. Later we realize that he couldn't kill himself because it would cause a paradox. The Island had nothing to do with it except to facilitate the time traveling that makes these paradoxes appear.

Oh, and Daehawk? Nice try, but you're in way over your head here. slywink
4930  Gaming / Console / PC Gaming / Re: Mystery GOG countdown on: February 04, 2010, 01:33:19 PM
Man, I hated that game. Where Vampire: Bloodlines treated the setting with care, love and respect, Redemption treats it like an obstacle in its quest to provide a Diablo clone. I'm pretty confident they had the design document fully written long before they even knew that the game would be set in the Vampire the Masquerade universe.

Only play this game if you have absolutely no attachment to the setting. Otherwise you'll just end up being frustrated and annoyed.
4931  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 08:15:50 AM
I agree. Of all the RPGs I've ever played, the "good vs evil" concept is the least necessary here, mostly because your actions carry real consequences not only in the current game, but also in the games following it. It would be much more interesting if the paragon/renegade bars were removed altogether and the results of your actions would come through reactions from the game world. The game already has this, but the alignment bars steer most people towards min-maxing as high scores make it easier to get out of complex problems.
4932  Gaming / Console / PC Gaming / Re: Best DLC for Dragon Age on: February 04, 2010, 07:03:27 AM

Quote from: Pyperkub on February 04, 2010, 06:19:09 AM

Quote from: TiLT on February 04, 2010, 05:25:01 AM

If you bought the game new, the point is moot. All the DLC except Return to Ostagar is free for new purchases. If the game is used, the situation is different. In that case The Stone Prisoner is the best DLC available IMO.

Warden's Keep was only free to pc digital collectors editions (maybe only pre-orders at that),  AFAIK

Ah yes, that's true.

Oh well, The Stone Prisoner is still best. Warden's Keep is good and contains some nice features (storage chest), but is short. Haven't tried Return to Ostagar.
4933  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 04, 2010, 05:35:00 AM

Quote from: Bullwinkle on February 04, 2010, 01:15:18 AM

Spoiler for Hiden:
How does Non-Locke's wanting to go home fit in with your theory, BTW?

Spoiler for Hiden:
I don't think he means it literally. If it is a robot/AI of some kind, it might just mean returning to its "birthplace", wherever that is, for deactivation and sleep. It could very well be on the Island itself.
4934  Gaming / Console / PC Gaming / Re: Best DLC for Dragon Age on: February 04, 2010, 05:25:01 AM
If you bought the game new, the point is moot. All the DLC except Return to Ostagar is free for new purchases. If the game is used, the situation is different. In that case The Stone Prisoner is the best DLC available IMO.
4935  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 03, 2010, 10:09:01 PM

Quote from: Eel Snave on February 03, 2010, 09:56:01 PM

Spoiler for Hiden:
So how does Jacob get lists of people?

Spoiler for Hiden:
There are two options that I can see, with the first being more likely:
1) He either can travel through time and space or relives time over and over again. As a result, he has been able to carefully monitor events and knows who is where and what he needs them to do.
2) He uses animals as spies (perhaps through some kind of possession). I think this might be somewhat true even if the first option is correct. Look at Vincent's behavior in particular. Especially in the first season, he had a tendency to sit hidden in the bushes and observe the losties without interfering.
4936  Non-Gaming / Off-Topic / Re: Axe Cop on: February 03, 2010, 10:06:08 PM
Don't forget to read the additional comics under Ask Axe Cop. biggrin
4937  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 03, 2010, 09:25:59 PM

Quote from: Eel Snave on February 03, 2010, 09:16:20 PM

HOLY CRAP
Spoiler for Hiden:
IF (and it's a big if) Sayid is now someone else, WHO THE HELL IS BEN?  Remember, beforehand he was just a nice kid.  Then he went to the temple and turned into a cold-blooded liar and manipulator.  My head just exploded.

Spoiler for Hiden:
Sayid isn't anyone else, but he might be changed physically and mentally. Why would he be someone else? Even if you accept the theory that he's now sort of possessed by Jacob (which I do not believe at all), why did Jacob have to jump through those hoops when Nemesis could just take over any dead body he liked without bringing them to the temple? Jacob can still interact with others through Hurley, which is most likely why he was brought to the Island in the first place and given the Ankh.

I think the pool/fountain is simply a fountain of youth, though not exactly the way the legends talk of it. The only person who uses it regularly is Richard (he might be immune to its negative effects, perhaps because he contains a lucky set of genes), and Jacob and Nemesis might use their own fountains in some way, though I doubt Nemesis is a person at all right now.

One theory I just came up with might be that Jacob is a scientist who had access to great resources. He built an AI of some kind, the smoke monster (perhaps a cloud of metal particles [note how pistol shells bounced right off it] powered and controlled by a small object that levitates through electromagnetism in the middle), and gave it instructions to protect his research site (the Island). His goals likely overlap with Dharma's official goal (to prevent the end of the world), except Jacob knows exactly when it will happen because he can either A) travel through time, or B) relives the same period of time over and over due to a paradox. I think B is more likely and fits nicely with Desmond's unhinging. The AI was given specific instructions to never harm Jacob, but over time it started to develop a personality and a deep hatred for its master. It hatched a scheme to kill him, though since its programming doesn't allow it to do him any direct harm it had to recruit the help of someone else. You know the rest.

It's the best theory I've come up with so far, and while it's probably not entirely correct, I think the final answers might be in the same vein.
4938  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:21:15 PM

Quote from: coopasonic on February 03, 2010, 08:19:17 PM

Spoiler for Hiden:
Read the descriptions given when you are choosing the leaders. Garrus is a pretty natural choice. I'd think Jacob the risky choice myself. What has he led?

Spoiler for Hiden:
He's been trained for years as an elite soldier with Cerberus, and has lots of experience to boot. Any professional soldier at that level will fit naturally into the role of leading a squad, though maybe not anything larger than that. He was slightly riskier than using Miranda, but I felt he was a safe bet anyway.
4939  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:09:22 PM

Quote from: cheeba on February 03, 2010, 08:05:44 PM

Quote from: TiLT on February 03, 2010, 08:00:47 PM

Spoiler for Hiden:
I see from other people's comments that they tended to choose people like Grunt or Garrus for leading the squads. Keep in mind that you aren't looking for the toughest and meanest of your people. You're looking for someone who can lead. Grunt is obviously not a leadership candidate, at least not for non-Krogans. You can't expect him to keep your squad alive. Garrus is a good soldier, but too used to working alone. He can't be relied on to keep control over a squad under pressure.
Spoiler for Hiden:
I had Garrus leading on the 2nd mission I think it was. He did just fine. He's had leadership experience, considering he was the head of that task force on Omega. Plus he's like Shepard's brother from a Turian mother smile.

Spoiler for Hiden:
Okay, consider me surprised. My point was that I wouldn't have taken the chance on giving him command on such an important mission. You obviously did and it worked out well. You never know until you've tried, but I didn't want to gamble away the lives of characters who I want to see again in ME3. smile
4940  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:07:13 PM

Quote from: jersoc on February 03, 2010, 08:03:01 PM

For starters they can try to hide the paragon/renegade choices better. Maybe some players will get pissed, but I think it takes a lot away when you know what your choice is going to do before you even make it.

If nothing else, I agree with this. It's nice that you always have an exit from a conversation on the middle right, and that other choices at the right-hand side also usually end a discussion, but there's no need to hammer over our heads what choices will lead to what outcomes... well, except that some of the summaries of what the choices mean are too vague to really know what they will result in you saying.
4941  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 08:00:47 PM
Just finished the game. Took me 43 hours according to the save game.

Endgame spoilers:
Spoiler for Hiden:
The suicide mission was absolutely awesome from start to end. I was continually on the edge, knowing that anyone, including Shepard himself, could die at any moment if I made a wrong decision. Turns out I made only the right ones. The choices almost felt too obvious at the time, but reading some other comments here and at OO, it looks like that's not a sentiment I share with many others.

For the first specialist mission (the door) I picked Legion. His affinity with technology would be vital there. I had Jacob lead the secondary team, as I wanted Miranda on my side. I figured Jacob had enough formal training at commanding squads and would be up to the pressure. He performed admirably, and so did Legion.

For the second part, I had Samara do the biotic barrier. I considered choosing Jack, but went with someone who was more predictable, reliable, and with more experience. She handled herself perfectly. Miranda led the other team, and as a seasoned leader had no problems with it.

Finally, I sent Jacob back with the crew when I found them. He had proven his worth during the first part of the mission, and since he had no real specialist skills I would need, he was expendable. He got everyone back safely.

The final boss was easy with the high-powered sniper rifle you can upgrade to during one of the missions. He only managed to send one wave of enemies at me before he was dead, and he never even damaged my shields.

I see from other people's comments that they tended to choose people like Grunt or Garrus for leading the squads. Keep in mind that you aren't looking for the toughest and meanest of your people. You're looking for someone who can lead. Grunt is obviously not a leadership candidate, at least not for non-Krogans. You can't expect him to keep your squad alive. Garrus is a good soldier, but too used to working alone. He can't be relied on to keep control over a squad under pressure.

I gave the Illusive Man the finger and blew up the base at the end. I also destroyed the Geth heretics earlier, so I have essentially rid the galaxy of two large, potential enemies. I suspect the Geth will become a valuable ally in the third game and I am likely to suffer a bit for my choices there since their numbers will be far smaller than they would be with the heretics under control. However, I couldn't take the chance that the "pure" Geth would be influenced by the programming in the heretics. The Geth are too dangerous for them to be potentially hostile again. Legion respected and supported my choice anyway, and since he speaks for every other Geth that's good enough for me.

By the time I did the final mission, every squad member was loyal. I don't know the effects of non-loyal members, but I suspected Miranda and Jack would try to kill each other, as well as Legion and Tali. Didn't want to see that happen, and even with my loyal team I made sure to keep them away from each other's squads at all times.
4942  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 03, 2010, 02:50:22 PM

Quote from: Kevin Grey on February 03, 2010, 02:46:24 PM

Gotta say I'm very disappointed with the soundtrack.  While it is generally quite good, it is lacking the character that the first ME soundtrack had.  Kind of bizarre considering it's the same composer too.  Not sure if Bioware told him to go in a slightly different, more conventional direction.

I also don't care for how it's used in the game.  I didn't pick up on exactly what was bothering me until someone on Neogaf pointed it out, but a lot of the time in ME2 there isn't any background music while ME1 had nearly wall to wall music.  I loved the music that ME1 played while exploring the Normandy, Citadel, etc but ME2 doesn't do that very often.  I've actually taken to playing the ME1 soundtrack while it in similar situations in ME2 and find it helps a bit. 

I mostly agree with you here, though I have to point out that the soundtrack really picks up near the end and gets absolutely epic.
4943  Non-Gaming / Off-Topic / Axe Cop on: February 02, 2010, 10:20:17 AM
A friend brought my attention to a fantastic new webcomic written by a 5-year old kid and illustrated by his brother. It's absolutely hilarious and had me in stitches. I love this kind of humor, particularly since I saw the Full Life Consequences video on Youtube.

Axe Cop
4944  Non-Gaming / Hardware / Software Hell / Re: Need help upgrading Windows 7 on: February 02, 2010, 07:45:39 AM
Alternatively you could be a little more clever: Reinstall the RC, but don't supply the activation code. You get at least 30 days to use the OS that way, though I think that can be extended. Be sure you follow the instructions available online for how to install the RC as the version you're going to upgrade to (ie. don't install the basic RC, which is Ultimate. If you do, you need to buy Ultimate in order to upgrade directly). When you buy the full version in a month or so, you can upgrade the already installed RC-version as long as it's the same type (ie Home Premium RC upgrades to Home Premium normal version). There are instructions easily available online for this too.

The point is, you can install Windows 7 now without worrying about paying for it until a little later. It's a little convoluted compared to a basic install of the full version, but at least it lets you avoid Vista. *shiver*
4945  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 07:38:45 AM
Can you even visit Sol in the game? I got the impression we won't go there until ME3.
4946  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:37:45 AM

Quote from: jersoc on February 02, 2010, 07:29:13 AM

and have AA

We do? I haven't seen that option.
4947  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:28:13 AM
It's allowed if you're a renegade.

Which I'm not...
4948  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: February 02, 2010, 07:24:26 AM
Nah, it's just that everyone, regardless of platform, is posting in the console thread since it's way more populated. I'm playing the PC version but posting over there, for example.
4949  Non-Gaming / Hardware / Software Hell / Re: Need help upgrading Windows 7 on: February 02, 2010, 05:34:18 AM
I'd recommend not reinstalling the RC at this point. It's just a few short months away from the time when it'll start nagging you by rebooting every 2 hours. Get the full version or the upgrade. That way you'll save yourself from another reinstall in 3 months.
4950  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 05:07:39 AM

Quote from: Roguetad on February 01, 2010, 10:33:28 PM

Quote from: Gratch on February 01, 2010, 10:22:01 PM

Quote from: TiLT on February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.

I'm at the exact same place, and was wondering the same thing.  I had planned on doing as many side quests as possible now, but maybe that's not the best idea...

Regarding that exact spot in the storyline:
Spoiler for Hiden:
Don't do the mission for the IFF until you've done all of the other things you wanted to do.  I recommend finishing up recruiting, and taking your time doing the loyalty missions first.  I think the crew mentions this is a good time to do that too.  There's a ton of content still there in the loyalty missions, and those do have an impact on the ending.  As soon as you get the IFF though...it's game on!  I hope that helps put you at ease without being too spoilery.  In other words, take your time right now icon_smile 

I forgot to mention that you will be beat over the head with clues from your staff about moving forward after the IFF mission.  You will have time for one more obvious loyalty mission.  I recommend doing that last loyalty mission and then complying fully with the advice given to you by your crew.

Excellent, thanks! smile

That's pretty much exactly what I suspected was going to happen until you got me worried there slywink. This means I should be able to deal with the rest of the galaxy before I go do that particular mission.
4951  Non-Gaming / Off-Topic / Re: Dollhouse Season 2 on: February 02, 2010, 05:05:43 AM
No channel would accept a TV series proposal based on just a concept. I'm sure Joss Whedon had to give them 4-5 seasons worth of story (roughly outlined, if nothing else) before they would let him do anything at all.
4952  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.
4953  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)
4954  Non-Gaming / Off-Topic / Re: Self Publishing and eBooks? The future of Print? on: February 01, 2010, 09:39:38 PM

Quote from: rittchard on February 01, 2010, 09:36:56 PM

And finally just to mix it up a bit, over lunch I was actually thinking about whether anyone would want to help develop an "Indie Reader" app for the iPhone/iPad.  The main app would be a Reader + Store, similar to Kindle, except we would allow any Joe Blow to upload their text, keywords, summary etc. and set their own price.  The app would have all the bells and whistles, top 10 lists, user reviews, user favorites, our own personal favorites, searches by genre and topic, etc. - basically a complete venue for wannabe/"independent" authors to show off their work.  All we would do is maintain the software, database and collect money lol.  But I forgot about all the legal crap with copyrights and such, so I kind of thought it wasn't worth mentioning, unless someone has an idea to get around all that.  I suppose we could just have a disclaimer but that doesn't seem very satisfying.

Amazon is already implementing this. IIRC, their new system allows any author to upload his books to the Kindle Store and set his own price. I think Amazon takes 30% of the profit, while the author keeps the rest.
4955  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:33:40 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

Anyone else finding this?

Nope. There's plenty of anomalies around. Some of them lead you into other missions, and those mission may lead you into yet another (as far as I can tell). It seems every sector has 1-2 anomalies, with additional missions coming in on top of that. Also keep in mind that certain sectors are only available once you buy navigation charts for them.
4956  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 01, 2010, 08:42:18 PM

Quote from: rittchard on February 01, 2010, 07:36:08 PM

One more day, I can't wait!!!!

The most recent commercial I saw on Desperate Housewives last night seemed to reveal quite a bit (or not).
BUt it seemed counter to what we saw in that 4-minute teaser thing.

Spoiler for Hiden:
I couldn't tell what was going on, but clearly in the commercial Jack, Kate, Sawyer, Hurley and Jin at least were all still on the island.  Sawyer points his gun at Locke a couple times and threatens him.  Locke asks Sawyer if he wants to know the answer to what/where the island is.  Which seems to imply the "reset button" did NOT work, though the teaser video implies it did.  It looks more like the explosion just bounces our main cast into yet another different time period, or is it another different timeline?


Spoiler for Hiden:
As I hinted at in my post earlier in this thread, I think time will become "unhinged" for the main characters, leaving them in multiple timelines at the same time. The creators of the show have said that the flashbacks/flashforwards and the way these have been altered all throughout the show have been there to prepare us for something that is going to be very important in this season. Since this is in the same category as the flashbacks but is something we haven't seen before, detached time is my main theory.

They've also said that the start of the season will be very confusing, btw. Tongue
4957  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/1) on: February 01, 2010, 08:40:15 AM
Nuthin'.
4958  Non-Gaming / Off-Topic / Could it be? A Dance with Dragons is completed? on: January 30, 2010, 01:08:07 PM
George R R Martin posted a somewhat cryptic post on his Not a Blog page yesterday. It might just look like A Dance with Dragons has been completed.

I'm getting excited! smile
4959  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: January 29, 2010, 09:16:30 PM

Quote from: Eel Snave on January 29, 2010, 09:04:37 PM

First five minutes up now.

SPOILERS BELOW:
Spoiler for Hiden:
What ever they did works.  Not sure I like that.

Spoiler for Hiden:
There was only like 15 seconds of new material in that preview, but ok... Tongue I actually suspected it was fake until the very end.

It's been well known for a while that whatever they did worked, but it's the ramifications of that we still don't know. I suspect the Losties will feel detached from reality, perhaps even exist at several points in time at once. Looking forward to finding out next week. smile
4960  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 07:59:05 PM
I'm Commander Shepard and this is my favorite store in the Citadel!
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