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4481  Gaming / Console / PC Gaming / Re: Rock Band 3 on: October 27, 2010, 12:29:40 PM
The release date for this thing is tomorrow here in Norway, but I have no idea whether any of the instruments will be available at that point. Most online stores I've looked at report not getting any instruments (including the keyboard+game bundle) until early to mid November.

I haven't played a Rock Band game before but I'm getting somewhat excited for this one. Wish I knew when I can play it though...
4482  Gaming / Console / PC Gaming / Re: A clever way to steal in Fallout New Vegas on: October 26, 2010, 07:04:32 PM
Giving it a bit further thought, I do have to admit it's damned clever. It's still cheating though. slywink
4483  Gaming / Console / PC Gaming / Re: A clever way to steal in Fallout New Vegas on: October 26, 2010, 06:12:42 PM
Sure, it's clever if you like cheating. Can't say the concept appeals.

Was this worth an entire thread, btw?  icon_confused
4484  Gaming / Console / PC Gaming / Re: Telltale Games-Back to the Future(no 360 version) on: October 26, 2010, 03:50:09 PM
I think the reason Telltale doesn't release this for the 360 is because Microsoft isn't offering a good way for people to preorder episodic content as an entire season at once. Sony was very forthcoming with this kind of functionality on the other hand.
4485  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 25, 2010, 06:23:54 PM
You can choose between several different categories when browsing your inventory (also while shopping), but I agree that there could have been more.
4486  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 25, 2010, 11:48:44 AM

Quote from: Gratch on October 25, 2010, 11:29:28 AM

Ooooooookay...   saywhat

I have no idea what that is either. Looks like a sloppy LSD-trip of a poorly done GIF-animation.
4487  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/25) on: October 25, 2010, 10:29:07 AM
Nothing strikes me as a must-have right now. I might just get Rock Band 3 at some point, but not this week. Despite playing and enjoying Fable 2, Fable 3 just doesn't sound interesting from the previews I've read. The Force Unleashed 2 needs to have seen some major fucking improvements from the first game for me to consider it.
4488  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 25, 2010, 04:51:14 AM

Quote from: Sarkus on October 25, 2010, 04:09:38 AM

Quote from: TiLT on October 24, 2010, 01:24:28 PM

Quote from: Sarkus on October 22, 2010, 01:19:46 AM

Quote from: TiLT on October 21, 2010, 09:50:11 PM

Speaking from personal experience with Direct3D development, I'd be careful replacing that file. It takes the version of Direct3D that the developers have been developing on (most likely) and replaces it with what I assume is an earlier version. This can have very bad results, mostly for stability. If the game tries to do something that this version of the DLL doesn't support, or if a function has changed its parameters or return values in a version change, things can and will go wrong.


It's being tested in a widespread way right now and it's a fix people used with previous versions of this game engine with great success.  Best of all, if it causes problems you simply delete the file. 

I guess what I'm saying is that this isn't something one person tried and liked - it has some history.


I just tried it myself after experiencing some choppiness while turning around in the game. Didn't improve anything, but I noticed the first graphical anomaly within a minute: With the alternative DLL-file, the game can't render the blur effect through transparent textures. Made a plant look like a box while I was in dialogue. Exited the game, deleted the DLL and tried again, and everything looked normal.

So in short: Avoid.


Didn't work for you, oh well.  Works fine for me and a lot of others both on the official forums and other boards.  Still worth trying for people who are having issues.

What I'm saying is that it causes changes in the graphics rendering that people may not want. So if people get faster framerates with it, it's probably because they've essentially turned down the detail level without being aware of it.,
4489  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 24, 2010, 01:24:28 PM

Quote from: Sarkus on October 22, 2010, 01:19:46 AM

Quote from: TiLT on October 21, 2010, 09:50:11 PM

Speaking from personal experience with Direct3D development, I'd be careful replacing that file. It takes the version of Direct3D that the developers have been developing on (most likely) and replaces it with what I assume is an earlier version. This can have very bad results, mostly for stability. If the game tries to do something that this version of the DLL doesn't support, or if a function has changed its parameters or return values in a version change, things can and will go wrong.


It's being tested in a widespread way right now and it's a fix people used with previous versions of this game engine with great success.  Best of all, if it causes problems you simply delete the file. 

I guess what I'm saying is that this isn't something one person tried and liked - it has some history.


I just tried it myself after experiencing some choppiness while turning around in the game. Didn't improve anything, but I noticed the first graphical anomaly within a minute: With the alternative DLL-file, the game can't render the blur effect through transparent textures. Made a plant look like a box while I was in dialogue. Exited the game, deleted the DLL and tried again, and everything looked normal.

So in short: Avoid.
4490  Gaming / Console / PC Gaming / Re: Hitman 5 on: October 23, 2010, 10:24:33 PM
There's usually only one or two "perfect" ways of solving a mission, but most missions in the later games have multiple satisfying ways of winning. Coming up with clever ways to deal with a problem is the best part of this series.
4491  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 22, 2010, 11:46:35 AM
Woot, the game has now unlocked in Europe! I tried it for an hour and half before work today. Built a character with high charisma and intelligence, as well as the traits that give him better accuracy at the cost of firing speed, and better social skills at the cost of combat skills. Playing on hardcore.

Love it so far. It was very refreshing from a Fallout perspective to actually order some squirrel stew in a bar and eat it, where in Fallout 3 that would just have counted as junk in my inventory. Love the effects certain types of consumables have on the hunger/thirst/sleep counters too.

4492  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 22, 2010, 11:02:21 AM
Yeah, but I thought you meant reshooting it for The Lord of the Rings, which I think is unnecessary.
4493  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 22, 2010, 10:34:18 AM
They don't have to reshoot it. Ian Holm looks very similar to Martin Freeman in that scene.
4494  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 21, 2010, 09:50:11 PM
Speaking from personal experience with Direct3D development, I'd be careful replacing that file. It takes the version of Direct3D that the developers have been developing on (most likely) and replaces it with what I assume is an earlier version. This can have very bad results, mostly for stability. If the game tries to do something that this version of the DLL doesn't support, or if a function has changed its parameters or return values in a version change, things can and will go wrong.
4495  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: October 20, 2010, 07:16:36 AM
I think you can only use that horse in a limited part of the map (thank god! Talk about immersion breaker), and it's super rare.
4496  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 11:08:44 AM
I think you'd get the best experience from Hardcore mode if you use it on your first playthrough. On your second playthrough you'll know where to find the resources you need to survive, which sort of defeats the point of having to scavenge for your life.
4497  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 19, 2010, 04:50:56 AM
At least Peter Jackson actually directed the entire Bad Taste and Meet the Feebles, instead of just 2 minutes. Tongue
4498  Gaming / Analog Gaming / Re: Total new person/people/everyone to DnD on: October 19, 2010, 04:46:55 AM
Are you asking for advice on how to run Gamma World or advice on D&D 4E?
4499  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 19, 2010, 04:43:20 AM
I think the joke is being taken way too far now. People might end up not buying the game and never visiting these threads again if they take the joking seriously. It was funny the first few times. This isn't the first few times.
4500  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 18, 2010, 08:58:51 PM
"Hott Fuzz star", eh? That's a bit of a stretch, considering he was in the movie for like 2 minutes. slywink
4501  Gaming / Console / PC Gaming / Re: The KINECT launch line-up is a joke on: October 18, 2010, 07:23:52 PM

Quote from: The Grue on October 18, 2010, 06:48:34 PM

Quote from: TiLT on October 18, 2010, 06:36:02 PM

look like a total retard. 


Look like a total retard to who?  Are there people in your house that judgmental?

Me. I'm my own harshest judge. Tongue
4502  Gaming / Console / PC Gaming / Re: The KINECT launch line-up is a joke on: October 18, 2010, 06:36:02 PM
I still can't imagine any kind of conventional game that would be enhanced enough by Kinect for the price to be worth it. The only argument I've heard is leaning. Using only Kinect (no controller) I can't see how you'd control any kind of traditional game, while using the regular controller your interactions with Kinect are pretty limited again. What's the point?

The problem Kinect has compared to the Wii and the Move is that it hasn't shown us any significant way in which it will be a benefit to hardcore gamers. I can't even begin to imagine any way in which the Kinect would be useful to me. Voice commands? Bleh! I'd rather use the menus than talk to my TV and look like a total retard. Gestures? Sure, gestures can be a nice addition to gaming... if you have buttons as well! Without them it just becomes so limited as to be pretty much useless.
4503  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 18, 2010, 04:45:50 PM
I particularly like the "face painting" part.  icon_biggrin
4504  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 18, 2010, 01:51:42 PM
I'd say it's a good thing. It means the story has a good chance of having impact and won't feel generic. I'm also happy to see that they're showing the effects of your actions. The way this was handled in Fallout 3 was just insulting.
4505  Gaming / Console / PC Gaming / Re: Castlevania: Lords of Shadow on: October 18, 2010, 01:49:36 PM
You need to do the ground punch, not the forward punch. Press and hold both L2 and Triangle (on the PS3) at the same time, if I remember correctly. You don't need to purchase anything.
4506  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/18) on: October 18, 2010, 06:12:16 AM
I've had Fallout: New Vegas preordered on Steam for nearly a month now. smile
4507  Gaming / Console / PC Gaming / Re: Fallout: New Vegas Announced on: October 17, 2010, 04:29:59 PM
If I may ask for a small (big) favor for the coming days, please don't discuss spoilers openly, even about the opening parts of the game. At least not for the first few days. Those of us in Europe get the game on Friday instead of Tuesday, but I'd still like to read everyone's impressions. If the thread gets spoiler-heavy, I'm just going to have to stay away from it this week until my Steam copy is unlocked.
4508  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 17, 2010, 09:16:13 AM
That tower in the moathouse may be safe from enemies, but it's not safe from disease. I've had characters grow sick from sleeping there, so you should limit the amount of resting you do.
4509  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 16, 2010, 11:49:01 PM

Quote from: ATB on October 16, 2010, 10:21:10 PM

Roll Eyes

I'm pretty sure what's great about it is the streetfighter component.  Of course I can't speak for rick and we know he's a sick sumgun.

Also, why so serious tilt?

As long as you mock other people's head injuries in public, you can be damn sure I'm going to be serious. Some things are just not meant to be funny, and the fact that you can't even recognize this worries me.

If you can't see why I'm so serious about it, may I recommend therapy?
4510  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 16, 2010, 12:20:18 PM
Radagast was briefly involved in the Fellowship of the Ring movie, though he was never mentioned by name and he never appeared in person. He was the one who sent the great eagle to pick up Gandalf from Orthanc.

There were two other Istari (Wizards) present in the world. These were Pallando and Alatar, both of the color blue. They were in the far east during the events of The Hobbit and LOTR, and they had grown somewhat mad over time. The only Istari who seemed relatively sane was Gandalf.
4511  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 16, 2010, 09:49:34 AM
On the contrary, the appendix is interesting enough that it's neat of them to add it to the movie. Tolkien wrote The Hobbit first without knowing he'd expand it into The Lord of the Rings later. The things detailed in LOTR's appendix expand on important background details that tie the two books together, particularly how the whole thing with Sauron started. That is also what we're going to see, I suspect. At some point in the movies Gandalf is likely to storm Dol Guldur and chase Sauron back to Mordor.
4512  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: October 16, 2010, 09:45:32 AM

Quote from: rickfc on October 16, 2010, 03:44:29 AM

Quote from: ATB on October 16, 2010, 02:04:33 AM

<disturbing gif>

That is so full of win...

Why? What is it that entertains people about seeing other people hurt or maim themselves? CeeKay calling this picture "snuff" was pretty accurate. For all we know this girl died from that fall.
4513  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 15, 2010, 09:49:49 PM

Quote from: The Grue on October 15, 2010, 09:33:25 PM

Quote from: TiLT on October 15, 2010, 09:30:09 PM

Quote from: The Grue on October 15, 2010, 09:27:13 PM

Quote from: Sarkus on October 15, 2010, 08:30:29 PM

But the current plan is to split The Hobbit story into two parts, with "padding" added in the form of showing what Gandalf (and others) were up to when he was away from Bilbo and the dwarves.


Yes, Hollywood knows better than Tolkein.  Sheesh.  This is why I rarely watch movies anymore.

They're not really inventing anything new here. These events were chronicled in the LOTR appendix.

Yes, but appendices aren't very entertaining, are they?

And do you think that's a problem with their contents or in the way they're presented?
4514  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: October 15, 2010, 09:30:09 PM

Quote from: The Grue on October 15, 2010, 09:27:13 PM

Quote from: Sarkus on October 15, 2010, 08:30:29 PM

But the current plan is to split The Hobbit story into two parts, with "padding" added in the form of showing what Gandalf (and others) were up to when he was away from Bilbo and the dwarves.


Yes, Hollywood knows better than Tolkein.  Sheesh.  This is why I rarely watch movies anymore.

They're not really inventing anything new here. These events were chronicled in the LOTR appendix.
4515  Non-Gaming / Off-Topic / Re: The Making of Star Wars: The Empire Strikes Back on: October 15, 2010, 04:38:13 PM
They use cardboard boxes and mattresses for this kind of stuff in all kinds of movies. It's not really related to budget.
4516  Non-Gaming / Off-Topic / Re: The Making of Star Wars: The Empire Strikes Back on: October 15, 2010, 04:30:24 PM
And even if it was 8 feet, that would still be enough for someone to break their leg if they fell wrong.
4517  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 08:26:45 PM
I would steer away from any stat editing. In fact, I'd steer away from rolling for stats too, unless you can keep yourself from rerolling. At the ability score screen, you can choose the Point Buy method, which is much better. Every character will be balanced that way. No, you won't be seeing many 18s for a while, but you're not really supposed to.

In D&D 4E, Point Buy is the standard method of character creation anyway.
4518  Gaming / Analog Gaming / Re: D and D maps (Make them online) on: October 14, 2010, 06:22:06 PM
Printing to scale shouldn't be a problem with either app, and if it was it wouldn't be a problem to do it right even with something as simple as MS Paint. It's the least of your worries. Tongue

You CAN create dungeons with regular CC3, but it's not recommended. You can get Dungeon Designer 3 for that, which requires the core CC3 package. Honestly, I don't think this is a great idea at this point. I'd recommend using Dungeon Tiles to build your battle maps. It's easier, it's more fun, and it gets better results for less money than you'd spend on the software.

On the other hand, if you want to build great overland maps, world maps, city maps and so on, you can't really beat Campaign Cartographer and its addons.
4519  Gaming / Analog Gaming / Re: D and D maps (Make them online) on: October 14, 2010, 04:07:09 PM
There are two good map editing tools I know of, with slightly different purposes. Neither is exactly easy to use though, so be prepared for a little learning curve. Both cost money.

Dundjinni lets you create some rather gorgeous battle maps, but isn't well suited to stuff like campaign maps. It's cheaper than the alternative below. I haven't used Dundjinni in a few years.

Campaign Cartographer is probably your best bet if you take your map making seriously (I do). It's a pretty daunting tool to learn to use initially, but it's actually a lot easier than it looks. CC is well suited for anything from world maps to dungeon maps. It can also create battle maps that are almost as good looking as Dundjinni's. I use this application for my mapping needs. Here's an example of a map I made for my current D&D-campaign, entirely in CC3 after about 6-8 hours of work.
4520  Gaming / Console / PC Gaming / Re: Temple of Elemental Evil on: October 14, 2010, 03:59:14 PM
It's hard if you're not familiar with the D&D 3.5 rules, and easy if you know them in and out. The last time I played the game it was in Ironman mode. I got the party to level 10 before losing interest, and never lost a single party member. Knowing how to build a properly balanced party is vital, as is knowing how to use each class. You don't have to min/max, but you do have to play effectively, just like in a real pen & paper campaign.
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