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4641  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 22, 2010, 11:02:21 AM
Yeah, but I thought you meant reshooting it for The Lord of the Rings, which I think is unnecessary.
4642  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 22, 2010, 10:34:18 AM
They don't have to reshoot it. Ian Holm looks very similar to Martin Freeman in that scene.
4643  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 21, 2010, 09:50:11 PM
Speaking from personal experience with Direct3D development, I'd be careful replacing that file. It takes the version of Direct3D that the developers have been developing on (most likely) and replaces it with what I assume is an earlier version. This can have very bad results, mostly for stability. If the game tries to do something that this version of the DLL doesn't support, or if a function has changed its parameters or return values in a version change, things can and will go wrong.
4644  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: October 20, 2010, 07:16:36 AM
I think you can only use that horse in a limited part of the map (thank god! Talk about immersion breaker), and it's super rare.
4645  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 11:08:44 AM
I think you'd get the best experience from Hardcore mode if you use it on your first playthrough. On your second playthrough you'll know where to find the resources you need to survive, which sort of defeats the point of having to scavenge for your life.
4646  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 19, 2010, 04:50:56 AM
At least Peter Jackson actually directed the entire Bad Taste and Meet the Feebles, instead of just 2 minutes. Tongue
4647  Gaming / Analog Gaming / Re: Total new person/people/everyone to DnD on: October 19, 2010, 04:46:55 AM
Are you asking for advice on how to run Gamma World or advice on D&D 4E?
4648  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 04:43:20 AM
I think the joke is being taken way too far now. People might end up not buying the game and never visiting these threads again if they take the joking seriously. It was funny the first few times. This isn't the first few times.
4649  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 18, 2010, 08:58:51 PM
"Hott Fuzz star", eh? That's a bit of a stretch, considering he was in the movie for like 2 minutes. slywink
4650  Gaming / Console / PC Gaming / Re: The KINECT launch line-up is a joke on: October 18, 2010, 07:23:52 PM

Quote from: The Grue on October 18, 2010, 06:48:34 PM

Quote from: TiLT on October 18, 2010, 06:36:02 PM

look like a total retard. 


Look like a total retard to who?  Are there people in your house that judgmental?

Me. I'm my own harshest judge. Tongue
4651  Gaming / Console / PC Gaming / Re: The KINECT launch line-up is a joke on: October 18, 2010, 06:36:02 PM
I still can't imagine any kind of conventional game that would be enhanced enough by Kinect for the price to be worth it. The only argument I've heard is leaning. Using only Kinect (no controller) I can't see how you'd control any kind of traditional game, while using the regular controller your interactions with Kinect are pretty limited again. What's the point?

The problem Kinect has compared to the Wii and the Move is that it hasn't shown us any significant way in which it will be a benefit to hardcore gamers. I can't even begin to imagine any way in which the Kinect would be useful to me. Voice commands? Bleh! I'd rather use the menus than talk to my TV and look like a total retard. Gestures? Sure, gestures can be a nice addition to gaming... if you have buttons as well! Without them it just becomes so limited as to be pretty much useless.
4652  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 18, 2010, 04:45:50 PM
I particularly like the "face painting" part.  icon_biggrin
4653  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 18, 2010, 01:51:42 PM
I'd say it's a good thing. It means the story has a good chance of having impact and won't feel generic. I'm also happy to see that they're showing the effects of your actions. The way this was handled in Fallout 3 was just insulting.
4654  Gaming / Console / PC Gaming / Re: Castlevania: Lords of Shadow on: October 18, 2010, 01:49:36 PM
You need to do the ground punch, not the forward punch. Press and hold both L2 and Triangle (on the PS3) at the same time, if I remember correctly. You don't need to purchase anything.
4655  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/18) on: October 18, 2010, 06:12:16 AM
I've had Fallout: New Vegas preordered on Steam for nearly a month now. smile
4656  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 17, 2010, 04:29:59 PM
If I may ask for a small (big) favor for the coming days, please don't discuss spoilers openly, even about the opening parts of the game. At least not for the first few days. Those of us in Europe get the game on Friday instead of Tuesday, but I'd still like to read everyone's impressions. If the thread gets spoiler-heavy, I'm just going to have to stay away from it this week until my Steam copy is unlocked.
4657  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 17, 2010, 09:16:13 AM
That tower in the moathouse may be safe from enemies, but it's not safe from disease. I've had characters grow sick from sleeping there, so you should limit the amount of resting you do.
4658  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 16, 2010, 11:49:01 PM

Quote from: ATB on October 16, 2010, 10:21:10 PM

Roll Eyes

I'm pretty sure what's great about it is the streetfighter component.  Of course I can't speak for rick and we know he's a sick sumgun.

Also, why so serious tilt?

As long as you mock other people's head injuries in public, you can be damn sure I'm going to be serious. Some things are just not meant to be funny, and the fact that you can't even recognize this worries me.

If you can't see why I'm so serious about it, may I recommend therapy?
4659  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 16, 2010, 12:20:18 PM
Radagast was briefly involved in the Fellowship of the Ring movie, though he was never mentioned by name and he never appeared in person. He was the one who sent the great eagle to pick up Gandalf from Orthanc.

There were two other Istari (Wizards) present in the world. These were Pallando and Alatar, both of the color blue. They were in the far east during the events of The Hobbit and LOTR, and they had grown somewhat mad over time. The only Istari who seemed relatively sane was Gandalf.
4660  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 16, 2010, 09:49:34 AM
On the contrary, the appendix is interesting enough that it's neat of them to add it to the movie. Tolkien wrote The Hobbit first without knowing he'd expand it into The Lord of the Rings later. The things detailed in LOTR's appendix expand on important background details that tie the two books together, particularly how the whole thing with Sauron started. That is also what we're going to see, I suspect. At some point in the movies Gandalf is likely to storm Dol Guldur and chase Sauron back to Mordor.
4661  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 16, 2010, 09:45:32 AM

Quote from: rickfc on October 16, 2010, 03:44:29 AM

Quote from: ATB on October 16, 2010, 02:04:33 AM

<disturbing gif>

That is so full of win...

Why? What is it that entertains people about seeing other people hurt or maim themselves? CeeKay calling this picture "snuff" was pretty accurate. For all we know this girl died from that fall.
4662  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 15, 2010, 09:49:49 PM

Quote from: The Grue on October 15, 2010, 09:33:25 PM

Quote from: TiLT on October 15, 2010, 09:30:09 PM

Quote from: The Grue on October 15, 2010, 09:27:13 PM

Quote from: Sarkus on October 15, 2010, 08:30:29 PM

But the current plan is to split The Hobbit story into two parts, with "padding" added in the form of showing what Gandalf (and others) were up to when he was away from Bilbo and the dwarves.


Yes, Hollywood knows better than Tolkein.  Sheesh.  This is why I rarely watch movies anymore.

They're not really inventing anything new here. These events were chronicled in the LOTR appendix.

Yes, but appendices aren't very entertaining, are they?

And do you think that's a problem with their contents or in the way they're presented?
4663  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 15, 2010, 09:30:09 PM

Quote from: The Grue on October 15, 2010, 09:27:13 PM

Quote from: Sarkus on October 15, 2010, 08:30:29 PM

But the current plan is to split The Hobbit story into two parts, with "padding" added in the form of showing what Gandalf (and others) were up to when he was away from Bilbo and the dwarves.


Yes, Hollywood knows better than Tolkein.  Sheesh.  This is why I rarely watch movies anymore.

They're not really inventing anything new here. These events were chronicled in the LOTR appendix.
4664  Non-Gaming / Off-Topic / Re: The Making of Star Wars: The Empire Strikes Back on: October 15, 2010, 04:38:13 PM
They use cardboard boxes and mattresses for this kind of stuff in all kinds of movies. It's not really related to budget.
4665  Non-Gaming / Off-Topic / Re: The Making of Star Wars: The Empire Strikes Back on: October 15, 2010, 04:30:24 PM
And even if it was 8 feet, that would still be enough for someone to break their leg if they fell wrong.
4666  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 08:26:45 PM
I would steer away from any stat editing. In fact, I'd steer away from rolling for stats too, unless you can keep yourself from rerolling. At the ability score screen, you can choose the Point Buy method, which is much better. Every character will be balanced that way. No, you won't be seeing many 18s for a while, but you're not really supposed to.

In D&D 4E, Point Buy is the standard method of character creation anyway.
4667  Gaming / Analog Gaming / Re: D and D maps (Make them online) on: October 14, 2010, 06:22:06 PM
Printing to scale shouldn't be a problem with either app, and if it was it wouldn't be a problem to do it right even with something as simple as MS Paint. It's the least of your worries. Tongue

You CAN create dungeons with regular CC3, but it's not recommended. You can get Dungeon Designer 3 for that, which requires the core CC3 package. Honestly, I don't think this is a great idea at this point. I'd recommend using Dungeon Tiles to build your battle maps. It's easier, it's more fun, and it gets better results for less money than you'd spend on the software.

On the other hand, if you want to build great overland maps, world maps, city maps and so on, you can't really beat Campaign Cartographer and its addons.
4668  Gaming / Analog Gaming / Re: D and D maps (Make them online) on: October 14, 2010, 04:07:09 PM
There are two good map editing tools I know of, with slightly different purposes. Neither is exactly easy to use though, so be prepared for a little learning curve. Both cost money.

Dundjinni lets you create some rather gorgeous battle maps, but isn't well suited to stuff like campaign maps. It's cheaper than the alternative below. I haven't used Dundjinni in a few years.

Campaign Cartographer is probably your best bet if you take your map making seriously (I do). It's a pretty daunting tool to learn to use initially, but it's actually a lot easier than it looks. CC is well suited for anything from world maps to dungeon maps. It can also create battle maps that are almost as good looking as Dundjinni's. I use this application for my mapping needs. Here's an example of a map I made for my current D&D-campaign, entirely in CC3 after about 6-8 hours of work.
4669  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 03:59:14 PM
It's hard if you're not familiar with the D&D 3.5 rules, and easy if you know them in and out. The last time I played the game it was in Ironman mode. I got the party to level 10 before losing interest, and never lost a single party member. Knowing how to build a properly balanced party is vital, as is knowing how to use each class. You don't have to min/max, but you do have to play effectively, just like in a real pen & paper campaign.
4670  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 01:13:34 PM

Quote from: Razgon on October 14, 2010, 12:59:21 PM

Those alignments are the greatest invention of D&D ever! LOVED to mess around with them when creating adventure modules and adding them to major npcs and enemies and monsters...easy and fun motivation planner.

Oh god no! They are such a horrible part of D&D that even Wizards of the Coast are downplaying their importance now. In 4E there's only 5 alignments, and they have practically no impact on the rules (last I heard, Protection from Alignment went the way of the dodo).

The only thing alignment has done is to punish players who tried to roleplay their characters if they tried to portray them as realistic characters. The alignment system doesn't even come close to describing any real person, and most of us would fall completely outside of its boundaries.
4671  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 12:54:37 PM
Thought I'd try Lawful Neutral. The law comes first, other concerns be damned!
4672  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 12:43:49 PM

Quote from: Morgul on October 14, 2010, 12:32:15 PM

When you start off with the circle of 8 mod...   You start in a room instead of a dungeon.  You have a set amount of gold and vendors there to buy your initial items..  Then you start you adventure, cut scene has a druid telling you to go find the druid in hommlet..  (If you remember from the modules)

This isn't necessarily true. The opening sequence in the game depends on your party alignment. There are a total of 9 different openings, in other words. Other players may not get the druid quest you did.
4673  Gaming / Console / PC Gaming / Re: Castlevania: Lords of Shadow on: October 14, 2010, 07:35:32 AM
A patch for the PS3 version seems to be coming soon. It will fix the save corruption issue.
4674  Non-Gaming / Off-Topic / Re: Alien the Prequel on: October 14, 2010, 04:47:46 AM
If you consider the Alien vs Predator movies canon, humanity had also come across aliens on Earth, but had been unable to secure them for study. They were just itching to find another one, and for some reason (which will probably be explained in the new movie) learned of the alien ship's location and guessed at its contents.
4675  Gaming / Console / PC Gaming / Re: Castlevania: Lords of Shadow on: October 14, 2010, 04:39:07 AM

Quote from: Kevin Grey on October 13, 2010, 10:34:05 PM

Quote from: TiLT on October 13, 2010, 01:25:20 PM

Just finished the game on Warrior difficulty (ie. Normal). Holy crap, the whole ending and final battle was incredibly epic. For those of you wondering what this game has to do with the Castlevania franchise, you'll get to know the answer in the end, and boy is the answer given in style! smile

How long do you think it took you to finish the last three chapters?  I'm on 10-1 and I'm wondering if I can push through and finish tonight in a 2-3 hour session.  I always hate to stop playing a game when I'm within an hour or two of finishing. 

The last two chapters are pretty short, at least. There are a few puzzles in this part of the game which may or may not take some time. Can't guarantee you'll be able to get through it all in 2-3 hours.
4676  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 13, 2010, 03:12:56 PM
Purchasing now! This one is definitely worth a replay. smile
4677  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 13, 2010, 03:10:40 PM

Quote from: jztemple2 on October 13, 2010, 03:05:00 PM

Quote from: CeeKay on October 13, 2010, 02:17:43 PM

plus they probably needed to work on the checkpoint save system some more.

Oh lordy, I must have missed that. I've been avoiding the previews so the experience isn't spoiled for me. Does this mean I can't save anywhere and anytime I want to?

You have to find a typewriter to save, and you need ribbons to do so. Also, ribbons are only available as paid DLC 6 months after launch. 360-exclusive.

In completely unrelated news, CeeKay has a very inflated idea about his own sense of humor. Tongue
4678  Gaming / Console / PC Gaming / Re: Good PS3 games out by Christmas? on: October 13, 2010, 02:44:36 PM

Quote from: Morgul on October 13, 2010, 01:50:40 PM

I see elder scrolls 5 , doom 4 on the release date list.  Those still coming out?

AFAIK, they haven't even been officially announced yet, so don't get too excited. Tongue
4679  Gaming / Console / PC Gaming / Re: Castlevania: Lords of Shadow on: October 13, 2010, 01:25:20 PM
Just finished the game on Warrior difficulty (ie. Normal). Holy crap, the whole ending and final battle was incredibly epic. For those of you wondering what this game has to do with the Castlevania franchise, you'll get to know the answer in the end, and boy is the answer given in style! smile

The whole thing took me 17 hours, and I enjoyed every one of them. I'm really looking forward to the sequel now.
4680  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: October 12, 2010, 08:50:44 PM

Quote from: Razgon on October 12, 2010, 08:43:01 PM

And Tilt, I'm pretty sure those things got sorted out rather quickly.

Yeah well, it wasn't the fact that he was using copyrighted art that bothered me. A lot of mods and freeware games do that kind of thing, usually because the developer doesn't know that he can't do that. It was Kael's reaction to this being pointed out that was a problem. It always worries me when someone in a design position isn't even slightly open to criticism, and in fact lash out angrily at it. That was the impression I was left with, and while it may not at all be accurate for the kind of person Kael actually is, it's what I remember of him.
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