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4721  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: June 15, 2010, 06:14:09 AM

Quote from: CeeKay on June 14, 2010, 11:25:33 PM

Quote from: leo8877 on June 12, 2010, 02:03:12 PM


awesome video and proof Daehawk doesn't bother to read.

We needed more? Proof, that is.
4722  Gaming / Console / PC Gaming / Re: New Assassins Creed game with Multiplayer on: June 15, 2010, 06:09:43 AM
Man, Ubisoft is really trying hard these days to milk potential customers for all they're worth (and then some). AC2 made it clear that Ezio's role in the story is over, so I don't see what would be important enough for the spotlight to keep being on him. Second, this is not Assassin's Creed 3. Third, it's an Ubisoft game, and until they get rid of the DRM (don't worry, I'm not going to turn this thread into a DRM thread) I'm not buying any games from them, period.
4723  Gaming / Console / PC Gaming / Re: The Lord of the Rings: War in the North on: June 15, 2010, 04:38:49 AM

Quote from: skystride on June 14, 2010, 10:26:10 PM

Quote from: TiLT on June 14, 2010, 07:26:03 PM

Yes, I believe it does matter. It seriously dilutes the source material. I mean, look at yourself! You actually thought that there were wizards in the LOTR universe, probably because you've seen them in games or you just made an assumption based on generic fantasy, and there are probably a lot of people who think the same. Neither the books nor the movies contain any spellcasters apart from the Maiar. In a time when games are such a considerable part of culture as they have become, I feel it's important that things are done properly and with respect.

Is it that hard to disassociate yourself from a game and the lore material?  I don't freak out while playing Lego Star Wars because the real characters aren't made of Lego blocks!

The obvious difference is that Lego Star Wars is a parody of the source material, and as such doesn't hurt it.
4724  Gaming / Console / PC Gaming / Re: [E3 2010] - Official Gaming Trend Coverage Begins on: June 14, 2010, 09:22:21 PM

Quote from: Jimmy the Fish on June 14, 2010, 09:19:26 PM

It's clear MS, and I assume Sony, are really going for the more casual and family gamer segment with their motion control products.

Actually, Sony seems to be doing the sensible thing and is appealing to hardcore gamers with Move by showing off games like Resident Evil 5, Little Big Planet 2 and SOCOM 4, all three of which are Move compatible.
4725  Gaming / Console / PC Gaming / Re: Kinect (Natal) and Move Pricing on: June 14, 2010, 08:40:35 PM
To be fair, Michael Pachter predicted the $299 combo, and I agree with him in that it might pull in quite a few non-hardcore customers. For those of us who already own 360s though? Not so much.
4726  Gaming / Console / PC Gaming / Re: The Lord of the Rings: War in the North on: June 14, 2010, 07:26:03 PM

Quote from: KePoW on June 14, 2010, 07:09:54 PM

Quote from: TiLT on June 14, 2010, 07:03:02 PM

Quote from: KePoW on June 14, 2010, 06:53:26 PM

Quote from: TiLT on June 14, 2010, 06:03:09 PM

I lost interest in this one when a preview I read talked at length about how one of the characters is a wizard (not a Wizard. A wizard. Like a spellcasting human. Those don't exist in Lord of the Rings).

Huh?  Isn't that what Gandalf is?

I'm not really into the LotR universe, but I've watched the movies and I thought that's what it looked like he was.

I pointed out that this game contains a wizard, not a Wizard. The difference that capital letter makes is very important when it comes to LOTR. The latter is a race of 5 half-gods (Maiar actually. Gandalf and Saruman being among them. The other three were Radagast, Alatar and Pallando. The character in this game is neither of these). They are not human. The former is something that doesn't exist in LOTR.

Oh ok, I don't read the books or anything.

But for the mass-population gamers like me, does it really matter?  As long as the game is fun and well-developed.

Yes, I believe it does matter. It seriously dilutes the source material. I mean, look at yourself! You actually thought that there were wizards in the LOTR universe, probably because you've seen them in games or you just made an assumption based on generic fantasy, and there are probably a lot of people who think the same. Neither the books nor the movies contain any spellcasters apart from the Maiar. In a time when games are such a considerable part of culture as they have become, I feel it's important that things are done properly and with respect.

There's also the fact that by using the LOTR name and breaking the setting in such a heavy-handed way, the developers will be pushing away the fans of the setting instead of pulling them in.
4727  Gaming / Console / PC Gaming / Re: The Lord of the Rings: War in the North on: June 14, 2010, 07:03:02 PM

Quote from: KePoW on June 14, 2010, 06:53:26 PM

Quote from: TiLT on June 14, 2010, 06:03:09 PM

I lost interest in this one when a preview I read talked at length about how one of the characters is a wizard (not a Wizard. A wizard. Like a spellcasting human. Those don't exist in Lord of the Rings).

Huh?  Isn't that what Gandalf is?

I'm not really into the LotR universe, but I've watched the movies and I thought that's what it looked like he was.

I pointed out that this game contains a wizard, not a Wizard. The difference that capital letter makes is very important when it comes to LOTR. The latter is a race of 5 half-gods (Maiar actually. Gandalf and Saruman being among them. The other three were Radagast, Alatar and Pallando. The character in this game is neither of these). They are not human. The former is something that doesn't exist in LOTR.
4728  Gaming / Console / PC Gaming / Re: [E3 2010] - Official Gaming Trend Coverage Begins on: June 14, 2010, 06:59:42 PM

Quote from: Razgon on June 14, 2010, 06:53:01 PM

eh..remind me if I'm wrong, but isnt "Move" by Sony a handheld device you can use? If so, how on earth can they compete with this?

Try thinking like this: Can you even begin to imagine how to play a traditional action game with the Kinect? The Move can do that easily, and if there's one thing that has been proven about the game market over the last few years, it's that on consoles the "hardcore" gamers are the ones who produce the most reliable income.
4729  Gaming / Console / PC Gaming / Re: The Lord of the Rings: War in the North on: June 14, 2010, 06:03:09 PM
I lost interest in this one when a preview I read talked at length about how one of the characters is a wizard (not a Wizard. A wizard. Like a spellcasting human. Those don't exist in Lord of the Rings).

Why oh why do developers feel the need to introduce generic fantasy trappings into the LOTR universe?
4730  Gaming / Console / PC Gaming / Re: Natal and Move Pricing on: June 14, 2010, 04:50:21 AM
I seem to recall something about Move not going to cost more than $49, but we'll see. Most analysts seem to agree that Natal (Xbox Kinect) is going to cost considerably more though. A recent survey revealed that there was also a higher user awareness of the Move in comparison to Natal.

So far it looks bad for Microsoft, as Sony is sitting with all the aces.
4731  Gaming / Console / PC Gaming / Re: E3 2010-games list leaked? on: June 13, 2010, 12:14:58 PM

Quote from: ydejin on June 13, 2010, 11:23:42 AM

Quote from: Turtle on June 12, 2010, 01:38:33 AM

ME3 and DA2 probably just get teasers.  That said, both those games have had their engines finished and all their tools ready to use. So, besides a few tweaks and gameplay specific programming, they could get right into making the game.

Dragon Age really needs an engine update.  It's a decent game, but on the 360 at least it looks just terrible.

On the other hand, when fully zoomed out on the PC it looks nearly hand-drawn.
4732  Gaming / Console / PC Gaming / Re: X-Com comes to consoles on: June 12, 2010, 08:12:01 AM

Quote from: Turtle on June 12, 2010, 01:19:42 AM

Sectoids were never green, and face it guys, it's always involved crazy, and crazy stupid creature designs that looked way worse than these. Rose colored glasses off and see how ridiculous the snakement, green and purple muscle guys, heck even the purple barnies in apocalypse were.

What's your point? You just described X-Com! If a developer feels that the setting is silly, why the hell use it to begin with?
4733  Gaming / Multiplayer Madness (MMO or otherwise) / Re: World of Warcraft Remote Auction House on: June 11, 2010, 10:11:45 PM
I wish LOTRO would do something like this.
4734  Gaming / Console / PC Gaming / Re: X-Com comes to consoles on: June 11, 2010, 02:31:35 PM
I saw absolutely nothing in there that reminded me of X-Com in any way, shape or form. None of the monsters, none of the artistic design, none of the ships, weapons or technology, none of the storyline. The graphics and animations were kind of weak too.

The worst part of it is that a lot of people are apparently fine with this being called X-Com. You do know that this game actually reduces the chance that we'll get a real X-Com sequel, right?
4735  Gaming / Console / PC Gaming / Re: Civilization 5: Now Steam powered! on: June 11, 2010, 06:34:51 AM
I think the blandness you're talking about comes from the missing GUI in these screenshots. It's hard to judge the overall graphical style without everything in place.
4736  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 11, 2010, 06:30:18 AM
As a little follow-up to that: If you want to make sure you're not wasting crafting resources, make sure you finish mastery of the previous tier before you finish the normal part of the next tier. In other words, once you finish Apprentice and become Journeyman, make sure you master Apprentice before you reach the tier after Journeyman, or you risk wasting resources that could be spent mastering Journeyman.

At one point you're going to have to choose a crafting guild to join as well. You can only join one, so even if you've got 3 separate skills that have guilds, only one of them can be truly mastered this way. By building reputation with your guild (by crafting symbols they ask for) you gain access to some truly powerful recipes.

The process of completely mastering a crafting skill is long and demanding, so be prepared for what you're getting into. smile
4737  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: June 10, 2010, 08:13:29 PM

Quote from: DocD on June 10, 2010, 07:43:07 PM

Do we have a guild on Landroval? I enjoyed the game enough after the 10 day trial enough to sign up. I have a Captain that 17 and Runekeeper thats 5. I have a quick question about crafting. I have some items that say I can use them to increase the chance of getting a critical success on items, but I can't figure out how to use them. Can anyone tell me what I need to do to use them?

You can't get critical successes in a crafting tier until you've reached Master level in that tier. Once you do, you'll have access to a separate tab for items that have a crit version (most of them do). This tab will show you your chance of critting, and if it's possible to add an item to increase the chance, you'll see which item is needed and what effect it will have. You use the item by clicking a checkbox on this tab.

So essentially, once you reach a crafting tier you can make ordinary items of that tier. Once you master a tier, you can make critical items from that tier.
4738  Non-Gaming / Off-Topic / Re: Control-Vee! on: June 10, 2010, 05:46:28 PM

Quote from: Arkon on June 10, 2010, 05:44:38 PM

select *, datetime(substr(xml,14,10),"unixepoch") as Date from errors where datetime(substr(xml,14,10),"unixepoch") > date('now','-24 hour') order by Date desc

That sentence is just missing a little regexp to be a real mouthful. smile
4739  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 10, 2010, 05:42:19 PM

Quote from: ydejin on June 09, 2010, 08:07:08 AM

Quote from: DOSHIGH on June 08, 2010, 04:23:59 PM

Here's what I can't quite figure out: the FAQ's say that you'll need to purchase Quest packs for areas past the starter zones and Bree-land as a Premium player, but it also says if you were a subscriber with the original & expansions that content will always be open to you as a Premium player.  So which is it? If it's the latter, and I hope it is, then there are really 2 kinds of Premium players, those before and after F2P was implemented.  I'm particularly curious because I haven't bought MoM yet and I may not even enter the area until F2P comes around. So depending on how it works, it may or may not be a good idea to grab the expansion prior to F2P.

I think TiLT is correct.  Check the fine print at the bottom of this chart.  Purchasers of the Mines of Moria expansion get access to the Mines of Moria region and content and premium classes and level 60 cap.  Purchasers of Siege of Mirkwood get access to the Siege of Mirkwood region and content and level 65 cap.

It doesn't really say about non-Moria non starter areas, so I suppose they could charge people for those, but it would seem that anyone who had previously purchased the original LotRO box ought to get those for free.

I suppose the question is how much are they planning to charge on the F2P model to unlock Moria vs. how much can you pickup the MoM expansion for now.  Any DDO players who can give us an idea of how much a Moria sized chunk of content would cost to buy in DDO?

I may have been wrong. Reading a bit further on the forums, it seems that the premium content from SoA becomes unavailable to you if you stop being a VIP unless you buy it through the LOTRO store. It makes sense, of course. If you stopped subscribing today, you wouldn't have access to any of it anyway, and after F2P you still won't have access to less content than any other player (on the contrary, you'll be a Premium player by default).
4740  Non-Gaming / Off-Topic / Re: Control-Vee! on: June 10, 2010, 05:11:39 PM

Quote from: kratz on June 10, 2010, 05:08:57 PM

Quote from: Purge on June 10, 2010, 04:20:29 PM

Quote from: TiLT on June 10, 2010, 04:14:49 PM

780000

I was doing home loan calculations. Either that, or this is the question to the answer to life, the universe, and everything.  icon_razz

Your house has a lot of money. Does it do small loans with sub-prime lending rates?

780000 Norwegian kroner = 120060.7200 US dollars

Correct! Also, that number is not the size of the loan. It was just part of a larger calculation. smile
4741  Non-Gaming / Off-Topic / Re: Control-Vee! on: June 10, 2010, 04:14:49 PM
780000

I was doing home loan calculations. Either that, or this is the question to the answer to life, the universe, and everything.  icon_razz
4742  Gaming / Console / PC Gaming / Re: Star Wars: The Force Unleashed II on: June 10, 2010, 04:12:18 PM

Quote from: kronovan on June 07, 2010, 06:58:51 PM

Quote from: CeeKay on June 07, 2010, 02:12:17 PM

Quote from: Razgon on June 07, 2010, 01:52:57 PM

So, its a fighthing game now,and thats all? Not much emphasis on story or the galaxy

Meh...

that pretty much sounds like the first game.  hack and slash and spam force powers, and then eventually hit force resistant enemies so you end up just hacking and slashing.

Agreed, the 1st FU wasn't exactly strong in the story department  - certainly no where near the quality of stories in Raven Soft's games or Battlefront II.  That Vader's apprentice is named Starkiller more less says it all IMO.

Well, Starkiller is entirely within the realm of believable Star Wars names, particularly when you consider that the two main characters of the saga are Luke and Anakin Skywalker. I'm usually really hard to please with third-party Star Wars lore and the liberties taken as well. 
4743  Gaming / Console / PC Gaming / Re: Mortal Kombat returns on: June 10, 2010, 04:08:47 PM
That actually looks kind of neat. Going to keep an eye on it. smile
4744  Gaming / Console / PC Gaming / Re: Portal 2 on: June 09, 2010, 08:54:41 PM
If the "Portal 2-themed" surprise at E3 is an announcement that they're releasing it as an episodic game, I'm going to personally come over there and slap them back to their senses.
4745  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: June 09, 2010, 04:12:57 PM

Quote from: farley2k on June 09, 2010, 04:00:58 PM

Quote from: CeeKay on June 09, 2010, 12:28:43 AM

over 5 million shipped (not sold).  not GTA IV numbers but hopefully they'll make the 4 million sold target they need to make to recoup dev costs.

So at $60 a game that means it cost roughly 24 million to develop RDR

That's not how sales work. How do you think the stores and the distributors earn their money? The developer and publisher are actually left with not much at all out of the total sum. Take a look at one of GameTrailers' Pach Attacks to get Michael Pachter's pretty good overview of how the money is distributed down the chain. The interesting part starts at 2:35.
4746  Non-Gaming / Off-Topic / Re: [movie] A new Mortal Kombat on it's way? on: June 09, 2010, 11:02:03 AM

Quote from: RedJak on June 09, 2010, 10:10:24 AM

It is actually a demo clip for a director that wants WB to make a new MK movie with this kind of vision.  The actors volunteered their time to help. 

That's something I didn't consider. The guy gets a thumbs up from me. smile
4747  Gaming / Console / PC Gaming / Re: Next up from Telltale: Jurassic Park? on: June 09, 2010, 07:19:19 AM
I can't see how they'd be able to do this properly using their standard type of gameplay. Perhaps they're planning something closer to the old Resident Evil games? An episodic survival horror game in the Jurassic Park setting could be cool.
4748  Non-Gaming / Steals and Deals / Re: Steam Midweek Madness 6-8-2010: Batman Arkham Asylum GOTY 50% off on: June 09, 2010, 06:20:12 AM

Quote from: Moliere on June 08, 2010, 08:57:25 PM

Any opinions about this game with this deal?

There's plenty of opinions about the game without the deal, and they are all very favorable. If you like Batman, you'll like this game.
4749  Non-Gaming / Off-Topic / Re: [movie] A new Mortal Kombat on it's way? on: June 09, 2010, 04:50:01 AM
It's easy to see that this is marketing for a game. The pace is all wrong for a full movie, and it's clearly only meant for these few minutes of play time.
4750  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 08, 2010, 04:51:35 PM

Quote from: DOSHIGH on June 08, 2010, 04:23:59 PM

Here's what I can't quite figure out: the FAQ's say that you'll need to purchase Quest packs for areas past the starter zones and Bree-land as a Premium player, but it also says if you were a subscriber with the original & expansions that content will always be open to you as a Premium player.  So which is it? If it's the latter, and I hope it is, then there are really 2 kinds of Premium players, those before and after F2P was implemented.  I'm particularly curious because I haven't bought MoM yet and I may not even enter the area until F2P comes around. So depending on how it works, it may or may not be a good idea to grab the expansion prior to F2P.

You could say that those of us who are subscribing now already bought those adventure packs by purchasing the game box. That's the big difference, since new players after F2P is introduced won't have to purchase anything up-front.
4751  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 08, 2010, 04:35:09 AM

Quote from: ericb on June 07, 2010, 09:56:49 PM

I've been reading the forums and FAQs and I don't think it works that way.  I think it only applies to new players and not existing players.  So you will keep your 9 slots no matter what if you have 9 slots when it goes F2P.  Of course every single bit of it is still up in the air and that answer may or may not change by tomorrow.

I've been reading the forums as well, and I'm fairly certain I'm right. Character slots is not one of the limits on Premium accounts that gets lifted when you've been a VIP member at any point in time. The community managers in the forums have said what I said about the extra slots from the MoM expansion and the Adventurer's Pack. I'd guess you're mixing up that with a reply about the main slots.
4752  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 08:12:12 PM

Quote from: Jag on June 07, 2010, 08:04:13 PM

What about people who already have horses and multiple characters. Will those become inaccessible when playing F2P?

Horses, no. Characters, maybe. Let's take me as an example. I have the default 5 character slots I started with when I bought the original game, plus 2 slots from Mines of Moria and 2 slots from the Adventurer's Pack, for a grand total of 9 slots. If I were to cancel my subscription after F2P is released, I'd become a Premium member. They get 3 character slots, but since I've bought Mines of Moria and the Adventurer's Pack, I still get to keep the slots from those. My new grand total would then be 7.

If I actually had 9 different characters when that happened, the game would present me with a selection screen where I would get to choose the 7 characters I'd like to keep playing. The remaining two would be locked away until I became a VIP again (Edit: or bought more slots in the store), but wouldn't be deleted.

Essentially, you'll never lose anything you've obtained because your membership changes (though actual content you previously had access to but hadn't done might be inaccessible). Limits on stuff such as gold and inventory bags are lifted if you've been a VIP member at any point in time.
4753  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 08:08:06 PM

Quote from: skystride on June 07, 2010, 07:57:16 PM

Hmm my interest has dropped again, sounds like it will be a severely crippled F2P version.  I was hoping it would be more of a Guild Wars model.

The thing to keep in mind is that it only "cripples" you gradually. You can buy content at a slow rate, and if you halfway through your character's advancement realize you don't really like the game after all, you haven't spent much on it. My post above may give the impression that once you hit level 22 you'll have to buy a ton of content at once to progress, but that's not the case. The way it'll probably work is that you'll have offers from two NPCs wanting to send you to different regions. You make a choice about which region you think sounds most promising (Lone-lands or North Downs) and purchase an adventure pack for that region (probably for around $3-4 if I were to venture a guess), which gives you an extra 80-200 quests to do. You'll have a lot of control over what you'll have access to, and LOTRO is known for being so large at this point that you can easily skip entire regions on your way to the maximum level. And if you wanted access to everything, you'd subscribe as a VIP member, which is where the Lifetime offer comes in as they will never lose their VIP membership and will thus always have access to all the non-expansion content (and they won't lose expansion content once they've bought it).
4754  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 07, 2010, 06:01:59 PM
And the primary purpose of the account is still to avoid those monthly fees. LOTRO may become free to play now, but that doesn't mean it's free to play, if you see what I mean. slywink If you were to play the game after the release of the FTP system without VIP access, you'd find that you are out of content to play at or before level 22. You'd find that you would never be able to buy a horse since those cost more than you can own at one time. You'd be underpowered for your level (after level 10 or so) since your traits are severely limited. You'd only be able to play one character on each server.

It's not about priority access. It's about access. FTP is a glorified demo where you can buy the game piece by piece. Lifetime membership skips all that and gives you everything (that isn't part of an expansion). I seriously doubt that there's any way to reach the same amount of content (and let's not forget the bonus points every month!) as the Lifetimers by just purchasing individual pieces of the game without crossing the total price of a lifetime membership anyway, and then you'd still have to keep buying when new content is released (example: The new region, Enedwaith, will be free for VIP members. Free or Premium players have to purchase it separately).
4755  Gaming / Console / PC Gaming / Re: [PS3]Uncharted:Drakes Fortune on: June 07, 2010, 01:49:03 PM

Quote from: Teggy on June 07, 2010, 01:40:34 PM

Having just finished RDR, Splinter Cell Conviction and ME2, I didn't have anything big lying around, so I decided to throw in Uncharted again to get trophy for playing through on Hard difficulty. It's amazing how "one-note" it seems after playing Uncharted 2. It's still a very good game, but it was hard not to notice the difference.

After hearing so many bad things about Crushing on Uncharted 1, I expected Hard to be frustrating, but it was actually very playable. In fact, the sequence I was most concerned about,
Spoiler for Hiden:
then entire attack on Navarro's boat
was actually very easy. I don't know why I had so much trouble with it the first time.

Some of the hardest parts in Crushing are actually near the beginning of the game, such as
Spoiler for Hiden:
the attack when you climb out of the downed plane in chapter 4, and the water room in chapter 5 (which you can exploit your way past, btw).
4756  Gaming / Console / PC Gaming / Re: Joyride no longer free will be Natal launch game on: June 06, 2010, 08:41:37 PM
There's one thing about Natal that confuses me. There are certain traditional game types that I can't even begin to imagine how would be controlled using this system. While the PS3 Move would handle a first-person shooter (as an example) with ease (while sitting on the couch, nonetheless), I can't see any way in which Natal would be able to do the same thing. Am I missing something here?

If it can't handle these things, why is there so much excitement about what is essentially a very limited control system? The PS3 Move and the Wiimote are much more flexible (apparently).
4757  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 06, 2010, 05:59:41 AM

Quote from: vizionblind on June 06, 2010, 05:12:27 AM

sucks for lifetimers

My most heartfelt thanks for reading the entire thread before posting.
4758  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 05, 2010, 08:42:23 PM
Hell, if you're a lifetimer and don't dig into the LOTRO store, you can probably base yourself on getting any future expansion for the game for free too using your Turbine points that you'll automatically receive each month. The deal actually got better for lifetimers.
4759  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 09:32:04 PM

Quote from: ericb on June 04, 2010, 07:32:42 PM

I have a feeling the backlash is going to be huge though...especially for the people who bought lifetime subs in the past six months or so. 

I still don't see the logic behind that statement.
4760  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: June 04, 2010, 06:32:48 PM

Quote from: Blackadar on June 04, 2010, 06:24:44 PM

Quote from: TiLT on June 04, 2010, 01:48:46 PM

What difference does this make for me as a paid subscriber who wants to continue doing things the way they've been done before? The VIP access described in that article seems like a worse deal for me than what I currently have (5 character slots as opposed to the 8 or so I have today, for example).

TiLT, this isn't true.  I thought the same thing until I read it carefully.  We all started with just 5 character slots.  If you got Moria, you got 2 more...and those carry in the F2P model.  If you got the Adventurer's Pack, you got 2 more.  Those carry to the F2P model.

So if you currently have 7 character slots now, you'll have 7 in the new model.  If you have 9, you'll have 9.  

Yeah, I did a little reading after asking the question and now have a good understanding of pretty much everything that seems to be known about the system so far, but I forgot to edit my question to reflect this. Not that I don't appreciate the answer. slywink

The only immediate difference to my LOTRO experience (not counting the increased population and stuff I won't buy) that I can see is that the new system will let me get more shared storage. I actually looked around to see if it was possible to buy this about a month ago, so I'm pleased to see they're giving me the opportunity to expand what I have.
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