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4841  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 17, 2010, 10:27:02 PM
Your wife is wrong. In fact, I'm so certain she's wrong that I'll buy her the entire show on DVD if she's right (don't get your hopes up). This is NOT a show about someone's dream or about purgatory, nor is it about an internal struggle. Nobody in their right mind (and with the skill that JJ Abrams possesses) would ever try to pull off a stunt like that, because it would alienate their entire fan-base and turns fans into haters.

Locke has a case full of knives because he planned to live off of nature for a week. He doesn't use a bow or a gun for hunting. He throws knives. While we've never seen him practice his skills outside of the Island, it's clear that he was very skilled with knives even before the crash. When you throw your knives in order to get food, you keep backup knives. Plenty of them, if you can afford the luxury. Why are they different? Why not? Someone with knives as a hobby wouldn't want to just buy a set of similar ones.

I think I said it earlier in this thread (or on OO... can't remember): If your answer to Lost's mysteries requires mysticism or religion, you're missing something. The final revelations in Lost probably won't be easy to swallow or to comprehend, but they will make sense within the universe in which this takes place. From an interview I read, expect an ending somewhere between Sopranos' and The Shield's.
4842  Gaming / Console / PC Gaming / Re: Nintendo DS2 (confirmed?) on: February 17, 2010, 10:15:58 PM

Quote from: Gratch on February 17, 2010, 09:38:11 PM

Quote from: Destructor on February 17, 2010, 07:59:46 PM

Personally I see Nintendo trying to push out a DS2 sooner than later for one reason and one reason alone:

Piracy.

Anybody that can Google can purchase a product for $50 and play 99.9% of the DS' library. Yeah, the newer games all need to be 'patched' now (due to Nintendo's current protection schemes), but they'll still all work in the end.

Really?  Granted, I don't travel in those circles, but you never hear piracy talked about as a big issue on the DS.

Perhaps not here at GT, but it's common knowledge. The DS is probably the easiest console to hack. You merely need to insert a specially made (cheap) cartridge with a memory stick of some kind in it. The resulting GUI and user experience is usually way beyond what the DS currently offers, and you can run some amazing homebrew as well (how about a roguelike on your DS? How about several?)
4843  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 17, 2010, 06:54:47 PM

Quote from: IkeVandergraaf on February 17, 2010, 06:14:52 PM

How did Ben wind up in 2007 LA with Locke?  (Young) Ben was on the island with the Others when the atom bomb went off.  We know that Roger didn't make it onto the sub.

And my biggest unresolved, unaddressed thread:  Who dropped the "Darma" food when the blast doors came down in season 3 (I think)?  Darma had been gone for 30 years.

I think one of the net-based episodes revealed that Dharma still exists, though more as a shadow organization at this point. The Swan station was still an active Dharma station with Dharma personell (sort of) at the time when the Losties arrived, so the organization might have been sending shipments to them because they know how important it is. Either that, or the shipments come from somewhere on the Island. Most likely it is the latter, or Dharma would actually have to know how to reach the Island.
4844  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 17, 2010, 01:51:01 PM

Quote from: denoginizer on February 17, 2010, 01:44:20 PM

I have played the demo quite a bit and tried just about every action in different combinations.  For example even if you choose not to talk to the guy at the entrance to the apartment building in the first scene you can still go upstairs and there is only one room you can enter. Same with the scene in the woman's room.  No matter what you do she will give you the info on her son anyway.  Unless you leave the room. So in a sense it's worse than a long QTE.  At least if you fail a QTE in most games there are some consequences.  In the HR demo you can just do it again. And since all of your interaction with the world is QTEs, that seems pretty boring to me.

Maybe you can radically alter events in the game itself.  But the demo does not demonstrate that at all.

She didn't give me the info the first time I played the demo, despite me trying my hardest. She eventually told me to leave. On the second playthrough I chose a different approach to the conversation, which worked. There are also other choices that I assume will have an impact on later scenes. Did you leave your calling card on the table? Did you beat up the guy or did you ignore him? Did you ask the relevant questions? (you don't get to completely exhaust the conversation trees in this game, from what I can tell)
4845  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 16, 2010, 10:00:39 PM

Quote from: denoginizer on February 16, 2010, 09:44:21 PM

Quote from: tcweidner on February 16, 2010, 09:38:55 PM

Quote
Unless you call changing what button you press each time you open a door gameplay.
umm every video game in nothing but a series and sequence of button pushing.

But, umm, the point of most games is deciding what buttons to press and when to press them.

You clearly haven't tried the demo.

The controls suit situations well and appear to be consistent. Knocking on a door always seems to involve moving the joystick to the right and making a quarter circle up with it. Knocking in a door involves shaking the controller rapidly. Heavy Rain also has you moving around freely most of the time like in games such as Resident Evil, and context-sensitive actions will appear when you get near or face certain parts of the scene. In a standard adventure game you'd click on an object or a person and a suitable action would be executed. The only choice involved would be about what order you do things in. In Heavy Rain the controls are more fluid and allow you to fail. Take a scene from the early previews where a mugger tells you to hold your hands above your head. Each arm is individually controlled with a single joystick. You can decide not to lift your arms. You can be too quick with the joystick, scaring the mugger into attacking you. You can take it slow, actually doing what he tells you to. Or you could talk to him if you like, or any other action that might be suitable for the situation. Even combat is dynamic like this, though you will usually have few to no choices between succeeding at an action or not. If you don't deliver that punch in time, your opponent will use that against you, perhaps getting into a better position. If you don't dodge his knife attack you could get stabbed, which will have consequences. Yet in both situations the battle would probably continue, though in a different direction than if you had succeeded. Have you ever seen a QTE in a game that did things like this?

By saying that the game is a series of QTEs, you reveal just how necessary it is for yourself to actually TRY the game or even just watch a couple of videos of it in action.
4846  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: February 16, 2010, 03:48:29 PM

Quote from: El-Producto on February 16, 2010, 03:45:16 PM

I just started this and I'm having trouble with the
Spoiler for Hiden:
stealth mission in the museum

What am I doing wrong?

I'm sorry. You gave us so much information to work with that I can't even begin to tell you what you're doing wrong.
4847  Gaming / Console / PC Gaming / Re: Puzzle Quest 2 announced on: February 16, 2010, 09:21:13 AM
Why has this game only been announced for DS and 360? Will us PS3 and PC owners be ignored this time around?
4848  Non-Gaming / Off-Topic / Re: What Not to Play In Front Of Your Girlfriend article on: February 15, 2010, 09:04:15 PM

Quote from: Knightshade Dragon on February 15, 2010, 07:40:08 PM

I'm trying to come up with something other than the usual 'Top 10' bull I see on other sites.  Clearly we missed the mark on this one.   We'll regroup and try again and see where we go from there.  

Good man! Not everything can be a success. If you're going to go for the "sex sells" demographic, It'd be much more fun if your articles were more like this famous article (NSFW). slywink
4849  Non-Gaming / Off-Topic / Re: What Not to Play In Front Of Your Girlfriend article on: February 15, 2010, 03:01:16 PM
I agree that it feels a bit out of place here, not that I have anything against the subject matter... well, except #2 in that list. *shiver*
4850  Non-Gaming / Hardware / Software Hell / Re: Mionix Naos 5000 Laser Mouse on: February 15, 2010, 09:38:09 AM
It's because wired mice supposedly have better response times. You have to be pretty hardcore to care about that though.
4851  Gaming / Console / PC Gaming / Re: PSP why? on: February 15, 2010, 06:12:16 AM
The way I see it, both the PS3 and the PSP has a big problem in the way Sony markets them. When both systems were new, any commercial for them was about their multimedia capabilities, with games barely even mentioned. The DS has been all about the games from the beginning. I seriously doubt more than a small share of PSP owners even care about watching movies on that tiny screen, or use it to listen to music.
4852  Non-Gaming / Off-Topic / Re: Riddick Returns on: February 13, 2010, 07:29:27 PM
Cool! I was hoping they'd continue this series. Even though the second movie wasn't all that great, the setting in itself has great potential.
4853  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 13, 2010, 05:11:33 PM
One nifty thing I noticed during a particular scene in the demo: I was asking the woman in the first scene some questions, and while we were talking, I was free to move around. Context-sensitive actions would appear when I got close to certain parts of the scene. Doing those actions would cause me to lean against that object during the talk. I could stand up at any time, but it was very fluid and gave me a much greater feeling of being part of the conversation when I could do these things. I don't think these actions had any kind of effect on the outcome of the scene. It was just for atmosphere, and it worked very well.

Oh, and replaying the scene I noticed that something I thought was impossible the first time actually wasn't. I think a lot of subtlety in the scenes will be lost on a first-time player.
4854  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 12, 2010, 08:13:03 PM

Quote from: leo8877 on February 12, 2010, 08:04:47 PM

Demo was intriguing.  Walking is a little cumbersome, but I'm sure after a bit of time it becomes second nature.  I haven't read the review, but basically the game is a cutscene that you play?

Why not read the review? It answers that question in a more detailed way than a simple yes/no answer would.
4855  Gaming / Console / PC Gaming / Re: Super Street Fighter IV ; The animated art of Juri vs Cammy and Chun-Li on: February 12, 2010, 01:50:53 PM
I don't like Juri at all, but the animated trailers for the Street Fighter IV games are excellent nevertheless.
4856  Gaming / Console / PC Gaming / Re: Alan Wake....update 10/22/08 on: February 12, 2010, 01:47:44 PM
That's indeed some major bullshit. "Most compelling experience" my ass! Microsoft is realizing that their near-monopoly on hardcore console gamers is slipping recently and is trying desperately to pull back the market with a major exclusive. No way am I getting a 360 for this.
4857  Gaming / Console / PC Gaming / Re: Alan Wake....update 10/22/08 on: February 12, 2010, 12:38:40 PM
And the moral of the story is this: Always use Preview when you make a post with links, then test each link to see that they work. It only takes you 30 seconds.
4858  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 12, 2010, 08:30:31 AM
Someone at Lostpedia made an interesting observation: Things that happened on the Island seem to be happening again in a different environment in the new reality. Claire gets kidnapped and released, and then ends up delivering her baby with Kate's and Ethan's help. Claire keeps the baby and names him Aaron. Kate gets away from the law. Hurley wins the lottery (he might not even have used the Numbers this time around. Destiny might just have decided that he had to win regardless). Jack saves Charlie. Locke might be able to walk again if Jack is right about being able to fix him. Sawyer and Juliet meet for coffee and fall in love (in a future episode, theoretically).
4859  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 11, 2010, 09:40:22 PM

Quote from: leo8877 on February 11, 2010, 09:20:05 PM

Quote from: Sarkus on February 11, 2010, 08:18:33 PM

Quote from: skystride on February 11, 2010, 06:51:14 PM

Quote from: denoginizer on February 11, 2010, 05:57:19 PM

Quote from: CeeKay on February 11, 2010, 05:25:15 PM

hmmm.. I wonder how badly it would go if you put Jack in charge of the second team at the end  icon_twisted

Quote from: denoginizer on February 11, 2010, 05:16:19 PM

Quote from: skystride on February 11, 2010, 04:07:18 PM

Quote from: CeeKay on February 11, 2010, 03:38:10 PM

Spoiler for Hiden:
I don't think Miranda was the correct choice for the barrier as there are two much more powerful biotics on your squad.

Spoiler for Hiden:
If that's true I feel a bit ripped off.  They established that she is a powerful biotic, bred for that purpose, from the beginning of the game.  I think even her description says that.
Spoiler for Hiden:
I had Samara as my barrier and I still lost Jack the same way you did.  I failed on Samara's loyalty quest and took Miranda's side in the Miranda/Jack argument after Jack's loyalty mission.  I assumed one of those two circumstances caused me to lose Jack.

Spoiler for Hiden:
how did Jack get taken down?  was it a cutscene or did she wander outside the barrier?  I know Legion got caught behind some crates and was outside of the barrier for a bit but he came back.  he did have the shimmering effect that the colonists who got attacked by the swarm exhibited but I didn't lose him.

Spoiler for Hiden:
It was a cutscene.  Samara kept saying that she was getting weak as we approached the end.  After we got to the end it showed Jack getting carried off by a swarm.  Jack was my least favorite character so I didn't mind losing her.  Although I thought she was the most powerful party member in combat.

Spoiler for Hiden:
Same for me, Miranda said the same thing.  Also I had everyone loyal so that wasn't it.

Jack is not so bad, you're just mean!  It was quiet touching actually when she finally let her guards down.

P.S. I'm very happy I can finally create these annoying threads.  I was pissed off about them until today  icon_twisted

Spoiler for Hiden:
From what I've read, losing someone is intertwined with loyalty and who is chosen for each task in the endgame.  Samara (or Morinth) and Jack are the only successful choices for the barrier job, but they have to be loyal as well, otherwise you will lose someone.  However, if you didn't choose Miranda or Garrus for the squad at the same time, that may also have impacted the outcome.
Spoiler for Hiden:
Odd  I used Samara for my barrier and had Jack and Grunt with me and neither one of them died.  I had everyone at loyal and when Jack and Miranda argued, I used the Paragon selection so as not to pick sides.


How is that odd? You're not contradicting anything he said. smile
4860  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 06:43:18 PM

Quote from: IkeVandergraaf on February 11, 2010, 06:39:09 PM

Did anyone notice that Sayid's accent changed from his fake Iraqi accent to his closer-to-normal English accent?

No, I didn't. That's interesting though. I'll have to watch his scenes again to see if it seems to be just an accident due to the pause between the seasons or if it's an indication of something else entirely.
4861  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 06:22:58 PM

Quote from: denoginizer on February 11, 2010, 06:19:57 PM

I thought we already knew that though.  Didn't she tell Jack that in an earlier episode?

Yes, we did. I was mostly just reminding morlac of the situation. Kate has a bond with Sawyer, but I don't think she's trying to get back into his pants even though she does seem to love him in her strange way.
4862  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 05:44:54 PM

Quote from: morlac on February 11, 2010, 05:42:01 PM

Couldn't agree more about Kate.  Such a selfish little whore that one is.  She honestly thought she could just run off in the jungle with Sawyer and everything would be hunky doorey.  She actually looked surprised when Sawyer was crying about the other chick and didn't rip her cloths of and hump her when he saw her.  Somebody needs to slap her stat.  In fact they should just lineup and take turns.


I think you may be reading her actions the wrong way. What you're saying was what we were meant to believe until the scene at the docks, but then she said the thing that turned the situation upside-down: She wasn't actually there for Sawyer, but for Claire. She just wanted his help to get her. Her biggest, and possibly only, reason for coming back to the Island was because she wants to reunite Claire with Aaron, despite what she wishes for herself.
4863  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 11, 2010, 05:39:17 PM

Quote from: Knightshade Dragon on February 11, 2010, 05:33:15 PM

Quote from: SensuousLettuce on February 11, 2010, 01:51:14 PM

I looked at the score, the pros and cons and nothing else. I won't touch the demo and I will not be posting or even looking in any Heavy Rain impressions threads...until I'm done with it.


Like Tilt, this is a weight off of me as I've been anticipating this game like crazy.  Yeehaw!

Can't wait!

My review is damned near spoiler free.

Indeed. It's a good review for a game in which almost anything you can say will be considered spoilers. I didn't feel spoiled in any way.
4864  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 11, 2010, 04:29:07 PM

Quote from: SensuousLettuce on February 11, 2010, 04:25:46 PM

Quote from: TiLT on February 11, 2010, 03:55:57 PM

Quote from: SensuousLettuce on February 11, 2010, 03:29:40 PM

TilT likes to watch... eek

By Bladerunner game, do you mean the PC game from a long time ago? That game was ridiculous.  I remember the cutscene where you were hacking a power box and if you botched it, it pulled back and showed the electricity ark and take you out.

Fond memories of that game...dont' remember much about it otherwise...

I don't remember a power box or electricity arcs. The game I'm referring to is this one. It's one of the greatest adventure games ever, and if you enjoy either Fahrenheit or Heavy Rain, you owe it to yourself to try it out. I think I played through it about 10 times, and every time was different, sometimes in dramatic ways.

That's the one I remember...hmm. Now I'm wondering if I ever finished it.

And how would one go back and play it now?

I have no idea. It hasn't been re-released anywhere as far as I know. I've still got the original discs for when I feel like replaying the game.
4865  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 11, 2010, 03:55:57 PM

Quote from: SensuousLettuce on February 11, 2010, 03:29:40 PM

TilT likes to watch... eek

By Bladerunner game, do you mean the PC game from a long time ago? That game was ridiculous.  I remember the cutscene where you were hacking a power box and if you botched it, it pulled back and showed the electricity ark and take you out.

Fond memories of that game...dont' remember much about it otherwise...

I don't remember a power box or electricity arcs. The game I'm referring to is this one. It's one of the greatest adventure games ever, and if you enjoy either Fahrenheit or Heavy Rain, you owe it to yourself to try it out. I think I played through it about 10 times, and every time was different, sometimes in dramatic ways.
4866  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 11, 2010, 03:25:04 PM
I'm really looking forward to this game! smile

I'll probably play through the game once, and then invite a friend over to watch him play through it. I did a similar thing with the Blade Runner game (except for Fahrenheit, Blade Runner is the only other game with gameplay similar to Heavy Rain) where I played through it then had two friends play through the entire thing in one sitting while I just watched and marveled at how different their game turned out to be from mine.
4867  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 02:57:08 PM
I don't think any of the factions are the "good guys", and I don't think many others here believe so either. The Others clearly seem to consider the Island and Jacob to be more important than anything else in the world, including their own lives. Nemesis seems to be nothing but selfish.
4868  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 02:11:05 PM

Quote from: Malificent on February 11, 2010, 01:57:04 PM

One summary I read pointed out that the Others have always had to ask the main set of players (Jack, Kate, Sayid, Sawyer, etc) to do what needed to be done - they can't just make them do it (Ben making Jack WANT to perform the surgery, for example). It seems this pattern continues. They can't make Sayid take the pill or just kill him. They have to make Jack WANT to do it. Very interesting.

I think this is because Jacob is a big believer in free will. He keeps bringing people to the Island in the hope that they'll themselves be able to stop the circle of violence that goes on there, while Nemesis only believes in destiny.
4869  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 10, 2010, 10:19:10 PM

Quote from: rshetts2 on February 10, 2010, 10:16:05 PM

one of the best in game moments of hilarity ever.....   
Spoiler for Hiden:
I went to the Local Cluster which is our solar system.  I decided to send a probe to each planet just for the hell of it.  When I probed Uranus, I got the voice message from the computer, in Trica Helfers voice of " Really? Commander?"  absolutely made me LOL

Yeah, Razgon mentioned that a couple of posts ago. Nifty little easter egg.
4870  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 10, 2010, 09:55:45 PM
The reviews are appearing already? Wow... Going to read it now, but the score sure is encouraging. smile

Edit: Checking GameRankings I see that the game has received loads of reviews already, almost all of them extremely positive. This lifts a load off my shoulders, letting me go back to looking forward to this game with no reservations. Considering that this game was one of the main reasons I bought a PS3 nearly 1.5 years ago, you could say it's sort of important to me.
4871  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 10, 2010, 09:19:51 PM
I was about to type a long post about how Ethan's presence seems to throw a wrench into my whole theory about the new reality, but then I realized it doesn't. He got evacuated from the Island, along with all the other kids, just before the hydrogen bomb went off. With the Island gone, he never did whatever it was he did to become an Other, and instead became a respected and friendly doctor with no hidden agenda whatsoever. Whether or not his presence in LA at this time and place is random is yet to be revealed though.

Now we have two people in the new reality who have started to notice that something is off. Jack noticed it already on the plane. Kate didn't notice anything until Aaron's name was mentioned, something that tugged deep inside her. Claire also has memories of the time on the Island (her spontaneous naming of the kid) but doesn't realize that anything is off yet.

Sayid has "the sickness" that Rousseau was talking about in season 1, and that we saw for ourselves in her camp in season 5. It seems that both Jacob and Nemesis can spread their own variation of this sickness. This "disease", or whatever it is, makes the subject absolutely, 100% loyal to Jacob or Nemesis. Jacob has used it with a few of his followers, most notably Richard Alpert and Ben, and probably also people like Ethan, Goodwin and Dogen. It's what turns them into an Other. It also seems to give them increased regenerative abilities as well as other strengths (witness Ethan's speed, stamina and strength in season 1, for example). Nemesis seemingly hadn't "infected" anyone that we've heard of since Rousseau's expedition, at least until he came across Claire and lured her in through visions of her father.

Thinking a bit more about it, I think this is what the pool in the temple really does. Nemesis must have controlled the temple somehow when Rousseau arrived at the Island, so that when the expedition went into the temple and found the pool it infected them and made them loyal to him. Since then (and before then), the temple has been controlled by the Others, making the water clear and turning those who are held below its surface into more Others. The water turned dark again at the moment when Jacob died, and Nemesis again controls the pool. This is why Sayid didn't turn into an Other as was expected, but instead will become loyal to Nemesis.
4872  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 10, 2010, 07:01:34 PM
You can find weapons and research material on some of the anomaly missions.
4873  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 10, 2010, 05:54:15 PM
I like portioning out XP at the end of a quest. This is what usually happens in pen & paper RPGs too (the GM hands out XP at the end of a session), and it keeps the action flowing without needless interruptions. It also means that it doesn't matter how you deal with a problem as long as you deal with it. Do you fight your enemies or run past them? Both are challenging options and end up giving the same amount of XP, which means you aren't punished for solving problems in creative ways (not that ME2 opens up for much creativity, but it's a step in the right direction at least).
4874  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 10, 2010, 02:16:14 PM
There's more to the planet scanning than I first expected, according to the official game guide. It seems the valuable minerals aren't found randomly across the planets, but in logical places that depend on the planet type. A few examples:

Garden Planet: Scan the continents.
Brown Dwarf: Scan the planet bands.
Post-Garden: Scan near the equator.
Rock: Scan the impact craters.

... and so on. The planet's description will also give you a clue as to what you can find there. Another interesting note: If you're looking for Element Zero, you can skip any planet that isn't Garden or Post-Garden. Element Zero can be found only on those two types, supposedly, and in far larger quantities on the Post-Garden worlds.

In general, you can focus your scans along the equator, along the horizontal bands, or at otherwise important-looking hotspots (storms, for example).
4875  Gaming / Console / PC Gaming / Re: Bioshock 2 - Sea of Dreams on: February 10, 2010, 07:22:06 AM
What about the Big Sisters? From what I've seen, they look completely out of place in the setting, seeming like they were lifted out of some anime movie instead of a 50's underwater dystopia.
4876  Gaming / Console / PC Gaming / Re: Diablo III on: February 09, 2010, 10:24:14 PM
The last class should be a space marine! (I'm almost serious too) smile
4877  Non-Gaming / Off-Topic / Re: Christopher Nolan &...... Superman? on: February 09, 2010, 10:02:53 PM
After all these years I still struggle to see why people find Superman so fascinating. He's got what it takes to tell one or two good stories (ie. Superman 1 and 2), but after that it all comes down to the same ol' MacGuffin (Kryptonite). It's hard to have interesting stories when the hero is invincible, super-strong, can fly, can burn things with his eyes, and so on. Any attempt to actually challenge him feels contrived.
4878  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 09, 2010, 05:35:53 PM

Quote from: Turtle on February 09, 2010, 05:21:06 PM

I always thought of Dead Space as action horror, so not a change to me.

It is a change. Even the developers say so. If you think Dead Space 1 is action, you'll probably feel that the sequel is hyperactive.
4879  Non-Gaming / Hardware / Software Hell / Re: Problem installing a 6 year old PC game? on: February 09, 2010, 11:59:31 AM
There can be incompatibilities between drives and CDs/DVDs. Not only that, but your CDs grow old over time and end up becoming unreadable. Shouldn't have happened this early, but you never know.
4880  Non-Gaming / Hardware / Software Hell / Re: Need help upgrading Windows 7 on: February 09, 2010, 06:31:04 AM
You have a few options, though none are ideal. You really should do a clean install to ensure that Windows works optimally, but there's nothing stopping you from following these instructions in order to do an upgrade.
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