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3881  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 13, 2012, 03:38:21 PM

Quote from: Greg Wak on April 13, 2012, 03:03:11 PM

This game is as frustrating as I feared it might be. Had to look up solutions to three puzzles already, and spiders are the bane of my life right now. Lots of repeating. That being said, I love the game concept and the production values are top notch. I have always been a big sucker for skill trees. I just hunger to get to the next cool skill.So I will put up with all the reloads and being a save bitch every 3 feet.

This is an indie game, appealing to a niche audience. As such it's a good idea not to expect typical commercial gameplay decisions. One of the things we've been trained to expect in modern, commercial games is to always expect progress, and to never get stuck. Grimrock doesn't cater to that kind of gameplay. You're supposed to get stuck and think about a puzzle for a while before the solution drops into your head, just like the original games in this genre did. In this way it's also very much like the classic LucasArts adventure games. Gameplay videos may seem to indicate that Grimrock is a mindless action game, but in reality it's a slow-paced tactical dungeon crawler with an emphasis on puzzles.

If the puzzles annoy you, just look up a walkthrough (if there are any at this point) and use those to skip the parts you don't like. Just be aware that you'll probably not end up liking the game very much when you remove one of its central aspects like that.
3882  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 12, 2012, 02:06:52 PM
A word of warning regarding ranged combat:

The developers tried to simplify the combat mechanics in this game to keep everything consistent. Ironically, this makes things harder to understand for those of us with plenty of RPG experience. In short, Str affects damage for all physical attacks, melee and ranged. Dex affects your hit chance. However, ranged attacks hit automatically, so Dex has absolutely no effect on neither damage or hit chance for those. This is completely opposite from what we've been trained to expect. My ranged rogue is specialized in dex, which it now turns out makes him less optimal at what he's supposed to be doing. This gets extra muddled because of the skills for missile and throwing weapons. Increasing your skill in missile weapons also increases your dex, while increasing throwing weapons also increases your str. This means that a rogue focusing on thrown weapons will gradually become more effective based on stats alone, while a missile-focused rogue will become no more effective (not counting the effects of the skill level itself, which is significant from what I'm told).

The differences between the two weapon types can be summed up like this:

Missile weapons: Deal more base damage but occupy both hands. Increases dex, which helps with evasion but not with damage.
Thrown weapons: Less base damage but occupy only one hand. Increases str, which helps with damage, theoretically offsetting the bonus to base damage that missile weapons get, but not quite.

The interesting conclusion one might draw from all of this is that a minotaur by default is actually a more dangerous archer than a lizardman.
3883  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 08:15:17 PM
As for the difficulty, having reached dungeon level 3 I haven't really been in any real danger yet. On the other hand, had I tried fighting toe-to-toe against my enemies I would have been slaughtered. It's all about tactical maneuvering, which has a pretty relaxed and deliberate pacing I might add. Move in the right way and you can handle larger groups of enemies without taking a single point of damage. Get stuck in a corner, and you can wave your hit points goodbye.
3884  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 08:07:44 PM

Quote from: JCC on April 11, 2012, 08:00:58 PM

How's the real time combat? I am interested in this, but I shudder at the thought of a tile based movement old school dungeon slasher with real time combat....

It's just as good as it was back in the old days, when tile-based, first-person dungeon crawlers had real-time combat. In other words, it's good enough that games like Dungeon Master, Eye of the Beholder and Lands of Lore have hordes of loyal fans.
3885  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 06:49:51 PM
The Steam issue has been fixed by the way. Took them about 45-60 minutes. I'm down to dungeon level 2 now and starting to get the deceptive feeling that I'm starting to kick ass. When I stop to think about it though, the rewards that make me feel so powerful are pretty damn basic. Just finding a sword for my sword-specialized fighter took a while, and my axe-wielding minotaur has no axe to wield. He's currently cudgeling my opponents, which works well enough even if I know he's being suboptimal.

This is also the kind of game where, even if you've got a fighter specialized in armor, there's no way you'll even be able to wear light armor without penalty at the first level.
3886  Gaming / Console / PC Gaming / Re: [360/PS3]Crysis 3 on: April 11, 2012, 04:44:39 PM
You know a game is off on the wrong foot when one of the first pieces of information we're provided reveals that they're cutting corners (ie. reusing assets from both the previous games instead of making new ones).
3887  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 02:01:16 PM
It'll be released in 3 hours from now.
3888  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Season 2 is Here on: April 11, 2012, 04:39:14 AM

Quote from: TheEgoWhip on April 10, 2012, 10:00:51 PM

So Dinklage is signed for 6 seasons. That's encouraging.

Everyone (except people like Sean Bean obviously) are signed up for 6 seasons. It's a standard contract and means little. Many of those actors will (if the series lasts that long) be involved for more seasons than just those 6. In most interviews where people are asked about this number, the actor doesn't even remember the exact amount of seasons they have signed up for as it's not that important.
3889  Gaming / Console / PC Gaming / Re: [360/PS3]Resident Evil 6 on: April 10, 2012, 07:09:03 PM
I'm not quite sure where I read it. Up until today, I thought it was in this thread, but that turns out not to be the case. Perhaps I read/saw it on GameTrailers or in one of the articles posted about the game when the trailer was released.

Another piece of information that is alluded to in the article linked to above, but which was more clearly stated wherever I have my sources from, is that each campaign is going to feel quite different. Leon's campaign will be closer to the RE4 style in both mood and gameplay, while Chris' campaign will be much more focused on action. It's not quite clear what the third campaign's focus will be, but from the article above it might sound like it's even more action-based and over the top than Chris' campaign.
3890  Gaming / Console / PC Gaming / Re: [360/PS3]Resident Evil 6 on: April 10, 2012, 05:10:14 PM
The 3 campaigns thing has been known since the first trailer was released. There are also rumors that there will be a smaller, 4th campaign featuring Ada Wong, though I have no source to back that up with.
3891  Gaming / Console / PC Gaming / Re: What are you buying this week? (04/09) on: April 09, 2012, 06:59:54 AM
Grimrock is preordered.
3892  Gaming / Console / PC Gaming / Re: Takedown (was Hardcore Tactical Shooter Kickstarter) on: April 08, 2012, 06:05:44 PM
That they were shopping for investors was something I picked up before they finished their Kickstarter campaign. I got the impression that they were open about it. Speaking from personal experience when trying to get investors for a game I was making a few years ago, it seemed every investor I spoke to wanted to know if there were other investors or money involved. It's their way of judging the potential of a game before they start investing into it. If you don't have a working prototype of the game, a substantial source of money, or a very famous name in the industry, you're not getting any new investors in this business. It can be frustrating.
3893  Gaming / Console / PC Gaming / Re: (PSN) Journey, from the makers of Flower on: April 08, 2012, 03:23:22 PM

Quote from: Harpua3 on April 08, 2012, 02:39:43 PM

Actually it -is- the developers job to "force" you to play a certain way. If I buy soccer and want it to be more like tennis, I purchased the wrong game. I definatly see both sides of this argument. That being said, after reading any reviews you should know what you are getting into. Noone is pissed that in world of Warcraft you are " forced" into a multiplayer engagement. That's what the game is! Same goes for battlefield 1943 ( or really any of them). Journey was * intended* to be played with someone. The experience is supposed to be that way. I didn't buy a Suburu and then complain that it couldn't do 2 wheel drive. The fucker is AWD! As advertised!

Some of you seem to be putting words into the mouths of the developers. Here's a snippet from the "About the game" section of the Journey homepage:

Quote from: thatgamecompany
Travel and explore this ancient, mysterious world alone, or with a stranger you meet along the way.

Note the highlight. The game's description, from the developers themselves, indicates that you have a choice in the matter. You don't. I call that misleading, and it certainly doesn't jibe with what you guys are saying. Games like Dark Souls are also online singleplayer experiences, but there you always have a choice in whether or not you want other players to interfere with your own experience. I shouldn't have to read reviews to figure this out (I had in fact at least watched a video review, which made no mention of the fact that you may end up stuck with a player against your will, so even reviews are no guarantee that you'll be informed).

In short, I feel as if I ended up playing a different game than what I was told it would be, and it definitely soured the experience for me.
3894  Gaming / Console / PC Gaming / Re: Shadowrun Kickstarter on: April 08, 2012, 06:40:54 AM

Quote from: Thry on April 07, 2012, 10:24:14 PM

I'd rather see co-op

And I'd rather not. It's good to see that they're sticking with their original vision. If they weren't, that would be a potentially major problem.
3895  Gaming / Console / PC Gaming / Re: (PSN) Journey, from the makers of Flower on: April 07, 2012, 06:42:17 PM

Quote from: The Grue on April 07, 2012, 06:23:49 PM

I hate to say it, but if you're trying to force people to quit and play it solo, you're playing it wrong and the devs have said as much.

Well that's a pretty damn big problem with their game design then. If people who want to play it solo end up sabotaging the multiplayer experience of those who want to play MP in order to be alone, then none of those two parties benefit. Why couldn't they just have an option called "Solitary Journey" or something in that style? It's not a game developer's job to force players to appreciate a certain type of experience. For games where the experience itself is the central motif, I'd like to appreciate it on my own terms without having a total stranger bouncing around on my screen trying to get my attention. Is that really so much to ask for?
3896  Gaming / Console / PC Gaming / Re: (PSN) Journey, from the makers of Flower on: April 07, 2012, 05:00:43 PM
I'm playing the game right now and finding myself increasingly annoyed at the forced multiplayer. I never play MP in games for various reasons. From the descriptions I read about Journey, I thought it was going to be a fleeting appearance by other players who you'd soon lose, but no such luck. If you're "lucky" enough to find another player (which seems to take me all of 5 seconds) you're stuck with that player unless he also tries to just do his own thing. As I'm writing this, I'm taking a break because I was stuck with the same player over several levels and I felt it was ruining what was supposed to be a haunting, personal experience. Instead I'm just annoyed at seeing him jump all around me, even waiting for me if I'm doing something else. When I just stopped a few minutes ago, he stopped as well and waited. I couldn't stand it. Put the game on pause and decided to do something else until the guy tired of me. Of course the game is going to pair me with someone else as soon as I go back, or the guy is still going to be there, waiting. *sigh*

I wish developers would understand that there are some of us who simply can't stand MP. Instead we have Mass Effect 3 and now Journey, both of which think that cramming MP into the SP experience is a good idea. Here's a hint: It isn't.
3897  Gaming / Console / PC Gaming / Re: Leisure Suit Larry Kickstarter on: April 02, 2012, 08:35:38 PM
I'm not pleased with projects that are already planned and well underway suddenly going up on Kickstarter as if they need to rely on it to reach their goals. It feels like they're abusing people's trust.
3898  Gaming / Portable Gaming & Apps / Re: What's everyone's Vita usage like these days? on: April 02, 2012, 02:24:00 PM
The Vita really is no different in load times than a regular PS3. Some games have barely any loading at all, while others load for a minute if you look at the screen wrong (Dungeon Hunter!).
3899  Gaming / Console / PC Gaming / Re: Two Hobbit games from Monolith? on: April 02, 2012, 01:19:54 PM

Quote from: metallicorphan on April 02, 2012, 12:37:40 PM

well its just a rumour at the moment,but Monolith are meant to be doing two Hobbit games to tie in with the two Hobbit films,this first which is due this December

Cue alarm bells going off. We all know how licensed properties having a synchronized release with their movie counterparts end up. You don't have to be Nostradamus to predict that these games will suck.

Hopefully the section I bolded is just badly worded so that they only mean that the movie is out this December. Can't say I'm holding out much hope for that though.
3900  Gaming / Portable Gaming & Apps / Re: [Vita] Warrior's Lair (formerly Ruin) on: April 02, 2012, 01:15:38 PM
Not canceled.
3901  Gaming / Console / PC Gaming / Re: Hardcore Tactical Shooter Kickstarter on: April 02, 2012, 07:23:57 AM

Quote from: frost on April 02, 2012, 06:43:23 AM

unless i'm reading it wrong, it looks like they made it about 7 hours ago.

Not the game.  just the funding goal.

What, really? I must admit I hadn't expected that. Last I checked, less than a day from the deadline, they were still at about 80%. Glad to see that they made it though, even if I didn't contribute. Goes to show just how important those last few hours of Kickstarters can be.
3902  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Season 2 is Coming on: April 02, 2012, 06:08:40 AM
I was surprised to hear that they've changed the title theme. Most surprising is the fact that I haven't seen anyone else mention this so far, so it caught me completely flat-footed. The changes aren't exactly massive, but they are noticeable. I suspect I'll prefer this new version as it sounds more natural and dynamic than the original, which was made in a hurry.

Good episode. The part at the end (you know what I'm talking about) was pretty gruesome to watch. I wonder how many viewers they'll lose to that particular scene alone.
3903  Gaming / Portable Gaming & Apps / Re: What's everyone's Vita usage like these days? on: April 01, 2012, 11:17:17 AM
The Vita launch and Mass Effect 3 made me burn out on gaming temporarily, so I haven't really used the Vita for a few weeks. It's not the Vita's fault, and it's sitting right next to my keyboard for when I feel like gaming again.
3904  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 31, 2012, 07:50:41 PM

Quote from: MonkeyFinger on March 31, 2012, 07:36:51 PM

Apparently both consoles can indeed render natively at 1080p, it's just that most games (or deveopers) either don't or can't take advantage of it. Found an interesting discussion here on the subject.

The reason why developers usually don't take advantage of 1080p is simple. 720p has 921,600 pixels. 1080p has 2,073,600. That's more than twice as many pixels a game has to render for a feature most players probably won't even notice. It's an easy trade-off for developers to drop down to 720p or even less. Using the GPU for special effects has considerably more of a graphical impact on the player than rendering a bunch of extra pixels would.
3905  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 31, 2012, 07:42:51 PM

Quote from: Rumpy on March 31, 2012, 07:28:53 PM

Booo on no backwards compatibility. There's no real reason why they can't have it at this point as there's less of a difference than between the PS2 and PS3. The only big difference will be the increased power between the two, and I don't think there'd be a need for emulation like with the PS2 compatibility.

Huh? What do you base that information on? According to the rumors, the new Playstation will have a very different CPU layout than the PS3. Creating full, bug-free backwards compatibility is extremely complex in such cases. They have to write a wrapper that translates commands between PS3 expectations and the actual way the PS4 works. Every single game would have to be tested to make sure it works. It's one hellishly expensive thing to do, and it doesn't really matter in the end anyway. Backwards compatibility has proven to not be very important anyway, despite the complaining from some people. It's cute when people say they'll skip the entire next generation of consoles because of lack of compatibility. We all know that's not going to happen, in the same way it didn't happen for the current generation.
3906  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: March 31, 2012, 05:07:09 PM

Quote from: Bullwinkle on March 31, 2012, 04:55:14 PM

Quote from: Scraper on March 31, 2012, 11:10:26 AM

I'm playing through a review version of Grimrock right now. If you guys have any questions post them up and I will try to answer them in the review.

Is it good?  What score would you give it?  What would you say are the pros and the cons?  How would you some up your experience in, say, a concluding paragraph?

All of those things are pretty much given in a review. Read Scraper's post again. He's not offering to spoil the review for us here. He's asking for questions you might want answered in the review itself.
3907  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: March 31, 2012, 08:13:28 AM
That press release seems to be confusing a lot of people. What it says is this:

inXile will hire Chris Avellone to do design and writing. They will also license the development tools that Obsidian use.

In no other way will Obsidian be involved, apparently.
3908  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 30, 2012, 06:10:34 PM

Quote from: Calavera on March 30, 2012, 05:48:27 PM

Many, many years. Decades even.

Decades? Oh come on! I know it sometimes feels like an eternity since certain technological inventions, but let's keep things in perspective. For comparison, the DVD medium wasn't invented until 1995 and was only introduced in a limited form to the US market in 1997. That's a mere 15 years ago that we still had no choice but to use VHS if we wanted to watch film on our own TVs, and those were CRT screens that barely even handled 480p. It took until the new millennium for DVD to start becoming reasonably well adopted by the public at large. We haven't had full HD screens for more than a few years. The Blu-ray format was officially released in 2006 (less than 6 years ago!), and it wasn't even very widely adopted until it won the format wars in 2008.

The new ultra-high resolution formats are coming, and they're coming faster than you might expect. Whether the public will actually adopt them remains to be seen, but initiatives like having gaming consoles support these resolutions will be a major help in getting these resolutions going.
3909  Non-Gaming / Off-Topic / Re: Blast Chiller: Never drink warm beer again! on: March 30, 2012, 03:21:23 PM

Quote from: Ironrod on March 29, 2012, 09:47:57 PM

Quote from: Bullwinkle on March 29, 2012, 07:48:47 PM

Quote from: Ironrod on March 29, 2012, 07:39:09 PM

Our fridge also has a rapid-chill compartment. It's called the "freezer". I haven't drunk a warm beer since I learned how to use it.

Your freezer makes your beer ice cold in five minutes?

I'm thinking your fridge has a chill compartment.

The freezer will take a beer from room temp to pleasingly cold in 15 minutes. Good enough for me. If I were on the market for a new fridge, though, the rapid chill feature would be a selling point.

The problem with the freezer is that a quick freeze results in your bottle/can being very cold on the outside, but not cold enough on the inside. From the way I understand it this Blast Chiller thing will chill your drink more evenly (and faster). There's also the issue of forgetting that your drink is in the freezer, which can have disastrous results. I know it's happened to me several times.
3910  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: March 30, 2012, 05:21:34 AM
There's more like that too:

3911  Non-Gaming / Off-Topic / Re: Re: [TV] Game of Thrones - Season 2 is Coming on: March 30, 2012, 05:18:46 AM

Quote from: Jumangi on March 30, 2012, 04:59:17 AM

Funny thing is according imdb the girl who plays Arya is almost 14, though she doesn' t look it.

She was 13 during the recording of season 1, and turned 14 last year in May or so, so she's just about to hit 15. I notice a rather large difference in both her and Sansa since the earliest scenes that were filmed. Especially Sansa. Look at her scene when she meets Cersei for the first time in Winterfell. That's one of the scenes that was shot for the original pilot, and she's about 3 years older today. It's definitely noticeable.
3912  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 30, 2012, 05:12:53 AM

Quote from: Purge on March 30, 2012, 01:36:22 AM

Quote from: TiLT on March 29, 2012, 08:53:13 PM

Quote from: ras752000 on March 29, 2012, 08:35:30 PM

Quote from: Misguided on March 29, 2012, 08:22:15 PM

Have you guys noticed the increased marketing for DLC at GameStop recently?

As far as the specs go, isn't anything above 1080p pointless aside from having increased overhead for FSAA etc at 1080? Sure, some people play on monitors with higher resolution than that, but the vast majority don't and developers won't support anything higher than that anyway.
I have noticed the dlc prominence.
Also supposedly they are overshooting so they can support 3-d gaming @ 1080p

There's no need for increased resolutions to go above 1080p for 3D. The only thing that matters for this is framerate. Sony tends to make serious attempts to dominate technologically with their consoles, so being ahead of the curve wouldn't be unusual for them. 4K resolutions are starting to appear on newer TVs, and with a 7-year cycle for each generation, it's wise to support that. If Sony's console supports these resolutions and Microsoft's console doesn't, it might not make much of an impact right away, but it will have an impact over time as these TVs become more common. Right now most of us feel like 1080p should be enough for anyone (see what I did there?), yet we're using almost similar resolutions on our PCs, and our phones are halfway there! We felt like 480p was extremely high fidelity once, remember?

There's also the fact that Sony produces TVs. They may be hoping that support for high resolutions on the PS4 will have a synergy effect and lead to more sales of TVs.

Seriously? TiLT, our computers have had HIGHER resolutions than 1080P. 1080p is 19201080 - my 2005 (7yr old 24" widescreen dell) WUXGA monitor is 1920x1200. 1080p wasn't available at anywhere near a reasonable cost at that time. Then look at the Quad and Hyper XGA resolutions. 1080p still isn't a guaranteed in any new "HD" tv you buy - you still have 720p and 1080i sets on the market.

What is your point exactly? You're not contradicting anything I said.
3913  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 29, 2012, 08:53:13 PM

Quote from: ras752000 on March 29, 2012, 08:35:30 PM

Quote from: Misguided on March 29, 2012, 08:22:15 PM

Have you guys noticed the increased marketing for DLC at GameStop recently?

As far as the specs go, isn't anything above 1080p pointless aside from having increased overhead for FSAA etc at 1080? Sure, some people play on monitors with higher resolution than that, but the vast majority don't and developers won't support anything higher than that anyway.
I have noticed the dlc prominence.
Also supposedly they are overshooting so they can support 3-d gaming @ 1080p

There's no need for increased resolutions to go above 1080p for 3D. The only thing that matters for this is framerate. Sony tends to make serious attempts to dominate technologically with their consoles, so being ahead of the curve wouldn't be unusual for them. 4K resolutions are starting to appear on newer TVs, and with a 7-year cycle for each generation, it's wise to support that. If Sony's console supports these resolutions and Microsoft's console doesn't, it might not make much of an impact right away, but it will have an impact over time as these TVs become more common. Right now most of us feel like 1080p should be enough for anyone (see what I did there?), yet we're using almost similar resolutions on our PCs, and our phones are halfway there! We felt like 480p was extremely high fidelity once, remember?

There's also the fact that Sony produces TVs. They may be hoping that support for high resolutions on the PS4 will have a synergy effect and lead to more sales of TVs.
3914  Gaming / Console / PC Gaming / Re: Xbox 360 used more for video/music apps than for gaming on: March 29, 2012, 03:15:06 PM

Quote from: CeeKay on March 28, 2012, 12:21:23 PM

if they are pushing for a new console it's probably so they're not the last out of the gate in the next generation, which, for better or worse, Nintendo is kicking it off this fall.

Nintendo isn't kicking off the next generation with the Wii U, if that's what you're referring to. They're finally catching up with the current generation. When the real next generation shows up, the Wii U will look horribly outdated.
3915  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors begin. on: March 29, 2012, 06:27:11 AM
Whether it's true or not, it seems likely. Especially the resolution thing sounds exactly like something Sony would do to differentiate themselves from the competition, even though the system won't be powerful enough to really take advantage of the resolution (just like the current generation isn't powerful enough to handle 1080p in most cases, yet it's still supported).
3916  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: March 27, 2012, 05:17:41 PM

Quote from: dedewhale on March 27, 2012, 04:52:52 PM

is it wrong I can name two of the three of them?

No, but it's wrong that you aren't actually naming two of the three of them. slywink
3917  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/26) on: March 27, 2012, 04:12:27 PM
It looks like EA is trying very, very hard to beat Robert Kotick at being the most hated entity in the gaming industry.
3918  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: March 27, 2012, 11:21:56 AM

Quote from: morlac on March 27, 2012, 09:54:12 AM

Other buying options will be Steam and directly form the. ???

Note:  buying form them gives you a steam key and the above goodies so everyone go that route to give them the most monies!

In a bit of a hurry when writing this, weren't you? slywink

The game can be bought directly from the developers here. You get immediate access to the preorder bonus stuff, as well as a key that lets you add the game to Steam. And as morlac said, it's a good way for you to support the devs since they'll get more money when you buy directly from them even though the price is the same for you. I expect GOG and Steam both keep about 30% of the money paid through them, so it's significant enough.
3919  Gaming / Console / PC Gaming / Re: Mass Effect 3 - Spoilers/Ending (Now with Spoiler Tags) on: March 26, 2012, 07:25:11 PM
Anyone who's willing to pay for Bioware to change the ending doesn't deserve to be called a gamer. "Tool" is more appropriate.
3920  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/26) on: March 26, 2012, 07:58:22 AM
Probably going to preorder Legend of Grimrock when an announcement is made about that this week, but that's all.
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