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4121  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 06, 2011, 09:01:49 AM
Finished the game yesterday on regular difficulty as a stealth/hacker character. The boss fights have been tremendously hyped up as much worse than they really are. Here's how I dealt with them:

Boss 1:
Spoiler for Hiden:
The easiest of them all. I just threw gas canisters at him while staying out of sight. When he started tossing his grenades I just hid in one of the "garages". Didn't have to use a single bit of ammo or any other expendable, and it took all of 30 seconds or so. No augmentations needed, as I didn't use any of mine. Didn't have any extra armor until the end of the game either.

Boss 2:
Spoiler for Hiden:
A bit tricky at first until I figured it out. This one depends on your choices with augmentations, but any combination should be viable in different ways. The way I did it was to cloak and toss an EMP grenade at her feet. While she was stunned, I unloaded a full magazine into her head from my machine pistol. I then ran away, recloaked, and repeated the process once. That was all it took to kill her, and I took no damage in the process.

Boss 3:
Spoiler for Hiden:
As long as you're not dumb and "upgrade" at L.I.M.B., this isn't so bad, though it was the toughest boss fight in the game for me. A couple of EMP grenades and a bit of shooting with my machine pistol took him out (on my first attempt actually), though he did severely damage me. Don't stand still too long shooting at him, as he will throw EMP grenades back at you very quickly.

Boss 4:
Spoiler for Hiden:
This one was confusing, and I'm not actually sure what I had to do and what was too much. Essentially, it seems like this is the only boss fight that can be done with stealth beyond just cloaking, though cloaking made a big difference. My approach was to hack all three computers along the edges. Since they are exposed, I had to remain cloaked while hacking them, which meant I had to act quickly. After that, I think all I had to do was shoot each of the three women in the middle, then sit behind cover and wait for a minute or so until the boss was exposed. 3 shots with a sniper rifle, and it was all over. Did this on my first attempt as well.
4122  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/05) on: September 05, 2011, 06:47:36 AM
Space Marine for PC, unless other expenses take the upper hand this week, which they just might do.
4123  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 07:43:22 PM

Quote from: EngineNo9 on September 03, 2011, 06:32:20 PM

I see, so Sony's Pub Fund to publish indie games is a real charity case, and they're allowing those games on 360 as well?  Hell no they aren't. 

You mention Gears of War and sucking for being an Xbox exclusive, but what about Ratchet & Clank?  Infamous?  Sly Cooper?  Killzone?  Resistance?  Motorstorm?  All games developed by independent companies but exclusive to Sony.  Most of those companies have also been bought by Sony (Insomniac being the only holdout).  Sony may not pay for exclusive DLC these days, but they sure as hell buy exclusivity.

You may notice I'm bashing both Sony and Microsoft when I'm talking about exclusivity in my posts above.

Having said that, I believe there is a fundamental and very important difference between their tactics. Sony invests in fledgling projects that might not otherwise have been made, taking part in the development process from an early stage. They help indie developers or developers with risky projects (like Heavy Rain, to take an extreme example that turned out very well) realize their visions where normal development might not have been possible. Microsoft only steps in after a game is nearly done, when the risk is minimal and the money less needed. In essence, while Sony invests in game developers, Microsoft bribes them, to the detriment of many consumers out there.

For the same reasons as these, I also have no problems with Microsoft's XBLA and XBLIG, two approaches to encouraging new games development that I wholeheartedly endorse.
4124  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 05:32:05 PM

Quote from: Harkonis on September 03, 2011, 05:23:17 PM

his conclusions are 100% true.  He says it's good for XBOX OWNERS.  I think you're missing that point. 

No, I'm not missing the point. It's not good for owners of any console. The only thing we're measuring here is to what degree it is BAD for various console owners. In other words: It's not good for 360 owners because they're not getting a single benefit. Microsoft benefits from this, not consumers. Is that really so hard to see? Are people really this indoctrinated by MS/Sony's marketing speech?

The only "benefit" I can see to exclusivity is that "fanbois" on one side or the other can feel a sense of misplaced superiority, and what the fuck kind of benefit is that?
4125  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 05:02:33 PM

Quote from: Dante Rising on September 03, 2011, 04:27:58 PM

Exclusive content for the 360= Good for Xbox consumers

How exactly? People keep throwing around this argument as if it's gospel, but nobody seems to bother to stop and think about it. I own both a 360 and a PS3, and it annoys me that Gears of War 2 is only available on the 360 since I prefer to play my games on the PS3. The benefit is strictly Microsoft's, never the customer's. If you only own a 360, an exclusive on that platform isn't going to affect you one way or the other. If you've got more than one console or don't own a 360, your choices are being artificially limited or even removed completely. Are you really trying to say that this benefits any of us?

Quote
MS saying their customers should get the same content as Sony= Good for Xbox consumers

Again, how? To use your Mortal Kombat example, the situation for 360 owners wouldn't have changed an iota regardless of Kratos' presence or lack of on the PS3. In fact, if Microsoft hadn't buckled under the pressure in this case, we'd have one of two situations: 1) No Kratos for PS3. Bad for PS3 owners. No difference for 360 owners. 2) No Mortal Kombat for 360. Bad for 360 owners, and in this case slightly good for PS3 customers since they would get Kratos for it. Still mostly a bad situation, and neither situation would lead to any positives for Microsoft's customers.

You're throwing conclusions at the wall here to see what sticks, but you're not telling us how you got to these conclusions, and I certainly can't see it on my own. Indulge us.
4126  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 01:06:53 PM

Quote from: Laner on September 03, 2011, 12:29:35 PM

Quote from: Sarkus on September 03, 2011, 07:38:49 AM

Good or bad, its the same thing Sony did when they had the market leverage.   icon_lol


Yup.  That just means Sony has to do better in other areas.  Competition is good.

That's a bit too simplistic. What Microsoft is doing in this console "war" isn't good for the consumers. When they pay for exclusivity for something (usually a piece of DLC that would otherwise have been released to everyone), people who are unable or unwilling to purchase a 360-version of the game are left in the cold, including PC users who may not even have an interest in consoles and their conflicts. When Microsoft demands that games on the 360 must be the same or better quality than on other platforms, customers on other platforms end up receiving a worse product than they otherwise might have, even if they have absolutely no interest or customer relationship to Microsoft. When Microsoft demands that games must be on their platform first or at the same time as other versions or not be released at all, their own, paying customers end up not getting games that might otherwise have been ported to the 360 eventually. As it is, there's no chance in hell that 360-owners will ever get Demon's Souls, for example.

So tell me, how are these things good for the consumers? The way I see it, everyone suffers, whether they are Microsoft customers or not.
4127  Non-Gaming / Off-Topic / Re: [Lifestyle] Breaking my addiction to white powder. on: September 02, 2011, 07:32:32 PM

Quote from: wonderpug on September 02, 2011, 06:46:34 PM

The Sweet Potato Diet must be the most right diet of all!

Quote
I had to have a six-pack on show. My trainer said to eat nothing apart from sweet potato and very little water. The potato acts as a sponge and your body literally shrinks and gets ripped and tight.

Holy shit! I hope nobody actually follows that "diet", as it's actually lethal. Yeah, you'll lose weight by dehydrating yourself, but it'll be all water and you'll eventually end up very sick or dead.
4128  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: September 01, 2011, 08:50:44 PM

Quote from: Scraper on September 01, 2011, 02:58:01 PM

Quote from: Autistic Angel on September 01, 2011, 12:19:47 AM

If that's true, it's even more inexcusable that characters' hands are incessantly clipping through their thighs in Dragon Age II.  I don't mind much when a lock of hair or the edge of a weapon crosses through an armor plate during an emphatic animation, but when the default idle stance has obvious bugs, it reeks of sloppiness.

-Autistic Angel

I honestly never noticed this during my play throughs. Now I'm gonna have to load it up and look for it.

I keep noticing this all the time in fantasy games. People wearing heavy armor almost always move in ways that makes the armor clip into itself. Stuff like metal armor on the lower arm clipping into the armor on the upper arm when it's moved around. It just goes to show that typical fantasy armor design has little to no root in reality, and that most people trying to wear something like that would end up skewering themselves on it.
4129  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 01, 2011, 02:57:33 PM

Quote from: hispanicgamer on September 01, 2011, 02:30:50 PM

Sorry, I don't know how to make it bigger. icon_mad

That's what she said!
4130  Gaming / Console / PC Gaming / Re: Nintendo 3DS price cut to $169.99 on: September 01, 2011, 06:52:31 AM
Man, that was a cumbersome download process! Still managed to get everything downloaded in the end, though I don't know when I'll get a chance to check it all out.
4131  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: August 31, 2011, 08:18:35 PM

Quote from: Scraper on August 31, 2011, 08:00:14 PM

1. The graphics and art style are way better in DA2 as DAO is really dark and the textures are bad at times.

I guess I'll just never understand why some people feel this way. DA1's graphics were stunning in the overhead view, often passing into the realm of looking hand-drawn. The graphics in DA2 were bland, low in detail and utterly uninspiring. They looked rushed, like so much else in the game. Only character faces looked better, and not by enough to get anywhere close to compensating for the shitty graphics elsewhere.

Quote
3. The story, if you follow it, isn't about saving the world, but it definitely has a much more personal feel than the one in DAO.

This one depends on your origin in DA1, I suppose. I played the Human Noble origin, which made the story feel very personal all the way to the end. DA2 was personal during parts of the first chapter, and then it sort of fizzled away into the haphazard collection of randomness that was the "main story".
4132  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: August 31, 2011, 06:12:05 PM
Don't be fooled by those rather vague (and lacking) promises. There's a LOT of stuff with DA2 that was wrong besides the reused art assets. At least one of those wrong things (permanent NPC armor, leading to almost all armor loot being worthless) have been confirmed as a feature they intend to keep for DA3.
4133  Non-Gaming / Off-Topic / Re: [Movie] the Next Bond Movie has been Cancelled on: August 30, 2011, 08:14:48 PM
I've read Carte Blanche, and while it was enjoyable enough (apart from the constant thing where the author changes your POV to hide a clever trick your original POV character knew about. It happens every time the POV changes, which grows tiresome) I hope it's not the basis for the movie. For one thing, it won't be an original story. It also won't resolve the Quantum storyline, which is what we've been promised all this time (from the best of my recollection, this was supposed to be a trilogy, starting with Casino Royale and ending with the upcoming movie).
4134  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 30, 2011, 01:05:18 PM

Quote from: raydude on August 30, 2011, 01:04:00 PM

Quote from: TiLT on August 30, 2011, 12:30:10 PM

Quote from: Dante Rising on August 30, 2011, 11:46:00 AM

As a side note, I'd give my first born for a AAA RPG set in the Warhammer universe.

I've thought the same thing. "Warhammer 40k: Inquisitor". It could be totally amazing.

What about an MMORPG in Warhammer40k?

Sure, that one has great potential, but won't be out until 2014 or so. Tongue And RPGs are really not the same genre as MMORPGs anyway.
4135  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 30, 2011, 12:30:10 PM

Quote from: Dante Rising on August 30, 2011, 11:46:00 AM

As a side note, I'd give my first born for a AAA RPG set in the Warhammer universe.

I've thought the same thing. "Warhammer 40k: Inquisitor". It could be totally amazing.
4136  Non-Gaming / Hardware / Software Hell / Re: Very Steamed at Steam on: August 29, 2011, 08:58:22 AM

Quote from: Zinfan on August 29, 2011, 08:41:50 AM

and then the whole PC BSD'ed.

Yeah, you might want to take a closer look at your faulty hardware/drivers before blaming Steam for your problems. Steam won't make your PC BSOD unless there's something wrong with part of your computer that Steam needs to use.
4137  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: August 29, 2011, 04:55:05 AM

Quote from: Wargus on August 29, 2011, 12:37:32 AM

I find it amusing that they created a game that isn't at all like x-com because Bioshock wasn't "x-com" enough for the hardcore players. I'd love to know which hardcore players he's talking about.  Does this guy actually believe his own BS? I'd love to give the guy some credit for whatever worth the game has, but he keeps dragging us back down that road.

You misread the quote. What they're saying is that their first vision for X-COM was too much within their "comfort zone" as Bioshock developers, resembling that game too much. The hardcore fans they're talking about are within their own team, people who (supposedly) protested against the direction the game design was heading.

Even so, the quote is still BS. It reads too much like "okay, here's what we've got. Let's make up some excuses.".
4138  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: August 27, 2011, 10:48:34 PM
They could still salvage this train wreck by removing all association with the X-Com name. They're only hurting themselves by using it. Sure, it's giving them a little media attention (but not that much), but pretty much every X-Com fan hates them for it (to the best of my knowledge, at least), and the rest of the market won't be swayed either way by the title.

This kind of reminds me of the Star Control 4 (titled StarCon) disaster. In that situation they kept the name of the series but removed pretty much every other aspect of it so that the original creators (who owned the aliens, the story, and so on from the original games) wouldn't be able to have any influence over the brand. It ended predictably, with the game receiving massive flak from Star Control fans and eventually being canceled, leaving the Star Control series dead ever since.
4139  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 27, 2011, 10:16:28 AM

Quote from: Harkonis on August 26, 2011, 11:20:23 PM

Quote from: TiLT on August 26, 2011, 10:59:39 PM

Quote from: ATB on August 26, 2011, 10:02:31 PM

Quote from: Dreamshadow on August 26, 2011, 05:13:03 PM


I'm having mixed feelings about the demo.   The elevator sequence is frustrating on Normal, as I'm having problems getting my health back.  Also how does one detonate vengeance gun charges that hit the ground?

If you use the Rage of the Gods or whatever it's called in this game, it auto refills your health. It's also a very easy meter to refill over time.

It'd better not be called "Rage of the Gods", because the only gods in WH40k are the Chaos gods, and no Space Marine would ever invoke them in any way (except if turning into a Chaos Marine, of course). slywink


there is another god, and the space marines worship him.

hint:  he is glorious, divine and all shall be smited in his name.

Yeah, but he's singular (and not really a god). Tongue
4140  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 10:59:39 PM

Quote from: ATB on August 26, 2011, 10:02:31 PM

Quote from: Dreamshadow on August 26, 2011, 05:13:03 PM


I'm having mixed feelings about the demo.   The elevator sequence is frustrating on Normal, as I'm having problems getting my health back.  Also how does one detonate vengeance gun charges that hit the ground?

If you use the Rage of the Gods or whatever it's called in this game, it auto refills your health. It's also a very easy meter to refill over time.

It'd better not be called "Rage of the Gods", because the only gods in WH40k are the Chaos gods, and no Space Marine would ever invoke them in any way (except if turning into a Chaos Marine, of course). slywink
4141  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 01:46:58 PM

Quote from: leo8877 on August 26, 2011, 01:41:22 PM

Quote from: TiLT on August 26, 2011, 01:27:48 PM

Quote from: ATB on August 26, 2011, 12:40:05 PM

Yeah they mention an inquistor in the demo and I'm like 'he sounds important'.   icon_cool

Inquisitors are among the most important people in the Imperium. When they speak, they speak with the voice of the God-Emperor himself. They've got vast financial and military resources at their disposal, and they can accuse and execute anyone except the God-Emperor, even up to and including the leader of the Inquisition itself. They've also got the authority to order Exterminatus, the complete and utter destruction of life on a planet, which I'm sure is going to be a topic of this game.


They can go bad an turn to Chaos though!  Be careful who you trust!!

Yeah, which is why I mentioned that even the leader of the Inquisition can be (and has been in the past) accused of heresy and executed.
4142  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 01:27:48 PM

Quote from: ATB on August 26, 2011, 12:40:05 PM

Yeah they mention an inquistor in the demo and I'm like 'he sounds important'.   icon_cool

Inquisitors are among the most important people in the Imperium. When they speak, they speak with the voice of the God-Emperor himself. They've got vast financial and military resources at their disposal, and they can accuse and execute anyone except the God-Emperor, even up to and including the leader of the Inquisition itself. They've also got the authority to order Exterminatus, the complete and utter destruction of life on a planet, which I'm sure is going to be a topic of this game.
4143  Non-Gaming / Off-Topic / Re: Star Wars Blu Ray! on: August 26, 2011, 08:16:28 AM
Nope, but I'm aware of its existence.
4144  Gaming / Console / PC Gaming / Re: Valve: Xbox Live restrictions should be relaxed on: August 26, 2011, 08:14:07 AM

Quote from: ravenvii on August 26, 2011, 12:47:31 AM

On the other hand, it is by retaining control over the LIVE experience that Microsoft continues to bring a superior online experience..

I think you're confusing concepts. Microsoft takes payment to bring a "superior online experience". Sony offers theirs for free. This has nothing to do with the degree of control they exert over the service. A paid service is nearly always going to have advantages over a free one, except in one area: The free one is cheaper.

By the way, Microsoft bent over and took it up the ass from EA a long time ago, relenting their "control" over Xbox Live because EA was about to take their ball and go home. The result is that EA is able to use its own servers for multiplayer content instead of having to rely on Xbox Live, and this is why older EA titles are impossible to play online these days.
4145  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 07:57:39 AM

Quote from: ATB on August 26, 2011, 02:45:54 AM

Just played the demo and loved it.

That said, I know NOTHING about Warhammer 40k. Should I bother with this or will I be completely lost?

What books should I read...sounds like a neat story.

DETAILLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLS!?

Space Marines are like the popcorn of the Warhammer 40k universe. They are easy to enjoy and don't require much in the way of knowledge.

However, if you truly wish to learn more about the Warhammer 40k universe (and I recommend it! I recently started running a WH40k RPG-campaign, and it's very satisfying), make sure you begin with the Eisenhorn trilogy, usually available as an omnibus. Most people consider it the best books about this setting. It's not about Space Marines, but about an Imperial Inqiuisitor who's job it is to track down heretics, chaos and xenos (aliens). It's much more down to earth than most WH40k-fiction, yet still very epic.
4146  Non-Gaming / Off-Topic / Re: Star Wars Blu Ray! on: August 25, 2011, 08:43:52 PM
The Phantom Menace is the only movie out of the six that I'd be very happy if was remade or at least modified heavily. As it is, it has way too many problems to be enjoyable. It says a lot that when I last saw the movie, I hit scene skip every time Jar-Jar appeared on the screen, and the movie was actually better and no less coherent for it. I'm tempted to do the same thing with Anakin.

I still remember the casting director for TPM proudly proclaiming in an interview that "when she saw Jake Lloyd, she just knew he was their Anakin". Yeah, nice going there. I'm sure that interview is the highlight of her career.
4147  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 25, 2011, 08:39:38 PM

Quote from: rickfc on August 25, 2011, 08:24:55 PM

Quote from: Purge on August 25, 2011, 08:20:18 PM

Quote from: rickfc on August 25, 2011, 08:19:16 PM

Quote from: Harkonis on August 25, 2011, 08:17:43 PM

stolen from qt3



Whoa...you stole a broken image link from qt3? Brazen.

Not broken for me. Also, the pic is AWESOME!

404 on the link...

Works for me, and that looks like it would have been a much better movie than what we got.
4148  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: August 25, 2011, 11:54:07 AM

Quote from: Gratch on August 25, 2011, 11:49:23 AM

Dungeon Keeper 2.  Woo hoo!!

... and Wing Commander 1 and 2 apparently. None of which is Lands of Lore. At least I have Deus Ex. slywink
4149  Gaming / Console / PC Gaming / Re: The Elder Scrolls V:Skyrim on: August 24, 2011, 07:54:10 PM
The High Elves look like the vampires from Buffy.
4150  Non-Gaming / Off-Topic / Re: Re: Re: Re: Re: [Movie] The Thing Prequel on: August 24, 2011, 09:53:07 AM

Quote from: kronovan on August 23, 2011, 08:24:58 PM

Quote from: TiLT on August 22, 2011, 06:19:56 PM

Quote from: kronovan on August 22, 2011, 05:53:28 PM

They've got to be making this on a budget, because the cast isn't exactly leading names, even for the B circuit. Other than Mary Winstead and Ulrich Thomsen, hardly any of them have appeared in films of note. Maybe the producer is expecting them to take that next step, but I'm thinking this is going to be more action-heavy and lighter on story/dialog than the 1st. The Dutch director also hasn't directed anything since 2004. That trailer did look very promising though.

The reason you're not recognizing the actors is because a lot of them are Norwegian. This was done to give the movie a more authentic feel, considering it takes place in a Norwegian camp, after all. You really should consider it a positive thing.

Um no, not really. I watch a lot of Scandinavian cinema -Norwegian films included- and I hardly recognize any of them. There's lots of outstanding actors in the Scandinavian film scene that they could have cast, but didn't. Don't get me wrong, I'm not saying just any Swedish or Danish actor can play a Norwegian perfectly, but for a film targeted at an English speaking audience, almost all would no doubt pull it off.

No, they wouldn't. It would have ended up even worse than in the original movie, where what I assume is an American tries to speak Norwegian. Norwegian, Swedish and Danish may look similar, but they don't sound alike at all.

As for Norwegian, well-known actors... There aren't really any. Norway is crap when it comes to cinema.

Sent from my HTC Desire using Tapatalk
4151  Non-Gaming / Off-Topic / Re: [Movie] The Thing Prequel on: August 22, 2011, 08:15:12 PM

Quote from: Blackjack on August 22, 2011, 06:32:19 PM

Quote from: metallicorphan on August 22, 2011, 06:12:01 PM

you know,i really want to try the game again now icon_confused
The PC version of The Thing was a pretty terrific (imho; Metacritic numbers probably say otherwise), underappreciated little sci-fi horror survival shooter. A simple modification let you have at least one manual quicksave slot, I believe; the abscence of that and jumpy targeting pretty much killed the console versions. I still have my CD of the PC game and played it a bit a couple years back after we had talked about it here.
 

The biggest problem with that game is how it teaches you some really awesome game mechanics, then it turns out that those mechanics aren't really used. Everything, from panicking NPCs to which one of your companions is a Thing is all scripted, and in a really bad way. You can test an NPC and see that he's clean, and when you go through the next door he's suddenly turning into a monster. It kind of ruined the game for me. I can only recall one instance in the game where you can actually figure out that a guy's infected before he turns, but he's also the least important and talkative NPC I ever met. Combined with the circumstances in which you find him, it was a no-brainer. It also hurts the whole atmosphere when you realize that every single NPC that joins you will eventually turn at a predetermined moment (if he doesn't die first, which rarely if ever happens).
4152  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution on: August 22, 2011, 08:07:29 PM

Quote from: Covenant on August 22, 2011, 05:03:33 PM

Has there been any word on which version is best?

At this point of this console generation, the PC versions are almost always the best unless there's shoddy porting involved. We know that's not the case with Deus Ex, so... PC is the best platform. smile
4153  Non-Gaming / Off-Topic / Re: Re: Re: [Movie] The Thing Prequel on: August 22, 2011, 06:19:56 PM

Quote from: kronovan on August 22, 2011, 05:53:28 PM

They've got to be making this on a budget, because the cast isn't exactly leading names, even for the B circuit. Other than Mary Winstead and Ulrich Thomsen, hardly any of them have appeared in films of note. Maybe the producer is expecting them to take that next step, but I'm thinking this is going to be more action-heavy and lighter on story/dialog than the 1st. The Dutch director also hasn't directed anything since 2004. That trailer did look very promising though.

The reason you're not recognizing the actors is because a lot of them are Norwegian. This was done to give the movie a more authentic feel, considering it takes place in a Norwegian camp, after all. You really should consider it a positive thing.

Sent from my HTC Desire using Tapatalk
4154  Gaming / Console / PC Gaming / Re: What are you buying this week? (08/22) on: August 22, 2011, 06:17:59 AM
Deus Ex already paid for and preloaded on Steam. smile

... Not that I get to play it until Friday thanks to the damned localized release dates. Thank god for the Internet age, eh?
4155  Gaming / Console / PC Gaming / Re: The Witcher 2: Assassins of Kings - Impressions, Mods and all that good stuff! on: August 21, 2011, 05:11:08 PM

Quote from: MonkeyFinger on August 21, 2011, 04:25:15 PM

So, like some of the other folks here I was thinking of finally having a go at this - and then the 2.0 release was announced. Fine, I'll wait some more, I can always play Deus Ex come Tuesday. However, I wonder... if the biggest things coming are the Dark Mode and an Arena Mode, both of which I'd probably never use, and a spanky new tutorial section which I'd like to think I really don't need, what exactly would I be waiting for? Are there any tweaks of interest other than those three new features?  icon_neutral

I'd recommend holding back a little bit. It's a great, great game already, so it's not as if you'd suffer if you went ahead right away, but there seems to be more to the patch than just Dark Mode and Arena matches. According to Eurogamer's article about the patch:

Quote
update 2.0 adds "20 technical enhancements", various gameplay tweaks and a number of major new features.

I have no idea what those technical enhancements and gameplay tweaks are supposed to be, and it might just be nothing, but I'd still wait for a little more info.
4156  Gaming / Console / PC Gaming / Re: [Danish game] Limbo - the future of games? on: August 21, 2011, 02:51:53 PM

Quote from: Blackjack on August 21, 2011, 02:45:31 PM

It reminds me a bit of Trine in terms of the gameplay, albeit there aren't multiple classes.

It's much more similar to Another World, which has been remastered and re-released at the link I just posted, btw. The first half of Limbo is much better than the second half sadly, but the first half is very good.
4157  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 19, 2011, 06:28:56 PM
That looks like something straight out of GTA.  icon_smile
4158  Non-Gaming / Off-Topic / Re: [movie] Underworld: Awakening on: August 19, 2011, 05:05:37 AM
Oooh, they have Tywin Lannister.

Not that the trailer looked particularly good, but I suppose I'll see this at some point anyway. Even if the trailer featured the mandatory and completely retarded "look at us throwing stuff at the screen in 3D" scene.
4159  Gaming / Console / PC Gaming / Re: Deus Ex 3: Human Revolution - Finally, some info! on: August 18, 2011, 03:03:57 PM
It doesn't unlock until Friday over here. *Grumble!*   icon_mad
4160  Gaming / Console / PC Gaming / Re: Notch sued by Bethesda over use of the word "Scrolls" on: August 18, 2011, 07:20:18 AM
Bethesda are on Santa's naughty-list now. It's a fate worse than death.
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