Why is that something to be proud of? Understanding basic pop culture references isn't shameful.
Being able to catch references to crappy pop-music would indicate I actually listen to that kind of stuff. I don't, and I take pride in that. In my eyes, recognizing the joke above indicates you have a horrible taste in music or live with someone else who does, and neither is something I'd ever want for myself. Yeah I know, I'm a terrible person.
Quote from: Ascendent on October 22, 2011, 07:31:13 PM
I hate blighttown not because it's difficult but because it's annoying beyond measure, frame rate issues, camera getting wonky, and constantly being poisoned. Second time through there and I still haven't found the ninja immune poison suit *shrug*
The poison isn't so bad. It takes a long time to really damage you, and you can get a solid poison resistance ring at the base of the bell tower for 15000 souls. It gives +400% poison resist, which helps a lot. Curing poison is also really cheap, as long as you remember to stock up on moss before heading down to Blighttown.
Quote from: rshetts2 on October 22, 2011, 02:20:50 PM
What happened to Gaddafi is kharma in action. Im basically a non violent individual and I certainly dont condone how things ended for Gaddafi. Still I understand. This dictator routinely murdered and tortured his citizens. He oppressed his people into starvation while living like a rock star. After decades of his abuse, begging for his life was probably the worst thing he could do as he showed no such mercy for those he had killed.
I don't support the death penalty, but I can't say I regret that Gadaffi died. It's the way in which he died that bothers me. The general public should never take the law into their own hands. Separation of judge, jury and executioner is a central aspect of any civilized society, and once those three roles start to overlap, things get out of hand.
If you stand cheering over your helpless, wounded enemy who's begging for his life, then lynch him before shooting him in the head, you barely deserve to be called human.
I'm progressing slowly through this game, but slow seems to be good. Doing solid preparations before difficult areas is key. From the moment I entered Blighttown until the moment I defeated Queelag, I died only 5 times (and every time I managed to regain my souls/humanity). Once to the very first enemy because I underestimated how far back he'd knock me with his attacks, once because of a trap that took me by surprise, and once because a player with Fog Ring invaded me (my first invasion, yay!). The rest were good, clean deaths. Took out Queelag on my first try. I'd heard a lot of horrible things about Blighttown, so by the time I had defeated the boss, I was thinking "that's it?".
Quote from: corruptrelic on October 21, 2011, 07:39:32 PM
Doubt it, hopefully Iran or Syria next.
Bad idea. The pot is boiling over in the Middle East this year, and the worst thing the US can do is to present the people down there with a common enemy they can unite against. Let them deal with their own problems until they threaten to spread violently into other countries.
That doesn't really make any sense. It was perfectly possible to discuss seasons 1 and 2 of Buffy before the rest of the seasons were released, just as it's perfectly possible to discuss seasons 1 and 2 of Buffy today without bringing later seasons into the discussion (and use spoiler tags if something from later seasons is worth mentioning). But don't mind me, I'm not being spoiled here. I was just pointing out that several people in this discussion are disregarding Gratch's request to spoiler tag the fates of characters in the shows. I enjoyed Buffy and Angel a lot, so I get sympathetic with others who are about to do the same and hate to see their experience being lessened with unnecessary foreknowledge.
Quote from: Gratch on October 20, 2011, 07:06:10 PM
Just a quick plea to please be sure to tag spoilers. This is a Joss Whedon show after all, so I'm reasonably confident not everyone is going to make it through to the end. I just don't want to know who.
Seems you're out of luck the way everyone keeps talking about who lives throughout the shows. I know some people don't really see that as spoilery, but if I hadn't already watched both shows to the very end I would have been very annoyed at reading stuff like that.
Quote from: CeeKay on October 20, 2011, 02:26:50 PM
was playing around with the tutorial last night, checking out my new video card, and ran into a dead end during the riposte training- the icon never appeared over the guys head for some reason, even though I was parrying his attacks..... you just hit the parry key when he is attacking, right? I was definietly blocking his attacks so I'm guessing it was a glitch.
of course it wouldn't let me save the game at any point, so I get to go through everything up to thatb point again. not a lot of stuff, but annoying none the less.
I struggled with that part too. Turns out you need vigor to do it, which the tutorial doesn't mention. Took me several minutes to figure it out. Just stay away from the enemy for a few moments while your vigor regenerates and try again. It's really easy once you figure out that little detail.
According to some, he was captured alive and later ended up dead, and he may also have been begging for his life. If he was executed, that's really bad for everyone. If he died in a real firefight, then it's a different kind situation.
Quote from: Turtle on October 20, 2011, 08:07:56 AM
And holy crap, Elena looks a bit different up close. Her eyes now have slightly Asian features in there.
Speaking of Elena and switching main characters... I don't think Elena is going to feature much in this game from what I understand. It's a shame too, since she's one of my favorite characters in this series. Chloe works best as a backup character, but not when the spotlight is on her.
I finally ventured into Blighttown today, after holding it off for ages. I've been doing lots of other content in the game in the meanwhile, building up my soul level (it's at 34 now) and improving my armor (Elite Knight Armor, all parts are +3) as well as weapons (currently using a Claymore +8). I prepared myself with equipment I'd need for this area, including tons of moss (all types), the spider shield, and the ring that gives +400% poison resistance. I can block seriously heavy attacks with my shield without taking any damage, so I was able to get through the opening part of the area, but I still died twice before I reached the first bonfire. I can see why everyone dies a lot here, but I've managed to stay in relatively good shape with a little care and planning.
Quote from: corruptrelic on October 17, 2011, 03:40:27 PM
I got the same email, but actually went to the site, logged in and updated all my information including the bank account they asked to verify.
Of course, my login was CockMeatSandwich@guantanamo.bay and password was jigalo69. For the name and address and bank account fields, I entered similar names and streets from movies.
At the end I submitted the 'updated' information, and the paypal website thanked me for updating my information.
The downside to this is that the phishers may put a tracking number on the link in your email, which means that as soon as you visit their webpage they know your email is not only being read, you also clicked their phishing link, making you a very popular target for further spam.
On Windows 7 you can just hit the Windows key, type "services", hit Enter and click the Services (local) item to get an overview of all services running on your computer. Make sure the print spooler service is running from there.
Quote from: Roman on October 17, 2011, 05:05:47 PM
I gave the blacksmith in the undead parish my crafting thingy - when can/should I go back and see what he made out of it? I tried once or twice shortly after but there was no prompts that anything was ready.
The embers simply unlock ways for you to upgrade your items. You won't receive anything unless you hand in a weapon with (I think) either a +5 or +10 enchantment (and there are some other conditions too. I suggest looking it up).
Quote from: ibdoomed on October 17, 2011, 03:08:07 PM
Quote from: Reemul on October 17, 2011, 02:59:42 PM
The general feeling is they start with console and upgrade rather than down grade.
Wow, that seems back asswards and a lot more work.
On the contrary, it's far less work. You begin with the most basic version (which is the console version since consoles have the greatest limitations by far) and make sure it works there, then add extras on top of that for the PC version. Of course, the basic version isn't built in a vacuum, so the groundwork is laid for the added features to make it easy to implement them later.
Quote from: ibdoomed on October 17, 2011, 02:50:55 PM
Hmmmm. I guess what I don't get is that if the source textures and assets are created at a high res, then dumbed down for the consoles, wouldn't the PC version require less work since they can give out the native res?
I don't know why you think the delay is because of art assets, but I can pretty much guarantee you that those are not the issue. This is more likely caused by last-minute bugs (it's harder to debug a PC-game than a console game), driver issues, work needed on the menus, or marketing. Or all of the above. Art assets don't enter into the equation.
I've been looking closer at the crafting system lately, and I'm starting to worry that my straight-up strength-based shield and sword character is going to get seriously gimped along the way. There is very, very little in the game that rewards a high strength unless you want to go all-out with two-handed weapons. Most weapons, except the two-handers, that get scaling from stats get it from dexterity, intelligence or faith, usually only with a slight boost from strength. Finding a weapon to use with a shield with more than a D for strength is almost impossible. The result is that a random character with low strength who gets an enchanted weapon is going to deal either the same or more damage than a strength-focused fighter while keeping more options open at the same time. There's really no viable upgrade path for strength characters outside of simply upgrading the basic weapons, and that never gets anywhere close to the effectiveness of, say, fire or lightning weapons. I'm seeing all these awesome potential weapons that intelligence- and faith-characters can get, but there's really nothing that stands out for my own.
I guess the conclusion is that I should have been focusing on dexterity for my build, but that's really counterintuitive.
Quote from: Blackjack on October 15, 2011, 07:53:17 PM
Quote from: TiLT on September 23, 2011, 09:10:25 PM
Delay aside, the game is now sitting in my owned game list in Steam and teasing me. I received a brand new Geforce card today, and they're running a promo where you get a free Steam copy of Arkham City with the purchase. Looking forward to playing it, even if I have to wait an extra 14 days or so.
Does somebody have a link for the Steam store page for Akham City? I've done searches in the store there (Batman, Arkham, etc.) and nothing comes up for it, not even a trailer - can only find listings for the original game. I'd assume there's no Steam release, but I keep seeing posts about the Steam version (for Arkham City). Where is it?
It's not available to buy yet. I don't see anything for it either. They probably don't want it to appear in the lists until closer to release so that people don't tire at looking at it (or forget it) before it's even out. People who get it through special promotions (like me) are a different case though. The game is probably added like usual to the Steam systems but set to be invisible.
Oh man, I just walked into the most awesome trap ever in the Depths:
Spoiler for Hiden:
I came across a fork in the tunnel. The right side seemed safe, while the left side contained a rat that was looking straight at me. Not wanting to leave enemies alive behind me, I slowly moved towards the rat. It stayed still. Sensing a trap, I kept looking all around me for danger, but saw none. I moved further in, and suddenly the rat turned and ran deeper into the tunnel, finally stopping and looking at me again, daring me to keep coming closer. "Hah, you can't fool me!" I proudly said to myself and turned around, heading down the other corridor, at which point I stepped into thin air and fell down a chute into a bunch of curse frogs, losing half my health from falling damage in the process. As I fought for my life (surviving and without curses, luckily), I kept laughing at how the game cleverly caught me off guard.
Havel the Rock is incredibly cheap, which is why you should be incredibly cheap in return. I mean, a bad guy who, even with a backstab, doesn't take enough damage that you can see a change in his HP bar, and who can one-shot you regardless of your defenses? AND you have to fight him in an enclosed area? They certainly didn't want to make him easy in any way. There's a simple way to cheese him though:
Spoiler for Hiden:
Pull him to the door leading to the Undead Burg and let him follow you to the stairs. He'll either withdraw immediately or attack and then withdraw. He will never turn around, but that's not necessary. Give him a whack every time he moves away and pull him to the same spot again. Repeat this until he dies. It should take 5-10 minutes. Don't wear any armor or shield. It's not going to help you anyway, and you need all the rolling speed you can get.
I'm reading these things immediately before or immediately after defeating those enemies. Don't read too much into my posts. I never even knew about the ring you mentioned, but I suspect it appears so late that it hardly matters at the point where I am anyway. I mean, I'm not statting up for NG+. I'm statting up for NOW. Artificially holding off content because of an item that will appear in the future, making things harder for me now to increase my chances of getting better loot later, just doesn't appeal to me. Suggesting I do so isn't going to lead anywhere.
As for the stats, my build is probably different from yours by a wide margin. I haven't even been to the Depths yet, but I've killed every non-respawnable enemy in the Undead Burgs (including the Wyvern) and have a strength of 30. Being able to wield weapons is the least of my problems at the moment.
I don't really understand what's going on here. If people are using your account to download DLC, how are they benefiting from this? Isn't it just your account that gets this stuff? Do they just play with your account until they get caught, and then get left with nothing? And if they transfer ownership of purchases to other accounts somehow, can't Microsoft just identify which accounts are receiving the stuff and lock them?
Quote from: Fuzzballx on October 13, 2011, 09:30:11 PM
Like what are you talking about?
The only thing i could think of would be black knight weapons and i'm unclear on that stuff...it's not required gear by any means...
I've defeated 3 black knights without getting anything but titanite shards (yay, something I can buy endless amounts of for 800 souls apiece. What luck!). Here's what I could have gotten (but didn't) so far from the non-respawning enemies I've defeated, tail drops not included:
Spoiler for Hiden:
- Helmet from Bell Gargoyle fight. - Halberd from Bell Gargoyle fight. - Shield from Bell Gargoyle fight. - Demon's Great Axe from Taurus Demon (admittedly, this enemy appears again later in the game as a respawning enemy, but that doesn't help anything until then.) - Fang Boar Helm from Armored Tusk. - Black Knight Greatsword from the black knight at the top of the tower near the wyvern. - Black Knight Halberd from the black knight in Darkroot Basin. - Tower Shield from the Tower Knight. - Something I can't remember from the Capra Demon. A friend supposedly got a drop from it, but I didn't.
Can you see why I'm getting frustrated? The greatsword in particular seems to be a popular weapon for my kind of build, and now it seems like I have no chance to get it until NG+ (which is besides the point anyway).
On the other hand there's tons of unquie weapons and other items craftable by anyone with boss souls. and everyone gets 1 of each of the boss souls that are available auto to inventory on defeating certain bosses.
Dragon weapons are guaranteed drops....anything with a tail....chop the tail off..you get a weapon. Period.
Gargoyale (1st one that shows up), Bridge Dragon, Vagina Dragon, Forest Hydra dragon....i know those for sure...i'm sure others do. IT's a guaranteed drop, you just have to do a certain thing in the fight to get it....chop the tail off...then pick it up.
I'm not talking about tail drops. Those are guaranteed drops as long as you are willing to take a greater chance while fighting specific enemies. I'm fine with that. The items I've mentioned above are things I have little to no control over beyond slightly increasing drop rate by having humanity, something I've found almost none of as well.
Quote from: Roguetad on October 13, 2011, 04:13:11 PM
I don't want puzzles, f**k that. I don't think he understands what's good about the game if he's thinking adding puzzles will make it better. If he means harder tactical set pieces, I guess, but the fun is in the killing, not running around trying to noodle through a puzzle. Maybe I'm getting hung up on the word puzzle
I think he means introducing more combat arenas with more to them than just defeating the enemy, such as using the environment to your advantage (mounted guns is a basic example).
One thing I don't like with this game is random drops from monsters that don't respawn. I'm not kidding when I say that I haven't received even a single random drop from ANY of the non-respawning monsters I've killed so far. People talk about some of these drops like they're guaranteed, but I'm not seeing any one of them. It makes me feel underequipped, particularly when people mention how useful some of these items are. Monster that don't respawn should have guaranteed drops. Leave the randomness for the rest of the bunch.
Quote from: faide on October 12, 2011, 09:05:58 PM
The success of that fight seems to be whether or not you can survive the first 5 minutes.
First 5 minutes? The trick is surviving the first 10 seconds! Once those have passed and you're still alive, the rest of the fight is easy. By the time 5 minutes have passed you'll already be calming down and proudly posting a message on GT that you finally beat that damned Capra Demon.
Quote from: Roman on October 12, 2011, 08:45:56 PM
I am having ZERO luck with the Capra demon still. I think I have tried at least 10 times - I have watched all the videos and know what I need to do. Actually doing it is another thing. The minute I enter the arena I am either swarmed by his dogs - or his 1st hit nails me to the ground and then the dogs take over. I managed to kill one dog (once) and each and every subsequent time I shit the bed!
I even tried to summon last night but gave up after 5 mins of waiting. I might head to the swamp/forest and try the boss battle there to get the upgraded armor. Maybe that will help?
Spoiler for Hiden:
Unequip stuff (ranged weapons and armor first) until you're at least below 50% equip weight, but ideally even below 25% (beat Havel the Rock at the bottom of the tower you left to fight the Taurus Demon if necessary. This gives you a ring that gives +25 max equip weight). This speeds you up considerably. At the start of the fight, run directly towards the capra demon, but veer right and roll (not jump, so you have to let go of the run button for a moment before hitting it again) by it on the right side at the very last moment (not too early, or he'll adjust and hit you anyway). Roll left, then roll again so that you get onto the stairs. Run like hell up to the arc above the doorway, leading directly away from the stairs. Once you're there, deal with the dogs if they're nearby. Once the capra demon gets more than halfway up the stairs, drop down and wait for him to follow you (deal with the dogs now if they're still alive). Once he drops down, give him a strike or two from your weapon and run up the stairs again. Keep the guy targeted and block as you move up the first half of the stairs, as he can still hit you. Move out onto the arc and wait for him to climb the stairs again. Jump down, and repeat the entire process until he dies. Do it this way and he won't even be able to attack you. The trick is getting rid of the dogs, and the best way to do that is to make a beeline directly for the arc right away. Once they're gone, you'll have plenty of time to calm down and drink estus flasks.
The trick here is the arc. Just climbing to the top of the stairs wasn't enough, as I discovered to my dismay. By standing on the arc you make it really hard (but not impossible, so stay alert!) for the capra demon to attack you without climbing the entire stairs first.