http://gamingtrend.com
July 30, 2014, 05:40:31 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 98 99 [100] 101 102 ... 159
3961  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 08:06:43 PM

Quote from: CeeKay on March 11, 2011, 08:00:55 PM

They could have done it that way with clicking on the merchant and going directly to the items with no conversation. I know when I found the bazaar in Lowtown I was wondering why the merchants wouldn't sell me anything, it was only by accident that I moved the cursor over the chest.  Heck, I still can't get anything from the weapons merchant there since nothing near him is showing up as clickable.

TAB is your friend.
3962  Gaming / Console / PC Gaming / Re: My Great Steam Experiment! (now general Steam discussion) on: March 11, 2011, 06:30:48 PM
That sucks. Sounds like you might have been hacked.

At least Valve announced a week ago that Steam Guard is now in beta. It's a system to help secure your Steam account from being hacked. With it enabled you have to authorize your account every time you attempt to use Steam on a computer where your account hasn't been logged in before.
3963  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 06:25:45 PM

Quote from: Purge on March 11, 2011, 05:25:19 PM

I didn't know that about you! What games have you worked on?

Nothing grandiose. I started a company with the intention of bringing popular, complex board games to the PC. We licensed Descent: Journeys in the Dark from Fantasy Flight Games and set to work, but we eventually ran out of money and went bankrupt when the financial crisis started. There's not much left to show today, except a couple of video clips I've kept around and which I show to potential employers.

Quote from: Asharak on March 11, 2011, 05:56:39 PM

It's in Anders' character-specific tree, meaning he's the only one who can do it (although I don't know what spells a caster Hawke has access to). I really don't like this. I'm guessing one of the first mods for the game will be a way to make the other mages fully capable healers.

Hawke can revive people from level 10 if he specializes in Spirit Healing.

I have to say, for all my complaints about the game, at least Bioware got spellcasters somewhat right this time. I hated their implementation in Dragon Age Origins (kill them immediately or you've got a TPK on your hands), but here they are much more interesting. They aren't any more powerful than other classes, they're just different and open a lot of interesting tactical possibilities. I find I have to use every option available to keep my party alive on Hard difficulty. I wouldn't play on any difficulty lower than that though. Hard feels like Normal did in DA:O, only a little less frustrating and slightly more fair.
3964  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 11, 2011, 04:20:03 PM
I'm getting "Every Breath You Take". When I first saw that The Police was in Rock Band 3, that's the track I expected to be there, so I was disappointed it wasn't. Better late than never though. smile
3965  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 04:18:07 PM

Quote from: The Grue on March 11, 2011, 04:10:21 PM

Quote from: TiLT on March 11, 2011, 01:58:33 PM


"Arm-chair game developer"? "Crap"? That's very insulting considering I have three years experience as not only a game developer, but as a project lead and CEO for a game company, and worked side-by-side with the main graphics artist and animator. I can recognize bad art design when I see it, and Dragon Age 2 certainly qualifies. Here's a hint for you: The first reaction people on forums across the Internet had when seeing the first screenshots from DA2 was "That looks ugly" or "That's several steps down from Origins". If you don't believe me, look it up. That's a sign of bad art design. Just because you've gotten used to it (and getting used to bad art design is entirely possible, to the point where you start to feel it doesn't look that bad after all) doesn't change that fact.


That's funny, because I looked at the art style the first time and thought....wow, what an improvement over Origins.  I like this much better.  Beauty is in the eye of the beholder and all of that.  So, it's your opinion and not fact.

Since my "fact" was about Internet reactions to the first screenshots and not my own opinion, let me back it up with an example: http://www.joystiq.com/2010/07/12/first-dragon-age-2-screenshots-sport-better-graphics-familiar-i/

I never read that comment thread before, and it was the first and only thread I looked up for this post. But hey, what's this? People are complaining that the graphics look like crap? Imagine that.
3966  Non-Gaming / Hardware / Software Hell / Re: Pwn2Own: Which Browser Will Survive? on: March 11, 2011, 02:05:36 PM
I don't see any mention of Opera. While it's not anywhere near the biggest browser on the market, it's still considered a major one, particularly because of its widespread use on handheld devices.
3967  Gaming / Console / PC Gaming / Re: Don't flame EA on forums..as you wont be able to play their games on: March 11, 2011, 02:03:20 PM
I don't know how it works in the US, but if this happened to a Norwegian EA customer, the state would actually sue EA very quickly. EA is going to have to rethink their approach to this problem.
3968  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 01:58:33 PM

Quote from: Glycerine on March 11, 2011, 01:32:04 PM

Not sure what your problem is, but the game looks gorgeous to me.  I think you may be in the minority here, but to each his own.  Do you have the hi-res texture pack, plus all the settings maxed out?

High-res texture pack is installed and set up correctly, and I'm running the game at High detail (with a few extra additions of my own). I've examined the details between High and Very High, and they don't really have much of an effect on the things I mentioned, with mostly a little extra flair in combat.

Quote
Every time I read posts like this it makes me want to laugh, and I also have to disagree with you completely on all points.   Honestly, that crap is the same arm-chair game developer nonsense I see all over the Internet.  Again, you are certainly entitled to your opinion.  I've spent many hours with the game now, and having always been a stickler for near perfect graphics, I'll still say it's gorgeous to look at.

"Arm-chair game developer"? "Crap"? That's very insulting considering I have three years experience as not only a game developer, but as a project lead and CEO for a game company, and worked side-by-side with the main graphics artist and animator. I can recognize bad art design when I see it, and Dragon Age 2 certainly qualifies. Here's a hint for you: The first reaction people on forums across the Internet had when seeing the first screenshots from DA2 was "That looks ugly" or "That's several steps down from Origins". If you don't believe me, look it up. That's a sign of bad art design. Just because you've gotten used to it (and getting used to bad art design is entirely possible, to the point where you start to feel it doesn't look that bad after all) doesn't change that fact.
3969  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 01:10:50 PM
I really, really don't understand how people can call this game gorgeous. It looks like it could have been made several years ago, and it falls in the MMORPG-trap of level design (wide open spaces everywhere) that makes it feel even more empty and unrealistic. The graphics fall apart both on a macro- and micro scale. Everything from the streets, to the towers, and even to the stairs all over the city (there are way too many small steps. It'd be really hard to walk fast, let alone run, up those stairs in real life. This is nitpicking, but it's also an example of the micro scale I mentioned above). Lighting is drab and flat despite the self-shadowing and otherwise fancy effects, and animations are stiff and lifeless.

It just feels like the technology is there, but the art design just doesn't live up to it. The only part of the graphics that impresses me so far is closeups of faces, and even then only if you ignore the hair.
3970  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 11, 2011, 09:24:38 AM

Quote from: Ridah on March 11, 2011, 03:37:30 AM

How come I can't access The Hanged Pub or whatever it's called where I'm supposed to talk to the dwarf? The area is grayed out and won't let me go there via the fast travel map. Am I supposed to run there directly?

When you try to go there via the map, it actually tells you what you're doing wrong. You have to go there via another location, which it specifies. Once you've been there once, you can travel there directly from then on.
3971  Gaming / Console / PC Gaming / Re: Nintendo 3DS or Nintendo's 3D House of DS on: March 10, 2011, 02:52:46 PM

Quote from: The Grue on March 10, 2011, 02:26:12 PM

I don't get it.  How is it suddenly tiny if it is playing at the size of the old DS screen?  It's the same size...it just doesn't take up the entire new screens.  I'll play old games in that second mode and not worry about this at all.

Because higher resolution doesn't necessarily mean a larger screen size. If you display the games at their original resolution on the new screen, they'll actually be smaller than on the original DS, by a large margin as well. Judging by the resolution facts above, a DS game will be just a little wider than half the upper screen on the 3DS.
3972  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 09:52:42 PM

Quote from: CeeKay on March 09, 2011, 09:47:39 PM

Quote from: Jag on March 09, 2011, 08:37:20 PM

Quote from: Roguetad on March 09, 2011, 07:56:59 PM

Actually, the Witcher did a good job of this too. Feeling good, doing good, and I find out later that I just f***ed over half the town.   

Except in Witcher, you could actually f*** half the town as well.
Bonus!  icon_lol

And you got boobie cards! Gotta collect 'em all!
3973  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 09:16:14 PM
I like decisions with consequences. In an interview with Bioware they mentioned that feedback would come quickly from these things though, which isn't quite as cool as the way The Witcher did it (you could make decisions in the early game and have them come back to punish you with the consequences in the later parts. This made your decisions much harder because you knew you couldn't just reload and change your mind). Is this accurate, or do some decisions actually take their sweet time before rewarding or punishing you?
3974  Gaming / Analog Gaming / Re: Best Novel(s) with a Tabletop RPG or Boardgame Setting on: March 09, 2011, 04:07:33 PM
Yeah, but all of those except D&D started as a novel. When a novel can inspire that kind of licensing, it's bound to be "best", which is unfair competition for stuff like Eisenhorn. slywink
3975  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 03:47:15 PM

Quote from: Kevin Grey on March 09, 2011, 03:38:51 PM

Quote from: The Grue on March 09, 2011, 03:08:33 PM

Just wanted to go on record as another person who is glad they took away the tediousness of having to equip each and every party member.  I mean, we all know DEF of 5 is better than a DEF of 4, right?  I always just put the best armor on for each character.  Now I don't have to waste time trying to do the obvious.  Leaving just the jewelry is good because in DA, that is really where you can customize a character ( a little in armor, but mostly in jewelry).  To me, it just relieved me of a menial task and I thank them for it so I can get to the real meat, which is story, dialogue, and combat.

I didn't mind equipping the party members when I initially played Origins but when I came back to it last week after a long time off, I found I had zero desire to mess with outfitting any of my party members other than the lead character.  Not sure how I'll feel about the new system when I actually play DA2, but I don't have any objections in principle to what they are doing. 

I don't really object to it either. It worked well enough in Mass Effect 2, for example. The problem is that the system in Dragon Age wasn't designed for this. The armor you find is just like it was in Dragon Age Origins, with tempting stats that would increase the combat efficiency of your party members. The only change is that you are no longer allowed to make them wear it, for no good reason at all. They didn't streamline the process, they added an artificial limitation.
3976  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 02:58:55 PM

Quote from: Purge on March 09, 2011, 02:30:02 PM

TiLT, your assumption is that all "party based systems" means you control everyone at all times.

Party based system : play D&D (party based system) and tell the guy next to you what to wear.

What the heck are you talking about? In my weekly D&D-sessions, everybody controls one character each, and nobody tells the others what to wear. They also don't select each other's characters and command them around. You're continuing your faulty analogy. It would be a better one if this was Neverwinter Nights (the first one) where you actually only controlled one character and any others in your party were either henchmen or other players. But no, this is Dragon Age. The characters in your group are there because you told them to be in the group. They have a very rudimentary AI, but you can (and will) tell them what to do at any time. Hell, you even give them a script to follow when you're not paying attention. If I played D&D this way, I'd never be invited back to the next session.

This game is party based because you control the entire party. If a game's developers say it's party based, but you actually only control one character, they are lying. Show me an example of a game where this happened.
3977  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 01:11:51 PM

Quote from: Purge on March 09, 2011, 12:54:25 PM

Quote from: morlac on March 09, 2011, 12:22:22 PM

Quote from: Purge on March 08, 2011, 07:58:58 PM

Quote from: morlac on March 08, 2011, 05:02:59 PM

Quote from: Razgon on March 08, 2011, 07:42:22 AM

Didn't see this anywhere, and thought it was nice to know - 10 things you should know about DA:2

http://www.gameinformer.com/b/features/archive/2011/03/04/10-things-you-should-know-about-dragon-age-ii.aspx?PageIndex=5

The first 5 are not doing a good job at making me want the game.

#3: [condensed] You don't get to dress up your party members, just your own character.

You like having to dress everyone up? I can understand why sometimes you'd like to (oo, I found item A for member X that would help out!) but if the game isn't designed to drop stuff not for you, then that shouldn't matter. I sometimes find getting everyone dressed is a tedious task.

I absolutely love it.  Finding new loot to put on your characters is one of the dangling carrots of RPG's.  Stripping that away and claiming it is improving the inventory system is nonsesne.  There is plenty of ways they could have Actually improved the inventory system without taking away dropped items.  That just makes zero sense to me.  It's kind of like saying we improved character classes by stripping away all the options to make them unique...

You and I and CeeKay are an adventuring party. CeeKay is the party leader (yes, we're going to die).

Does he dress you in the morning? Thing is, when it comes right down to it you can (and will) have strained relations with your party members in DA - personally I'd be leaving a party IMMEDIATELY if someone told me what to wear. This may not sit well with you, and I get that. To say it makes zero sense isn't accurate though (IMHO).

It would be nice to influence them, but I'm not interested in playing Dark Ages Dress-up. My 2c.

You don't "tell them what to wear" in the same way you don't tell them what to wield or what rings or belts to wear. It's a party-based RPG, which means you control the entire party. Your logic is faulty because it applies to something this game isn't.
3978  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 09, 2011, 12:31:31 PM

Quote from: morlac on March 09, 2011, 12:22:22 PM

Quote from: Purge on March 08, 2011, 07:58:58 PM

Quote from: morlac on March 08, 2011, 05:02:59 PM

Quote from: Razgon on March 08, 2011, 07:42:22 AM

Didn't see this anywhere, and thought it was nice to know - 10 things you should know about DA:2

http://www.gameinformer.com/b/features/archive/2011/03/04/10-things-you-should-know-about-dragon-age-ii.aspx?PageIndex=5

The first 5 are not doing a good job at making me want the game.

#3: [condensed] You don't get to dress up your party members, just your own character.

You like having to dress everyone up? I can understand why sometimes you'd like to (oo, I found item A for member X that would help out!) but if the game isn't designed to drop stuff not for you, then that shouldn't matter. I sometimes find getting everyone dressed is a tedious task.

I absolutely love it.  Finding new loot to put on your characters is one of the dangling carrots of RPG's.  Stripping that away and claiming it is improving the inventory system is nonsesne.  There is plenty of ways they could have Actually improved the inventory system without taking away dropped items.  That just makes zero sense to me.  It's kind of like saying we improved character classes by stripping away all the options to make them unique...

There's also a more subtle drawback to the DA2 way of handling this: Extra armor. If you play a mage, almost all armor you find is going to be absolutely useless now. The bonus armors I got from Bioware are just going to be sold because my character can't use them. Keeping two superb armor sets around is pointless since you'll only ever need one of them. It needlessly devalues a specific kind of loot and leaves me frustrated because while I do have the equipment needed to make my sidekicks more powerful, the game is arbitrarily limiting me from doing so.

This is another design decisions they stole from Mass Effect 2 without thinking it through. It works there because armor only has minor effects in that game and is more for looks than anything else. In Dragon Age on the other hand, armor is extremely important.

By the way, I watched the GameTrailers review this morning. They repeated what other reviewers have said: The environments are very cookie-cutter. You'll enter the same warehouses and dungeons so many times that you soon know exactly where to find the quest goals and where you'll encounter opposition.
3979  Gaming / Analog Gaming / Re: Best Novel(s) with a Tabletop RPG or Boardgame Setting on: March 09, 2011, 06:20:51 AM
Is this a thread about novels based on RPGs/boardgames, or vice-versa? There's a huge difference between the two.

Anyway, if it's the former I give Eisenhorn a solid vote. It's the kind of novel that shows writing a book set in a licensed universe isn't necessarily a bad thing. On Amazon, 43 out of 54 customer reviews rate it 5 stars.
3980  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions Incoming! on: March 08, 2011, 04:19:05 PM

Quote from: Daehawk on March 08, 2011, 03:59:14 PM

Everytime Bioware make a new RPG I can't help but think what they could do with a new over head view one like their old Baldur's gate. I mean I love these new ones. Own and played them all . KOTOR is probably my facorite. But with them and today's tech I think they could go back to their roots and make Baldur's Gate 4 and do it from over head view and blow people's minds.

Have you been sleeping in class? Dragon Age 1 was exactly that game.
3981  Gaming / Console / PC Gaming / Re: Max Payne 3 Announced on: March 08, 2011, 01:04:58 AM
I seem to recall there being a somewhat public statement that Max Payne 3 was delayed because of quality concerns.
3982  Gaming / Console / PC Gaming / Re: Dragon Age II on: March 07, 2011, 07:21:49 PM
Looks like anyone who had the Blood Dragon Armor DLC in the first Dragon Age will get it in the sequel as well. It unlocked just a few hours ago. Also, I got Ser Isaac's Armor for all platforms even though I bought Dead Space 2 on PS3 and never redeemed any code. Strange.
3983  Gaming / Console / PC Gaming / Re: Dragon Age II on: March 07, 2011, 03:42:44 PM
I wouldn't be surprised if the texture pack is in the 3-5 GB range and the extra character around 1.5 GB. It seems to be in line with recent DLC from Bioware, at least.
3984  Non-Gaming / Off-Topic / Re: Transformers: Dark of the Moon! 7-1-2011! on: March 07, 2011, 03:39:25 PM

Quote from: Roman on March 07, 2011, 03:06:01 PM

I am not following. I am far from an Oscar hound - I like movies for what they are. I was entertained by Transformers 2 - plain and simple.
It answered some questions and made sense to me.

Colour me different I guess.

Roman

The story and the effects were decent enough (in my opinion. I've heard a lot of criticism of the whole resurrection thing, but I don't see that as problematic). It's the juvenile humor and borderline racism that rubs people the wrong way. Supposedly Transformers 3 will have neither.
3985  Gaming / Console / PC Gaming / Re: First Mass Effect 2 teaser video on: March 07, 2011, 03:36:57 PM

Quote from: CeeKay on March 07, 2011, 03:31:50 PM


You know, sometimes just posting the link simply isn't enough. You could have included some important keywords like, you know, "delayed" or "canceled". I mean, this isn't Twitter. slywink
3986  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/06) on: March 07, 2011, 10:19:24 AM
Already pre-ordered and pre-loaded Dragon Age 2 on Steam. I hope I won't regret it.
3987  Gaming / Console / PC Gaming / Re: [3DS] Zelda: Ocarina of Time on: March 06, 2011, 10:46:56 PM

Quote from: Gratch on March 06, 2011, 10:12:29 PM

Quote from: Scraper on January 20, 2011, 04:55:40 PM

Quote from: CeeKay on January 20, 2011, 03:13:36 PM

here's a preview from Joystiq.  they're just slapping a new coat of paint on it instead of doing a thorough re-make.  still, I haven't played Ocarina yet so I can live with that.

Dude, please hand in your gamer card and walk away in shame. That's blasphemy.

I've never played it either, mainly because I'm not a fan of the series at all.  The next Zelda game I enjoy for more than a couple hours will be my first.

Thank god! I thought I was alone in this. I love the basic concept of Zelda, but I can't stand the execution. I'm cautiously hoping this will be good, though I disliked Twilight Princess the more I play it. I kept thinking "Goddamn you, game! Just decide already, are you an epic drama or a fucking comedy for kids?" or something along those lines.
3988  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: March 05, 2011, 06:18:31 PM
Martin says that he expects the third book to be split into two seasons because it's so big.
3989  Non-Gaming / Off-Topic / Re: Game of Thrones TV series starts April 17th! on: March 04, 2011, 05:35:56 PM

Quote from: wonderpug on March 04, 2011, 03:19:20 PM

Yeah, Littlefinger does look perfect.  I was also happy to see them hint at how they're going to connect the main continent storyline to Dany's.  I wasn't sure how tv audiences would accept a plotline that was so far away from really converging with the main one, but if they tie them together as in the trailer it looks like it'll work just fine.

Actually, I think all the dialogue you're referring to in the trailer is in the books as well.
3990  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: March 04, 2011, 05:34:13 PM

Quote from: CeeKay on March 04, 2011, 05:17:12 PM



That would have been more fun if the quote was correct. Tongue
3991  Gaming / Console / PC Gaming / Re: Move game bought in impulse into steam? on: March 04, 2011, 05:28:56 PM
Steam only updates its own games, but you can add more or less any game you want there, including Impulse games. You'll actually even get the Steam overlay in the games you add that way.
3992  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: March 04, 2011, 02:27:23 PM

Quote from: Teggy on March 04, 2011, 01:18:23 PM

Quote from: TiLT on March 04, 2011, 06:31:28 AM

Quote from: Teggy on March 04, 2011, 05:46:51 AM

Well you can die partway through the game and I suppose they count that as finishing.

Uh, no. You can't.

To clarify, characters may die, but the game always gets to the end in roughly the same time. You may lose a couple of scenes, but the difference is negligible.

Oh, I thought there was a way for Ethan to die partway through. I was going for the good ending so I didn't let anything like that happen to him smile

Spoiler about when Ethan can first die in the game:
Spoiler for Hiden:
Ethan actually can't die until the final scene. Up until then, the only risk in his scenes is whether or not he gathers enough clues to even reach that scene. Even though it looks like he's in mortal danger, he'll just end up running away or otherwise escaping if you fail a scene before that.
3993  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: March 04, 2011, 11:46:38 AM
I think there are supposed to be only two more books after this one.
3994  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: March 04, 2011, 06:39:39 AM
If they use those two titles (which I approve of), I'd hope they use them in the opposite order from what you listed, CeeKay.

The Hobbit: An Unexpected Journey followed by The Hobbit: There and Back Again.

The titles make more sense that way.
3995  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: March 04, 2011, 06:37:08 AM
Yeah, that and the Mereeneese Knot he ended up struggling with for a large part of the time. I'm hopeful that with it being resolved, the remaining books will be easier and faster for him to write.
3996  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: March 04, 2011, 06:31:28 AM

Quote from: Teggy on March 04, 2011, 05:46:51 AM

Well you can die partway through the game and I suppose they count that as finishing.

Uh, no. You can't.

To clarify, characters may die, but the game always gets to the end in roughly the same time. You may lose a couple of scenes, but the difference is negligible.
3997  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: March 03, 2011, 06:25:00 PM
AFAIK, The Black Emporium is free for all who purchase the game new.
3998  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: March 03, 2011, 03:12:23 PM

Quote from: wonderpug on March 03, 2011, 03:01:39 PM

Yeah, but for several years now he's been hinting about a release 6 months away every couple months.

Quite possibly, except this time he stated it as "I was two weeks from finishing the book last month, but got sick. Otherwise I would have announced it was done already." - Not with those exact words, but the point was the same. The timing he presented with this message made people assume we'd see the book by early summer or late spring. Turns out they were correct.
3999  Non-Gaming / Off-Topic / Re: Could it be? A Dance with Dragons is completed? on: March 03, 2011, 02:46:57 PM

Quote from: wonderpug on March 03, 2011, 02:23:23 PM


Woot! Not a big surprise though, as Martin has been hinting about a summer release since late last year. smile
4000  Gaming / Console / PC Gaming / Re: Mass Effect 3 on: March 03, 2011, 02:42:54 PM

Quote from: Turtle on March 03, 2011, 02:18:48 PM

Eh, I'm sympathetic for the guy who said aerodynamic. The reality a certain type of vocal minority is all out over any mention of the word streamlining.

It's not the word. It's the concept. That he packages it differently doesn't make it any easier to swallow, and even gives the impression he takes us for fools.
Pages: 1 ... 98 99 [100] 101 102 ... 159
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.159 seconds with 21 queries. (Pretty URLs adds 0.051s, 1q)