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41  Non-Gaming / Off-Topic / Re: They've rebooted Hitman...the movie on: February 11, 2015, 07:33:47 PM
The best thing I can say about this trailer is that it makes me appreciate the last movie more.
42  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 07:23:10 PM

Quote from: Bullwinkle on February 11, 2015, 05:13:44 PM

We're not taking a defeatist attitude of "Well, the problem can't be fixed, so why fix it."

On the contrary, that's exactly what Gratch did, and specifically what I responded to. As for yourself, you're apparently suggesting that the publishers are the root of the issue. What's your solution to that issue, if I may ask? Shoving the problem one step over doesn't make it less defeatist.

Quote from: Gratch on February 11, 2015, 06:22:57 PM

We're talking about gaming here, not human rights violations.

...

You may want to read this before you start throwing out random issues that have nothing to do with the case at hand. When did we start talking about human rights violations? This discussion is about Metacritic and reviews. Take your human rights discussion to a more relevant thread.

You may not care about this issue. That doesn't mean other people aren't allowed to, or are petty because they do.
43  Gaming / Portable Gaming & Apps / Re: NEW 3DS and XL on: February 11, 2015, 04:47:49 PM

Quote from: wonderpug on February 11, 2015, 04:35:11 PM

Quote from: Lordnine on February 11, 2015, 04:29:56 PM

Quote from: Gratch on February 11, 2015, 04:02:02 PM

Lord help me, I'm actually considering picking up a New 3DS.   I can transfer my game data over from my old 3DS system, right?

As you wish. 

Yes you can, but it is a bit tedious.  You need both systems in hand to do a system transfer, which is pretty much an automated process where all your data is moved over to the new system and then deleted from the old. 

Here's how to do it in 16 easy steps!

All you need is:
  • The existing system
  • SD card
  • New Nintendo 3DS XL system
  • Micro SD card of equal or larger size
  • A size 0 Phillips screwdriver
  • A computer
  • An adapter that will accept both sizes of SD cards

To be fair, you don't need all of those. Having all those things available merely lets you choose between a couple of different ways of handling it.

Having said that, the 3DS transfer is atrocious. I can feel my blood pressure rising and adrenaline rushing into my body whenever I have to use it.
44  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 04:44:12 PM

Quote from: Gratch on February 11, 2015, 03:36:21 PM

You're right, there is no hard evidence that publishers were using a third-party tool as leverage prior to Metacritic.  However, Metacritic launched in 1999.  I'd say that the gaming industry (especially on the business/publishing side) as a whole is vastly different today than it was 15 years ago.

I'm sorry, what I meant to write was "before Metacritic became powerful within gaming", which took quite a few years after its original launch. It's not that many years since Gamerankings was bigger than Metacritic is now.

I wrote my previous post at work while my boss loomed in the background, so I was a bit rushed, hence the poor choice of wording.

Quote
Metascore has been an available tool, so they've used it...but that doesn't mean they won't find something else if/when it's gone.

No offense intended, but that's the kind of defeatist attitude that I will never accept for myself. "It's never going to get better anyway, so why try to work towards change?" is a very, very dangerous line of thinking. While gaming is far from the most serious of things in our lives, it's still serious enough that we've got this forum where a bunch of us has been hanging around for more than 15 years, experiencing our shared hobby together.

Metacritic has hurt the industry in more ways than we realize. In fact, reading the Kotaku articles today, and what developers and previous employees at publishers were saying in it, made me realize that the current Ubisoft way of designing games probably came around because of a need to inflate overall review scores. As the interviewed people themselves point out, things like making games open world instead of level based raises the review scores for the most part. Before Metacritic got huge, we had far fewer review sites around the net, so publishers were less concerned about appealing to the broadest possible reviewer audience than they are now. They did focus on the lowest common consumer denominator though, but that's a different issue and probably more beneficial to gamers anyway.
45  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 03:18:39 PM

Quote from: Bullwinkle on February 11, 2015, 02:31:22 PM

What you seem to be missing, TiLT, is that each of these examples and really everything "damning" that has been brought here against Metacritic should really be pointed at the publishers.  How is it Metacritic's fault that publishers use a site that compiles review scores to do shitty things?  How is it Metacritics fault that bribes for good review scores happen?  

As Gratch said earlier (though he clearly didn't understand you, since he didn't agree with you): "And I'm sure all of these bad behaviors will just disappear if/when Metacritic goes away."  I actually think you missed his point, not the other way around.  The problem is that video gaming has turned into a gazillion dollar industry.  The biggest entertainment industry.  As a result, it's filled with suits.  Suits will do anything to keep the money on the suit side.  Metacritic is a tool.  Normal folks use it to help guide them in gaming choices.  Suits in the gaming industry use it for evil purposes.  If you take that tool away, they will find another tool.  They are those kind of tools, themselves.

You're killing the messenger.  Not the problem.

No, I am killing the problem. As you say, the publishers will use any tool at their disposal. They don't have one if Metacritic goes away. Metacritic gives them a plausible way to extort developers. To this day, I've never heard of them using alternate systems for similar purposes. You say they'll just use something else. Can you point to any facts that indicate this? Can you point to systematic exploitation of developers through the use of a third-party service before Metacritic appeared? Most people who would have been involved are long past the point where their contracts meant much to them, so if there was anything to say, surely it would be public by now, right?

Your mistake is taking pieces of the full situation out of context and analyzing them in isolation. You have to look at at least the majority of the pieces at once, or Metacritic comes off as useful or just mildly misguided. It's the combination of a myriad of factors, all created from Metacritic's outright harmful design philosophy (though designed with good intentions). When people argue against the claim that Metacritic as a harmful force in the industry, they always do that by singling out individual parts of the overall argument, but it just doesn't work that way.

Publishers are our antoganists, not our friends. We all (well, most of us anyway) know that. In the same way that you don't give alcohol to a recovering alcoholic, you don't give the publishers tools to exploit developers and consumers. Metacritic is such a tool, and it has absolutely NO benefit to us consumers that wouldn't immediately be surpassed by a different site in a better way the instant Metacritic were to disappear. Companies are not people. They don't need or deserve protection by us consumers.
46  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 01:28:17 PM

Quote from: Gratch on February 11, 2015, 01:18:18 PM

Quote
Independent studios like Obsidian Entertainment (South Park: The Stick of Truth) and the now-defunct Airtight Games (Murdered: Soul Suspect) are frequently asked to show their Metacritic scores while meeting with publishers about potential deals to make new games
Do you honestly think that publishers haven't evaluated every single aspect of Obsidian's track record (i.e. sales, quality of games, target audience, etc.) prior to meeting with them about a potential game?  That somehow Obsidian's answer to "but how were your Metacritic scores?" is going to be the deciding factor as to whether or not they get published?  Get real.

Quote
Metacritic scores are also tied to bonuses; Obsidian lost out on a cool $1 million because Fallout: New Vegas was one point away from 85, according to sources.56
As has been said before, that's just stupid business on Obsidian's part to have bonuses tied to Metacritic scores as a part of their bonus structure.  I also wonder how prevalent this practice actually is.  Everyone points to this one high profile example, but I haven't heard of it happening much elsewhere.  Regardless, companies are free to negotiate how they get paid, and I'm sure a solution could be found that ties bonuses to a different metric.

You need to read the articles more closely, as both your points are covered in detail. The people Kotaku talked to said that this is a common practice, not at all unique to Obsidian. Furthermore, the Metascore is not used to evaluate the quality of a studio. It's not in the slightest a deciding factor as to whether or not they get published. It's used as an excuse and as leverage to force developers into making shitty deals. Metacritic is a factor that the publisher has WAY more control over than the developer (by merely pushing the game out before the developer feels it's ready, they can keep scores down if that's their intention), but it's still used against the developers.

Having bonuses tied to a different metric would be a godsend. As the articles point out, Metacritic is used as a simple excuse for publishers to pretend to give the developers more money ("Oh, you want more money to develop the game? Well, if you're so sure that it's going to improve the game, then why not tie this to the game's Metacritic score and pay it out as a bonus at the end?") without really having to in most cases.

Honestly, both these points are covered extensively in the articles, and is explained in far more detail than what I did here.
47  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 09:29:14 AM
Here's a well-timed article from Kotaku about the Metacritic issue. I also recommend looking at their previous article about the subject from 2013, which they link to.
48  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 06:15:27 AM

Quote from: Gratch on February 11, 2015, 05:41:30 AM

I simply don't agree that there is this horrible, awful, overarching, evil, and destructive effect that Metacritic is having on the gaming industry as a whole.  It's a freaking review aggregator, sheesh.

Are you claiming that I'm making up these things?

The industry, including games journalists and developers, are often very open about this particular topic, expressing a strong dislike for what Metacritic has done and is doing. These are not creatively extrapolated theories of mine. They are from statements made by people affected by Metacritic's power. Metacritic should just be a "freaking review aggregator", but it has become much more, to the detriment of everyone.
49  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 11, 2015, 05:31:45 AM

Quote from: Gratch on February 10, 2015, 10:18:57 PM

And I'm sure all of these bad behaviors will just disappear if/when Metacritic goes away.

What? Did you read my entire post but still failed to understand the basic point I was making? Am I really that bad at expressing myself?

These behaviors are either caused by Metacritic's existence, or are made worse. The different scales isn't a problem on its own, but it is when aggregated by Metacritic. If Metacritic goes away, then the bad effects of Metacritic do the same thing. There aren't any other sites that have the same kind of negative influence. The industry wouldn't let another site take its place either, because pretty much everyone that isn't a publisher (and maybe even them) has a strong dislike for that site.

Quote from: Ridah on February 10, 2015, 10:53:59 PM

Why does Metacritic deserve to share blame for what individual companies do, vis-a-vis bonuses, hiring policies, etc?

Again, do I really explain myself that poorly? The poor practices described in this thread are a result of Metacritic, not something Metacritic just takes advantage of. These things didn't happen until Metacritic grew powerful. It poisoned the industry with its growth.
50  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 09:56:32 PM

Quote from: Lee on February 10, 2015, 09:33:33 PM

No one here uses average star ratings on Amazon to get a general basis of what is good before researching further? I don't see how Metacritic is any different. It's a helpful tool, but not something you rely on alone.

There are some rather large differences between Amazon's reviews and Metacritics review aggregation that result in Amazon's being helpful, while Metacritic's is harmful.

Apart from the situations mentioned earlier in this thread (Metascore being used to decide if development teams should even get bonuses, or using Metascore to judge the quality of a job applicant), Metacritic also harms the industry in that its power means that the first sites to get their reviews up on the site experience a huge increase in traffic. This shapes how reviewers do their jobs. Reviews are pushed out as quickly as humanly possible (and sometimes faster) because to do otherwise would be to lose considerable amounts of money to other sites that are faster. With review code often arriving late (even later than the retail version in some cases), reviewers find themselves having to play through a game and produce a review for it in as little as 1-2 days. Amazon, on the other hand, doesn't use other sites' reviews in a similar way (to the best of my knowledge anyway), instead featuring their own review system on their own site. There's little economic gain in being the first to push out a review there, so scores are more likely to be trustworthy (except in cases of outright sabotage, but that's a different discussion).

To make things worse, some sites deliberately post extreme review scores to Metacritic in order to get more clicks (ie. clickbaiting) to their own site. They love it when they post a low score for a popular game, only for people to angrily visit their site to complain. Those same people produce page hits and ad views. The site "wins" while the consumers lose, and the Metascore becomes ever more irrelevant.

Metacritic also suffers due to different sites having vastly different scales for their review scores. Sites like IGN give everything 8/10 unless it's exceptional (9/10) or horrible (7/10), while another site may use the full scale. It's different everywhere, with no unified scale that anyone can agree upon. Metacritic doesn't care. It lumps them together as if they are in any way comparable, and the consumer who looks at the review scores is none the wiser. It even converts the review scale if it doesn't fit the standard percentage scale they use, so a 4/5 star review becomes 80% in their system, a score that few would argue means the same thing when it comes to game reviews. Joystiq ended up having to start giving half stars after a while of this, which is telling.

There's also the issue with Metacritic outright refusing to update scores if a site should change its mind, which is one of the things Polygon wishes to deal with directly with their new preliminary review system. Did a site review Driveclub or Halo: The Master Chief Collection in a controlled review environment, giving the game a high score that isn't in any way representative of the horrible experience customers got after release? Tough luck, because Metacritic doesn't care in the slightest if a site wishes to revise its review. Thug tactics by publishers to force early reviews based on unrealistic review scenarios are highly successful because Metacritic outright aids them in their efforts.

In short, while the concept of Metacritic isn't entirely unreasonable, that particular site has grown into a monstrosity that is directly harmful to the industry and misleading to consumers, forcing game journalists to jump through hoops or do shoddy work if they want to get paid.

I applaud Joystiq, Eurogamer and Polygon for taking a stance, even if I may not find each of those sites personally appealing. Metacritic has to go, and it looks like that might just start to happen now.
51  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 09:20:07 PM

Quote from: Bullwinkle on February 10, 2015, 09:15:30 PM

But if I were looking and I saw "wonderpug: 9.5" I would say, "Oh, I usually agree with his opinions.  If he likes it, maybe there's a reason.  Maybe I will, too."  And I'd click through to look at your summary and then figure out if I wanted to read through the whole review.  If I saw the "TiLT: 4.5" I'd remember that TiLT doesn't like anything and take that with a grain of salt.  I'd probably still click through, since it's so low, to see if there was anything I should watch out for.  If there wasn't a score that covered the middle ground, then I might be looking into The Martian more (btw, I have the page pulled up on Amazon now).  

But that's not how Metacritic works. It only lists the site where the review appeared, not who reviewed it. You have no idea whose opinion you're looking at until you actually click your way into that site to check for yourself, if they even list that kind of thing in the first place. The example you quoted refers to people, but it's not representative of what Metacritic is.
52  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 09:14:06 PM
Heck, Metacritic is even used as a requirement when seeking new employees. I've seen applications for programmers where requirements included "must have worked on a shipped game that has a Metascore of at least 90". It's enough to make me want to tear my hair out (except I'm bald).

That site has to fucking go. It has outstayed its welcome.
53  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 08:05:35 PM

Quote from: Gratch on February 10, 2015, 08:01:20 PM

You're right, we are adults.  As such, I don't think I've ever argued or engaged in a flame war over a review score. 

It happens around here as in most other places on the Internet that cares about games. "Man, that game we're talking about in this thread only got a 6/10 in that gaming magazine. I'm so disappointed." It's utterly nonsensical.
54  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 07:55:58 PM

Quote from: Soulchilde on February 10, 2015, 07:33:06 PM

good for Eurogamer, but I never went to Metacritic anyway.

Btw, Tilt what's your beef with Polygon?  It's one of the few sites outside of GT that I actually like.   I know you stated once they are MS biased (I don't see it), but I'm curious why you would label them shitty

The MS bias is just a small part of the overall picture. Their problem is the people they have working for them, like Arthur Gies, who is probably the worst excuse for a "journalist" we've currently got working in games media, one who constantly makes biased, unfounded analyses that he gets completely wrong time and time again. He would be the industry's laughing stock if he didn't just make people angry with his ignorance.

Regardless, here's a very recent (as in it happened yesterday) example of their level of "journalism". Odds are it wasn't a mistake either. They probably did this for clickbaiting. No fucking way do I support scum sites like that.

Yeah, I do care about this kind of thing.
55  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 07:16:48 PM

Quote from: Gratch on February 10, 2015, 06:58:07 PM

If the review doesn't include a metric that gives me at least an "at a glance" sense of the reviewer's opinion

But they almost always do, either in the form of bullet points or a brief summary. If people haven't got the time to even read that little bit of information, then games journalism is truly doomed and more big sites will collapse. I prefer to have faith in people's ability to read if there's no longer a score to argue about. I've had it with flame wars because a site dares give a Zelda game 8/10, with nobody even bothering to go into the reasons. We're adults. We can do better than that.
56  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 06:37:15 PM

Quote from: Gratch on February 10, 2015, 06:23:46 PM

I must be the only one who actually likes review scores, especially when it's combined with a bullet point "pros and cons" list (like how GT does it).  Gives me a quick snapshot of the reviewer's opinion, then I can read the more in-depth details if I want more info.

But you don't need the score to do that. The score doesn't really represent the reviewer's opinion in any meaningful way, but the bullet points do. You'd get a better impression of the reviewer's opinion if the score wasn't in the way.
57  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 05:54:38 PM

Quote from: farley2k on February 10, 2015, 05:51:43 PM

It seems so silly.  I can still take a quick look at the "recommendation system" rather than read a full review.  This just makes it harder for something like Metacritic.  

DING!

Reading a quick synopsis of the review is enormously more informative than looking at a review score anyway, so it's all good for both consumers and, uh... consumers.
58  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 10, 2015, 05:49:56 PM

Quote from: EngineNo9 on February 10, 2015, 05:03:07 PM

If you're giving it a star rating for Google SEO, why not just give it a damn star rating to begin with?

Because their main intention with this initiative is most likely to strangle Metacritic, a site that has way, way too much influence in the business. While many people are likely to say that they find Metacritic useful, there's nothing that site does that couldn't be done better and more useful in a different way. If a game in a niche genre has a Metascore of 75, what does that really tell us? What about an AAA game with that same score? Are they equally good/bad? Who, if any, should purchase the game? How good is it compared to classics of the genre that came before? Metacritic tells us none of these things, and never will. It gets even worse since publishers use Metacritic as one of their ways to measure a game's success, which can have real economic consequences for the developers (while most of these deals are confidential, one that has gained infamy is the Fallout: New Vegas deal where a difference of 1 in Metascore cost the developer their entire bonus). That site needs to die, and the sooner the better.

I'm glad to see that Eurogamer isn't the first to punish Metacritic, and I don't think they'll be anywhere near the last. With the door open, more publications are likely to follow in their footsteps.

Joystiq got rid of review scores recently, but they were sadly shut down for unrelated reasons soon after. Polygon (don't go there. It's one of the most shitty sites for gaming news on the Internet) have started doing "preliminary" review scores, where they won't hand their score over to Metacritic until they've had some time to evaluate the game after its release.

I welcome this initiative. It was about bloody time it started happening.
59  Gaming / Console / PC Gaming / Re: PS+ Feb Games! Great Month on: February 09, 2015, 05:05:01 PM

Quote from: leo8877 on February 09, 2015, 04:42:16 PM

Quote from: Bullwinkle on February 09, 2015, 04:40:45 PM

Quote from: EngineNo9 on February 09, 2015, 03:07:33 AM

Quote from: Starshift on February 09, 2015, 01:49:12 AM

Quick question for you guys.  If I join PS+ this month do I qualify for these free games even if I sign up on the last day of the month?  Or do you have to have been a Plus member for sometime?

Thanks!

Yep, you can join PS+ any time during the month and get the free games.  You just need to subscribe and "buy" the current free set before the current games go away and are replaced with a new batch. 

It's kind of dumb that you have to manually get the games or it doesn't count, but that's how the system works.  I'm sure it saves them tons of money in the long run.

Weren't they going to add a kind of "add to library" feature to make that process easier?

I thought so too, but haven't seen it.

They did, but only on the PS4's PS Store. It won't work elsewhere.
60  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/10) on: February 09, 2015, 05:31:54 AM
Nothing, and for once I'm also hoping that others will choose to go that way, at least when it comes to Evolve. That game is a low point in this industry when it comes to DLC and treating customers like stupid sheep, and hopefully people will see through that and steer clear.
61  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: February 03, 2015, 04:15:47 PM
I think they'll return from their quests after a few weeks.
62  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: February 02, 2015, 12:46:53 PM

Quote from: Soulchilde on February 02, 2015, 12:37:11 PM

Use you camping skills wisely

I've only tried camping once, but I was ambushed while doing so and ended up in much worse shape than before I camped. It felt like bad use of pressure mechanics.
63  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/03) on: February 02, 2015, 08:23:27 AM
It doesn't matter how awesome and "complete" (it isn't) Darkest Dungeon is. Early Access should not be part of this list.
64  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/03) on: February 02, 2015, 06:23:49 AM
"I've got the season pass for GoT, so I've already 'bought' episode 2"
65  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: February 01, 2015, 08:26:17 PM

Quote from: MonkeyFinger on February 01, 2015, 05:23:30 PM

Any idea what the option "Extra Bark Time (seconds)" means?  icon_confused

If I were to guess, it probably means dialog bubbles stay on the screen for a longer time.
66  Gaming / Console / PC Gaming / Re: Far Cry 4 on: January 30, 2015, 09:16:15 PM
I guess it says a lot about the eagles in the game that if a car filled with NPCs spots one, they'll break, scream warnings to each other, run for cover and fire their fully automatic weapons at the thing... which STILL attacks them and kills at least a few of them.

It's bizarro land.
67  Gaming / Console / PC Gaming / Re: Far Cry 4 on: January 30, 2015, 08:58:04 PM
They're this generation's cliff racers.
68  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: January 30, 2015, 08:43:23 PM
Crossposted from OO:

Played through the tutorial and two dungeons. This game is difficult! The second dungeon kicked my ass, and I barely managed to keep my tortured heroes alive long enough to flee shamefully, their objectives not completed. At least I got some treasure. Right now I'm having a hard time letting my heroes blow off steam between quests (the buildings in town unlock slowly at first, so you can't really do any stress relief until you've tried the first two quests), so I had to drag my crusader kicking and screaming into the dungeon at first. He became fearful and desperate to avoid any kind of adventuring as a result. Go figure.

Since I kept my "cleric" (don't remember the class name at the moment) in the front rows to bash enemies over their heads, my occultist had to do healing in the last quest I did. That meant cutting up the poor heroes every turn to perform extremely unpredictable healing while giving them the bleed condition. Yeah, nothing comes free here. Your torches run out very quickly, so bring spares. In fact, bring more than the game suggests.

So current status: Two quests attempted, and my heroes are already starting to become fearful and outright insane. My brigand is currently visiting the whorehouse for some "stress relief", my cleric is flagellating herself at the temple, and my crusader is praying to higher powers, probably glancing fearfully over his shoulder all the time. The heroes I'm planning to bring into my next quest are either fresh off the wagon or are begging me to not take them along.

Yup, good feelings all around.
69  Gaming / Console / PC Gaming / Re: Far Cry 4 on: January 30, 2015, 05:32:44 AM
Honestly, it feels even more frustrating (and outright stupid, as with so much of this game) when you consider that almost none of those animals would attack humans in real life, especially not humans with guns.

Okay, show of hands: Who here has ever heard about an eagle attacking a grown human being?
70  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 29, 2015, 09:25:22 PM
What files are you trying to copy? Saved games? Sony should have step by step instructions on its site for how to do this, in that case. Games can't be copied.
71  Gaming / Console / PC Gaming / Re: Dragon's Dogma Online on: January 29, 2015, 08:15:06 PM
There are two words that come to mind regarding this announcement that leave me highly skeptical when combined:

"PS3" and "MMO".
72  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: January 28, 2015, 08:03:45 PM
Oh wow, that is pretty nice, and it'll allow you to play music while playing games too. Definitely good news.
73  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: January 28, 2015, 05:40:04 AM
You've got a bounty on you that is paid separately from fines. You can see bounties against you through your own ship computer, on the screen to the left. AFAIK, you can only pay this bounty on a federation station. I recommend locating an outpost and paying it there, as you risk getting shot by patrols or even the station itself if you dock with a major federation station.
74  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dying Light on: January 27, 2015, 10:23:04 AM
I'm wary. The game looks fun, but the lack of review copies means the streams we've seen so far has been from the beginning of the game. That was the best part of Dead Island, and that game got worse from there on out. I'm not going to buy this until reviewers have managed to reach some kind of unified verdict, not least because I don't want to support the business practice of deliberately releasing games before reviewers have had a chance to look at them.
75  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/27) on: January 26, 2015, 06:11:07 AM
I can't see any reason not to get Grim Fandango for the PS4. Been years and years since I last played it.

Quote from: Caine on January 26, 2015, 05:53:44 AM

next-gen (can we agree to stop saying this word?)

I believe we all stopped using that name over a year ago. "Current-gen" is what people use to talk about the PS4 and Xbox One now.
76  Gaming / Console / PC Gaming / Re: Far Cry 4 on: January 24, 2015, 09:42:36 AM

Quote from: Bullwinkle on January 24, 2015, 12:59:50 AM

Quote from: Teggy on January 24, 2015, 12:20:25 AM

No way, he's great. If you can't laugh at jokes about taking a dump, what can you laugh at?

It's not really the subject matter so much as the delivery.  He's terrible.

That goes for pretty much every NPC I've seen so far. They're enormously exaggerated and overacted, probably in an attempt to make the game the good kind of cheesy, but it doesn't work. It feels like I'm watching a bunch of theater rejects doing their best at acting. Only Troy Baker manages to pull it off, and his character is still compromised by the writers trying too hard to create an equivalent to Vaas. It doesn't help that the game is perhaps the most mindbogglingly stupid game I've played in years ("Eagle! Eagle!").

At least the gameplay is still as fun as ever, even if the package it's wrapped within is reused toilet paper.
77  Gaming / Console / PC Gaming / Re: What to look forward to in 2015 on: January 24, 2015, 09:37:27 AM
I'm disappointed to see only one mention of Darkest Dungeon in this thread. You should all be ashamed. ASHAMED, I tell you!  Tongue
78  Gaming / Console / PC Gaming / Re: Windows 10 - Xbox One features on: January 22, 2015, 06:53:35 PM
I think it's just a move to get everyone on an OS that covers all the important platforms, letting MS get their foot in the door with all PC users. If you've got Windows 10 and like it, who's to say you won't get a Windows phone next, or a tablet, or an Xbox One, and then take advantage of the synergy Windows 10 offers between them? It's an attempt to gain relevance, and even dominance, across phones, tablets, PCs and consoles. Will it work? The articles I've read seem skeptical that Windows phones can be saved at this point, but as far as efforts go, this is good stuff. At the very least, it'll plug the holes and make it harder for people to decide to leave the Windows family of products.

I'm kind of skeptical myself. I'm interested in Windows mostly from the PC user side, and the focus on one OS across multiple platforms worries me. That's exactly what went wrong with Windows 8, so they'd better have done an incredible job on making the OS feel natural and at home on each and every one of those platforms. If PC users boot up Windows 10 and are left with the impression that the OS can't decide if they're using a tablet or a keyboard/mouse (as was the case with Windows 8 ), MS could be in big trouble.
79  Non-Gaming / Off-Topic / Re: Anyone read The Order of the Stick webcomic? on: January 22, 2015, 05:18:19 PM

Quote from: ATB on January 22, 2015, 04:07:53 PM

My decision now is do I read along for the rest of the way or do I wait another 5 years for the next book?

You just answered your own question. The Order of the Stick works best when you read each strip as it's put online, and the jokes are stronger for it as you don't become numbed from the sheer number of gags in a row. By the time the book is out, you'll have forgotten the details and can appreciate the story all over again, as well as get bonus material you didn't read the first time.
80  Gaming / Console / PC Gaming / Re: Re: Re: Windows 10 - Xbox One features on: January 22, 2015, 12:03:16 PM

Quote from: Pyperkub on January 22, 2015, 11:59:39 AM

Quote from: Caine on January 21, 2015, 10:41:13 PM

Quote from: Bullwinkle on January 21, 2015, 10:24:26 PM

Am I reading right that everyone using Windows 7 or 8 gets Windows 10 free??

yup.  now we just need to decide if it's worth it, given what they are saying about Windows as a Service related fees ala office 365

Haven't seen anything about fees - do you have a reference link or is this an  assumption?

Sent from my One using Tapatalk

I don't think they stated it outright, but it was strongly implied if nothing else. It also fits neatly into the vision Microsoft has of becoming a company for services, not products.
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