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4241  Gaming / Console / PC Gaming / Re: Mass Effect 3 on: October 02, 2011, 07:11:10 PM

Quote from: CeeKay on October 02, 2011, 05:59:22 PM

apparently they will be announcing a 'killer new feature' around October 25th.

My money is on "aerodynamic gameplay". slywink
4242  Gaming / Console / PC Gaming / Re: A Game of Thrones: Genesis on: October 02, 2011, 07:40:18 AM

Quote from: Razgon on October 01, 2011, 10:58:40 PM

Aye, but the gameplay doesn't resemble this at all - or does it? I've only seen pictures of it sometime ago but could have sworn it was a battle focused game :-)

Only in the sense that you can take over areas with military units. There's more than one reason why people most often compare the A Game of Thrones boardgame with Diplomacy.
4243  Gaming / Console / PC Gaming / Re: The Witcher 2: Assassins of Kings - Impressions, Mods and all that good stuff! on: September 30, 2011, 09:54:11 PM
I just played through a large chunk of the prologue in the newly added Dark mode. It was awesome, especially since I have a new graphics card that lets me enjoy the game at almost max detail. smile The combat is definitely challenging at this difficulty level, but I feel as if I have almost full control. It's been long enough since I played the game last that I don't remember exactly how it was before, but I certainly struggled way more with the prologue the first time through (at normal difficulty) than I did this time in Dark mode. I even took a chance at a difficult and optional battle that I talked my way out of in my original playthrough. Got it on the second attempt, after a battle that lasted about 5 minutes and which required me to use several of my abilities in clever and well-timed ways. Health drops very quickly if enemies manage to connect with their attacks, so dodging is as important as ever. I was able to do instant-kills by stunning enemies with Aard already, something I never managed to do the last time I played. I noticed that I'm wearing different equipment this time than what I did before. It's probably part of one of the DLC packages that is now included.
4244  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Dark Souls Co-Op group Xbox 360 on: September 30, 2011, 07:23:00 PM

Quote from: Ascendent on September 30, 2011, 07:07:08 PM

Yowch here I was hoping for co-op well I think I'll be scrapping that cleric idea I had, probably go with something more offensive maybe a pyromancer and play a pure magic build

Clerics are a bit more of a selfish class in Demon's Souls than in regular RPGs. Being able to heal yourself is a godsend. I expect Dark Souls to be no different.
4245  Gaming / Console / PC Gaming / Re: The Witcher 2: Assassins of Kings - Impressions, Mods and all that good stuff! on: September 30, 2011, 05:54:43 PM
I dunno, my 2.0-download on Steam was a little over a GB in size. Your game got corrupted somehow, but it's unlikely to be Steam's fault.
4246  Gaming / Console / PC Gaming / Re: Dead Island on: September 30, 2011, 05:52:35 PM

Quote from: Fuzzballx on September 30, 2011, 05:36:19 PM

I was astounded at how it kept going....this is seriously....a GREAT OLD STYLE story driven action rpg romp the likes of which has been very scarce in pc gaming until now with this is an Deus Ex.  And make no mistake, Dead Island got a lot more gameplay than Deux Ex 2.

Now, now! Let's not go all crazy! Tongue Dead Island isn't in the Deus Ex genre. To qualify, dialogue has to be a very central part of the game, with multiple solutions to most, if not all, quests. AFAIK, there has only been two games like that outside of the Deus Ex games themselves: Vampire the Masquerade Bloodlines and Alpha Protocol.
4247  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Dark Souls Co-Op group Xbox 360 on: September 30, 2011, 01:10:31 PM

Quote from: Ascendent on September 29, 2011, 03:09:50 PM

Wonder why they wouldn't want to make it easy for people in your friends list to get hooked up, odd.

It's because of the isolation. You're supposed to feel alone against insurmountable odds, and even the help you do get from other players is fleeting and impersonal.
4248  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle Fire, Touch and Keyboard unveiled! on: September 29, 2011, 11:19:47 AM
Screw eye fatigue! When I spent a week sunbathing in the tropics this summer, my e-ink Kindle was a godsend. An LCD tablet would have been completely useless in the bright sunlight. It's also more relaxing when the screen has a brightness that matches the environment, whether I'm outside in the sun or in my dark bedroom with only a small reading light. An e-ink screen also simply looks better for text in the first place because it doesn't display pixels in the regular sense the way an LCD screen does and looks just as good from any viewing angle.
4249  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Dark Souls Co-Op group Xbox 360 on: September 29, 2011, 04:41:25 AM
Is it even possible to arrange coop in this game? I don't think Demon's Souls let you control these things, or even talk to the other players directly.
4250  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle Fire, Touch and Keyboard unveiled! on: September 28, 2011, 06:26:30 PM

Quote from: Soulchilde on September 28, 2011, 05:29:12 PM

thinking I might jump on the Fire to upgrade my Kindle 3G ...

pre-ordered... now to decide what I will do with my old Kindle 3G.  They current 139.99 version...

I wouldn't say the Fire is an "upgrade" to the Kindle 3G. It's more like a completely different product with some function overlap. Your old Kindle 3G will still be much, much better for actual reading, while the Fire will have functionality beyond that. I'd keep the old one and use both if I were inclined to get the Fire (which I'm not).
4251  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle Fire, Touch and Keyboard unveiled! on: September 28, 2011, 03:58:49 PM
Doesn't look like any of these offer anything that will make me want to consider replacing my Kindle 3 3G. The touch screen would just annoy me (looks like you have to reach further to click the screen than the good old edge buttons) and I'd miss the old keyboard in any of these editions. The tablet defeats the whole purpose of e-books in my opinion, so I'm not even going to consider that one.
4252  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 28, 2011, 10:08:26 AM

Quote from: Razgon on September 28, 2011, 08:22:28 AM

Shamelessly stolen from QT3

You could have saved yourself some trouble and stolen them from this very thread instead. slywink
4253  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: September 28, 2011, 10:06:28 AM
One issue with having a difficulty level in Dark Souls is that the multiplayer is always on and that other players can invade your game. How do you integrate that with difficulties? Disable multiplayer altogether on lower difficulties? Then you'd be left with a shell of a game.
4254  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 26, 2011, 07:33:53 PM

Quote from: hepcat on September 26, 2011, 06:13:53 PM

- Better inventory system (i can't count how many times I tried to activate something in my inventory only to realize I had picked up something else by accident afterwards.).

This goes way beyond the inventory and affects every part of their GUI (it's particularly bad during hacking, when you'll end up accidentally using your limited hacking resources because of it). It's especially interesting to me since I struggled with the same kind of design issue when I designed a GUI for a game a few years ago. The issue comes from how GUI hit detection is done. The normal way to handle it is to only do hit detection when the mouse moves (because the routine is relatively expensive in terms of CPU cycles). The problem arises when the GUI itself moves and the mouse doesn't. When this happens, the interface doesn't know what you've highlighted and gets confused, often leaving the highlight on the last GUI element that you interacted with. You'd think it was an easy fix: Just make sure hit detection is done once every frame. However, that leads to a bunch of different potential problems that can be hard to track down. I know I myself considered that solution and eventually ditched it because having the bug was better than the alternative.
4255  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 25, 2011, 10:25:06 AM
Playing Deus Ex: Human Revolution made me want to replay the original Deus Ex, so I gave it a try. Despite the clunky and sometimes outright broken game mechanics, I eventually got through the whole thing in far less time than the prequel. HR took about 35-36 hours. The original took me 24. Despite that, it felt like it was absolutely stuffed with filler material.

The non-lethal way to play the original is completely broken. The only weapon that produces any kind of reliable non-lethal result is the prod, and that one was very limited ammo. The second most useful such weapon is the baton, but its results are unpredictable. Hitting someone in the back of the head sometimes works and sometimes doesn't. I often had to reload several times before it actually did what I wanted it to against each enemy. The crossbow... I don't even know what they were thinking when they designed this one. It's completely useless, at least with tranquilizer darts. When you hit an enemy, he's instantly aware of you and will either start shooting at you or run for an alarm. The tranquilizer itself takes ages to do anything useful. Attempting a non-lethal takedown with this weapon means you'll have half the enemies on the map shooting at you in moments. I eventually ended up going all-out lethal as the game encouraged this approach on every turn, from the abundance of lethal weapons and ammo to the way they give you an absolutely overpowered sword as part of the main plot. Once I got that sword, I barely used anything else. It killed most enemies in one or two hits, and was so fast that I could clear rooms of enemies with them barely hitting me. This might be different on the higher difficulty levels.

The game's villain would make a Bond villain blush. While he's cool in a way, his tendency to over-explain his plot to the protagonist while bragging about how he can't be stopped (despite the evidence to the contrary) makes him feel quite silly. I was just waiting for him to pull off the evil overlord laugh by the end and do a Dr Evil pose.

Dialogue was hit and miss. It felt a bit clinical most of the time, and had a tendency to get very disjointed. It was like each side in a discussion was talking about completely different things. A character would ask a question, and the other character would answer with something completely unrelated. This happened all the time and made some conversations hard to follow and made the NCPs less believable. The voiceovers were better than expected, with some obvious stinkers along the way and some very bad attempts at dialect.

Despite the way the game clumsily pushes you towards a specific playstyle (in a different way from how the prequel pushes you towards the stealth playstyle), I found myself completely absorbed in the whole thing. I'm not really sure why the game works as well as it does, but it just does. It's been quite a while since the last (and only) time I finished the game, so I had forgotten a lot of it, which meant that there was a lot of stuff that still felt fresh to me.

Now onto the sequel. Yes, I know the game mechanics were screwed up there and that the levels are far too small, but from what I hear the concepts of choice and story are very much alive and kicking in it. I never played it before, so I guess it's about time I gave it a shot. It's been in my Steam list for ages anyway.
4256  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: September 23, 2011, 09:10:25 PM
Delay aside, the game is now sitting in my owned game list in Steam and teasing me. I received a brand new Geforce card today, and they're running a promo where you get a free Steam copy of Arkham City with the purchase. Looking forward to playing it, even if I have to wait an extra 14 days or so.
4257  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: September 23, 2011, 04:52:11 AM

Quote from: Blackjack on September 22, 2011, 07:44:30 PM

To some extent, I'm at peace. It's no different than X-COM Interceptor, X-COM Enforcer

It's true, and look at how fondly we talk about them when they come up in discussions... or how fondly we would talk about them if anyone felt they were important enough to waste time discussing in the first place. slywink
4258  Gaming / Console / PC Gaming / Re: Diablo III on: September 23, 2011, 04:47:24 AM

Quote from: Purge on September 23, 2011, 12:48:32 AM

Ultima 7 was isometric in its presentation. Zaxxon also was isometric.

Third-person overhead camera gets bulky to use in normal dialog.

I call it overhead view. Simple and catchy. smile
4259  Gaming / Console / PC Gaming / Re: Diablo III on: September 22, 2011, 09:05:56 PM

Quote from: Harkonis on September 22, 2011, 08:42:32 PM

Quote from: TiLT on September 22, 2011, 07:03:16 PM

Quote from: Harkonis on September 22, 2011, 06:02:34 PM

Quote from: TiLT on September 22, 2011, 05:51:54 PM

I see it's time for me to weep bitter tears over the abuse of the word "isometric" again.  crybaby

slywink


This is where it comes from in regards to video games:

Isometric Projection - a method for the visual representation of three-dimensional objects in two dimensions

Sure, I know what video gamers think it means, and why they think it means exactly that. It still doesn't mean I need to sit here and accept it.  icon_razz

that wasn't a 'what video gamers think it means' definition though, that was an actual dictionary definition which I then explained why it's somewhat accurate with regards to the video game usage.  The original isometric games were indeed 2d representations of a 3d object, no? slywink

Oh all right, you bastards are forcing me to be technical! You're loving this, aren't you? Tongue

Your description of the isometric perspective is just that: A description. Not a definition. Most games seen from a vaguely 3D-ish angle in the good old days were actually true isometric games, and since that word was used a lot about the games, people started thinking it was a generic description for a particular viewing angle. It's not.

For something to be isometric, it needs to follow certain rules. I could quite Wikipedia and make this sound very math-heavy, but instead I'll make it relatively simple: Isometric projection must contain no perspective (in other words, stuff at the top of the screen must be exactly like stuff at the bottom of the screen in terms of distance from the camera), and the scale along each axis on a 3D coordinate system must be exactly equal (which means that 1 foot up is exactly the same length in pixels on the screen as 1 foot to the left, for example). The angle between each axis must be exactly 120 degrees. A cube placed on the floor in an isometric view would, if color and lighting was equal on all sides, appear to be a perfect hexagonal 2D shape.

I recommend the Wikipedia article about the concept. It's really quite helpful. smile

Btw: Your "definition" would also describe EVERY 3D game we've ever seen, since all of them project 3D data to a 2D screen. So there!
4260  Gaming / Console / PC Gaming / Re: Diablo III on: September 22, 2011, 07:03:16 PM

Quote from: Harkonis on September 22, 2011, 06:02:34 PM

Quote from: TiLT on September 22, 2011, 05:51:54 PM

I see it's time for me to weep bitter tears over the abuse of the word "isometric" again.  crybaby

slywink


This is where it comes from in regards to video games:

Isometric Projection - a method for the visual representation of three-dimensional objects in two dimensions

Sure, I know what video gamers think it means, and why they think it means exactly that. It still doesn't mean I need to sit here and accept it.  icon_razz
4261  Gaming / Console / PC Gaming / Re: Diablo III on: September 22, 2011, 05:51:54 PM
I see it's time for me to weep bitter tears over the abuse of the word "isometric" again.  crybaby

slywink
4262  Gaming / Console / PC Gaming / Re: Wasted on Steam (calculates your Steam stats) on: September 21, 2011, 08:06:23 AM
  • Has logged 1024.9 hours of playtime that's 42 days, 16 hours, and 54 minutes worth
  • Has spent the most time playing Dragon Age: Origins, which accounts for 10.0% of their playtime
  • Has played 58 games, while 87 remain untouched frown you can also view unplayed and played games
  • Owns 145 games for a total worth of $1711.30 (at the games' current prices)
  • Their overall account cost per hour of gametime of the games list below is $1.67

These stats are wonky though, but that's thanks to Steam which often seems to be wrong about time spent in games, particularly when the games don't close properly. I'm pretty sure the actual playtime should be larger than the number above.
4263  Non-Gaming / Off-Topic / Re: [Movie] The Thing Prequel on: September 20, 2011, 03:45:50 PM

Quote from: raydude on September 20, 2011, 03:19:20 PM

Quote from: Rhinohelix on September 20, 2011, 03:14:30 AM

Wow, I am generally not concerned about spoilers at all but that trailer was *filled* with them.

I wonder if its because they know people who have seen The Thing know the Norwegian camp folks all die? Then again, what about those who haven't seen the original The Thing?

Technically, we don't know this for sure. They never counted dead people (would have been hard anyway with most of them consumed), and there wasn't a roster at the camp that I heard about. Some people from the camp may have left for elsewhere, or may have been temporarily away while the Americans visited their camp (or maybe they hid, fearing that the Americans were also infected).
4264  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/19) on: September 19, 2011, 05:29:48 PM

Quote from: ibdoomed on September 19, 2011, 01:26:22 PM

Quote from: TiLT on September 19, 2011, 08:35:14 AM

Many quality titles this week, but I'm still not going to buy any of them. I'll probably get Gears of War 3 at some point in the future, but I'm not exactly tripping with anticipation.

That's sarcasm right? I'm still learning.

Not really. The absurdly hyper-macho style of the Gears of War games isn't really my thing. I've played the first two and enjoyed them enough to play the third as well, but they are definitely bargain bin games for me.
4265  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/19) on: September 19, 2011, 08:35:14 AM
Many quality titles this week, but I'm still not going to buy any of them. I'll probably get Gears of War 3 at some point in the future, but I'm not exactly tripping with anticipation.
4266  Gaming / Console / PC Gaming / Re: Dead Island on: September 19, 2011, 06:50:48 AM

Quote from: Destructor on September 19, 2011, 06:32:24 AM

Turn your fists into the ultimate weapon?

Speaking of fists.... Fist of the Dead Star!!!  icon_lol
4267  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 18, 2011, 11:54:47 AM

Quote from: Arclight on September 18, 2011, 11:14:58 AM

Quote from: jersoc on September 18, 2011, 08:11:07 AM

Quote from: Arclight on September 17, 2011, 08:37:22 PM

Really? Its that annoying to you guys? .............I could care less. I don't get influenced to buy stuff that I don't want. So its just letters on the screen to me. As long as it doesn't effect my gaming experience...........They can run ads for Kardashion Fashions Online for all I care...(not that I know about it, honest)

because I already bought the product. if they wants ads make it free to pay. more to the point, they got my money already and it shows they are justified when they are not. it's fucking shady as fuck. why are you guys defending a multi-million dollar company like they are the second coming of jesus or something? this is why the industry is going to shit because people just roll over and take it in the ass. and this is why i will continue speaking how it is and calling shit, shit.

would you enjoy it during the middle of a blu ray an ad just randomly pops on your screen? because this is exactly what is happening with games now, apparently.

ps: it's i couldn't care less. pet peeve i see all the time, ugh.

ps: Its what I want it to be, I could care less. Is that ok with you big fella? its my pet peeve when know it all's insert the F word to make themselves sound like they know what they're talking about. So back in your cage tiger and watch your manners son.

Since you insist... Couldn't care less. (thanks, Dictionary.com!) Pay particular attention to this part: 

Quote
15.  Couldn't care less,  a phrase used to express indifference, is sometimes heard as could care less,  which ought to mean the opposite but is intended to be synonymous with the former phrase. Both versions are common mainly in informal speech.

In other words, you're using the opposite definition of what you're intending to say and acting as if it's us who are mistaken about it. Then again, it's a common enough error to make that even a dictionary points it out, so you're not alone in using the wrong expression.

With that settled, let's get back to the actual topic, which is Deus Ex.
4268  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 17, 2011, 10:00:43 PM

Quote from: Arclight on September 17, 2011, 09:34:22 PM

Quote from: Razgon on September 17, 2011, 08:47:18 PM

Quote from: Arclight on September 17, 2011, 08:37:22 PM

Really? Its that annoying to you guys? .............I could care less. I don't get influenced to buy stuff that I don't want. So its just letters on the screen to me. As long as it doesn't effect my gaming experience...........They can run ads for Kardashion Fashions Online for all I care...(not that I know about it, honest)

Its the principle of what you are letting them get away with. I actually doubt very much its legal. While we only leasy the software (As per any game we buy), adding adds afterwards is not part of the agreement we entered into when buying the game.

In Denmark at least, use of Ads is highly regulated, and stuff like this? I'm pretty sure it won't go on for long.

Something always smells rotten in Denmark though  Roll Eyes
In reality we are inundated with ads all day long that we would rather do without. Ads that we didn't agree on reading on our way to work. Its the way of capitolism. It ain't going away. Sitting on subway trains I see ads for everything you can think of. Totally out of context for a train ride.  Roll Eyes

But to each his own...........have at her, down with corporate bullying...down with consumerism in the game place...down with Kardashion fashions online.............................................plonk!

I don't know why this is so difficult for you to understand, but ads can destroy the immersion, and Deus Ex is to a large degree about immersion. There's nothing out of context about ads on a train ride, but it's extremely out of context with ads for real-life stuff when the game is taking place in the far future. It's not about not wanting ads. It's about not wanting ads that ruin the experience.

That, and nobody agreed to let them bombard us with ads for a full-priced commercial game. We already paid them, so please let us enjoy our product in peace.

Quote
Really? Its that annoying to you guys? .............I could care less.

Oh sorry, I guess I misunderstood you above. If you could care less, you must agree with us to some degree after all. (hint: the expression you're looking for is "I couldn't care less"). slywink
4269  Gaming / Console / PC Gaming / Re: [360/PS3]Dead Island on: September 16, 2011, 07:15:21 AM

Quote from: Zinfan on September 15, 2011, 09:33:10 PM

Quote from: Roman on September 15, 2011, 08:22:58 PM

thanks TiLt
Totally missed that - heck I even carried one box all the way up to him hoping that it would trigger something........ Head meets wall

I did exactly the same thing. I got lucky and spotted the glowing spots in the back of the car hole and managed to finish the quest off, too a long time though.

I loved that quest in that it was extremely dangerous and took a very long time to finish. I was tense the whole time I was at the southern gas station, for good reason. I kept being charged down by infected while having to deal with thugs before I had learned the tricks involved in defeating them "safely".

Am I the only one who can get totally fucked up if I get charged down by two infected at once? I have to keep kicking at them in the hope of getting both down on the ground at once, or I'm more or less dead.
4270  Gaming / Console / PC Gaming / Re: Lucasarts hiring for an aerial combat title on: September 16, 2011, 04:32:08 AM

Quote from: CeeKay on September 15, 2011, 11:42:14 PM

and most importantly:

Quote
Experience with flight sims, aerial shooters, and especially space-based shooters a plus

oh please be a revival of the X-Wing/Tie Fighter series! I'd give Baelthazar's left ass cheek for that!

Why so excited? Even if it is a game in those series, it won't be the same style. The days of a million keyboard shortcuts are over. A new X-Wing/TIE Fighter would be a much simplified affair, barely recognizable for old fans.
4271  Gaming / Console / PC Gaming / Re: [360/PS3]Dead Island on: September 15, 2011, 08:16:28 PM

Quote from: Roman on September 15, 2011, 08:05:58 PM

Quest issue: Travel to 2 gas stations and get 2 boxes of juice and return to Samoian(sp?)

okay so I have traveled to the 2 gas stations and got 2 boxes of juice from each for Samoian? and the quest still says that I am not done? Anyone seen this yet?

You don't need two boxes from each (in fact, I don't think the most accessible station has more than one box), just two boxes in total. Drive back to the lifeguard tower and place the boxes in the back of the garage where the graphics indicate. Look for transparent, pulsating juice boxes there and use the real ones with them.
4272  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: September 15, 2011, 03:59:17 PM

Quote from: CeeKay on September 15, 2011, 02:48:12 PM

today they have LANDS OF LORE!!!!









naw, just kidding.  it's only Star Control 3 biggrin

I hate you so much!  finger

 icon_razz
4273  Gaming / Console / PC Gaming / Re: Dead Island on: September 15, 2011, 04:36:43 AM

Quote from: Rob_Merritt on September 15, 2011, 12:28:45 AM

This shouldn't be considered a spoiler or anything since it is a trope of the genre but the fun just dies as soon as you start fighting other humans. Especially if you are a melee specialist.

I dunno. I struggled a bit when I first encountered humans, but they've become simple enough to handle now, even though I almost always end up taking a little damage in the process. The gun-wielding humans I handle by sprinting up to them and chopping off their head in one strike. The melee guys I shoot, as even one of them can take me out all alone if he gets close enough. They seem to drop with one or two well-placed shots.
4274  Non-Gaming / Hardware / Software Hell / Re: Windows 8 on: September 14, 2011, 08:25:29 PM

Quote from: Blackjack on September 14, 2011, 04:47:44 PM

I always thought that was "the dream" (that we could all play together regardless of platform we chose) but with a few rare exceptions, it's not happening.

Blame Microsoft and Xbox Live. If it wasn't for their absolute requirement (except for EA, who threatened to take their ball and go home) that all multiplayer games on Xbox must run on Live servers, we'd probably see a lot more support for playing multiplayer between platforms. This is why Portal 2-players on PC and PS3 can play cross-platform MP while 360 players cannot. This from a company that officially hated the PS3 early on.

The more I've learned about Microsoft's business practices with the 360, the more annoyed at them I become. If it wasn't for stuff like Windows 7 and Visual Studio, I'd probably be an all-out Microsoft hater. As it is, I just severely dislike the way they attempt to control the market and in turn hurt the consumers.
4275  Gaming / Console / PC Gaming / Re: Someone check Myto's attic: The Search for the Golden Cartridge on: September 13, 2011, 08:22:59 PM
Angry Video Game Nerd had a special about this game very recently. You can watch it here. It will make you flinch. slywink
4276  Gaming / Console / PC Gaming / Re: Gaming Trend Poll- What upcoming games are you looking forward to the most? on: September 13, 2011, 09:18:56 AM

Quote from: Harkonis on September 13, 2011, 08:02:28 AM

aversion to even using facebook for anything makes me giggle.

Oh I use Facebook daily. I just don't want to use it to drag my friends or acquaintances into my activities on the Internet. It's not any of their business, whereas Facebook makes all of this transparent.
4277  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 13, 2011, 08:04:11 AM

Quote from: Grimwar on September 12, 2011, 11:00:23 PM

The gameplay was fun, up until the final level.  It made so little sense to me.....

Spoiler for Hiden:
Not the way things went down in the story, but here I am, some fully augmented super human and I can just walk right through all of the mad men without firing a shot or incapacitating anyone.  They just ignored me, or ran to me then stopped and yelled at me. Shouldn't they have set up the level to test me more than previous parts had?

Sounds like you ran into a bug.
Spoiler for Hiden:
They are definitely supposed to attack. I found this part challenging because for once your enemies aren't spread out, which makes both attacking and sneaking past harder than usual.

Quote
Finally, the last boss fight was so stupidly easy I stood there thinking something else just had to happen, and it never did...

Spoiler for Hiden:
All I did was grab my laser rifle and shoot Zhao Yun Ru.  She died in less than 5 seconds and i never took a hit.

Also sounds like a bug, though I admittedly never really figured out that fight. The bad guy was protected against my attacks until I went through a series of actions around the room, at which point that protection went away. You should never have been able to deal damage from the start.
4278  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: September 13, 2011, 07:53:53 AM

Quote from: EddieA on September 13, 2011, 04:55:46 AM

a new Square Enix RPG called Bravely Default

I'm still desperately waiting for the day that Japanese developers can name a game without just throwing random words together. At least they avoided the common clich of using "big" words this time.
4279  Gaming / Console / PC Gaming / Re: Gaming Trend Poll- What upcoming games are you looking forward to the most? on: September 13, 2011, 07:51:43 AM
I'd participate, but I don't do stuff like that through Facebook.
4280  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 12, 2011, 08:19:03 PM

Quote from: wonderpug on September 12, 2011, 07:22:00 PM

From their non-reaction I figured this was an intentional attempt to "efficiently" unload the carts from the truck. 

And reacting would do what, exactly? I think they realized right away that there wasn't anything they could do, so all they did was to watch their work collapse before them.
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