http://gamingtrend.com
April 01, 2015, 10:36:09 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 103 104 [105] 106 107 ... 175
4161  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 27, 2011, 07:02:56 PM
VICTORY! I Just killed Lord Dreadmor with a wizard at the default (middle) difficulty level and permadeath. I was level 21 by the end, and my final score was 728212.

The game is a bit too long as it is. In my opinion, a roguelike should take between 5 minutes and 2-4 hours to finish (by dying or winning). This character took about 10 hours, I think. By the time I reached level 9, I was just ready for it to end and rushed down to level 10. I could probably have scored more points if I had been more patient.
4162  Non-Gaming / Off-Topic / Re: Norway Attacks on: July 27, 2011, 02:31:13 PM

Quote from: CeeKay on July 27, 2011, 02:18:28 PM

and here's a bit about the prison Whacko may end up in.

Quote
Individual cells come with an en-suite bathroom, a flat-screen TV and various comforts. They measure 12 square meters (130 square feet) and are divided up into units (10 to 12) which share a living room and kitchen, similarly to a students' dormitory.

The windows are not fitted with bars, but thick glass is used instead.

[edit] more photos.

He would never be placed in that prison. He's never going to be able to fit into a social prison environment since the other prisoners will make life hell for him. I'm sure he'll be placed in some kind of solitary cell for most of his sentence.
4163  Non-Gaming / Forum and Site Feedback / Re: The Amy Winehouse Thread on: July 27, 2011, 08:01:44 AM
So the R&P forum has now become the official "people yelling at each other" forum?
4164  Non-Gaming / Off-Topic / Re: [music] Spotify on: July 26, 2011, 02:41:40 PM

Quote from: CeeKay on July 26, 2011, 02:13:19 PM

Quote from: SkyLander on July 26, 2011, 02:05:42 PM

Frustratingly I have yet to get any invitations to give out I am totally confused as to why.

ditto, none here either.  I was wondering if it's tied into subscribers to your playlists or how long you've used the application (which for me hasn't been very long), but haven't bothered to do any digging into the matter.

I think paid members get a certain amount of invitations per month (2 IIRC). I've been a paid member for about 2 years now I think, so I had a bunch stored up.

If you like Spotify, please consider subscribing to it. It costs almost nothing compared to what you can get out of it (having access to a huge amount of music while at work or anywhere else you choose to be, streaming through your cell phone, better sound quality, etc) and it supports this kind of thing. Spotify can't survive if everyone's a free user.

As for the free user thing, I'm a bit surprised it's so unrestricted over there. We had it like that for a while too, but right now you only get to stream a certain amount of music per month, and only a certain amount of repetitions of the same song. This is in response to a too large amount of free users compared to what had been expected.
4165  Non-Gaming / Off-Topic / Re: [music] Spotify on: July 25, 2011, 05:26:17 PM
I'm back from vacation now, so invites will be sent out much quicker after anyone PMs me. Don't be shy. I've still got 27 invites left. smile
4166  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 22, 2011, 08:04:51 PM
After my first three characters, all of who were melee characters, I finally decided to try a pure mage. His skills are Staff-fighting, Mathemagic, Astrology, Promethean Magic, Magic Training, Blood Magic and Ley Lines. He's currently level 10 and very specialized, focusing on massive damage with his fireballs as well as strong magic power and mana regeneration through Blood Magic, Magic Training and Ley Lines. He's incredibly dangerous. I'm on level 4 and churning through opposition like it's butter. I'm actually looking forward to monster zoos (the last one I encountered I cleaned out in about 6-7 turns). Mana is almost never a problem. I can fire off several fireballs upon entering a room, and by the time I leave it I'm fully recharged. I've only drunk one or two mana restoration drinks, as most of the time I don't really need them. I've focused my items on these skills as well, with particular attention to mana regeneration. It's at a level now where killing one single enemy will cause me to regenerate 1 mana every turn for 10 turns. Even if I haven't just killed an enemy, I still regenerate 1 mana every other turn. It's insane!

I'm sort of dreading going back to a melee character now, but I suppose I'll have to once this guy dies (or wins. Yeah, right!). My next character will be a rogue of some kind. 
4167  Non-Gaming / Off-Topic / Re: Norway attacks on: July 22, 2011, 07:48:42 PM

Quote from: Razgon on July 22, 2011, 07:41:16 PM

I hope Tilt is okay... Man, this is bad.

I also hope they quickly find out why this happened!

Thanks for the concern! I don't live in Oslo (dreadful city IMO) and I'm not even in Norway right now anyway.
4168  Non-Gaming / Off-Topic / Re: [music] Spotify on: July 21, 2011, 03:30:26 PM
For anyone who needs invites, I've got nearly 30 of them. Just send me a PM (and include your email address. This is important!) and I'll send an invite your way. It might take up to 24 hours though, since I'm on vacation and only get access to the Internet once a day.
4169  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 20, 2011, 05:31:53 PM
Yeah, restarting is a bit silly in this game as you're going to die anyway. See how far you can go with your "flawed" build. That's part of the fun, and when you start over with your "improved" character, it'll feel more satisfying.

In other news, here I was, minding my own business. I had just gotten down to level 2 and was struggling a little with my barbarian/viking build. I mean, he was doing well, but he wasn't kicking total ass. Then I stumbled upon a zoo as one of the first things to happen on that dungeon level. Oh great, I thought. Another 50 monsters to kill. I guess I can handle this. Then I looked at the monster counter.

150 fricking monsters in one room! Many of them were bosses that would have been challenging or outright deadly if encountered alone. I ran for my life, killing what I could as I escaped towards the stairs. Madness!

I'm sort of hoping that zoos will be a toggle in a later patch. I mean, they are fun and all, but they are also a bit tedious since it takes a while to plow through all the enemies.
4170  Gaming / Console / PC Gaming / Re: New Xbox reveal next year?(and Timesplitters 4 for next gen) on: July 18, 2011, 12:30:11 AM

Quote from: CeeKay on July 18, 2011, 12:25:58 AM

does AMD know something, or are they simply talking out of their asses?

Quote
Microsoft's Xbox 360 successor will be capable of graphical detail level with James Cameron's movie Avatar, according to hardware giant AMD.

Click to view larger image Speaking to Official Xbox Magazine US, director of ISV relationships at AMD, Neal Robison wouldn't outright confirm the tech firm's working on the new Xbox, but did state that gamers 'have a lot to be excited about'.

Robison claimed the A.I. and physics capabilities of the next-gen hardware will allow for every pedestrian in a game such as Grand Theft Auto to have a 'totally individual mentality,' meaning no more mob mentality - 'every NPC will actually be an individual character'.

The bolded part pretty much proves that they're talking out of their asses. Each frame of CGI in a movie like Avatar can take hours to render for a very powerful computer, from what I understand. To even begin to pretend that the next Microsoft console will be able to do so in real time is just... well, let's just say that it's silly and leave it at that.
4171  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: July 17, 2011, 11:47:51 PM

Quote from: jersoc on July 17, 2011, 11:39:24 PM

what? Care to explain this because I have no idea what you're inferring here. If you're suggesting the first game allowed you to regen hp in the dungeon you are wrong.

Okay, sorry. I'll stop overestimating you. Let me bold the important parts of the quoted segment for you:

Quote from: TiLT on July 15, 2011, 10:05:46 AM

Quote from: jersoc on July 15, 2011, 07:37:49 AM

Quote from: TiLT on July 14, 2011, 11:20:42 PM

Quote from: jersoc on July 14, 2011, 07:36:01 PM

and how's that different from the first game?

If you read the quote, you'll see that enemies not only respawn when you visit a bonfire, but they actually get tougher and more aggressive.

so don't? they didnt even have something like that in the first game and I and everyone else did just fine.

It would have been so nice if you actually read the part of your post that I quoted. Instead you ended up just contradicting your own argument and agreeing with my point. Thanks.

Summarized:

A) This isn't any different from before.
B) Here's how it is different.
A) This is completely different from before, which proves you are wrong.
4172  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: July 17, 2011, 11:24:45 PM

Quote from: Harkonis on July 17, 2011, 11:19:11 PM

Quote from: TiLT on July 17, 2011, 11:16:04 PM

It looks to me like they are using prosthetics for their fingers. At least the awkward sword grip in Thorin's picture indicate this, and the fingers look sort of "wrong".

that might have more to do with the big honkin ring on his finger.

That was my first thought too, but the more I looked at the picture, the more convinced I was that prosthetics are involved. The fingers look too large and sort of off for the actor. It's not like it's the first time they do this kind of thing either. John Rhys-Davies was covered in prosthetics in LOTR (which it turned out he was allergic to, leading to lots of pain and suffering), and even something as simple as Gandalf's nose was made bigger that way.
4173  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: July 17, 2011, 11:16:04 PM
It looks to me like they are using prosthetics for their fingers. At least the awkward sword grip in Thorin's picture indicate this, and the fingers look sort of "wrong".
4174  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 17, 2011, 01:21:26 PM
Drop the items directly onto the salesman.
4175  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 17, 2011, 06:28:38 AM

Quote from: Abaddon on July 17, 2011, 05:53:11 AM

Quote from: TiLT on July 16, 2011, 08:56:03 PM

There are many subtle (and not so subtle) references to other games and settings in this game. One of the less obvious ones I've spotted is that the tileset on level 3 seems to be modeled after Doom 1. A funny one was the recipe for Grog, which is lifted straight from Monkey Island.
One of the Dual Wield skills says something like "Not Drizzt".

Anyone else found the Horadric Cube yet. biggrin

Oh yes, the Horadric Lutefisk Cube. I've used it a lot actually, particularly when low on inventory space and a long way from the shop.
4176  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 16, 2011, 08:56:03 PM
There are many subtle (and not so subtle) references to other games and settings in this game. One of the less obvious ones I've spotted is that the tileset on level 3 seems to be modeled after Doom 1. A funny one was the recipe for Grog, which is lifted straight from Monkey Island.
4177  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 16, 2011, 03:18:13 PM
Holy crap! I just ran into my first zoo (on level 2), and it was absolutely insane. eek More than 40 monsters in one room, all heading straight for me and most of them being pretty powerful. Up to that point my character had felt somewhat overpowered and my inventory was full of useful items (mostly bolts for my crossbow), but after that room I had almost nothing left. When I first opened that door I never thought I'd survive, but somehow I did. smile

Smithing turned out to be a very useful skill to begin with. I got lucky and found some useful crafting components early on, enough to make myself a simple sword, make an improved version of it, and later put it on a magic anvil to add even more abilities. With that done, the entire first level of the dungeon became a cakewalk. Nothing could survive more than 2 blows from my sword. Level 2 is a bit harder, but still nothing extreme (except the zoo, of course).
4178  Gaming / Console / PC Gaming / Re: Dungeons of Dredmor on: July 15, 2011, 06:51:50 PM

Quote from: Zarkon on July 15, 2011, 05:14:20 PM

I'm talking more specifically about 1) the alchemical items, where it doesn't say /anything/ about what they're for.  2) doing other recipes, where you don't know the stats on what you're making (although you can see the stats on anything else)

I think that's kind of the point. You're supposed to dive into the unknown and experiment.
4179  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: July 15, 2011, 06:11:23 PM
Cue Bilbo walking in slow motion towards the camera while the Lonely Mountain explodes dramatically in the background, with a Hans Zimmer soundtrack just to emphasize the cool factor.
4180  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: July 15, 2011, 10:05:46 AM

Quote from: jersoc on July 15, 2011, 07:37:49 AM

Quote from: TiLT on July 14, 2011, 11:20:42 PM

Quote from: jersoc on July 14, 2011, 07:36:01 PM

and how's that different from the first game?

If you read the quote, you'll see that enemies not only respawn when you visit a bonfire, but they actually get tougher and more aggressive.

so don't? they didnt even have something like that in the first game and I and everyone else did just fine.

It would have been so nice if you actually read the part of your post that I quoted. Instead you ended up just contradicting your own argument and agreeing with my point. Thanks.
4181  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: July 14, 2011, 11:20:42 PM

Quote from: jersoc on July 14, 2011, 07:36:01 PM

and how's that different from the first game?

If you read the quote, you'll see that enemies not only respawn when you visit a bonfire, but they actually get tougher and more aggressive.
4182  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starts now! on: July 14, 2011, 05:13:19 PM
It's actually got 13 nominations in total, not just 3.
4183  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: July 14, 2011, 08:48:38 AM
I must admit I'm a bit divided on the difficulty issue. Demon's Souls balanced on a knife's edge in this regard, and having it be just a little bit more difficult could have ruined the entire game. We'll just have to see if the checkpoints make up for the difficulty spike.

I'm more concerned that the gameplay video I saw more or less required the player to run through a level in order to survive. One thing I liked about Demon's Souls was the slow pacing, being able to handle most of the game at my own speed and being careful. If I have to keep pushing on constantly because there's a ton of enemies behind me I haven't got the capability to kill yet, I'm going to be very annoyed.
4184  Non-Gaming / Off-Topic / Re: [movie]Sherlock Holmes: A Game of Shadows on: July 13, 2011, 07:35:50 PM

Quote from: Rumpy on July 13, 2011, 07:28:19 PM

Didn't he have a gun in the first one? I seem to remember him shooting rounds in his apartment.

I think he does that in the books too. Sherlock Holmes becomes dangerous both for himself and others when he's bored.
4185  Non-Gaming / Off-Topic / Re: [movie]Sherlock Holmes: A Game of Shadows on: July 13, 2011, 08:33:43 AM

Quote from: Bullwinkle on July 11, 2011, 10:16:14 PM

Quote from: TiLT on July 11, 2011, 10:03:13 PM

Quote from: Blackjack on July 11, 2011, 09:22:18 PM

It's nice, but does Sherlock Holmes really need a handgun?  icon_confused Don't get me wrong -- I love gunplay in films, I just don't quite match it with this particular character, even the Guy Ritchie-take.

Holmes brings along guns in most of the stories in which he puts himself in potential danger. He doesn't always bring a gun personally though, but asks Watson to do so, seeing as he has actual military experience. I can only recall one instance in the first few books where the two of them actually fire a gun.

I honestly don't really like the direction they've taken Holmes in these films. Sure, they've been willing to rip up some of the old misconceptions about the characters that we have been "cursed" with for ages (such as Dr Watson being a lumbering buffoon), but they've added a ton of new ones. Seeing Holmes solve cases with fistfights while women behave nothing like they should considering the time period (and the way they were written in the books) is enough to bring me straight out of the atmosphere they're trying to build.

Plus the whole Holmes and Moriarty being friends and trying to stop the Industrial Revolution with their powers...

Actually, Holmes was good at the fisticuffs, too, so that's not as much a departure as something we're not used to seeing.  However, I totally agree with you on the female aspect.  Irene Adler is one of the coolest female characters in literature, and she's a waste in the first movie.  I like Rachel McAdams, but I didn't think she brought it, so to speak.  Not entirely her fault, though, as the part wasn't really written well, and felt anachronistic, as you say.  I wouldn't have a problem with her character standing out from other women of the time, but what they had just didn't click, IMO.

Just because Holmes was a boxing champion during his university days (if I recall correctly) doesn't mean he uses those skills elsewhere. I've never read a Sherlock Holmes story involving fisticuffs with Holmes himself. In fact, the only situation in which he came into physical conflict that I've read about (except for the whole Moriarty fight) had him completely defenseless at the hands of two untrained guys who were trying to choke him to death. It feels like the writers of these movies are cherry picking the stories and greatly exaggerating the stuff they think sounds "cool".

There's only one part of the first movie that I felt worked well, and that was Dr Watson.
4186  Non-Gaming / Forum and Site Feedback / Re: Found a bug? Let us know! on: July 13, 2011, 08:26:11 AM

Quote from: TiLT on July 08, 2011, 06:15:04 AM

The Gaming Trend logo on the forum doesn't seem to want to cache. Every time I go back it decides to reload, and since there doesn't seem to be any (correct at least) size info for it, the page layout makes a sudden jump that often makes me miss the link I'm attempting to click. This never happened before the update, and it's very annoying.

Nobody else has mentioned this problem so far, yet I've seen it on several different PCs every time I go back from a page to another. It's extremely annoying. Am I really alone at being bothered by this?
4187  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: July 12, 2011, 09:11:37 AM

Quote from: Wargus on July 12, 2011, 04:53:52 AM



Hey! Star Destroyers are unable to enter planetary atmospheres! That picture is unrealistic!  icon_razz
4188  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: July 12, 2011, 09:06:47 AM

Quote from: Turtle on July 12, 2011, 07:04:12 AM

Got my book, anyone else get theirs? Looks like I'm getting no sleep tonight.

My preorder from Amazon automatically downloaded while I was sleeping. Just finished reading the prologue (which was awesome) and will try to save the rest for when I go on vacation next week. It's going to be a rough week. smile

Edit: Oh yeah, the progress bar at the bottom of the Kindle still shows 1% after reading the entire prologue. This is a huge book!
4189  Non-Gaming / Off-Topic / Re: [movie]Sherlock Holmes: A Game of Shadows on: July 11, 2011, 10:03:13 PM

Quote from: Blackjack on July 11, 2011, 09:22:18 PM

It's nice, but does Sherlock Holmes really need a handgun?  icon_confused Don't get me wrong -- I love gunplay in films, I just don't quite match it with this particular character, even the Guy Ritchie-take.

Holmes brings along guns in most of the stories in which he puts himself in potential danger. He doesn't always bring a gun personally though, but asks Watson to do so, seeing as he has actual military experience. I can only recall one instance in the first few books where the two of them actually fire a gun.

I honestly don't really like the direction they've taken Holmes in these films. Sure, they've been willing to rip up some of the old misconceptions about the characters that we have been "cursed" with for ages (such as Dr Watson being a lumbering buffoon), but they've added a ton of new ones. Seeing Holmes solve cases with fistfights while women behave nothing like they should considering the time period (and the way they were written in the books) is enough to bring me straight out of the atmosphere they're trying to build.
4190  Non-Gaming / Off-Topic / Re: Best Zombie Movie on: July 08, 2011, 10:31:45 PM
It all depends on what you're willing to stomach. Not having the nostalgia factor is important here. I found Night of the Living Dead to be a rather strange movie when I first saw it a few years ago, with plot holes you could drive a truck through, acting that is anything but convincing, and zombies that are anything but scary (or consistent in their abilities). Dawn of the Dead is much, much better and actually a good movie. The rest of the movies in the series can be easily skipped. Day of the Dead was so bad I was cringing throughout most of it.

I'd actually recommend you start with either 28 Days Later (it's not a real zombie movie, but the difference is mostly in semantics) or the Dawn of the Dead remake. You never saw the original movies when they were fresher, which means you're less likely to enjoy them now than some of their long-time fans that recommend them to anyone. 28 Days Later and Dawn of the Dead are both very good movies in their own right and neither of them is particularly old.
4191  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starts now! on: July 08, 2011, 01:36:31 PM

Quote from: Gratch on July 08, 2011, 01:27:32 PM

They're definitely going to need to ugly her up.

She's dressed up in those pictures and is using makeup. According to GRRM she showed up for her audition specially prepared to look just like Brienne should, and she was so right for what they were looking for that there wasn't even any real competition for the part. I wouldn't worry.
4192  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starts now! on: July 08, 2011, 06:51:10 AM
Some more casting news! It seems they're getting the women out of the way first. Our second confirmed new cast member for season 2 is Gwendoline Christie as Brienne of Tarth, who according to George R. R. Martin looks just like her. She was also a fan favorite. The picture below is prettier than what they're going for in the show.



As for the rumor mill, there are two going around from a single source right now, though both appear legit. The first is Kerr Logan who may have been cast as Matthos Seaworth (according to speculation), one of Davos Seaworth's sons. A minor role, but a role nonetheless.



Finally we have Gemma Whelan who seems to have been cast as Asha Greyjoy. However, they appear to have changed that character's name to Yara Greyjoy, probably so that viewers won't confuse her with Osha.


4193  Non-Gaming / Forum and Site Feedback / Re: Found a bug? Let us know! on: July 08, 2011, 06:15:04 AM
The Gaming Trend logo on the forum doesn't seem to want to cache. Every time I go back it decides to reload, and since there doesn't seem to be any (correct at least) size info for it, the page layout makes a sudden jump that often makes me miss the link I'm attempting to click. This never happened before the update, and it's very annoying.
4194  Non-Gaming / Hardware / Software Hell / Re: Streaming from PC to PS3? on: July 08, 2011, 05:04:59 AM
When it comes to streaming movies, I strongly recommend using a wired connection on both ends. Wireless can barely cope with non-HD movies. If you start bringing HD into the mix, it will chug and stutter at best unless you compress it back to regular quality again. With a wired connection you can stream 1080p-movies with no issues.
4195  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 07, 2011, 09:08:38 PM

Quote from: Razgon on July 07, 2011, 08:48:25 PM

The thing is - they build their aggro so slow, especially below lvl 60, that the rest of the group HAS to wait a bit before doing anything - its an accumulating aggro thingie.

Wardens are VERY good at holding a single target and never dying, but its quite hard against many (In my opinion, that is)

I love my warden for solo play, but I find it hard to group with people I don't know.

Heh, all the classes have their own grouping issues I suspect. We captains have the problem where nobody notices that we're contributing because it's so subtle, but I've seen a lot of comments like "This was a lot easier than the last time I tried it" (where the previous group had no captain).
4196  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 07, 2011, 08:42:11 PM

Quote from: Razgon on July 07, 2011, 08:39:56 PM

You get overpower at lvl 20 - and yeah, its easy to switch to something that gives you parry or block bonus's instead, but for some reason I cant remember if you can switch weapons in combat. I don't think so, actually.

Wardens with their gambits are an advanced class, since there is tons of stuff to remember in their gambits. They get up to 5 slots for their gambits, and have about what..50 different combinations to play with? They are NOT very good if you want to tank though, since it takes a skilled group to understand the way the warden gets aggro

That's strange, considering that Wardens are one of only two tank classes in the game, not counting the classes that can off-tank.
4197  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 07, 2011, 07:49:35 PM

Quote from: Razgon on July 07, 2011, 07:29:55 PM

I think its pretty subjective who's the strongest soloer - Just yesterday I heard Captain wasn't such a good soloer

As skystride points out, this is ONLY because Captain takes a while longer than most classes to kill enemies. People who say that the Captain is a poor solo class are using nothing but TTK as a factor. In truth, the Captain is nearly unkillable in most situations, being able to handle a surprising amount of adds without any major problems. I've been able to handle impressive amounts of adds without any major problems as long as I keep my head cool. Other classes that are considered excellent soloers by the TTK crowd (such as the Hunter) run into massive problems once they get more than one add in a fight.
4198  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 07, 2011, 07:09:00 PM

Quote from: The Grue on July 07, 2011, 05:34:43 PM

Quote from: TiLT on July 07, 2011, 04:52:04 PM

For the record: All classes do perfectly well solo in this game, so there's no need to worry that you're gimping yourself by picking the "wrong class".

I haven't played in a bit, but I did have some trouble sometimes doing solo story instances with a minstrel.  Usually I could solo, but there were just a couple of rare instances where I had to try a couple of times to complete the solo instance.

That's because some of the solo instances are pretty damn challenging. I play a Captain, which has the second highest survivability in the game and is considered one of the strongest solo classes, yet even I struggle with some of the instances at times.
4199  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LotRO goes Free to PLay on: July 07, 2011, 04:52:04 PM
For the record: All classes do perfectly well solo in this game, so there's no need to worry that you're gimping yourself by picking the "wrong class".
4200  Non-Gaming / Off-Topic / Re: Recommend me a programming language on: July 07, 2011, 08:33:04 AM

Quote from: hitbyambulance on June 25, 2011, 10:00:03 PM

i'm not sure why some people here are downplaying Java and instead recommending C#?

I used to recommend Java for learning how to code (and then moving on to a better language when you're going to code for real), but that role has been replaced by C# which is actually useful outside of school.
Pages: 1 ... 103 104 [105] 106 107 ... 175
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 1.101 seconds with 21 queries. (Pretty URLs adds 0.091s, 1q)