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4481  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 16, 2010, 12:27:27 PM

Quote from: Bullwinkle on September 16, 2010, 12:06:39 PM

Quote from: CeeKay on September 16, 2010, 05:50:15 AM



I admit that I'm really tired today, but I'm not getting that at all.

Get her drunk and... ? slywink
4482  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - now Steam powered! on: September 16, 2010, 07:13:40 AM

Quote from: neofit on September 16, 2010, 06:48:12 AM

And who made you boss to close cases?

Meh, you can argue about non-existing faults with the game as much as you want if it makes you happy. I don't think you'll find anyone else in this thread who even suspects a change in the save system. As I said, there's no reason to discuss this because if there was a change, it would have been so controversial that it would have been explicitly pointed out in previews and/or discussed angrily on message boards. Since it hasn't been... well, case closed and all that.
4483  Gaming / Console / PC Gaming / Re: Mafia II on: September 16, 2010, 06:19:38 AM

Quote from: CeeKay on September 16, 2010, 05:34:43 AM


And here's a little nod to the previous record holder: http://www.youtube.com/watch?v=MKUSSFzRZGY
4484  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - now Steam powered! on: September 15, 2010, 01:14:32 PM

Quote from: neofit on September 15, 2010, 12:50:04 PM

Quote from: TiLT on September 15, 2010, 12:28:35 PM

I don't see why they'd change it from Fallout 3, which was save anywhere.
Alpha Protocol?

What does that have to do with Fallout? New Vegas is a total conversion for Fallout 3. Case closed. Nobody's talking about it because there's no reason to.
4485  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - now Steam powered! on: September 15, 2010, 12:28:35 PM
I don't see why they'd change it from Fallout 3, which was save anywhere.
4486  Gaming / Console / PC Gaming / Re: Civilization 5: Now Steam powered! on: September 15, 2010, 11:02:24 AM

Quote from: neofit on September 15, 2010, 10:22:39 AM

I do not understand these map packs. So if for example I order from Steam, I will be able to play a game on Earth, with something that looks like Iraq and the Persian, but this Earth will have no Asia, no Americas and no Mediterranean? Or these are special maps that would only be used on small, regional scenarios?

There was similar stuff in the older Civs. The Mediterranean map is just that. It contains only a detailed version of the Mediterranean and the areas directly around it. It's the same way with the others. None of these affect the Earth map.

In the stream it was mentioned that the Earth map was scalable, as in it's actually generated for you as you begin the game, allowing you to play it on any map size. I assume these map packs work in the same way.
4487  Gaming / Console / PC Gaming / Re: Amnesia: the Dark Descent on: September 14, 2010, 04:41:17 AM

Quote from: Giles Habibula on September 14, 2010, 02:44:57 AM

I'm maybe an hour into the full game.
And I'm loving it. Are all the paintings I'm seeing just copies of actual works of art, or did someone create them for the game?

Spoiler for Hiden:
Do I really need to be hoarding all these tinderboxes and oil flasks? There's a few places I would have loved to have lit up, but this damn game is really ramping up the suspense, and I'm scared to death I might need this stuff later. No, I mean I'm really scared... and nothing has really happened yet...

The tinderboxes and oil flasks are there to be used. I feel like I've been lighting up a lot of torches and used the torch plenty of times, but I've still got 40 tinderboxes and 15 oil flasks left now that I'm 2/3 through the game.
4488  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/13) on: September 13, 2010, 08:19:23 AM
Nothing this week. Next week however... smile
4489  Gaming / Console / PC Gaming / Re: Amnesia: the Dark Descent on: September 13, 2010, 07:15:07 AM
Given that I'm a bit more interested in game mechanics than most people, I've stumbled upon something that is making the game less tense for me than it should be. The spoiler section below contains no story spoilers, but might lessen the game's impact if you read it before playing it. You've been warned.

Spoiler for Hiden:
I'm in the cisterns right now. So far it seems that every single monster encounter in the game has been scripted. In other words, they are spawned in specific situations and despawned when out of sight for a while. Does this change?

The reasons for why I think they are scripted:
- If I don't make progress (ie. I don't discover new areas or find progress-related items), I never ever run across monsters.
- If I make progress (discover a new area or find progress-related items) the game will often spawn a monster. If I hide, the monster will despawn after a while. This can be verified by stumbling upon a monster at a dead end and finding no trace of it afterwards, or having a monster appear behind you when you've been running for a while.
- I've never seen a monster appear while standing still and doing nothing.

This is a bit of a disappointment to me. Scripting monster appearances is nice, but when that's all you do, it becomes predictable. I've had several situations where I've been expecting a monster because of something I've done, and been right. If nothing else, they should have set at least one monster to wander the corridors and make things more unpredictable.
4490  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: September 11, 2010, 09:47:18 PM

Quote from: Lee on September 11, 2010, 09:34:37 PM

Quote from: Sarkus on September 11, 2010, 08:52:14 PM

Quote from: Glycerine on September 11, 2010, 08:30:07 PM

Quote from: Razgon
I'm letting it rot at the postoffice - I wont be paying 100 dollars for this piece of crap.

Considering some of the other shit you've posted about playing in the past, this surprises me.  For someone who hasn't even played it, you sure have posted alot about the game.  Did Stardock rape your cat?

When you buy the game directly from Stardock you have the option of getting a physical copy mailed to you on top of the digital copy that is available immediately.  So Razgon downloaded the game and has been playing it while waiting for the physical copy to arrive.  He's already paid $50 for it an now he has to pay an import tax on top of that, making the total cost $100.  Since he's not that happy with the game, he's questioning his desire to spend the $50 he needs to get the physical copy.   I don't see any problem with this approach.
I don't either since it's not my money. I just don't get why someone would import a physical copy of the game when they knew it would be taxed whether the game was good or not. Especially since you can re-download any time you want through Impulse so the physical copy is worthless (In fact you are required to use Impulse if you ever want to update the game). As far as the game itself was concerned, you could get a feel for the game and the manual from the beta. Plus if the game is that bad, and you have no faith in Stardock to fix it, if he would have never got the physical copy he could have already got his money back. Sounds like Razgon should have thought things through a little more.

If you're not familiar with importing software to a country with heavy toll, I can see why you'd be confused. Let's say you order a season of Sam & Max from Telltale before it's completed. Part of that deal is that you get the option to get the whole thing on DVD later for just the price of shipping. There's a trick here that makes this system appealing to those of us who have to consider import fees and taxes. When the DVD is shipped, Telltale can write on the box that the contents cost $0 plus shipping, and it'd be legal. No matter what the original season cost, you just got to skip customs.

Many online stores do things in similar ways. Some will even go so far as to write a fake price on the package that is low enough for it to not trigger any toll (for example, if I import a DVD to Norway I don't have to pay toll if its total price was less than 200 NOK), though this is shady and can result in confiscations if they do it a lot. Some, like Amazon, will use couriers that have their own systems for dealing with toll, removing the administrative costs from the equation. In Razgon's case the administrative costs actually were larger than the toll itself, which means that stuff just above the lower toll limit are a waste of money to import unless you can get a system like the one Amazon uses.
4491  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 11, 2010, 05:40:01 PM

Quote from: CeeKay on September 11, 2010, 05:24:23 PM

Quote from: Lee on September 11, 2010, 05:16:44 PM

What am I not getting about the package opener?
The picture on it is pretty funny, plus it's in the same packaging it makes fun of.

That's one interpretation.

I think it's funny how its name is "Stop Struggling" when the product is a knife. Makes me think of back alleys. slywink
4492  Gaming / Console / PC Gaming / Re: [360/PS3]anybody interested in the new F1 game? on: September 11, 2010, 02:32:59 PM
I'm intrigued by this game. I love GRID and Dirt 2, but this one looks a bit hardcore. I'm also worried that driving nothing but F1 cars is going to get old fast.
4493  Gaming / Console / PC Gaming / Re: Amnesia: the Dark Descent on: September 11, 2010, 02:28:21 PM
I bought Amnesia yesterday, and so far I've played it for three hours according to Steam. It plays nice for a long while, but I've just now reached the part where the gloves come off. The thing that makes this game so scary is that you're essentially powerless. You can't harm your enemies, they're way more powerful than you in the first place, and the only respite from the pressing darkness is light, which just ends up making you way more vulnerable to being seen by the monsters you're trying to avoid.

People tend to say that the best horror monster is the one you don't see. Amnesia does this well. If you are close enough to a monster to see it, you're in grave danger, and looking straight at it tears away at your sanity and increases the chances you'll be discovered. Not only that, but the enemies are so vague that I still can't describe what they look like, except for them being humanoid in shape. That's a good thing.
 
4494  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: September 11, 2010, 11:52:06 AM

Quote from: Huw the Poo on September 11, 2010, 11:31:13 AM

Why does your government do that?  Doesn't it discourage people from buying things from overseas? 

That's exactly why they do it. Local stores have to pay toll to import their wares, so if you could just buy them from, say, American stores and skip the toll, there'd be no reason for anyone to ever buy locally. It's a system that has to be there to protect local and national commerce.
4495  Non-Gaming / Steals and Deals / Re: Direct2Drive Summer Sale! Day 10: LotRO and Girls of Summer on: September 11, 2010, 07:03:42 AM
Okay, I guess that's reasonable enough. I wonder how ancient the game client on the disc is though. Might have been a smaller download just to get a fresh client from the net.
4496  Non-Gaming / Steals and Deals / Re: Direct2Drive Summer Sale! Day 10: LotRO and Girls of Summer on: September 11, 2010, 06:54:00 AM

Quote from: CeeKay on September 11, 2010, 06:30:10 AM

Quote from: TiLT on September 11, 2010, 06:22:28 AM

They're trying to sell LOTRO after it's become free to download and play? Wow, that's some nerve.

they have to clear their inventory  icon_wink

seriously though, check out the item description.

I can't. It's region blocked and just goes to the home page.
4497  Non-Gaming / Steals and Deals / Re: Direct2Drive Summer Sale! Day 10: LotRO and Girls of Summer on: September 11, 2010, 06:22:28 AM
They're trying to sell LOTRO after it's become free to download and play? Wow, that's some nerve.
4498  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: September 11, 2010, 06:15:50 AM

Quote from: Razgon on September 11, 2010, 06:10:29 AM

wow - got the CE box, or rather, a slip of paper telling me it was being held, and I had to pay toll for it... 286 kroner! or 49 dollars  icon_eek

I'm considering just letting them keep it.

You were surprised by that? Physical game boxes are always taxed to hell and back around these parts.
4499  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LoTRO Server Info on: September 10, 2010, 09:11:57 PM

Quote from: Fez on September 10, 2010, 08:21:13 PM

Quote from: Daehawk on September 10, 2010, 05:02:27 PM

I didn't realize as a old LOTRO player that I get Premium access in the free version. Pretty cool I suppose.

Hmm...didn't realize this either.  What does the premium access give us?

All the information you need is on the game's website. To be specific, you can find a chart here: http://www.lotro.com/free.php

If you've got any questions about things in that chart, ask me in the other LOTRO thread since this one is about servers. smile
4500  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 10, 2010, 04:48:39 AM
Lip balm. I'll moisturize those zombies to death!
4501  Gaming / Console / PC Gaming / Re: [360] Mafia II impressions on: September 10, 2010, 04:45:42 AM

Quote from: Bullwinkle on September 10, 2010, 01:45:30 AM

and can you still find Playboys?

The Playboys only appear at very specific points in the story, so I strongly doubt it. There's not a single one you can find outside of its specific time and place.
4502  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: September 09, 2010, 08:33:37 PM

Quote from: Scraper on September 09, 2010, 08:07:48 PM

Quote from: Daehawk on September 09, 2010, 07:47:17 PM

So theres some server talk in this thread but i haven't seen a single one singled out. Are we just all over? My old paid server was Landroval i think. but i think this free stuff ill start on one of the new servers..probably imladris

Dude there is a whole separate and new thread for that.

Don't be too hard on him. Reading is difficult! slywink
4503  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: September 09, 2010, 06:26:40 AM
It's not a new concept for Codemasters. You haven't been around in LOTRO for very long, but I can assure you this has happened before. It tends to happen when there are problems with the American launch (and there has been some pretty big problems this time from what I hear). Codemasters lets Turbine fix the biggest issues before translating the patch to the EU client. We have to wait longer (sometimes for weeks), but when we do get the patch, it works much better than the one the Americans got initially.
4504  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: September 09, 2010, 06:02:52 AM
Yeah, and Codemasters hasn't even given us a hint of when the patch gets released. Curses!
4505  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: September 08, 2010, 03:14:03 PM
Nothing has been done yet. I'd expect this in the next patch (ie. not the one this week).

The instances and raids will be way more accessible with this change. No more need to do the same instance over and over in order to qualify for the next one, which you'll have to do over and over to qualify for the raid you REALLY wanted to do from the beginning. Since Radiance goes away, the massive amounts of Dread in the high-level instances will also have to be reduced to compensate, but that's the way it always was before the expansions anyway.

Nothing is going to get easier. It's just going to get more fun. I've already seen posts from people who left the game when Radiance was introduced, but who are now coming back because it gets removed again. I certainly understand that.

Turbine knew already when Moria was released that Radiance wasn't working the way they had hoped. They tried to fix it with Mirkwood by giving us access to Radiance gear through Medallions, reducing the massive grind to just a large grind. It didn't solve squat. They seem to have accepted the community feedback now.
4506  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: September 08, 2010, 12:42:17 PM
This appeared in a LOTRO dev chat:

Quote
<Jalessa> We took Radiance outside, tied it up to some railroad tracks, and...well...I think you saw the end of this in Red Dead Redemption. Look for this in the future - we will be removing Radiance from LOTRO.

Radiance is the feature I hate the most in this game, so this is good news in every way imaginable. I loved how raiding and instances worked before the expansions. It didn't matter if you had just hit level 50 and had only your quest equipment. You had everything you needed to not only enter, but to win each and every instance in the game with a decent group. With the expansions you suddenly had to grind Radiance gear to even be able to do the instances, which is not fun.

Edit: It's possible they'll replace it with something they're experimenting with for the new patch. The redesign of Helegrod splits it into 4 sections (through the Skirmish panel). There are three individual 12-man raids that handle a separate section of Helegrod. Once you have completed each of these (you only have to do it once), you gain access to the fourth part of the raid, which simply is a 24-man boss encounter. As long as you've done the three initial parts, you'll permanently have access to the final boss whenever you want (as long as you can gather a 24-man raid of course). This is a much better system than Radiance.
4507  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO vs WoW on: September 07, 2010, 09:00:42 AM

Quote from: Razgon on September 07, 2010, 08:42:49 AM

If you dont see it, even though I posted some of the grinding areas, then nevermind. We'll never agree anyways.

I saw the things you posted, but none of them are needed to reach level 65, so my point stands. If you find yourself grinding those things before the cap, you're just ruining the experience for yourself.
4508  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO vs WoW on: September 07, 2010, 08:15:04 AM
There's no more need to grind at levels 50-65 than there was at level 1-50, so I don't really see what you're saying. It sounds to me like you forced yourself to play repetitive content, not because the game made you do it but because you thought you had to.
4509  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO vs WoW on: September 07, 2010, 07:17:25 AM

Quote from: Razgon on September 07, 2010, 06:58:59 AM

Quote from: Scraper on September 01, 2010, 04:13:28 AM

I have played both games extensively and to say that LotRO has no endgame is complete bullshit. Crap article for me.

if endgame is insane Grind, then yes, Lotro has endgame.

Eh, that's not really accurate. If you play all the time, then yes, it'll turn into a grind. I've been at the level limit for ages, and I've always got quests to do or other activities that don't feel like grinds. Then there's the new book quests that keep getting released, making sure there's plenty of story to go through at the cap.

I've had a break from the game this summer, but when I last played I entertained myself by playing skirmishes. There are enough of them that they remain entertaining. With the skirmish refund coming up in this patch I think I'm going to finally get my soldier up to my own level. smile

If you're trying to get the best equipment (which isn't really that important in this game as the differences are minor and the equipment is pretty specialized) you'll have to grind instances. That's not something that concerns me though. I've always got something else of interest to do.
4510  Gaming / Console / PC Gaming / Re: 2K announces Duke Nukem Forever for 360, PS3 (and PC) 2011 on: September 07, 2010, 06:04:26 AM

Quote from: Rumpy on September 07, 2010, 05:16:54 AM

It seems highly reminiscent of the level in Duke 3D where you battle a cyclops at a stadium. Maybe they've recreated that for nostalgia purposes for the demo. But I'd be pretty disappointed to wait all this time only to get a derivative of something they'd done earlier in Duke 3D.

http://www.3drealms.com/duke3d/walkthrough/e3m11.html

Slight spoilers from the beginning of the game, if the information we got earlier this year is correct:

Spoiler for Hiden:
The stadium part is the opening sequence to the game and is deliberately done in such a way as to make you think the game is way more old-school than it actually is. Once you defeat the boss it's revealed that Duke Nukem was actually playing a game about himself at an arcade.
4511  Non-Gaming / Hardware / Software Hell / Re: Command and Conquer: The First Decade won't run on Windows 7??? on: September 06, 2010, 04:43:33 AM
It might help if you actually, you know, told us what the problem is. "Won't run" isn't enough to offer much constructive help. A few computer specs wouldn't hurt either.
4512  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 05, 2010, 02:20:37 PM

Quote from: Destructor on September 05, 2010, 05:27:44 AM

Aw, boo, it's fake. Look at the end: "Do not attempt. Controlled environment."

Of course it's fake. Levitation is something that only appears in fiction. Tongue

Seriously, he hangs WAY too long in the air for it to look anywhere near natural. It's a wire stunt.
4513  Gaming / Console / PC Gaming / Re: House of the Dead: Overkill [Wii] on: September 05, 2010, 10:02:32 AM
I bought this game last year but kept it shrink-wrapped for just the right opportunity. That happened yesterday when a friend and I ran into a game-stopping bug in Lara Croft: Guardian of Light and had to do something else. We didn't regret our choice for a second.

We plowed through the entire game in one sitting, laughing the entire motherf***ing time. slywink The game hits the tone just right, from the opening credits to the closing credits. It's very easy (at least in normal mode). In fact, we were surprised when we managed to down bosses in like 10 seconds. There's still the Director's Cut to play though, and it looks like you can toggle extra zomb... sorry, mutants for all levels even in normal mode.

The game looks surprisingly good for a Wii game too. This is an example of a game that wouldn't really have gained all that much from being on the PS3 or 360.

Listening to the funky soundtrack right now. Very happy with my purchase. smile
4514  Gaming / Console / PC Gaming / Re: 2K announces Duke Nukem Forever for 360, PS3 (and PC) 2011 on: September 04, 2010, 06:23:53 AM
Those screenshots look damn good.
4515  Gaming / Console / PC Gaming / Re: Duke is on the way on: September 03, 2010, 10:07:31 PM

Quote from: jblank on September 03, 2010, 08:59:59 PM

It's gonna suck though, so really, who cares at this point. I was in college when this game was supposed to originally come out (13 years ago).

You obviously have insider information about the quality of Gearbox' changes to the game. Care to share beyond "It's gonna suck though"?
4516  Gaming / Console / PC Gaming / Re: 3D Realms Shut Down? Lawsuit Settled! DNF completed? on: September 03, 2010, 03:04:24 PM

Quote from: Blackjack on September 03, 2010, 02:55:07 PM

Quote from: Bullwinkle on September 03, 2010, 01:49:32 PM

Actually, I'm still pretty interested.
Dear George Broussard,
Bullwinkle still cares, so please add him to your IM and Twitter lists as he eagerly awaits your updates.

The rest of us believe that in 2010 America, Duke Nukem is strangely... quaint.  icon_razz

Sincerely,
PC Gamers (except for Bullwinkle)

I don't think you're in the majority there, buddy. I think most of us are still excited about playing Duke Nukem Forever. Just because it took forever (har!) to be completed doesn't change that.
4517  Gaming / Console / PC Gaming / Re: Valve has 3 big surprises in store for us in the next 12 months.... on: September 03, 2010, 12:37:58 PM

Quote from: raydude on September 03, 2010, 12:31:30 PM

Quote from: TiLT on September 02, 2010, 05:56:57 PM

Quote from: cheeba on September 02, 2010, 05:47:50 PM

It's called capitalism. They put out a product. You either buy it or don't. If they had to dance to the tune of a bunch of whiny forum geeks who think they know jack shit about the game business, they'd probably put out a bunch of crap.

Wait, are you honestly using Valve as an example of capitalism at work? The one company apart from Blizzard that can take its time and pour love (and time) into its products before releasing them when they're done? The company that earns its money from Steam and doesn't really need the income from their games?

I guess it's not just whiny forum geeks who think they know jack shit about the... oh, wait.


Dude, Steam is a perfect example of capitalism at work. At their hearts, each and every capitalistic oriented company wants to make as much money as possible and spend as little money as possible. Getting money for free (a la third party companies paying Steam) is every company's wet dream.

Agreed. I wasn't talking about Steam though, I was talking about Valve's game development efforts.
4518  Gaming / Console / PC Gaming / Re: TellTales's Mystery Game: Poker Night At The Inventory on: September 03, 2010, 09:37:09 AM

Quote from: Razgon on September 03, 2010, 09:16:46 AM

Quote from: jersoc on September 03, 2010, 09:15:05 AM

playing poker w/o real money is like masturbation.

God frowns on it?

I think he's trying to tell us that he wouldn't have been able to play the game if it featured real money.

icon_razz
4519  Gaming / Console / PC Gaming / Re: TellTales's Mystery Game: Poker Night At The Inventory on: September 03, 2010, 06:30:18 AM
Wow, it's not often TellTale creates things I don't care about, but this just missed my demographic completely.
4520  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: September 03, 2010, 06:29:05 AM
I don't think I would accept a refund for this game. I don't feel like I've been tricked, and Stardock has a good reputation for updating and improving their games.
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