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4441  Gaming / Console / PC Gaming / Re: Dragon Age II: No Isometric view, lead platform becomes console on: November 09, 2010, 06:38:30 PM

Quote from: morlac on November 09, 2010, 06:33:15 PM

While Mages can sometimes (use resistence gear) one or two shot you, they can also be just as quickly neutralizied.  Use stuns and knockdwons on them to prevent them from ever casting.  also, you should never try and fight them in a small tight group, spread out and use range to nullify the area effect.  Once you know how to take them down, it's quite easy. 

Yeah, you just emphasized my point. Thank you!
4442  Gaming / Console / PC Gaming / Re: A Plea for Another Elder Scrolls on: November 09, 2010, 05:49:28 PM

Quote from: CeeKay on November 08, 2010, 05:44:20 PM

Quote from: Huw the Poo on November 08, 2010, 05:33:14 PM

Quote from: Greg Wak on November 08, 2010, 05:25:51 PM

Meh. Only if they hire the Nehrim boys to write the quests and ditch the enemies level with you crap.

Agreed.  Bethesda made lots of mistakes with Oblivion which made it a vastly inferior game to Morrowind in practically every respect in my opinion.  Another vote for "make one, but let someone else do it".

didn't they ditch the levelling system somewhat in Fallout 3?

It's still there to a large degree. The enemies you encounter in the wilderness scale with you (in the start you'll encounter mole rats, then small radscorpions, then large radscorpions, then even more dangerous critters, etc. Even in the starting area), and the enemies in other places scale as well. You can pretty easily take out super mutants from the very beginning, and at the end they still may present some challenge.

I haven't verified this, but it seems Fallout: New Vegas ditched the whole scaling system completely. I haven't seen any indications that it's present so far. Enemy types are placed based on location, there are no random enemies that I've seen, and you can come across any type of enemy from the very beginning, as well as the weakest creatures at the very end. This works much better than Fallout 3.

The only reasonably good scaling system I can recall seeing was in Dragon Age (and possibly in the Mass Effect games, though I've never heard anyone talk about the feature). The worst implementation I've seen was in Puzzle Quest 2, which took it to such an extreme that leveling up your character was completely pointless.
4443  Gaming / Console / PC Gaming / Re: Rock Band 3 on: November 09, 2010, 04:33:21 PM

Quote from: DragonFyre on November 09, 2010, 04:01:57 PM

Speaking of multiplayer -- I don't know if anyone's mentioned this yet but we couldn't figure out how to get the game to let us play with two guitars, a singer, and a keyboard.

You can't, because of technical limitations with the 360. Even the PS3 version of Rock Band 3 is limited because of this, even though it's able to support more devices than the 360.

In short: RB3 sees the keyboard as another guitar. The largest band you can play with at once consists of two guitars, one set of drums, and three microphones. If you attempt to use three guitars (ie. two guitars and one keyboard), even if you're using no other instruments than those three, you're forced to use All Instruments Mode, which seems to place the vocals in karaoke mode. I haven't tried this myself, but there's loads of complaining about this feature over at the official Rock Band forums.
4444  Gaming / Console / PC Gaming / Re: Dragon Age II: No Isometric view, lead platform becomes console on: November 09, 2010, 03:32:22 PM

Quote from: morlac on November 09, 2010, 02:42:10 PM

Quote from: TiLT on November 08, 2010, 10:02:26 PM

As much as I desperately want the overhead view from the first game, I'd give it up in a second if it meant getting rid of the glass cannon mages. Those were so bad for me that if I was reviewing the game I'd pull a full 10 percentiles off the score because of them.


How do you accomplish this without them being super hero like?  I am using Wynne a ton in my playthrough and she has died the least amount of times compared to everyone else.  She is never near the action as her spells have some nice range on them, plus the stone armour is nice.  Same with Morrigan, though she has less range with her offensive stuff (at least how I have built her).  However if she gets bogged down I just shapeshift her to a bear.  High damage classes always suck at taking damage, there has to be a trade off somewhere or you might as well just have a big WIN button to push.

I think you misunderstand me. I don't want mages tougher (well actually I do, but see the next point), I want them to be more balanced with the rest of the classes. As it is in Dragon Age, a mage can easily one- or two-shot your party members, dealing damage to ALL of them at once. They deal way too much damage while also causing secondary effects (such as the vastly overpowered fireball with its massive damage, pushback AND knockdown, or the cone of cold... well, you know how bad that one is). I say limit the damage mages can do. If a mage can do light to medium damage to a large amount of enemies at once, that's more than enough. Leave the high damage output to classes that only affect one or two targets at a time, preferably at close range where the risk equals the reward. Make ignoring the enemy mage a choice that is just as viable tactically as ignoring the enemy fighter, only with different kinds of consequences.
4445  Gaming / Console / PC Gaming / Re: Dragon Age II: No Isometric view, lead platform becomes console on: November 09, 2010, 10:09:38 AM
Exactly! The consequence in Dragon Age was that whenever an enemy mage appeared, any semblance of tactics went out the window and your only goal had to be to kill that mage as quickly as possible. I find that kind of approach to game magic archaic and frustrating. I'd rather have mages present a different kind of challenge from other enemies instead of being powerful enough to wipe out your entire party before you can even reach them.

Look at the approach D&D 4th Edition has to wizards, for example. They used to be glass cannons in earlier editions and as a result completely dominated the battlefield at higher levels, making other classes more or less obsolete. In 4E they instead take on the role of battlefield control. Their forte is to damage many enemies at once, or present enemies with debilitating effects such as slowness, dizziness, and similar things. They don't present much of a challenge on their own, but combined with a balanced group they can manipulate the battlefield in such a way as to present a better tactical situation for their allies, removing flexibility from the enemy in the process. I really can't even begin to explain how much more fun and interesting this makes combat.
4446  Gaming / Console / PC Gaming / Re: Kotick Opens His Mouth About....: an Ongoing Series on: November 09, 2010, 09:59:47 AM
This seems to be a trend with Kotick. He distances himself from decisions so that when things go sour or plain wrong he can say "I didn't know about this". It's such a classic tactic that I'm surprised anyone buys it.
4447  Gaming / Console / PC Gaming / Re: Rock Band 3 on: November 09, 2010, 09:54:01 AM
It takes a little adjustment, but it's not bad. This was my first foray into the world of music games, and I didn't have much trouble with the orange frets. In fact, their presence in easy and medium makes you start out with proper hand placement (index finger on the red fret) instead of the wrong placement (index finger on green fret) earlier games encouraged you to use, making the transition to harder difficulties much easier. Also, the orange fret isn't really used much on the lower difficulties, so even if you miss when it comes up it won't do much difference to your score except break any possible combo you had.
4448  Gaming / Console / PC Gaming / Re: Rock Band 3 Pro Keys on: November 09, 2010, 08:06:12 AM
Yeah, the song trainer is nice. It encapsulates small, important parts of the song and loops them until you've mastered them (in the same way as the regular instrument tutorials).
4449  Non-Gaming / Hardware / Software Hell / Re: I need help accessing files on: November 08, 2010, 10:07:55 PM
When you hook up the drive to the other computer, are you saying that you can't find your documents folder or that it simply isn't there? The difference is vital, particularly because the source of your problems could be the HD in the first place. The nature of the answer to your problem depends on this little fact, as far as I can see at least.
4450  Gaming / Console / PC Gaming / Re: Dragon Age II: No Isometric view, lead platform becomes console on: November 08, 2010, 10:02:26 PM

Quote from: morlac on November 08, 2010, 09:20:33 PM

Quote from: Turtle on November 08, 2010, 06:47:06 PM

Dedicated PC gamer here. Don't really care about the loss of overhead view.

Has this even been confirmed for the PC version yet?  I didn't use it exclusively but liked to zoom way out on occasion to get a feel for the whole 'battlefield'.  Espically when fighting a group of mages who immediatly scattered to the four corners.

As much as I desperately want the overhead view from the first game, I'd give it up in a second if it meant getting rid of the glass cannon mages. Those were so bad for me that if I was reviewing the game I'd pull a full 10 percentiles off the score because of them.
4451  Gaming / Console / PC Gaming / Re: Rock Band 3 Pro Keys on: November 08, 2010, 09:47:32 PM
I got the keyboard today and sat down after work to play with it. The next thing I know, I have to get ready for bed. Damn...

I've got mixed opinions about the pro keys. It's definitely fun and very challenging, but the challenge seems to be artificial. Playing Imagine the way Rock Band 3 wants you to play it is considerably harder than playing it for real. This is due to three things:

1) The low notes intersect with the main melody, which isn't supposed to happen AFAIK. This means that you need to move your hands way more than you'll feel comfortable with.
2) The chart is hard to read. I was struggling a lot with it. Eventually I made major strides in accuracy by simply closing my eyes and listening to the melody in some cases (particularly during the training exercises). I'm also fairly certain that the placement of the notes on the grid don't match the way the keys are organized on the keyboard itself. If you base yourself on the distances on the screen you'll get some nasty surprises when you either move your fingers too far or too short (mostly the latter).
3) The game wants you to play with one hand. That's just not something you do on a real keyboard or piano. I tried following the game's advice about doing this initially, but gave up and started using both hands (and planning when to use overdrive since I had no free hands. I might just have to hook up a pedal to trigger overdrive with so I can play the way I feel most comfortable with). After making this change I felt much more relaxed and in control. This was when I took the chance of going up to Medium, which is where I'm currently playing.

Playing pro keys is much more challenging than the guitar or the vocals, which are the only two other instruments I've played so far. It's going to take a lot of practice to get good at this. I tried playing Imagine on Hard in Learn Song mode. Even after 15-20 minutes of playing a short section of the song on repeat I just couldn't nail it. I got 90% at most, but had a hard time repeating even that. With a larger distance between my hands and no overlapping notes (as in the real song I guess) it would be MUCH easier.

Also did a little experimenting with regular keys, which was super-easy in comparison. Could jump straight up to Hard. It has its challenges too, but it's not too bad.
4452  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/08) on: November 08, 2010, 01:50:29 PM
Nothing this week. The Call of Duty franchise can die a painful death for all I care (and it probably will too. Thank you Activision!). The last game in the series was just insulting to a fan of good single player shooters.
4453  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: November 08, 2010, 11:05:39 AM
Yeah, I forgot to mention those since I didn't consider them a realistic alternative. I wanted to avoid going down that path with this character as it would have undermined a lot of what I've accomplished so far.
4454  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: November 08, 2010, 10:05:08 AM
I got frustrated with a bugged main quest yesterday. I managed to get through it simply because it had so many solutions that at least one of them ended up working. This is a quest where being thorough in Freeside earlier comes back to screw you over. The quest is called King's Gambit. Spoilers for the quest below:

Spoiler for Hiden:
The quest has you talking to the Kings in Freeside to stop hostilities between them and NCR. There are several ways the quest can be solved:
- Earn a favor from The King and use it to stop hostilities. I wasted my favor earlier after waiting to see if anything of interest popped up. It didn't seem like anything would ever happen that would be worth using it for.
- Put Psycho into Pacer's Jet. One of the worst solutions, but even this one I couldn't do. Pacer's Jet stash just didn't show up in his room, despite having gone through all the rumors from the Freeside ghoul. Clearly a bug.
- Same with making the Van Graffs kill him. You still need access to his stash, and it just wasn't there.
- Another option is to take the job as a guard for the Van Graffs and kill Pacer as he starts messing with you. This keeps you protected from the repercussions and places the blame solely on the Van Graffs. I had already done that job, so no luck.
- The last option is to kill him yourself with an energy weapon. The problem is that this enrages the entire Kings gang, and that's not ideal at all. Since every single other option was closed to me, this was the one I had to do. Turns out it's possible to get out of this safely if you sneak into Pacer's room, place a live plasma grenade in his pocket, then avoid being seen for about half a minute afterwards. The Kings will turn hostile, but if they don't find you in the immediate aftermath they won't be able to pin the blame on you, keeping your karma and reputation unaltered. If you don't have a reasonable sneak score, you're likely to be screwed over here as well.

All in all, a frustrating experience that luckily ended up well in the end. It's a good thing most of the rest of the game is solid. I've put in about 50 hours so far and am about to hit level 25.
4455  Gaming / Console / PC Gaming / Re: Rock Band 3 Pro Keys on: November 07, 2010, 02:54:21 PM
On the other hand, if you're just looking to get good at using keyboards/synthesizers, this should be good enough. If you're used to using both hands and your feet, that can often be a handicap when trying to use complex synth instruments.
4456  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: November 07, 2010, 11:13:36 AM
That would just be cheating, and it makes the accomplishment posted above less believable.
4457  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 06, 2010, 10:16:14 PM

Quote from: hispanicgamer on November 06, 2010, 09:53:44 PM

Quote from: The Grue on November 03, 2010, 11:29:09 PM

Pretty sure there is a decent amount of fun going on in that pic.
I don't know about the fun part. What is it with Pr0n lately being so violent? The spitting, the painful looking contortions of the human body, women with too much silicone. It's just plain unwatchable anymore.  icon_mad

What are you doing looking at American pr0n anyway? The best stuff is overseas.  icon_razz
4458  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: November 06, 2010, 10:35:17 AM

Quote from: EddieA on November 06, 2010, 08:33:14 AM

Is the Shadow Broker DLC meant to be played after you've finished the game?  I've heard that it bridges the gap between ME2 and ME3, but I wasn't sure what that meant.  I'm not finished with ME2 yet, so no spoilers please smile

You can play it any time you want. It has nothing to do with the main plot, but it can offer you certain... advantages throughout the game if you do it early.
4459  Non-Gaming / Political / Religious Nonsense / Re: So, if the Repubs sweep back into congress, will this forum come to life again.. on: November 05, 2010, 05:13:22 PM

Quote from: Zekester on November 05, 2010, 03:15:27 PM

WTF? I never said that i thought the show could turn you gay...damn, some of you don't read too well  retard

The Gay Agenda isn't about turning people gay, it's about making the gay lifestyle the norm or even predominant one. It's force-feeding the general public until it's seared into their brains that being gay should be considered normal.

It is not normal.

I dont give a fuck if people want to be gay.....I just dont like the agenda.

This just gives more power to what I said. I'm going to go out on a (rather thick) limb here and say that you don't even have the faintest idea what you're talking about.

Since I have no idea what "the gay lifestyle" is, please name a few examples from True Blood.
4460  Non-Gaming / Political / Religious Nonsense / Re: So, if the Repubs sweep back into congress, will this forum come to life again.. on: November 05, 2010, 02:49:57 PM
I'm surprised nobody (that I've seen) in this thread has pointed out the absurdity of Zekester thinking it's possible to convert someone into becoming gay. It goes to show that he knows absolutely nothing about the subject.
4461  Gaming / Console / PC Gaming / Re: Dead Space 2 on: November 05, 2010, 01:18:29 PM

Quote from: Bullwinkle on November 05, 2010, 12:21:40 PM

Quote from: leo8877 on November 05, 2010, 05:58:57 AM

Quote from: Teggy on November 05, 2010, 04:51:17 AM

Quote from: leo8877 on November 04, 2010, 06:36:25 PM


Not quite as haunting as "twinkle, twinkle little star."

Yeah didn't have the same feel did it.

Seriously?  People aren't sick to death of off-key children's songs being used to equate horror?  That was ridiculous to me in the last one, too.  This one I couldn't even watch, and the song is at least appropriate to death on a massive scale.

If the FEAR games taught me anything, it's that stupid, horrible clichés won't stop most people from being scared shitless. I just find that kind of "horror" insulting.

The rest of the Dead Space stuff is neat and creepy though, just not the children's songs.
4462  Gaming / Console / PC Gaming / Re: Open Letter to People Who Make Games on: November 05, 2010, 07:28:56 AM

Quote from: Clay on November 04, 2010, 10:39:40 PM

An exec producer friend of mine told me that marketing for AAA titles costs almost as much as the development these days... that depresses the crap out of me.

This is true of almost any commercial service. One thing I learned during the time running my own company was that you should budget 50% of your expenses towards marketing.
4463  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: November 04, 2010, 01:24:32 PM
With just one more game to go, which is probably going to be Baldur's Gate 2, it sounds like they won't get around to NWN2 with its expansions. A shame. I was hoping to finally catch up with that game.
4464  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: November 03, 2010, 04:34:43 PM
Man, I must be tired. I realize now what you meant by "anuminus". You wanted to say "Annuminas". I've been there, but it required too much organization for too little reward back in the days, so I never gave it a serious try.
4465  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: November 03, 2010, 04:25:43 PM

Quote from: envy24 on November 03, 2010, 03:48:56 PM

but the crafted armour isnt as good as the helegrod or anunimus armour. Tongue

Maybe. I haven't looked at it yet. I'm not going to do any Helegrod runs anyway, and I don't even know what Anunimus is. Generally I'm not really that much into running group instances. I almost always play nothing but solo content. This is to a large degree because of the pathetic tiered instancing that Turbine introduced back with Mines of Moria. Before that I'd run instances all the time with my kin, but I don't have the patience to grind instances so I can move up in tiers to reach the more interesting ones.

Since Turbine has said that they're going to remove the tiering (ie. Radiance) because it was universally reviled, I'm going to take another look when that happens.
4466  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: November 03, 2010, 01:27:02 PM

Quote from: Scraper on November 03, 2010, 01:24:14 PM

If I were you I would save my skirmish marks for armour. You can look at the new armour sets in the skirmish camps. The best sets take about 2300 marks per piece, plus other types of marks.

I'm investing my marks in getting my soldier to my own level so that it will be considerably easier to earn marks faster later. Walking around with an underpowered soldier just means I won't be able to do anything but the easiest of skirmishes, and even then I'll have trouble.

Also, I'm a supreme grand master metalsmith (or whatever the top level of metalsmith crafting is called), and I've already crafted myself a full suit of awesome armor.
4467  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: November 03, 2010, 11:58:35 AM
So, this was finally released in Europe yesterday, almost two months late. Took them quite some time to update the servers too. Mine wasn't open until 10 in the evening.

Still, once I got in it was fun. Didn't get to play much, but I did upgrade my legendary items again, as well as upgrading my skirmish soldier (got all his ranks to 18, 19 or 20. He's awesome), and I did start the new book quests, getting all the way through the first session play instance, which was fun but a bit easy. Bought two vault upgrades and an upgrade to my shared storage in the LOTRO store with my free points, and I've still got about 900 left.

Looking forward to playing some more when I get time, which probably won't be until the weekend.
4468  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 02, 2010, 11:13:07 PM

Quote from: Huw the Poo on November 02, 2010, 07:21:49 PM

Quote from: TiLT on November 02, 2010, 06:31:04 PM

Ooh, I live smack in the middle of its eye.

I didn't think the planet even supported life that far north! smile

Yes it does! You just need to build a solid igloo. No second-rate stuff here!
4469  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 02, 2010, 06:31:04 PM

Quote from: Razgon on November 02, 2010, 05:15:08 PM

HEY!!!

Quit your whining, prey!

Ooh, I live smack in the middle of its eye.
4470  Gaming / Console / PC Gaming / Re: Rock Band 3 on: November 02, 2010, 06:25:41 PM
There's a detailed guide at the Rock Band site.

Man is this game addicting. Time just flies when I sit down and play it, and I don't even notice the world around me until my wrists start to hurt (on guitar) or I'm drenched in sweat from particularly challenging songs. RB3 is my first music game, and I've already started to 5-star some of the easier songs on Hard with bass. Hey, that might not be impressive to you, but it's impressive to me. slywink
4471  Gaming / Console / PC Gaming / Re: Rock Band 3 on: November 01, 2010, 09:02:58 PM
I just did Riders on the Storm with the bass on Hard. I'm new to music games, so this was one of my first attempts going above Medium. Man, that song was torture! The bass is just repetition over and over again, and it requires enormous finger dexterity. I was sweating and cramped up in my thumb after finishing it with 3 stars. Only afterwards did I learn that The Doors didn't even use a regular bassist for that song, they used a keyboardist. Bastards! Tongue
4472  Gaming / Console / PC Gaming / Re: Rock Band 3 on: November 01, 2010, 08:06:18 PM
I'm waiting for Poets of the Fall (you know, the guys behind the themes to Max Payne 2 and Alan Wake) to release some DLC for the game. I know they've been working on it for a while, so it's probably not far away. smile
4473  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: November 01, 2010, 08:44:07 AM
About fucking time! It took them nearly two months.

Still looking forward to trying it out, but my expectations have been lowered by the way this was all handled. At least we'll probably get the november patch at the normal time, which means we get two patches in quick succession.
4474  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/1) on: November 01, 2010, 07:21:38 AM
Nothing this week. I'm still happily playing Rock Band 3 and Fallout: New Vegas.
4475  Gaming / Console / PC Gaming / Re: Rock Band 3 on: October 30, 2010, 10:04:23 AM
Is there a way to have multiple bands in RB3? I can't see an option for it.
4476  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 30, 2010, 10:01:39 AM
There's also a very different feel to the setting between the two games. Fallout 3 was set in a bleak, destroyed and deserted landscape. You could walk for ages without finding civilization, and you could even walk straight past a group of friendly people because their town was so hidden. When you visited the city itself, it was nothing but ruins, with only madmen staying within the city borders. Communities were few and isolated, never having much to do with each other.

In Fallout: New Vegas it feels like you're wandering around in an area where the nuclear war has become a memory and civilization is on the rise again. There's communities everywhere, and they often interact with each other regularly. New Vegas itself is bustling with activity and people. The big, nasty critters are mostly hidden away, and they'll stay there until you wander into their nests. I've been hoping for a Fallout game with less super mutants since Fallout 2 (you destroyed their source in the first game, after all), and this one seems to be it. I haven't even seen a super mutant yet, and I'm level 14. The people you meet are all more concerned about each other than about the wildlife. For the first time in a while, it feels like the Fallout setting is changing and that something of importance is happening again.
4477  Gaming / Console / PC Gaming / Re: The Force Unleashed II on: October 29, 2010, 08:37:34 PM

Quote from: PeteRock on October 29, 2010, 08:30:49 PM

Quote from: Bullwinkle on October 29, 2010, 03:57:51 PM

....and so far there have been no "kicking ass with the Force" moments.....

 saywhat

But isn't that the entire point of the game?  That was my biggest issue with the first.  You were supposed to be ridiculously powerful with the force, but then you'd meet enemies with force-resistant suits on who could resist your force powers, making you no more powerful than a run-of-the-mill Jedi.  If reviews indicate that FUII isn't even as good as the first, then perhaps I don't really need to see how things end all that badly. 

It doesn't even end, from what I've been told. It just leads almost directly into another sequel.

I miss the days when any game Lucasarts made was an instant classic.
4478  Non-Gaming / Off-Topic / Re: The Dark Knight Rises on: October 27, 2010, 04:26:56 PM
I'm disappointed that it's not about the Riddler, but I'm sure Nolan will make a stunningly good movie anyway. smile
4479  Gaming / Console / PC Gaming / Re: [revisit] Neverwinter Nights on: October 27, 2010, 04:06:58 PM
The main NWN campaign was one of the absolutely worst D&D campaigns we've seen on the computer, both in terms of gameplay and story, so I'd skip it and play the much more fun expansions instead. Or download some of the excellent mods available (or try mine).
4480  Gaming / Console / PC Gaming / Re: Fallout: New Vegas - Impressions Incoming! on: October 27, 2010, 01:52:04 PM

Quote from: Razgon on October 27, 2010, 01:49:01 PM

Nope - I told one to wait outside a place I knew he would try to tear up if I took him with me...I know exactly where it is - The other one waited outside a tent, where I was told I had to enter alone - both of them had the order to "wait here"...

both are just..gone

That should teach you to treat your employees better! Tongue
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