http://gamingtrend.com
March 31, 2015, 09:58:42 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 101 102 [103] 104 105 ... 175
4081  Non-Gaming / Off-Topic / Re: Top of the world! on: September 11, 2011, 07:46:27 PM
Not much in the way of responses to this thread, but that's okay. I didn't exactly give you people a lot of information either.

Galdh°piggen is a mountain in Norway. It's 2,469 m (8,100 ft) tall and is considered the tallest mountain in Northern Europe. Interestingly, there's a different mountain called Glittertind that was in contest with Galdh°piggen for the grand prize of being the tallest, but Glittertind's ice eventually melted and left it shorter than its competitor. Both mountaintops are within sight of each other. I climbed the top part of Galdh°piggen this weekend along with half of the people in the IT section of the company I work at.

The route I followed is quite popular and "easy" enough that children down to the age of 7 can traverse it. That doesn't make it completely safe or anything but totally exhausting to climb however. We started off at a place called Juvasshytta, which is 1850 meters above sea level and thus a little over 600 meters below the peak itself. Climbing the entire mountain would be a much larger project and would take at least a day, one direction only.

The route I followed takes 3-4 hours up, then 2-3 hours down. It's divided into three distinct parts. The first part is across very rocky terrain. It looks almost like another planet, and it's impossible to find sound footing anywhere. This part doesn't feature a steep climb, but the uneven footing and large rocks means it's still pretty rough. The next part involves crossing a glacier called Styggebreen ("the ugly glacier", more of a reference to its danger than to its looks). Glaciers are dangerous places, but Styggebreen is so often traversed and so well known that the risk is smaller than in most cases. Even so, we had to walk in lines of 10, each of us connected to the next person in line with a rope in case one of us should fall through a crack in the ice. These cracks can become hidden by snowfalls. Stepping into one can be anything from an inconvenience, to a broken leg, or even death. Dangers aside, this part was the easiest by far as the glacier is flat and easy to walk on. The third part was the worst. We were back to climbing across rocks, but this time the incline was much, much steeper. The final 100 meters or so were hard as hell, and I had to force myself to take one step at a time. It didn't help that I had a fever at the time, something I didn't notice until I got back.

The peak itself has a small hut where you can get some rest and even buy refreshments or hot dogs (at steep prices! They took 40 NOK for a single can of Coke, which is $7.2 by today's exchange rates), but I mostly stayed outside and enjoyed the food and drink I had brought along. After an hour we turned around and climbed back down. That may sound easy, but the rocks aren't any easier to traverse on the way down. By the time I was back at Juvasshytta an old injury from my time in the army had flared up, causing every step to feel like something was pinching the muscles in my thigh. No blisters on my feet though, which was a pleasant surprise.

And now, for a small assortment of pictures: (you can click them for the full-size version, which I very much recommend)



This is me during the first part of the climb. Notice the rocks. It was like this everywhere, with no flat ground on which to rest your feet.

(continued in next post...)
4082  Non-Gaming / Off-Topic / Top of the world! (big picture warning) on: September 10, 2011, 10:28:37 AM
As I write this, I'm standing on top of the tallest mountain in northern Europe. I'm totally exhausted, but it was one hell of a trip. More details later.

Also, yay for being able to access the net all the way up here.

Sent from my HTC Desire using Tapatalk
4083  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 09, 2011, 04:14:27 AM

Quote from: Rob_Merritt on September 09, 2011, 03:43:12 AM

I almost quit the game over the first boss. I walked in, no mater what I did I was dead within 10 seconds. I ended up going back a few saves and respecing.

I just don't get this. You don't need a single augmentation to win that fight, and it's not even hard! What were you trying to do, attack him head-on with your weapons? If you're not specced for that kind of approach, why did you do it anyway?

Just look at what the game places in the vicinity. Toss cannisters at him. It's easy, and it can be done by ANY build. He doesn't even need to get line of sight to you for the entire battle if you don't want him to.
4084  Gaming / Console / PC Gaming / Re: Save Games New Vegas on: September 08, 2011, 05:20:22 PM
The saves are in one of two standard locations (with a third, slightly more complicated location used by some other games). You'll find them in Documents/My Games/FalloutNV/Saves.
4085  Gaming / Analog Gaming / Re: WH40k RPGs: Dark Heresy, Rogue Trader, and Deathwatch on: September 07, 2011, 12:08:36 PM
So, I've been GMing a Rogue Trader campaign for a little while now. We've only been through 5 sessions so far, but it's been all kinds of awesome! We're running the Lure of the Expanse campaign, which is turning out to be surprisingly good for an adventure book. The flaws mentioned above haven't really surfaced for me. I keep track of the rules and calculations on my side of the table (which I realize not all GMs are able or willing to do), as long as the players keep track of their own bonuses and penalties using a couple of simple handouts I've given them. It runs very smoothly. Combat turns are over quickly, and combat is fast and deadly.

Just to emphasize how cool the game can be, here's a little recap of what happened at the end of our last session. Be aware that it contains some mild spoilers from one part of the Lure of the Expanse campaign.

The players had been escorted into the rather primitive "mansion" of the leader of a large band of deserters from the Imperial Guard. The house was built out of gnarly wood fastened with vines from a local swamp, and didn't look particularly solid or luxurious, not to mention the fact that part of it was balancing precariously over the edge of a large crater. Their primary goal was to get a visual on a jewel the leader (calling himself King Komitzar) used to psychically control his population, and to obtain it, preferably through trade, if it turned out to be what they were looking for (as part of a larger quest). Their secondary goal, and also the one they openly presented to the guardsmen, was to initiate mutually beneficial trade with the planet.

The trade negotiations went reasonably well, even though King Komitzar (let's call him KK) accused the players of being bounty hunters sent to bring him back to the Imperium. The rogue trader, slick as always, managed to calm things and noticed that when he gave some subtle hints towards the jewel around KK's neck, KK grew angry and threatening. Despite this obvious clue, the rogue trader (Mordechai is his name) went all out and asked if the jewel was available for trade. Enraged, KK ordered his 10 armed guards to shoot the foreigners on the spot. Bad idea.

The group's arch-militant stepped forward with his hellgun, firing it semi-auto into KK, melting his flesh and fusing him to his "throne". The guards and KK's concubines did their best to attack, but barely made a dent against the vastly superior armor these intruders carried. The arch-militant killed the concubines and three guards in a hail of hellgun fire, while the navigator revealed her third eye to the remaining guards, exposing them to the horrors of the Warp and causing them to jump to their deaths (the throne room had one side without walls), rip out their eyes, or just die on the spot. With the immediate threats under control, the rogue trader snatched the jewel away from the burning corpse of KK and led his group to the roof while the arch-militant remained behind to guard the stairwell leading up to their position. There was only one way out, and they could hear large amounts of guards cocking weapons and preparing to charge from that direction.

However, the rogue trader had an ace up his sleeve. The group's void master was waiting with a gun-cutter (a rather large and well-armed shuttle) about a kilometer away. When the shit hit the fan, he had fired up the engines and was flying at great speed directly towards the group. Using the gun-cutter's auspex scanners he could see the groups of guards through the walls of the building, even from a long distance. Firing one shot from the twin-linked cannons on the cutter, he completely destroyed part of the building, including the stairwell and several of the guards preparing to climb it. Unable to get up, the remaining guards fired their weapons through the roof, almost hitting the arch-militant who dodged out of the way and tossed a stun grenade back at them, silencing them for a while. Sensing that the situation was reasonably under control, he withdrew up to the roof along with the rest of the group while waiting for the airlift.

On the roof, the group noticed a large group of people running towards the mansion, fury visible on their faces. The void master noticed as well and fired two shots into the front of the building. As the doorway exploded in front of the mass of people, they all stopped in shock. The void master's satisfied smile quickly turned to horror as the entire front of the building collapsed and the entire structure started to tip over the edge of the large crater it was balancing on. With the counterweight gone, the entire thing was about to fall into the depths of the crater, rogue trader and retinue along with it.

A few amazing feats of piloting later, the void master lined up the back of the ship with the now very unstable roof of the building, allowing the rogue trader and the navigator to jump to safety. However, as the arch-militant was about the jump the entire building started collapsing. The void master reacted like a pro and dropped the gun-cutter along with it, letting the arch-militant make one final, desperate jump to safety, which he made with style. Closing the shuttle doors behind them, the gun-cutter accelerated away from the stunned people who had just seen their entire leadership literally collapse and fall before them.

The mission had been a success, even though the trade deal hadn't worked out. The rogue trader was in possession of the jewel which would allow the group to finish their mission.

And that's why I love Rogue Trader!  icon_cool
4086  Gaming / Console / PC Gaming / Re: Wahammer 40K: Space Marine on: September 07, 2011, 05:10:06 AM

Quote from: USMC Kato on September 07, 2011, 04:33:03 AM

Warhammer 40k overload (in a good way)

Currently reading The WH40K book series "Salamander (The Tome of Fire Trilogy)
During the times of days when o can't be online.
I playing the whole Dawn of 2 series again on PC when the wife has control over the xbox.
And last but not least, I play Space Marine on the 360 when I can   tear

There's no such thing as too much Warhammer! I'm currently reading WH40k books (the Gaunt's Ghost series right now), running a WH40k RPG campaign (Rogue Trader), and will be playing Space Marine when it's released over here. smile
4087  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 06, 2011, 08:37:20 PM
LOL, that didn't take long. The latest Dungeons of Dredmor patch features a Deus Ex: Human Revolution reference as an achievement. The achievement's picture is of the main character in Dungeons of Dredmor with a pointy beard, sunglasses and a trenchcoat.

I Didn't Ask For This
Equip two Clockwork Power Limbs, Two Clockwork Chain Axes, and a Clockwork Bolt Thrower.
4088  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: September 06, 2011, 08:10:50 PM

Quote from: EddieA on September 06, 2011, 11:17:39 AM

No Lands of Lore yet, but they have added Nox for $5.99.  I've been hoping they'd get Nox ever since GoG started, so I'm very  icon_biggrin.

I just realized something: Nox is a Westwood game. Guess which other game you mentioned in your post is also a Westwood game? Could this mean Lands of Lore on Thursday? We can only hope! smile
4089  Gaming / Console / PC Gaming / Re: Daggerfall Free! on: September 06, 2011, 04:15:21 PM

Quote from: Razgon on September 06, 2011, 02:50:33 PM

I have the disc still, but I'll be downloading this for sure to check it out - what a brilliant and flawed game. The dungeons were awe-inspiring - especially those you couldn't leave biggrin

Realizing that I was trapped in a dungeon is one of the most vivid memories I have from Daggerfall. Taking a chance and dropping down a hole was always risky. Discovering that the only way out of the hole is through a large, underwater labyrinth filled with murderfish when you don't have anything that lets you breathe underwater makes you really feel your own mortality. slywink
4090  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: September 06, 2011, 12:12:29 PM

Quote from: baelthazar on September 01, 2011, 06:02:16 PM

The Ultima IX box doesn't fit the blur. Look at the lighter color yellow to the upper left. There IS a box that has lighter yellow on the left, however:

What are you guys referring to, exactly? I've been looking through the GOG announcements without finding any blurred covers.
4091  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: September 06, 2011, 09:01:49 AM
Finished the game yesterday on regular difficulty as a stealth/hacker character. The boss fights have been tremendously hyped up as much worse than they really are. Here's how I dealt with them:

Boss 1:
Spoiler for Hiden:
The easiest of them all. I just threw gas canisters at him while staying out of sight. When he started tossing his grenades I just hid in one of the "garages". Didn't have to use a single bit of ammo or any other expendable, and it took all of 30 seconds or so. No augmentations needed, as I didn't use any of mine. Didn't have any extra armor until the end of the game either.

Boss 2:
Spoiler for Hiden:
A bit tricky at first until I figured it out. This one depends on your choices with augmentations, but any combination should be viable in different ways. The way I did it was to cloak and toss an EMP grenade at her feet. While she was stunned, I unloaded a full magazine into her head from my machine pistol. I then ran away, recloaked, and repeated the process once. That was all it took to kill her, and I took no damage in the process.

Boss 3:
Spoiler for Hiden:
As long as you're not dumb and "upgrade" at L.I.M.B., this isn't so bad, though it was the toughest boss fight in the game for me. A couple of EMP grenades and a bit of shooting with my machine pistol took him out (on my first attempt actually), though he did severely damage me. Don't stand still too long shooting at him, as he will throw EMP grenades back at you very quickly.

Boss 4:
Spoiler for Hiden:
This one was confusing, and I'm not actually sure what I had to do and what was too much. Essentially, it seems like this is the only boss fight that can be done with stealth beyond just cloaking, though cloaking made a big difference. My approach was to hack all three computers along the edges. Since they are exposed, I had to remain cloaked while hacking them, which meant I had to act quickly. After that, I think all I had to do was shoot each of the three women in the middle, then sit behind cover and wait for a minute or so until the boss was exposed. 3 shots with a sniper rifle, and it was all over. Did this on my first attempt as well.
4092  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/05) on: September 05, 2011, 06:47:36 AM
Space Marine for PC, unless other expenses take the upper hand this week, which they just might do.
4093  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 07:43:22 PM

Quote from: EngineNo9 on September 03, 2011, 06:32:20 PM

I see, so Sony's Pub Fund to publish indie games is a real charity case, and they're allowing those games on 360 as well?  Hell no they aren't. 

You mention Gears of War and sucking for being an Xbox exclusive, but what about Ratchet & Clank?  Infamous?  Sly Cooper?  Killzone?  Resistance?  Motorstorm?  All games developed by independent companies but exclusive to Sony.  Most of those companies have also been bought by Sony (Insomniac being the only holdout).  Sony may not pay for exclusive DLC these days, but they sure as hell buy exclusivity.

You may notice I'm bashing both Sony and Microsoft when I'm talking about exclusivity in my posts above.

Having said that, I believe there is a fundamental and very important difference between their tactics. Sony invests in fledgling projects that might not otherwise have been made, taking part in the development process from an early stage. They help indie developers or developers with risky projects (like Heavy Rain, to take an extreme example that turned out very well) realize their visions where normal development might not have been possible. Microsoft only steps in after a game is nearly done, when the risk is minimal and the money less needed. In essence, while Sony invests in game developers, Microsoft bribes them, to the detriment of many consumers out there.

For the same reasons as these, I also have no problems with Microsoft's XBLA and XBLIG, two approaches to encouraging new games development that I wholeheartedly endorse.
4094  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 05:32:05 PM

Quote from: Harkonis on September 03, 2011, 05:23:17 PM

his conclusions are 100% true.  He says it's good for XBOX OWNERS.  I think you're missing that point. 

No, I'm not missing the point. It's not good for owners of any console. The only thing we're measuring here is to what degree it is BAD for various console owners. In other words: It's not good for 360 owners because they're not getting a single benefit. Microsoft benefits from this, not consumers. Is that really so hard to see? Are people really this indoctrinated by MS/Sony's marketing speech?

The only "benefit" I can see to exclusivity is that "fanbois" on one side or the other can feel a sense of misplaced superiority, and what the fuck kind of benefit is that?
4095  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 05:02:33 PM

Quote from: Dante Rising on September 03, 2011, 04:27:58 PM

Exclusive content for the 360= Good for Xbox consumers

How exactly? People keep throwing around this argument as if it's gospel, but nobody seems to bother to stop and think about it. I own both a 360 and a PS3, and it annoys me that Gears of War 2 is only available on the 360 since I prefer to play my games on the PS3. The benefit is strictly Microsoft's, never the customer's. If you only own a 360, an exclusive on that platform isn't going to affect you one way or the other. If you've got more than one console or don't own a 360, your choices are being artificially limited or even removed completely. Are you really trying to say that this benefits any of us?

Quote
MS saying their customers should get the same content as Sony= Good for Xbox consumers

Again, how? To use your Mortal Kombat example, the situation for 360 owners wouldn't have changed an iota regardless of Kratos' presence or lack of on the PS3. In fact, if Microsoft hadn't buckled under the pressure in this case, we'd have one of two situations: 1) No Kratos for PS3. Bad for PS3 owners. No difference for 360 owners. 2) No Mortal Kombat for 360. Bad for 360 owners, and in this case slightly good for PS3 customers since they would get Kratos for it. Still mostly a bad situation, and neither situation would lead to any positives for Microsoft's customers.

You're throwing conclusions at the wall here to see what sticks, but you're not telling us how you got to these conclusions, and I certainly can't see it on my own. Indulge us.
4096  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 01:06:53 PM

Quote from: Laner on September 03, 2011, 12:29:35 PM

Quote from: Sarkus on September 03, 2011, 07:38:49 AM

Good or bad, its the same thing Sony did when they had the market leverage.   icon_lol


Yup.  That just means Sony has to do better in other areas.  Competition is good.

That's a bit too simplistic. What Microsoft is doing in this console "war" isn't good for the consumers. When they pay for exclusivity for something (usually a piece of DLC that would otherwise have been released to everyone), people who are unable or unwilling to purchase a 360-version of the game are left in the cold, including PC users who may not even have an interest in consoles and their conflicts. When Microsoft demands that games on the 360 must be the same or better quality than on other platforms, customers on other platforms end up receiving a worse product than they otherwise might have, even if they have absolutely no interest or customer relationship to Microsoft. When Microsoft demands that games must be on their platform first or at the same time as other versions or not be released at all, their own, paying customers end up not getting games that might otherwise have been ported to the 360 eventually. As it is, there's no chance in hell that 360-owners will ever get Demon's Souls, for example.

So tell me, how are these things good for the consumers? The way I see it, everyone suffers, whether they are Microsoft customers or not.
4097  Non-Gaming / Off-Topic / Re: [Lifestyle] Breaking my addiction to white powder. on: September 02, 2011, 07:32:32 PM

Quote from: wonderpug on September 02, 2011, 06:46:34 PM

The Sweet Potato Diet must be the most right diet of all!

Quote
I had to have a six-pack on show. My trainer said to eat nothing apart from sweet potato and very little water. The potato acts as a sponge and your body literally shrinks and gets ripped and tight.

Holy shit! I hope nobody actually follows that "diet", as it's actually lethal. Yeah, you'll lose weight by dehydrating yourself, but it'll be all water and you'll eventually end up very sick or dead.
4098  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: September 01, 2011, 08:50:44 PM

Quote from: Scraper on September 01, 2011, 02:58:01 PM

Quote from: Autistic Angel on September 01, 2011, 12:19:47 AM

If that's true, it's even more inexcusable that characters' hands are incessantly clipping through their thighs in Dragon Age II.  I don't mind much when a lock of hair or the edge of a weapon crosses through an armor plate during an emphatic animation, but when the default idle stance has obvious bugs, it reeks of sloppiness.

-Autistic Angel

I honestly never noticed this during my play throughs. Now I'm gonna have to load it up and look for it.

I keep noticing this all the time in fantasy games. People wearing heavy armor almost always move in ways that makes the armor clip into itself. Stuff like metal armor on the lower arm clipping into the armor on the upper arm when it's moved around. It just goes to show that typical fantasy armor design has little to no root in reality, and that most people trying to wear something like that would end up skewering themselves on it.
4099  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: September 01, 2011, 02:57:33 PM

Quote from: hispanicgamer on September 01, 2011, 02:30:50 PM

Sorry, I don't know how to make it bigger. icon_mad

That's what she said!
4100  Gaming / Console / PC Gaming / Re: Nintendo 3DS price cut to $169.99 on: September 01, 2011, 06:52:31 AM
Man, that was a cumbersome download process! Still managed to get everything downloaded in the end, though I don't know when I'll get a chance to check it all out.
4101  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: August 31, 2011, 08:18:35 PM

Quote from: Scraper on August 31, 2011, 08:00:14 PM

1. The graphics and art style are way better in DA2 as DAO is really dark and the textures are bad at times.

I guess I'll just never understand why some people feel this way. DA1's graphics were stunning in the overhead view, often passing into the realm of looking hand-drawn. The graphics in DA2 were bland, low in detail and utterly uninspiring. They looked rushed, like so much else in the game. Only character faces looked better, and not by enough to get anywhere close to compensating for the shitty graphics elsewhere.

Quote
3. The story, if you follow it, isn't about saving the world, but it definitely has a much more personal feel than the one in DAO.

This one depends on your origin in DA1, I suppose. I played the Human Noble origin, which made the story feel very personal all the way to the end. DA2 was personal during parts of the first chapter, and then it sort of fizzled away into the haphazard collection of randomness that was the "main story".
4102  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: August 31, 2011, 06:12:05 PM
Don't be fooled by those rather vague (and lacking) promises. There's a LOT of stuff with DA2 that was wrong besides the reused art assets. At least one of those wrong things (permanent NPC armor, leading to almost all armor loot being worthless) have been confirmed as a feature they intend to keep for DA3.
4103  Non-Gaming / Off-Topic / Re: [Movie] the Next Bond Movie has been Cancelled on: August 30, 2011, 08:14:48 PM
I've read Carte Blanche, and while it was enjoyable enough (apart from the constant thing where the author changes your POV to hide a clever trick your original POV character knew about. It happens every time the POV changes, which grows tiresome) I hope it's not the basis for the movie. For one thing, it won't be an original story. It also won't resolve the Quantum storyline, which is what we've been promised all this time (from the best of my recollection, this was supposed to be a trilogy, starting with Casino Royale and ending with the upcoming movie).
4104  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 30, 2011, 01:05:18 PM

Quote from: raydude on August 30, 2011, 01:04:00 PM

Quote from: TiLT on August 30, 2011, 12:30:10 PM

Quote from: Dante Rising on August 30, 2011, 11:46:00 AM

As a side note, I'd give my first born for a AAA RPG set in the Warhammer universe.

I've thought the same thing. "Warhammer 40k: Inquisitor". It could be totally amazing.

What about an MMORPG in Warhammer40k?

Sure, that one has great potential, but won't be out until 2014 or so. Tongue And RPGs are really not the same genre as MMORPGs anyway.
4105  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 30, 2011, 12:30:10 PM

Quote from: Dante Rising on August 30, 2011, 11:46:00 AM

As a side note, I'd give my first born for a AAA RPG set in the Warhammer universe.

I've thought the same thing. "Warhammer 40k: Inquisitor". It could be totally amazing.
4106  Non-Gaming / Hardware / Software Hell / Re: Very Steamed at Steam on: August 29, 2011, 08:58:22 AM

Quote from: Zinfan on August 29, 2011, 08:41:50 AM

and then the whole PC BSD'ed.

Yeah, you might want to take a closer look at your faulty hardware/drivers before blaming Steam for your problems. Steam won't make your PC BSOD unless there's something wrong with part of your computer that Steam needs to use.
4107  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: August 29, 2011, 04:55:05 AM

Quote from: Wargus on August 29, 2011, 12:37:32 AM

I find it amusing that they created a game that isn't at all like x-com because Bioshock wasn't "x-com" enough for the hardcore players. I'd love to know which hardcore players he's talking about.  Does this guy actually believe his own BS? I'd love to give the guy some credit for whatever worth the game has, but he keeps dragging us back down that road.

You misread the quote. What they're saying is that their first vision for X-COM was too much within their "comfort zone" as Bioshock developers, resembling that game too much. The hardcore fans they're talking about are within their own team, people who (supposedly) protested against the direction the game design was heading.

Even so, the quote is still BS. It reads too much like "okay, here's what we've got. Let's make up some excuses.".
4108  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: August 27, 2011, 10:48:34 PM
They could still salvage this train wreck by removing all association with the X-Com name. They're only hurting themselves by using it. Sure, it's giving them a little media attention (but not that much), but pretty much every X-Com fan hates them for it (to the best of my knowledge, at least), and the rest of the market won't be swayed either way by the title.

This kind of reminds me of the Star Control 4 (titled StarCon) disaster. In that situation they kept the name of the series but removed pretty much every other aspect of it so that the original creators (who owned the aliens, the story, and so on from the original games) wouldn't be able to have any influence over the brand. It ended predictably, with the game receiving massive flak from Star Control fans and eventually being canceled, leaving the Star Control series dead ever since.
4109  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 27, 2011, 10:16:28 AM

Quote from: Harkonis on August 26, 2011, 11:20:23 PM

Quote from: TiLT on August 26, 2011, 10:59:39 PM

Quote from: ATB on August 26, 2011, 10:02:31 PM

Quote from: Dreamshadow on August 26, 2011, 05:13:03 PM


I'm having mixed feelings about the demo.   The elevator sequence is frustrating on Normal, as I'm having problems getting my health back.  Also how does one detonate vengeance gun charges that hit the ground?

If you use the Rage of the Gods or whatever it's called in this game, it auto refills your health. It's also a very easy meter to refill over time.

It'd better not be called "Rage of the Gods", because the only gods in WH40k are the Chaos gods, and no Space Marine would ever invoke them in any way (except if turning into a Chaos Marine, of course). slywink


there is another god, and the space marines worship him.

hint:  he is glorious, divine and all shall be smited in his name.

Yeah, but he's singular (and not really a god). Tongue
4110  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 10:59:39 PM

Quote from: ATB on August 26, 2011, 10:02:31 PM

Quote from: Dreamshadow on August 26, 2011, 05:13:03 PM


I'm having mixed feelings about the demo.   The elevator sequence is frustrating on Normal, as I'm having problems getting my health back.  Also how does one detonate vengeance gun charges that hit the ground?

If you use the Rage of the Gods or whatever it's called in this game, it auto refills your health. It's also a very easy meter to refill over time.

It'd better not be called "Rage of the Gods", because the only gods in WH40k are the Chaos gods, and no Space Marine would ever invoke them in any way (except if turning into a Chaos Marine, of course). slywink
4111  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 01:46:58 PM

Quote from: leo8877 on August 26, 2011, 01:41:22 PM

Quote from: TiLT on August 26, 2011, 01:27:48 PM

Quote from: ATB on August 26, 2011, 12:40:05 PM

Yeah they mention an inquistor in the demo and I'm like 'he sounds important'.   icon_cool

Inquisitors are among the most important people in the Imperium. When they speak, they speak with the voice of the God-Emperor himself. They've got vast financial and military resources at their disposal, and they can accuse and execute anyone except the God-Emperor, even up to and including the leader of the Inquisition itself. They've also got the authority to order Exterminatus, the complete and utter destruction of life on a planet, which I'm sure is going to be a topic of this game.


They can go bad an turn to Chaos though!  Be careful who you trust!!

Yeah, which is why I mentioned that even the leader of the Inquisition can be (and has been in the past) accused of heresy and executed.
4112  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 01:27:48 PM

Quote from: ATB on August 26, 2011, 12:40:05 PM

Yeah they mention an inquistor in the demo and I'm like 'he sounds important'.   icon_cool

Inquisitors are among the most important people in the Imperium. When they speak, they speak with the voice of the God-Emperor himself. They've got vast financial and military resources at their disposal, and they can accuse and execute anyone except the God-Emperor, even up to and including the leader of the Inquisition itself. They've also got the authority to order Exterminatus, the complete and utter destruction of life on a planet, which I'm sure is going to be a topic of this game.
4113  Non-Gaming / Off-Topic / Re: Star Wars Blu Ray! on: August 26, 2011, 08:16:28 AM
Nope, but I'm aware of its existence.
4114  Gaming / Console / PC Gaming / Re: Valve: Xbox Live restrictions should be relaxed on: August 26, 2011, 08:14:07 AM

Quote from: ravenvii on August 26, 2011, 12:47:31 AM

On the other hand, it is by retaining control over the LIVE experience that Microsoft continues to bring a superior online experience..

I think you're confusing concepts. Microsoft takes payment to bring a "superior online experience". Sony offers theirs for free. This has nothing to do with the degree of control they exert over the service. A paid service is nearly always going to have advantages over a free one, except in one area: The free one is cheaper.

By the way, Microsoft bent over and took it up the ass from EA a long time ago, relenting their "control" over Xbox Live because EA was about to take their ball and go home. The result is that EA is able to use its own servers for multiplayer content instead of having to rely on Xbox Live, and this is why older EA titles are impossible to play online these days.
4115  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: August 26, 2011, 07:57:39 AM

Quote from: ATB on August 26, 2011, 02:45:54 AM

Just played the demo and loved it.

That said, I know NOTHING about Warhammer 40k. Should I bother with this or will I be completely lost?

What books should I read...sounds like a neat story.

DETAILLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLS!?

Space Marines are like the popcorn of the Warhammer 40k universe. They are easy to enjoy and don't require much in the way of knowledge.

However, if you truly wish to learn more about the Warhammer 40k universe (and I recommend it! I recently started running a WH40k RPG-campaign, and it's very satisfying), make sure you begin with the Eisenhorn trilogy, usually available as an omnibus. Most people consider it the best books about this setting. It's not about Space Marines, but about an Imperial Inqiuisitor who's job it is to track down heretics, chaos and xenos (aliens). It's much more down to earth than most WH40k-fiction, yet still very epic.
4116  Non-Gaming / Off-Topic / Re: Star Wars Blu Ray! on: August 25, 2011, 08:43:52 PM
The Phantom Menace is the only movie out of the six that I'd be very happy if was remade or at least modified heavily. As it is, it has way too many problems to be enjoyable. It says a lot that when I last saw the movie, I hit scene skip every time Jar-Jar appeared on the screen, and the movie was actually better and no less coherent for it. I'm tempted to do the same thing with Anakin.

I still remember the casting director for TPM proudly proclaiming in an interview that "when she saw Jake Lloyd, she just knew he was their Anakin". Yeah, nice going there. I'm sure that interview is the highlight of her career.
4117  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: August 25, 2011, 08:39:38 PM

Quote from: rickfc on August 25, 2011, 08:24:55 PM

Quote from: Purge on August 25, 2011, 08:20:18 PM

Quote from: rickfc on August 25, 2011, 08:19:16 PM

Quote from: Harkonis on August 25, 2011, 08:17:43 PM

stolen from qt3



Whoa...you stole a broken image link from qt3? Brazen.

Not broken for me. Also, the pic is AWESOME!

404 on the link...

Works for me, and that looks like it would have been a much better movie than what we got.
4118  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: August 25, 2011, 11:54:07 AM

Quote from: Gratch on August 25, 2011, 11:49:23 AM

Dungeon Keeper 2.  Woo hoo!!

... and Wing Commander 1 and 2 apparently. None of which is Lands of Lore. At least I have Deus Ex. slywink
4119  Gaming / Console / PC Gaming / Re: The Elder Scrolls V:Skyrim on: August 24, 2011, 07:54:10 PM
The High Elves look like the vampires from Buffy.
4120  Non-Gaming / Off-Topic / Re: Re: Re: Re: Re: [Movie] The Thing Prequel on: August 24, 2011, 09:53:07 AM

Quote from: kronovan on August 23, 2011, 08:24:58 PM

Quote from: TiLT on August 22, 2011, 06:19:56 PM

Quote from: kronovan on August 22, 2011, 05:53:28 PM

They've got to be making this on a budget, because the cast isn't exactly leading names, even for the B circuit. Other than Mary Winstead and Ulrich Thomsen, hardly any of them have appeared in films of note. Maybe the producer is expecting them to take that next step, but I'm thinking this is going to be more action-heavy and lighter on story/dialog than the 1st. The Dutch director also hasn't directed anything since 2004. That trailer did look very promising though.

The reason you're not recognizing the actors is because a lot of them are Norwegian. This was done to give the movie a more authentic feel, considering it takes place in a Norwegian camp, after all. You really should consider it a positive thing.

Um no, not really. I watch a lot of Scandinavian cinema -Norwegian films included- and I hardly recognize any of them. There's lots of outstanding actors in the Scandinavian film scene that they could have cast, but didn't. Don't get me wrong, I'm not saying just any Swedish or Danish actor can play a Norwegian perfectly, but for a film targeted at an English speaking audience, almost all would no doubt pull it off.

No, they wouldn't. It would have ended up even worse than in the original movie, where what I assume is an American tries to speak Norwegian. Norwegian, Swedish and Danish may look similar, but they don't sound alike at all.

As for Norwegian, well-known actors... There aren't really any. Norway is crap when it comes to cinema.

Sent from my HTC Desire using Tapatalk
Pages: 1 ... 101 102 [103] 104 105 ... 175
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 1.231 seconds with 21 queries. (Pretty URLs adds 0.093s, 1q)