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4521  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 12:44:06 PM

Quote from: EddieA on May 24, 2010, 12:39:02 PM

Quote
I imagine Kate would have to go back to life as either a fugitive or a convict
Kate was cleared of all charges after returning as one of the Oceanic Six, so she would have been free to do whatever she wanted (presumably helping Claire raise Aaron).

Yeah, I know that. I think she was restricted from leaving the state though, which she obviously ended up doing.
4522  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 09:37:33 AM
My idea of what happened is a bit less fantasy than the most obvious one that everyone (including me) thought of at the moment the show was over.

Pretty much, I think things happened in the real world as they did. Jack died. Kate, Frank, Miles, etc. all escaped and lived the rest of their lives as best they could (I imagine Kate would have to go back to life as either a fugitive or a convict, but that's a different story). Hurley and Ben protect the Island from itself.

But when the hydrogen bomb exploded, another reality was created to make room for the paradox the Losties created with that one, momentous event. And that would be the end of it if it wasn't for that reality being less "real" than the original one. When Desmond understood where he was, he realized that he could bring happiness to everyone by giving their sacrifices in the real world meaning and bringing all of them together again. He arranged things so that those who had the most need of it (those who couldn't let go and weren't happy with their current situation for whatever reason. Also, keep in mind that people like Richard would be long dead in this timeline, but he got his happiness back in the real world anyway, see the "I just realized I want to live" comment.) would meet and trigger their memories. So even though the things in the real world never happened to the people in the alternate timeline, the sacrifices made there were given context and weight, and the relationships that had built could come to fruition in some way. This wasn't the afterlife for the people in the real world. It was the afterlife for their stories and their dreams.

In the end, I don't think anyone left from the alternate reality to yet another place. I think they were just talking in metaphors about letting go and embracing their relationships, and starting over again from that point.
4523  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 06:18:07 PM

Quote from: Louis Cypher on May 23, 2010, 05:51:23 PM

It's funny how the dude from red dead revolver is basically John Marston. Same hat, same scars; different people

I've noticed that Rockstar has a tendency to write one specific type of main character in their recent games. GTA4 and both its expansions featured a protagonist who's cautious, reserved, silent, old-school, slightly technophobic, likable and intimidating. There isn't really much except physical traits that separates Niko Belic from Johnny Klebitz, Luis Fernando Lopez, and now John Marston.

It works though, so it's fine by me.
4524  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 23, 2010, 11:50:42 AM
Anyone else notice the Fei Long theme from Street Fighter playing in the background once in a while? smile
4525  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 21, 2010, 09:16:56 PM

Quote from: metallicorphan on May 21, 2010, 09:10:03 PM

another thing,he doesn't ask anything...'now you are like me,Jack'...which is???..what can i do???,what are my limits???

To me it looks like Jack just suddenly knows. A look of understanding is on his face as he finishes the drink. Jacob was never told what he could do either (that we saw, at least), and he knew.
4526  Non-Gaming / Off-Topic / Re: [movie] Heavy Rain on: May 20, 2010, 02:19:36 PM
"In the works" is quite a stretch. They've just settled who's going to have the rights to make a movie based on the game. Doesn't mean anyone is actually going to do so.
4527  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 10:05:44 PM

Quote from: Qantaga on May 19, 2010, 09:50:39 PM

Quote from: Moliere on May 19, 2010, 09:14:01 PM

Which is why he won't remain the guardian for very long. Jacob foreshadowed this with his reply to Jack's question about how long he would have the job by saying "For as long as you can." He will die in some self-sacrificing way so that someone else can take over long term. It was also amusing to have Jacob tell Kate "It's just some chalk on a cave wall. If you want the job you can have it." given all the drama surrounding who's name was on the list and whether it was crossed out or not.
 
Also, Hurley's "I'm glad it wasn't me" comment might need to be revisited before all is said and done. smile

I think that might be just one of Hurley's 4th wall quotes. It sounded to me like he was referring to how everyone expected him to be the protector, but that he really didn't want to.
4528  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 05:15:16 PM

Quote from: Ironrod on May 19, 2010, 05:12:09 PM

And what's Desmond's game? He is positively enjoying himself, whatever he's up to.

He's going to enter the light cave, I'm sure of it.
4529  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 19, 2010, 04:52:24 PM

Quote from: th'FOOL on May 19, 2010, 12:04:59 PM

Who wants to bet Ben is pulling the long con on Smokey and has Miles talk to dead Widmore to get the plan from him ("in case I need you")?

I believe you are correct. Ben and Miles being the only ones left in that part of the Island is just too convenient for you not to be right. Ben is probably betting on Miles being able to get the information from dead Widmore and use it to help stop Smokey.

The proof: The walkie-talkies. Ben wanted Miles to hear what was going on.
4530  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 19, 2010, 08:19:08 AM

Quote from: Razgon on May 19, 2010, 08:15:52 AM

Quote from: TiLT on May 19, 2010, 07:33:58 AM

Which server are you on, Razgon?

On the RP one...really cant remember the name right now though...wait, thats where you are as well, right? My current used toons are called Razgon and the new one, my warden is called Iellias, my warden..thats probably the one I'll be on the most :-)

The RP server is Laurelin, and that's where I am as well. My characters are Galagoras (Captain level 63), Braggo (Burglar level 29) and Galagaran (Warden level 19).
4531  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 19, 2010, 07:33:58 AM
Which server are you on, Razgon?
4532  Gaming / Console / PC Gaming / Re: Saddle up! The Red Dead Redemption impressions thread. on: May 19, 2010, 07:27:42 AM
A bit of information about the differences between the PS3 and 360 versions:

Red Dead Redemption sub-HD on PS3.
360 version looks slightly better, according to ars technica.

Doesn't seem to be anything major, but since I have both a PS3 and a 360, I think I'll go for the 360 version at this point.
4533  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 19, 2010, 07:00:32 AM
There's a funny Max Payne reference near the very end of the game. They make fun of one of the silliest things in Max Payne 1. I won't spoil it for you. smile
4534  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 18, 2010, 09:33:24 PM
I've been completely hooked on this game again for the past week. Got my captain up to level 63 and made him Supreme Master Metalsmith (holy hell what a grind that was, particularly since I did the majority of it before it was patched to become easier and cheaper) who is kindred with the Metalsmith Guild. I'm going to make myself a full suit of teal crafted armor now to celebrate, but it will take a few weeks considering the cooldown on the ingredients. Yes, I know better armor is available in instances and raids. No, I'm not particularly motivated to start grinding equipment in that way. Perhaps when I'm level 65.

I also returned to my level 11 warden and boosted him up to 19. He's very fun to play and can kill things incredibly fast. I regularly see him two-shot enemies, something my captain can't even dream of doing. I'm sure this will become impossible at higher levels, but it sure is refreshing to plow through hordes of enemies like this without taking a break. smile

Adventuring in Bree-lands is now completely different from what I remember. Back in the old days we'd start questing in the Bree-lands between levels 13 and 15 and be ready to move to the Lone-lands by level 17. Now it looks like you're supposed to go to Bree-lands around level 15 and stay there until at least level 20, and then head to North Downs. The few Lone-lands quests I have so far are level 22 or higher. I haven't even been to the Barrow-downs yet, and don't know if I'm going to get quests to lead me there or if I'm supposed to go there on my own. I'm betting the former, but we'll see. The Old Forest has changed a LOT since the early days of the game. Back in the beta the forest would change constantly. The path you took when heading into the forest might not be there when you were heading back, and you had no map to help you out. Elite Huorns would attack you whenever you got too close, and even attempting to flee was dangerous as roots would come out of the ground to attack you. In short, the forest was dark, dangerous and hard to navigate. Some people loved it, some hated it. By the game's release they made the forest static but still kept it unmapped. Due to the design it was still incredibly easy to become lost in there. In a later patch they tuned down the Huorns to make them signature instead of elite, and they stopped aggroing on sight. Now there's even a detailed map of the forest that pops up once you enter. Getting lost in there is pretty much impossible at this point.

I'm curious how big the changes to the Lone-lands are now. I always hated questing there (it consisted of almost nothing but "kill x boars" quests in a dull landscape), but with the redesign it's supposed to be much better.
4535  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 18, 2010, 09:09:23 PM
Even if I was the only competitor to show up, I'd lose. That's how much I suck.
4536  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 18, 2010, 08:24:40 PM
Sure, as long as it's open for us PS3 owners.
4537  Gaming / Console / PC Gaming / Re: Alan Wake Impressions on: May 18, 2010, 11:52:00 AM

Quote from: Soulchilde on May 18, 2010, 11:31:39 AM

I know RDR is getting more of the praise at the moment, but did anyone take the plunge on this. 

Yes we did, in the Alan Wake threadicon_razz
4538  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 08:25:25 PM

Quote from: Bulletpig on May 17, 2010, 08:21:58 PM

I'm confused on the theory that the smoke monster was in the cabin as jack's father and that is who Locke saw.  From what I remember the smoke monster cannot pass over that grey ash?  It was surrounding the cabin so how did the smoke monster get into the cabin?  This is the same grey ash that those people used to try and protect themselves from smokey in the big foot.

At the end of season 5 it was revealed that there was a gap in the ash. The original purpose of the cabin is unclear however. Jacob might have imprisoned the smoke monster there for a time, or tried to keep it out. I really don't think it's important at this point, but it's certainly interesting.
4539  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 12:44:21 PM
I don't see it. What loophole are you referring to?

I believe Ben's role as a major character in Lost ended in season 5, btw. I would be very surprised if he turns out to be vital to whatever is going to happen in the end. His role in the series was to kill Jacob. He has been used, broken, and given redemption. His story is complete.
4540  Gaming / Console / PC Gaming / Re: Red Dead Redemption gameplay trailer on: May 17, 2010, 10:58:25 AM

Quote from: Razgon on May 17, 2010, 07:16:26 AM

Damn...for some reason, the euro version is pushed back till the 28th of may now...pretty annoying - oh well, hopefully the game will be patched by then ;-)

Source? My local retailers don't seem to have that memo yet, as their release dates are still the 21st.
4541  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 17, 2010, 08:40:06 AM

Quote from: tgb on May 16, 2010, 10:51:08 PM

Quote from: Kyosho on May 15, 2010, 12:33:13 PM

Quote from: metallicorphan on May 14, 2010, 10:20:54 PM

was that wine...my everlasting blood type thing?,so now Jacob can't 'die'...why was he a ghost/invisible in the hut in season 2(or 3)

Ben lied to Locke that he could see Jacob the first time they went to the cabin. It was the man in black that did the "help me" thing (or whatever it was) that Locke heard and appeared as a shadowy/ghost thing. One of his many little manipulations of John Locke. Later, when Locke went into the cabin again, the man in black appeared to Locke as Christian and told him to move the island. So, Jacob has never appeared as a ghost or whatever (aside from him visiting Hurley since he's been dead). That was always the man in black.

Early on, Smokey was using Ben  - particularly in getting him to kill Locke.  I suspect Smokey appeared to Ben several times in his Christian Shepherd suit - but claimed to be Jacob.

The smoke monster has never seemed to use Ben directly, except at the very end when he manipulated him into killing Jacob. He definitely never appeared before him pretending to be Jacob. Ben admitted during a moment of personal crisis that he had never met Jacob, and this was before he met the real one. All orders came through Richard, with no exceptions. This is why he was so upset when Locke claimed to have heard from Jacob (which actually was the smoke monster) in the cabin, while he himself didn't.

Yes, the smoke monster was using Ben, but it took only the lightest of prods to do so. I can see no evidence that it made him kill Locke. In fact, I believe the smoke monster expected Locke to kill himself.
4542  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 16, 2010, 08:19:48 PM
Just finished the game. 6 episodes, the four last ones feeling quite a bit longer than the first two. Most of the game is spent walking through the woods trying to get to a destination. It gets a little bit much when some chapters are nothing but this. 2-3 hours of walking towards the same objective without much story development in-between grates.

Still, the gameplay mechanics are absolutely solid and the story is interesting and will keep you guessing. The voice acting is poor. The music is great. The lighting effects are fantastic and really end up defining the whole experience. The graphics reminded me a lot of Resident Evil 4 in their realistic and gritty style. The game itself felt like what the last Alone in the Dark should have been but never even came close to becoming.

I was swimming in ammo and equipment at many points through the game on Normal difficulty, but you'll lose all your equipment regularly, sometimes more than once per chapter. Combat was still challenging at some points though, particularly when you get surrounded. You need to be on your toes and ready to adapt your combat tactics on the fly. These are the mechanics that work so well. Do you think you can take out this group of enemies using just your flashlight and revolver? Should you toss a flare to give you some breathing room, or do you simply try to dodge? Perhaps a flashbang is a better idea, but it takes longer... do you have enough time?

Definitely worth the time and money. smile

Edit: Oh, and I never noticed any screen tearing. Perhaps I just filter it out mentally?
4543  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Red Dead Redemption Count: 360 and PS3 on: May 16, 2010, 12:16:59 PM

Quote from: metallicorphan on May 16, 2010, 11:28:45 AM

360


on PS3,its gonna be a 600mb install for those who are bothered


http://www.vg247.com/2010/05/16/red-dead-redemption-ps3-install-only-600mb/

I'm not completely updated on how the 360 works, but wouldn't you have to go through a 4.5 GB install on the 360 unless you want your living room to sound like an airport? 600 MB isn't bad at all.
4544  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Red Dead Redemption Count: 360 and PS3 on: May 15, 2010, 09:09:51 PM
PS3 unless that version has some glaring flaws. With the review embargo still going it's hard to know for sure.
4545  Non-Gaming / Off-Topic / Re: Riddick Returns on: May 15, 2010, 01:07:53 PM

Quote from: Kyosho on May 15, 2010, 12:46:11 PM

I also am not a fan of movies where fantasy and sci-fi stuff both exist like they did in this one.

What, you don't like Star Wars?
4546  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 14, 2010, 09:23:55 PM
Haven't noticed any screen tearing, but keep in mind that this is on a European TV, so there might be differences due to that.

I've played through the first two episodes now. Took surprisingly long. The game is sort of repetitive, but it's still very good, and the atmosphere is excellent. The voice actors aren't all that good, and it's particularly disappointing that Alan Wake himself sounds so flat. It feels like I'm playing a mix between Resident Evil and Alone in the Dark, without the crappy parts of the latter (which were most of the game, admittedly). Word of advice: The game has been pretty easy on Normal so far. If you truly want to be scared, I suggest upping the difficulty a notch.

The influences are very obvious so far. Mild spoilers below. You may want to skip reading the Stephen King one if you haven't read The Dark Tower and the others if you haven't seen the respective TV-series, though it's nothing extremely spoilerific:

Stephen King:
Spoiler for Hiden:
The whole story reeks of The Dark Tower. It's so close in many ways that it nearly feels like a ripoff. They're probably going to twist it around a bit later, so I'm not casting any judgment here yet. You pretty much play Stephen King's role in the Dark Tower, if his active participation was bigger.

Twin Peaks:
Spoiler for Hiden:
The characters are obviously very inspired by Twin Peaks. The opening to episode 2 is particularly close, copying certain locations and the mannerisms of the receptionist at the police station. It looks like the story is bringing in a kind of anti-Cooper too. The whole evil forest theme is also extremely prevalent.

Lost:
Spoiler for Hiden:
There's a disappearing island and intelligent dark smoke that follows you around and rips down trees. Nuff said. slywink
4547  Gaming / Console / PC Gaming / Re: Super Street Fighter IV on: May 14, 2010, 04:35:21 PM
And seeing Guy at the bottom makes me feel better about sucking at using him. Actually, I did start to win quite a bit eventually, but it was tough. I even nearly won a team battle where I was all alone on my team against a team of two people two ranks above me. Two additional hits and I would have beaten them. Felt really good despite losing. smile
4548  Gaming / Console / PC Gaming / Re: [Official Review] Alan Wake on: May 14, 2010, 03:12:13 PM
Got the game myself. Going to install it and try it out later tonight, but first: Fringe! smile
4549  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 14, 2010, 11:09:28 AM

Quote from: LoneStarSpur on May 14, 2010, 11:06:42 AM

Cool image. I wonder how Sawyer knew. Or did he just suspect or just get lucky?

Sawyer? Knew what?
4550  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 14, 2010, 06:09:36 AM

Quote from: EddieA on May 14, 2010, 05:59:53 AM

Quote from: Maggot on May 14, 2010, 12:04:37 AM

Wow I did not notice this at all

I still didn't notice it slywink - What is it that we're supposed to be seeing?

That he seems to dissolve in the water. Notice how black the water becomes.
4551  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Lord of the Rings Online enters the Third Ag- um.... Year. on: May 13, 2010, 08:13:31 PM

Quote from: El-Producto on May 13, 2010, 05:36:14 PM

Thanks

I'm still in Dwarven starting land.. guess I need to find my way to Bree slywink

Don't rush. Your quests will tell you when it's time to go to Bree. It will probably happen somewhere between level 13 and 15. There's not really much reason to go there earlier, and the tokens will still be accepted for a while, I think.
4552  Gaming / Console / PC Gaming / Re: Dead Space 2 on: May 13, 2010, 07:09:47 PM
I would think I'd have noticed choppy framerates myself, but never noticed anything at all.
4553  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 13, 2010, 04:39:23 PM
I read that thing but I don't buy that she was the smoke monster for a second. If she was, how come she could get stabbed and die later in the episode? Her body was found by the Losties centuries later, further proving that it wasn't just a trick.
4554  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 13, 2010, 09:35:33 AM

Quote from: McBa1n on May 13, 2010, 08:47:22 AM

Quote from: Ironrod on May 13, 2010, 01:48:59 AM

Quote from: LoneStarSpur on May 13, 2010, 12:33:01 AM

And why the hell didn't they give him a friggin' name! What was the point of not giving him a name?

His name is going to figure into the Big Reveal. I'm not very confident that it's going to be Esau, though. This episode didn't fit that theory.

Lucifer, the Light Bringer?

I thought I saw somewhere that Esau was his name. I could be wrong.

That's just a name used by those who think of the two brothers in biblical terms. It does not come from the show's creators.
4555  Gaming / Console / PC Gaming / Re: Dead Space 2 on: May 13, 2010, 08:15:37 AM
I thought the framerate was pretty damn smooth on the PS3. What did I miss?
4556  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 13, 2010, 08:00:36 AM

Quote from: Vidiot on May 13, 2010, 04:36:50 AM

I think it was the smoke monster that pretended to be mib's mother and lead him down that path.

Unlikely. The show has already established that dead characters on the Island can interact with living ones without the smoke monster getting involved, and in this case it hadn't even been activated yet. More likely his mother acted on what she thought was right, misguided as it turned out to be.
4557  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 12, 2010, 10:46:57 PM

Quote from: rittchard on May 12, 2010, 10:34:38 PM

Quote from: rshetts2 on May 12, 2010, 10:18:38 PM

Typical Lost,  instead of actually giving us any answers of substance they just give us more questions.  I did not care for this episode and felt that it was a waste of an hour this close to the series finale.  Sure we now know the origions of Jacob and the man with no name  (apologies to Clint ) but thats all we know.  Nothing else was really explained.  Oh it did make Jacob look like a douche and confused us even more about his brother.
 I guess all we can hope for is that this episode provides some background to help fill out the great reveal.......  naw,  theyll probably end the series leaving us more confused than we are now.

I'm pretty much in agreement on this episode, definitely a letdown in terms of what could have been revealed.  The only tangible thing they gave us was that Smokey *really* wants to leave the island (and has always wanted to).  Which we pretty much already knew. Oh yeah, and the reveal of who "Adam and Eve" were, I guess that was new info.  Now I do wonder if the magic light spot where Smokey originated is also the critical EM spot that Widmore and Tina Fey are searching for, perhaps it will tie in to his plan for Desmond.  If they can link that all up, I'll give them a higher mark for this episode.

That is very likely. The heart of the Island is a strong electromagnetic field from everything we've seen so far. Since Widmore tested Desmond specifically for resistance to such fields, it's only natural to assume that he'll want him to enter that cave (or whatever it is now) to do something there. Continuing this line of thought, it's quite likely the finale will give us a good view of what's in there that is worth manipulating.
4558  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 12, 2010, 09:11:40 PM
I agree about Jacob's attitude to the Smoke Monster (I was about to type that in my post, but forgot in the heat of the moment), but I do think that it truly took over all his thoughts to the point where it can even believe it's actually the brother.

Though now that I think about it the various people the monster has "consumed" are to certain degrees apparent in its personality. It seems to be very protective of Claire (which would be Christian's personality), has elements of Locke ("Don't tell me what I can't do!") and of course a large amount of Jacob's brother's personality. Yet its greatest motivation appears to be to leave the Island, and this is exactly the same thing the brother wanted.
4559  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 12, 2010, 08:27:20 PM
My impression of the events at the end of the episode was that Jacob's brother actually died completely and never came back. But Jacob fucked up in the grief over his mother's death and did something stupid: He threw his wounded brother into the heart of the Island, polluting and darkening it and giving the darkness within it a mind to make it sentient. The Smoke Monster is now merely a copy of Jacob's brother, possessing the same memories, thoughts and instincts.
4560  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: May 12, 2010, 03:47:53 PM

Quote from: SensuousLettuce on May 12, 2010, 02:00:28 PM

Quote from: Turtle on May 12, 2010, 02:47:16 AM

More about those spoilers:
Spoiler for Hiden:
If you recruit Legion, as opposed to leaving him inactive, it gives you 1 more mission before it start killing your crew. Otherwise, you'll have only 1 mission before it does.

As for whoever goes through the pipes surviving, just make sure they're loyal and that they're a tech expert, and that whoever you have commanding the other fireteam is also loyal, and is a good leader.  Choosing a loyal tech expert is easy enough, but sometimes people confused about actual leadership ability for the second fireteam. Don't choose who you think can just get a lot of kills, choose someone you know who can lead soldiers.

What likely happening is that you're choosing the wrong fireteam leader, meaning they don't give proper suppressing fire and get your tech expert killed.

Well

Spoiler for Hiden:
I chose legion the first time. He's loyal and a tech expert.  I chose Zaeed as my fire team lead.  Fire team came through fine.  Legion hacked the door and it got stuck as it was closing and he got shot in the head.

The second time, I chose Tali and Miranda as the fireteam.  Same exact scenario occurred, with Tali getting shot in the head while the door hung up.  Problem is, Tali is not loyal because I sided with Legion during their faceoff.

I think I might be stuck.


Spoiler for Hiden:
You made two different mistakes here, which ended up leading to the same results.

Your first time you chose a poor leader to lead the second squad. This led to Legion getting killed.

The second time you chose someone who wasn't loyal (Tali) to do the specialist mission.

Try using Legion and Miranda. That will work as long as both are loyal.
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