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4001  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: April 04, 2011, 04:14:50 PM

Quote from: wonderpug on April 04, 2011, 04:01:46 PM

Hi party, sorry I'm late.

I assume we're past the statute of limitations on spoilers for this?

I'm just a short ways in, just halfway through the museum heist, but I'm really not loving the gameplay so far.

Opening train climb: Grabbed me initially, but oh look, yet another falling object has knocked me down or blocked my path.  Am I done climbing yet?  Oh wait, no.  More things fell and so I have more to climb.  I made it to the top and escaped the unstable train crash of doom!  So now I'll....climb on top of more unstable train cars?  My wife: "why are you jumping up onto another burning train car?"  Me: "I have no idea."

Sewer navigation: Here's a bunch of acrobatic climbing and jumping, but instead of letting you feel nimble and fluid we'll go with the Luigi's Mansion flashlight approach so that you have to stand still and search for the next platform.  Ah, there it is!  Nope.  That particular pipe/ledge/beam was just decoration.  Fooled you!

Security guard section: Ok, so I can hide in cover like so, and take out guards like so.  Oh!  This is like the awesome stealth sections of Arkham Asylum, which came out several months prior to this game!  Except that sometimes instead of stealth attacking from cover you just stand up and wave your arms.  And they made the lighting such that you can't tell which way the guards are facing.  I'll just inch behind this guy here and--oh wait, he's staring right at me.

I think I can easily sum up your post like this:

"I suck at this game!"

slywink
4002  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: April 04, 2011, 09:57:45 AM

Quote from: CeeKay on April 04, 2011, 03:52:22 AM

I was looking around for hard info on how long this game is, and yikes.

Spoiler for it's:
it has 37 missions, lasting about 25 hours.

I've been playing one mission every day or so, at this rate it's going to be awhile.

The game also tracks your total score as a percentage. Each mission may give you a set amount of medals based on the difficulty level. For example, the earliest missions give you 1 medal on the lowest difficulty, 2 on the medium, and 3 on the highest. Since I've been playing at maximum the entire game so far it gives me a good representation of how far into the game's content I am. It says I am at 11% after finishing the first 11 or so missions (the first two chapters). I assume it's also counting the skirmish missions, of which there's a good selection.

So yeah, it's huge.

I like how this game rewards true tactical thinking instead of just demanding you play one specific way to win. For example, in one of the later missions I did, I was tasked with taking out every enemy on the map (a rare victory condition actually). The twist was that the enemy controlled two command flags (each one produces 1 command point each turn, to a maximum of 20 points each) and could summon powerful reinforcements for every 6 command points they earned. This forced me to be quick. I managed to take control of the first flag reasonably quick and had a good shot at reaching the second flag one turn before the enemy could summon their second wave of reinforcements. I pressed on, using my abilities to the max, but suddenly came under intense sniper fire, flanking maneuvers and heavy fire from a trooper carrying a minigun. Every attempt I made to capture the flag quickly would end in my death, and delaying even one turn would send a new wave of strong reinforcements into my mids before I could even deal with the troops nearby. I decided to lick my wounds and do a hasty tactical retreat, seeking cover behind a group of stone fences with the enemy in pursuit. This gave me a good, defensible position but meant the enemy would be able to bring in 2-3 more waves of reinforcements. Even so, by taking up this defensive position I managed to turn near-defeat into victory by forcing the enemy to cross a large field while under fire from my sniper, and eventually getting into range of my heavy weapons guy who tore them to pieces. If things got really hairy, I had my regular soldier dude available with a rocket launcher and enough power points to decimate a small army on his own.

It was awesome.
4003  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: April 04, 2011, 09:46:14 AM

Quote from: msduncan on April 04, 2011, 12:50:27 AM


It's funny.   It seems like the experience breaks down into three groups:

1.  Can see the 3D, but gives headache or dizziness
2.  Can't really see the 3D at all, or has trouble seeing it, or sees only a tiny bit of depth no matter the slider
3.  Sees the vivid 3D without problems, and doesn't have any trouble keeping it in the sweet spot


I fall into category 3 and thus think this thing is awesome sauce to the extreme.    icon_cool

I was in the first category, but based on my own experience and that of others here, it seems it eventually becomes the third category. I no longer get headaches or dizziness at even the highest 3D setting because my brain has gotten used to it. I believe that what was giving me a headache was my eyes seeing one thing and my brain saying it was impossible, leading my eyes to not really know where to focus. With my brain having resigned in this matter, the problem is gone.

I also feel like the 3D has gotten slightly less pronounced as I got used to it, but that may be just it: that I got used to it.
4004  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starts April 17th! on: April 04, 2011, 09:25:37 AM
Man, that was awesome! Now I want to see the rest! NOW!  crybaby
4005  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: April 03, 2011, 07:55:03 PM

Quote from: Caine on April 03, 2011, 06:31:56 PM

Too bad about splinter cell. Was hoping for a decent port.

Of the launch games, I'd pick up Clone wars on interest alone as steel diver seems light on content and I'm not really into fighting games.

I think I'll get okamiden next to tide me over.

Unless you absolutely hate turn-based games, get Ghost Recon!
4006  Gaming / Console / PC Gaming / Re: Shift 2 Unleashed on: April 03, 2011, 06:31:04 PM
So, anyone else notice that the NPC drivers are total assholes? I can barely pass anyone without having them bump into my rear and spin me off the road. It gets really frustrating when I have to restart a race several times just to avoid losing because of this. Especially since I have to watch the race intro and hear the voiceover every single time.

Edit: Oh, and I just won the 5-lap Modern B Invitational race. Now that was satisfying! Wasn't in the lead until the end of the 4th lap.
4007  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: April 03, 2011, 08:47:23 AM

Quote from: Dante Rising on April 03, 2011, 12:49:04 AM

Quote from: TiLT on April 01, 2011, 02:52:56 PM

Still playing and enjoying the game, even if nobody else bothers to talk about it. slywink

I think I'm 6 or 7 missions in now, and I'm still at the Elite difficulty (the highest). It's getting tougher, but nothing ever feels impossible. The last mission I was on was the first one where I ended up aborting and retrying because I chose a bad strategy, but once I tried a different approach, what seemed like nearly impossible suddenly got much more manageable. The enemies I was up against were about level 11, while my own men were level 4 or less, so Elite certainly doesn't skimp on the challenge.



So should veteran strategy gamers start on Elite difficulty? How far into the game is 7 missions? I'm just wondering if you may hit a significant roadblock later on, or if you have already finished a significant portion of the game, and thus Elite difficulty is the sweet spot.

Veteran strategy gamers should definitely start on Elite difficulty. The nice thing about Ghost Recon is that you choose a difficulty per mission, not per campaign. This means that if you encounter a roadblock you can just restart the mission with a lower difficulty, then potentially use a higher one again for the mission after the one you're struggling with.

I'm currently at mission 10 or so. There's supposed to be nearly 40 missions in the game, from what I understand. The difficulty is also said to ramp up gradually, but I haven't really noticed. There are harder enemies being introduced, but your squad gets tougher in turn.
4008  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: April 02, 2011, 09:28:04 PM
I'm usually like that with strategy/tactical games too, but Ghost Recon is so deceptively simple and easy to understand that you'll remember what was going on within seconds after opening the screen.
4009  Gaming / Console / PC Gaming / Re: Shift 2 Unleashed on: April 02, 2011, 02:04:07 PM
I just booted up the game (on the PC, but since this is where the discussion is...) and played through a bunch of races in a row. I did all the level 1 races as well as one of the level 2 ones with borrowed cars. It was a struggle initially to even keep my car on the road, but I quickly got used to it and am now winning most races on Easy. I'll probably turn that up soon, and get rid of the annoying race line which I've never used in any other racer. I find it makes me a worse driver to rely too much on it.

The game is great so far. Good visuals and gameplay, and an authentic feel to the driving (coming from someone who has no real racing experience). I like that the game seems to give me a stronger "relationship" with my cars than other racing games I've played. Throughout the D-level events I got quite used to driving my Audi S4, and even tweaked it a bit to make it both better looking and to give it better grip and braking power. That's not really something I usually do in these games.

Looking forward to playing it some more later.
4010  Gaming / Console / PC Gaming / Re: Odin Sphere graphics + turn-based RPG = Grand Knights History on: April 01, 2011, 11:19:05 PM
Ugh, can't stand the Manga style. I wish the Japanese could make themselves draw in different styles once in a while, or at least make their heroes look like they're older than 12.
4011  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: April 01, 2011, 08:03:39 PM

Quote from: Bullwinkle on April 01, 2011, 07:55:36 PM

This is an excellent game, but not a genre that usually grabs me, unfortunately.  I'm only three missions in.  I also feel like I have to have enough time (and attention) available for the whole mission, and that just hasn't happened enough.

I tend to keep my 3DS in sleep mode with Ghost Recon active. I'll start a mission, play a few turns (perhaps enough to reach an objective), then close the lid and take a break. Later I'll open it up again, play a few more turns, then close it. Sometimes I play longer sessions. I find the game works really well for this kind of approach. You can also save mid-mission if you want to play something else.
4012  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: April 01, 2011, 07:39:18 PM

Quote from: CeeKay on April 01, 2011, 07:31:54 PM

has anyone else found their vision acting funny after playing?  it's weird, things seem to look sharper after finishing an extended play session.

Yeah, my vision is different after playing the 3DS. I had the same thing back in the days when I used to look at autostereograms. The difference from your experience is that my vision grows blurry afterwards, and I keep seeing 3D where there is none, such as with the text I'm writing right now. It tends to last a few hours before going away.
4013  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: April 01, 2011, 06:37:03 PM
One thing I haven't figured out, though I haven't really looked at it in any depth: In the Augmented Reality game, the only card it seems to accept is the ? card. How and when do you get to use the others?
4014  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: April 01, 2011, 03:20:25 PM

Quote from: The Grue on April 01, 2011, 03:09:56 PM

Funny comic, but I definitely don't really have a problem keeping the DS in its sweet spot when I play.  I was worried about this from impressions the gaming sites were writing up, but turned out to not be much of an issue for me.  I also have found I can put the 3D all the way up now that I have gotten used to it.

Yeah, I haven't turned the 3D up all the way to max again yet, but I haven't gotten any headaches after my last few play sessions, unlike the first few times.
4015  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse & Spawn Labs on: April 01, 2011, 02:56:54 PM

Quote from: Purge on April 01, 2011, 02:37:19 PM

Quote from: Bob on April 01, 2011, 01:43:46 PM

Would we have have weekend-deals and Xmas sales if Steam was the only game in town?

I think so. There are many multiplatform games that threaten PC gaming.

Not to mention that people have different price points where they are willing to fork out for a game. By providing bargain deals Steam taps into a much larger potential customer base, even if they are completely alone in the market.
4016  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: April 01, 2011, 02:52:56 PM
Still playing and enjoying the game, even if nobody else bothers to talk about it. slywink

I think I'm 6 or 7 missions in now, and I'm still at the Elite difficulty (the highest). It's getting tougher, but nothing ever feels impossible. The last mission I was on was the first one where I ended up aborting and retrying because I chose a bad strategy, but once I tried a different approach, what seemed like nearly impossible suddenly got much more manageable. The enemies I was up against were about level 11, while my own men were level 4 or less, so Elite certainly doesn't skimp on the challenge.

I'm at the point in the campaign where I have access to all 6 squad mates, and I'm able to start unlocking the second "tier" of abilities for each of them. I'm even able to call in air strikes under certain conditions. Everyone except my sniper now have secondary attacks. These are mostly grenades (handy!), but one has a portable rocket launcher and my scout has a knife that deals insane damage. Upgrading is done through stars that you earn for achieving objectives. Most of the stars I've earned so far have been through objectives that were mandatory for mission success, but there's the occasional one that is awarded for achieving secondary objectives. For example, one mission I was on had me taking down two mobile SAMs in an occupied town. A small group of policemen were holding the town hall against the invaders, but they were going to get slaughtered quickly on their own. My secondary objective was to help them survive, which forced me to move far more quickly through the town than I otherwise would have and yet I still only made it in the nick of time. It was worth it since I received a star for my effort, and the surviving policeman even joined me as a playable character for the rest of the mission.

So far I highly recommend this game. There's been a lot of criticism over the lackluster launch titles for the 3DS, but Ghost Recon certainly delivers.
4017  Gaming / Console / PC Gaming / Re: Crysis 2 on: April 01, 2011, 02:15:42 PM

Quote from: CeeKay on April 01, 2011, 02:10:04 PM

Crysis 2 seems to be like The Witcher was on release:  you can either have it run with zero problems or if you get one bug you get them all.

Yeah, but like The Witcher it's still a great game even with bugs. smile
4018  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse on: March 31, 2011, 10:02:42 PM
I guess this will scare away a lot of Impulse's customers and further cement Steam's position as market leader.
4019  Gaming / Console / PC Gaming / Re: MagicKa - Diablo style Coop Mage Action :) on: March 31, 2011, 09:33:28 PM

Quote from: Blackjack on March 31, 2011, 09:29:05 PM

Quote from: CeeKay on March 31, 2011, 09:25:04 PM

just saw on the Steam forums that Vietnam is due out April 12th for $4.99.
I'm holding out for "MagicKa D-Day Normandy" or "MagicKa Korean War" myself.  Roll Eyes I still find the idea of doing a "funny MageCaster hack'n'slash" in the Vietnam War era a little bizarre to understand. It doesn't offend me (very little ever does), it just puzzles me. confused

That's exactly why they did it. It's bizarre, makes no sense, and is funny. Okay, it's not THAT funny, but you get my point. slywink
4020  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 31, 2011, 02:10:49 PM

Quote from: Misguided on March 31, 2011, 01:56:54 PM

Quote from: TiLT on March 31, 2011, 01:52:21 PM

Thanks for the heads-up! I've had two crashes so far, both while playing Ghost Recon. One of them resulted in the famous bit of text, the other just ended up with a black screen and nothing else. If turning off wi-fi helps, then at least we've got a temporary solution. I would also be very surprised if this can't be fixed through new firmware. It really doesn't sound like a hardware fault.

Just curious, but when did that plain black screen occur?

As in when during gameplay? In the middle of mission 5 after crossing a bridge covered by a sniper. I had awakened the unit from sleep mode just a few minutes earlier. I'm not sure when exactly in the turn it happened, but it might have happened during a transition between my turn and the opponent's.
4021  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 31, 2011, 01:52:21 PM
Thanks for the heads-up! I've had two crashes so far, both while playing Ghost Recon. One of them resulted in the famous bit of text, the other just ended up with a black screen and nothing else. If turning off wi-fi helps, then at least we've got a temporary solution. I would also be very surprised if this can't be fixed through new firmware. It really doesn't sound like a hardware fault.
4022  Gaming / Console / PC Gaming / Re: Dirt 2/ Dirt 3 on: March 31, 2011, 11:26:37 AM

Quote from: wonderpug on March 31, 2011, 11:07:45 AM

Do the Dirt games have a navigator calling out the severity of turns?

I never played the first one, but Dirt 2 has a map reader during certain kinds of races. He or she will keep you updated on turns, their severity, bumps in the road, which side of the road you should stay on, and so on.
4023  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions! Mods! Live Action Fan Film revealed on: March 31, 2011, 06:11:40 AM

Quote from: Asharak on March 31, 2011, 01:52:27 AM

Quote from: Soulchilde on March 30, 2011, 05:16:46 PM

The best line, about having to actually set up a custom command to get your companions to heal themselves (and equally applicable to DA:O, as well): "potions are like After Eight mints and everyone is too polite to take one".

I thought the illustration for that one was great. IIRC, the NPC is being handed a healing potion and says "I really shouldn't...", which pretty much sums up my experience with trying to hand them the stuff. biggrin
4024  Gaming / Console / PC Gaming / Re: Crysis 2 on: March 31, 2011, 06:06:51 AM

Quote from: leo8877 on March 31, 2011, 03:23:11 AM

Quote from: TiLT on March 30, 2011, 05:20:15 PM

Quote from: leo8877 on March 30, 2011, 03:46:53 PM

Quote from: metallicorphan on March 30, 2011, 03:44:19 PM

I know that when i de-cloak while hidden behind things,they just start shooting my way..and then when i cloak again,they stop..it IS a bit silly

Yes!  I got shot while I was underground because I de-cloaked  retard

I think the enemy uses heat scanning from the air at several points in the story.

If that were the case then I would be ok with it, but this was very early in the story, at the part before you go on the overpass to deliver the tissue sample, and there was zero mention of any heat scanning.

They never mention it, and it seems to happen mostly at the start of the story. You get to hear voice chatter from the people scanning the area updating their people on the ground on what they see you doing, even if you're cloaked. I would hear them say stuff like "He's moving across the bridge" or "Be adviced, Prophet has just entered the sewers" in the typical surveillance manner.
4025  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 31, 2011, 06:01:56 AM

Quote from: Kevin Grey on March 31, 2011, 02:51:41 AM

Quote from: Vidiot on March 31, 2011, 01:48:08 AM

Quote from: msduncan on March 31, 2011, 12:51:07 AM

Quote from: The_Man on March 30, 2011, 12:08:34 PM

This thing has far exceeded my expectations.  Super Street Fighter is amazing.  The AR cards are mindblowing and every little feature seems to do something neat.  So glad I got one.  One thing I might have missed.  With the DSI and DSI XL, you could immediately post any pictures you took to facebook.  Did they take this feature out?

Is the 3D effect nice on SSF?    The backgrounds have depth and stuff?

I still dont have a game, and have been discouraged by the mediocre reviews thus far and so haven't purchased one.

So far Ghost Recon has sucked me in.  I do wish there was a hibernate option to save the state of one game and play another.  The missions get a bit long at times (for a portable) and while you can close it at any time and come back later I am still in the "show off" mode and switching apps constantly.

I played a bit of Street Fighter but I'm not very good and probably should have just got Ridge Racer with my 50% off at TRU.  Pilot Wing is fun, but not as addicting as GR.

Doesn't Ghost Recon have save anywhere?  I've only played it for one brief session but I saved my progress mid-mission when I quit. 

Yeah it does, but it's well hidden so I had the same impression as Vidiot initially. It seems you can save as often as you want mid-mission.
4026  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions! Mods! Live Action Fan Film revealed on: March 30, 2011, 05:31:06 PM

Quote from: Soulchilde on March 30, 2011, 05:16:46 PM


LOL! Perfect!  icon_smile
4027  Gaming / Console / PC Gaming / Re: Crysis 2 on: March 30, 2011, 05:20:15 PM

Quote from: leo8877 on March 30, 2011, 03:46:53 PM

Quote from: metallicorphan on March 30, 2011, 03:44:19 PM

I know that when i de-cloak while hidden behind things,they just start shooting my way..and then when i cloak again,they stop..it IS a bit silly

Yes!  I got shot while I was underground because I de-cloaked  retard

I think the enemy uses heat scanning from the air at several points in the story.
4028  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 03:19:21 PM

Quote from: leo8877 on March 30, 2011, 03:11:08 PM

The only epic fail is that our society still thinks it's ok to keep these intelligent marine mammals (and dolphins, etc) in captivity for amusement.  In the wild, these animals live in lifelong family groups that travel thousands of miles.  It's like keeping a person in a closet for their entire lives.  It's sick and disgusting.  

Actually, these whales become very fond of their handlers and the public, and enjoy social interaction very much. The whale from Free Willy for example, when it was set free it migrated to a Norwegian fjord and stayed there until it died because people would come to see it. It had symptoms of depression whenever people weren't nearby to play with it.
4029  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 02:51:57 PM

Quote from: Zekester on March 30, 2011, 02:42:53 PM

I agree with this, but swimming with that whale honestly doesn't seem like fun to me  icon_wink

Riding a motorcycle doesn't seem fun to me, but then again, we're all different.
4030  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 02:34:27 PM

Quote from: Zekester on March 30, 2011, 02:28:35 PM

I wouldn't even jump in the water with that thing wearing King Arthur's body armor. LOL

Good, because that armor would drag you under and cause you to, you know, drown. Like the person who died in the whale accident. Not bitten to death. Not even bitten in the first place. The whale was playing with the trainer, not trying to kill him/her.
4031  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 01:52:11 PM

Quote from: Zekester on March 30, 2011, 01:10:03 PM


Quote
You go ahead and convince yourself of that.

Quote
Why the need for the insulting tone? I didn't attempt to offend you in any way.

You know why. Don't act like you don't.

No, I really don't.
4032  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 12:56:38 PM

Quote from: Zekester on March 30, 2011, 12:33:04 PM

You go ahead and convince yourself of that.

Why the need for the insulting tone? I didn't attempt to offend you in any way.

Quote
I know I wouldn't be getting anywhere near it again.

That would be understandable and your choice, but still is no fault of the whale itself. Keeping it locked away because you're afraid of it and because the park failed to observe proper safety procedures isn't really a very humane thing to do.
4033  Non-Gaming / Off-Topic / Re: Killer Whale may get the chance to kill again on: March 30, 2011, 12:27:10 PM
How is that an epic fail? From what I've read the whale had little fault for the death, whereas SeaWorld put its trainers in dangerous situations that could have been avoided.
4034  Non-Gaming / Off-Topic / Re: The destroyer of threads thread - A Warning on: March 30, 2011, 06:08:59 AM
Pfft! Use a real browser! Opera survived. smile
4035  Gaming / Console / PC Gaming / Re: Crysis 2 on: March 30, 2011, 05:57:51 AM

Quote from: leo8877 on March 30, 2011, 12:09:47 AM

Man WTF is up with the enemy AI...if you uncloak and an enemy is in sight lines, even if they are forever away, they all start shooting at you.  It's so ridiculous.

It's actually a little more nuanced than that. You can uncloak in front of an enemy, shoot him with a loud weapon that makes everyone on the map hear you, then cloak again and nobody will be any wiser. They'll probably come investigate, but they won't start shooting. It also takes enemies a moment to spot you from a distance. You'll notice this on your threat meter when it rises slowly as an enemy looks towards you. They'll see you instantly at close range, of course.
4036  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 29, 2011, 09:20:41 PM

Quote from: Lordnine on March 29, 2011, 09:09:23 PM

My first impressions are a bit mixed.  It's probably just me but the 3D doesn't work as well as I expected.  On the one hand I can clearly see a lot of depth looking into the 3DS but nothing has really appeared to POP out for me yet.  That aside I'm not disappointed. 

The 3D isn't supposed to pop out as that won't work well on such a small screen. I've seen it work only once within my few hours with the system. Power poles and the cables running between them were lifted slightly off screen. If these objects intersected the edge of the screen, the effect collapsed and I got vaguely uncomfortable looking at it. The 3D you should be expecting is things going into the screen, not out of it.

After a few hours with my 3DS tonight I feel slight pressure in my head, as if I'm just about to get a headache. I'm not sure if this is just a transition stage before I get used to the effect or if this is how it's going to be.

I discovered a fun, somewhat subtle thing about the system however: It actually defaults to surround sound, and it works since you'll have your head in one place because of the screen anyway. By doing certain tricks with the sounds it can make your brain think they are coming from all kinds of directions (one of the main menus had birds twittering off to the right, and the sound really felt like it was coming from the windows in my apartment). If you're playing in 2D mode, you might want to set your 3DS to stereo mode so you won't get sound artifacts.
4037  Non-Gaming / Off-Topic / Re: Futuristic Stain Remover on: March 29, 2011, 08:14:05 PM

Quote from: ibdoomed on March 29, 2011, 07:43:56 PM

You can see the video 'hiccup' and the lighting changes between mixing and picking up/putting back. I'd say it's some sort of hardening goo that they mix up, let dry, put back, yadda yadda. It's definitely a scam.

Then explain how the video shows the goo being picked up, put down, smeared out a bit more, shoved with a different tool (that just smears it further across the surface), then picked up again?

I'd say the "scam" part of this is more related to the product probably only working well on a very limited subset of surfaces.
4038  Gaming / Console / PC Gaming / Re: [3DS] Ghost Recon: Shadow Wars on: March 29, 2011, 08:11:06 PM
I've played through the tutorial mission as well as the first 3 regular missions in this game now, all on the highest difficulty. It's been a lot of fun so far. You never seem to be fully aware of your objectives at the start of a mission, and receive them only after certain criteria have been met. For example, in the second mission your only objective as you start is to have your only troop, a medic, reach cover in an empty house before a bunch of soldiers converge on her and kill her. Once you get there, you get a new objective: Defend the house and stay alive. Once the attack has been stopped, a specific soldier in your team must plant a bomb at a certain spot on the map. Once that is done, all your troops must escape the map in a certain direction. All the missions I've played so far have been like this, with additional goals popping up depending on circumstance (for example: in one mission my heavy trooper was wounded, and I received a secondary goal to heal him fully, which earned me a star to spend on unit upgrades after the mission). The whole thing is very tactical and requires careful planning, at least on the highest difficulty.

The people who say that the 3D effects don't add anything to this game are jaded as hell. The graphics are bland in 2D mode but look a lot more compelling in 3D. Effects like dust blowing through the air suddenly look a whole lot better when that dust clearly isn't just dragged around a 2D-terrain but actually flies above it. Cover and heights are easy to spot with a third dimension available to you.

Even though I get somewhat dizzy from playing with the 3D on for a while, I can't see myself turning it off.
4039  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 29, 2011, 07:40:57 PM

Quote from: CeeKay on March 29, 2011, 07:34:41 PM

Quote from: The Grue on March 29, 2011, 07:33:19 PM

In other news, why is TiLT the only person putting their friend code in the code thread?  I would like a proper friend list, please. smile

I don't recall seeing anything on the 3DS about a friends list, but I may not have hit all the icons yet.

It's the fourth icon in the upper row on the Home screen.
4040  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 29, 2011, 07:29:10 PM
The hinges on mine are "loose" in that the upper part of the console might wobble if I shake the whole thing... but I don't do that, so it's not a problem at all. I didn't even notice it until I checked. I've also played through 4 levels of Ghost Recon without having any of the reported crashes. The first two missions were played before the system update, and the last two after.
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